diff options
Diffstat (limited to 'node_modules/rollup-plugin-node-polyfills/polyfills')
52 files changed, 52115 insertions, 0 deletions
diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-browserify-fs.txt b/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-browserify-fs.txt new file mode 100644 index 0000000..851be0f --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-browserify-fs.txt @@ -0,0 +1,472 @@ +Name: browserify-fs +Version: 1.0.0 +License: undefined +Private: false +Description: fs for the browser using level-filesystem and browserify +Repository: undefined + +--- + +Name: level-js +Version: 2.2.4 +License: BSD-2-Clause +Private: false +Description: leveldown/leveldb library for browsers using IndexedDB +Repository: git@github.com:maxogden/level.js.git +Author: max ogden + +--- + +Name: levelup +Version: 0.18.6 +License: MIT +Private: false +Description: Fast & simple storage - a Node.js-style LevelDB wrapper +Repository: https://github.com/rvagg/node-levelup.git +Homepage: https://github.com/rvagg/node-levelup +Contributors: + Rod Vagg <r@va.gg> (https://github.com/rvagg) + John Chesley <john@chesl.es> (https://github.com/chesles/) + Jake Verbaten <raynos2@gmail.com> (https://github.com/raynos) + Dominic Tarr <dominic.tarr@gmail.com> (https://github.com/dominictarr) + Max Ogden <max@maxogden.com> (https://github.com/maxogden) + Lars-Magnus Skog <lars.magnus.skog@gmail.com> (https://github.com/ralphtheninja) + David Björklund <david.bjorklund@gmail.com> (https://github.com/kesla) + Julian Gruber <julian@juliangruber.com> (https://github.com/juliangruber) + Paolo Fragomeni <paolo@async.ly> (https://github.com/hij1nx) + Anton Whalley <anton.whalley@nearform.com> (https://github.com/No9) + Matteo Collina <matteo.collina@gmail.com> (https://github.com/mcollina) + Pedro Teixeira <pedro.teixeira@gmail.com> (https://github.com/pgte) + James Halliday <mail@substack.net> (https://github.com/substack) + +--- + +Name: level-filesystem +Version: 1.2.0 +License: undefined +Private: false +Description: Full implementation of the fs module on top of leveldb +Repository: undefined + +--- + +Name: rollup-plugin-node-resolve +Version: 5.0.1 +License: MIT +Private: false +Description: Bundle third-party dependencies in node_modules +Repository: undefined +Homepage: https://github.com/rollup/rollup-plugin-node-resolve#readme +Author: Rich Harris <richard.a.harris@gmail.com> + +--- + +Name: prr +Version: 0.0.0 +License: MIT +Private: false +Description: A better Object.defineProperty() +Repository: https://github.com/rvagg/prr.git +Homepage: https://github.com/rvagg/prr + +--- + +Name: xtend +Version: 2.1.2 +License: (MIT) +Private: false +Description: extend like a boss +Repository: undefined +Homepage: https://github.com/Raynos/xtend +Author: Raynos <raynos2@gmail.com> +Contributors: + Jake Verbaten + Matt Esch + +--- + +Name: once +Version: 1.4.0 +License: ISC +Private: false +Description: Run a function exactly one time +Repository: git://github.com/isaacs/once +Author: Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/) + +--- + +Name: octal +Version: 1.0.0 +License: MIT +Private: false +Description: Interpret a number as base 8 +Repository: https://github.com/mafintosh/octal.git +Homepage: https://github.com/mafintosh/octal +Author: Mathias Buus (@mafintosh) + +--- + +Name: readable-stream +Version: 1.0.34 +License: MIT +Private: false +Description: Streams2, a user-land copy of the stream library from Node.js v0.10.x +Repository: git://github.com/isaacs/readable-stream +Author: Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/) + +--- + +Name: level-blobs +Version: 0.1.7 +License: undefined +Private: false +Description: Save binary blobs in level and stream then back +Repository: undefined + +--- + +Name: level-sublevel +Version: 5.2.3 +License: MIT +Private: false +Description: partition levelup databases +Repository: git://github.com/dominictarr/level-sublevel.git +Homepage: https://github.com/dominictarr/level-sublevel +Author: Dominic Tarr <dominic.tarr@gmail.com> (http://dominictarr.com) + +--- + +Name: fwd-stream +Version: 1.0.4 +License: undefined +Private: false +Description: Forward a readable stream to another readable stream or a writable stream to another writable stream +Repository: undefined + +--- + +Name: level-peek +Version: 1.0.6 +License: MIT +Private: false +Repository: git://github.com/dominictarr/level-peek.git +Homepage: https://github.com/dominictarr/level-peek +Author: Dominic Tarr <dominic.tarr@gmail.com> (http://dominictarr.com) + +--- + +Name: errno +Version: 0.1.7 +License: MIT +Private: false +Description: libuv errno details exposed +Repository: https://github.com/rvagg/node-errno.git + +--- + +Name: concat-stream +Version: 1.6.2 +License: MIT +Private: false +Description: writable stream that concatenates strings or binary data and calls a callback with the result +Repository: http://github.com/maxogden/concat-stream.git +Author: Max Ogden <max@maxogden.com> + +--- + +Name: inherits +Version: 2.0.3 +License: ISC +Private: false +Description: Browser-friendly inheritance fully compatible with standard node.js inherits() +Repository: undefined + +--- + +Name: idb-wrapper +Version: 1.7.2 +License: MIT +Private: false +Description: A cross-browser wrapper for IndexedDB +Repository: undefined +Homepage: https://github.com/jensarps/IDBWrapper +Author: jensarps <mail@jensarps.de> (http://jensarps.de/) +Contributors: + Github Contributors (https://github.com/jensarps/IDBWrapper/graphs/contributors) + +--- + +Name: typedarray-to-buffer +Version: 1.0.4 +License: MIT +Private: false +Description: Convert a typed array to a Buffer without a copy +Repository: git://github.com/feross/typedarray-to-buffer.git +Homepage: http://feross.org +Author: Feross Aboukhadijeh <feross@feross.org> (http://feross.org/) + +--- + +Name: abstract-leveldown +Version: 0.12.4 +License: MIT +Private: false +Description: An abstract prototype matching the LevelDOWN API +Repository: https://github.com/rvagg/node-abstract-leveldown.git +Homepage: https://github.com/rvagg/node-abstract-leveldown +Contributors: + Rod Vagg <r@va.gg> (https://github.com/rvagg) + John Chesley <john@chesl.es> (https://github.com/chesles/) + Jake Verbaten <raynos2@gmail.com> (https://github.com/raynos) + Dominic Tarr <dominic.tarr@gmail.com> (https://github.com/dominictarr) + Max Ogden <max@maxogden.com> (https://github.com/maxogden) + Lars-Magnus Skog <lars.magnus.skog@gmail.com> (https://github.com/ralphtheninja) + David Björklund <david.bjorklund@gmail.com> (https://github.com/kesla) + Julian Gruber <julian@juliangruber.com> (https://github.com/juliangruber) + Paolo Fragomeni <paolo@async.ly> (https://github.com/hij1nx) + Anton Whalley <anton.whalley@nearform.com> (https://github.com/No9) + Matteo Collina <matteo.collina@gmail.com> (https://github.com/mcollina) + Pedro Teixeira <pedro.teixeira@gmail.com> (https://github.com/pgte) + James Halliday <mail@substack.net> (https://github.com/substack) + +--- + +Name: isbuffer +Version: 0.0.0 +License: MIT +Private: false +Description: isBuffer for node and browser (supports typed arrays) +Repository: git://github.com/juliangruber/isbuffer.git +Homepage: https://github.com/juliangruber/isbuffer +Author: Julian Gruber <mail@juliangruber.com> (http://juliangruber.com) + +--- + +Name: deferred-leveldown +Version: 0.2.0 +License: MIT +Private: false +Description: For handling delayed-open on LevelDOWN compatible libraries +Repository: https://github.com/Level/deferred-leveldown.git +Homepage: https://github.com/Level/deferred-leveldown +Contributors: + Rod Vagg <r@va.gg> (https://github.com/rvagg) + John Chesley <john@chesl.es> (https://github.com/chesles/) + Jake Verbaten <raynos2@gmail.com> (https://github.com/raynos) + Dominic Tarr <dominic.tarr@gmail.com> (https://github.com/dominictarr) + Max Ogden <max@maxogden.com> (https://github.com/maxogden) + Lars-Magnus Skog <lars.magnus.skog@gmail.com> (https://github.com/ralphtheninja) + David Björklund <david.bjorklund@gmail.com> (https://github.com/kesla) + Julian Gruber <julian@juliangruber.com> (https://github.com/juliangruber) + Paolo Fragomeni <paolo@async.ly> (https://github.com/hij1nx) + Anton Whalley <anton.whalley@nearform.com> (https://github.com/No9) + Matteo Collina <matteo.collina@gmail.com> (https://github.com/mcollina) + Pedro Teixeira <pedro.teixeira@gmail.com> (https://github.com/pgte) + James Halliday <mail@substack.net> (https://github.com/substack) + +--- + +Name: wrappy +Version: 1.0.2 +License: ISC +Private: false +Description: Callback wrapping utility +Repository: https://github.com/npm/wrappy +Homepage: https://github.com/npm/wrappy +Author: Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/) + +--- + +Name: bl +Version: 0.8.2 +License: MIT +Private: false +Description: Buffer List: collect buffers and access with a standard readable Buffer interface, streamable too! +Repository: https://github.com/rvagg/bl.git +Homepage: https://github.com/rvagg/bl + +--- + +Name: object-keys +Version: 0.4.0 +License: MIT +Private: false +Description: An Object.keys replacement, in case Object.keys is not available. From https://github.com/kriskowal/es5-shim +Repository: git://github.com/ljharb/object-keys.git +Author: Jordan Harband + +--- + +Name: ltgt +Version: 2.2.1 +License: MIT +Private: false +Repository: git://github.com/dominictarr/ltgt.git +Homepage: https://github.com/dominictarr/ltgt +Author: Dominic Tarr <dominic.tarr@gmail.com> (http://dominictarr.com) + +--- + +Name: typedarray +Version: 0.0.6 +License: MIT +Private: false +Description: TypedArray polyfill for old browsers +Repository: git://github.com/substack/typedarray.git +Homepage: https://github.com/substack/typedarray +Author: James Halliday <mail@substack.net> (http://substack.net) + +--- + +Name: level-fix-range +Version: 2.0.0 +License: MIT +Private: false +Description: make using levelup reverse ranges easy +Repository: git://github.com/dominictarr/level-fix-range.git +Homepage: https://github.com/dominictarr/level-fix-range +Author: Dominic Tarr <dominic.tarr@gmail.com> (http://dominictarr.com) + +--- + +Name: buffer-from +Version: 1.1.1 +License: MIT +Private: false +Repository: undefined + +--- + +Name: isarray +Version: 0.0.1 +License: MIT +Private: false +Description: Array#isArray for older browsers +Repository: git://github.com/juliangruber/isarray.git +Homepage: https://github.com/juliangruber/isarray +Author: Julian Gruber <mail@juliangruber.com> (http://juliangruber.com) + +--- + +Name: string_decoder +Version: 0.10.31 +License: MIT +Private: false +Description: The string_decoder module from Node core +Repository: git://github.com/rvagg/string_decoder.git +Homepage: https://github.com/rvagg/string_decoder + +--- + +Name: safe-buffer +Version: 5.1.2 +License: MIT +Private: false +Description: Safer Node.js Buffer API +Repository: git://github.com/feross/safe-buffer.git +Homepage: https://github.com/feross/safe-buffer +Author: Feross Aboukhadijeh <feross@feross.org> (http://feross.org) + +--- + +Name: level-hooks +Version: 4.5.0 +License: undefined +Private: false +Description: pre/post hooks for leveldb +Repository: git://github.com/dominictarr/level-hooks.git +Homepage: https://github.com/dominictarr/level-hooks +Author: Dominic Tarr <dominic.tarr@gmail.com> (http://bit.ly/dominictarr) + +--- + +Name: core-util-is +Version: 1.0.2 +License: MIT +Private: false +Description: The `util.is*` functions introduced in Node v0.12. +Repository: git://github.com/isaacs/core-util-is +Author: Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/) + +--- + +Name: string-range +Version: 1.2.2 +License: MIT +Private: false +Description: check if a string is within a range +Repository: git://github.com/dominictarr/string-range.git +Homepage: https://github.com/dominictarr/string-range +Author: Dominic Tarr <dominic.tarr@gmail.com> (http://dominictarr.com) + +--- + +Name: process-nextick-args +Version: 2.0.0 +License: MIT +Private: false +Description: process.nextTick but always with args +Repository: https://github.com/calvinmetcalf/process-nextick-args.git +Homepage: https://github.com/calvinmetcalf/process-nextick-args + +--- + +Name: util-deprecate +Version: 1.0.2 +License: MIT +Private: false +Description: The Node.js `util.deprecate()` function with browser support +Repository: git://github.com/TooTallNate/util-deprecate.git +Homepage: https://github.com/TooTallNate/util-deprecate +Author: Nathan Rajlich <nathan@tootallnate.net> (http://n8.io/) + +--- + +Name: clone +Version: 0.1.19 +License: MIT +Private: false +Description: deep cloning of objects and arrays +Repository: git://github.com/pvorb/node-clone.git +Author: Paul Vorbach <paul@vorba.ch> (http://paul.vorba.ch/) +Contributors: + Blake Miner <miner.blake@gmail.com> (http://www.blakeminer.com/) + Tian You <axqd001@gmail.com> (http://blog.axqd.net/) + George Stagas <gstagas@gmail.com> (http://stagas.com/) + Tobiasz Cudnik <tobiasz.cudnik@gmail.com> (https://github.com/TobiaszCudnik) + Pavel Lang <langpavel@phpskelet.org> (https://github.com/langpavel) + Dan MacTough (http://yabfog.com/) + w1nk (https://github.com/w1nk) + Hugh Kennedy (http://twitter.com/hughskennedy) + Dustin Diaz (http://dustindiaz.com) + Ilya Shaisultanov (https://github.com/diversario) + Nathan MacInnes <nathan@macinn.es> (http://macinn.es/) + Benjamin E. Coe <ben@npmjs.com> (https://twitter.com/benjamincoe) + Nathan Zadoks (https://github.com/nathan7) + Róbert Oroszi <robert+gh@oroszi.net> (https://github.com/oroce) + +--- + +Name: is +Version: 0.2.7 +License: undefined +Private: false +Description: the definitive JavaScript type testing library +Repository: git://github.com/enricomarino/is.git +Homepage: https://github.com/enricomarino/is +Author: Enrico Marino (http://onirame.com) +Contributors: + Jordan Harband (https://github.com/ljharb) + +--- + +Name: foreach +Version: 2.0.5 +License: MIT +Private: false +Description: foreach component + npm package +Repository: git://github.com/manuelstofer/foreach +Author: Manuel Stofer <manuel@takimata.ch> +Contributors: + Manuel Stofer + Jordan Harband (https://github.com/ljharb)
\ No newline at end of file diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-buffer-es6.txt b/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-buffer-es6.txt new file mode 100644 index 0000000..7423a2b --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-buffer-es6.txt @@ -0,0 +1,10 @@ +Name: buffer-es6 +Version: 4.9.3 +License: MIT +Private: false +Description: Node.js Buffer API, for the browser +Repository: git://github.com/calvinmetcalf/buffer-es6.git +Author: Feross Aboukhadijeh <feross@feross.org> (http://feross.org) +Contributors: + Romain Beauxis <toots@rastageeks.org> + James Halliday <mail@substack.net>
\ No newline at end of file diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-crypto-browserify.txt b/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-crypto-browserify.txt new file mode 100644 index 0000000..4dd514f --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-crypto-browserify.txt @@ -0,0 +1,355 @@ +Name: crypto-browserify +Version: 3.12.0 +License: MIT +Private: false +Description: implementation of crypto for the browser +Repository: git://github.com/crypto-browserify/crypto-browserify.git +Homepage: https://github.com/crypto-browserify/crypto-browserify +Author: Dominic Tarr <dominic.tarr@gmail.com> (dominictarr.com) + +--- + +Name: browserify-sign +Version: 4.0.4 +License: ISC +Private: false +Description: adds node crypto signing for browsers +Repository: https://github.com/crypto-browserify/browserify-sign.git + +--- + +Name: randombytes +Version: 2.1.0 +License: MIT +Private: false +Description: random bytes from browserify stand alone +Repository: git@github.com:crypto-browserify/randombytes.git +Homepage: https://github.com/crypto-browserify/randombytes + +--- + +Name: create-hash +Version: 1.2.0 +License: MIT +Private: false +Description: create hashes for browserify +Repository: git@github.com:crypto-browserify/createHash.git +Homepage: https://github.com/crypto-browserify/createHash + +--- + +Name: browserify-cipher +Version: 1.0.1 +License: MIT +Private: false +Description: ciphers for the browser +Repository: git@github.com:crypto-browserify/browserify-cipher.git +Author: Calvin Metcalf <calvin.metcalf@gmail.com> + +--- + +Name: pbkdf2 +Version: 3.0.17 +License: MIT +Private: false +Description: This library provides the functionality of PBKDF2 with the ability to use any supported hashing algorithm returned from crypto.getHashes() +Repository: https://github.com/crypto-browserify/pbkdf2.git +Homepage: https://github.com/crypto-browserify/pbkdf2 +Author: Daniel Cousens + +--- + +Name: diffie-hellman +Version: 5.0.3 +License: MIT +Private: false +Description: pure js diffie-hellman +Repository: https://github.com/crypto-browserify/diffie-hellman.git +Homepage: https://github.com/crypto-browserify/diffie-hellman +Author: Calvin Metcalf + +--- + +Name: create-hmac +Version: 1.1.7 +License: MIT +Private: false +Description: node style hmacs in the browser +Repository: https://github.com/crypto-browserify/createHmac.git +Homepage: https://github.com/crypto-browserify/createHmac + +--- + +Name: create-ecdh +Version: 4.0.3 +License: MIT +Private: false +Description: createECDH but browserifiable +Repository: https://github.com/crypto-browserify/createECDH.git +Homepage: https://github.com/crypto-browserify/createECDH +Author: Calvin Metcalf + +--- + +Name: public-encrypt +Version: 4.0.3 +License: MIT +Private: false +Description: browserify version of publicEncrypt & privateDecrypt +Repository: https://github.com/crypto-browserify/publicEncrypt.git +Homepage: https://github.com/crypto-browserify/publicEncrypt +Author: Calvin Metcalf + +--- + +Name: randomfill +Version: 1.0.4 +License: MIT +Private: false +Description: random fill from browserify stand alone +Repository: https://github.com/crypto-browserify/randomfill.git +Homepage: https://github.com/crypto-browserify/randomfill + +--- + +Name: browserify-des +Version: 1.0.2 +License: MIT +Private: false +Repository: git+https://github.com/crypto-browserify/browserify-des.git +Homepage: https://github.com/crypto-browserify/browserify-des#readme +Author: Calvin Metcalf <calvin.metcalf@gmail.com> + +--- + +Name: browserify-aes +Version: 1.2.0 +License: MIT +Private: false +Description: aes, for browserify +Repository: git://github.com/crypto-browserify/browserify-aes.git +Homepage: https://github.com/crypto-browserify/browserify-aes + +--- + +Name: safe-buffer +Version: 5.1.2 +License: MIT +Private: false +Description: Safer Node.js Buffer API +Repository: git://github.com/feross/safe-buffer.git +Homepage: https://github.com/feross/safe-buffer +Author: Feross Aboukhadijeh <feross@feross.org> (http://feross.org) + +--- + +Name: md5.js +Version: 1.3.5 +License: MIT +Private: false +Description: node style md5 on pure JavaScript +Repository: https://github.com/crypto-browserify/md5.js.git +Homepage: https://github.com/crypto-browserify/md5.js +Author: Kirill Fomichev <fanatid@ya.ru> (https://github.com/fanatid) + +--- + +Name: inherits +Version: 2.0.3 +License: ISC +Private: false +Description: Browser-friendly inheritance fully compatible with standard node.js inherits() +Repository: undefined + +--- + +Name: cipher-base +Version: 1.0.4 +License: MIT +Private: false +Description: abstract base class for crypto-streams +Repository: git+https://github.com/crypto-browserify/cipher-base.git +Homepage: https://github.com/crypto-browserify/cipher-base#readme +Author: Calvin Metcalf <calvin.metcalf@gmail.com> + +--- + +Name: evp_bytestokey +Version: 1.0.3 +License: MIT +Private: false +Description: The insecure key derivation algorithm from OpenSSL +Repository: https://github.com/crypto-browserify/EVP_BytesToKey.git +Homepage: https://github.com/crypto-browserify/EVP_BytesToKey +Author: Calvin Metcalf <calvin.metcalf@gmail.com> +Contributors: + Kirill Fomichev <fanatid@ya.ru> + +--- + +Name: elliptic +Version: 6.4.1 +License: MIT +Private: false +Description: EC cryptography +Repository: git@github.com:indutny/elliptic +Homepage: https://github.com/indutny/elliptic +Author: Fedor Indutny <fedor@indutny.com> + +--- + +Name: bn.js +Version: 4.11.8 +License: MIT +Private: false +Description: Big number implementation in pure javascript +Repository: git@github.com:indutny/bn.js +Homepage: https://github.com/indutny/bn.js +Author: Fedor Indutny <fedor@indutny.com> + +--- + +Name: browserify-rsa +Version: 4.0.1 +License: MIT +Private: false +Description: RSA for browserify +Repository: git@github.com:crypto-browserify/browserify-rsa.git + +--- + +Name: parse-asn1 +Version: 5.1.4 +License: ISC +Private: false +Description: utility library for parsing asn1 files for use with browserify-sign. +Repository: git://github.com/crypto-browserify/parse-asn1.git + +--- + +Name: ripemd160 +Version: 2.0.2 +License: MIT +Private: false +Description: Compute ripemd160 of bytes or strings. +Repository: https://github.com/crypto-browserify/ripemd160 + +--- + +Name: sha.js +Version: 2.4.11 +License: (MIT AND BSD-3-Clause) +Private: false +Description: Streamable SHA hashes in pure javascript +Repository: git://github.com/crypto-browserify/sha.js.git +Homepage: https://github.com/crypto-browserify/sha.js +Author: Dominic Tarr <dominic.tarr@gmail.com> (dominictarr.com) + +--- + +Name: miller-rabin +Version: 4.0.1 +License: MIT +Private: false +Description: Miller Rabin algorithm for primality test +Repository: git@github.com:indutny/miller-rabin +Homepage: https://github.com/indutny/miller-rabin +Author: Fedor Indutny <fedor@indutny.com> + +--- + +Name: des.js +Version: 1.0.0 +License: MIT +Private: false +Description: DES implementation +Repository: git+ssh://git@github.com/indutny/des.js.git +Homepage: https://github.com/indutny/des.js#readme +Author: Fedor Indutny <fedor@indutny.com> + +--- + +Name: hash-base +Version: 3.0.4 +License: MIT +Private: false +Description: abstract base class for hash-streams +Repository: https://github.com/crypto-browserify/hash-base.git +Homepage: https://github.com/crypto-browserify/hash-base +Author: Kirill Fomichev <fanatid@ya.ru> (https://github.com/fanatid) + +--- + +Name: brorand +Version: 1.1.0 +License: MIT +Private: false +Description: Random number generator for browsers and node.js +Repository: git@github.com:indutny/brorand +Homepage: https://github.com/indutny/brorand +Author: Fedor Indutny <fedor@indutny.com> + +--- + +Name: buffer-xor +Version: 1.0.3 +License: MIT +Private: false +Description: A simple module for bitwise-xor on buffers +Repository: https://github.com/crypto-browserify/buffer-xor.git +Homepage: https://github.com/crypto-browserify/buffer-xor +Author: Daniel Cousens + +--- + +Name: asn1.js +Version: 4.10.1 +License: MIT +Private: false +Description: ASN.1 encoder and decoder +Repository: git@github.com:indutny/asn1.js +Homepage: https://github.com/indutny/asn1.js +Author: Fedor Indutny + +--- + +Name: minimalistic-assert +Version: 1.0.1 +License: ISC +Private: false +Description: minimalistic-assert === +Repository: https://github.com/calvinmetcalf/minimalistic-assert.git +Homepage: https://github.com/calvinmetcalf/minimalistic-assert + +--- + +Name: hash.js +Version: 1.1.7 +License: MIT +Private: false +Description: Various hash functions that could be run by both browser and node +Repository: git@github.com:indutny/hash.js +Homepage: https://github.com/indutny/hash.js +Author: Fedor Indutny <fedor@indutny.com> + +--- + +Name: minimalistic-crypto-utils +Version: 1.0.1 +License: MIT +Private: false +Description: Minimalistic tools for JS crypto modules +Repository: git+ssh://git@github.com/indutny/minimalistic-crypto-utils.git +Homepage: https://github.com/indutny/minimalistic-crypto-utils#readme +Author: Fedor Indutny <fedor@indutny.com> + +--- + +Name: hmac-drbg +Version: 1.0.1 +License: MIT +Private: false +Description: Deterministic random bit generator (hmac) +Repository: git+ssh://git@github.com/indutny/hmac-drbg.git +Homepage: https://github.com/indutny/hmac-drbg#readme +Author: Fedor Indutny <fedor@indutny.com>
\ No newline at end of file diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-process-es6.txt b/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-process-es6.txt new file mode 100644 index 0000000..d70f415 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/LICENSE-process-es6.txt @@ -0,0 +1,7 @@ +Name: process-es6 +Version: 0.11.6 +License: MIT +Private: false +Description: process information for node.js and browsers, but in es6 +Repository: git://github.com/calvinmetcalf/node-process-es6.git +Author: Roman Shtylman <shtylman@gmail.com>
\ No newline at end of file diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/assert.js b/node_modules/rollup-plugin-node-polyfills/polyfills/assert.js new file mode 100644 index 0000000..3253201 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/assert.js @@ -0,0 +1,488 @@ + +function compare(a, b) { + if (a === b) { + return 0; + } + + var x = a.length; + var y = b.length; + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i]; + y = b[i]; + break; + } + } + + if (x < y) { + return -1; + } + if (y < x) { + return 1; + } + return 0; +} +var hasOwn = Object.prototype.hasOwnProperty; + +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + if (hasOwn.call(obj, key)) keys.push(key); + } + return keys; +}; +// based on node assert, original notice: + +// http://wiki.commonjs.org/wiki/Unit_Testing/1.0 +// +// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! +// +// Originally from narwhal.js (http://narwhaljs.org) +// Copyright (c) 2009 Thomas Robinson <280north.com> +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the 'Software'), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +import {isBuffer} from 'buffer'; +import {isPrimitive, inherits, isError, isFunction, isRegExp, isDate, inspect as utilInspect} from 'util'; +var pSlice = Array.prototype.slice; +var _functionsHaveNames; +function functionsHaveNames() { + if (typeof _functionsHaveNames !== 'undefined') { + return _functionsHaveNames; + } + return _functionsHaveNames = (function () { + return function foo() {}.name === 'foo'; + }()); +} +function pToString (obj) { + return Object.prototype.toString.call(obj); +} +function isView(arrbuf) { + if (isBuffer(arrbuf)) { + return false; + } + if (typeof global.ArrayBuffer !== 'function') { + return false; + } + if (typeof ArrayBuffer.isView === 'function') { + return ArrayBuffer.isView(arrbuf); + } + if (!arrbuf) { + return false; + } + if (arrbuf instanceof DataView) { + return true; + } + if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) { + return true; + } + return false; +} +// 1. The assert module provides functions that throw +// AssertionError's when particular conditions are not met. The +// assert module must conform to the following interface. + +function assert(value, message) { + if (!value) fail(value, true, message, '==', ok); +} +export default assert; + +// 2. The AssertionError is defined in assert. +// new assert.AssertionError({ message: message, +// actual: actual, +// expected: expected }) + +var regex = /\s*function\s+([^\(\s]*)\s*/; +// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js +function getName(func) { + if (!isFunction(func)) { + return; + } + if (functionsHaveNames()) { + return func.name; + } + var str = func.toString(); + var match = str.match(regex); + return match && match[1]; +} +assert.AssertionError = AssertionError; +export function AssertionError(options) { + this.name = 'AssertionError'; + this.actual = options.actual; + this.expected = options.expected; + this.operator = options.operator; + if (options.message) { + this.message = options.message; + this.generatedMessage = false; + } else { + this.message = getMessage(this); + this.generatedMessage = true; + } + var stackStartFunction = options.stackStartFunction || fail; + if (Error.captureStackTrace) { + Error.captureStackTrace(this, stackStartFunction); + } else { + // non v8 browsers so we can have a stacktrace + var err = new Error(); + if (err.stack) { + var out = err.stack; + + // try to strip useless frames + var fn_name = getName(stackStartFunction); + var idx = out.indexOf('\n' + fn_name); + if (idx >= 0) { + // once we have located the function frame + // we need to strip out everything before it (and its line) + var next_line = out.indexOf('\n', idx + 1); + out = out.substring(next_line + 1); + } + + this.stack = out; + } + } +} + +// assert.AssertionError instanceof Error +inherits(AssertionError, Error); + +function truncate(s, n) { + if (typeof s === 'string') { + return s.length < n ? s : s.slice(0, n); + } else { + return s; + } +} +function inspect(something) { + if (functionsHaveNames() || !isFunction(something)) { + return utilInspect(something); + } + var rawname = getName(something); + var name = rawname ? ': ' + rawname : ''; + return '[Function' + name + ']'; +} +function getMessage(self) { + return truncate(inspect(self.actual), 128) + ' ' + + self.operator + ' ' + + truncate(inspect(self.expected), 128); +} + +// At present only the three keys mentioned above are used and +// understood by the spec. Implementations or sub modules can pass +// other keys to the AssertionError's constructor - they will be +// ignored. + +// 3. All of the following functions must throw an AssertionError +// when a corresponding condition is not met, with a message that +// may be undefined if not provided. All assertion methods provide +// both the actual and expected values to the assertion error for +// display purposes. + +export function fail(actual, expected, message, operator, stackStartFunction) { + throw new AssertionError({ + message: message, + actual: actual, + expected: expected, + operator: operator, + stackStartFunction: stackStartFunction + }); +} + +// EXTENSION! allows for well behaved errors defined elsewhere. +assert.fail = fail; + +// 4. Pure assertion tests whether a value is truthy, as determined +// by !!guard. +// assert.ok(guard, message_opt); +// This statement is equivalent to assert.equal(true, !!guard, +// message_opt);. To test strictly for the value true, use +// assert.strictEqual(true, guard, message_opt);. + +export function ok(value, message) { + if (!value) fail(value, true, message, '==', ok); +} +assert.ok = ok; +export {ok as assert}; + +// 5. The equality assertion tests shallow, coercive equality with +// ==. +// assert.equal(actual, expected, message_opt); +assert.equal = equal; +export function equal(actual, expected, message) { + if (actual != expected) fail(actual, expected, message, '==', equal); +} + +// 6. The non-equality assertion tests for whether two objects are not equal +// with != assert.notEqual(actual, expected, message_opt); +assert.notEqual = notEqual; +export function notEqual(actual, expected, message) { + if (actual == expected) { + fail(actual, expected, message, '!=', notEqual); + } +} + +// 7. The equivalence assertion tests a deep equality relation. +// assert.deepEqual(actual, expected, message_opt); +assert.deepEqual = deepEqual; +export function deepEqual(actual, expected, message) { + if (!_deepEqual(actual, expected, false)) { + fail(actual, expected, message, 'deepEqual', deepEqual); + } +} +assert.deepStrictEqual = deepStrictEqual; +export function deepStrictEqual(actual, expected, message) { + if (!_deepEqual(actual, expected, true)) { + fail(actual, expected, message, 'deepStrictEqual', deepStrictEqual); + } +} + +function _deepEqual(actual, expected, strict, memos) { + // 7.1. All identical values are equivalent, as determined by ===. + if (actual === expected) { + return true; + } else if (isBuffer(actual) && isBuffer(expected)) { + return compare(actual, expected) === 0; + + // 7.2. If the expected value is a Date object, the actual value is + // equivalent if it is also a Date object that refers to the same time. + } else if (isDate(actual) && isDate(expected)) { + return actual.getTime() === expected.getTime(); + + // 7.3 If the expected value is a RegExp object, the actual value is + // equivalent if it is also a RegExp object with the same source and + // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). + } else if (isRegExp(actual) && isRegExp(expected)) { + return actual.source === expected.source && + actual.global === expected.global && + actual.multiline === expected.multiline && + actual.lastIndex === expected.lastIndex && + actual.ignoreCase === expected.ignoreCase; + + // 7.4. Other pairs that do not both pass typeof value == 'object', + // equivalence is determined by ==. + } else if ((actual === null || typeof actual !== 'object') && + (expected === null || typeof expected !== 'object')) { + return strict ? actual === expected : actual == expected; + + // If both values are instances of typed arrays, wrap their underlying + // ArrayBuffers in a Buffer each to increase performance + // This optimization requires the arrays to have the same type as checked by + // Object.prototype.toString (aka pToString). Never perform binary + // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their + // bit patterns are not identical. + } else if (isView(actual) && isView(expected) && + pToString(actual) === pToString(expected) && + !(actual instanceof Float32Array || + actual instanceof Float64Array)) { + return compare(new Uint8Array(actual.buffer), + new Uint8Array(expected.buffer)) === 0; + + // 7.5 For all other Object pairs, including Array objects, equivalence is + // determined by having the same number of owned properties (as verified + // with Object.prototype.hasOwnProperty.call), the same set of keys + // (although not necessarily the same order), equivalent values for every + // corresponding key, and an identical 'prototype' property. Note: this + // accounts for both named and indexed properties on Arrays. + } else if (isBuffer(actual) !== isBuffer(expected)) { + return false; + } else { + memos = memos || {actual: [], expected: []}; + + var actualIndex = memos.actual.indexOf(actual); + if (actualIndex !== -1) { + if (actualIndex === memos.expected.indexOf(expected)) { + return true; + } + } + + memos.actual.push(actual); + memos.expected.push(expected); + + return objEquiv(actual, expected, strict, memos); + } +} + +function isArguments(object) { + return Object.prototype.toString.call(object) == '[object Arguments]'; +} + +function objEquiv(a, b, strict, actualVisitedObjects) { + if (a === null || a === undefined || b === null || b === undefined) + return false; + // if one is a primitive, the other must be same + if (isPrimitive(a) || isPrimitive(b)) + return a === b; + if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b)) + return false; + var aIsArgs = isArguments(a); + var bIsArgs = isArguments(b); + if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) + return false; + if (aIsArgs) { + a = pSlice.call(a); + b = pSlice.call(b); + return _deepEqual(a, b, strict); + } + var ka = objectKeys(a); + var kb = objectKeys(b); + var key, i; + // having the same number of owned properties (keys incorporates + // hasOwnProperty) + if (ka.length !== kb.length) + return false; + //the same set of keys (although not necessarily the same order), + ka.sort(); + kb.sort(); + //~~~cheap key test + for (i = ka.length - 1; i >= 0; i--) { + if (ka[i] !== kb[i]) + return false; + } + //equivalent values for every corresponding key, and + //~~~possibly expensive deep test + for (i = ka.length - 1; i >= 0; i--) { + key = ka[i]; + if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects)) + return false; + } + return true; +} + +// 8. The non-equivalence assertion tests for any deep inequality. +// assert.notDeepEqual(actual, expected, message_opt); +assert.notDeepEqual = notDeepEqual; +export function notDeepEqual(actual, expected, message) { + if (_deepEqual(actual, expected, false)) { + fail(actual, expected, message, 'notDeepEqual', notDeepEqual); + } +} + +assert.notDeepStrictEqual = notDeepStrictEqual; +export function notDeepStrictEqual(actual, expected, message) { + if (_deepEqual(actual, expected, true)) { + fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual); + } +} + + +// 9. The strict equality assertion tests strict equality, as determined by ===. +// assert.strictEqual(actual, expected, message_opt); +assert.strictEqual = strictEqual; +export function strictEqual(actual, expected, message) { + if (actual !== expected) { + fail(actual, expected, message, '===', strictEqual); + } +} + +// 10. The strict non-equality assertion tests for strict inequality, as +// determined by !==. assert.notStrictEqual(actual, expected, message_opt); +assert.notStrictEqual = notStrictEqual; +export function notStrictEqual(actual, expected, message) { + if (actual === expected) { + fail(actual, expected, message, '!==', notStrictEqual); + } +} + +function expectedException(actual, expected) { + if (!actual || !expected) { + return false; + } + + if (Object.prototype.toString.call(expected) == '[object RegExp]') { + return expected.test(actual); + } + + try { + if (actual instanceof expected) { + return true; + } + } catch (e) { + // Ignore. The instanceof check doesn't work for arrow functions. + } + + if (Error.isPrototypeOf(expected)) { + return false; + } + + return expected.call({}, actual) === true; +} + +function _tryBlock(block) { + var error; + try { + block(); + } catch (e) { + error = e; + } + return error; +} + +function _throws(shouldThrow, block, expected, message) { + var actual; + + if (typeof block !