diff options
Diffstat (limited to 'node_modules/rollup-plugin-node-polyfills/polyfills/buffer-es6.js')
| -rw-r--r-- | node_modules/rollup-plugin-node-polyfills/polyfills/buffer-es6.js | 1981 |
1 files changed, 1981 insertions, 0 deletions
diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/buffer-es6.js b/node_modules/rollup-plugin-node-polyfills/polyfills/buffer-es6.js new file mode 100644 index 0000000..7118c3b --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/buffer-es6.js @@ -0,0 +1,1981 @@ +var lookup = []; +var revLookup = []; +var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array; +var inited = false; +function init () { + inited = true; + var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i]; + revLookup[code.charCodeAt(i)] = i; + } + + revLookup['-'.charCodeAt(0)] = 62; + revLookup['_'.charCodeAt(0)] = 63; +} + +function toByteArray (b64) { + if (!inited) { + init(); + } + var i, j, l, tmp, placeHolders, arr; + var len = b64.length; + + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0; + + // base64 is 4/3 + up to two characters of the original data + arr = new Arr(len * 3 / 4 - placeHolders); + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? len - 4 : len; + + var L = 0; + + for (i = 0, j = 0; i < l; i += 4, j += 3) { + tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]; + arr[L++] = (tmp >> 16) & 0xFF; + arr[L++] = (tmp >> 8) & 0xFF; + arr[L++] = tmp & 0xFF; + } + + if (placeHolders === 2) { + tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4); + arr[L++] = tmp & 0xFF; + } else if (placeHolders === 1) { + tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2); + arr[L++] = (tmp >> 8) & 0xFF; + arr[L++] = tmp & 0xFF; + } + + return arr +} + +function tripletToBase64 (num) { + return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] +} + +function encodeChunk (uint8, start, end) { + var tmp; + var output = []; + for (var i = start; i < end; i += 3) { + tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]); + output.push(tripletToBase64(tmp)); + } + return output.join('') +} + +function fromByteArray (uint8) { + if (!inited) { + init(); + } + var tmp; + var len = uint8.length; + var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes + var output = ''; + var parts = []; + var maxChunkLength = 16383; // must be multiple of 3 + + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))); + } + + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1]; + output += lookup[tmp >> 2]; + output += lookup[(tmp << 4) & 0x3F]; + output += '=='; + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + (uint8[len - 1]); + output += lookup[tmp >> 10]; + output += lookup[(tmp >> 4) & 0x3F]; + output += lookup[(tmp << 2) & 0x3F]; + output += '='; + } + + parts.push(output); + + return parts.join('') +} + +function read (buffer, offset, isLE, mLen, nBytes) { + var e, m; + var eLen = nBytes * 8 - mLen - 1; + var eMax = (1 << eLen) - 1; + var eBias = eMax >> 1; + var nBits = -7; + var i = isLE ? (nBytes - 1) : 0; + var d = isLE ? -1 : 1; + var s = buffer[offset + i]; + + i += d; + + e = s & ((1 << (-nBits)) - 1); + s >>= (-nBits); + nBits += eLen; + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & ((1 << (-nBits)) - 1); + e >>= (-nBits); + nBits += mLen; + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias; + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen); + e = e - eBias; + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) +} + +function write (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c; + var eLen = nBytes * 8 - mLen - 1; + var eMax = (1 << eLen) - 1; + var eBias = eMax >> 1; + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0); + var i = isLE ? 0 : (nBytes - 1); + var d = isLE ? 1 : -1; + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0; + + value = Math.abs(value); + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0; + e = eMax; + } else { + e = Math.floor(Math.log(value) / Math.LN2); + if (value * (c = Math.pow(2, -e)) < 1) { + e--; + c *= 2; + } + if (e + eBias >= 1) { + value += rt / c; + } else { + value += rt * Math.pow(2, 1 - eBias); + } + if (value * c >= 2) { + e++; + c /= 2; + } + + if (e + eBias >= eMax) { + m = 0; + e = eMax; + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen); + e = e + eBias; + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); + e = 0; + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = (e << mLen) | m; + eLen += mLen; + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128; +} + +var toString = {}.toString; + +var isArray = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; + +/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> + * @license MIT + */ + +var INSPECT_MAX_BYTES = 50; + +/** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ +Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined + ? global.TYPED_ARRAY_SUPPORT + : true; + +/* + * Export kMaxLength after typed array support is determined. + */ +var _kMaxLength = kMaxLength(); + +function kMaxLength () { + return Buffer.TYPED_ARRAY_SUPPORT + ? 0x7fffffff + : 0x3fffffff +} + +function createBuffer (that, length) { + if (kMaxLength() < length) { + throw new RangeError('Invalid typed array length') + } + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = new Uint8Array(length); + that.__proto__ = Buffer.prototype; + } else { + // Fallback: Return an object instance of the Buffer class + if (that === null) { + that = new Buffer(length); + } + that.length = length; + } + + return that +} + +/** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + +function Buffer (arg, encodingOrOffset, length) { + if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { + return new Buffer(arg, encodingOrOffset, length) + } + + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new Error( + 'If encoding is specified then the first argument must be a string' + ) + } + return allocUnsafe(this, arg) + } + return from(this, arg, encodingOrOffset, length) +} + +Buffer.poolSize = 8192; // not used by this implementation + +// TODO: Legacy, not needed anymore. Remove in next major version. +Buffer._augment = function (arr) { + arr.__proto__ = Buffer.prototype; + return arr +}; + +function from (that, value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number') + } + + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + return fromArrayBuffer(that, value, encodingOrOffset, length) + } + + if (typeof value === 'string') { + return fromString(that, value, encodingOrOffset) + } + + return fromObject(that, value) +} + +/** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ +Buffer.from = function (value, encodingOrOffset, length) { + return from(null, value, encodingOrOffset, length) +}; + +if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype; + Buffer.__proto__ = Uint8Array; +} + +function assertSize (size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be a number') + } else if (size < 0) { + throw new RangeError('"size" argument must not be negative') + } +} + +function alloc (that, size, fill, encoding) { + assertSize(size); + if (size <= 0) { + return createBuffer(that, size) + } + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' + ? createBuffer(that, size).fill(fill, encoding) + : createBuffer(that, size).fill(fill) + } + return createBuffer(that, size) +} + +/** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ +Buffer.alloc = function (size, fill, encoding) { + return alloc(null, size, fill, encoding) +}; + +function allocUnsafe (that, size) { + assertSize(size); + that = createBuffer(that, size < 0 ? 0 : checked(size) | 0); + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < size; ++i) { + that[i] = 0; + } + } + return that +} + +/** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ +Buffer.allocUnsafe = function (size) { + return allocUnsafe(null, size) +}; +/** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ +Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(null, size) +}; + +function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8'; + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding') + } + + var length = byteLength(string, encoding) | 0; + that = createBuffer(that, length); + + var actual = that.write(string, encoding); + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + that = that.slice(0, actual); + } + + return that +} + +function fromArrayLike (that, array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0; + that = createBuffer(that, length); + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255; + } + return that +} + +function fromArrayBuffer (that, array, byteOffset, length) { + array.byteLength; // this throws if `array` is not a valid ArrayBuffer + + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('\'offset\' is out of bounds') + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('\'length\' is out of bounds') + } + + if (byteOffset === undefined && length === undefined) { + array = new Uint8Array(array); + } else if (length === undefined) { + array = new Uint8Array(array, byteOffset); + } else { + array = new Uint8Array(array, byteOffset, length); + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = array; + that.__proto__ = Buffer.prototype; + } else { + // Fallback: Return an object instance of the Buffer class + that = fromArrayLike(that, array); + } + return that +} + +function fromObject (that, obj) { + if (internalIsBuffer(obj)) { + var len = checked(obj.length) | 0; + that = createBuffer(that, len); + + if (that.length === 0) { + return that + } + + obj.copy(that, 0, 0, len); + return that + } + + if (obj) { + if ((typeof ArrayBuffer !== 'undefined' && + obj.buffer instanceof ArrayBuffer) || 'length' in obj) { + if (typeof obj.length !== 'number' || isnan(obj.length)) { + return createBuffer(that, 0) + } + return fromArrayLike(that, obj) + } + + if (obj.type === 'Buffer' && isArray(obj.data)) { + return fromArrayLike(that, obj.data) + } + } + + throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') +} + +function checked (length) { + // Note: cannot use `length < kMaxLength()` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength().toString(16) + ' bytes') + } + return length | 0 +} + +function SlowBuffer (length) { + if (+length != length) { // eslint-disable-line eqeqeq + length = 0; + } + return Buffer.alloc(+length) +} +Buffer.isBuffer = isBuffer; +function internalIsBuffer (b) { + return !!(b != null && b._isBuffer) +} + +Buffer.compare = function compare (a, b) { + if (!internalIsBuffer(a) || !internalIsBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } + + if (a === b) return 0 + + var x = a.length; + var y = b.length; + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i]; + y = b[i]; + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +}; + +Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } +}; + +Buffer.concat = function concat (list, length) { + if (!isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + + if (list.length === 0) { + return Buffer.alloc(0) + } + + var i; + if (length === undefined) { + length = 0; + for (i = 0; i < list.length; ++i) { + length += list[i].length; + } + } + + var buffer = Buffer.allocUnsafe(length); + var pos = 0; + for (i = 0; i < list.length; ++i) { + var buf = list[i]; + if (!internalIsBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + buf.copy(buffer, pos); + pos += buf.length; + } + return buffer +}; + +function byteLength (string, encoding) { + if (internalIsBuffer(string)) { + return string.length + } + if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && + (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { + return string.byteLength + } + if (typeof string !