== 'function') { + throw new TypeError('"block" argument must be a function'); + } + + if (typeof expected === 'string') { + message = expected; + expected = null; + } + + actual = _tryBlock(block); + + message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + + (message ? ' ' + message : '.'); + + if (shouldThrow && !actual) { + fail(actual, expected, 'Missing expected exception' + message); + } + + var userProvidedMessage = typeof message === 'string'; + var isUnwantedException = !shouldThrow && isError(actual); + var isUnexpectedException = !shouldThrow && actual && !expected; + + if ((isUnwantedException && + userProvidedMessage && + expectedException(actual, expected)) || + isUnexpectedException) { + fail(actual, expected, 'Got unwanted exception' + message); + } + + if ((shouldThrow && actual && expected && + !expectedException(actual, expected)) || (!shouldThrow && actual)) { + throw actual; + } +} + +// 11. Expected to throw an error: +// assert.throws(block, Error_opt, message_opt); +assert.throws = throws; +export function throws(block, /*optional*/error, /*optional*/message) { + _throws(true, block, error, message); +} + +// EXTENSION! This is annoying to write outside this module. +assert.doesNotThrow = doesNotThrow; +export function doesNotThrow(block, /*optional*/error, /*optional*/message) { + _throws(false, block, error, message); +} + +assert.ifError = ifError; +export function ifError(err) { + if (err) throw err; +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/browserify-fs.js b/node_modules/rollup-plugin-node-polyfills/polyfills/browserify-fs.js new file mode 100644 index 0000000..9921240 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/browserify-fs.js @@ -0,0 +1,19038 @@ +import util$2 from 'util'; +import buffer from 'buffer'; +import events from 'events'; +import stream from 'stream'; +import path from 'path'; + +var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; + +function createCommonjsModule(fn, module) { + return module = { exports: {} }, fn(module, module.exports), module.exports; +} + +function getCjsExportFromNamespace (n) { + return n && n['default'] || n; +} + +var idbstore = createCommonjsModule(function (module) { +/*global window:false, self:false, define:false, module:false */ + +/** + * @license IDBWrapper - A cross-browser wrapper for IndexedDB + * Version 1.7.2 + * Copyright (c) 2011 - 2017 Jens Arps + * http://jensarps.de/ + * + * Licensed under the MIT license + */ + +(function (name, definition, global) { + + if (module.exports) { + module.exports = definition(); + } else { + global[name] = definition(); + } +})('IDBStore', function () { + + var defaultErrorHandler = function (error) { + throw error; + }; + var defaultSuccessHandler = function () { + }; + + var defaults = { + storeName: 'Store', + storePrefix: 'IDBWrapper-', + dbVersion: 1, + keyPath: 'id', + autoIncrement: true, + onStoreReady: function () { + }, + onError: defaultErrorHandler, + indexes: [], + implementationPreference: [ + 'indexedDB', + 'webkitIndexedDB', + 'mozIndexedDB', + 'shimIndexedDB' + ] + }; + + /** + * + * The IDBStore constructor + * + * @constructor + * @name IDBStore + * @version 1.7.2 + * + * @param {Object} [kwArgs] An options object used to configure the store and + * set callbacks + * @param {String} [kwArgs.storeName='Store'] The name of the store + * @param {String} [kwArgs.storePrefix='IDBWrapper-'] A prefix that is + * internally used to construct the name of the database, which will be + * kwArgs.storePrefix + kwArgs.storeName + * @param {Number} [kwArgs.dbVersion=1] The version of the store + * @param {String} [kwArgs.keyPath='id'] The key path to use. If you want to + * setup IDBWrapper to work with out-of-line keys, you need to set this to + * `null` + * @param {Boolean} [kwArgs.autoIncrement=true] If set to true, IDBStore will + * automatically make sure a unique keyPath value is present on each object + * that is stored. + * @param {Function} [kwArgs.onStoreReady] A callback to be called when the + * store is ready to be used. + * @param {Function} [kwArgs.onError=throw] A callback to be called when an + * error occurred during instantiation of the store. + * @param {Array} [kwArgs.indexes=[]] An array of indexData objects + * defining the indexes to use with the store. For every index to be used + * one indexData object needs to be passed in the array. + * An indexData object is defined as follows: + * @param {Object} [kwArgs.indexes.indexData] An object defining the index to + * use + * @param {String} kwArgs.indexes.indexData.name The name of the index + * @param {String} [kwArgs.indexes.indexData.keyPath] The key path of the index + * @param {Boolean} [kwArgs.indexes.indexData.unique] Whether the index is unique + * @param {Boolean} [kwArgs.indexes.indexData.multiEntry] Whether the index is multi entry + * @param {Array} [kwArgs.implementationPreference=['indexedDB','webkitIndexedDB','mozIndexedDB','shimIndexedDB']] An array of strings naming implementations to be used, in order or preference + * @param {Function} [onStoreReady] A callback to be called when the store + * is ready to be used. + * @example + // create a store for customers with an additional index over the + // `lastname` property. + var myCustomerStore = new IDBStore({ + dbVersion: 1, + storeName: 'customer-index', + keyPath: 'customerid', + autoIncrement: true, + onStoreReady: populateTable, + indexes: [ + { name: 'lastname', keyPath: 'lastname', unique: false, multiEntry: false } + ] + }); + * @example + // create a generic store + var myCustomerStore = new IDBStore({ + storeName: 'my-data-store', + onStoreReady: function(){ + // start working with the store. + } + }); + */ + var IDBStore = function (kwArgs, onStoreReady) { + + if (typeof onStoreReady == 'undefined' && typeof kwArgs == 'function') { + onStoreReady = kwArgs; + } + if (Object.prototype.toString.call(kwArgs) != '[object Object]') { + kwArgs = {}; + } + + for (var key in defaults) { + this[key] = typeof kwArgs[key] != 'undefined' ? kwArgs[key] : defaults[key]; + } + + this.dbName = this.storePrefix + this.storeName; + this.dbVersion = parseInt(this.dbVersion, 10) || 1; + + onStoreReady && (this.onStoreReady = onStoreReady); + + var env = typeof window == 'object' ? window : self; + var availableImplementations = this.implementationPreference.filter(function (implName) { + return implName in env; + }); + this.implementation = availableImplementations[0]; + this.idb = env[this.implementation]; + this.keyRange = env.IDBKeyRange || env.webkitIDBKeyRange || env.mozIDBKeyRange; + + this.consts = { + 'READ_ONLY': 'readonly', + 'READ_WRITE': 'readwrite', + 'VERSION_CHANGE': 'versionchange', + 'NEXT': 'next', + 'NEXT_NO_DUPLICATE': 'nextunique', + 'PREV': 'prev', + 'PREV_NO_DUPLICATE': 'prevunique' + }; + + this.openDB(); + }; + + /** @lends IDBStore.prototype */ + var proto = { + + /** + * A pointer to the IDBStore ctor + * + * @private + * @type {Function} + * @constructs + */ + constructor: IDBStore, + + /** + * The version of IDBStore + * + * @type {String} + */ + version: '1.7.2', + + /** + * A reference to the IndexedDB object + * + * @type {IDBDatabase} + */ + db: null, + + /** + * The full name of the IndexedDB used by IDBStore, composed of + * this.storePrefix + this.storeName + * + * @type {String} + */ + dbName: null, + + /** + * The version of the IndexedDB used by IDBStore + * + * @type {Number} + */ + dbVersion: null, + + /** + * A reference to the objectStore used by IDBStore + * + * @type {IDBObjectStore} + */ + store: null, + + /** + * The store name + * + * @type {String} + */ + storeName: null, + + /** + * The prefix to prepend to the store name + * + * @type {String} + */ + storePrefix: null, + + /** + * The key path + * + * @type {String} + */ + keyPath: null, + + /** + * Whether IDBStore uses autoIncrement + * + * @type {Boolean} + */ + autoIncrement: null, + + /** + * The indexes used by IDBStore + * + * @type {Array} + */ + indexes: null, + + /** + * The implemantations to try to use, in order of preference + * + * @type {Array} + */ + implementationPreference: null, + + /** + * The actual implementation being used + * + * @type {String} + */ + implementation: '', + + /** + * The callback to be called when the store is ready to be used + * + * @type {Function} + */ + onStoreReady: null, + + /** + * The callback to be called if an error occurred during instantiation + * of the store + * + * @type {Function} + */ + onError: null, + + /** + * The internal insertID counter + * + * @type {Number} + * @private + */ + _insertIdCount: 0, + + /** + * Opens an IndexedDB; called by the constructor. + * + * Will check if versions match and compare provided index configuration + * with existing ones, and update indexes if necessary. + * + * Will call this.onStoreReady() if everything went well and the store + * is ready to use, and this.onError() is something went wrong. + * + * @private + * + */ + openDB: function () { + + var openRequest = this.idb.open(this.dbName, this.dbVersion); + var preventSuccessCallback = false; + + openRequest.onerror = function (errorEvent) { + + if (hasVersionError(errorEvent)) { + this.onError(new Error('The version number provided is lower than the existing one.')); + } else { + var error; + + if (errorEvent.target.error) { + error = errorEvent.target.error; + } else { + var errorMessage = 'IndexedDB unknown error occurred when opening DB ' + this.dbName + ' version ' + this.dbVersion; + if ('errorCode' in errorEvent.target) { + errorMessage += ' with error code ' + errorEvent.target.errorCode; + } + error = new Error(errorMessage); + } + + this.onError(error); + } + }.bind(this); + + openRequest.onsuccess = function (event) { + + if (preventSuccessCallback) { + return; + } + + if (this.db) { + this.onStoreReady(); + return; + } + + this.db = event.target.result; + + if (typeof this.db.version == 'string') { + this.onError(new Error('The IndexedDB implementation in this browser is outdated. Please upgrade your browser.')); + return; + } + + if (!this.db.objectStoreNames.contains(this.storeName)) { + // We should never ever get here. + // Lets notify the user anyway. + this.onError(new Error('Object store couldn\'t be created.')); + return; + } + + var emptyTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); + this.store = emptyTransaction.objectStore(this.storeName); + + // check indexes + var existingIndexes = Array.prototype.slice.call(this.getIndexList()); + this.indexes.forEach(function (indexData) { + var indexName = indexData.name; + + if (!indexName) { + preventSuccessCallback = true; + this.onError(new Error('Cannot create index: No index name given.')); + return; + } + + this.normalizeIndexData(indexData); + + if (this.hasIndex(indexName)) { + // check if it complies + var actualIndex = this.store.index(indexName); + var complies = this.indexComplies(actualIndex, indexData); + if (!complies) { + preventSuccessCallback = true; + this.onError(new Error('Cannot modify index "' + indexName + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); + } + + existingIndexes.splice(existingIndexes.indexOf(indexName), 1); + } else { + preventSuccessCallback = true; + this.onError(new Error('Cannot create new index "' + indexName + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); + } + + }, this); + + if (existingIndexes.length) { + preventSuccessCallback = true; + this.onError(new Error('Cannot delete index(es) "' + existingIndexes.toString() + '" for current version. Please bump version number to ' + ( this.dbVersion + 1 ) + '.')); + } + + preventSuccessCallback || this.onStoreReady(); + }.bind(this); + + openRequest.onupgradeneeded = function (/* IDBVersionChangeEvent */ event) { + + this.db = event.target.result; + + if (this.db.objectStoreNames.contains(this.storeName)) { + this.store = event.target.transaction.objectStore(this.storeName); + } else { + var optionalParameters = {autoIncrement: this.autoIncrement}; + if (this.keyPath !== null) { + optionalParameters.keyPath = this.keyPath; + } + this.store = this.db.createObjectStore(this.storeName, optionalParameters); + } + + var existingIndexes = Array.prototype.slice.call(this.getIndexList()); + this.indexes.forEach(function (indexData) { + var indexName = indexData.name; + + if (!indexName) { + preventSuccessCallback = true; + this.onError(new Error('Cannot create index: No index name given.')); + } + + this.normalizeIndexData(indexData); + + if (this.hasIndex(indexName)) { + // check if it complies + var actualIndex = this.store.index(indexName); + var complies = this.indexComplies(actualIndex, indexData); + if (!complies) { + // index differs, need to delete and re-create + this.store.deleteIndex(indexName); + this.store.createIndex(indexName, indexData.keyPath, { + unique: indexData.unique, + multiEntry: indexData.multiEntry + }); + } + + existingIndexes.splice(existingIndexes.indexOf(indexName), 1); + } else { + this.store.createIndex(indexName, indexData.keyPath, { + unique: indexData.unique, + multiEntry: indexData.multiEntry + }); + } + + }, this); + + if (existingIndexes.length) { + existingIndexes.forEach(function (_indexName) { + this.store.deleteIndex(_indexName); + }, this); + } + + }.bind(this); + }, + + /** + * Deletes the database used for this store if the IDB implementations + * provides that functionality. + * + * @param {Function} [onSuccess] A callback that is called if deletion + * was successful. + * @param {Function} [onError] A callback that is called if deletion + * failed. + */ + deleteDatabase: function (onSuccess, onError) { + if (this.idb.deleteDatabase) { + this.db.close(); + var deleteRequest = this.idb.deleteDatabase(this.dbName); + deleteRequest.onsuccess = onSuccess; + deleteRequest.onerror = onError; + } else { + onError(new Error('Browser does not support IndexedDB deleteDatabase!')); + } + }, + + /********************* + * data manipulation * + *********************/ + + /** + * Puts an object into the store. If an entry with the given id exists, + * it will be overwritten. This method has a different signature for inline + * keys and out-of-line keys; please see the examples below. + * + * @param {*} [key] The key to store. This is only needed if IDBWrapper + * is set to use out-of-line keys. For inline keys - the default scenario - + * this can be omitted. + * @param {Object} value The data object to store. + * @param {Function} [onSuccess] A callback that is called if insertion + * was successful. + * @param {Function} [onError] A callback that is called if insertion + * failed. + * @returns {IDBTransaction} The transaction used for this operation. + * @example + // Storing an object, using inline keys (the default scenario): + var myCustomer = { + customerid: 2346223, + lastname: 'Doe', + firstname: 'John' + }; + myCustomerStore.put(myCustomer, mySuccessHandler, myErrorHandler); + // Note that passing success- and error-handlers is optional. + * @example + // Storing an object, using out-of-line keys: + var myCustomer = { + lastname: 'Doe', + firstname: 'John' + }; + myCustomerStore.put(2346223, myCustomer, mySuccessHandler, myErrorHandler); + // Note that passing success- and error-handlers is optional. + */ + put: function (key, value, onSuccess, onError) { + if (this.keyPath !== null) { + onError = onSuccess; + onSuccess = value; + value = key; + } + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + var hasSuccess = false, + result = null, + putRequest; + + var putTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + putTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + putTransaction.onabort = onError; + putTransaction.onerror = onError; + + if (this.keyPath !== null) { // in-line keys + this._addIdPropertyIfNeeded(value); + putRequest = putTransaction.objectStore(this.storeName).put(value); + } else { // out-of-line keys + putRequest = putTransaction.objectStore(this.storeName).put(value, key); + } + putRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + putRequest.onerror = onError; + + return putTransaction; + }, + + /** + * Retrieves an object from the store. If no entry exists with the given id, + * the success handler will be called with null as first and only argument. + * + * @param {*} key The id of the object to fetch. + * @param {Function} [onSuccess] A callback that is called if fetching + * was successful. Will receive the object as only argument. + * @param {Function} [onError] A callback that will be called if an error + * occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + get: function (key, onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + var hasSuccess = false, + result = null; + + var getTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); + getTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + getTransaction.onabort = onError; + getTransaction.onerror = onError; + var getRequest = getTransaction.objectStore(this.storeName).get(key); + getRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + getRequest.onerror = onError; + + return getTransaction; + }, + + /** + * Removes an object from the store. + * + * @param {*} key The id of the object to remove. + * @param {Function} [onSuccess] A callback that is called if the removal + * was successful. + * @param {Function} [onError] A callback that will be called if an error + * occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + remove: function (key, onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + var hasSuccess = false, + result = null; + + var removeTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + removeTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + removeTransaction.onabort = onError; + removeTransaction.onerror = onError; + + var deleteRequest = removeTransaction.objectStore(this.storeName)['delete'](key); + deleteRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + deleteRequest.onerror = onError; + + return removeTransaction; + }, + + /** + * Runs a batch of put and/or remove operations on the store. + * + * @param {Array} dataArray An array of objects containing the operation to run + * and the data object (for put operations). + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @returns {IDBTransaction} The transaction used for this operation. + */ + batch: function (dataArray, onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + if (Object.prototype.toString.call(dataArray) != '[object Array]') { + onError(new Error('dataArray argument must be of type Array.')); + } else if (dataArray.length === 0) { + return onSuccess(true); + } + + var count = dataArray.length; + var called = false; + var hasSuccess = false; + + var batchTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + batchTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(hasSuccess); + }; + batchTransaction.onabort = onError; + batchTransaction.onerror = onError; + + + var onItemSuccess = function () { + count--; + if (count === 0 && !called) { + called = true; + hasSuccess = true; + } + }; + + dataArray.forEach(function (operation) { + var type = operation.type; + var key = operation.key; + var value = operation.value; + + var onItemError = function (err) { + batchTransaction.abort(); + if (!called) { + called = true; + onError(err, type, key); + } + }; + + if (type == 'remove') { + var deleteRequest = batchTransaction.objectStore(this.storeName)['delete'](key); + deleteRequest.onsuccess = onItemSuccess; + deleteRequest.onerror = onItemError; + } else if (type == 'put') { + var putRequest; + if (this.keyPath !== null) { // in-line keys + this._addIdPropertyIfNeeded(value); + putRequest = batchTransaction.objectStore(this.storeName).put(value); + } else { // out-of-line keys + putRequest = batchTransaction.objectStore(this.storeName).put(value, key); + } + putRequest.onsuccess = onItemSuccess; + putRequest.onerror = onItemError; + } + }, this); + + return batchTransaction; + }, + + /** + * Takes an array of objects and stores them in a single transaction. + * + * @param {Array} dataArray An array of objects to store + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @returns {IDBTransaction} The transaction used for this operation. + */ + putBatch: function (dataArray, onSuccess, onError) { + var batchData = dataArray.map(function (item) { + return {type: 'put', value: item}; + }); + + return this.batch(batchData, onSuccess, onError); + }, + + /** + * Like putBatch, takes an array of objects and stores them in a single + * transaction, but allows processing of the result values. Returns the + * processed records containing the key for newly created records to the + * onSuccess calllback instead of only returning true or false for success. + * In addition, added the option for the caller to specify a key field that + * should be set to the newly created key. + * + * @param {Array} dataArray An array of objects to store + * @param {Object} [options] An object containing optional options + * @param {String} [options.keyField=this.keyPath] Specifies a field in the record to update + * with the auto-incrementing key. Defaults to the store's keyPath. + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @returns {IDBTransaction} The transaction used for this operation. + * + */ + upsertBatch: function (dataArray, options, onSuccess, onError) { + // handle `dataArray, onSuccess, onError` signature + if (typeof options == 'function') { + onSuccess = options; + onError = onSuccess; + options = {}; + } + + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + options || (options = {}); + + if (Object.prototype.toString.call(dataArray) != '[object Array]') { + onError(new Error('dataArray argument must be of type Array.')); + } + + var keyField = options.keyField || this.keyPath; + var count = dataArray.length; + var called = false; + var hasSuccess = false; + var index = 0; // assume success callbacks are executed in order + + var batchTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + batchTransaction.oncomplete = function () { + if (hasSuccess) { + onSuccess(dataArray); + } else { + onError(false); + } + }; + batchTransaction.onabort = onError; + batchTransaction.onerror = onError; + + var onItemSuccess = function (event) { + var record = dataArray[index++]; + record[keyField] = event.target.result; + + count--; + if (count === 0 && !called) { + called = true; + hasSuccess = true; + } + }; + + dataArray.forEach(function (record) { + var key = record.key; + + var onItemError = function (err) { + batchTransaction.abort(); + if (!called) { + called = true; + onError(err); + } + }; + + var putRequest; + if (this.keyPath !== null) { // in-line keys + this._addIdPropertyIfNeeded(record); + putRequest = batchTransaction.objectStore(this.storeName).put(record); + } else { // out-of-line keys + putRequest = batchTransaction.objectStore(this.storeName).put(record, key); + } + putRequest.onsuccess = onItemSuccess; + putRequest.onerror = onItemError; + }, this); + + return batchTransaction; + }, + + /** + * Takes an array of keys and removes matching objects in a single + * transaction. + * + * @param {Array} keyArray An array of keys to remove + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @returns {IDBTransaction} The transaction used for this operation. + */ + removeBatch: function (keyArray, onSuccess, onError) { + var batchData = keyArray.map(function (key) { + return {type: 'remove', key: key}; + }); + + return this.batch(batchData, onSuccess, onError); + }, + + /** + * Takes an array of keys and fetches matching objects + * + * @param {Array} keyArray An array of keys identifying the objects to fetch + * @param {Function} [onSuccess] A callback that is called if all operations + * were successful. + * @param {Function} [onError] A callback that is called if an error + * occurred during one of the operations. + * @param {String} [arrayType='sparse'] The type of array to pass to the + * success handler. May be one of 'sparse', 'dense' or 'skip'. Defaults to + * 'sparse'. This parameter specifies how to handle the situation if a get + * operation did not throw an error, but there was no matching object in + * the database. In most cases, 'sparse' provides the most desired + * behavior. See the examples for details. + * @returns {IDBTransaction} The transaction used for this operation. + * @example + // given that there are two objects in the database with the keypath + // values 1 and 2, and the call looks like this: + myStore.getBatch([1, 5, 2], onError, function (data) { … }, arrayType); + + // this is what the `data` array will be like: + + // arrayType == 'sparse': + // data is a sparse array containing two entries and having a length of 3: + [Object, 2: Object] + 0: Object + 2: Object + length: 3 + // calling forEach on data will result in the callback being called two + // times, with the index parameter matching the index of the key in the + // keyArray. + + // arrayType == 'dense': + // data is a dense array containing three entries and having a length of 3, + // where data[1] is of type undefined: + [Object, undefined, Object] + 0: Object + 1: undefined + 2: Object + length: 3 + // calling forEach on data will result in the callback being called three + // times, with the index parameter matching the index of the key in the + // keyArray, but the second call will have undefined as first argument. + + // arrayType == 'skip': + // data is a dense array containing two entries and having a length of 2: + [Object, Object] + 0: Object + 1: Object + length: 2 + // calling forEach on data will result in the callback being called two + // times, with the index parameter not matching the index of the key in the + // keyArray. + */ + getBatch: function (keyArray, onSuccess, onError, arrayType) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + arrayType || (arrayType = 'sparse'); + + if (Object.prototype.toString.call(keyArray) != '[object Array]') { + onError(new Error('keyArray argument must be of type Array.')); + } else if (keyArray.length === 0) { + return onSuccess([]); + } + + var data = []; + var count = keyArray.length; + var hasSuccess = false; + var result = null; + + var batchTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); + batchTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + batchTransaction.onabort = onError; + batchTransaction.onerror = onError; + + var onItemSuccess = function (event) { + if (event.target.result || arrayType == 'dense') { + data.push(event.target.result); + } else if (arrayType == 'sparse') { + data.length++; + } + count--; + if (count === 0) { + hasSuccess = true; + result = data; + } + }; + + keyArray.forEach(function (key) { + + var onItemError = function (err) { + result = err; + onError(err); + batchTransaction.abort(); + }; + + var getRequest = batchTransaction.objectStore(this.storeName).get(key); + getRequest.onsuccess = onItemSuccess; + getRequest.onerror = onItemError; + + }, this); + + return batchTransaction; + }, + + /** + * Fetches all entries in the store. + * + * @param {Function} [onSuccess] A callback that is called if the operation + * was successful. Will receive an array of objects. + * @param {Function} [onError] A callback that will be called if an error + * occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + getAll: function (onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + var getAllTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); + var store = getAllTransaction.objectStore(this.storeName); + if (store.getAll) { + this._getAllNative(getAllTransaction, store, onSuccess, onError); + } else { + this._getAllCursor(getAllTransaction, store, onSuccess, onError); + } + + return getAllTransaction; + }, + + /** + * Implements getAll for IDB implementations that have a non-standard + * getAll() method. + * + * @param {IDBTransaction} getAllTransaction An open READ transaction. + * @param {IDBObjectStore} store A reference to the store. + * @param {Function} onSuccess A callback that will be called if the + * operation was successful. + * @param {Function} onError A callback that will be called if an + * error occurred during the operation. + * @private + */ + _getAllNative: function (getAllTransaction, store, onSuccess, onError) { + var hasSuccess = false, + result = null; + + getAllTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + getAllTransaction.onabort = onError; + getAllTransaction.onerror = onError; + + var getAllRequest = store.getAll(); + getAllRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + getAllRequest.onerror = onError; + }, + + /** + * Implements getAll for IDB implementations that do not have a getAll() + * method. + * + * @param {IDBTransaction} getAllTransaction An open READ transaction. + * @param {IDBObjectStore} store A reference to the store. + * @param {Function} onSuccess A callback that will be called if the + * operation was successful. + * @param {Function} onError A callback that will be called if an + * error occurred during the operation. + * @private + */ + _getAllCursor: function (getAllTransaction, store, onSuccess, onError) { + var all = [], + hasSuccess = false, + result = null; + + getAllTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + getAllTransaction.onabort = onError; + getAllTransaction.onerror = onError; + + var cursorRequest = store.openCursor(); + cursorRequest.onsuccess = function (event) { + var cursor = event.target.result; + if (cursor) { + all.push(cursor.value); + cursor['continue'](); + } + else { + hasSuccess = true; + result = all; + } + }; + cursorRequest.onError = onError; + }, + + /** + * Clears the store, i.e. deletes all entries in the store. + * + * @param {Function} [onSuccess] A callback that will be called if the + * operation was successful. + * @param {Function} [onError] A callback that will be called if an + * error occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + clear: function (onSuccess, onError) { + onError || (onError = defaultErrorHandler); + onSuccess || (onSuccess = defaultSuccessHandler); + + var hasSuccess = false, + result = null; + + var clearTransaction = this.db.transaction([this.storeName], this.consts.READ_WRITE); + clearTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + clearTransaction.onabort = onError; + clearTransaction.onerror = onError; + + var clearRequest = clearTransaction.objectStore(this.storeName).clear(); + clearRequest.onsuccess = function (event) { + hasSuccess = true; + result = event.target.result; + }; + clearRequest.onerror = onError; + + return clearTransaction; + }, + + /** + * Checks if an id property needs to present on a object and adds one if + * necessary. + * + * @param {Object} dataObj The data object that is about to be stored + * @private + */ + _addIdPropertyIfNeeded: function (dataObj) { + if (typeof dataObj[this.keyPath] == 'undefined') { + dataObj[this.keyPath] = this._insertIdCount++ + Date.now(); + } + }, + + /************ + * indexing * + ************/ + + /** + * Returns a DOMStringList of index names of the store. + * + * @return {DOMStringList} The list of index names + */ + getIndexList: function () { + return this.store.indexNames; + }, + + /** + * Checks if an index with the given name exists in the store. + * + * @param {String} indexName The name of the index to look for + * @return {Boolean} Whether the store contains an index with the given name + */ + hasIndex: function (indexName) { + return this.store.indexNames.contains(indexName); + }, + + /** + * Normalizes an object containing index data and assures that all + * properties are set. + * + * @param {Object} indexData The index data object to normalize + * @param {String} indexData.name The name of the index + * @param {String} [indexData.keyPath] The key path of the index + * @param {Boolean} [indexData.unique] Whether the index is unique + * @param {Boolean} [indexData.multiEntry] Whether the index is multi entry + */ + normalizeIndexData: function (indexData) { + indexData.keyPath = indexData.keyPath || indexData.name; + indexData.unique = !!indexData.unique; + indexData.multiEntry = !!indexData.multiEntry; + }, + + /** + * Checks if an actual index complies with an expected index. + * + * @param {IDBIndex} actual The actual index found in the store + * @param {Object} expected An Object describing an expected index + * @return {Boolean} Whether both index definitions are identical + */ + indexComplies: function (actual, expected) { + var complies = ['keyPath', 'unique', 'multiEntry'].every(function (key) { + // IE10 returns undefined for no multiEntry + if (key == 'multiEntry' && actual[key] === undefined && expected[key] === false) { + return true; + } + // Compound keys + if (key == 'keyPath' && Object.prototype.toString.call(expected[key]) == '[object Array]') { + var exp = expected.keyPath; + var act = actual.keyPath; + + // IE10 can't handle keyPath sequences and stores them as a string. + // The index will be unusable there, but let's still return true if + // the keyPath sequence matches. + if (typeof act == 'string') { + return exp.toString() == act; + } + + // Chrome/Opera stores keyPath squences as DOMStringList, Firefox + // as Array + if (!(typeof act.contains == 'function' || typeof act.indexOf == 'function')) { + return false; + } + + if (act.length !== exp.length) { + return false; + } + + for (var i = 0, m = exp.length; i < m; i++) { + if (!( (act.contains && act.contains(exp[i])) || act.indexOf(exp[i] !== -1) )) { + return false; + } + } + return true; + } + return expected[key] == actual[key]; + }); + return complies; + }, + + /********** + * cursor * + **********/ + + /** + * Iterates over the store using the given options and calling onItem + * for each entry matching the options. + * + * @param {Function} onItem A callback to be called for each match + * @param {Object} [options] An object defining specific options + * @param {String} [options.index=null] A name of an IDBIndex to operate on + * @param {String} [options.order=ASC] The order in which to provide the + * results, can be 'DESC' or 'ASC' + * @param {Boolean} [options.autoContinue=true] Whether to automatically + * iterate the cursor to the next result + * @param {Boolean} [options.filterDuplicates=false] Whether to exclude + * duplicate matches + * @param {IDBKeyRange} [options.keyRange=null] An IDBKeyRange to use + * @param {Boolean} [options.writeAccess=false] Whether grant write access + * to the store in the onItem callback + * @param {Function} [options.onEnd=null] A callback to be called after + * iteration has ended + * @param {Function} [options.onError=throw] A callback to be called + * if an error occurred during the operation. + * @param {Number} [options.limit=Infinity] Limit the number of returned + * results to this number + * @param {Number} [options.offset=0] Skip the provided number of results + * in the resultset + * @param {Boolean} [options.allowItemRejection=false] Allows the onItem + * function to return a Boolean to accept or reject the current item + * @returns {IDBTransaction} The transaction used for this operation. + */ + iterate: function (onItem, options) { + options = mixin({ + index: null, + order: 'ASC', + autoContinue: true, + filterDuplicates: false, + keyRange: null, + writeAccess: false, + onEnd: null, + onError: defaultErrorHandler, + limit: Infinity, + offset: 0, + allowItemRejection: false + }, options || {}); + + var directionType = options.order.toLowerCase() == 'desc' ? 'PREV' : 'NEXT'; + if (options.filterDuplicates) { + directionType += '_NO_DUPLICATE'; + } + + var hasSuccess = false; + var cursorTransaction = this.db.transaction([this.storeName], this.consts[options.writeAccess ? 'READ_WRITE' : 'READ_ONLY']); + var cursorTarget = cursorTransaction.objectStore(this.storeName); + if (options.index) { + cursorTarget = cursorTarget.index(options.index); + } + var recordCount = 0; + + cursorTransaction.oncomplete = function () { + if (!hasSuccess) { + options.onError(null); + return; + } + if (options.onEnd) { + options.onEnd(); + } else { + onItem(null); + } + }; + cursorTransaction.onabort = options.onError; + cursorTransaction.onerror = options.onError; + + var cursorRequest = cursorTarget.openCursor(options.keyRange, this.consts[directionType]); + cursorRequest.onerror = options.onError; + cursorRequest.onsuccess = function (event) { + var cursor = event.target.result; + if (cursor) { + if (options.offset) { + cursor.advance(options.offset); + options.offset = 0; + } else { + var onItemReturn = onItem(cursor.value, cursor, cursorTransaction); + if (!options.allowItemRejection || onItemReturn !== false) { + recordCount++; + } + if (options.autoContinue) { + if (recordCount + options.offset < options.limit) { + cursor['continue'](); + } else { + hasSuccess = true; + } + } + } + } else { + hasSuccess = true; + } + }; + + return cursorTransaction; + }, + + /** + * Runs a query against the store and passes an array containing matched + * objects to the success handler. + * + * @param {Function} onSuccess A callback to be called when the operation + * was successful. + * @param {Object} [options] An object defining specific options + * @param {String} [options.index=null] A name of an IDBIndex to operate on + * @param {String} [options.order=ASC] The order in which to provide the + * results, can be 'DESC' or 'ASC' + * @param {Boolean} [options.filterDuplicates=false] Whether to exclude + * duplicate matches + * @param {IDBKeyRange} [options.keyRange=null] An IDBKeyRange to use + * @param {Function} [options.onError=throw] A callback to be called + * if an error occurred during the operation. + * @param {Number} [options.limit=Infinity] Limit the number of returned + * results to this number + * @param {Number} [options.offset=0] Skip the provided number of results + * in the resultset + * @param {Function} [options.filter=null] A custom filter function to + * apply to query resuts before returning. Must return `false` to reject + * an item. Can be combined with keyRanges. + * @returns {IDBTransaction} The transaction used for this operation. + */ + query: function (onSuccess, options) { + var result = [], + processedItems = 0; + options = options || {}; + options.autoContinue = true; + options.writeAccess = false; + options.allowItemRejection = !!options.filter; + options.onEnd = function () { + onSuccess(result, processedItems); + }; + return this.iterate(function (item) { + processedItems++; + var accept = options.filter ? options.filter(item) : true; + if (accept !== false) { + result.push(item); + } + return accept; + }, options); + }, + + /** + * + * Runs a query against the store, but only returns the number of matches + * instead of the matches itself. + * + * @param {Function} onSuccess A callback to be called if the opration + * was successful. + * @param {Object} [options] An object defining specific options + * @param {String} [options.index=null] A name of an IDBIndex to operate on + * @param {IDBKeyRange} [options.keyRange=null] An IDBKeyRange to use + * @param {Function} [options.onError=throw] A callback to be called if an error + * occurred during the operation. + * @returns {IDBTransaction} The transaction used for this operation. + */ + count: function (onSuccess, options) { + + options = mixin({ + index: null, + keyRange: null + }, options || {}); + + var onError = options.onError || defaultErrorHandler; + + var hasSuccess = false, + result = null; + + var cursorTransaction = this.db.transaction([this.storeName], this.consts.READ_ONLY); + cursorTransaction.oncomplete = function () { + var callback = hasSuccess ? onSuccess : onError; + callback(result); + }; + cursorTransaction.onabort = onError; + cursorTransaction.onerror = onError; + + var cursorTarget = cursorTransaction.objectStore(this.storeName); + if (options.index) { + cursorTarget = cursorTarget.index(options.index); + } + var countRequest = cursorTarget.count(options.keyRange); + countRequest.onsuccess = function (evt) { + hasSuccess = true; + result = evt.target.result; + }; + countRequest.onError = onError; + + return cursorTransaction; + }, + + /**************/ + /* key ranges */ + /**************/ + + /** + * Creates a key range using specified options. This key range can be + * handed over to the count() and iterate() methods. + * + * Note: You must provide at least one or both of "lower" or "upper" value. + * + * @param {Object} options The options for the key range to create + * @param {*} [options.lower] The lower bound + * @param {Boolean} [options.excludeLower] Whether to exclude the lower + * bound passed in options.lower from the key range + * @param {*} [options.upper] The upper bound + * @param {Boolean} [options.excludeUpper] Whether to exclude the upper + * bound passed in options.upper from the key range + * @param {*} [options.only] A single key value. Use this if you need a key + * range that only includes one value for a key. Providing this + * property invalidates all other properties. + * @return {IDBKeyRange} The IDBKeyRange representing the specified options + */ + makeKeyRange: function (options) { + /*jshint onecase:true */ + var keyRange, + hasLower = typeof options.lower != 'undefined', + hasUpper = typeof options.upper != 'undefined', + isOnly = typeof options.only != 'undefined'; + + switch (true) { + case isOnly: + keyRange = this.keyRange.only(options.only); + break; + case hasLower && hasUpper: + keyRange = this.keyRange.bound(options.lower, options.upper, options.excludeLower, options.excludeUpper); + break; + case hasLower: + keyRange = this.keyRange.lowerBound(options.lower, options.excludeLower); + break; + case hasUpper: + keyRange = this.keyRange.upperBound(options.upper, options.excludeUpper); + break; + default: + throw new Error('Cannot create KeyRange. Provide one or both of "lower" or "upper" value, or an "only" value.'); + } + + return keyRange; + + } + + }; + + /** helpers **/ + var empty = {}; + + function mixin (target, source) { + var name, s; + for (name in source) { + s = source[name]; + if (s !== empty[name] && s !== target[name]) { + target[name] = s; + } + } + return target; + } + + function hasVersionError(errorEvent) { + if ('error' in errorEvent.target) { + return errorEvent.target.error.name == 'VersionError'; + } else if ('errorCode' in errorEvent.target) { + return errorEvent.target.errorCode == 12; + } + return false; + } + + IDBStore.prototype = proto; + IDBStore.version = proto.version; + + return IDBStore; + +}, commonjsGlobal); +}); + +var xtend = extend; + +function extend() { + var target = {}; + + for (var i = 0; i < arguments.length; i++) { + var source = arguments[i]; + + for (var key in source) { + if (source.hasOwnProperty(key)) { + target[key] = source[key]; + } + } + } + + return target +} + +/* Copyright (c) 2013 Rod Vagg, MIT License */ + +function AbstractIterator (db) { + this.db = db; + this._ended = false; + this._nexting = false; +} + +AbstractIterator.prototype.next = function (callback) { + var self = this; + + if (typeof callback != 'function') + throw new Error('next() requires a callback argument') + + if (self._ended) + return callback(new Error('cannot call next() after end()')) + if (self._nexting) + return callback(new Error('cannot call next() before previous next() has completed')) + + self._nexting = true; + if (typeof self._next == 'function') { + return self._next(function () { + self._nexting = false; + callback.apply(null, arguments); + }) + } + + process.nextTick(function () { + self._nexting = false; + callback(); + }); +}; + +AbstractIterator.prototype.end = function (callback) { + if (typeof callback != 'function') + throw new Error('end() requires a callback argument') + + if (this._ended) + return callback(new Error('end() already called on iterator')) + + this._ended = true; + + if (typeof this._end == 'function') + return this._end(callback) + + process.nextTick(callback); +}; + +var abstractIterator = AbstractIterator; + +/* Copyright (c) 2013 Rod Vagg, MIT License */ + +function AbstractChainedBatch (db) { + this._db = db; + this._operations = []; + this._written = false; +} + +AbstractChainedBatch.prototype._checkWritten = function () { + if (this._written) + throw new Error('write() already called on this batch') +}; + +AbstractChainedBatch.prototype.put = function (key, value) { + this._checkWritten(); + + var err = this._db._checkKeyValue(key, 'key', this._db._isBuffer); + if (err) throw err + err = this._db._checkKeyValue(value, 'value', this._db._isBuffer); + if (err) throw err + + if (!this._db._isBuffer(key)) key = String(key); + if (!this._db._isBuffer(value)) value = String(value); + + if (typeof this._put == 'function' ) + this._put(key, value); + else + this._operations.push({ type: 'put', key: key, value: value }); + + return this +}; + +AbstractChainedBatch.prototype.del = function (key) { + this._checkWritten(); + + var err = this._db._checkKeyValue(key, 'key', this._db._isBuffer); + if (err) throw err + + if (!this._db._isBuffer(key)) key = String(key); + + if (typeof this._del == 'function' ) + this._del(key); + else + this._operations.push({ type: 'del', key: key }); + + return this +}; + +AbstractChainedBatch.prototype.clear = function () { + this._checkWritten(); + + this._operations = []; + + if (typeof this._clear == 'function' ) + this._clear(); + + return this +}; + +AbstractChainedBatch.prototype.write = function (options, callback) { + this._checkWritten(); + + if (typeof options == 'function') + callback = options; + if (typeof callback != 'function') + throw new Error('write() requires a callback argument') + if (typeof options != 'object') + options = {}; + + this._written = true; + + if (typeof this._write == 'function' ) + return this._write(callback) + + if (typeof this._db._batch == 'function') + return this._db._batch(this._operations, options, callback) + + process.nextTick(callback); +}; + +var abstractChainedBatch = AbstractChainedBatch; + +/* Copyright (c) 2013 Rod Vagg, MIT License */ + + + +function AbstractLevelDOWN (location) { + if (!arguments.length || location === undefined) + throw new Error('constructor requires at least a location argument') + + if (typeof location != 'string') + throw new Error('constructor requires a location string argument') + + this.location = location; +} + +AbstractLevelDOWN.prototype.open = function (options, callback) { + if (typeof options == 'function') + callback = options; + + if (typeof callback != 'function') + throw new Error('open() requires a callback argument') + + if (typeof options != 'object') + options = {}; + + if (typeof this._open == 'function') + return this._open(options, callback) + + process.nextTick(callback); +}; + +AbstractLevelDOWN.prototype.close = function (callback) { + if (typeof callback != 'function') + throw new Error('close() requires a callback argument') + + if (typeof this._close == 'function') + return this._close(callback) + + process.nextTick(callback); +}; + +AbstractLevelDOWN.prototype.get = function (key, options, callback) { + var err; + + if (typeof options == 'function') + callback = options; + + if (typeof callback != 'function') + throw new Error('get() requires a callback argument') + + if (err = this._checkKeyValue(key, 'key', this._isBuffer)) + return callback(err) + + if (!this._isBuffer(key)) + key = String(key); + + if (typeof options != 'object') + options = {}; + + if (typeof this._get == 'function') + return this._get(key, options, callback) + + process.nextTick(function () { callback(new Error('NotFound')); }); +}; + +AbstractLevelDOWN.prototype.put = function (key, value, options, callback) { + var err; + + if (typeof options == 'function') + callback = options; + + if (typeof callback != 'function') + throw new Error('put() requires a callback argument') + + if (err = this._checkKeyValue(key, 'key', this._isBuffer)) + return callback(err) + + if (err = this._checkKeyValue(value, 'value', this._isBuffer)) + return callback(err) + + if (!this._isBuffer(key)) + key = String(key); + + // coerce value to string in node, don't touch it in browser + // (indexeddb can store any JS type) + if (!this._isBuffer(value) && !process.browser) + value = String(value); + + if (typeof options != 'object') + options = {}; + + if (typeof this._put == 'function') + return this._put(key, value, options, callback) + + process.nextTick(callback); +}; + +AbstractLevelDOWN.prototype.del = function (key, options, callback) { + var err; + + if (typeof options == 'function') + callback = options; + + if (typeof callback != 'function') + throw new Error('del() requires a callback argument') + + if (err = this._checkKeyValue(key, 'key', this._isBuffer)) + return callback(err) + + if (!this._isBuffer(key)) + key = String(key); + + if (typeof options != 'object') + options = {}; + + if (typeof this._del == 'function') + return this._del(key, options, callback) + + process.nextTick(callback); +}; + +AbstractLevelDOWN.prototype.batch = function (array, options, callback) { + if (!arguments.length) + return this._chainedBatch() + + if (typeof options == 'function') + callback = options; + + if (typeof callback != 'function') + throw new Error('batch(array) requires a callback argument') + + if (!Array.isArray(array)) + return callback(new Error('batch(array) requires an array argument')) + + if (typeof options != 'object') + options = {}; + + var i = 0 + , l = array.length + , e + , err; + + for (; i < l; i++) { + e = array[i]; + if (typeof e != 'object') + continue + + if (err = this._checkKeyValue(e.type, 'type', this._isBuffer)) + return callback(err) + + if (err = this._checkKeyValue(e.key, 'key', this._isBuffer)) + return callback(err) + + if (e.type == 'put') { + if (err = this._checkKeyValue(e.value, 'value', this._isBuffer)) + return callback(err) + } + } + + if (typeof this._batch == 'function') + return this._batch(array, options, callback) + + process.nextTick(callback); +}; + +//TODO: remove from here, not a necessary primitive +AbstractLevelDOWN.prototype.approximateSize = function (start, end, callback) { + if ( start == null + || end == null + || typeof start == 'function' + || typeof end == 'function') { + throw new Error('approximateSize() requires valid `start`, `end` and `callback` arguments') + } + + if (typeof callback != 'function') + throw new Error('approximateSize() requires a callback argument') + + if (!this._isBuffer(start)) + start = String(start); + + if (!this._isBuffer(end)) + end = String(end); + + if (typeof this._approximateSize == 'function') + return this._approximateSize(start, end, callback) + + process.nextTick(function () { + callback(null, 0); + }); +}; + +AbstractLevelDOWN.prototype._setupIteratorOptions = function (options) { + var self = this; + + options = xtend(options) + + ;[ 'start', 'end', 'gt', 'gte', 'lt', 'lte' ].forEach(function (o) { + if (options[o] && self._isBuffer(options[o]) && options[o].length === 0) + delete options[o]; + }); + + options.reverse = !!options.reverse; + + // fix `start` so it takes into account gt, gte, lt, lte as appropriate + if (options.reverse && options.lt) + options.start = options.lt; + if (options.reverse && options.lte) + options.start = options.lte; + if (!options.reverse && options.gt) + options.start = options.gt; + if (!options.reverse && options.gte) + options.start = options.gte; + + if ((options.reverse && options.lt && !options.lte) + || (!options.reverse && options.gt && !options.gte)) + options.exclusiveStart = true; // start should *not* include matching key + + return options +}; + +AbstractLevelDOWN.prototype.iterator = function (options) { + if (typeof options != 'object') + options = {}; + + options = this._setupIteratorOptions(options); + + if (typeof this._iterator == 'function') + return this._iterator(options) + + return new abstractIterator(this) +}; + +AbstractLevelDOWN.prototype._chainedBatch = function () { + return new abstractChainedBatch(this) +}; + +AbstractLevelDOWN.prototype._isBuffer = function (obj) { + return Buffer.isBuffer(obj) +}; + +AbstractLevelDOWN.prototype._checkKeyValue = function (obj, type) { + + if (obj === null || obj === undefined) + return new Error(type + ' cannot be `null` or `undefined`') + + if (this._isBuffer(obj)) { + if (obj.length === 0) + return new Error(type + ' cannot be an empty Buffer') + } else if (String(obj) === '') + return new Error(type + ' cannot be an empty String') +}; + +var AbstractLevelDOWN_1 = AbstractLevelDOWN; +var AbstractIterator_1 = abstractIterator; +var AbstractChainedBatch_1 = abstractChainedBatch; + +var abstractLeveldown = { + AbstractLevelDOWN: AbstractLevelDOWN_1, + AbstractIterator: AbstractIterator_1, + AbstractChainedBatch: AbstractChainedBatch_1 +}; + +var ltgt = createCommonjsModule(function (module, exports) { +exports.compare = function (a, b) { + + if(Buffer.isBuffer(a)) { + var l = Math.min(a.length, b.length); + for(var i = 0; i < l; i++) { + var cmp = a[i] - b[i]; + if(cmp) return cmp + } + return a.length - b.length + } + + return a < b ? -1 : a > b ? 1 : 0 +}; + +// to be compatible with the current abstract-leveldown tests +// nullish or empty strings. +// I could use !!val but I want to permit numbers and booleans, +// if possible. + +function isDef (val) { + return val !== undefined && val !== '' +} + +function has (range, name) { + return Object.hasOwnProperty.call(range, name) +} + +function hasKey(range, name) { + return Object.hasOwnProperty.call(range, name) && name +} + +var lowerBoundKey = exports.lowerBoundKey = function (range) { + return ( + hasKey(range, 'gt') + || hasKey(range, 'gte') + || hasKey(range, 'min') + || (range.reverse ? hasKey(range, 'end') : hasKey(range, 'start')) + || undefined + ) +}; + +var lowerBound = exports.lowerBound = function (range, def) { + var k = lowerBoundKey(range); + return k ? range[k] : def +}; + +var lowerBoundInclusive = exports.lowerBoundInclusive = function (range) { + return has(range, 'gt') ? false : true +}; + +var upperBoundInclusive = exports.upperBoundInclusive = + function (range) { + return (has(range, 'lt') /*&& !range.maxEx*/) ? false : true + }; + +var lowerBoundExclusive = exports.lowerBoundExclusive = + function (range) { + return !lowerBoundInclusive(range) + }; + +var upperBoundExclusive = exports.upperBoundExclusive = + function (range) { + return !upperBoundInclusive(range) + }; + +var upperBoundKey = exports.upperBoundKey = function (range) { + return ( + hasKey(range, 'lt') + || hasKey(range, 'lte') + || hasKey(range, 'max') + || (range.reverse ? hasKey(range, 'start') : hasKey(range, 'end')) + || undefined + ) +}; + +var upperBound = exports.upperBound = function (range, def) { + var k = upperBoundKey(range); + return k ? range[k] : def +}; + +exports.start = function (range, def) { + return range.reverse ? upperBound(range, def) : lowerBound(range, def) +}; +exports.end = function (range, def) { + return range.reverse ? lowerBound(range, def) : upperBound(range, def) +}; +exports.startInclusive = function (range) { + return ( + range.reverse + ? upperBoundInclusive(range) + : lowerBoundInclusive(range) + ) +}; +exports.endInclusive = function (range) { + return ( + range.reverse + ? lowerBoundInclusive(range) + : upperBoundInclusive(range) + ) +}; + +function id (e) { return e } + +exports.toLtgt = function (range, _range, map, lower, upper) { + _range = _range || {}; + map = map || id; + var defaults = arguments.length > 3; + var lb = exports.lowerBoundKey(range); + var ub = exports.upperBoundKey(range); + if(lb) { + if(lb === 'gt') _range.gt = map(range.gt, false); + else _range.gte = map(range[lb], false); + } + else if(defaults) + _range.gte = map(lower, false); + + if(ub) { + if(ub === 'lt') _range.lt = map(range.lt, true); + else _range.lte = map(range[ub], true); + } + else if(defaults) + _range.lte = map(upper, true); + + if(range.reverse != null) + _range.reverse = !!range.reverse; + + //if range was used mutably + //(in level-sublevel it's part of an options object + //that has more properties on it.) + if(has(_range, 'max')) delete _range.max; + if(has(_range, 'min')) delete _range.min; + if(has(_range, 'start')) delete _range.start; + if(has(_range, 'end')) delete _range.end; + + return _range +}; + +exports.contains = function (range, key, compare) { + compare = compare || exports.compare; + + var lb = lowerBound(range); + if(isDef(lb)) { + var cmp = compare(key, lb); + if(cmp < 0 || (cmp === 0 && lowerBoundExclusive(range))) + return false + } + + var ub = upperBound(range); + if(isDef(ub)) { + var cmp = compare(key, ub); + if(cmp > 0 || (cmp === 0) && upperBoundExclusive(range)) + return false + } + + return true +}; + +exports.filter = function (range, compare) { + return function (key) { + return exports.contains(range, key, compare) + } +}; +}); +var ltgt_1 = ltgt.compare; +var ltgt_2 = ltgt.lowerBoundKey; +var ltgt_3 = ltgt.lowerBound; +var ltgt_4 = ltgt.lowerBoundInclusive; +var ltgt_5 = ltgt.upperBoundInclusive; +var ltgt_6 = ltgt.lowerBoundExclusive; +var ltgt_7 = ltgt.upperBoundExclusive; +var ltgt_8 = ltgt.upperBoundKey; +var ltgt_9 = ltgt.upperBound; +var ltgt_10 = ltgt.start; +var ltgt_11 = ltgt.end; +var ltgt_12 = ltgt.startInclusive; +var ltgt_13 = ltgt.endInclusive; +var ltgt_14 = ltgt.toLtgt; +var ltgt_15 = ltgt.contains; +var ltgt_16 = ltgt.filter; + +var AbstractIterator$1 = abstractLeveldown.AbstractIterator; + + +var iterator = Iterator; + +function Iterator (db, options) { + if (!options) options = {}; + this.options = options; + AbstractIterator$1.call(this, db); + this._order = options.reverse ? 'DESC': 'ASC'; + this._limit = options.limit; + this._count = 0; + this._done = false; + var lower = ltgt.lowerBound(options); + var upper = ltgt.upperBound(options); + try { + this._keyRange = lower || upper ? this.db.makeKeyRange({ + lower: lower, + upper: upper, + excludeLower: ltgt.lowerBoundExclusive(options), + excludeUpper: ltgt.upperBoundExclusive(options) + }) : null; + } catch (e) { + // The lower key is greater than the upper key. + // IndexedDB throws an error, but we'll just return 0 results. + this._keyRangeError = true; + } + this.callback = null; +} + +util$2.inherits(Iterator, AbstractIterator$1); + +Iterator.prototype.createIterator = function() { + var self = this; + + self.iterator = self.db.iterate(function () { + self.onItem.apply(self, arguments); + }, { + keyRange: self._keyRange, + autoContinue: false, + order: self._order, + onError: function(err) { console.log('horrible error', err); }, + }); +}; + +// TODO the limit implementation here just ignores all reads after limit has been reached +// it should cancel the iterator instead but I don't know how +Iterator.prototype.onItem = function (value, cursor, cursorTransaction) { + if (!cursor && this.callback) { + this.callback(); + this.callback = false; + return + } + var shouldCall = true; + + if (!!this._limit && this._limit > 0 && this._count++ >= this._limit) + shouldCall = false; + + if (shouldCall) this.callback(false, cursor.key, cursor.value); + if (cursor) cursor['continue'](); +}; + +Iterator.prototype._next = function (callback) { + if (!callback) return new Error('next() requires a callback argument') + if (this._keyRangeError) return callback() + if (!this._started) { + this.createIterator(); + this._started = true; + } + this.callback = callback; +}; + +var Buffer$1 = buffer.Buffer; + +var isbuffer = isBuffer; + +function isBuffer (o) { + return Buffer$1.isBuffer(o) + || /\[object (.+Array|Array.+)\]/.test(Object.prototype.toString.call(o)); +} + +var hasOwn = Object.prototype.hasOwnProperty; +var toString = Object.prototype.toString; + +var isFunction = function (fn) { + var isFunc = (typeof fn === 'function' && !(fn instanceof RegExp)) || toString.call(fn) === '[object Function]'; + if (!isFunc && typeof window !== 'undefined') { + isFunc = fn === window.setTimeout || fn === window.alert || fn === window.confirm || fn === window.prompt; + } + return isFunc; +}; + +var foreach = function forEach(obj, fn) { + if (!isFunction(fn)) { + throw new TypeError('iterator must be a function'); + } + var i, k, + isString = typeof obj === 'string', + l = obj.length, + context = arguments.length > 2 ? arguments[2] : null; + if (l === +l) { + for (i = 0; i < l; i++) { + if (context === null) { + fn(isString ? obj.charAt(i) : obj[i], i, obj); + } else { + fn.call(context, isString ? obj.charAt(i) : obj[i], i, obj); + } + } + } else { + for (k in obj) { + if (hasOwn.call(obj, k)) { + if (context === null) { + fn(obj[k], k, obj); + } else { + fn.call(context, obj[k], k, obj); + } + } + } + } +}; + +var toString$1 = Object.prototype.toString; + +var isArguments = function isArguments(value) { + var str = toString$1.call(value); + var isArguments = str === '[object Arguments]'; + if (!isArguments) { + isArguments = str !== '[object Array]' + && value !== null + && typeof value === 'object' + && typeof value.length === 'number' + && value.length >= 0 + && toString$1.call(value.callee) === '[object Function]'; + } + return isArguments; +}; + +var shim = createCommonjsModule(function (module) { +(function () { + + // modified from https://github.com/kriskowal/es5-shim + var has = Object.prototype.hasOwnProperty, + toString = Object.prototype.toString, + forEach = foreach, + isArgs = isArguments, + hasDontEnumBug = !({'toString': null}).propertyIsEnumerable('toString'), + hasProtoEnumBug = (function () {}).propertyIsEnumerable('prototype'), + dontEnums = [ + "toString", + "toLocaleString", + "valueOf", + "hasOwnProperty", + "isPrototypeOf", + "propertyIsEnumerable", + "constructor" + ], + keysShim; + + keysShim = function keys(object) { + var isObject = object !== null && typeof object === 'object', + isFunction = toString.call(object) === '[object Function]', + isArguments = isArgs(object), + theKeys = []; + + if (!isObject && !isFunction && !isArguments) { + throw new TypeError("Object.keys called on a non-object"); + } + + if (isArguments) { + forEach(object, function (value) { + theKeys.push(value); + }); + } else { + var name, + skipProto = hasProtoEnumBug && isFunction; + + for (name in object) { + if (!(skipProto && name === 'prototype') && has.call(object, name)) { + theKeys.push(name); + } + } + } + + if (hasDontEnumBug) { + var ctor = object.constructor, + skipConstructor = ctor && ctor.prototype === object; + + forEach(dontEnums, function (dontEnum) { + if (!(skipConstructor && dontEnum === 'constructor') && has.call(object, dontEnum)) { + theKeys.push(dontEnum); + } + }); + } + return theKeys; + }; + + module.exports = keysShim; +}()); +}); + +var objectKeys = Object.keys || shim; + +var hasKeys_1 = hasKeys; + +function hasKeys(source) { + return source !== null && + (typeof source === "object" || + typeof source === "function") +} + +var xtend$1 = extend$1; + +function extend$1() { + var target = {}; + + for (var i = 0; i < arguments.length; i++) { + var source = arguments[i]; + + if (!hasKeys_1(source)) { + continue + } + + var keys = objectKeys(source); + + for (var j = 0; j < keys.length; j++) { + var name = keys[j]; + target[name] = source[name]; + } + } + + return target +} + +/** + * Convert a typed array to a Buffer without a copy + * + * Author: Feross Aboukhadijeh <feross@feross.org> <http://feross.org> + * License: MIT + * + * `npm install typedarray-to-buffer` + */ + +var typedarrayToBuffer = function (arr) { + if (typeof Buffer._augment === 'function' && Buffer.TYPED_ARRAY_SUPPORT) { + // If `Buffer` is from the `buffer` module and this browser supports typed arrays, + // then augment it with all the `Buffer` methods. + return Buffer._augment(arr) + } else { + // Otherwise, fallback to creating a `Buffer` with a copy. + return new Buffer(arr) + } +}; + +var levelJs = Level; + + +var AbstractLevelDOWN$1 = abstractLeveldown.AbstractLevelDOWN; + + + + + + +function Level(location) { + if (!(this instanceof Level)) return new Level(location) + if (!location) throw new Error("constructor requires at least a location argument") + this.IDBOptions = {}; + this.location = location; +} + +util$2.inherits(Level, AbstractLevelDOWN$1); + +Level.prototype._open = function(options, callback) { + var self = this; + + var idbOpts = { + storeName: this.location, + autoIncrement: false, + keyPath: null, + onStoreReady: function () { + callback && callback(null, self.idb); + }, + onError: function(err) { + callback && callback(err); + } + }; + + xtend$1(idbOpts, options); + this.IDBOptions = idbOpts; + this.idb = new idbstore(idbOpts); +}; + +Level.prototype._get = function (key, options, callback) { + this.idb.get(key, function (value) { + if (value === undefined) { + // 'NotFound' error, consistent with LevelDOWN API + return callback(new Error('NotFound')) + } + // by default return buffers, unless explicitly told not to + var asBuffer = true; + if (options.asBuffer === false) asBuffer = false; + if (options.raw) asBuffer = false; + if (asBuffer) { + if (value instanceof Uint8Array) value = typedarrayToBuffer(value); + else value = new Buffer(String(value)); + } + return callback(null, value, key) + }, callback); +}; + +Level.prototype._del = function(id, options, callback) { + this.idb.remove(id, callback, callback); +}; + +Level.prototype._put = function (key, value, options, callback) { + if (value instanceof ArrayBuffer) { + value = typedarrayToBuffer(new Uint8Array(value)); + } + var obj = this.convertEncoding(key, value, options); + if (Buffer.isBuffer(obj.value)) { + if (typeof value.toArrayBuffer === 'function') { + obj.value = new Uint8Array(value.toArrayBuffer()); + } else { + obj.value = new Uint8Array(value); + } + } + this.idb.put(obj.key, obj.value, function() { callback(); }, callback); +}; + +Level.prototype.convertEncoding = function(key, value, options) { + if (options.raw) return {key: key, value: value} + if (value) { + var stringed = value.toString(); + if (stringed === 'NaN') value = 'NaN'; + } + var valEnc = options.valueEncoding; + var obj = {key: key, value: value}; + if (value && (!valEnc || valEnc !== 'binary')) { + if (typeof obj.value !== 'object') { + obj.value = stringed; + } + } + return obj +}; + +Level.prototype.iterator = function (options) { + if (typeof options !== 'object') options = {}; + return new iterator(this.idb, options) +}; + +Level.prototype._batch = function (array, options, callback) { + var i; + var k; + var copiedOp; + var currentOp; + var modified = []; + + if (array.length === 0) return setTimeout(callback, 0) + + for (i = 0; i < array.length; i++) { + copiedOp = {}; + currentOp = array[i]; + modified[i] = copiedOp; + + var converted = this.convertEncoding(currentOp.key, currentOp.value, options); + currentOp.key = converted.key; + currentOp.value = converted.value; + + for (k in currentOp) { + if (k === 'type' && currentOp[k] == 'del') { + copiedOp[k] = 'remove'; + } else { + copiedOp[k] = currentOp[k]; + } + } + } + + return this.idb.batch(modified, function(){ callback(); }, callback) +}; + +Level.prototype._close = function (callback) { + this.idb.db.close(); + callback(); +}; + +Level.prototype._approximateSize = function (start, end, callback) { + var err = new Error('Not implemented'); + if (callback) + return callback(err) + + throw err +}; + +Level.prototype._isBuffer = function (obj) { + return Buffer.isBuffer(obj) +}; + +Level.destroy = function (db, callback) { + if (typeof db === 'object') { + var prefix = db.IDBOptions.storePrefix || 'IDBWrapper-'; + var dbname = db.location; + } else { + var prefix = 'IDBWrapper-'; + var dbname = db; + } + var request = indexedDB.deleteDatabase(prefix + dbname); + request.onsuccess = function() { + callback(); + }; + request.onerror = function(err) { + callback(err); + }; +}; + +var checkKeyValue = Level.prototype._checkKeyValue = function (obj, type) { + if (obj === null || obj === undefined) + return new Error(type + ' cannot be `null` or `undefined`') + if (obj === null || obj === undefined) + return new Error(type + ' cannot be `null` or `undefined`') + if (isbuffer(obj) && obj.byteLength === 0) + return new Error(type + ' cannot be an empty ArrayBuffer') + if (String(obj) === '') + return new Error(type + ' cannot be an empty String') + if (obj.length === 0) + return new Error(type + ' cannot be an empty Array') +}; + +var xtend$2 = extend$2; + +function extend$2() { + var target = {}; + + for (var i = 0; i < arguments.length; i++) { + var source = arguments[i]; + + for (var key in source) { + if (source.hasOwnProperty(key)) { + target[key] = source[key]; + } + } + } + + return target +} + +var prr = createCommonjsModule(function (module) { +/*! + * prr + * (c) 2013 Rod Vagg <rod@vagg.org> + * https://github.com/rvagg/prr + * License: MIT + */ + +(function (name, context, definition) { + if (module.exports) + module.exports = definition(); + else + context[name] = definition(); +})('prr', commonjsGlobal, function() { + + var setProperty = typeof Object.defineProperty == 'function' + ? function (obj, key, options) { + Object.defineProperty(obj, key, options); + return obj + } + : function (obj, key, options) { // < es5 + obj[key] = options.value; + return obj + } + + , makeOptions = function (value, options) { + var oo = typeof options == 'object' + , os = !oo && typeof options == 'string' + , op = function (p) { + return oo + ? !!options[p] + : os + ? options.indexOf(p[0]) > -1 + : false + }; + + return { + enumerable : op('enumerable') + , configurable : op('configurable') + , writable : op('writable') + , value : value + } + } + + , prr = function (obj, key, value, options) { + var k; + + options = makeOptions(value, options); + + if (typeof key == 'object') { + for (k in key) { + if (Object.hasOwnProperty.call(key, k)) { + options.value = key[k]; + setProperty(obj, k, options); + } + } + return obj + } + + return setProperty(obj, key, options) + }; + + return prr +}); +}); + +var AbstractLevelDOWN$2 = abstractLeveldown.AbstractLevelDOWN; + +function DeferredLevelDOWN (location) { + AbstractLevelDOWN$2.call(this, typeof location == 'string' ? location : ''); // optional location, who cares? + this._db = undefined; + this._operations = []; +} + +util$2.inherits(DeferredLevelDOWN, AbstractLevelDOWN$2); + +// called by LevelUP when we have a real DB to take its place +DeferredLevelDOWN.prototype.setDb = function (db) { + this._db = db; + this._operations.forEach(function (op) { + db[op.method].apply(db, op.args); + }); +}; + +DeferredLevelDOWN.prototype._open = function (options, callback) { + return process.nextTick(callback) +}; + +// queue a new deferred operation +DeferredLevelDOWN.prototype._operation = function (method, args) { + if (this._db) + return this._db[method].apply(this._db, args) + this._operations.push({ method: method, args: args }); +}; + +// deferrables +'put get del batch approximateSize'.split(' ').forEach(function (m) { + DeferredLevelDOWN.prototype['_' + m] = function () { + this._operation(m, arguments); + }; +}); + +DeferredLevelDOWN.prototype._isBuffer = function (obj) { + return Buffer.isBuffer(obj) +}; + +// don't need to implement this as LevelUP's ReadStream checks for 'ready' state +DeferredLevelDOWN.prototype._iterator = function () { + throw new TypeError('not implemented') +}; + +var deferredLeveldown = DeferredLevelDOWN; + +var prr$1 = createCommonjsModule(function (module) { +/*! + * prr + * (c) 2013 Rod Vagg <rod@vagg.org> + * https://github.com/rvagg/prr + * License: MIT + */ + +(function (name, context, definition) { + if (module.exports) + module.exports = definition(); + else + context[name] = definition(); +})('prr', commonjsGlobal, function() { + + var setProperty = typeof Object.defineProperty == 'function' + ? function (obj, key, options) { + Object.defineProperty(obj, key, options); + return obj + } + : function (obj, key, options) { // < es5 + obj[key] = options.value; + return obj + } + + , makeOptions = function (value, options) { + var oo = typeof options == 'object' + , os = !oo && typeof options == 'string' + , op = function (p) { + return oo + ? !!options[p] + : os + ? options.indexOf(p[0]) > -1 + : false + }; + + return { + enumerable : op('enumerable') + , configurable : op('configurable') + , writable : op('writable') + , value : value + } + } + + , prr = function (obj, key, value, options) { + var k; + + options = makeOptions(value, options); + + if (typeof key == 'object') { + for (k in key) { + if (Object.hasOwnProperty.call(key, k)) { + options.value = key[k]; + setProperty(obj, k, options); + } + } + return obj + } + + return setProperty(obj, key, options) + }; + + return prr +}); +}); + +function init (type, message, cause) { + if (!!message && typeof message != 'string') { + message = message.message || message.name; + } + prr$1(this, { + type : type + , name : type + // can be passed just a 'cause' + , cause : typeof message != 'string' ? message : cause + , message : message + }, 'ewr'); +} + +// generic prototype, not intended to be actually used - helpful for `instanceof` +function CustomError (message, cause) { + Error.call(this); + if (Error.captureStackTrace) + Error.captureStackTrace(this, this.constructor); + init.call(this, 'CustomError', message, cause); +} + +CustomError.prototype = new Error(); + +function createError (errno, type, proto) { + var err = function (message, cause) { + init.call(this, type, message, cause); + //TODO: the specificity here is stupid, errno should be available everywhere + if (type == 'FilesystemError') { + this.code = this.cause.code; + this.path = this.cause.path; + this.errno = this.cause.errno; + this.message = + (errno.errno[this.cause.errno] + ? errno.errno[this.cause.errno].description + : this.cause.message) + + (this.cause.path ? ' [' + this.cause.path + ']' : ''); + } + Error.call(this); + if (Error.captureStackTrace) + Error.captureStackTrace(this, err); + }; + err.prototype = !!proto ? new proto() : new CustomError(); + return err +} + +var custom = function (errno) { + var ce = function (type, proto) { + return createError(errno, type, proto) + }; + return { + CustomError : CustomError + , FilesystemError : ce('FilesystemError') + , createError : ce + } +}; + +var errno = createCommonjsModule(function (module) { +var all = module.exports.all = [ + { + errno: -2, + code: 'ENOENT', + description: 'no such file or directory' + }, + { + errno: -1, + code: 'UNKNOWN', + description: 'unknown error' + }, + { + errno: 0, + code: 'OK', + description: 'success' + }, + { + errno: 1, + code: 'EOF', + description: 'end of file' + }, + { + errno: 2, + code: 'EADDRINFO', + description: 'getaddrinfo error' + }, + { + errno: 3, + code: 'EACCES', + description: 'permission denied' + }, + { + errno: 4, + code: 'EAGAIN', + description: 'resource temporarily unavailable' + }, + { + errno: 5, + code: 'EADDRINUSE', + description: 'address already in use' + }, + { + errno: 6, + code: 'EADDRNOTAVAIL', + description: 'address not available' + }, + { + errno: 7, + code: 'EAFNOSUPPORT', + description: 'address family not supported' + }, + { + errno: 8, + code: 'EALREADY', + description: 'connection already in progress' + }, + { + errno: 9, + code: 'EBADF', + description: 'bad file descriptor' + }, + { + errno: 10, + code: 'EBUSY', + description: 'resource busy or locked' + }, + { + errno: 11, + code: 'ECONNABORTED', + description: 'software caused connection abort' + }, + { + errno: 12, + code: 'ECONNREFUSED', + description: 'connection refused' + }, + { + errno: 13, + code: 'ECONNRESET', + description: 'connection reset by peer' + }, + { + errno: 14, + code: 'EDESTADDRREQ', + description: 'destination address required' + }, + { + errno: 15, + code: 'EFAULT', + description: 'bad address in system call argument' + }, + { + errno: 16, + code: 'EHOSTUNREACH', + description: 'host is unreachable' + }, + { + errno: 17, + code: 'EINTR', + description: 'interrupted system call' + }, + { + errno: 18, + code: 'EINVAL', + description: 'invalid argument' + }, + { + errno: 19, + code: 'EISCONN', + description: 'socket is already connected' + }, + { + errno: 20, + code: 'EMFILE', + description: 'too many open files' + }, + { + errno: 21, + code: 'EMSGSIZE', + description: 'message too long' + }, + { + errno: 22, + code: 'ENETDOWN', + description: 'network is down' + }, + { + errno: 23, + code: 'ENETUNREACH', + description: 'network is unreachable' + }, + { + errno: 24, + code: 'ENFILE', + description: 'file table overflow' + }, + { + errno: 25, + code: 'ENOBUFS', + description: 'no buffer space available' + }, + { + errno: 26, + code: 'ENOMEM', + description: 'not enough memory' + }, + { + errno: 27, + code: 'ENOTDIR', + description: 'not a directory' + }, + { + errno: 28, + code: 'EISDIR', + description: 'illegal operation on a directory' + }, + { + errno: 29, + code: 'ENONET', + description: 'machine is not on the network' + }, + { + errno: 31, + code: 'ENOTCONN', + description: 'socket is not connected' + }, + { + errno: 32, + code: 'ENOTSOCK', + description: 'socket operation on non-socket' + }, + { + errno: 33, + code: 'ENOTSUP', + description: 'operation not supported on socket' + }, + { + errno: 34, + code: 'ENOENT', + description: 'no such file or directory' + }, + { + errno: 35, + code: 'ENOSYS', + description: 'function not implemented' + }, + { + errno: 36, + code: 'EPIPE', + description: 'broken pipe' + }, + { + errno: 37, + code: 'EPROTO', + description: 'protocol error' + }, + { + errno: 38, + code: 'EPROTONOSUPPORT', + description: 'protocol not supported' + }, + { + errno: 39, + code: 'EPROTOTYPE', + description: 'protocol wrong type for socket' + }, + { + errno: 40, + code: 'ETIMEDOUT', + description: 'connection timed out' + }, + { + errno: 41, + code: 'ECHARSET', + description: 'invalid Unicode character' + }, + { + errno: 42, + code: 'EAIFAMNOSUPPORT', + description: 'address family for hostname not supported' + }, + { + errno: 44, + code: 'EAISERVICE', + description: 'servname not supported for ai_socktype' + }, + { + errno: 45, + code: 'EAISOCKTYPE', + description: 'ai_socktype not supported' + }, + { + errno: 46, + code: 'ESHUTDOWN', + description: 'cannot send after transport endpoint shutdown' + }, + { + errno: 47, + code: 'EEXIST', + description: 'file already exists' + }, + { + errno: 48, + code: 'ESRCH', + description: 'no such process' + }, + { + errno: 49, + code: 'ENAMETOOLONG', + description: 'name too long' + }, + { + errno: 50, + code: 'EPERM', + description: 'operation not permitted' + }, + { + errno: 51, + code: 'ELOOP', + description: 'too many symbolic links encountered' + }, + { + errno: 52, + code: 'EXDEV', + description: 'cross-device link not permitted' + }, + { + errno: 53, + code: 'ENOTEMPTY', + description: 'directory not empty' + }, + { + errno: 54, + code: 'ENOSPC', + description: 'no space left on device' + }, + { + errno: 55, + code: 'EIO', + description: 'i/o error' + }, + { + errno: 56, + code: 'EROFS', + description: 'read-only file system' + }, + { + errno: 57, + code: 'ENODEV', + description: 'no such device' + }, + { + errno: 58, + code: 'ESPIPE', + description: 'invalid seek' + }, + { + errno: 59, + code: 'ECANCELED', + description: 'operation canceled' + } +]; + +module.exports.errno = {}; +module.exports.code = {}; + +all.forEach(function (error) { + module.exports.errno[error.errno] = error; + module.exports.code[error.code] = error; +}); + +module.exports.custom = custom(module.exports); +module.exports.create = module.exports.custom.createError; +}); +var errno_1 = errno.all; +var errno_2 = errno.errno; +var errno_3 = errno.code; +var errno_4 = errno.custom; +var errno_5 = errno.create; + +/* Copyright (c) 2012-2014 LevelUP contributors + * See list at <https://github.com/rvagg/node-levelup#contributing> + * MIT License + * <https://github.com/rvagg/node-levelup/blob/master/LICENSE.md> + */ + +var createError$1 = errno.create + , LevelUPError = createError$1('LevelUPError') + , NotFoundError = createError$1('NotFoundError', LevelUPError); + +NotFoundError.prototype.notFound = true; +NotFoundError.prototype.status = 404; + +var errors = { + LevelUPError : LevelUPError + , InitializationError : createError$1('InitializationError', LevelUPError) + , OpenError : createError$1('OpenError', LevelUPError) + , ReadError : createError$1('ReadError', LevelUPError) + , WriteError : createError$1('WriteError', LevelUPError) + , NotFoundError : NotFoundError + , EncodingError : createError$1('EncodingError', LevelUPError) +}; + +var isarray = Array.isArray || function (arr) { + return Object.prototype.toString.call(arr) == '[object Array]'; +}; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. + +function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); + } + return objectToString(arg) === '[object Array]'; +} +var isArray_1 = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +var isBoolean_1 = isBoolean; + +function isNull(arg) { + return arg === null; +} +var isNull_1 = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +var isNullOrUndefined_1 = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +var isNumber_1 = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +var isString_1 = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +var isSymbol_1 = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +var isUndefined_1 = isUndefined; + +function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; +} +var isRegExp_1 = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +var isObject_1 = isObject; + +function isDate(d) { + return objectToString(d) === '[object Date]'; +} +var isDate_1 = isDate; + +function isError(e) { + return (objectToString(e) === '[object Error]' || e instanceof Error); +} +var isError_1 = isError; + +function isFunction$1(arg) { + return typeof arg === 'function'; +} +var isFunction_1 = isFunction$1; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +var isPrimitive_1 = isPrimitive; + +var isBuffer$1 = Buffer.isBuffer; + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + +var util = { + isArray: isArray_1, + isBoolean: isBoolean_1, + isNull: isNull_1, + isNullOrUndefined: isNullOrUndefined_1, + isNumber: isNumber_1, + isString: isString_1, + isSymbol: isSymbol_1, + isUndefined: isUndefined_1, + isRegExp: isRegExp_1, + isObject: isObject_1, + isDate: isDate_1, + isError: isError_1, + isFunction: isFunction_1, + isPrimitive: isPrimitive_1, + isBuffer: isBuffer$1 +}; + +var inherits_browser = createCommonjsModule(function (module) { +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor; + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor; + var TempCtor = function () {}; + TempCtor.prototype = superCtor.prototype; + ctor.prototype = new TempCtor(); + ctor.prototype.constructor = ctor; + }; +} +}); + +var string_decoder = createCommonjsModule(function (module, exports) { +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = buffer.Buffer; + +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + }; + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} +}); +var string_decoder_1 = string_decoder.StringDecoder; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var _stream_readable = Readable; + +/*<replacement>*/ + +/*</replacement>*/ + + +/*<replacement>*/ +var Buffer$2 = buffer.Buffer; +/*</replacement>*/ + +Readable.ReadableState = ReadableState; + +var EE = events.EventEmitter; + +/*<replacement>*/ +if (!EE.listenerCount) EE.listenerCount = function(emitter, type) { + return emitter.listeners(type).length; +}; +/*</replacement>*/ + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +var StringDecoder; + +util.inherits(Readable, stream); + +function ReadableState(options, stream) { + options = options || {}; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.buffer = []; + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = false; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // In streams that never have any data, and do push(null) right away, + // the consumer can miss the 'end' event if they do some I/O before + // consuming the stream. So, we don't emit('end') until some reading + // happens. + this.calledRead = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, becuase any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) + StringDecoder = string_decoder.StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + if (!(this instanceof Readable)) + return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + stream.call(this); +} + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function(chunk, encoding) { + var state = this._readableState; + + if (typeof chunk === 'string' && !state.objectMode) { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = new Buffer$2(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk(this, state, chunk, encoding, false); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function(chunk) { + var state = this._readableState; + return readableAddChunk(this, state, chunk, '', true); +}; + +function readableAddChunk(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (chunk === null || chunk === undefined) { + state.reading = false; + if (!state.ended) + onEofChunk(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var e = new Error('stream.unshift() after end event'); + stream.emit('error', e); + } else { + if (state.decoder && !addToFront && !encoding) + chunk = state.decoder.write(chunk); + + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) { + state.buffer.unshift(chunk); + } else { + state.reading = false; + state.buffer.push(chunk); + } + + if (state.needReadable) + emitReadable(stream); + + maybeReadMore(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData(state); +} + + + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && + (state.needReadable || + state.length < state.highWaterMark || + state.length === 0); +} + +// backwards compatibility. +Readable.prototype.setEncoding = function(enc) { + if (!StringDecoder) + StringDecoder = string_decoder.StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; +}; + +// Don't raise the hwm > 128MB +var MAX_HWM = 0x800000; +function roundUpToNextPowerOf2(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 + n--; + for (var p = 1; p < 32; p <<= 1) n |= n >> p; + n++; + } + return n; +} + +function howMuchToRead(n, state) { + if (state.length === 0 && state.ended) + return 0; + + if (state.objectMode) + return n === 0 ? 0 : 1; + + if (n === null || isNaN(n)) { + // only flow one buffer at a time + if (state.flowing && state.buffer.length) + return state.buffer[0].length; + else + return state.length; + } + + if (n <= 0) + return 0; + + // If we're asking for more than the target buffer level, + // then raise the water mark. Bump up to the next highest + // power of 2, to prevent increasing it excessively in tiny + // amounts. + if (n > state.highWaterMark) + state.highWaterMark = roundUpToNextPowerOf2(n); + + // don't have that much. return null, unless we've ended. + if (n > state.length) { + if (!state.ended) { + state.needReadable = true; + return 0; + } else + return state.length; + } + + return n; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function(n) { + var state = this._readableState; + state.calledRead = true; + var nOrig = n; + var ret; + + if (typeof n !== 'number' || n > 0) + state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && + state.needReadable && + (state.length >= state.highWaterMark || state.ended)) { + emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + ret = null; + + // In cases where the decoder did not receive enough data + // to produce a full chunk, then immediately received an + // EOF, state.buffer will contain [<Buffer >, <Buffer 00 ...>]. + // howMuchToRead will see this and coerce the amount to + // read to zero (because it's looking at the length of the + // first <Buffer > in state.buffer), and we'll end up here. + // + // This can only happen via state.decoder -- no other venue + // exists for pushing a zero-length chunk into state.buffer + // and triggering this behavior. In this case, we return our + // remaining data and end the stream, if appropriate. + if (state.length > 0 && state.decoder) { + ret = fromList(n, state); + state.length -= ret.length; + } + + if (state.length === 0) + endReadable(this); + + return ret; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + + // if we currently have less than the highWaterMark, then also read some + if (state.length - n <= state.highWaterMark) + doRead = true; + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) + doRead = false; + + if (doRead) { + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) + state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + } + + // If _read called its callback synchronously, then `reading` + // will be false, and we need to re-evaluate how much data we + // can return to the user. + if (doRead && !state.reading) + n = howMuchToRead(nOrig, state); + + if (n > 0) + ret = fromList(n, state); + else + ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } + + state.length -= n; + + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (state.length === 0 && !state.ended) + state.needReadable = true; + + // If we happened to read() exactly the remaining amount in the + // buffer, and the EOF has been seen at this point, then make sure + // that we emit 'end' on the very next tick. + if (state.ended && !state.endEmitted && state.length === 0) + endReadable(this); + + return ret; +}; + +function chunkInvalid(state, chunk) { + var er = null; + if (!Buffer$2.isBuffer(chunk) && + 'string' !== typeof chunk && + chunk !== null && + chunk !== undefined && + !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + + +function onEofChunk(stream, state) { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // if we've ended and we have some data left, then emit + // 'readable' now to make sure it gets picked up. + if (state.length > 0) + emitReadable(stream); + else + endReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (state.emittedReadable) + return; + + state.emittedReadable = true; + if (state.sync) + process.nextTick(function() { + emitReadable_(stream); + }); + else + emitReadable_(stream); +} + +function emitReadable_(stream) { + stream.emit('readable'); +} + + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + process.nextTick(function() { + maybeReadMore_(stream, state); + }); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && + state.length < state.highWaterMark) { + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break; + else + len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function(n) { + this.emit('error', new Error('not implemented')); +}; + +Readable.prototype.pipe = function(dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && + dest !== process.stdout && + dest !