== 'string') { + string = '' + string; + } + + var len = string.length; + if (len === 0) return 0 + + // Use a for loop to avoid recursion + var loweredCase = false; + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len + case 'utf8': + case 'utf-8': + case undefined: + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) return utf8ToBytes(string).length // assume utf8 + encoding = ('' + encoding).toLowerCase(); + loweredCase = true; + } + } +} +Buffer.byteLength = byteLength; + +function slowToString (encoding, start, end) { + var loweredCase = false; + + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. + + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0; + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return '' + } + + if (end === undefined || end > this.length) { + end = this.length; + } + + if (end <= 0) { + return '' + } + + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0; + start >>>= 0; + + if (end <= start) { + return '' + } + + if (!encoding) encoding = 'utf8'; + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'latin1': + case 'binary': + return latin1Slice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase(); + loweredCase = true; + } + } +} + +// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect +// Buffer instances. +Buffer.prototype._isBuffer = true; + +function swap (b, n, m) { + var i = b[n]; + b[n] = b[m]; + b[m] = i; +} + +Buffer.prototype.swap16 = function swap16 () { + var len = this.length; + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits') + } + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1); + } + return this +}; + +Buffer.prototype.swap32 = function swap32 () { + var len = this.length; + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits') + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3); + swap(this, i + 1, i + 2); + } + return this +}; + +Buffer.prototype.swap64 = function swap64 () { + var len = this.length; + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits') + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7); + swap(this, i + 1, i + 6); + swap(this, i + 2, i + 5); + swap(this, i + 3, i + 4); + } + return this +}; + +Buffer.prototype.toString = function toString () { + var length = this.length | 0; + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) +}; + +Buffer.prototype.equals = function equals (b) { + if (!internalIsBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 +}; + +Buffer.prototype.inspect = function inspect () { + var str = ''; + var max = INSPECT_MAX_BYTES; + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' '); + if (this.length > max) str += ' ... '; + } + return '<Buffer ' + str + '>' +}; + +Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { + if (!internalIsBuffer(target)) { + throw new TypeError('Argument must be a Buffer') + } + + if (start === undefined) { + start = 0; + } + if (end === undefined) { + end = target ? target.length : 0; + } + if (thisStart === undefined) { + thisStart = 0; + } + if (thisEnd === undefined) { + thisEnd = this.length; + } + + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index') + } + + if (thisStart >= thisEnd && start >= end) { + return 0 + } + if (thisStart >= thisEnd) { + return -1 + } + if (start >= end) { + return 1 + } + + start >>>= 0; + end >>>= 0; + thisStart >>>= 0; + thisEnd >>>= 0; + + if (this === target) return 0 + + var x = thisEnd - thisStart; + var y = end - start; + var len = Math.min(x, y); + + var thisCopy = this.slice(thisStart, thisEnd); + var targetCopy = target.slice(start, end); + + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i]; + y = targetCopy[i]; + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +}; + +// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, +// OR the last index of `val` in `buffer` at offset <= `byteOffset`. +// +// Arguments: +// - buffer - a Buffer to search +// - val - a string, Buffer, or number +// - byteOffset - an index into `buffer`; will be clamped to an int32 +// - encoding - an optional encoding, relevant is val is a string +// - dir - true for indexOf, false for lastIndexOf +function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1 + + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset; + byteOffset = 0; + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff; + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000; + } + byteOffset = +byteOffset; // Coerce to Number. + if (isNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : (buffer.length - 1); + } + + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset; + if (byteOffset >= buffer.length) { + if (dir) return -1 + else byteOffset = buffer.length - 1; + } else if (byteOffset < 0) { + if (dir) byteOffset = 0; + else return -1 + } + + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding); + } + + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (internalIsBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1 + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir) + } else if (typeof val === 'number') { + val = val & 0xFF; // Search for a byte value [0-255] + if (Buffer.TYPED_ARRAY_SUPPORT && + typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) + } + } + return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) + } + + throw new TypeError('val must be string, number or Buffer') +} + +function arrayIndexOf (arr, val, byteOffset, encoding, dir) { + var indexSize = 1; + var arrLength = arr.length; + var valLength = val.length; + + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase(); + if (encoding === 'ucs2' || encoding === 'ucs-2' || + encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1 + } + indexSize = 2; + arrLength /= 2; + valLength /= 2; + byteOffset /= 2; + } + } + + function read (buf, i) { + if (indexSize === 1) { + return buf[i] + } else { + return buf.readUInt16BE(i * indexSize) + } + } + + var i; + if (dir) { + var foundIndex = -1; + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i; + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize + } else { + if (foundIndex !