== process.stderr; + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) + process.nextTick(endFn); + else + src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + if (readable !== src) return; + cleanup(); + } + + function onend() { + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + function cleanup() { + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (!dest._writableState || dest._writableState.needDrain) + ondrain(); + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + unpipe(); + dest.removeListener('error', onerror); + if (EE.listenerCount(dest, 'error') === 0) + dest.emit('error', er); + } + // This is a brutally ugly hack to make sure that our error handler + // is attached before any userland ones. NEVER DO THIS. + if (!dest._events || !dest._events.error) + dest.on('error', onerror); + else if (isarray(dest._events.error)) + dest._events.error.unshift(onerror); + else + dest._events.error = [onerror, dest._events.error]; + + + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + // the handler that waits for readable events after all + // the data gets sucked out in flow. + // This would be easier to follow with a .once() handler + // in flow(), but that is too slow. + this.on('readable', pipeOnReadable); + + state.flowing = true; + process.nextTick(function() { + flow(src); + }); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function() { + var state = src._readableState; + state.awaitDrain--; + if (state.awaitDrain === 0) + flow(src); + }; +} + +function flow(src) { + var state = src._readableState; + var chunk; + state.awaitDrain = 0; + + function write(dest, i, list) { + var written = dest.write(chunk); + if (false === written) { + state.awaitDrain++; + } + } + + while (state.pipesCount && null !== (chunk = src.read())) { + + if (state.pipesCount === 1) + write(state.pipes); + else + forEach(state.pipes, write); + + src.emit('data', chunk); + + // if anyone needs a drain, then we have to wait for that. + if (state.awaitDrain > 0) + return; + } + + // if every destination was unpiped, either before entering this + // function, or in the while loop, then stop flowing. + // + // NB: This is a pretty rare edge case. + if (state.pipesCount === 0) { + state.flowing = false; + + // if there were data event listeners added, then switch to old mode. + if (EE.listenerCount(src, 'data') > 0) + emitDataEvents(src); + return; + } + + // at this point, no one needed a drain, so we just ran out of data + // on the next readable event, start it over again. + state.ranOut = true; +} + +function pipeOnReadable() { + if (this._readableState.ranOut) { + this._readableState.ranOut = false; + flow(this); + } +} + + +Readable.prototype.unpipe = function(dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) + return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) + return this; + + if (!dest) + dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + this.removeListener('readable', pipeOnReadable); + state.flowing = false; + if (dest) + dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + this.removeListener('readable', pipeOnReadable); + state.flowing = false; + + for (var i = 0; i < len; i++) + dests[i].emit('unpipe', this); + return this; + } + + // try to find the right one. + var i = indexOf(state.pipes, dest); + if (i === -1) + return this; + + state.pipes.splice(i, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) + state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function(ev, fn) { + var res = stream.prototype.on.call(this, ev, fn); + + if (ev === 'data' && !this._readableState.flowing) + emitDataEvents(this); + + if (ev === 'readable' && this.readable) { + var state = this._readableState; + if (!state.readableListening) { + state.readableListening = true; + state.emittedReadable = false; + state.needReadable = true; + if (!state.reading) { + this.read(0); + } else if (state.length) { + emitReadable(this); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function() { + emitDataEvents(this); + this.read(0); + this.emit('resume'); +}; + +Readable.prototype.pause = function() { + emitDataEvents(this, true); + this.emit('pause'); +}; + +function emitDataEvents(stream$1, startPaused) { + var state = stream$1._readableState; + + if (state.flowing) { + // https://github.com/isaacs/readable-stream/issues/16 + throw new Error('Cannot switch to old mode now.'); + } + + var paused = startPaused || false; + var readable = false; + + // convert to an old-style stream. + stream$1.readable = true; + stream$1.pipe = stream.prototype.pipe; + stream$1.on = stream$1.addListener = stream.prototype.on; + + stream$1.on('readable', function() { + readable = true; + + var c; + while (!paused && (null !== (c = stream$1.read()))) + stream$1.emit('data', c); + + if (c === null) { + readable = false; + stream$1._readableState.needReadable = true; + } + }); + + stream$1.pause = function() { + paused = true; + this.emit('pause'); + }; + + stream$1.resume = function() { + paused = false; + if (readable) + process.nextTick(function() { + stream$1.emit('readable'); + }); + else + this.read(0); + this.emit('resume'); + }; + + // now make it start, just in case it hadn't already. + stream$1.emit('readable'); +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function(stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function() { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) + self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function(chunk) { + if (state.decoder) + chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + //if (state.objectMode && util.isNullOrUndefined(chunk)) + if (state.objectMode && (chunk === null || chunk === undefined)) + return; + else if (!state.objectMode && (!chunk || !chunk.length)) + return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (typeof stream[i] === 'function' && + typeof this[i] === 'undefined') { + this[i] = function(method) { return function() { + return stream[method].apply(stream, arguments); + }}(i); + } + } + + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach(events, function(ev) { + stream.on(ev, self.emit.bind(self, ev)); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function(n) { + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + + + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +function fromList(n, state) { + var list = state.buffer; + var length = state.length; + var stringMode = !!state.decoder; + var objectMode = !!state.objectMode; + var ret; + + // nothing in the list, definitely empty. + if (list.length === 0) + return null; + + if (length === 0) + ret = null; + else if (objectMode) + ret = list.shift(); + else if (!n || n >= length) { + // read it all, truncate the array. + if (stringMode) + ret = list.join(''); + else + ret = Buffer$2.concat(list, length); + list.length = 0; + } else { + // read just some of it. + if (n < list[0].length) { + // just take a part of the first list item. + // slice is the same for buffers and strings. + var buf = list[0]; + ret = buf.slice(0, n); + list[0] = buf.slice(n); + } else if (n === list[0].length) { + // first list is a perfect match + ret = list.shift(); + } else { + // complex case. + // we have enough to cover it, but it spans past the first buffer. + if (stringMode) + ret = ''; + else + ret = new Buffer$2(n); + + var c = 0; + for (var i = 0, l = list.length; i < l && c < n; i++) { + var buf = list[0]; + var cpy = Math.min(n - c, buf.length); + + if (stringMode) + ret += buf.slice(0, cpy); + else + buf.copy(ret, c, 0, cpy); + + if (cpy < buf.length) + list[0] = buf.slice(cpy); + else + list.shift(); + + c += cpy; + } + } + } + + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) + throw new Error('endReadable called on non-empty stream'); + + if (!state.endEmitted && state.calledRead) { + state.ended = true; + process.nextTick(function() { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } + }); + } +} + +function forEach (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf (xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + +var _stream_duplex = Duplex; + +/*<replacement>*/ +var objectKeys$1 = Object.keys || function (obj) { + var keys = []; + for (var key in obj) keys.push(key); + return keys; +}; +/*</replacement>*/ + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + + +util.inherits(Duplex, _stream_readable); + +forEach$1(objectKeys$1(_stream_writable.prototype), function(method) { + if (!Duplex.prototype[method]) + Duplex.prototype[method] = _stream_writable.prototype[method]; +}); + +function Duplex(options) { + if (!(this instanceof Duplex)) + return new Duplex(options); + + _stream_readable.call(this, options); + _stream_writable.call(this, options); + + if (options && options.readable === false) + this.readable = false; + + if (options && options.writable === false) + this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) + this.allowHalfOpen = false; + + this.once('end', onend); +} + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) + return; + + // no more data can be written. + // But allow more writes to happen in this tick. + process.nextTick(this.end.bind(this)); +} + +function forEach$1 (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, cb), and it'll handle all +// the drain event emission and buffering. + +var _stream_writable = Writable; + +/*<replacement>*/ +var Buffer$3 = buffer.Buffer; +/*</replacement>*/ + +Writable.WritableState = WritableState; + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + +util.inherits(Writable, stream); + +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; +} + +function WritableState(options, stream) { + options = options || {}; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, becuase any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function(er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.buffer = []; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; +} + +function Writable(options) { + var Duplex = _stream_duplex; + + // Writable ctor is applied to Duplexes, though they're not + // instanceof Writable, they're instanceof Readable. + if (!(this instanceof Writable) && !(this instanceof Duplex)) + return new Writable(options); + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function() { + this.emit('error', new Error('Cannot pipe. Not readable.')); +}; + + +function writeAfterEnd(stream, state, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); +} + +// If we get something that is not a buffer, string, null, or undefined, +// and we're not in objectMode, then that's an error. +// Otherwise stream chunks are all considered to be of length=1, and the +// watermarks determine how many objects to keep in the buffer, rather than +// how many bytes or characters. +function validChunk(stream, state, chunk, cb) { + var valid = true; + if (!Buffer$3.isBuffer(chunk) && + 'string' !== typeof chunk && + chunk !== null && + chunk !== undefined && + !state.objectMode) { + var er = new TypeError('Invalid non-string/buffer chunk'); + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); + valid = false; + } + return valid; +} + +Writable.prototype.write = function(chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (Buffer$3.isBuffer(chunk)) + encoding = 'buffer'; + else if (!encoding) + encoding = state.defaultEncoding; + + if (typeof cb !== 'function') + cb = function() {}; + + if (state.ended) + writeAfterEnd(this, state, cb); + else if (validChunk(this, state, chunk, cb)) + ret = writeOrBuffer(this, state, chunk, encoding, cb); + + return ret; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && + state.decodeStrings !== false && + typeof chunk === 'string') { + chunk = new Buffer$3(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, chunk, encoding, cb) { + chunk = decodeChunk(state, chunk, encoding); + if (Buffer$3.isBuffer(chunk)) + encoding = 'buffer'; + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) + state.needDrain = true; + + if (state.writing) + state.buffer.push(new WriteReq(chunk, encoding, cb)); + else + doWrite(stream, state, len, chunk, encoding, cb); + + return ret; +} + +function doWrite(stream, state, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + if (sync) + process.nextTick(function() { + cb(er); + }); + else + cb(er); + + stream._writableState.errorEmitted = true; + stream.emit('error', er); +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) + onwriteError(stream, state, sync, er, cb); + else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(stream, state); + + if (!finished && !state.bufferProcessing && state.buffer.length) + clearBuffer(stream, state); + + if (sync) { + process.nextTick(function() { + afterWrite(stream, state, finished, cb); + }); + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) + onwriteDrain(stream, state); + cb(); + if (finished) + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + + for (var c = 0; c < state.buffer.length; c++) { + var entry = state.buffer[c]; + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, len, chunk, encoding, cb); + + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + c++; + break; + } + } + + state.bufferProcessing = false; + if (c < state.buffer.length) + state.buffer = state.buffer.slice(c); + else + state.buffer.length = 0; +} + +Writable.prototype._write = function(chunk, encoding, cb) { + cb(new Error('not implemented')); +}; + +Writable.prototype.end = function(chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (typeof chunk !== 'undefined' && chunk !== null) + this.write(chunk, encoding); + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) + endWritable(this, state, cb); +}; + + +function needFinish(stream, state) { + return (state.ending && + state.length === 0 && + !state.finished && + !state.writing); +} + +function finishMaybe(stream, state) { + var need = needFinish(stream, state); + if (need) { + state.finished = true; + stream.emit('finish'); + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) + process.nextTick(cb); + else + stream.once('finish', cb); + } + state.ended = true; +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + +var _stream_transform = Transform; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(Transform, _stream_duplex); + + +function TransformState(options, stream) { + this.afterTransform = function(er, data) { + return afterTransform(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; +} + +function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) + return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) + stream.push(data); + + if (cb) + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + + +function Transform(options) { + if (!(this instanceof Transform)) + return new Transform(options); + + _stream_duplex.call(this, options); + + var ts = this._transformState = new TransformState(options, this); + + // when the writable side finishes, then flush out anything remaining. + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + this.once('finish', function() { + if ('function' === typeof this._flush) + this._flush(function(er) { + done(stream, er); + }); + else + done(stream); + }); +} + +Transform.prototype.push = function(chunk, encoding) { + this._transformState.needTransform = false; + return _stream_duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function(chunk, encoding, cb) { + throw new Error('not implemented'); +}; + +Transform.prototype._write = function(chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || + rs.needReadable || + rs.length < rs.highWaterMark) + this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function(n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + + +function done(stream, er) { + if (er) + return stream.emit('error', er); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var rs = stream._readableState; + var ts = stream._transformState; + + if (ws.length) + throw new Error('calling transform done when ws.length != 0'); + + if (ts.transforming) + throw new Error('calling transform done when still transforming'); + + return stream.push(null); +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. + +var _stream_passthrough = PassThrough; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(PassThrough, _stream_transform); + +function PassThrough(options) { + if (!(this instanceof PassThrough)) + return new PassThrough(options); + + _stream_transform.call(this, options); +} + +PassThrough.prototype._transform = function(chunk, encoding, cb) { + cb(null, chunk); +}; + +var readable = createCommonjsModule(function (module, exports) { +// hack to fix a circular dependency issue when used with browserify +exports = module.exports = _stream_readable; +exports.Stream = stream; +exports.Readable = exports; +exports.Writable = _stream_writable; +exports.Duplex = _stream_duplex; +exports.Transform = _stream_transform; +exports.PassThrough = _stream_passthrough; +if (!process.browser && process.env.READABLE_STREAM === 'disable') { + module.exports = stream; +} +}); +var readable_1 = readable.Stream; +var readable_2 = readable.Readable; +var readable_3 = readable.Writable; +var readable_4 = readable.Duplex; +var readable_5 = readable.Transform; +var readable_6 = readable.PassThrough; + +var name = "levelup"; +var description = "Fast & simple storage - a Node.js-style LevelDB wrapper"; +var version = "0.18.6"; +var contributors = [ + "Rod Vagg <r@va.gg> (https://github.com/rvagg)", + "John Chesley <john@chesl.es> (https://github.com/chesles/)", + "Jake Verbaten <raynos2@gmail.com> (https://github.com/raynos)", + "Dominic Tarr <dominic.tarr@gmail.com> (https://github.com/dominictarr)", + "Max Ogden <max@maxogden.com> (https://github.com/maxogden)", + "Lars-Magnus Skog <lars.magnus.skog@gmail.com> (https://github.com/ralphtheninja)", + "David Björklund <david.bjorklund@gmail.com> (https://github.com/kesla)", + "Julian Gruber <julian@juliangruber.com> (https://github.com/juliangruber)", + "Paolo Fragomeni <paolo@async.ly> (https://github.com/hij1nx)", + "Anton Whalley <anton.whalley@nearform.com> (https://github.com/No9)", + "Matteo Collina <matteo.collina@gmail.com> (https://github.com/mcollina)", + "Pedro Teixeira <pedro.teixeira@gmail.com> (https://github.com/pgte)", + "James Halliday <mail@substack.net> (https://github.com/substack)" +]; +var repository = { + type: "git", + url: "https://github.com/rvagg/node-levelup.git" +}; +var homepage = "https://github.com/rvagg/node-levelup"; +var keywords = [ + "leveldb", + "stream", + "database", + "db", + "store", + "storage", + "json" +]; +var main = "lib/levelup.js"; +var dependencies = { + bl: "~0.8.1", + "deferred-leveldown": "~0.2.0", + errno: "~0.1.1", + prr: "~0.0.0", + "readable-stream": "~1.0.26", + semver: "~2.3.1", + xtend: "~3.0.0" +}; +var devDependencies = { + leveldown: "~0.10.0", + bustermove: "*", + tap: "*", + referee: "*", + rimraf: "*", + async: "*", + fstream: "*", + tar: "*", + mkfiletree: "*", + readfiletree: "*", + "slow-stream": ">=0.0.4", + delayed: "*", + boganipsum: "*", + du: "*", + memdown: "*", + "msgpack-js": "*" +}; +var browser = { + leveldown: false, + "leveldown/package": false, + semver: false +}; +var scripts = { + test: "tap test/*-test.js --stderr", + functionaltests: "node ./test/functional/fstream-test.js && node ./test/functional/binary-data-test.js && node ./test/functional/compat-test.js", + alltests: "npm test && npm run-script functionaltests" +}; +var license = "MIT"; +var _resolved = "https://registry.npmjs.org/levelup/-/levelup-0.18.6.tgz"; +var _integrity = "sha1-5qAcsIlhbI7MApHCqb0/DETj5es="; +var _from = "levelup@0.18.6"; +var _package = { + name: name, + description: description, + version: version, + contributors: contributors, + repository: repository, + homepage: homepage, + keywords: keywords, + main: main, + dependencies: dependencies, + devDependencies: devDependencies, + browser: browser, + scripts: scripts, + license: license, + _resolved: _resolved, + _integrity: _integrity, + _from: _from +}; + +var _package$1 = /*#__PURE__*/Object.freeze({ + name: name, + description: description, + version: version, + contributors: contributors, + repository: repository, + homepage: homepage, + keywords: keywords, + main: main, + dependencies: dependencies, + devDependencies: devDependencies, + browser: browser, + scripts: scripts, + license: license, + _resolved: _resolved, + _integrity: _integrity, + _from: _from, + 'default': _package +}); + +var require$$4 = {}; + +var require$$1 = getCjsExportFromNamespace(_package$1); + +/* Copyright (c) 2012-2014 LevelUP contributors + * See list at <https://github.com/rvagg/node-levelup#contributing> + * MIT License + * <https://github.com/rvagg/node-levelup/blob/master/LICENSE.md> + */ + +var LevelUPError$1 = errors.LevelUPError + + , encodingNames = [ + 'hex' + , 'utf8' + , 'utf-8' + , 'ascii' + , 'binary' + , 'base64' + , 'ucs2' + , 'ucs-2' + , 'utf16le' + , 'utf-16le' + ] + + , defaultOptions = { + createIfMissing : true + , errorIfExists : false + , keyEncoding : 'utf8' + , valueEncoding : 'utf8' + , compression : true + } + + , leveldown + + , encodings = (function () { + function isBinary (data) { + return data === undefined || data === null || Buffer.isBuffer(data) + } + + var encodings = {}; + encodings.utf8 = encodings['utf-8'] = { + encode : function (data) { + return isBinary(data) ? data : String(data) + } + , decode : function (data) { + return data + } + , buffer : false + , type : 'utf8' + }; + encodings.json = { + encode : JSON.stringify + , decode : JSON.parse + , buffer : false + , type : 'json' + }; + encodingNames.forEach(function (type) { + if (encodings[type]) + return + encodings[type] = { + encode : function (data) { + return isBinary(data) ? data : new Buffer(data, type) + } + , decode : function (buffer) { + return process.browser ? buffer.toString(type) : buffer; + } + , buffer : true + , type : type // useful for debugging purposes + }; + }); + return encodings + })() + + , encodingOpts = (function () { + var eo = {}; + encodingNames.forEach(function (e) { + eo[e] = { valueEncoding : e }; + }); + return eo + }()); + +function copy (srcdb, dstdb, callback) { + srcdb.readStream() + .pipe(dstdb.writeStream()) + .on('close', callback ? callback : function () {}) + .on('error', callback ? callback : function (err) { throw err }); +} + +function getOptions (levelup, options) { + var s = typeof options == 'string'; // just an encoding + if (!s && options && options.encoding && !options.valueEncoding) + options.valueEncoding = options.encoding; + return xtend$2( + (levelup && levelup.options) || {} + , s ? encodingOpts[options] || encodingOpts[defaultOptions.valueEncoding] + : options + ) +} + +function getLevelDOWN () { + if (leveldown) + return leveldown + + var requiredVersion = require$$1.devDependencies.leveldown + , missingLevelDOWNError = 'Could not locate LevelDOWN, try `npm install leveldown`' + , leveldownVersion; + + try { + leveldownVersion = require$$4.version; + } catch (e) { + throw new LevelUPError$1(missingLevelDOWNError) + } + + if (!require$$4.satisfies(leveldownVersion, requiredVersion)) { + throw new LevelUPError$1( + 'Installed version of LevelDOWN (' + + leveldownVersion + + ') does not match required version (' + + requiredVersion + + ')' + ) + } + + try { + return leveldown = require$$4 + } catch (e) { + throw new LevelUPError$1(missingLevelDOWNError) + } +} + +function dispatchError (levelup, error, callback) { + return typeof callback == 'function' + ? callback(error) + : levelup.emit('error', error) +} + +function getKeyEncoder (options, op) { + var type = ((op && op.keyEncoding) || options.keyEncoding) || 'utf8'; + return encodings[type] || type +} + +function getValueEncoder (options, op) { + var type = (((op && (op.valueEncoding || op.encoding)) + || options.valueEncoding || options.encoding)) || 'utf8'; + return encodings[type] || type +} + +function encodeKey (key, options, op) { + return getKeyEncoder(options, op).encode(key) +} + +function encodeValue (value, options, op) { + return getValueEncoder(options, op).encode(value) +} + +function decodeKey (key, options) { + return getKeyEncoder(options).decode(key) +} + +function decodeValue (value, options) { + return getValueEncoder(options).decode(value) +} + +function isValueAsBuffer (options, op) { + return getValueEncoder(options, op).buffer +} + +function isKeyAsBuffer (options, op) { + return getKeyEncoder(options, op).buffer +} + +var util$1 = { + defaultOptions : defaultOptions + , copy : copy + , getOptions : getOptions + , getLevelDOWN : getLevelDOWN + , dispatchError : dispatchError + , encodeKey : encodeKey + , encodeValue : encodeValue + , isValueAsBuffer : isValueAsBuffer + , isKeyAsBuffer : isKeyAsBuffer + , decodeValue : decodeValue + , decodeKey : decodeKey +}; + +/* Copyright (c) 2012-2014 LevelUP contributors + * See list at <https://github.com/rvagg/node-levelup#contributing> + * MIT License <https://github.com/rvagg/node-levelup/blob/master/LICENSE.md> + */ + +// NOTE: we are fixed to readable-stream@1.0.x for now +// for pure Streams2 across Node versions +var Readable$1 = readable.Readable + , inherits = util$2.inherits + , EncodingError = errors.EncodingError + + , defaultOptions$1 = { keys: true, values: true } + + , makeKeyValueData = function (key, value) { + return { + key: util$1.decodeKey(key, this._options) + , value: util$1.decodeValue(value, this._options) + } + } + , makeKeyData = function (key) { + return util$1.decodeKey(key, this._options) + } + , makeValueData = function (_, value) { + return util$1.decodeValue(value, this._options) + } + , makeNoData = function () { return null }; + +function ReadStream (options, db, iteratorFactory) { + if (!(this instanceof ReadStream)) + return new ReadStream(options, db, iteratorFactory) + + Readable$1.call(this, { objectMode: true, highWaterMark: options.highWaterMark }); + + // purely to keep `db` around until we're done so it's not GCed if the user doesn't keep a ref + this._db = db; + + options = this._options = xtend$2(defaultOptions$1, options); + + this._keyEncoding = options.keyEncoding || options.encoding; + this._valueEncoding = options.valueEncoding || options.encoding; + + if (typeof this._options.start != 'undefined') + this._options.start = util$1.encodeKey(this._options.start, this._options); + if (typeof this._options.end != 'undefined') + this._options.end = util$1.encodeKey(this._options.end, this._options); + if (typeof this._options.limit != 'number') + this._options.limit = -1; + + this._options.keyAsBuffer = util$1.isKeyAsBuffer(this._options); + + this._options.valueAsBuffer = util$1.isValueAsBuffer(this._options); + + this._makeData = this._options.keys && this._options.values + ? makeKeyValueData : this._options.keys + ? makeKeyData : this._options.values + ? makeValueData : makeNoData; + + var self = this; + if (!this._db.isOpen()) { + this._db.once('ready', function () { + if (!self._destroyed) { + self._iterator = iteratorFactory(self._options); + } + }); + } else + this._iterator = iteratorFactory(this._options); +} + +inherits(ReadStream, Readable$1); + +ReadStream.prototype._read = function read () { + var self = this; + if (!self._db.isOpen()) { + return self._db.once('ready', function () { read.call(self); }) + } + if (self._destroyed) + return + + self._iterator.next(function(err, key, value) { + if (err || (key === undefined && value === undefined)) { + if (!err && !self._destroyed) + self.push(null); + return self._cleanup(err) + } + + try { + value = self._makeData(key, value); + } catch (e) { + return self._cleanup(new EncodingError(e)) + } + if (!self._destroyed) + self.push(value); + }); +}; + +ReadStream.prototype._cleanup = function (err) { + if (this._destroyed) + return + + this._destroyed = true; + + var self = this; + if (err) + self.emit('error', err); + + if (self._iterator) { + self._iterator.end(function () { + self._iterator = null; + self.emit('close'); + }); + } else { + self.emit('close'); + } +}; + +ReadStream.prototype.destroy = function () { + this._cleanup(); +}; + +ReadStream.prototype.toString = function () { + return 'LevelUP.ReadStream' +}; + +var readStream = ReadStream; + +var isarray$1 = Array.isArray || function (arr) { + return Object.prototype.toString.call(arr) == '[object Array]'; +}; + +var string_decoder$1 = createCommonjsModule(function (module, exports) { +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = buffer.Buffer; + +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + }; + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} +}); +var string_decoder_1$1 = string_decoder$1.StringDecoder; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var _stream_readable$1 = Readable$2; + +/*<replacement>*/ + +/*</replacement>*/ + + +/*<replacement>*/ +var Buffer$4 = buffer.Buffer; +/*</replacement>*/ + +Readable$2.ReadableState = ReadableState$1; + +var EE$1 = events.EventEmitter; + +/*<replacement>*/ +if (!EE$1.listenerCount) EE$1.listenerCount = function(emitter, type) { + return emitter.listeners(type).length; +}; +/*</replacement>*/ + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +var StringDecoder$1; + +util.inherits(Readable$2, stream); + +function ReadableState$1(options, stream) { + options = options || {}; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.buffer = []; + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = false; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // In streams that never have any data, and do push(null) right away, + // the consumer can miss the 'end' event if they do some I/O before + // consuming the stream. So, we don't emit('end') until some reading + // happens. + this.calledRead = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, becuase any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder$1) + StringDecoder$1 = string_decoder$1.StringDecoder; + this.decoder = new StringDecoder$1(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable$2(options) { + if (!(this instanceof Readable$2)) + return new Readable$2(options); + + this._readableState = new ReadableState$1(options, this); + + // legacy + this.readable = true; + + stream.call(this); +} + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable$2.prototype.push = function(chunk, encoding) { + var state = this._readableState; + + if (typeof chunk === 'string' && !state.objectMode) { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = new Buffer$4(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk$1(this, state, chunk, encoding, false); +}; + +// Unshift should *always* be something directly out of read() +Readable$2.prototype.unshift = function(chunk) { + var state = this._readableState; + return readableAddChunk$1(this, state, chunk, '', true); +}; + +function readableAddChunk$1(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid$1(state, chunk); + if (er) { + stream.emit('error', er); + } else if (chunk === null || chunk === undefined) { + state.reading = false; + if (!state.ended) + onEofChunk$1(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var e = new Error('stream.unshift() after end event'); + stream.emit('error', e); + } else { + if (state.decoder && !addToFront && !encoding) + chunk = state.decoder.write(chunk); + + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) { + state.buffer.unshift(chunk); + } else { + state.reading = false; + state.buffer.push(chunk); + } + + if (state.needReadable) + emitReadable$1(stream); + + maybeReadMore$1(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData$1(state); +} + + + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData$1(state) { + return !state.ended && + (state.needReadable || + state.length < state.highWaterMark || + state.length === 0); +} + +// backwards compatibility. +Readable$2.prototype.setEncoding = function(enc) { + if (!StringDecoder$1) + StringDecoder$1 = string_decoder$1.StringDecoder; + this._readableState.decoder = new StringDecoder$1(enc); + this._readableState.encoding = enc; +}; + +// Don't raise the hwm > 128MB +var MAX_HWM$1 = 0x800000; +function roundUpToNextPowerOf2$1(n) { + if (n >= MAX_HWM$1) { + n = MAX_HWM$1; + } else { + // Get the next highest power of 2 + n--; + for (var p = 1; p < 32; p <<= 1) n |= n >> p; + n++; + } + return n; +} + +function howMuchToRead$1(n, state) { + if (state.length === 0 && state.ended) + return 0; + + if (state.objectMode) + return n === 0 ? 0 : 1; + + if (n === null || isNaN(n)) { + // only flow one buffer at a time + if (state.flowing && state.buffer.length) + return state.buffer[0].length; + else + return state.length; + } + + if (n <= 0) + return 0; + + // If we're asking for more than the target buffer level, + // then raise the water mark. Bump up to the next highest + // power of 2, to prevent increasing it excessively in tiny + // amounts. + if (n > state.highWaterMark) + state.highWaterMark = roundUpToNextPowerOf2$1(n); + + // don't have that much. return null, unless we've ended. + if (n > state.length) { + if (!state.ended) { + state.needReadable = true; + return 0; + } else + return state.length; + } + + return n; +} + +// you can override either this method, or the async _read(n) below. +Readable$2.prototype.read = function(n) { + var state = this._readableState; + state.calledRead = true; + var nOrig = n; + var ret; + + if (typeof n !== 'number' || n > 0) + state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && + state.needReadable && + (state.length >= state.highWaterMark || state.ended)) { + emitReadable$1(this); + return null; + } + + n = howMuchToRead$1(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + ret = null; + + // In cases where the decoder did not receive enough data + // to produce a full chunk, then immediately received an + // EOF, state.buffer will contain [<Buffer >, <Buffer 00 ...>]. + // howMuchToRead will see this and coerce the amount to + // read to zero (because it's looking at the length of the + // first <Buffer > in state.buffer), and we'll end up here. + // + // This can only happen via state.decoder -- no other venue + // exists for pushing a zero-length chunk into state.buffer + // and triggering this behavior. In this case, we return our + // remaining data and end the stream, if appropriate. + if (state.length > 0 && state.decoder) { + ret = fromList$1(n, state); + state.length -= ret.length; + } + + if (state.length === 0) + endReadable$1(this); + + return ret; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + + // if we currently have less than the highWaterMark, then also read some + if (state.length - n <= state.highWaterMark) + doRead = true; + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) + doRead = false; + + if (doRead) { + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) + state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + } + + // If _read called its callback synchronously, then `reading` + // will be false, and we need to re-evaluate how much data we + // can return to the user. + if (doRead && !state.reading) + n = howMuchToRead$1(nOrig, state); + + if (n > 0) + ret = fromList$1(n, state); + else + ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } + + state.length -= n; + + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (state.length === 0 && !state.ended) + state.needReadable = true; + + // If we happened to read() exactly the remaining amount in the + // buffer, and the EOF has been seen at this point, then make sure + // that we emit 'end' on the very next tick. + if (state.ended && !state.endEmitted && state.length === 0) + endReadable$1(this); + + return ret; +}; + +function chunkInvalid$1(state, chunk) { + var er = null; + if (!Buffer$4.isBuffer(chunk) && + 'string' !== typeof chunk && + chunk !== null && + chunk !== undefined && + !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + + +function onEofChunk$1(stream, state) { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // if we've ended and we have some data left, then emit + // 'readable' now to make sure it gets picked up. + if (state.length > 0) + emitReadable$1(stream); + else + endReadable$1(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable$1(stream) { + var state = stream._readableState; + state.needReadable = false; + if (state.emittedReadable) + return; + + state.emittedReadable = true; + if (state.sync) + process.nextTick(function() { + emitReadable_$1(stream); + }); + else + emitReadable_$1(stream); +} + +function emitReadable_$1(stream) { + stream.emit('readable'); +} + + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore$1(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + process.nextTick(function() { + maybeReadMore_$1(stream, state); + }); + } +} + +function maybeReadMore_$1(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && + state.length < state.highWaterMark) { + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break; + else + len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable$2.prototype._read = function(n) { + this.emit('error', new Error('not implemented')); +}; + +Readable$2.prototype.pipe = function(dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && + dest !== process.stdout && + dest !== process.stderr; + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) + process.nextTick(endFn); + else + src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + if (readable !== src) return; + cleanup(); + } + + function onend() { + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain$1(src); + dest.on('drain', ondrain); + + function cleanup() { + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (!dest._writableState || dest._writableState.needDrain) + ondrain(); + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + unpipe(); + dest.removeListener('error', onerror); + if (EE$1.listenerCount(dest, 'error') === 0) + dest.emit('error', er); + } + // This is a brutally ugly hack to make sure that our error handler + // is attached before any userland ones. NEVER DO THIS. + if (!dest._events || !dest._events.error) + dest.on('error', onerror); + else if (isarray$1(dest._events.error)) + dest._events.error.unshift(onerror); + else + dest._events.error = [onerror, dest._events.error]; + + + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + // the handler that waits for readable events after all + // the data gets sucked out in flow. + // This would be easier to follow with a .once() handler + // in flow(), but that is too slow. + this.on('readable', pipeOnReadable$1); + + state.flowing = true; + process.nextTick(function() { + flow$1(src); + }); + } + + return dest; +}; + +function pipeOnDrain$1(src) { + return function() { + var state = src._readableState; + state.awaitDrain--; + if (state.awaitDrain === 0) + flow$1(src); + }; +} + +function flow$1(src) { + var state = src._readableState; + var chunk; + state.awaitDrain = 0; + + function write(dest, i, list) { + var written = dest.write(chunk); + if (false === written) { + state.awaitDrain++; + } + } + + while (state.pipesCount && null !== (chunk = src.read())) { + + if (state.pipesCount === 1) + write(state.pipes); + else + forEach$2(state.pipes, write); + + src.emit('data', chunk); + + // if anyone needs a drain, then we have to wait for that. + if (state.awaitDrain > 0) + return; + } + + // if every destination was unpiped, either before entering this + // function, or in the while loop, then stop flowing. + // + // NB: This is a pretty rare edge case. + if (state.pipesCount === 0) { + state.flowing = false; + + // if there were data event listeners added, then switch to old mode. + if (EE$1.listenerCount(src, 'data') > 0) + emitDataEvents$1(src); + return; + } + + // at this point, no one needed a drain, so we just ran out of data + // on the next readable event, start it over again. + state.ranOut = true; +} + +function pipeOnReadable$1() { + if (this._readableState.ranOut) { + this._readableState.ranOut = false; + flow$1(this); + } +} + + +Readable$2.prototype.unpipe = function(dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) + return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) + return this; + + if (!dest) + dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + this.removeListener('readable', pipeOnReadable$1); + state.flowing = false; + if (dest) + dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + this.removeListener('readable', pipeOnReadable$1); + state.flowing = false; + + for (var i = 0; i < len; i++) + dests[i].emit('unpipe', this); + return this; + } + + // try to find the right one. + var i = indexOf$1(state.pipes, dest); + if (i === -1) + return this; + + state.pipes.splice(i, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) + state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable$2.prototype.on = function(ev, fn) { + var res = stream.prototype.on.call(this, ev, fn); + + if (ev === 'data' && !this._readableState.flowing) + emitDataEvents$1(this); + + if (ev === 'readable' && this.readable) { + var state = this._readableState; + if (!state.readableListening) { + state.readableListening = true; + state.emittedReadable = false; + state.needReadable = true; + if (!state.reading) { + this.read(0); + } else if (state.length) { + emitReadable$1(this); + } + } + } + + return res; +}; +Readable$2.prototype.addListener = Readable$2.prototype.on; + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable$2.prototype.resume = function() { + emitDataEvents$1(this); + this.read(0); + this.emit('resume'); +}; + +Readable$2.prototype.pause = function() { + emitDataEvents$1(this, true); + this.emit('pause'); +}; + +function emitDataEvents$1(stream$1, startPaused) { + var state = stream$1._readableState; + + if (state.flowing) { + // https://github.com/isaacs/readable-stream/issues/16 + throw new Error('Cannot switch to old mode now.'); + } + + var paused = startPaused || false; + var readable = false; + + // convert to an old-style stream. + stream$1.readable = true; + stream$1.pipe = stream.prototype.pipe; + stream$1.on = stream$1.addListener = stream.prototype.on; + + stream$1.on('readable', function() { + readable = true; + + var c; + while (!paused && (null !