== -1) i -= i - foundIndex; + foundIndex = -1; + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength; + for (i = byteOffset; i >= 0; i--) { + var found = true; + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false; + break + } + } + if (found) return i + } + } + + return -1 +} + +Buffer.prototype.includes = function includes (val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1 +}; + +Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true) +}; + +Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false) +}; + +function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0; + var remaining = buf.length - offset; + if (!length) { + length = remaining; + } else { + length = Number(length); + if (length > remaining) { + length = remaining; + } + } + + // must be an even number of digits + var strLen = string.length; + if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') + + if (length > strLen / 2) { + length = strLen / 2; + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16); + if (isNaN(parsed)) return i + buf[offset + i] = parsed; + } + return i +} + +function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) +} + +function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) +} + +function latin1Write (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) +} + +function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) +} + +function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) +} + +Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8'; + length = this.length; + offset = 0; + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset; + length = this.length; + offset = 0; + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0; + if (isFinite(length)) { + length = length | 0; + if (encoding === undefined) encoding = 'utf8'; + } else { + encoding = length; + length = undefined; + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported' + ) + } + + var remaining = this.length - offset; + if (length === undefined || length > remaining) length = remaining; + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8'; + + var loweredCase = false; + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase(); + loweredCase = true; + } + } +}; + +Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } +}; + +function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return fromByteArray(buf) + } else { + return fromByteArray(buf.slice(start, end)) + } +} + +function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end); + var res = []; + + var i = start; + while (i < end) { + var firstByte = buf[i]; + var codePoint = null; + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1; + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint; + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte; + } + break + case 2: + secondByte = buf[i + 1]; + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F); + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint; + } + } + break + case 3: + secondByte = buf[i + 1]; + thirdByte = buf[i + 2]; + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F); + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint; + } + } + break + case 4: + secondByte = buf[i + 1]; + thirdByte = buf[i + 2]; + fourthByte = buf[i + 3]; + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F); + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint; + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD; + bytesPerSequence = 1; + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000; + res.push(codePoint >>> 10 & 0x3FF | 0xD800); + codePoint = 0xDC00 | codePoint & 0x3FF; + } + + res.push(codePoint); + i += bytesPerSequence; + } + + return decodeCodePointsArray(res) +} + +// Based on http://stackoverflow.com/a/22747272/680742, the browser with +// the lowest limit is Chrome, with 0x10000 args. +// We go 1 magnitude less, for safety +var MAX_ARGUMENTS_LENGTH = 0x1000; + +function decodeCodePointsArray (codePoints) { + var len = codePoints.length; + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = ''; + var i = 0; + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ); + } + return res +} + +function asciiSlice (buf, start, end) { + var ret = ''; + end = Math.min(buf.length, end); + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F); + } + return ret +} + +function latin1Slice (buf, start, end) { + var ret = ''; + end = Math.min(buf.length, end); + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]); + } + return ret +} + +function hexSlice (buf, start, end) { + var len = buf.length; + + if (!start || start < 0) start = 0; + if (!end || end < 0 || end > len) end = len; + + var out = ''; + for (var i = start; i < end; ++i) { + out += toHex(buf[i]); + } + return out +} + +function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end); + var res = ''; + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256); + } + return res +} + +Buffer.prototype.slice = function slice (start, end) { + var len = this.length; + start = ~~start; + end = end === undefined ? len : ~~end; + + if (start < 0) { + start += len; + if (start < 0) start = 0; + } else if (start > len) { + start = len; + } + + if (end < 0) { + end += len; + if (end < 0) end = 0; + } else if (end > len) { + end = len; + } + + if (end < start) end = start; + + var newBuf; + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = this.subarray(start, end); + newBuf.__proto__ = Buffer.prototype; + } else { + var sliceLen = end - start; + newBuf = new Buffer(sliceLen, undefined); + for (var i = 0; i < sliceLen; ++i) { + newBuf[i] = this[i + start]; + } + } + + return newBuf +}; + +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') +} + +Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var val = this[offset]; + var mul = 1; + var i = 0; + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul; + } + + return val +}; + +Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + checkOffset(offset, byteLength, this.length); + } + + var val = this[offset + --byteLength]; + var mul = 1; + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul; + } + + return val +}; + +Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length); + return this[offset] +}; + +Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + return this[offset] | (this[offset + 1] << 8) +}; + +Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + return (this[offset] << 8) | this[offset + 1] +}; + +Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) +}; + +Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) +}; + +Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var val = this[offset]; + var mul = 1; + var i = 0; + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul; + } + mul *= 0x80; + + if (val >= mul) val -= Math.pow(2, 8 * byteLength); + + return val +}; + +Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var i = byteLength; + var mul = 1; + var val = this[offset + --i]; + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul; + } + mul *= 0x80; + + if (val >= mul) val -= Math.pow(2, 8 * byteLength); + + return val +}; + +Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length); + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) +}; + +Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + var val = this[offset] | (this[offset + 1] << 8); + return (val & 0x8000) ? val | 0xFFFF0000 : val +}; + +Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + var val = this[offset + 1] | (this[offset] << 8); + return (val & 0x8000) ? val | 0xFFFF0000 : val +}; + +Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) +}; + +Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) +}; + +Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + return read(this, offset, true, 23, 4) +}; + +Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + return read(this, offset, false, 23, 4) +}; + +Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length); + return read(this, offset, true, 52, 8) +}; + +Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length); + return read(this, offset, false, 52, 8) +}; + +function checkInt (buf, value, offset, ext, max, min) { + if (!internalIsBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') + if (offset + ext > buf.length) throw new RangeError('Index out of range') +} + +Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1; + checkInt(this, value, offset, byteLength, maxBytes, 0); + } + + var mul = 1; + var i = 0; + this[offset] = value & 0xFF; + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF; + } + + return offset + byteLength +}; + +Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1; + checkInt(this, value, offset, byteLength, maxBytes, 0); + } + + var i = byteLength - 1; + var mul = 1; + this[offset + i] = value & 0xFF; + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF; + } + + return offset + byteLength +}; + +Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0); + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value); + this[offset] = (value & 0xff); + return offset + 1 +}; + +function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1; + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8; + } +} + +Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff); + this[offset + 1] = (value >>> 8); + } else { + objectWriteUInt16(this, value, offset, true); + } + return offset + 2 +}; + +Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8); + this[offset + 1] = (value & 0xff); + } else { + objectWriteUInt16(this, value, offset, false); + } + return offset + 2 +}; + +function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1; + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff; + } +} + +Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24); + this[offset + 2] = (value >>> 16); + this[offset + 1] = (value >>> 8); + this[offset] = (value & 0xff); + } else { + objectWriteUInt32(this, value, offset, true); + } + return offset + 4 +}; + +Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24); + this[offset + 1] = (value >>> 16); + this[offset + 2] = (value >>> 8); + this[offset + 3] = (value & 0xff); + } else { + objectWriteUInt32(this, value, offset, false); + } + return offset + 4 +}; + +Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1); + + checkInt(this, value, offset, byteLength, limit - 1, -limit); + } + + var i = 0; + var mul = 1; + var sub = 0; + this[offset] = value & 0xFF; + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1; + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF; + } + + return offset + byteLength +}; + +Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1); + + checkInt(this, value, offset, byteLength, limit - 1, -limit); + } + + var i = byteLength - 1; + var mul = 1; + var sub = 0; + this[offset + i] = value & 0xFF; + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1; + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF; + } + + return offset + byteLength +}; + +Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80); + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value); + if (value < 0) value = 0xff + value + 1; + this[offset] = (value & 0xff); + return offset + 1 +}; + +Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff); + this[offset + 1] = (value >>> 8); + } else { + objectWriteUInt16(this, value, offset, true); + } + return offset + 2 +}; + +Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8); + this[offset + 1] = (value & 0xff); + } else { + objectWriteUInt16(this, value, offset, false); + } + return