== (c = stream$1.read()))) + stream$1.emit('data', c); + + if (c === null) { + readable = false; + stream$1._readableState.needReadable = true; + } + }); + + stream$1.pause = function() { + paused = true; + this.emit('pause'); + }; + + stream$1.resume = function() { + paused = false; + if (readable) + process.nextTick(function() { + stream$1.emit('readable'); + }); + else + this.read(0); + this.emit('resume'); + }; + + // now make it start, just in case it hadn't already. + stream$1.emit('readable'); +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable$2.prototype.wrap = function(stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function() { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) + self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function(chunk) { + if (state.decoder) + chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + //if (state.objectMode && util.isNullOrUndefined(chunk)) + if (state.objectMode && (chunk === null || chunk === undefined)) + return; + else if (!state.objectMode && (!chunk || !chunk.length)) + return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (typeof stream[i] === 'function' && + typeof this[i] === 'undefined') { + this[i] = function(method) { return function() { + return stream[method].apply(stream, arguments); + }}(i); + } + } + + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach$2(events, function(ev) { + stream.on(ev, self.emit.bind(self, ev)); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function(n) { + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + + + +// exposed for testing purposes only. +Readable$2._fromList = fromList$1; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +function fromList$1(n, state) { + var list = state.buffer; + var length = state.length; + var stringMode = !!state.decoder; + var objectMode = !!state.objectMode; + var ret; + + // nothing in the list, definitely empty. + if (list.length === 0) + return null; + + if (length === 0) + ret = null; + else if (objectMode) + ret = list.shift(); + else if (!n || n >= length) { + // read it all, truncate the array. + if (stringMode) + ret = list.join(''); + else + ret = Buffer$4.concat(list, length); + list.length = 0; + } else { + // read just some of it. + if (n < list[0].length) { + // just take a part of the first list item. + // slice is the same for buffers and strings. + var buf = list[0]; + ret = buf.slice(0, n); + list[0] = buf.slice(n); + } else if (n === list[0].length) { + // first list is a perfect match + ret = list.shift(); + } else { + // complex case. + // we have enough to cover it, but it spans past the first buffer. + if (stringMode) + ret = ''; + else + ret = new Buffer$4(n); + + var c = 0; + for (var i = 0, l = list.length; i < l && c < n; i++) { + var buf = list[0]; + var cpy = Math.min(n - c, buf.length); + + if (stringMode) + ret += buf.slice(0, cpy); + else + buf.copy(ret, c, 0, cpy); + + if (cpy < buf.length) + list[0] = buf.slice(cpy); + else + list.shift(); + + c += cpy; + } + } + } + + return ret; +} + +function endReadable$1(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) + throw new Error('endReadable called on non-empty stream'); + + if (!state.endEmitted && state.calledRead) { + state.ended = true; + process.nextTick(function() { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } + }); + } +} + +function forEach$2 (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf$1 (xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + +var _stream_duplex$1 = Duplex$1; + +/*<replacement>*/ +var objectKeys$2 = Object.keys || function (obj) { + var keys = []; + for (var key in obj) keys.push(key); + return keys; +}; +/*</replacement>*/ + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + + +util.inherits(Duplex$1, _stream_readable$1); + +forEach$3(objectKeys$2(_stream_writable$1.prototype), function(method) { + if (!Duplex$1.prototype[method]) + Duplex$1.prototype[method] = _stream_writable$1.prototype[method]; +}); + +function Duplex$1(options) { + if (!(this instanceof Duplex$1)) + return new Duplex$1(options); + + _stream_readable$1.call(this, options); + _stream_writable$1.call(this, options); + + if (options && options.readable === false) + this.readable = false; + + if (options && options.writable === false) + this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) + this.allowHalfOpen = false; + + this.once('end', onend$1); +} + +// the no-half-open enforcer +function onend$1() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) + return; + + // no more data can be written. + // But allow more writes to happen in this tick. + process.nextTick(this.end.bind(this)); +} + +function forEach$3 (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, cb), and it'll handle all +// the drain event emission and buffering. + +var _stream_writable$1 = Writable$1; + +/*<replacement>*/ +var Buffer$5 = buffer.Buffer; +/*</replacement>*/ + +Writable$1.WritableState = WritableState$1; + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + +util.inherits(Writable$1, stream); + +function WriteReq$1(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; +} + +function WritableState$1(options, stream) { + options = options || {}; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, becuase any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function(er) { + onwrite$1(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.buffer = []; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; +} + +function Writable$1(options) { + var Duplex = _stream_duplex$1; + + // Writable ctor is applied to Duplexes, though they're not + // instanceof Writable, they're instanceof Readable. + if (!(this instanceof Writable$1) && !(this instanceof Duplex)) + return new Writable$1(options); + + this._writableState = new WritableState$1(options, this); + + // legacy. + this.writable = true; + + stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable$1.prototype.pipe = function() { + this.emit('error', new Error('Cannot pipe. Not readable.')); +}; + + +function writeAfterEnd$1(stream, state, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); +} + +// If we get something that is not a buffer, string, null, or undefined, +// and we're not in objectMode, then that's an error. +// Otherwise stream chunks are all considered to be of length=1, and the +// watermarks determine how many objects to keep in the buffer, rather than +// how many bytes or characters. +function validChunk$1(stream, state, chunk, cb) { + var valid = true; + if (!Buffer$5.isBuffer(chunk) && + 'string' !== typeof chunk && + chunk !== null && + chunk !== undefined && + !state.objectMode) { + var er = new TypeError('Invalid non-string/buffer chunk'); + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); + valid = false; + } + return valid; +} + +Writable$1.prototype.write = function(chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (Buffer$5.isBuffer(chunk)) + encoding = 'buffer'; + else if (!encoding) + encoding = state.defaultEncoding; + + if (typeof cb !== 'function') + cb = function() {}; + + if (state.ended) + writeAfterEnd$1(this, state, cb); + else if (validChunk$1(this, state, chunk, cb)) + ret = writeOrBuffer$1(this, state, chunk, encoding, cb); + + return ret; +}; + +function decodeChunk$1(state, chunk, encoding) { + if (!state.objectMode && + state.decodeStrings !== false && + typeof chunk === 'string') { + chunk = new Buffer$5(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer$1(stream, state, chunk, encoding, cb) { + chunk = decodeChunk$1(state, chunk, encoding); + if (Buffer$5.isBuffer(chunk)) + encoding = 'buffer'; + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) + state.needDrain = true; + + if (state.writing) + state.buffer.push(new WriteReq$1(chunk, encoding, cb)); + else + doWrite$1(stream, state, len, chunk, encoding, cb); + + return ret; +} + +function doWrite$1(stream, state, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError$1(stream, state, sync, er, cb) { + if (sync) + process.nextTick(function() { + cb(er); + }); + else + cb(er); + + stream._writableState.errorEmitted = true; + stream.emit('error', er); +} + +function onwriteStateUpdate$1(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite$1(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate$1(state); + + if (er) + onwriteError$1(stream, state, sync, er, cb); + else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish$1(stream, state); + + if (!finished && !state.bufferProcessing && state.buffer.length) + clearBuffer$1(stream, state); + + if (sync) { + process.nextTick(function() { + afterWrite$1(stream, state, finished, cb); + }); + } else { + afterWrite$1(stream, state, finished, cb); + } + } +} + +function afterWrite$1(stream, state, finished, cb) { + if (!finished) + onwriteDrain$1(stream, state); + cb(); + if (finished) + finishMaybe$1(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain$1(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + + +// if there's something in the buffer waiting, then process it +function clearBuffer$1(stream, state) { + state.bufferProcessing = true; + + for (var c = 0; c < state.buffer.length; c++) { + var entry = state.buffer[c]; + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite$1(stream, state, len, chunk, encoding, cb); + + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + c++; + break; + } + } + + state.bufferProcessing = false; + if (c < state.buffer.length) + state.buffer = state.buffer.slice(c); + else + state.buffer.length = 0; +} + +Writable$1.prototype._write = function(chunk, encoding, cb) { + cb(new Error('not implemented')); +}; + +Writable$1.prototype.end = function(chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (typeof chunk !== 'undefined' && chunk !== null) + this.write(chunk, encoding); + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) + endWritable$1(this, state, cb); +}; + + +function needFinish$1(stream, state) { + return (state.ending && + state.length === 0 && + !state.finished && + !state.writing); +} + +function finishMaybe$1(stream, state) { + var need = needFinish$1(stream, state); + if (need) { + state.finished = true; + stream.emit('finish'); + } + return need; +} + +function endWritable$1(stream, state, cb) { + state.ending = true; + finishMaybe$1(stream, state); + if (cb) { + if (state.finished) + process.nextTick(cb); + else + stream.once('finish', cb); + } + state.ended = true; +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + +var _stream_transform$1 = Transform$1; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(Transform$1, _stream_duplex$1); + + +function TransformState$1(options, stream) { + this.afterTransform = function(er, data) { + return afterTransform$1(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; +} + +function afterTransform$1(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) + return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) + stream.push(data); + + if (cb) + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + + +function Transform$1(options) { + if (!(this instanceof Transform$1)) + return new Transform$1(options); + + _stream_duplex$1.call(this, options); + + var ts = this._transformState = new TransformState$1(options, this); + + // when the writable side finishes, then flush out anything remaining. + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + this.once('finish', function() { + if ('function' === typeof this._flush) + this._flush(function(er) { + done$1(stream, er); + }); + else + done$1(stream); + }); +} + +Transform$1.prototype.push = function(chunk, encoding) { + this._transformState.needTransform = false; + return _stream_duplex$1.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform$1.prototype._transform = function(chunk, encoding, cb) { + throw new Error('not implemented'); +}; + +Transform$1.prototype._write = function(chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || + rs.needReadable || + rs.length < rs.highWaterMark) + this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform$1.prototype._read = function(n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + + +function done$1(stream, er) { + if (er) + return stream.emit('error', er); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var rs = stream._readableState; + var ts = stream._transformState; + + if (ws.length) + throw new Error('calling transform done when ws.length != 0'); + + if (ts.transforming) + throw new Error('calling transform done when still transforming'); + + return stream.push(null); +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. + +var _stream_passthrough$1 = PassThrough$1; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(PassThrough$1, _stream_transform$1); + +function PassThrough$1(options) { + if (!(this instanceof PassThrough$1)) + return new PassThrough$1(options); + + _stream_transform$1.call(this, options); +} + +PassThrough$1.prototype._transform = function(chunk, encoding, cb) { + cb(null, chunk); +}; + +var readable$1 = createCommonjsModule(function (module, exports) { +// hack to fix a circular dependency issue when used with browserify +exports = module.exports = _stream_readable$1; +exports.Stream = stream; +exports.Readable = exports; +exports.Writable = _stream_writable$1; +exports.Duplex = _stream_duplex$1; +exports.Transform = _stream_transform$1; +exports.PassThrough = _stream_passthrough$1; +if (!process.browser && process.env.READABLE_STREAM === 'disable') { + module.exports = stream; +} +}); +var readable_1$1 = readable$1.Stream; +var readable_2$1 = readable$1.Readable; +var readable_3$1 = readable$1.Writable; +var readable_4$1 = readable$1.Duplex; +var readable_5$1 = readable$1.Transform; +var readable_6$1 = readable$1.PassThrough; + +var DuplexStream = readable$1.Duplex; + +function BufferList (callback) { + if (!(this instanceof BufferList)) + return new BufferList(callback) + + this._bufs = []; + this.length = 0; + + if (typeof callback == 'function') { + this._callback = callback; + + var piper = function (err) { + if (this._callback) { + this._callback(err); + this._callback = null; + } + }.bind(this); + + this.on('pipe', function (src) { + src.on('error', piper); + }); + this.on('unpipe', function (src) { + src.removeListener('error', piper); + }); + } + else if (Buffer.isBuffer(callback)) + this.append(callback); + else if (Array.isArray(callback)) { + callback.forEach(function (b) { + Buffer.isBuffer(b) && this.append(b); + }.bind(this)); + } + + DuplexStream.call(this); +} + +util$2.inherits(BufferList, DuplexStream); + +BufferList.prototype._offset = function (offset) { + var tot = 0, i = 0, _t; + for (; i < this._bufs.length; i++) { + _t = tot + this._bufs[i].length; + if (offset < _t) + return [ i, offset - tot ] + tot = _t; + } +}; + +BufferList.prototype.append = function (buf) { + this._bufs.push(Buffer.isBuffer(buf) ? buf : new Buffer(buf)); + this.length += buf.length; + return this +}; + +BufferList.prototype._write = function (buf, encoding, callback) { + this.append(buf); + if (callback) + callback(); +}; + +BufferList.prototype._read = function (size) { + if (!this.length) + return this.push(null) + size = Math.min(size, this.length); + this.push(this.slice(0, size)); + this.consume(size); +}; + +BufferList.prototype.end = function (chunk) { + DuplexStream.prototype.end.call(this, chunk); + + if (this._callback) { + this._callback(null, this.slice()); + this._callback = null; + } +}; + +BufferList.prototype.get = function (index) { + return this.slice(index, index + 1)[0] +}; + +BufferList.prototype.slice = function (start, end) { + return this.copy(null, 0, start, end) +}; + +BufferList.prototype.copy = function (dst, dstStart, srcStart, srcEnd) { + if (typeof srcStart != 'number' || srcStart < 0) + srcStart = 0; + if (typeof srcEnd != 'number' || srcEnd > this.length) + srcEnd = this.length; + if (srcStart >= this.length) + return dst || new Buffer(0) + if (srcEnd <= 0) + return dst || new Buffer(0) + + var copy = !!dst + , off = this._offset(srcStart) + , len = srcEnd - srcStart + , bytes = len + , bufoff = (copy && dstStart) || 0 + , start = off[1] + , l + , i; + + // copy/slice everything + if (srcStart === 0 && srcEnd == this.length) { + if (!copy) // slice, just return a full concat + return Buffer.concat(this._bufs) + + // copy, need to copy individual buffers + for (i = 0; i < this._bufs.length; i++) { + this._bufs[i].copy(dst, bufoff); + bufoff += this._bufs[i].length; + } + + return dst + } + + // easy, cheap case where it's a subset of one of the buffers + if (bytes <= this._bufs[off[0]].length - start) { + return copy + ? this._bufs[off[0]].copy(dst, dstStart, start, start + bytes) + : this._bufs[off[0]].slice(start, start + bytes) + } + + if (!copy) // a slice, we need something to copy in to + dst = new Buffer(len); + + for (i = off[0]; i < this._bufs.length; i++) { + l = this._bufs[i].length - start; + + if (bytes > l) { + this._bufs[i].copy(dst, bufoff, start); + } else { + this._bufs[i].copy(dst, bufoff, start, start + bytes); + break + } + + bufoff += l; + bytes -= l; + + if (start) + start = 0; + } + + return dst +}; + +BufferList.prototype.toString = function (encoding, start, end) { + return this.slice(start, end).toString(encoding) +}; + +BufferList.prototype.consume = function (bytes) { + while (this._bufs.length) { + if (bytes > this._bufs[0].length) { + bytes -= this._bufs[0].length; + this.length -= this._bufs[0].length; + this._bufs.shift(); + } else { + this._bufs[0] = this._bufs[0].slice(bytes); + this.length -= bytes; + break + } + } + return this +}; + +BufferList.prototype.duplicate = function () { + var i = 0 + , copy = new BufferList(); + + for (; i < this._bufs.length; i++) + copy.append(this._bufs[i]); + + return copy +}; + +BufferList.prototype.destroy = function () { + this._bufs.length = 0; + this.length = 0; + this.push(null); +} + +;(function () { + var methods = { + 'readDoubleBE' : 8 + , 'readDoubleLE' : 8 + , 'readFloatBE' : 4 + , 'readFloatLE' : 4 + , 'readInt32BE' : 4 + , 'readInt32LE' : 4 + , 'readUInt32BE' : 4 + , 'readUInt32LE' : 4 + , 'readInt16BE' : 2 + , 'readInt16LE' : 2 + , 'readUInt16BE' : 2 + , 'readUInt16LE' : 2 + , 'readInt8' : 1 + , 'readUInt8' : 1 + }; + + for (var m in methods) { + (function (m) { + BufferList.prototype[m] = function (offset) { + return this.slice(offset, offset + methods[m])[m](0) + }; + }(m)); + } +}()); + +var bl = BufferList; + +/* Copyright (c) 2012-2014 LevelUP contributors + * See list at <https://github.com/rvagg/node-levelup#contributing> + * MIT License + * <https://github.com/rvagg/node-levelup/blob/master/LICENSE.md> + */ + +var Stream = stream.Stream + , inherits$1 = util$2.inherits + + , setImmediate$1 = commonjsGlobal.setImmediate || process.nextTick + + , getOptions$1 = util$1.getOptions + + , defaultOptions$2 = { type: 'put' }; + +function WriteStream (options, db) { + if (!(this instanceof WriteStream)) + return new WriteStream(options, db) + + Stream.call(this); + this._options = xtend$2(defaultOptions$2, getOptions$1(db, options)); + this._db = db; + this._buffer = []; + this._status = 'init'; + this._end = false; + this.writable = true; + this.readable = false; + + var self = this + , ready = function () { + if (!self.writable) + return + self._status = 'ready'; + self.emit('ready'); + self._process(); + }; + + if (db.isOpen()) + setImmediate$1(ready); + else + db.once('ready', ready); +} + +inherits$1(WriteStream, Stream); + +WriteStream.prototype.write = function (data) { + if (!this.writable) + return false + this._buffer.push(data); + if (this._status != 'init') + this._processDelayed(); + if (this._options.maxBufferLength && + this._buffer.length > this._options.maxBufferLength) { + this._writeBlock = true; + return false + } + return true +}; + +WriteStream.prototype.end = function (data) { + var self = this; + if (data) + this.write(data); + setImmediate$1(function () { + self._end = true; + self._process(); + }); +}; + +WriteStream.prototype.destroy = function () { + this.writable = false; + this.end(); +}; + +WriteStream.prototype.destroySoon = function () { + this.end(); +}; + +WriteStream.prototype.add = function (entry) { + if (!entry.props) + return + if (entry.props.Directory) + entry.pipe(this._db.writeStream(this._options)); + else if (entry.props.File || entry.File || entry.type == 'File') + this._write(entry); + return true +}; + +WriteStream.prototype._processDelayed = function () { + var self = this; + setImmediate$1(function () { + self._process(); + }); +}; + +WriteStream.prototype._process = function () { + var buffer + , self = this + + , cb = function (err) { + if (!self.writable) + return + if (self._status != 'closed') + self._status = 'ready'; + if (err) { + self.writable = false; + return self.emit('error', err) + } + self._process(); + }; + + if (self._status != 'ready' && self.writable) { + if (self._buffer.length && self._status != 'closed') + self._processDelayed(); + return + } + + if (self._buffer.length && self.writable) { + self._status = 'writing'; + buffer = self._buffer; + self._buffer = []; + + self._db.batch(buffer.map(function (d) { + return { + type : d.type || self._options.type + , key : d.key + , value : d.value + , keyEncoding : d.keyEncoding || self._options.keyEncoding + , valueEncoding : d.valueEncoding + || d.encoding + || self._options.valueEncoding + } + }), cb); + + if (self._writeBlock) { + self._writeBlock = false; + self.emit('drain'); + } + + // don't allow close until callback has returned + return + } + + if (self._end && self._status != 'closed') { + self._status = 'closed'; + self.writable = false; + self.emit('close'); + } +}; + +WriteStream.prototype._write = function (entry) { + var key = entry.path || entry.props.path + , self = this; + + if (!key) + return + + entry.pipe(bl(function (err, data) { + if (err) { + self.writable = false; + return self.emit('error', err) + } + + if (self._options.fstreamRoot && + key.indexOf(self._options.fstreamRoot) > -1) + key = key.substr(self._options.fstreamRoot.length + 1); + + self.write({ key: key, value: data.slice(0) }); + })); +}; + +WriteStream.prototype.toString = function () { + return 'LevelUP.WriteStream' +}; + +var writeStream = WriteStream; + +/* Copyright (c) 2012-2014 LevelUP contributors + * See list at <https://github.com/rvagg/node-levelup#contributing> + * MIT License + * <https://github.com/rvagg/node-levelup/blob/master/LICENSE.md> + */ + +var WriteError = errors.WriteError + + , getOptions$2 = util$1.getOptions + , dispatchError$1 = util$1.dispatchError; + +function Batch (levelup) { + this._levelup = levelup; + this.batch = levelup.db.batch(); + this.ops = []; +} + +Batch.prototype.put = function (key_, value_, options) { + options = getOptions$2(this._levelup, options); + + var key = util$1.encodeKey(key_, options) + , value = util$1.encodeValue(value_, options); + + try { + this.batch.put(key, value); + } catch (e) { + throw new WriteError(e) + } + this.ops.push({ type : 'put', key : key, value : value }); + + return this +}; + +Batch.prototype.del = function (key_, options) { + options = getOptions$2(this._levelup, options); + + var key = util$1.encodeKey(key_, options); + + try { + this.batch.del(key); + } catch (err) { + throw new WriteError(err) + } + this.ops.push({ type : 'del', key : key }); + + return this +}; + +Batch.prototype.clear = function () { + try { + this.batch.clear(); + } catch (err) { + throw new WriteError(err) + } + + this.ops = []; + return this +}; + +Batch.prototype.write = function (callback) { + var levelup = this._levelup + , ops = this.ops; + + try { + this.batch.write(function (err) { + if (err) + return dispatchError$1(levelup, new WriteError(err), callback) + levelup.emit('batch', ops); + if (callback) + callback(); + }); + } catch (err) { + throw new WriteError(err) + } +}; + +var batch = Batch; + +/* Copyright (c) 2012-2014 LevelUP contributors + * See list at <https://github.com/rvagg/node-levelup#contributing> + * MIT License + * <https://github.com/rvagg/node-levelup/blob/master/LICENSE.md> + */ + +var EventEmitter = events.EventEmitter + , inherits$2 = util$2.inherits + + , WriteError$1 = errors.WriteError + , ReadError = errors.ReadError + , NotFoundError$1 = errors.NotFoundError + , OpenError = errors.OpenError + , EncodingError$1 = errors.EncodingError + , InitializationError = errors.InitializationError + + , getOptions$3 = util$1.getOptions + , defaultOptions$3 = util$1.defaultOptions + , getLevelDOWN$1 = util$1.getLevelDOWN + , dispatchError$2 = util$1.dispatchError; + +function getCallback (options, callback) { + return typeof options == 'function' ? options : callback +} + +// Possible LevelUP#_status values: +// - 'new' - newly created, not opened or closed +// - 'opening' - waiting for the database to be opened, post open() +// - 'open' - successfully opened the database, available for use +// - 'closing' - waiting for the database to be closed, post close() +// - 'closed' - database has been successfully closed, should not be +// used except for another open() operation + +function LevelUP (location, options, callback) { + if (!(this instanceof LevelUP)) + return new LevelUP(location, options, callback) + + var error; + + EventEmitter.call(this); + this.setMaxListeners(Infinity); + + if (typeof location == 'function') { + options = typeof options == 'object' ? options : {}; + options.db = location; + location = null; + } else if (typeof location == 'object' && typeof location.db == 'function') { + options = location; + location = null; + } + + if (typeof options == 'function') { + callback = options; + options = {}; + } + + if ((!options || typeof options.db != 'function') && typeof location != 'string') { + error = new InitializationError( + 'Must provide a location for the database'); + if (callback) { + return process.nextTick(function () { + callback(error); + }) + } + throw error + } + + options = getOptions$3(this, options); + this.options = xtend$2(defaultOptions$3, options); + this._status = 'new'; + // set this.location as enumerable but not configurable or writable + prr(this, 'location', location, 'e'); + + this.open(callback); +} + +inherits$2(LevelUP, EventEmitter); + +LevelUP.prototype.open = function (callback) { + var self = this + , dbFactory + , db; + + if (this.isOpen()) { + if (callback) + process.nextTick(function () { callback(null, self); }); + return this + } + + if (this._isOpening()) { + return callback && this.once( + 'open' + , function () { callback(null, self); } + ) + } + + this.emit('opening'); + + this._status = 'opening'; + this.db = new deferredLeveldown(this.location); + dbFactory = this.options.db || getLevelDOWN$1(); + db = dbFactory(this.location); + + db.open(this.options, function (err) { + if (err) { + return dispatchError$2(self, new OpenError(err), callback) + } else { + self.db.setDb(db); + self.db = db; + self._status = 'open'; + if (callback) + callback(null, self); + self.emit('open'); + self.emit('ready'); + } + }); +}; + +LevelUP.prototype.close = function (callback) { + var self = this; + + if (this.isOpen()) { + this._status = 'closing'; + this.db.close(function () { + self._status = 'closed'; + self.emit('closed'); + if (callback) + callback.apply(null, arguments); + }); + this.emit('closing'); + this.db = null; + } else if (this._status == 'closed' && callback) { + return process.nextTick(callback) + } else if (this._status == 'closing' && callback) { + this.once('closed', callback); + } else if (this._isOpening()) { + this.once('open', function () { + self.close(callback); + }); + } +}; + +LevelUP.prototype.isOpen = function () { + return this._status == 'open' +}; + +LevelUP.prototype._isOpening = function () { + return this._status == 'opening' +}; + +LevelUP.prototype.isClosed = function () { + return (/^clos/).test(this._status) +}; + +LevelUP.prototype.get = function (key_, options, callback) { + var self = this + , key; + + callback = getCallback(options, callback); + + if (typeof callback != 'function') { + return dispatchError$2( + this + , new ReadError('get() requires key and callback arguments') + ) + } + + if (!this._isOpening() && !this.isOpen()) { + return dispatchError$2( + this + , new ReadError('Database is not open') + , callback + ) + } + + options = util$1.getOptions(this, options); + key = util$1.encodeKey(key_, options); + + options.asBuffer = util$1.isValueAsBuffer(options); + + this.db.get(key, options, function (err, value) { + if (err) { + if ((/notfound/i).test(err)) { + err = new NotFoundError$1( + 'Key not found in database [' + key_ + ']', err); + } else { + err = new ReadError(err); + } + return dispatchError$2(self, err, callback) + } + if (callback) { + try { + value = util$1.decodeValue(value, options); + } catch (e) { + return callback(new EncodingError$1(e)) + } + callback(null, value); + } + }); +}; + +LevelUP.prototype.put = function (key_, value_, options, callback) { + var self = this + , key + , value; + + callback = getCallback(options, callback); + + if (key_ === null || key_ === undefined + || value_ === null || value_ === undefined) { + return dispatchError$2( + this + , new WriteError$1('put() requires key and value arguments') + , callback + ) + } + + if (!this._isOpening() && !this.isOpen()) { + return dispatchError$2( + this + , new WriteError$1('Database is not open') + , callback + ) + } + + options = getOptions$3(this, options); + key = util$1.encodeKey(key_, options); + value = util$1.encodeValue(value_, options); + + this.db.put(key, value, options, function (err) { + if (err) { + return dispatchError$2(self, new WriteError$1(err), callback) + } else { + self.emit('put', key_, value_); + if (callback) + callback(); + } + }); +}; + +LevelUP.prototype.del = function (key_, options, callback) { + var self = this + , key; + + callback = getCallback(options, callback); + + if (key_ === null || key_ === undefined) { + return dispatchError$2( + this + , new WriteError$1('del() requires a key argument') + , callback + ) + } + + if (!this._isOpening() && !this.isOpen()) { + return dispatchError$2( + this + , new WriteError$1('Database is not open') + , callback + ) + } + + options = getOptions$3(this, options); + key = util$1.encodeKey(key_, options); + + this.db.del(key, options, function (err) { + if (err) { + return dispatchError$2(self, new WriteError$1(err), callback) + } else { + self.emit('del', key_); + if (callback) + callback(); + } + }); +}; + +LevelUP.prototype.batch = function (arr_, options, callback) { + var self = this + , keyEnc + , valueEnc + , arr; + + if (!arguments.length) + return new batch(this) + + callback = getCallback(options, callback); + + if (!Array.isArray(arr_)) { + return dispatchError$2( + this + , new WriteError$1('batch() requires an array argument') + , callback + ) + } + + if (!this._isOpening() && !this.isOpen()) { + return dispatchError$2( + this + , new WriteError$1('Database is not open') + , callback + ) + } + + options = getOptions$3(this, options); + keyEnc = options.keyEncoding; + valueEnc = options.valueEncoding; + + arr = arr_.map(function (e) { + if (e.type === undefined || e.key === undefined) + return {} + + // inherit encoding + var kEnc = e.keyEncoding || keyEnc + , vEnc = e.valueEncoding || e.encoding || valueEnc + , o; + + // If we're not dealing with plain utf8 strings or plain + // Buffers then we have to do some work on the array to + // encode the keys and/or values. This includes JSON types. + + if (kEnc != 'utf8' && kEnc != 'binary' + || vEnc != 'utf8' && vEnc != 'binary') { + o = { + type: e.type + , key: util$1.encodeKey(e.key, options, e) + }; + + if (e.value !== undefined) + o.value = util$1.encodeValue(e.value, options, e); + + return o + } else { + return e + } + }); + + this.db.batch(arr, options, function (err) { + if (err) { + return dispatchError$2(self, new WriteError$1(err), callback) + } else { + self.emit('batch', arr_); + if (callback) + callback(); + } + }); +}; + +// DEPRECATED: prefer accessing LevelDOWN for this: db.db.approximateSize() +LevelUP.prototype.approximateSize = function (start_, end_, callback) { + var self = this + , start + , end; + + if (start_ === null || start_ === undefined + || end_ === null || end_ === undefined + || typeof callback != 'function') { + return dispatchError$2( + this + , new ReadError('approximateSize() requires start, end and callback arguments') + , callback + ) + } + + start = util$1.encodeKey(start_, this.options); + end = util$1.encodeKey(end_, this.options); + + if (!this._isOpening() && !this.isOpen()) { + return dispatchError$2( + this + , new WriteError$1('Database is not open') + , callback + ) + } + + this.db.approximateSize(start, end, function (err, size) { + if (err) { + return dispatchError$2(self, new OpenError(err), callback) + } else if (callback) { + callback(null, size); + } + }); +}; + +LevelUP.prototype.readStream = +LevelUP.prototype.createReadStream = function (options) { + var self = this; + options = xtend$2(this.options, options); + return new readStream( + options + , this + , function (options) { + return self.db.iterator(options) + } + ) +}; + +LevelUP.prototype.keyStream = +LevelUP.prototype.createKeyStream = function (options) { + return this.createReadStream(xtend$2(options, { keys: true, values: false })) +}; + +LevelUP.prototype.valueStream = +LevelUP.prototype.createValueStream = function (options) { + return this.createReadStream(xtend$2(options, { keys: false, values: true })) +}; + +LevelUP.prototype.writeStream = +LevelUP.prototype.createWriteStream = function (options) { + return new writeStream(xtend$2(options), this) +}; + +LevelUP.prototype.toString = function () { + return 'LevelUP' +}; + +function utilStatic (name) { + return function (location, callback) { + getLevelDOWN$1()[name](location, callback || function () {}); + } +} + +var levelup = LevelUP; +var copy$1 = util$1.copy; +// DEPRECATED: prefer accessing LevelDOWN for this: require('leveldown').destroy() +var destroy = utilStatic('destroy'); +// DEPRECATED: prefer accessing LevelDOWN for this: require('leveldown').repair() +var repair = utilStatic('repair'); +levelup.copy = copy$1; +levelup.destroy = destroy; +levelup.repair = repair; + +var isarray$2 = Array.isArray || function (arr) { + return Object.prototype.toString.call(arr) == '[object Array]'; +}; + +var string_decoder$2 = createCommonjsModule(function (module, exports) { +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = buffer.Buffer; + +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + }; + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} +}); +var string_decoder_1$2 = string_decoder$2.StringDecoder; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var _stream_readable$2 = Readable$3; + +/*<replacement>*/ + +/*</replacement>*/ + + +/*<replacement>*/ +var Buffer$6 = buffer.Buffer; +/*</replacement>*/ + +Readable$3.ReadableState = ReadableState$2; + +var EE$2 = events.EventEmitter; + +/*<replacement>*/ +if (!EE$2.listenerCount) EE$2.listenerCount = function(emitter, type) { + return emitter.listeners(type).length; +}; +/*</replacement>*/ + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +var StringDecoder$2; + +util.inherits(Readable$3, stream); + +function ReadableState$2(options, stream) { + options = options || {}; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.buffer = []; + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = false; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // In streams that never have any data, and do push(null) right away, + // the consumer can miss the 'end' event if they do some I/O before + // consuming the stream. So, we don't emit('end') until some reading + // happens. + this.calledRead = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, becuase any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder$2) + StringDecoder$2 = string_decoder$2.StringDecoder; + this.decoder = new StringDecoder$2(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable$3(options) { + if (!(this instanceof Readable$3)) + return new Readable$3(options); + + this._readableState = new ReadableState$2(options, this); + + // legacy + this.readable = true; + + stream.call(this); +} + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable$3.prototype.push = function(chunk, encoding) { + var state = this._readableState; + + if (typeof chunk === 'string' && !state.objectMode) { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = new Buffer$6(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk$2(this, state, chunk, encoding, false); +}; + +// Unshift should *always* be something directly out of read() +Readable$3.prototype.unshift = function(chunk) { + var state = this._readableState; + return readableAddChunk$2(this, state, chunk, '', true); +}; + +function readableAddChunk$2(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid$2(state, chunk); + if (er) { + stream.emit('error', er); + } else if (chunk === null || chunk === undefined) { + state.reading = false; + if (!state.ended) + onEofChunk$2(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var e = new Error('stream.unshift() after end event'); + stream.emit('error', e); + } else { + if (state.decoder && !addToFront && !encoding) + chunk = state.decoder.write(chunk); + + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) { + state.buffer.unshift(chunk); + } else { + state.reading = false; + state.buffer.push(chunk); + } + + if (state.needReadable) + emitReadable$2(stream); + + maybeReadMore$2(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData$2(state); +} + + + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData$2(state) { + return !state.ended && + (state.needReadable || + state.length < state.highWaterMark || + state.length === 0); +} + +// backwards compatibility. +Readable$3.prototype.setEncoding = function(enc) { + if (!StringDecoder$2) + StringDecoder$2 = string_decoder$2.StringDecoder; + this._readableState.decoder = new StringDecoder$2(enc); + this._readableState.encoding = enc; +}; + +// Don't raise the hwm > 128MB +var MAX_HWM$2 = 0x800000; +function roundUpToNextPowerOf2$2(n) { + if (n >= MAX_HWM$2) { + n = MAX_HWM$2; + } else { + // Get the next highest power of 2 + n--; + for (var p = 1; p < 32; p <<= 1) n |= n >> p; + n++; + } + return n; +} + +function howMuchToRead$2(n, state) { + if (state.length === 0 && state.ended) + return 0; + + if (state.objectMode) + return n === 0 ? 0 : 1; + + if (n === null || isNaN(n)) { + // only flow one buffer at a time + if (state.flowing && state.buffer.length) + return state.buffer[0].length; + else + return state.length; + } + + if (n <= 0) + return 0; + + // If we're asking for more than the target buffer level, + // then raise the water mark. Bump up to the next highest + // power of 2, to prevent increasing it excessively in tiny + // amounts. + if (n > state.highWaterMark) + state.highWaterMark = roundUpToNextPowerOf2$2(n); + + // don't have that much. return null, unless we've ended. + if (n > state.length) { + if (!state.ended) { + state.needReadable = true; + return 0; + } else + return state.length; + } + + return n; +} + +// you can override either this method, or the async _read(n) below. +Readable$3.prototype.read = function(n) { + var state = this._readableState; + state.calledRead = true; + var nOrig = n; + var ret; + + if (typeof n !== 'number' || n > 0) + state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && + state.needReadable && + (state.length >= state.highWaterMark || state.ended)) { + emitReadable$2(this); + return null; + } + + n = howMuchToRead$2(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + ret = null; + + // In cases where the decoder did not receive enough data + // to produce a full chunk, then immediately received an + // EOF, state.buffer will contain [<Buffer >, <Buffer 00 ...>]. + // howMuchToRead will see this and coerce the amount to + // read to zero (because it's looking at the length of the + // first <Buffer > in state.buffer), and we'll end up here. + // + // This can only happen via state.decoder -- no other venue + // exists for pushing a zero-length chunk into state.buffer + // and triggering this behavior. In this case, we return our + // remaining data and end the stream, if appropriate. + if (state.length > 0 && state.decoder) { + ret = fromList$2(n, state); + state.length -= ret.length; + } + + if (state.length === 0) + endReadable$2(this); + + return ret; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + + // if we currently have less than the highWaterMark, then also read some + if (state.length - n <= state.highWaterMark) + doRead = true; + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) + doRead = false; + + if (doRead) { + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) + state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + } + + // If _read called its callback synchronously, then `reading` + // will be false, and we need to re-evaluate how much data we + // can return to the user. + if (doRead && !state.reading) + n = howMuchToRead$2(nOrig, state); + + if (n > 0) + ret = fromList$2(n, state); + else + ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } + + state.length -= n; + + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (state.length === 0 && !state.ended) + state.needReadable = true; + + // If we happened to read() exactly the remaining amount in the + // buffer, and the EOF has been seen at this point, then make sure + // that we emit 'end' on the very next tick. + if (state.ended && !state.endEmitted && state.length === 0) + endReadable$2(this); + + return ret; +}; + +function chunkInvalid$2(state, chunk) { + var er = null; + if (!Buffer$6.isBuffer(chunk) && + 'string' !== typeof chunk && + chunk !== null && + chunk !== undefined && + !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + + +function onEofChunk$2(stream, state) { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // if we've ended and we have some data left, then emit + // 'readable' now to make sure it gets picked up. + if (state.length > 0) + emitReadable$2(stream); + else + endReadable$2(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable$2(stream) { + var state = stream._readableState; + state.needReadable = false; + if (state.emittedReadable) + return; + + state.emittedReadable = true; + if (state.sync) + process.nextTick(function() { + emitReadable_$2(stream); + }); + else + emitReadable_$2(stream); +} + +function emitReadable_$2(stream) { + stream.emit('readable'); +} + + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore$2(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + process.nextTick(function() { + maybeReadMore_$2(stream, state); + }); + } +} + +function maybeReadMore_$2(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && + state.length < state.highWaterMark) { + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break; + else + len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable$3.prototype._read = function(n) { + this.emit('error', new Error('not implemented')); +}; + +Readable$3.prototype.pipe = function(dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && + dest !== process.stdout && + dest !== process.stderr; + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) + process.nextTick(endFn); + else + src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + if (readable !== src) return; + cleanup(); + } + + function onend() { + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain$2(src); + dest.on('drain', ondrain); + + function cleanup() { + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (!dest._writableState || dest._writableState.needDrain) + ondrain(); + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + unpipe(); + dest.removeListener('error', onerror); + if (EE$2.listenerCount(dest, 'error') === 0) + dest.emit('error', er); + } + // This is a brutally ugly hack to make sure that our error handler + // is attached before any userland ones. NEVER DO THIS. + if (!dest._events || !dest._events.error) + dest.on('error', onerror); + else if (isarray$2(dest._events.error)) + dest._events.error.unshift(onerror); + else + dest._events.error = [onerror, dest._events.error]; + + + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + // the handler that waits for readable events after all + // the data gets sucked out in flow. + // This would be easier to follow with a .once() handler + // in flow(), but that is too slow. + this.on('readable', pipeOnReadable$2); + + state.flowing = true; + process.nextTick(function() { + flow$2(src); + }); + } + + return dest; +}; + +function pipeOnDrain$2(src) { + return function() { + var state = src._readableState; + state.awaitDrain--; + if (state.awaitDrain === 0) + flow$2(src); + }; +} + +function flow$2(src) { + var state = src._readableState; + var chunk; + state.awaitDrain = 0; + + function write(dest, i, list) { + var written = dest.write(chunk); + if (false === written) { + state.awaitDrain++; + } + } + + while (state.pipesCount && null !== (chunk = src.read())) { + + if (state.pipesCount === 1) + write(state.pipes); + else + forEach$4(state.pipes, write); + + src.emit('data', chunk); + + // if anyone needs a drain, then we have to wait for that. + if (state.awaitDrain > 0) + return; + } + + // if every destination was unpiped, either before entering this + // function, or in the while loop, then stop flowing. + // + // NB: This is a pretty rare edge case. + if (state.pipesCount === 0) { + state.flowing = false; + + // if there were data event listeners added, then switch to old mode. + if (EE$2.listenerCount(src, 'data') > 0) + emitDataEvents$2(src); + return; + } + + // at this point, no one needed a drain, so we just ran out of data + // on the next readable event, start it over again. + state.ranOut = true; +} + +function pipeOnReadable$2() { + if (this._readableState.ranOut) { + this._readableState.ranOut = false; + flow$2(this); + } +} + + +Readable$3.prototype.unpipe = function(dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) + return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) + return this; + + if (!dest) + dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + this.removeListener('readable', pipeOnReadable$2); + state.flowing = false; + if (dest) + dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + this.removeListener('readable', pipeOnReadable$2); + state.flowing = false; + + for (var i = 0; i < len; i++) + dests[i].emit('unpipe', this); + return this; + } + + // try to find the right one. + var i = indexOf$2(state.pipes, dest); + if (i === -1) + return this; + + state.pipes.splice(i, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) + state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable$3.prototype.on = function(ev, fn) { + var res = stream.prototype.on.call(this, ev, fn); + + if (ev === 'data' && !this._readableState.flowing) + emitDataEvents$2(this); + + if (ev === 'readable' && this.readable) { + var state = this._readableState; + if (!state.readableListening) { + state.readableListening = true; + state.emittedReadable = false; + state.needReadable = true; + if (!state.reading) { + this.read(0); + } else if (state.length) { + emitReadable$2(this); + } + } + } + + return res; +}; +Readable$3.prototype.addListener = Readable$3.prototype.on; + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable$3.prototype.resume = function() { + emitDataEvents$2(this); + this.read(0); + this.emit('resume'); +}; + +Readable$3.prototype.pause = function() { + emitDataEvents$2(this, true); + this.emit('pause'); +}; + +function emitDataEvents$2(stream$1, startPaused) { + var state = stream$1._readableState; + + if (state.flowing) { + // https://github.com/isaacs/readable-stream/issues/16 + throw new Error('Cannot switch to old mode now.'); + } + + var paused = startPaused || false; + var readable = false; + + // convert to an old-style stream. + stream$1.readable = true; + stream$1.pipe = stream.prototype.pipe; + stream$1.on = stream$1.addListener = stream.prototype.on; + + stream$1.on('readable', function() { + readable = true; + + var c; + while (!paused && (null !== (c = stream$1.read()))) + stream$1.emit('data', c); + + if (c === null) { + readable = false; + stream$1._readableState.needReadable = true; + } + }); + + stream$1.pause = function() { + paused = true; + this.emit('pause'); + }; + + stream$1.resume = function() { + paused = false; + if (readable) + process.nextTick(function() { + stream$1.emit('readable'); + }); + else + this.read(0); + this.emit('resume'); + }; + + // now make it start, just in case it hadn't already. + stream$1.emit('readable'); +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable$3.prototype.wrap = function(stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function() { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) + self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function(chunk) { + if (state.decoder) + chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + //if (state.objectMode && util.isNullOrUndefined(chunk)) + if (state.objectMode && (chunk === null || chunk === undefined)) + return; + else if (!state.objectMode && (!chunk || !chunk.length)) + return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (typeof stream[i] === 'function' && + typeof this[i] === 'undefined') { + this[i] = function(method) { return function() { + return stream[method].apply(stream, arguments); + }}(i); + } + } + + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach$4(events, function(ev) { + stream.on(ev, self.emit.bind(self, ev)); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function(n) { + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + + + +// exposed for testing purposes only. +Readable$3._fromList = fromList$2; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +function fromList$2(n, state) { + var list = state.buffer; + var length = state.length; + var stringMode = !!state.decoder; + var objectMode = !!state.objectMode; + var ret; + + // nothing in the list, definitely empty. + if (list.length === 0) + return null; + + if (length === 0) + ret = null; + else if (objectMode) + ret = list.shift(); + else if (!n || n >= length) { + // read it all, truncate the array. + if (stringMode) + ret = list.join(''); + else + ret = Buffer$6.concat(list, length); + list.length = 0; + } else { + // read just some of it. + if (n < list[0].length) { + // just take a part of the first list item. + // slice is the same for buffers and strings. + var buf = list[0]; + ret = buf.slice(0, n); + list[0] = buf.slice(n); + } else if (n === list[0].length) { + // first list is a perfect match + ret = list.shift(); + } else { + // complex case. + // we have enough to cover it, but it spans past the first buffer. + if (stringMode) + ret = ''; + else + ret = new Buffer$6(n); + + var c = 0; + for (var i = 0, l = list.length; i < l && c < n; i++) { + var buf = list[0]; + var cpy = Math.min(n - c, buf.length); + + if (stringMode) + ret += buf.slice(0, cpy); + else + buf.copy(ret, c, 0, cpy); + + if (cpy < buf.length) + list[0] = buf.slice(cpy); + else + list.shift(); + + c += cpy; + } + } + } + + return ret; +} + +function endReadable$2(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) + throw new Error('endReadable called on non-empty stream'); + + if (!state.endEmitted && state.calledRead) { + state.ended = true; + process.nextTick(function() { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } + }); + } +} + +function forEach$4 (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf$2 (xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + +var _stream_duplex$2 = Duplex$2; + +/*<replacement>*/ +var objectKeys$3 = Object.keys || function (obj) { + var keys = []; + for (var key in obj) keys.push(key); + return keys; +}; +/*</replacement>*/ + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + + +util.inherits(Duplex$2, _stream_readable$2); + +forEach$5(objectKeys$3(_stream_writable$2.prototype), function(method) { + if (!Duplex$2.prototype[method]) + Duplex$2.prototype[method] = _stream_writable$2.prototype[method]; +}); + +function Duplex$2(options) { + if (!(this instanceof Duplex$2)) + return new Duplex$2(options); + + _stream_readable$2.call(this, options); + _stream_writable$2.call(this, options); + + if (options && options.readable === false) + this.readable = false; + + if (options && options.writable === false) + this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) + this.allowHalfOpen = false; + + this.once('end', onend$2); +} + +// the no-half-open enforcer +function onend$2() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) + return; + + // no more data can be written. + // But allow more writes to happen in this tick. + process.nextTick(this.end.bind(this)); +} + +function forEach$5 (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, cb), and it'll handle all +// the drain event emission and buffering. + +var _stream_writable$2 = Writable$2; + +/*<replacement>*/ +var Buffer$7 = buffer.Buffer; +/*</replacement>*/ + +Writable$2.WritableState = WritableState$2; + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + +util.inherits(Writable$2, stream); + +function WriteReq$2(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; +} + +function WritableState$2(options, stream) { + options = options || {}; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, becuase any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function(er) { + onwrite$2(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.buffer = []; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; +} + +function Writable$2(options) { + var Duplex = _stream_duplex$2; + + // Writable ctor is applied to Duplexes, though they're not + // instanceof Writable, they're instanceof Readable. + if (!(this instanceof Writable$2) && !(this instanceof Duplex)) + return new Writable$2(options); + + this._writableState = new WritableState$2(options, this); + + // legacy. + this.writable = true; + + stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable$2.prototype.pipe = function() { + this.emit('error', new Error('Cannot pipe. Not readable.')); +}; + + +function writeAfterEnd$2(stream, state, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); +} + +// If we get something that is not a buffer, string, null, or undefined, +// and we're not in objectMode, then that's an error. +// Otherwise stream chunks are all considered to be of length=1, and the +// watermarks determine how many objects to keep in the buffer, rather than +// how many bytes or characters. +function validChunk$2(stream, state, chunk, cb) { + var valid = true; + if (!Buffer$7.isBuffer(chunk) && + 'string' !== typeof chunk && + chunk !== null && + chunk !== undefined && + !state.objectMode) { + var er = new TypeError('Invalid non-string/buffer chunk'); + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); + valid = false; + } + return valid; +} + +Writable$2.prototype.write = function(chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (Buffer$7.isBuffer(chunk)) + encoding = 'buffer'; + else if (!encoding) + encoding = state.defaultEncoding; + + if (typeof cb !== 'function') + cb = function() {}; + + if (state.ended) + writeAfterEnd$2(this, state, cb); + else if (validChunk$2(this, state, chunk, cb)) + ret = writeOrBuffer$2(this, state, chunk, encoding, cb); + + return ret; +}; + +function decodeChunk$2(state, chunk, encoding) { + if (!state.objectMode && + state.decodeStrings !== false && + typeof chunk === 'string') { + chunk = new Buffer$7(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer$2(stream, state, chunk, encoding, cb) { + chunk = decodeChunk$2(state, chunk, encoding); + if (Buffer$7.isBuffer(chunk)) + encoding = 'buffer'; + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) + state.needDrain = true; + + if (state.writing) + state.buffer.push(new WriteReq$2(chunk, encoding, cb)); + else + doWrite$2(stream, state, len, chunk, encoding, cb); + + return ret; +} + +function doWrite$2(stream, state, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError$2(stream, state, sync, er, cb) { + if (sync) + process.nextTick(function() { + cb(er); + }); + else + cb(er); + + stream._writableState.errorEmitted = true; + stream.emit('error', er); +} + +function onwriteStateUpdate$2(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite$2(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate$2(state); + + if (er) + onwriteError$2(stream, state, sync, er, cb); + else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish$2(stream, state); + + if (!finished && !state.bufferProcessing && state.buffer.length) + clearBuffer$2(stream, state); + + if (sync) { + process.nextTick(function() { + afterWrite$2(stream, state, finished, cb); + }); + } else { + afterWrite$2(stream, state, finished, cb); + } + } +} + +function afterWrite$2(stream, state, finished, cb) { + if (!finished) + onwriteDrain$2(stream, state); + cb(); + if (finished) + finishMaybe$2(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain$2(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + + +// if there's something in the buffer waiting, then process it +function clearBuffer$2(stream, state) { + state.bufferProcessing = true; + + for (var c = 0; c < state.buffer.length; c++) { + var entry = state.buffer[c]; + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite$2(stream, state, len, chunk, encoding, cb); + + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + c++; + break; + } + } + + state.bufferProcessing = false; + if (c < state.buffer.length) + state.buffer = state.buffer.slice(c); + else + state.buffer.length = 0; +} + +Writable$2.prototype._write = function(chunk, encoding, cb) { + cb(new Error('not implemented')); +}; + +Writable$2.prototype.end = function(chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (typeof chunk !== 'undefined' && chunk !== null) + this.write(chunk, encoding); + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) + endWritable$2(this, state, cb); +}; + + +function needFinish$2(stream, state) { + return (state.ending && + state.length === 0 && + !state.finished && + !state.writing); +} + +function finishMaybe$2(stream, state) { + var need = needFinish$2(stream, state); + if (need) { + state.finished = true; + stream.emit('finish'); + } + return need; +} + +function endWritable$2(stream, state, cb) { + state.ending = true; + finishMaybe$2(stream, state); + if (cb) { + if (state.finished) + process.nextTick(cb); + else + stream.once('finish', cb); + } + state.ended = true; +} + +var writable = _stream_writable$2; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + +var _stream_transform$2 = Transform$2; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(Transform$2, _stream_duplex$2); + + +function TransformState$2(options, stream) { + this.afterTransform = function(er, data) { + return afterTransform$2(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; +} + +function afterTransform$2(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) + return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) + stream.push(data); + + if (cb) + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + + +function Transform$2(options) { + if (!(this instanceof Transform$2)) + return new Transform$2(options); + + _stream_duplex$2.call(this, options); + + var ts = this._transformState = new TransformState$2(options, this); + + // when the writable side finishes, then flush out anything remaining. + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + this.once('finish', function() { + if ('function' === typeof this._flush) + this._flush(function(er) { + done$2(stream, er); + }); + else + done$2(stream); + }); +} + +Transform$2.prototype.push = function(chunk, encoding) { + this._transformState.needTransform = false; + return _stream_duplex$2.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform$2.prototype._transform = function(chunk, encoding, cb) { + throw new Error('not implemented'); +}; + +Transform$2.prototype._write = function(chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || + rs.needReadable || + rs.length < rs.highWaterMark) + this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform$2.prototype._read = function(n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + + +function done$2(stream, er) { + if (er) + return stream.emit('error', er); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var rs = stream._readableState; + var ts = stream._transformState; + + if (ws.length) + throw new Error('calling transform done when ws.length != 0'); + + if (ts.transforming) + throw new Error('calling transform done when still transforming'); + + return stream.push(null); +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. + +var _stream_passthrough$2 = PassThrough$2; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(PassThrough$2, _stream_transform$2); + +function PassThrough$2(options) { + if (!(this instanceof PassThrough$2)) + return new PassThrough$2(options); + + _stream_transform$2.call(this, options); +} + +PassThrough$2.prototype._transform = function(chunk, encoding, cb) { + cb(null, chunk); +}; + +var readable$2 = createCommonjsModule(function (module, exports) { +// hack to fix a circular dependency issue when used with browserify +exports = module.exports = _stream_readable$2; +exports.Stream = stream; +exports.Readable = exports; +exports.Writable = _stream_writable$2; +exports.Duplex = _stream_duplex$2; +exports.Transform = _stream_transform$2; +exports.PassThrough = _stream_passthrough$2; +if (!process.browser && process.env.READABLE_STREAM === 'disable') { + module.exports = stream; +} +}); +var readable_1$2 = readable$2.Stream; +var readable_2$2 = readable$2.Readable; +var readable_3$2 = readable$2.Writable; +var readable_4$2 = readable$2.Duplex; +var readable_5$2 = readable$2.Transform; +var readable_6$2 = readable$2.PassThrough; + +var duplex = _stream_duplex$2; + +var fwdStream = createCommonjsModule(function (module, exports) { +var DUMMY = new Buffer(0); +var noop = function() {}; + +var toFunction = function(fn) { + if (typeof fn === 'function') return fn; + return function(cb) { + cb(null, fn); + }; +}; + +var onreadable = function(rs, init) { + var reading = false; + var destroyed = false; + + rs._read = function() { + reading = true; + }; + + rs.destroy = function() { + destroyed = true; + }; + + init(function(err, source) { + if (err) return rs.emit('error', err); + + var fwd = function() { + var data; + while ((data = source.read()) !== null) { + reading = false; + rs.push(data); + } + }; + + source.on('readable', function() { + if (reading) fwd(); + }); + + source.on('end', function() { + fwd(); + rs.push(null); + }); + + source.on('error', function(err) { + rs.emit('error', err); + }); + + source.on('close', function() { + fwd(); + process.nextTick(function() { + rs.emit('close'); + }); + }); + + rs._read = function() { + reading = true; + fwd(); + }; + + rs.destroy = function() { + if (destroyed) return; + destroyed = true; + if (source.destroy) source.destroy(); + }; + + if (destroyed) { + destroyed = false; + rs.destroy(); + return; + } + + if (reading) fwd(); + }); + + return rs; +}; + +var onwritable = function(ws, init) { + var ready = noop; + var destroyed = false; + + ws._write = function(data, enc, cb) { + ready = cb; + }; + + ws.destroy = function() { + destroyed = true; + }; + + ws.write(DUMMY); + + init(function(err, source) { + if (err) return ws.emit('error', err); + + source.on('close', function() { + ws.emit('close'); + }); + + source.on('error', function(err) { + ws.emit('error', err); + }); + + ws._write = function(data, enc, cb) { + if (data === DUMMY) return cb(); + source.write(data, enc, cb); + }; + + var emit = ws.emit; + + source.on('finish', function() { + emit.call(ws, 'finish'); + }); + + ws.destroy = function() { + if (destroyed) return; + destroyed = true; + if (source.destroy) source.destroy(); + }; + + ws.emit = function(name) { + if (name !== 'finish') return emit.apply(ws, arguments); + source.end(); + }; + + if (destroyed) { + destroyed = false; + ws.destroy(); + return; + } + + ready(); + }); + + return ws; +}; + +exports.readable = function(opts, init) { + if (arguments.length === 1) return exports.readable(null, opts); + if (!opts) opts = {}; + return onreadable(new readable$2(opts), toFunction(init)); +}; + +exports.writable = function(opts, init) { + if (arguments.length === 1) return exports.writable(null, opts); + if (!opts) opts = {}; + return onwritable(new writable(opts), toFunction(init)); +}; + +exports.duplex = function(opts, initWritable, initReadable) { + if (arguments.length === 2) return exports.duplex(null, opts, initWritable); + if (!opts) opts = {}; + var dupl = new duplex(opts); + onwritable(dupl, toFunction(initWritable)); + onreadable(dupl, toFunction(initReadable)); + return dupl; +}; +}); +var fwdStream_1 = fwdStream.readable; +var fwdStream_2 = fwdStream.writable; +var fwdStream_3 = fwdStream.duplex; + +var stringRange = createCommonjsModule(function (module, exports) { +//force to a valid range +var range = exports.range = function (obj) { + return null == obj ? {} : 'string' === typeof range ? { + min: range, max: range + '\xff' + } : obj +}; + +//turn into a sub range. +var prefix = exports.prefix = function (range, within, term) { + range = exports.range(range); + var _range = {}; + term = term || '\xff'; + if(range instanceof RegExp || 'function' == typeof range) { + _range.min = within; + _range.max = within + term, + _range.inner = function (k) { + var j = k.substring(within.length); + if(range.test) + return range.test(j) + return range(j) + }; + } + else if('object' === typeof range) { + _range.min = within + (range.min || range.start || ''); + _range.max = within + (range.max || range.end || (term || '~')); + _range.reverse = !!range.reverse; + } + return _range +}; + +//return a function that checks a range +var checker = exports.checker = function (range) { + if(!range) range = {}; + + if ('string' === typeof range) + return function (key) { + return key.indexOf(range) == 0 + } + else if(range instanceof RegExp) + return function (key) { + return range.test(key) + } + else if('object' === typeof range) + return function (key) { + var min = range.min || range.start; + var max = range.max || range.end; + + // fixes keys passed as ints from sublevels + key = String(key); + + return ( + !min || key >= min + ) && ( + !max || key <= max + ) && ( + !range.inner || ( + range.inner.test + ? range.inner.test(key) + : range.inner(key) + ) + ) + } + else if('function' === typeof range) + return range +}; +//check if a key is within a range. +var satifies = exports.satisfies = function (key, range) { + return checker(range)(key) +}; +}); +var stringRange_1 = stringRange.range; +var stringRange_2 = stringRange.prefix; +var stringRange_3 = stringRange.checker; +var stringRange_4 = stringRange.satisfies; + +var clone_1 = createCommonjsModule(function (module) { + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + +// shim for Node's 'util' package +// DO NOT REMOVE THIS! It is required for compatibility with EnderJS (http://enderjs.com/). +var util = { + isArray: function (ar) { + return Array.isArray(ar) || (typeof ar === 'object' && objectToString(ar) === '[object Array]'); + }, + isDate: function (d) { + return typeof d === 'object' && objectToString(d) === '[object Date]'; + }, + isRegExp: function (re) { + return typeof re === 'object' && objectToString(re) === '[object RegExp]'; + }, + getRegExpFlags: function (re) { + var flags = ''; + re.global && (flags += 'g'); + re.ignoreCase && (flags += 'i'); + re.multiline && (flags += 'm'); + return flags; + } +}; + + +module.exports = clone; + +/** + * Clones (copies) an Object using deep copying. + * + * This function supports circular references by default, but if you are certain + * there are no circular references in your object, you can save some CPU time + * by calling clone(obj, false). + * + * Caution: if `circular` is false and `parent` contains circular references, + * your program may enter an infinite loop and crash. + * + * @param `parent` - the object to be cloned + * @param `circular` - set to true if the object to be cloned may contain + * circular references. (optional - true by default) + * @param `depth` - set to a number if the object is only to be cloned to + * a particular depth. (optional - defaults to Infinity) + * @param `prototype` - sets the prototype to be used when cloning an object. + * (optional - defaults to parent prototype). +*/ + +function clone(parent, circular, depth, prototype) { + // maintain two arrays for circular references, where corresponding parents + // and children have the same index + var allParents = []; + var allChildren = []; + + var useBuffer = typeof Buffer != 'undefined'; + + if (typeof circular == 'undefined') + circular = true; + + if (typeof depth == 'undefined') + depth = Infinity; + + // recurse this function so we don't reset allParents and allChildren + function _clone(parent, depth) { + // cloning null always returns null + if (parent === null) + return null; + + if (depth == 0) + return parent; + + var child; + var proto; + if (typeof parent != 'object') { + return parent; + } + + if (util.isArray(parent)) { + child = []; + } else if (util.isRegExp(parent)) { + child = new RegExp(parent.source, util.getRegExpFlags(parent)); + if (parent.lastIndex) child.lastIndex = parent.lastIndex; + } else if (util.isDate(parent)) { + child = new Date(parent.getTime()); + } else if (useBuffer && Buffer.isBuffer(parent)) { + child = new Buffer(parent.length); + parent.copy(child); + return child; + } else { + if (typeof prototype == 'undefined') { + proto = Object.getPrototypeOf(parent); + child = Object.create(proto); + } + else { + child = Object.create(prototype); + proto = prototype; + } + } + + if (circular) { + var index = allParents.indexOf(parent); + + if (index != -1) { + return allChildren[index]; + } + allParents.push(parent); + allChildren.push(child); + } + + for (var i in parent) { + var attrs; + if (proto) { + attrs = Object.getOwnPropertyDescriptor(proto, i); + } + + if (attrs && attrs.set == null) { + continue; + } + child[i] = _clone(parent[i], depth - 1); + } + + return child; + } + + return _clone(parent, depth); +} + +/** + * Simple flat clone using prototype, accepts only objects, usefull for property + * override on FLAT configuration object (no nested props). + * + * USE WITH CAUTION! This may not behave as you wish if you do not know how this + * works. + */ +clone.clonePrototype = function(parent) { + if (parent === null) + return null; + + var c = function () {}; + c.prototype = parent; + return new c(); +}; +}); + +var levelFixRange = +function fixRange(opts) { + opts = clone_1(opts); + + var reverse = opts.reverse; + var end = opts.max || opts.end; + var start = opts.min || opts.start; + + var range = [start, end]; + if(start != null && end != null) + range.sort(); + if(reverse) + range = range.reverse(); + + opts.start = range[0]; + opts.end = range[1]; + + delete opts.min; + delete opts.max; + + return opts +}; + +var is_1 = createCommonjsModule(function (module) { +/**! + * is + * the definitive JavaScript type testing library + * + * @copyright 2013 Enrico Marino + * @license MIT + */ + +var objProto = Object.prototype; +var owns = objProto.hasOwnProperty; +var toString = objProto.toString; +var isActualNaN = function (value) { + return value !== value; +}; +var NON_HOST_TYPES = { + "boolean": 1, + "number": 1, + "string": 1, + "undefined": 1 +}; + +/** + * Expose `is` + */ + +var is = module.exports = {}; + +/** + * Test general. + */ + +/** + * is.type + * Test if `value` is a type of `type`. + * + * @param {Mixed} value value to test + * @param {String} type type + * @return {Boolean} true if `value` is a type of `type`, false otherwise + * @api public + */ + +is.a = +is.type = function (value, type) { + return typeof value === type; +}; + +/** + * is.defined + * Test if `value` is defined. + * + * @param {Mixed} value value to test + * @return {Boolean} true if 'value' is defined, false otherwise + * @api public + */ + +is.defined = function (value) { + return value !== undefined; +}; + +/** + * is.empty + * Test if `value` is empty. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is empty, false otherwise + * @api public + */ + +is.empty = function (value) { + var type = toString.call(value); + var key; + + if ('[object Array]' === type || '[object Arguments]' === type) { + return value.length === 0; + } + + if ('[object Object]' === type) { + for (key in value) if (owns.call(value, key)) return false; + return true; + } + + if ('[object String]' === type) { + return '' === value; + } + + return false; +}; + +/** + * is.equal + * Test if `value` is equal to `other`. + * + * @param {Mixed} value value to test + * @param {Mixed} other value to compare with + * @return {Boolean} true if `value` is equal to `other`, false otherwise + */ + +is.equal = function (value, other) { + var type = toString.call(value); + var key; + + if (type !== toString.call(other)) { + return false; + } + + if ('[object Object]' === type) { + for (key in value) { + if (!is.equal(value[key], other[key])) { + return false; + } + } + return true; + } + + if ('[object Array]' === type) { + key = value.length; + if (key !== other.length) { + return false; + } + while (--key) { + if (!is.equal(value[key], other[key])) { + return false; + } + } + return true; + } + + if ('[object Function]' === type) { + return value.prototype === other.prototype; + } + + if ('[object Date]' === type) { + return value.getTime() === other.getTime(); + } + + return value === other; +}; + +/** + * is.hosted + * Test if `value` is hosted by `host`. + * + * @param {Mixed} value to test + * @param {Mixed} host host to test with + * @return {Boolean} true if `value` is hosted by `host`, false otherwise + * @api public + */ + +is.hosted = function (value, host) { + var type = typeof host[value]; + return type === 'object' ? !!host[value] : !NON_HOST_TYPES[type]; +}; + +/** + * is.instance + * Test if `value` is an instance of `constructor`. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an instance of `constructor` + * @api public + */ + +is.instance = is['instanceof'] = function (value, constructor) { + return value instanceof constructor; +}; + +/** + * is.null + * Test if `value` is null. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is null, false otherwise + * @api public + */ + +is['null'] = function (value) { + return value === null; +}; + +/** + * is.undefined + * Test if `value` is undefined. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is undefined, false otherwise + * @api public + */ + +is.undefined = function (value) { + return value === undefined; +}; + +/** + * Test arguments. + */ + +/** + * is.arguments + * Test if `value` is an arguments object. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an arguments object, false otherwise + * @api public + */ + +is.arguments = function (value) { + var isStandardArguments = '[object Arguments]' === toString.call(value); + var isOldArguments = !is.array(value) && is.arraylike(value) && is.object(value) && is.fn(value.callee); + return isStandardArguments || isOldArguments; +}; + +/** + * Test array. + */ + +/** + * is.array + * Test if 'value' is an array. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an array, false otherwise + * @api public + */ + +is.array = function (value) { + return '[object Array]' === toString.call(value); +}; + +/** + * is.arguments.empty + * Test if `value` is an empty arguments object. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an empty arguments object, false otherwise + * @api public + */ +is.arguments.empty = function (value) { + return is.arguments(value) && value.length === 0; +}; + +/** + * is.array.empty + * Test if `value` is an empty array. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an empty array, false otherwise + * @api public + */ +is.array.empty = function (value) { + return is.array(value) && value.length === 0; +}; + +/** + * is.arraylike + * Test if `value` is an arraylike object. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an arguments object, false otherwise + * @api public + */ + +is.arraylike = function (value) { + return !!value && !is.boolean(value) + && owns.call(value, 'length') + && isFinite(value.length) + && is.number(value.length) + && value.length >= 0; +}; + +/** + * Test boolean. + */ + +/** + * is.boolean + * Test if `value` is a boolean. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is a boolean, false otherwise + * @api public + */ + +is.boolean = function (value) { + return '[object Boolean]' === toString.call(value); +}; + +/** + * is.false + * Test if `value` is false. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is false, false otherwise + * @api public + */ + +is['false'] = function (value) { + return is.boolean(value) && (value === false || value.valueOf() === false); +}; + +/** + * is.true + * Test if `value` is true. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is true, false otherwise + * @api public + */ + +is['true'] = function (value) { + return is.boolean(value) && (value === true || value.valueOf() === true); +}; + +/** + * Test date. + */ + +/** + * is.date + * Test if `value` is a date. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is a date, false otherwise + * @api public + */ + +is.date = function (value) { + return '[object Date]' === toString.call(value); +}; + +/** + * Test element. + */ + +/** + * is.element + * Test if `value` is an html element. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an HTML Element, false otherwise + * @api public + */ + +is.element = function (value) { + return value !== undefined + && typeof HTMLElement !== 'undefined' + && value instanceof HTMLElement + && value.nodeType === 1; +}; + +/** + * Test error. + */ + +/** + * is.error + * Test if `value` is an error object. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an error object, false otherwise + * @api public + */ + +is.error = function (value) { + return '[object Error]' === toString.call(value); +}; + +/** + * Test function. + */ + +/** + * is.fn / is.function (deprecated) + * Test if `value` is a function. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is a function, false otherwise + * @api public + */ + +is.fn = is['function'] = function (value) { + var isAlert = typeof window !== 'undefined' && value === window.alert; + return isAlert || '[object Function]' === toString.call(value); +}; + +/** + * Test number. + */ + +/** + * is.number + * Test if `value` is a number. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is a number, false otherwise + * @api public + */ + +is.number = function (value) { + return '[object Number]' === toString.call(value); +}; + +/** + * is.infinite + * Test if `value` is positive or negative infinity. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is positive or negative Infinity, false otherwise + * @api public + */ +is.infinite = function (value) { + return value === Infinity || value === -Infinity; +}; + +/** + * is.decimal + * Test if `value` is a decimal number. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is a decimal number, false otherwise + * @api public + */ + +is.decimal = function (value) { + return is.number(value) && !isActualNaN(value) && !is.infinite(value) && value % 1 !== 0; +}; + +/** + * is.divisibleBy + * Test if `value` is divisible by `n`. + * + * @param {Number} value value to test + * @param {Number} n dividend + * @return {Boolean} true if `value` is divisible by `n`, false otherwise + * @api public + */ + +is.divisibleBy = function (value, n) { + var isDividendInfinite = is.infinite(value); + var isDivisorInfinite = is.infinite(n); + var isNonZeroNumber = is.number(value) && !isActualNaN(value) && is.number(n) && !isActualNaN(n) && n !== 0; + return isDividendInfinite || isDivisorInfinite || (isNonZeroNumber && value % n === 0); +}; + +/** + * is.int + * Test if `value` is an integer. + * + * @param value to test + * @return {Boolean} true if `value` is an integer, false otherwise + * @api public + */ + +is.int = function (value) { + return is.number(value) && !isActualNaN(value) && value % 1 === 0; +}; + +/** + * is.maximum + * Test if `value` is greater than 'others' values. + * + * @param {Number} value value to test + * @param {Array} others values to compare with + * @return {Boolean} true if `value` is greater than `others` values + * @api public + */ + +is.maximum = function (value, others) { + if (isActualNaN(value)) { + throw new TypeError('NaN is not a valid value'); + } else if (!is.arraylike(others)) { + throw new TypeError('second argument must be array-like'); + } + var len = others.length; + + while (--len >= 0) { + if (value < others[len]) { + return false; + } + } + + return true; +}; + +/** + * is.minimum + * Test if `value` is less than `others` values. + * + * @param {Number} value value to test + * @param {Array} others values to compare with + * @return {Boolean} true if `value` is less than `others` values + * @api public + */ + +is.minimum = function (value, others) { + if (isActualNaN(value)) { + throw new TypeError('NaN is not a valid value'); + } else if (!is.arraylike(others)) { + throw new TypeError('second argument must be array-like'); + } + var len = others.length; + + while (--len >= 0) { + if (value > others[len]) { + return false; + } + } + + return true; +}; + +/** + * is.nan + * Test if `value` is not a number. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is not a number, false otherwise + * @api public + */ + +is.nan = function (value) { + return !is.number(value) || value !== value; +}; + +/** + * is.even + * Test if `value` is an even number. + * + * @param {Number} value value to test + * @return {Boolean} true if `value` is an even number, false otherwise + * @api public + */ + +is.even = function (value) { + return is.infinite(value) || (is.number(value) && value === value && value % 2 === 0); +}; + +/** + * is.odd + * Test if `value` is an odd number. + * + * @param {Number} value value to test + * @return {Boolean} true if `value` is an odd number, false otherwise + * @api public + */ + +is.odd = function (value) { + return is.infinite(value) || (is.number(value) && value === value && value % 2 !== 0); +}; + +/** + * is.ge + * Test if `value` is greater than or equal to `other`. + * + * @param {Number} value value to test + * @param {Number} other value to compare with + * @return {Boolean} + * @api public + */ + +is.ge = function (value, other) { + if (isActualNaN(value) || isActualNaN(other)) { + throw new TypeError('NaN is not a valid value'); + } + return !is.infinite(value) && !is.infinite(other) && value >= other; +}; + +/** + * is.gt + * Test if `value` is greater than `other`. + * + * @param {Number} value value to test + * @param {Number} other value to compare with + * @return {Boolean} + * @api public + */ + +is.gt = function (value, other) { + if (isActualNaN(value) || isActualNaN(other)) { + throw new TypeError('NaN is not a valid value'); + } + return !is.infinite(value) && !is.infinite(other) && value > other; +}; + +/** + * is.le + * Test if `value` is less than or equal to `other`. + * + * @param {Number} value value to test + * @param {Number} other value to compare with + * @return {Boolean} if 'value' is less than or equal to 'other' + * @api public + */ + +is.le = function (value, other) { + if (isActualNaN(value) || isActualNaN(other)) { + throw new TypeError('NaN is not a valid value'); + } + return !is.infinite(value) && !is.infinite(other) && value <= other; +}; + +/** + * is.lt + * Test if `value` is less than `other`. + * + * @param {Number} value value to test + * @param {Number} other value to compare with + * @return {Boolean} if `value` is less than `other` + * @api public + */ + +is.lt = function (value, other) { + if (isActualNaN(value) || isActualNaN(other)) { + throw new TypeError('NaN is not a valid value'); + } + return !is.infinite(value) && !is.infinite(other) && value < other; +}; + +/** + * is.within + * Test if `value` is within `start` and `finish`. + * + * @param {Number} value value to test + * @param {Number} start lower bound + * @param {Number} finish upper bound + * @return {Boolean} true if 'value' is is within 'start' and 'finish' + * @api public + */ +is.within = function (value, start, finish) { + if (isActualNaN(value) || isActualNaN(start) || isActualNaN(finish)) { + throw new TypeError('NaN is not a valid value'); + } else if (!is.number(value) || !is.number(start) || !is.number(finish)) { + throw new TypeError('all arguments must be numbers'); + } + var isAnyInfinite = is.infinite(value) || is.infinite(start) || is.infinite(finish); + return isAnyInfinite || (value >= start && value <= finish); +}; + +/** + * Test object. + */ + +/** + * is.object + * Test if `value` is an object. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is an object, false otherwise + * @api public + */ + +is.object = function (value) { + return value && '[object Object]' === toString.call(value); +}; + +/** + * is.hash + * Test if `value` is a hash - a plain object literal. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is a hash, false otherwise + * @api public + */ + +is.hash = function (value) { + return is.object(value) && value.constructor === Object && !value.nodeType && !value.setInterval; +}; + +/** + * Test regexp. + */ + +/** + * is.regexp + * Test if `value` is a regular expression. + * + * @param {Mixed} value value to test + * @return {Boolean} true if `value` is a regexp, false otherwise + * @api public + */ + +is.regexp = function (value) { + return '[object RegExp]' === toString.call(value); +}; + +/** + * Test string. + */ + +/** + * is.string + * Test if `value` is a string. + * + * @param {Mixed} value value to test + * @return {Boolean} true if 'value' is a string, false otherwise + * @api public + */ + +is.string = function (value) { + return '[object String]' === toString.call(value); +}; +}); + +var hasOwn$1 = Object.prototype.hasOwnProperty; +var toString$2 = Object.prototype.toString; + +var foreach$1 = function forEach (obj, fn, ctx) { + if (toString$2.call(fn) !