offset + 2 +}; + +Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff); + this[offset + 1] = (value >>> 8); + this[offset + 2] = (value >>> 16); + this[offset + 3] = (value >>> 24); + } else { + objectWriteUInt32(this, value, offset, true); + } + return offset + 4 +}; + +Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); + if (value < 0) value = 0xffffffff + value + 1; + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24); + this[offset + 1] = (value >>> 16); + this[offset + 2] = (value >>> 8); + this[offset + 3] = (value & 0xff); + } else { + objectWriteUInt32(this, value, offset, false); + } + return offset + 4 +}; + +function checkIEEE754 (buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range') + if (offset < 0) throw new RangeError('Index out of range') +} + +function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4); + } + write(buf, value, offset, littleEndian, 23, 4); + return offset + 4 +} + +Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) +}; + +Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) +}; + +function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8); + } + write(buf, value, offset, littleEndian, 52, 8); + return offset + 8 +} + +Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) +}; + +Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) +}; + +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0; + if (!end && end !== 0) end = this.length; + if (targetStart >= target.length) targetStart = target.length; + if (!targetStart) targetStart = 0; + if (end > 0 && end < start) end = start; + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length; + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start; + } + + var len = end - start; + var i; + + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start]; + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; ++i) { + target[i + targetStart] = this[i + start]; + } + } else { + Uint8Array.prototype.set.call( + target, + this.subarray(start, start + len), + targetStart + ); + } + + return len +}; + +// Usage: +// buffer.fill(number[, offset[, end]]) +// buffer.fill(buffer[, offset[, end]]) +// buffer.fill(string[, offset[, end]][, encoding]) +Buffer.prototype.fill = function fill (val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start; + start = 0; + end = this.length; + } else if (typeof end === 'string') { + encoding = end; + end = this.length; + } + if (val.length === 1) { + var code = val.charCodeAt(0); + if (code < 256) { + val = code; + } + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string') + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + } else if (typeof val === 'number') { + val = val & 255; + } + + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index') + } + + if (end <= start) { + return this + } + + start = start >>> 0; + end = end === undefined ? this.length : end >>> 0; + + if (!val) val = 0; + + var i; + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val; + } + } else { + var bytes = internalIsBuffer(val) + ? val + : utf8ToBytes(new Buffer(val, encoding).toString()); + var len = bytes.length; + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len]; + } + } + + return this +}; + +// HELPER FUNCTIONS +// ================ + +var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g; + +function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, ''); + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '='; + } + return str +} + +function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') +} + +function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) +} + +function utf8ToBytes (string, units) { + units = units || Infinity; + var codePoint; + var length = string.length; + var leadSurrogate = null; + var bytes = []; + + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i); + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + continue + } + + // valid lead + leadSurrogate = codePoint; + + continue + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + leadSurrogate = codePoint; + continue + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000; + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + } + + leadSurrogate = null; + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint); + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ); + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ); + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ); + } else { + throw new Error('Invalid code point') + } + } + + return bytes +} + +function asciiToBytes (str) { + var byteArray = []; + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF); + } + return byteArray +} + +function utf16leToBytes (str, units) { + var c, hi, lo; + var byteArray = []; + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i); + hi = c >> 8; + lo = c % 256; + byteArray.push(lo); + byteArray.push(hi); + } + + return byteArray +} + + +function base64ToBytes (str) { + return toByteArray(base64clean(str)) +} + +function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i]; + } + return i +} + +function isnan (val) { + return val !== val // eslint-disable-line no-self-compare +} + + +// the following is from is-buffer, also by Feross Aboukhadijeh and with same lisence +// The _isBuffer check is for Safari 5-7 support, because it's missing +// Object.prototype.constructor. Remove this eventually +function isBuffer(obj) { + return obj != null && (!!obj._isBuffer || isFastBuffer(obj) || isSlowBuffer(obj)) +} + +function isFastBuffer (obj) { + return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) +} + +// For Node v0.10 support. Remove this eventually. +function isSlowBuffer (obj) { + return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isFastBuffer(obj.slice(0, 0)) +} + +export { Buffer, INSPECT_MAX_BYTES, SlowBuffer, isBuffer, _kMaxLength as kMaxLength }; |