== '[object Function]') { + throw new TypeError('iterator must be a function'); + } + var l = obj.length; + if (l === +l) { + for (var i = 0; i < l; i++) { + fn.call(ctx, obj[i], i, obj); + } + } else { + for (var k in obj) { + if (hasOwn$1.call(obj, k)) { + fn.call(ctx, obj[k], k, obj); + } + } + } +}; + +var shim$1 = createCommonjsModule(function (module) { +(function () { + + // modified from https://github.com/kriskowal/es5-shim + var has = Object.prototype.hasOwnProperty, + is = is_1, + forEach = foreach$1, + hasDontEnumBug = !({'toString': null}).propertyIsEnumerable('toString'), + dontEnums = [ + "toString", + "toLocaleString", + "valueOf", + "hasOwnProperty", + "isPrototypeOf", + "propertyIsEnumerable", + "constructor" + ], + keysShim; + + keysShim = function keys(object) { + if (!is.object(object) && !is.array(object)) { + throw new TypeError("Object.keys called on a non-object"); + } + + var name, theKeys = []; + for (name in object) { + if (has.call(object, name)) { + theKeys.push(name); + } + } + + if (hasDontEnumBug) { + forEach(dontEnums, function (dontEnum) { + if (has.call(object, dontEnum)) { + theKeys.push(dontEnum); + } + }); + } + return theKeys; + }; + + module.exports = keysShim; +}()); +}); + +var objectKeys$4 = Object.keys || shim$1; + +var hasKeys_1$1 = hasKeys$1; + +function hasKeys$1(source) { + return source !== null && + (typeof source === "object" || + typeof source === "function") +} + +var xtend$3 = extend$3; + +function extend$3() { + var target = {}; + + for (var i = 0; i < arguments.length; i++) { + var source = arguments[i]; + + if (!hasKeys_1$1(source)) { + continue + } + + var keys = objectKeys$4(source); + + for (var j = 0; j < keys.length; j++) { + var name = keys[j]; + target[name] = source[name]; + } + } + + return target +} + +function addOperation (type, key, value, options) { + var operation = { + type: type, + key: key, + value: value, + options: options + }; + + if (options && options.prefix) { + operation.prefix = options.prefix; + delete options.prefix; + } + + this._operations.push(operation); + + return this +} + +function Batch$1(sdb) { + this._operations = []; + this._sdb = sdb; + + this.put = addOperation.bind(this, 'put'); + this.del = addOperation.bind(this, 'del'); +} + +var B = Batch$1.prototype; + + +B.clear = function () { + this._operations = []; +}; + +B.write = function (cb) { + this._sdb.batch(this._operations, cb); +}; + +var batch$1 = Batch$1; + +var sub = createCommonjsModule(function (module) { +var EventEmitter = events.EventEmitter; +var inherits = util$2.inherits; + + + + + +inherits(SubDB, EventEmitter); + +function SubDB (db, prefix, options) { + if('string' === typeof options) { + console.error('db.sublevel(name, seperator<string>) is depreciated'); + console.error('use db.sublevel(name, {sep: separator})) if you must'); + options = {sep: options}; + } + if(!(this instanceof SubDB)) return new SubDB(db, prefix, options) + if(!db) throw new Error('must provide db') + if(!prefix) throw new Error('must provide prefix') + + options = options || {}; + options.sep = options.sep || '\xff'; + + this._parent = db; + this._options = options; + this.options = options; + this._prefix = prefix; + this._root = root(this); + db.sublevels[prefix] = this; + this.sublevels = {}; + this.methods = {}; + var self = this; + this.hooks = { + pre: function () { + return self.pre.apply(self, arguments) + }, + post: function () { + return self.post.apply(self, arguments) + } + }; +} + +var SDB = SubDB.prototype; + +SDB._key = function (key) { + var sep = this._options.sep; + return sep + + this._prefix + + sep + + key +}; + +SDB._getOptsAndCb = function (opts, cb) { + if (typeof opts == 'function') { + cb = opts; + opts = {}; + } + return { opts: xtend$3(opts, this._options), cb: cb } +}; + +SDB.sublevel = function (prefix, options) { + if(this.sublevels[prefix]) + return this.sublevels[prefix] + return new SubDB(this, prefix, options || this._options) +}; + +SDB.put = function (key, value, opts, cb) { + var res = this._getOptsAndCb(opts, cb); + this._root.put(this.prefix(key), value, res.opts, res.cb); +}; + +SDB.get = function (key, opts, cb) { + var res = this._getOptsAndCb(opts, cb); + this._root.get(this.prefix(key), res.opts, res.cb); +}; + +SDB.del = function (key, opts, cb) { + var res = this._getOptsAndCb(opts, cb); + this._root.del(this.prefix(key), res.opts, res.cb); +}; + +SDB.batch = function (changes, opts, cb) { + if(!Array.isArray(changes)) + return new batch$1(this) + var self = this, + res = this._getOptsAndCb(opts, cb); + changes.forEach(function (ch) { + + //OH YEAH, WE NEED TO VALIDATE THAT UPDATING THIS KEY/PREFIX IS ALLOWED + if('string' === typeof ch.prefix) + ch.key = ch.prefix + ch.key; + else + ch.key = (ch.prefix || self).prefix(ch.key); + + if(ch.prefix) ch.prefix = null; + }); + this._root.batch(changes, res.opts, res.cb); +}; + +SDB._getKeyEncoding = function () { + if(this.options.keyEncoding) + return this.options.keyEncoding + if(this._parent && this._parent._getKeyEncoding) + return this._parent._getKeyEncoding() +}; + +SDB._getValueEncoding = function () { + if(this.options.valueEncoding) + return this.options.valueEncoding + if(this._parent && this._parent._getValueEncoding) + return this._parent._getValueEncoding() +}; + +SDB.prefix = function (key) { + var sep = this._options.sep; + return this._parent.prefix() + sep + this._prefix + sep + (key || '') +}; + +SDB.keyStream = +SDB.createKeyStream = function (opts) { + opts = opts || {}; + opts.keys = true; + opts.values = false; + return this.createReadStream(opts) +}; + +SDB.valueStream = +SDB.createValueStream = function (opts) { + opts = opts || {}; + opts.keys = false; + opts.values = true; + opts.keys = false; + return this.createReadStream(opts) +}; + +function selectivelyMerge(_opts, opts) { + [ 'valueEncoding' + , 'encoding' + , 'keyEncoding' + , 'reverse' + , 'values' + , 'keys' + , 'limit' + , 'fillCache' + ] + .forEach(function (k) { + if (opts.hasOwnProperty(k)) _opts[k] = opts[k]; + }); +} + +SDB.readStream = +SDB.createReadStream = function (opts) { + opts = opts || {}; + var r = root(this); + var p = this.prefix(); + + var _opts = stringRange.prefix(opts, p); + selectivelyMerge(_opts, xtend$3(opts, this._options)); + + var s = r.createReadStream(_opts); + + if(_opts.values === false) { + var read = s.read; + if (read) { + s.read = function (size) { + var val = read.call(this, size); + if (val) val = val.substring(p.length); + return val + }; + } else { + var emit = s.emit; + s.emit = function (event, val) { + if(event === 'data') { + emit.call(this, 'data', val.substring(p.length)); + } else + emit.call(this, event, val); + }; + } + return s + } else if(_opts.keys === false) + return s + else { + var read = s.read; + if (read) { + s.read = function (size) { + var d = read.call(this, size); + if (d) d.key = d.key.substring(p.length); + return d + }; + } else { + s.on('data', function (d) { + //mutate the prefix! + //this doesn't work for createKeyStream admittedly. + d.key = d.key.substring(p.length); + }); + } + return s + } +}; + + +SDB.writeStream = +SDB.createWriteStream = function () { + var r = root(this); + var p = this.prefix(); + var ws = r.createWriteStream.apply(r, arguments); + var write = ws.write; + + var encoding = this._options.encoding; + var valueEncoding = this._options.valueEncoding; + var keyEncoding = this._options.keyEncoding; + + // slight optimization, if no encoding was specified at all, + // which will be the case most times, make write not check at all + var nocheck = !encoding && !valueEncoding && !keyEncoding; + + ws.write = nocheck + ? function (data) { + data.key = p + data.key; + return write.call(ws, data) + } + : function (data) { + data.key = p + data.key; + + // not merging all options here since this happens on every write and things could get slowed down + // at this point we only consider encoding important to propagate + if (encoding && typeof data.encoding === 'undefined') + data.encoding = encoding; + if (valueEncoding && typeof data.valueEncoding === 'undefined') + data.valueEncoding = valueEncoding; + if (keyEncoding && typeof data.keyEncoding === 'undefined') + data.keyEncoding = keyEncoding; + + return write.call(ws, data) + }; + return ws +}; + +SDB.approximateSize = function () { + var r = root(db); + return r.approximateSize.apply(r, arguments) +}; + +function root(db) { + if(!db._parent) return db + return root(db._parent) +} + +SDB.pre = function (range, hook) { + if(!hook) hook = range, range = null; + range = stringRange.prefix(range, this.prefix(), this._options.sep); + var r = root(this._parent); + var p = this.prefix(); + return r.hooks.pre(levelFixRange(range), function (ch, add, batch) { + hook({ + key: ch.key.substring(p.length), + value: ch.value, + type: ch.type + }, function (ch, _p) { + //maybe remove the second add arg now + //that op can have prefix? + add(ch, ch.prefix ? _p : (_p || p)); + }, batch); + }) +}; + +SDB.post = function (range, hook) { + if(!hook) hook = range, range = null; + var r = root(this._parent); + var p = this.prefix(); + range = stringRange.prefix(range, p, this._options.sep); + return r.hooks.post(levelFixRange(range), function (data) { + hook({key: data.key.substring(p.length), value: data.value, type: data.type}); + }) +}; + +var exports = module.exports = SubDB; +}); + +var levelHooks = function (db) { + + if(db.hooks) { + return + } + + var posthooks = []; + var prehooks = []; + + function getPrefix (p) { + return p && ( + 'string' === typeof p ? p + : 'string' === typeof p.prefix ? p.prefix + : 'function' === typeof p.prefix ? p.prefix() + : '' + ) + } + + function getKeyEncoding (db) { + if(db && db._getKeyEncoding) + return db._getKeyEncoding(db) + } + + function getValueEncoding (db) { + if(db && db._getValueEncoding) + return db._getValueEncoding(db) + } + + function remover (array, item) { + return function () { + var i = array.indexOf(item); + if(!~i) return false + array.splice(i, 1); + return true + } + } + + db.hooks = { + post: function (prefix, hook) { + if(!hook) hook = prefix, prefix = ''; + var h = {test: stringRange.checker(prefix), hook: hook}; + posthooks.push(h); + return remover(posthooks, h) + }, + pre: function (prefix, hook) { + if(!hook) hook = prefix, prefix = ''; + var h = { + test: stringRange.checker(prefix), + hook: hook, + safe: false !== prefix.safe + }; + prehooks.push(h); + return remover(prehooks, h) + }, + posthooks: posthooks, + prehooks: prehooks + }; + + //POST HOOKS + + function each (e) { + if(e && e.type) { + posthooks.forEach(function (h) { + if(h.test(e.key)) h.hook(e); + }); + } + } + + db.on('put', function (key, val) { + each({type: 'put', key: key, value: val}); + }); + db.on('del', function (key, val) { + each({type: 'del', key: key, value: val}); + }); + db.on('batch', function onBatch (ary) { + ary.forEach(each); + }); + + //PRE HOOKS + + var put = db.put; + var del = db.del; + var batch = db.batch; + + function callHooks (isBatch, b, opts, cb) { + try { + b.forEach(function hook(e, i) { + prehooks.forEach(function (h) { + if(h.test(String(e.key))) { + //optimize this? + //maybe faster to not create a new object each time? + //have one object and expose scope to it? + var context = { + add: function (ch, db) { + if(typeof ch === 'undefined') { + return this + } + if(ch === false) + return delete b[i] + var prefix = ( + getPrefix(ch.prefix) || + getPrefix(db) || + h.prefix || '' + ); + //don't leave a circular json object there incase using multilevel. + if(prefix) ch.prefix = prefix; + ch.key = prefix + ch.key; + if(h.safe && h.test(String(ch.key))) { + //this usually means a stack overflow. + throw new Error('prehook cannot insert into own range') + } + var ke = ch.keyEncoding || getKeyEncoding(ch.prefix); + var ve = ch.valueEncoding || getValueEncoding(ch.prefix); + if(ke) ch.keyEncoding = ke; + if(ve) ch.valueEncoding = ve; + + b.push(ch); + hook(ch, b.length - 1); + return this + }, + put: function (ch, db) { + if('object' === typeof ch) ch.type = 'put'; + return this.add(ch, db) + }, + del: function (ch, db) { + if('object' === typeof ch) ch.type = 'del'; + return this.add(ch, db) + }, + veto: function () { + return this.add(false) + } + }; + h.hook.call(context, e, context.add, b); + } + }); + }); + } catch (err) { + return (cb || opts)(err) + } + b = b.filter(function (e) { + return e && e.type //filter out empty items + }); + + if(b.length == 1 && !isBatch) { + var change = b[0]; + return change.type == 'put' + ? put.call(db, change.key, change.value, opts, cb) + : del.call(db, change.key, opts, cb) + } + return batch.call(db, b, opts, cb) + } + + db.put = function (key, value, opts, cb ) { + var batch = [{key: key, value: value, type: 'put'}]; + return callHooks(false, batch, opts, cb) + }; + + db.del = function (key, opts, cb) { + var batch = [{key: key, type: 'del'}]; + return callHooks(false, batch, opts, cb) + }; + + db.batch = function (batch, opts, cb) { + return callHooks(true, batch, opts, cb) + }; +}; + +var EventEmitter$1 = events.EventEmitter; +var next = process.nextTick; + + + + + + +var levelSublevel = function (_db, options) { + function DB () {} + DB.prototype = _db; + var db = new DB(); + + if (db.sublevel) return db + + options = options || {}; + + //use \xff (255) as the seperator, + //so that sections of the database will sort after the regular keys + var sep = options.sep = options.sep || '\xff'; + db._options = options; + + levelHooks(db); + + db.sublevels = {}; + + db.sublevel = function (prefix, options) { + if(db.sublevels[prefix]) + return db.sublevels[prefix] + return new sub(db, prefix, options || this._options) + }; + + db.methods = {}; + + db.prefix = function (key) { + return '' + (key || '') + }; + + db.pre = function (range, hook) { + if(!hook) + hook = range, range = { + max : sep + }; + return db.hooks.pre(range, hook) + }; + + db.post = function (range, hook) { + if(!hook) + hook = range, range = { + max : sep + }; + return db.hooks.post(range, hook) + }; + + function safeRange(fun) { + return function (opts) { + opts = opts || {}; + opts = levelFixRange(opts); + + if(opts.reverse) opts.start = opts.start || sep; + else opts.end = opts.end || sep; + + return fun.call(db, opts) + } + } + + db.readStream = + db.createReadStream = safeRange(db.createReadStream); + db.keyStream = + db.createKeyStream = safeRange(db.createKeyStream); + db.valuesStream = + db.createValueStream = safeRange(db.createValueStream); + + var batch = db.batch; + db.batch = function (changes, opts, cb) { + if(!Array.isArray(changes)) + return new batch$1(db) + changes.forEach(function (e) { + if(e.prefix) { + if('function' === typeof e.prefix.prefix) + e.key = e.prefix.prefix(e.key); + else if('string' === typeof e.prefix) + e.key = e.prefix + e.key; + } + }); + batch.call(db, changes, opts, cb); + }; + return db +}; + +var isarray$3 = Array.isArray || function (arr) { + return Object.prototype.toString.call(arr) == '[object Array]'; +}; + +var string_decoder$3 = createCommonjsModule(function (module, exports) { +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = buffer.Buffer; + +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + }; + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} +}); +var string_decoder_1$3 = string_decoder$3.StringDecoder; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var _stream_readable$3 = Readable$4; + +/*<replacement>*/ + +/*</replacement>*/ + + +/*<replacement>*/ +var Buffer$8 = buffer.Buffer; +/*</replacement>*/ + +Readable$4.ReadableState = ReadableState$3; + +var EE$3 = events.EventEmitter; + +/*<replacement>*/ +if (!EE$3.listenerCount) EE$3.listenerCount = function(emitter, type) { + return emitter.listeners(type).length; +}; +/*</replacement>*/ + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +var StringDecoder$3; + + +/*<replacement>*/ +var debug = util$2; +if (debug && debug.debuglog) { + debug = debug.debuglog('stream'); +} else { + debug = function () {}; +} +/*</replacement>*/ + + +util.inherits(Readable$4, stream); + +function ReadableState$3(options, stream) { + var Duplex = _stream_duplex$3; + + options = options || {}; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var defaultHwm = options.objectMode ? 16 : 16 * 1024; + this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.buffer = []; + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) + this.objectMode = this.objectMode || !!options.readableObjectMode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder$3) + StringDecoder$3 = string_decoder$3.StringDecoder; + this.decoder = new StringDecoder$3(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable$4(options) { + + if (!(this instanceof Readable$4)) + return new Readable$4(options); + + this._readableState = new ReadableState$3(options, this); + + // legacy + this.readable = true; + + stream.call(this); +} + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable$4.prototype.push = function(chunk, encoding) { + var state = this._readableState; + + if (util.isString(chunk) && !state.objectMode) { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = new Buffer$8(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk$3(this, state, chunk, encoding, false); +}; + +// Unshift should *always* be something directly out of read() +Readable$4.prototype.unshift = function(chunk) { + var state = this._readableState; + return readableAddChunk$3(this, state, chunk, '', true); +}; + +function readableAddChunk$3(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid$3(state, chunk); + if (er) { + stream.emit('error', er); + } else if (util.isNullOrUndefined(chunk)) { + state.reading = false; + if (!state.ended) + onEofChunk$3(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var e = new Error('stream.unshift() after end event'); + stream.emit('error', e); + } else { + if (state.decoder && !addToFront && !encoding) + chunk = state.decoder.write(chunk); + + if (!addToFront) + state.reading = false; + + // if we want the data now, just emit it. + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) + state.buffer.unshift(chunk); + else + state.buffer.push(chunk); + + if (state.needReadable) + emitReadable$3(stream); + } + + maybeReadMore$3(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData$3(state); +} + + + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData$3(state) { + return !state.ended && + (state.needReadable || + state.length < state.highWaterMark || + state.length === 0); +} + +// backwards compatibility. +Readable$4.prototype.setEncoding = function(enc) { + if (!StringDecoder$3) + StringDecoder$3 = string_decoder$3.StringDecoder; + this._readableState.decoder = new StringDecoder$3(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 128MB +var MAX_HWM$3 = 0x800000; +function roundUpToNextPowerOf2$3(n) { + if (n >= MAX_HWM$3) { + n = MAX_HWM$3; + } else { + // Get the next highest power of 2 + n--; + for (var p = 1; p < 32; p <<= 1) n |= n >> p; + n++; + } + return n; +} + +function howMuchToRead$3(n, state) { + if (state.length === 0 && state.ended) + return 0; + + if (state.objectMode) + return n === 0 ? 0 : 1; + + if (isNaN(n) || util.isNull(n)) { + // only flow one buffer at a time + if (state.flowing && state.buffer.length) + return state.buffer[0].length; + else + return state.length; + } + + if (n <= 0) + return 0; + + // If we're asking for more than the target buffer level, + // then raise the water mark. Bump up to the next highest + // power of 2, to prevent increasing it excessively in tiny + // amounts. + if (n > state.highWaterMark) + state.highWaterMark = roundUpToNextPowerOf2$3(n); + + // don't have that much. return null, unless we've ended. + if (n > state.length) { + if (!state.ended) { + state.needReadable = true; + return 0; + } else + return state.length; + } + + return n; +} + +// you can override either this method, or the async _read(n) below. +Readable$4.prototype.read = function(n) { + debug('read', n); + var state = this._readableState; + var nOrig = n; + + if (!util.isNumber(n) || n > 0) + state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && + state.needReadable && + (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) + endReadable$3(this); + else + emitReadable$3(this); + return null; + } + + n = howMuchToRead$3(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) + endReadable$3(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } + + if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) + state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + } + + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (doRead && !state.reading) + n = howMuchToRead$3(nOrig, state); + + var ret; + if (n > 0) + ret = fromList$3(n, state); + else + ret = null; + + if (util.isNull(ret)) { + state.needReadable = true; + n = 0; + } + + state.length -= n; + + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (state.length === 0 && !state.ended) + state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended && state.length === 0) + endReadable$3(this); + + if (!util.isNull(ret)) + this.emit('data', ret); + + return ret; +}; + +function chunkInvalid$3(state, chunk) { + var er = null; + if (!util.isBuffer(chunk) && + !util.isString(chunk) && + !util.isNullOrUndefined(chunk) && + !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + + +function onEofChunk$3(stream, state) { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable$3(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable$3(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) + process.nextTick(function() { + emitReadable_$3(stream); + }); + else + emitReadable_$3(stream); + } +} + +function emitReadable_$3(stream) { + debug('emit readable'); + stream.emit('readable'); + flow$3(stream); +} + + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore$3(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + process.nextTick(function() { + maybeReadMore_$3(stream, state); + }); + } +} + +function maybeReadMore_$3(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && + state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break; + else + len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable$4.prototype._read = function(n) { + this.emit('error', new Error('not implemented')); +}; + +Readable$4.prototype.pipe = function(dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && + dest !== process.stdout && + dest !== process.stderr; + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) + process.nextTick(endFn); + else + src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + debug('onunpipe'); + if (readable === src) { + cleanup(); + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain$3(src); + dest.on('drain', ondrain); + + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + src.removeListener('data', ondata); + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && + (!dest._writableState || dest._writableState.needDrain)) + ondrain(); + } + + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + var ret = dest.write(chunk); + if (false === ret) { + debug('false write response, pause', + src._readableState.awaitDrain); + src._readableState.awaitDrain++; + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EE$3.listenerCount(dest, 'error') === 0) + dest.emit('error', er); + } + // This is a brutally ugly hack to make sure that our error handler + // is attached before any userland ones. NEVER DO THIS. + if (!dest._events || !dest._events.error) + dest.on('error', onerror); + else if (isarray$3(dest._events.error)) + dest._events.error.unshift(onerror); + else + dest._events.error = [onerror, dest._events.error]; + + + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain$3(src) { + return function() { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) + state.awaitDrain--; + if (state.awaitDrain === 0 && EE$3.listenerCount(src, 'data')) { + state.flowing = true; + flow$3(src); + } + }; +} + + +Readable$4.prototype.unpipe = function(dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) + return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) + return this; + + if (!dest) + dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) + dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) + dests[i].emit('unpipe', this); + return this; + } + + // try to find the right one. + var i = indexOf$3(state.pipes, dest); + if (i === -1) + return this; + + state.pipes.splice(i, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) + state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable$4.prototype.on = function(ev, fn) { + var res = stream.prototype.on.call(this, ev, fn); + + // If listening to data, and it has not explicitly been paused, + // then call resume to start the flow of data on the next tick. + if (ev === 'data' && false !== this._readableState.flowing) { + this.resume(); + } + + if (ev === 'readable' && this.readable) { + var state = this._readableState; + if (!state.readableListening) { + state.readableListening = true; + state.emittedReadable = false; + state.needReadable = true; + if (!state.reading) { + var self = this; + process.nextTick(function() { + debug('readable nexttick read 0'); + self.read(0); + }); + } else if (state.length) { + emitReadable$3(this); + } + } + } + + return res; +}; +Readable$4.prototype.addListener = Readable$4.prototype.on; + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable$4.prototype.resume = function() { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + if (!state.reading) { + debug('resume read 0'); + this.read(0); + } + resume(this, state); + } + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + process.nextTick(function() { + resume_(stream, state); + }); + } +} + +function resume_(stream, state) { + state.resumeScheduled = false; + stream.emit('resume'); + flow$3(stream); + if (state.flowing && !state.reading) + stream.read(0); +} + +Readable$4.prototype.pause = function() { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow$3(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + if (state.flowing) { + do { + var chunk = stream.read(); + } while (null !== chunk && state.flowing); + } +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable$4.prototype.wrap = function(stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function() { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) + self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function(chunk) { + debug('wrapped data'); + if (state.decoder) + chunk = state.decoder.write(chunk); + if (!chunk || !state.objectMode && !chunk.length) + return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (util.isFunction(stream[i]) && util.isUndefined(this[i])) { + this[i] = function(method) { return function() { + return stream[method].apply(stream, arguments); + }}(i); + } + } + + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach$6(events, function(ev) { + stream.on(ev, self.emit.bind(self, ev)); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function(n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + + + +// exposed for testing purposes only. +Readable$4._fromList = fromList$3; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +function fromList$3(n, state) { + var list = state.buffer; + var length = state.length; + var stringMode = !!state.decoder; + var objectMode = !!state.objectMode; + var ret; + + // nothing in the list, definitely empty. + if (list.length === 0) + return null; + + if (length === 0) + ret = null; + else if (objectMode) + ret = list.shift(); + else if (!n || n >= length) { + // read it all, truncate the array. + if (stringMode) + ret = list.join(''); + else + ret = Buffer$8.concat(list, length); + list.length = 0; + } else { + // read just some of it. + if (n < list[0].length) { + // just take a part of the first list item. + // slice is the same for buffers and strings. + var buf = list[0]; + ret = buf.slice(0, n); + list[0] = buf.slice(n); + } else if (n === list[0].length) { + // first list is a perfect match + ret = list.shift(); + } else { + // complex case. + // we have enough to cover it, but it spans past the first buffer. + if (stringMode) + ret = ''; + else + ret = new Buffer$8(n); + + var c = 0; + for (var i = 0, l = list.length; i < l && c < n; i++) { + var buf = list[0]; + var cpy = Math.min(n - c, buf.length); + + if (stringMode) + ret += buf.slice(0, cpy); + else + buf.copy(ret, c, 0, cpy); + + if (cpy < buf.length) + list[0] = buf.slice(cpy); + else + list.shift(); + + c += cpy; + } + } + } + + return ret; +} + +function endReadable$3(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) + throw new Error('endReadable called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + process.nextTick(function() { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } + }); + } +} + +function forEach$6 (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf$3 (xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + +var _stream_duplex$3 = Duplex$3; + +/*<replacement>*/ +var objectKeys$5 = Object.keys || function (obj) { + var keys = []; + for (var key in obj) keys.push(key); + return keys; +}; +/*</replacement>*/ + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + + +util.inherits(Duplex$3, _stream_readable$3); + +forEach$7(objectKeys$5(_stream_writable$3.prototype), function(method) { + if (!Duplex$3.prototype[method]) + Duplex$3.prototype[method] = _stream_writable$3.prototype[method]; +}); + +function Duplex$3(options) { + if (!(this instanceof Duplex$3)) + return new Duplex$3(options); + + _stream_readable$3.call(this, options); + _stream_writable$3.call(this, options); + + if (options && options.readable === false) + this.readable = false; + + if (options && options.writable === false) + this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) + this.allowHalfOpen = false; + + this.once('end', onend$3); +} + +// the no-half-open enforcer +function onend$3() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) + return; + + // no more data can be written. + // But allow more writes to happen in this tick. + process.nextTick(this.end.bind(this)); +} + +function forEach$7 (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, cb), and it'll handle all +// the drain event emission and buffering. + +var _stream_writable$3 = Writable$3; + +/*<replacement>*/ +var Buffer$9 = buffer.Buffer; +/*</replacement>*/ + +Writable$3.WritableState = WritableState$3; + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + +util.inherits(Writable$3, stream); + +function WriteReq$3(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; +} + +function WritableState$3(options, stream) { + var Duplex = _stream_duplex$3; + + options = options || {}; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var defaultHwm = options.objectMode ? 16 : 16 * 1024; + this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) + this.objectMode = this.objectMode || !!options.writableObjectMode; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function(er) { + onwrite$3(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.buffer = []; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; +} + +function Writable$3(options) { + var Duplex = _stream_duplex$3; + + // Writable ctor is applied to Duplexes, though they're not + // instanceof Writable, they're instanceof Readable. + if (!(this instanceof Writable$3) && !(this instanceof Duplex)) + return new Writable$3(options); + + this._writableState = new WritableState$3(options, this); + + // legacy. + this.writable = true; + + stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable$3.prototype.pipe = function() { + this.emit('error', new Error('Cannot pipe. Not readable.')); +}; + + +function writeAfterEnd$3(stream, state, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); +} + +// If we get something that is not a buffer, string, null, or undefined, +// and we're not in objectMode, then that's an error. +// Otherwise stream chunks are all considered to be of length=1, and the +// watermarks determine how many objects to keep in the buffer, rather than +// how many bytes or characters. +function validChunk$3(stream, state, chunk, cb) { + var valid = true; + if (!util.isBuffer(chunk) && + !util.isString(chunk) && + !util.isNullOrUndefined(chunk) && + !state.objectMode) { + var er = new TypeError('Invalid non-string/buffer chunk'); + stream.emit('error', er); + process.nextTick(function() { + cb(er); + }); + valid = false; + } + return valid; +} + +Writable$3.prototype.write = function(chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (util.isFunction(encoding)) { + cb = encoding; + encoding = null; + } + + if (util.isBuffer(chunk)) + encoding = 'buffer'; + else if (!encoding) + encoding = state.defaultEncoding; + + if (!util.isFunction(cb)) + cb = function() {}; + + if (state.ended) + writeAfterEnd$3(this, state, cb); + else if (validChunk$3(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer$3(this, state, chunk, encoding, cb); + } + + return ret; +}; + +Writable$3.prototype.cork = function() { + var state = this._writableState; + + state.corked++; +}; + +Writable$3.prototype.uncork = function() { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && + !state.corked && + !state.finished && + !state.bufferProcessing && + state.buffer.length) + clearBuffer$3(this, state); + } +}; + +function decodeChunk$3(state, chunk, encoding) { + if (!state.objectMode && + state.decodeStrings !== false && + util.isString(chunk)) { + chunk = new Buffer$9(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer$3(stream, state, chunk, encoding, cb) { + chunk = decodeChunk$3(state, chunk, encoding); + if (util.isBuffer(chunk)) + encoding = 'buffer'; + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) + state.needDrain = true; + + if (state.writing || state.corked) + state.buffer.push(new WriteReq$3(chunk, encoding, cb)); + else + doWrite$3(stream, state, false, len, chunk, encoding, cb); + + return ret; +} + +function doWrite$3(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) + stream._writev(chunk, state.onwrite); + else + stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError$3(stream, state, sync, er, cb) { + if (sync) + process.nextTick(function() { + state.pendingcb--; + cb(er); + }); + else { + state.pendingcb--; + cb(er); + } + + stream._writableState.errorEmitted = true; + stream.emit('error', er); +} + +function onwriteStateUpdate$3(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite$3(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate$3(state); + + if (er) + onwriteError$3(stream, state, sync, er, cb); + else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish$3(stream, state); + + if (!finished && + !state.corked && + !state.bufferProcessing && + state.buffer.length) { + clearBuffer$3(stream, state); + } + + if (sync) { + process.nextTick(function() { + afterWrite$3(stream, state, finished, cb); + }); + } else { + afterWrite$3(stream, state, finished, cb); + } + } +} + +function afterWrite$3(stream, state, finished, cb) { + if (!finished) + onwriteDrain$3(stream, state); + state.pendingcb--; + cb(); + finishMaybe$3(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain$3(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + + +// if there's something in the buffer waiting, then process it +function clearBuffer$3(stream, state) { + state.bufferProcessing = true; + + if (stream._writev && state.buffer.length > 1) { + // Fast case, write everything using _writev() + var cbs = []; + for (var c = 0; c < state.buffer.length; c++) + cbs.push(state.buffer[c].callback); + + // count the one we are adding, as well. + // TODO(isaacs) clean this up + state.pendingcb++; + doWrite$3(stream, state, true, state.length, state.buffer, '', function(err) { + for (var i = 0; i < cbs.length; i++) { + state.pendingcb--; + cbs[i](err); + } + }); + + // Clear buffer + state.buffer = []; + } else { + // Slow case, write chunks one-by-one + for (var c = 0; c < state.buffer.length; c++) { + var entry = state.buffer[c]; + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite$3(stream, state, false, len, chunk, encoding, cb); + + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + c++; + break; + } + } + + if (c < state.buffer.length) + state.buffer = state.buffer.slice(c); + else + state.buffer.length = 0; + } + + state.bufferProcessing = false; +} + +Writable$3.prototype._write = function(chunk, encoding, cb) { + cb(new Error('not implemented')); + +}; + +Writable$3.prototype._writev = null; + +Writable$3.prototype.end = function(chunk, encoding, cb) { + var state = this._writableState; + + if (util.isFunction(chunk)) { + cb = chunk; + chunk = null; + encoding = null; + } else if (util.isFunction(encoding)) { + cb = encoding; + encoding = null; + } + + if (!util.isNullOrUndefined(chunk)) + this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) + endWritable$3(this, state, cb); +}; + + +function needFinish$3(stream, state) { + return (state.ending && + state.length === 0 && + !state.finished && + !state.writing); +} + +function prefinish(stream, state) { + if (!state.prefinished) { + state.prefinished = true; + stream.emit('prefinish'); + } +} + +function finishMaybe$3(stream, state) { + var need = needFinish$3(stream, state); + if (need) { + if (state.pendingcb === 0) { + prefinish(stream, state); + state.finished = true; + stream.emit('finish'); + } else + prefinish(stream, state); + } + return need; +} + +function endWritable$3(stream, state, cb) { + state.ending = true; + finishMaybe$3(stream, state); + if (cb) { + if (state.finished) + process.nextTick(cb); + else + stream.once('finish', cb); + } + state.ended = true; +} + +var writable$1 = _stream_writable$3; + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + +var _stream_transform$3 = Transform$3; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(Transform$3, _stream_duplex$3); + + +function TransformState$3(options, stream) { + this.afterTransform = function(er, data) { + return afterTransform$3(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; +} + +function afterTransform$3(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) + return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (!util.isNullOrUndefined(data)) + stream.push(data); + + if (cb) + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + + +function Transform$3(options) { + if (!(this instanceof Transform$3)) + return new Transform$3(options); + + _stream_duplex$3.call(this, options); + + this._transformState = new TransformState$3(options, this); + + // when the writable side finishes, then flush out anything remaining. + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + this.once('prefinish', function() { + if (util.isFunction(this._flush)) + this._flush(function(er) { + done$3(stream, er); + }); + else + done$3(stream); + }); +} + +Transform$3.prototype.push = function(chunk, encoding) { + this._transformState.needTransform = false; + return _stream_duplex$3.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform$3.prototype._transform = function(chunk, encoding, cb) { + throw new Error('not implemented'); +}; + +Transform$3.prototype._write = function(chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || + rs.needReadable || + rs.length < rs.highWaterMark) + this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform$3.prototype._read = function(n) { + var ts = this._transformState; + + if (!util.isNull(ts.writechunk) && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + + +function done$3(stream, er) { + if (er) + return stream.emit('error', er); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var ts = stream._transformState; + + if (ws.length) + throw new Error('calling transform done when ws.length != 0'); + + if (ts.transforming) + throw new Error('calling transform done when still transforming'); + + return stream.push(null); +} + +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. + +var _stream_passthrough$3 = PassThrough$3; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(PassThrough$3, _stream_transform$3); + +function PassThrough$3(options) { + if (!(this instanceof PassThrough$3)) + return new PassThrough$3(options); + + _stream_transform$3.call(this, options); +} + +PassThrough$3.prototype._transform = function(chunk, encoding, cb) { + cb(null, chunk); +}; + +var readable$3 = createCommonjsModule(function (module, exports) { +exports = module.exports = _stream_readable$3; +exports.Stream = stream; +exports.Readable = exports; +exports.Writable = _stream_writable$3; +exports.Duplex = _stream_duplex$3; +exports.Transform = _stream_transform$3; +exports.PassThrough = _stream_passthrough$3; +if (!process.browser && process.env.READABLE_STREAM === 'disable') { + module.exports = stream; +} +}); +var readable_1$3 = readable$3.Stream; +var readable_2$3 = readable$3.Readable; +var readable_3$3 = readable$3.Writable; +var readable_4$3 = readable$3.Duplex; +var readable_5$3 = readable$3.Transform; +var readable_6$3 = readable$3.PassThrough; + +var levelFixRange$1 = +function fixRange(opts) { + var reverse = opts.reverse; + var end = opts.end; + var start = opts.start; + + var range = [start, end]; + if(start != null && end != null) + range.sort(); + if(reverse) + range = range.reverse(); + + opts.start = range[0]; + opts.end = range[1]; + return opts +}; + +var levelPeek = createCommonjsModule(function (module, exports) { +//get the first/last record in a range + +exports = module.exports = peek; +exports.first = first; +exports.last = last; + +function once(emitter, events, listener) { + var remove = []; + events.forEach(function (e) { + function onEvent (arg) { + if(listener(e, arg) === false) return + remove.forEach(function (r) { + r(); + }); + } + emitter.on(e, onEvent); + remove.push(function () { + emitter.removeListener(e, onEvent); + }); + }); + return emitter +} + + +function peek (db, opts, cb) { + opts.limit = opts.reverse ? 2 : 1; + var stream = once(db.createReadStream(opts), + ['data', 'error', 'end'], + function (event, data) { + if(opts.reverse && data && opts.start + && (data.key.toString() > opts.start)) + return false + if(event == 'error') cb(data); + else if(event == 'end') cb(new Error('range not found'), null, null); + else cb(null, data.key, data.value); + }); +} + +function first (db, opts, cb) { + if (!cb) { + cb = opts; + opts = {}; + } + opts.reverse = false; + return peek(db, levelFixRange$1(opts), cb) +} + +//SO, this is pretty horrible, +//but it's works around an issue here +//https://github.com/rvagg/node-levelup/issues/110 + +function last (db, opts, cb) { + if (!cb) { + cb = opts; + opts = {}; + } + var start = opts.start; + opts.reverse = true; + return peek(db, levelFixRange$1(opts), function (err, key, value) { + if(err) { + var _start = opts.start; + opts.start = null; + peek (db, opts, function (_, key, value) { + if(!key) return cb(err, null, null) + var _key = key.toString(); + if(_key <= _start && (!opts.end || _key >= opts.end)) + cb(_, key, value); + else cb(err, null, null); + }); + } + else cb(err, key, value); + }) +} +}); +var levelPeek_1 = levelPeek.first; +var levelPeek_2 = levelPeek.last; + +// Returns a wrapper function that returns a wrapped callback +// The wrapper function should do some stuff, and return a +// presumably different callback function. +// This makes sure that own properties are retained, so that +// decorations and such are not lost along the way. +var wrappy_1 = wrappy; +function wrappy (fn, cb) { + if (fn && cb) return wrappy(fn)(cb) + + if (typeof fn !== 'function') + throw new TypeError('need wrapper function') + + Object.keys(fn).forEach(function (k) { + wrapper[k] = fn[k]; + }); + + return wrapper + + function wrapper() { + var args = new Array(arguments.length); + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i]; + } + var ret = fn.apply(this, args); + var cb = args[args.length-1]; + if (typeof ret === 'function' && ret !== cb) { + Object.keys(cb).forEach(function (k) { + ret[k] = cb[k]; + }); + } + return ret + } +} + +var once_1 = wrappy_1(once); +var strict = wrappy_1(onceStrict); + +once.proto = once(function () { + Object.defineProperty(Function.prototype, 'once', { + value: function () { + return once(this) + }, + configurable: true + }); + + Object.defineProperty(Function.prototype, 'onceStrict', { + value: function () { + return onceStrict(this) + }, + configurable: true + }); +}); + +function once (fn) { + var f = function () { + if (f.called) return f.value + f.called = true; + return f.value = fn.apply(this, arguments) + }; + f.called = false; + return f +} + +function onceStrict (fn) { + var f = function () { + if (f.called) + throw new Error(f.onceError) + f.called = true; + return f.value = fn.apply(this, arguments) + }; + var name = fn.name || 'Function wrapped with `once`'; + f.onceError = name + " shouldn't be called more than once"; + f.called = false; + return f +} +once_1.strict = strict; + +var EMPTY = new Buffer(0); +var ENCODER = { + encode: function(data) { + return typeof data === 'string' ? data = new Buffer(data) : data; + }, + decode: function(data) { + return Buffer.isBuffer(data) ? data : new Buffer(data); + }, + buffer: true, + type: 'raw' +}; + +var noop = function() {}; + +var pad = function(n) { + n = n.toString(16); + return '00000000'.slice(0, -n.length)+n; +}; + +var expand = function(buf, len) { + var tmp = new Buffer(len); + buf.copy(tmp); + return tmp; +}; + +var levelBlobs = function(db, opts) { + if (!opts) opts = {}; + + var blobs = {}; + + var blockSize = opts.blockSize || 65536; + var maxBatch = opts.batch || 100; + var blank = new Buffer(blockSize); + + db.put('\x00', 'ignore', noop); // memdown#12 workaround + + var reservations = {}; + var mutateBlock = function(key, offset, block, append, cb) { + var release = function() { + if (!--reservations[key].locks) delete reservations[key]; + }; + + var onreservation = function(r) { + r.locks++; + + if (!r.block && !offset) { + r.block = block; + cb(null, r.block, release); + return; + } + + if (!r.block) r.block = new Buffer(blockSize); + if (r.block.length < offset + block.length) r.block = expand(r.block, offset + block.length); + + block.copy(r.block, offset); + + if (!append && offset + block.length < r.block.length) r.block = r.block.slice(0, offset+block.length); + cb(null, r.block, release); + }; + + if (reservations[key]) return onreservation(reservations[key]); + + db.get(key, {valueEncoding:ENCODER}, function(err, block) { + if (err && !err.notFound) return cb(err); + if (!reservations[key]) reservations[key] = {locks:0, block:block}; + onreservation(reservations[key]); + }); + }; + + var WriteStream = function(name, opts) { + if (!(this instanceof WriteStream)) return new WriteStream(name, opts); + if (!opts) opts = {}; + + this.name = name; + this.blocks = []; + this.batch = []; + this.bytesWritten = 0; + this.truncate = !opts.append; + this.append = opts.append; + + this._shouldInitAppend = this.append && opts.start === undefined; + this._destroyed = false; + this._init(opts.start || 0); + + writable$1.call(this); + }; + + util$2.inherits(WriteStream, writable$1); + + WriteStream.prototype._init = function(start) { + this.blockIndex = (start / blockSize) | 0; + this.blockOffset = start - this.blockIndex * blockSize; + this.blockLength = this.blockOffset; + }; + + WriteStream.prototype._flush = function(cb) { + if (!this.batch.length) return cb(); + + var key = this.batch[this.batch.length-1].key; + var batch = this.batch; + this.batch = []; + + if (!this.truncate) return db.batch(batch, cb); + this.truncate = false; + this._truncate(batch, key, cb); + }; + + WriteStream.prototype._truncate = function(batch, key, cb) { + cb = once_1(cb); + + var dels = []; + var keys = db.createKeyStream({ + start: key, + end: this.name+'\xff\xff' + }); + + keys.on('error', cb); + + keys.on('data', function(key) { + dels.push({type:'del', key:key}); + }); + + keys.on('end', function() { + dels.push.apply(dels, batch); + db.batch(dels, cb); + }); + }; + + WriteStream.prototype._writeBlock = function(cb) { + var block = this.blocks.length === 1 ? this.blocks[0] : Buffer.concat(this.blocks, this.blockLength - this.blockOffset); + var index = this.blockIndex; + var offset = this.blockOffset; + var self = this; + + this.blockOffset = 0; + this.blockLength = 0; + this.blockIndex++; + this.blocks = []; + + var key = this.name+'\xff'+pad(index); + + var append = function(block, force, cb) { + if (block.length) { + self.batch.push({ + type: 'put', + key: key, + value: block, + valueEncoding: ENCODER + }); + } + + if (!force && self.batch.length < maxBatch) return cb(); + return self._flush(cb); + }; + + if (!offset && block.length === blockSize) return append(block, false, cb); + if (!offset && !this.append) return append(block, false, cb); + + // partial write + mutateBlock(key, offset, block, this.append, function(err, block, release) { + if (err) return cb(err); + append(block, true, function(err) { + release(); + cb(err); + }); + }); + }; + + WriteStream.prototype._initAppend = function(data, enc, cb) { + var self = this; + this._shouldInitAppend = false; + blobs.size(this.name, function(err, size) { + if (err) return cb(err); + self._init(size); + self._write(data, enc, cb); + }); + }; + + WriteStream.prototype._write = function(data, enc, cb) { + if (!data.length || this._destroyed) return cb(); + if (this._shouldInitAppend) return this._initAppend(data, enc, cb); + + var self = this; + var overflow; + var free = blockSize - this.blockLength; + + var done = function(err) { + if (err) return cb(err); + if (overflow) return self._write(overflow, enc, cb); + cb(); + }; + + if (data.length > free) { + overflow = data.slice(free); + data = data.slice(0, free); + } + + this.bytesWritten += data.length; + this.blockLength += data.length; + this.blocks.push(data); + + if (data.length < free) return done(); + this._writeBlock(done); + }; + + WriteStream.prototype.destroy = function() { + if (this._destroyed) return; + this._destroyed = true; + process.nextTick(this.emit.bind(this, 'close')); + }; + + WriteStream.prototype.end = function(data) { + var self = this; + var args = arguments; + + if (data && typeof data !== 'function') { + this.write(data); + data = EMPTY; + } + + this.write(EMPTY, function() { + self._writeBlock(function(err) { + if (err) return self.emit('error', err); + self._flush(function(err) { + if (err) return self.emit('error', err); + writable$1.prototype.end.apply(self, args); + }); + }); + }); + }; + + var ReadStream = function(name, opts) { + if (!opts) opts = {}; + + var self = this; + + var start = opts.start || 0; + var blockIndex = (start / blockSize) | 0; + var blockOffset = start - blockIndex * blockSize; + var key = name+'\xff'+pad(blockIndex); + + this.name = name; + this._missing = (typeof opts.end === 'number' ? opts.end : Infinity) - start + 1; + this._paused = false; + this._destroyed = false; + + this._reader = db.createReadStream({ + start: key, + end: name+'\xff\xff', + valueEncoding: ENCODER + }); + + var onblock = function(val) { + key = name+'\xff'+pad(++blockIndex); + + if (!self._missing) return false; + + if (blockOffset) { + val = val.slice(blockOffset); + blockOffset = 0; + if (!val.length) return true; + } + + if (val.length > self._missing) val = val.slice(0, self._missing); + + self._missing -= val.length; + self._pause(!self.push(val)); + + return !!self._missing; + }; + + this._reader.on('data', function(data) { + while (data.key > key) { + if (!onblock(blank)) return; + } + + onblock(data.value); + }); + + this._reader.on('error', function(err) { + self.emit('error', err); + }); + + this._reader.on('end', function() { + self.push(null); + }); + + readable$3.call(this); + }; + + util$2.inherits(ReadStream, readable$3); + + ReadStream.prototype.destroy = function() { + if (this._destroyed) return; + this._destroyed = true; + this._reader.destroy(); + process.nextTick(this.emit.bind(this, 'close')); + }; + + ReadStream.prototype._pause = function(paused) { + if (this._paused === paused) return; + this._paused = paused; + if (this._paused) this._reader.pause(); + else this._reader.resume(); + }; + + ReadStream.prototype._read = function() { + this._pause(false); + }; + + blobs.remove = function(name, cb) { + cb = once_1(cb || noop); + + var batch = []; + var keys = db.createKeyStream({ + start: name+'\xff', + end: name+'\xff\xff' + }); + + keys.on('error', cb); + + keys.on('data', function(key) { + batch.push({type:'del', key:key}); + }); + + keys.on('end', function() { + db.batch(batch, cb); + }); + }; + + blobs.size = function(name, cb) { + levelPeek.last(db, { + start: name+'\xff', + end: name+'\xff\xff', + valueEncoding:ENCODER + }, function(err, latest, val) { + if (err && err.message === 'range not found') return cb(null, 0); + if (err) return cb(err); + if (latest.slice(0, name.length+1) !== name+'\xff') return cb(null, 0); + + cb(null, parseInt(latest.toString().slice(name.length+1), 16) * blockSize + val.length); + }); + }; + + blobs.write = function(name, data, opts, cb) { + if (typeof opts === 'function') return blobs.write(name, data, null, opts); + if (!opts) opts = {}; + if (!cb) cb = noop; + + var ws = blobs.createWriteStream(name, opts); + + ws.on('error', cb); + ws.on('finish', function() { + cb(); + }); + + ws.write(data); + ws.end(); + }; + + blobs.read = function(name, opts, cb) { + if (typeof opts === 'function') return blobs.read(name, null, opts); + if (!opts) opts = {}; + + var rs = blobs.createReadStream(name, opts); + var list = []; + + rs.on('error', cb); + rs.on('data', function(data) { + list.push(data); + }); + rs.on('end', function() { + cb(null, list.length === 1 ? list[0] : Buffer.concat(list)); + }); + }; + + blobs.createReadStream = function(name, opts) { + return new ReadStream(name, opts); + }; + + blobs.createWriteStream = function(name, opts) { + return new WriteStream(name, opts); + }; + + return blobs; +}; + +var octal = function (num, base) { + return parseInt(num.toString(), base || 8) +}; + +var errno_1$1 = createCommonjsModule(function (module, exports) { +Object.keys(errno.code).forEach(function(code) { + var e = errno.code[code]; + + exports[code] = function(path) { + var err = new Error(code+', '+e.description+(path ? ' \''+path+'\'' : '')); + err.errno = e.errno; + err.code = code; + err.path = path; + return err; + }; +}); +}); + +var processNextickArgs = createCommonjsModule(function (module) { + +if (!process.version || + process.version.indexOf('v0.') === 0 || + process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { + module.exports = { nextTick: nextTick }; +} else { + module.exports = process; +} + +function nextTick(fn, arg1, arg2, arg3) { + if (typeof fn !== 'function') { + throw new TypeError('"callback" argument must be a function'); + } + var len = arguments.length; + var args, i; + switch (len) { + case 0: + case 1: + return process.nextTick(fn); + case 2: + return process.nextTick(function afterTickOne() { + fn.call(null, arg1); + }); + case 3: + return process.nextTick(function afterTickTwo() { + fn.call(null, arg1, arg2); + }); + case 4: + return process.nextTick(function afterTickThree() { + fn.call(null, arg1, arg2, arg3); + }); + default: + args = new Array(len - 1); + i = 0; + while (i < args.length) { + args[i++] = arguments[i]; + } + return process.nextTick(function afterTick() { + fn.apply(null, args); + }); + } +} +}); +var processNextickArgs_1 = processNextickArgs.nextTick; + +var toString$3 = {}.toString; + +var isarray$4 = Array.isArray || function (arr) { + return toString$3.call(arr) == '[object Array]'; +}; + +var streamBrowser = events.EventEmitter; + +var safeBuffer = createCommonjsModule(function (module, exports) { +/* eslint-disable node/no-deprecated-api */ + +var Buffer = buffer.Buffer; + +// alternative to using Object.keys for old browsers +function copyProps (src, dst) { + for (var key in src) { + dst[key] = src[key]; + } +} +if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { + module.exports = buffer; +} else { + // Copy properties from require('buffer') + copyProps(buffer, exports); + exports.Buffer = SafeBuffer; +} + +function SafeBuffer (arg, encodingOrOffset, length) { + return Buffer(arg, encodingOrOffset, length) +} + +// Copy static methods from Buffer +copyProps(Buffer, SafeBuffer); + +SafeBuffer.from = function (arg, encodingOrOffset, length) { + if (typeof arg === 'number') { + throw new TypeError('Argument must not be a number') + } + return Buffer(arg, encodingOrOffset, length) +}; + +SafeBuffer.alloc = function (size, fill, encoding) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + var buf = Buffer(size); + if (fill !== undefined) { + if (typeof encoding === 'string') { + buf.fill(fill, encoding); + } else { + buf.fill(fill); + } + } else { + buf.fill(0); + } + return buf +}; + +SafeBuffer.allocUnsafe = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return Buffer(size) +}; + +SafeBuffer.allocUnsafeSlow = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return buffer.SlowBuffer(size) +}; +}); +var safeBuffer_1 = safeBuffer.Buffer; + +var BufferList$1 = createCommonjsModule(function (module) { + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +var Buffer = safeBuffer.Buffer; + + +function copyBuffer(src, target, offset) { + src.copy(target, offset); +} + +module.exports = function () { + function BufferList() { + _classCallCheck(this, BufferList); + + this.head = null; + this.tail = null; + this.length = 0; + } + + BufferList.prototype.push = function push(v) { + var entry = { data: v, next: null }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; + }; + + BufferList.prototype.unshift = function unshift(v) { + var entry = { data: v, next: this.head }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; + }; + + BufferList.prototype.shift = function shift() { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; + }; + + BufferList.prototype.clear = function clear() { + this.head = this.tail = null; + this.length = 0; + }; + + BufferList.prototype.join = function join(s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + while (p = p.next) { + ret += s + p.data; + }return ret; + }; + + BufferList.prototype.concat = function concat(n) { + if (this.length === 0) return Buffer.alloc(0); + if (this.length === 1) return this.head.data; + var ret = Buffer.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + while (p) { + copyBuffer(p.data, ret, i); + i += p.data.length; + p = p.next; + } + return ret; + }; + + return BufferList; +}(); + +if (util$2 && util$2.inspect && util$2.inspect.custom) { + module.exports.prototype[util$2.inspect.custom] = function () { + var obj = util$2.inspect({ length: this.length }); + return this.constructor.name + ' ' + obj; + }; +} +}); + +/*<replacement>*/ + + +/*</replacement>*/ + +// undocumented cb() API, needed for core, not for public API +function destroy$1(err, cb) { + var _this = this; + + var readableDestroyed = this._readableState && this._readableState.destroyed; + var writableDestroyed = this._writableState && this._writableState.destroyed; + + if (readableDestroyed || writableDestroyed) { + if (cb) { + cb(err); + } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { + processNextickArgs.nextTick(emitErrorNT, this, err); + } + return this; + } + + // we set destroyed to true before firing error callbacks in order + // to make it re-entrance safe in case destroy() is called within callbacks + + if (this._readableState) { + this._readableState.destroyed = true; + } + + // if this is a duplex stream mark the writable part as destroyed as well + if (this._writableState) { + this._writableState.destroyed = true; + } + + this._destroy(err || null, function (err) { + if (!cb && err) { + processNextickArgs.nextTick(emitErrorNT, _this, err); + if (_this._writableState) { + _this._writableState.errorEmitted = true; + } + } else if (cb) { + cb(err); + } + }); + + return this; +} + +function undestroy() { + if (this._readableState) { + this._readableState.destroyed = false; + this._readableState.reading = false; + this._readableState.ended = false; + this._readableState.endEmitted = false; + } + + if (this._writableState) { + this._writableState.destroyed = false; + this._writableState.ended = false; + this._writableState.ending = false; + this._writableState.finished = false; + this._writableState.errorEmitted = false; + } +} + +function emitErrorNT(self, err) { + self.emit('error', err); +} + +var destroy_1 = { + destroy: destroy$1, + undestroy: undestroy +}; + +/** + * Module exports. + */ + +var browser$1 = deprecate; + +/** + * Mark that a method should not be used. + * Returns a modified function which warns once by default. + * + * If `localStorage.noDeprecation = true` is set, then it is a no-op. + * + * If `localStorage.throwDeprecation = true` is set, then deprecated functions + * will throw an Error when invoked. + * + * If `localStorage.traceDeprecation = true` is set, then deprecated functions + * will invoke `console.trace()` instead of `console.error()`. + * + * @param {Function} fn - the function to deprecate + * @param {String} msg - the string to print to the console when `fn` is invoked + * @returns {Function} a new "deprecated" version of `fn` + * @api public + */ + +function deprecate (fn, msg) { + if (config('noDeprecation')) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (config('throwDeprecation')) { + throw new Error(msg); + } else if (config('traceDeprecation')) { + console.trace(msg); + } else { + console.warn(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +} + +/** + * Checks `localStorage` for boolean values for the given `name`. + * + * @param {String} name + * @returns {Boolean} + * @api private + */ + +function config (name) { + // accessing global.localStorage can trigger a DOMException in sandboxed iframes + try { + if (!commonjsGlobal.localStorage) return false; + } catch (_) { + return false; + } + var val = commonjsGlobal.localStorage[name]; + if (null == val) return false; + return String(val).toLowerCase() === 'true'; +} + +/*<replacement>*/ + + +/*</replacement>*/ + +var _stream_writable$4 = Writable$4; + +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + this.finish = function () { + onCorkedFinish(_this, state); + }; +} +/* </replacement> */ + +/*<replacement>*/ +var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextickArgs.nextTick; +/*</replacement>*/ + +/*<replacement>*/ +var Duplex$4; +/*</replacement>*/ + +Writable$4.WritableState = WritableState$4; + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +/*<replacement>*/ +var internalUtil = { + deprecate: browser$1 +}; +/*</replacement>*/ + +/*<replacement>*/ + +/*</replacement>*/ + +/*<replacement>*/ + +var Buffer$a = safeBuffer.Buffer; +var OurUint8Array = commonjsGlobal.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer$a.from(chunk); +} +function _isUint8Array(obj) { + return Buffer$a.isBuffer(obj) || obj instanceof OurUint8Array; +} + +/*</replacement>*/ + + + +util.inherits(Writable$4, streamBrowser); + +function nop() {} + +function WritableState$4(options, stream) { + Duplex$4 = Duplex$4 || _stream_duplex$4; + + options = options || {}; + + // Duplex streams are both readable and writable, but share + // the same options object. + // However, some cases require setting options to different + // values for the readable and the writable sides of the duplex stream. + // These options can be provided separately as readableXXX and writableXXX. + var isDuplex = stream instanceof Duplex$4; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var writableHwm = options.writableHighWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + + if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // if _final has been called + this.finalCalled = false; + + // drain event flag. + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // has it been destroyed + this.destroyed = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite$4(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.bufferedRequest = null; + this.lastBufferedRequest = null; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + + // count buffered requests + this.bufferedRequestCount = 0; + + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState$4.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; + } + return out; +}; + +(function () { + try { + Object.defineProperty(WritableState$4.prototype, 'buffer', { + get: internalUtil.deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') + }); + } catch (_) {} +})(); + +// Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. +var realHasInstance; +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable$4, Symbol.hasInstance, { + value: function (object) { + if (realHasInstance.call(this, object)) return true; + if (this !== Writable$4) return false; + + return object && object._writableState instanceof WritableState$4; + } + }); +} else { + realHasInstance = function (object) { + return object instanceof this; + }; +} + +function Writable$4(options) { + Duplex$4 = Duplex$4 || _stream_duplex$4; + + // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. + + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + if (!realHasInstance.call(Writable$4, this) && !(this instanceof Duplex$4)) { + return new Writable$4(options); + } + + this._writableState = new WritableState$4(options, this); + + // legacy. + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + + if (typeof options.writev === 'function') this._writev = options.writev; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + + if (typeof options.final === 'function') this._final = options.final; + } + + streamBrowser.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable$4.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); +}; + +function writeAfterEnd$4(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + processNextickArgs.nextTick(cb, er); +} + +// Checks that a user-supplied chunk is valid, especially for the particular +// mode the stream is in. Currently this means that `null` is never accepted +// and undefined/non-string values are only allowed in object mode. +function validChunk$4(stream, state, chunk, cb) { + var valid = true; + var er = false; + + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + processNextickArgs.nextTick(cb, er); + valid = false; + } + return valid; +} + +Writable$4.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + var isBuf = !state.objectMode && _isUint8Array(chunk); + + if (isBuf && !Buffer$a.isBuffer(chunk)) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + + if (typeof cb !== 'function') cb = nop; + + if (state.ended) writeAfterEnd$4(this, cb);else if (isBuf || validChunk$4(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer$4(this, state, isBuf, chunk, encoding, cb); + } + + return ret; +}; + +Writable$4.prototype.cork = function () { + var state = this._writableState; + + state.corked++; +}; + +Writable$4.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer$4(this, state); + } +}; + +Writable$4.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +function decodeChunk$4(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = Buffer$a.from(chunk, encoding); + } + return chunk; +} + +Object.defineProperty(Writable$4.prototype, 'writableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._writableState.highWaterMark; + } +}); + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer$4(stream, state, isBuf, chunk, encoding, cb) { + if (!isBuf) { + var newChunk = decodeChunk$4(state, chunk, encoding); + if (chunk !== newChunk) { + isBuf = true; + encoding = 'buffer'; + chunk = newChunk; + } + } + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = { + chunk: chunk, + encoding: encoding, + isBuf: isBuf, + callback: cb, + next: null + }; + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + state.bufferedRequestCount += 1; + } else { + doWrite$4(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite$4(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError$4(stream, state, sync, er, cb) { + --state.pendingcb; + + if (sync) { + // defer the callback if we are being called synchronously + // to avoid piling up things on the stack + processNextickArgs.nextTick(cb, er); + // this can emit finish, and it will always happen + // after error + processNextickArgs.nextTick(finishMaybe$4, stream, state); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + } else { + // the caller expect this to happen before if + // it is async + cb(er); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + // this can emit finish, but finish must + // always follow error + finishMaybe$4(stream, state); + } +} + +function onwriteStateUpdate$4(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite$4(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate$4(state); + + if (er) onwriteError$4(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish$4(state); + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer$4(stream, state); + } + + if (sync) { + /*<replacement>*/ + asyncWrite(afterWrite$4, stream, state, finished, cb); + /*</replacement>*/ + } else { + afterWrite$4(stream, state, finished, cb); + } + } +} + +function afterWrite$4(stream, state, finished, cb) { + if (!finished) onwriteDrain$4(stream, state); + state.pendingcb--; + cb(); + finishMaybe$4(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain$4(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + +// if there's something in the buffer waiting, then process it +function clearBuffer$4(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + + var count = 0; + var allBuffers = true; + while (entry) { + buffer[count] = entry; + if (!entry.isBuf) allBuffers = false; + entry = entry.next; + count += 1; + } + buffer.allBuffers = allBuffers; + + doWrite$4(stream, state, true, state.length, buffer, '', holder.finish); + + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + state.bufferedRequestCount = 0; + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite$4(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + state.bufferedRequestCount--; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable$4.prototype._write = function (chunk, encoding, cb) { + cb(new Error('_write() is not implemented')); +}; + +Writable$4.prototype._writev = null; + +Writable$4.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable$4(this, state, cb); +}; + +function needFinish$4(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} +function callFinal(stream, state) { + stream._final(function (err) { + state.pendingcb--; + if (err) { + stream.emit('error', err); + } + state.prefinished = true; + stream.emit('prefinish'); + finishMaybe$4(stream, state); + }); +} +function prefinish$1(stream, state) { + if (!state.prefinished && !state.finalCalled) { + if (typeof stream._final === 'function') { + state.pendingcb++; + state.finalCalled = true; + processNextickArgs.nextTick(callFinal, stream, state); + } else { + state.prefinished = true; + stream.emit('prefinish'); + } + } +} + +function finishMaybe$4(stream, state) { + var need = needFinish$4(state); + if (need) { + prefinish$1(stream, state); + if (state.pendingcb === 0) { + state.finished = true; + stream.emit('finish'); + } + } + return need; +} + +function endWritable$4(stream, state, cb) { + state.ending = true; + finishMaybe$4(stream, state); + if (cb) { + if (state.finished) processNextickArgs.nextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; +} + +function onCorkedFinish(corkReq, state, err) { + var entry = corkReq.entry; + corkReq.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = corkReq; + } else { + state.corkedRequestsFree = corkReq; + } +} + +Object.defineProperty(Writable$4.prototype, 'destroyed', { + get: function () { + if (this._writableState === undefined) { + return false; + } + return this._writableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._writableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._writableState.destroyed = value; + } +}); + +Writable$4.prototype.destroy = destroy_1.destroy; +Writable$4.prototype._undestroy = destroy_1.undestroy; +Writable$4.prototype._destroy = function (err, cb) { + this.end(); + cb(err); +}; + +/*<replacement>*/ + + +/*</replacement>*/ + +/*<replacement>*/ +var objectKeys$6 = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + keys.push(key); + }return keys; +}; +/*</replacement>*/ + +var _stream_duplex$4 = Duplex$5; + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + + + + +util.inherits(Duplex$5, _stream_readable$4); + +{ + // avoid scope creep, the keys array can then be collected + var keys = objectKeys$6(_stream_writable$4.prototype); + for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex$5.prototype[method]) Duplex$5.prototype[method] = _stream_writable$4.prototype[method]; + } +} + +function Duplex$5(options) { + if (!(this instanceof Duplex$5)) return new Duplex$5(options); + + _stream_readable$4.call(this, options); + _stream_writable$4.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend$4); +} + +Object.defineProperty(Duplex$5.prototype, 'writableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._writableState.highWaterMark; + } +}); + +// the no-half-open enforcer +function onend$4() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + processNextickArgs.nextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} + +Object.defineProperty(Duplex$5.prototype, 'destroyed', { + get: function () { + if (this._readableState === undefined || this._writableState === undefined) { + return false; + } + return this._readableState.destroyed && this._writableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (this._readableState === undefined || this._writableState === undefined) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + this._writableState.destroyed = value; + } +}); + +Duplex$5.prototype._destroy = function (err, cb) { + this.push(null); + this.end(); + + processNextickArgs.nextTick(cb, err); +}; + +/*<replacement>*/ + +var Buffer$b = safeBuffer.Buffer; +/*</replacement>*/ + +var isEncoding = Buffer$b.isEncoding || function (encoding) { + encoding = '' + encoding; + switch (encoding && encoding.toLowerCase()) { + case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw': + return true; + default: + return false; + } +}; + +function _normalizeEncoding(enc) { + if (!enc) return 'utf8'; + var retried; + while (true) { + switch (enc) { + case 'utf8': + case 'utf-8': + return 'utf8'; + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return 'utf16le'; + case 'latin1': + case 'binary': + return 'latin1'; + case 'base64': + case 'ascii': + case 'hex': + return enc; + default: + if (retried) return; // undefined + enc = ('' + enc).toLowerCase(); + retried = true; + } + } +} +// Do not cache `Buffer.isEncoding` when checking encoding names as some +// modules monkey-patch it to support additional encodings +function normalizeEncoding(enc) { + var nenc = _normalizeEncoding(enc); + if (typeof nenc !== 'string' && (Buffer$b.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc); + return nenc || enc; +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. +var StringDecoder_1 = StringDecoder$4; +function StringDecoder$4(encoding) { + this.encoding = normalizeEncoding(encoding); + var nb; + switch (this.encoding) { + case 'utf16le': + this.text = utf16Text; + this.end = utf16End; + nb = 4; + break; + case 'utf8': + this.fillLast = utf8FillLast; + nb = 4; + break; + case 'base64': + this.text = base64Text; + this.end = base64End; + nb = 3; + break; + default: + this.write = simpleWrite; + this.end = simpleEnd; + return; + } + this.lastNeed = 0; + this.lastTotal = 0; + this.lastChar = Buffer$b.allocUnsafe(nb); +} + +StringDecoder$4.prototype.write = function (buf) { + if (buf.length === 0) return ''; + var r; + var i; + if (this.lastNeed) { + r = this.fillLast(buf); + if (r === undefined) return ''; + i = this.lastNeed; + this.lastNeed = 0; + } else { + i = 0; + } + if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i); + return r || ''; +}; + +StringDecoder$4.prototype.end = utf8End; + +// Returns only complete characters in a Buffer +StringDecoder$4.prototype.text = utf8Text; + +// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer +StringDecoder$4.prototype.fillLast = function (buf) { + if (this.lastNeed <= buf.length) { + buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed); + return this.lastChar.toString(this.encoding, 0, this.lastTotal); + } + buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length); + this.lastNeed -= buf.length; +}; + +// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a +// continuation byte. If an invalid byte is detected, -2 is returned. +function utf8CheckByte(byte) { + if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4; + return byte >> 6 === 0x02 ? -1 : -2; +} + +// Checks at most 3 bytes at the end of a Buffer in order to detect an +// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4) +// needed to complete the UTF-8 character (if applicable) are returned. +function utf8CheckIncomplete(self, buf, i) { + var j = buf.length - 1; + if (j < i) return 0; + var nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) self.lastNeed = nb - 1; + return nb; + } + if (--j < i || nb === -2) return 0; + nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) self.lastNeed = nb - 2; + return nb; + } + if (--j < i || nb === -2) return 0; + nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) { + if (nb === 2) nb = 0;else self.lastNeed = nb - 3; + } + return nb; + } + return 0; +} + +// Validates as many continuation bytes for a multi-byte UTF-8 character as +// needed or are available. If we see a non-continuation byte where we expect +// one, we "replace" the validated continuation bytes we've seen so far with +// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding +// behavior. The continuation byte check is included three times in the case +// where all of the continuation bytes for a character exist in the same buffer. +// It is also done this way as a slight performance increase instead of using a +// loop. +function utf8CheckExtraBytes(self, buf, p) { + if ((buf[0] & 0xC0) !== 0x80) { + self.lastNeed = 0; + return '\ufffd'; + } + if (self.lastNeed > 1 && buf.length > 1) { + if ((buf[1] & 0xC0) !== 0x80) { + self.lastNeed = 1; + return '\ufffd'; + } + if (self.lastNeed > 2 && buf.length > 2) { + if ((buf[2] & 0xC0) !== 0x80) { + self.lastNeed = 2; + return '\ufffd'; + } + } + } +} + +// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer. +function utf8FillLast(buf) { + var p = this.lastTotal - this.lastNeed; + var r = utf8CheckExtraBytes(this, buf); + if (r !== undefined) return r; + if (this.lastNeed <= buf.length) { + buf.copy(this.lastChar, p, 0, this.lastNeed); + return this.lastChar.toString(this.encoding, 0, this.lastTotal); + } + buf.copy(this.lastChar, p, 0, buf.length); + this.lastNeed -= buf.length; +} + +// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a +// partial character, the character's bytes are buffered until the required +// number of bytes are available. +function utf8Text(buf, i) { + var total = utf8CheckIncomplete(this, buf, i); + if (!this.lastNeed) return buf.toString('utf8', i); + this.lastTotal = total; + var end = buf.length - (total - this.lastNeed); + buf.copy(this.lastChar, 0, end); + return buf.toString('utf8', i, end); +} + +// For UTF-8, a replacement character is added when ending on a partial +// character. +function utf8End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) return r + '\ufffd'; + return r; +} + +// UTF-16LE typically needs two bytes per character, but even if we have an even +// number of bytes available, we need to check if we end on a leading/high +// surrogate. In that case, we need to wait for the next two bytes in order to +// decode the last character properly. +function utf16Text(buf, i) { + if ((buf.length - i) % 2 === 0) { + var r = buf.toString('utf16le', i); + if (r) { + var c = r.charCodeAt(r.length - 1); + if (c >= 0xD800 && c <= 0xDBFF) { + this.lastNeed = 2; + this.lastTotal = 4; + this.lastChar[0] = buf[buf.length - 2]; + this.lastChar[1] = buf[buf.length - 1]; + return r.slice(0, -1); + } + } + return r; + } + this.lastNeed = 1; + this.lastTotal = 2; + this.lastChar[0] = buf[buf.length - 1]; + return buf.toString('utf16le', i, buf.length - 1); +} + +// For UTF-16LE we do not explicitly append special replacement characters if we +// end on a partial character, we simply let v8 handle that. +function utf16End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) { + var end = this.lastTotal - this.lastNeed; + return r + this.lastChar.toString('utf16le', 0, end); + } + return r; +} + +function base64Text(buf, i) { + var n = (buf.length - i) % 3; + if (n === 0) return buf.toString('base64', i); + this.lastNeed = 3 - n; + this.lastTotal = 3; + if (n === 1) { + this.lastChar[0] = buf[buf.length - 1]; + } else { + this.lastChar[0] = buf[buf.length - 2]; + this.lastChar[1] = buf[buf.length - 1]; + } + return buf.toString('base64', i, buf.length - n); +} + +function base64End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed); + return r; +} + +// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex) +function simpleWrite(buf) { + return buf.toString(this.encoding); +} + +function simpleEnd(buf) { + return buf && buf.length ? this.write(buf) : ''; +} + +var string_decoder$4 = { + StringDecoder: StringDecoder_1 +}; + +/*<replacement>*/ + + +/*</replacement>*/ + +var _stream_readable$4 = Readable$5; + +/*<replacement>*/ + +/*</replacement>*/ + +/*<replacement>*/ +var Duplex$6; +/*</replacement>*/ + +Readable$5.ReadableState = ReadableState$4; + +/*<replacement>*/ +var EE$4 = events.EventEmitter; + +var EElistenerCount = function (emitter, type) { + return emitter.listeners(type).length; +}; +/*</replacement>*/ + +/*<replacement>*/ + +/*</replacement>*/ + +/*<replacement>*/ + +var Buffer$c = safeBuffer.Buffer; +var OurUint8Array$1 = commonjsGlobal.Uint8Array || function () {}; +function _uint8ArrayToBuffer$1(chunk) { + return Buffer$c.from(chunk); +} +function _isUint8Array$1(obj) { + return Buffer$c.isBuffer(obj) || obj instanceof OurUint8Array$1; +} + +/*</replacement>*/ + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +/*<replacement>*/ + +var debug$1 = void 0; +if (util$2 && util$2.debuglog) { + debug$1 = util$2.debuglog('stream'); +} else { + debug$1 = function () {}; +} +/*</replacement>*/ + + + +var StringDecoder$5; + +util.inherits(Readable$5, streamBrowser); + +var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); + + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isarray$4(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; +} + +function ReadableState$4(options, stream) { + Duplex$6 = Duplex$6 || _stream_duplex$4; + + options = options || {}; + + // Duplex streams are both readable and writable, but share + // the same options object. + // However, some cases require setting options to different + // values for the readable and the writable sides of the duplex stream. + // These options can be provided separately as readableXXX and writableXXX. + var isDuplex = stream instanceof Duplex$6; + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var readableHwm = options.readableHighWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + + if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList$1(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the event 'readable'/'data' is emitted + // immediately, or on a later tick. We set this to true at first, because + // any actions that shouldn't happen until "later" should generally also + // not happen before the first read call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // has it been destroyed + this.destroyed = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder$5) StringDecoder$5 = string_decoder$4.StringDecoder; + this.decoder = new StringDecoder$5(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable$5(options) { + Duplex$6 = Duplex$6 || _stream_duplex$4; + + if (!(this instanceof Readable$5)) return new Readable$5(options); + + this._readableState = new ReadableState$4(options, this); + + // legacy + this.readable = true; + + if (options) { + if (typeof options.read === 'function') this._read = options.read; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + } + + streamBrowser.call(this); +} + +Object.defineProperty(Readable$5.prototype, 'destroyed', { + get: function () { + if (this._readableState === undefined) { + return false; + } + return this._readableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._readableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + } +}); + +Readable$5.prototype.destroy = destroy_1.destroy; +Readable$5.prototype._undestroy = destroy_1.undestroy; +Readable$5.prototype._destroy = function (err, cb) { + this.push(null); + cb(err); +}; + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable$5.prototype.push = function (chunk, encoding) { + var state = this._readableState; + var skipChunkCheck; + + if (!state.objectMode) { + if (typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = Buffer$c.from(chunk, encoding); + encoding = ''; + } + skipChunkCheck = true; + } + } else { + skipChunkCheck = true; + } + + return readableAddChunk$4(this, chunk, encoding, false, skipChunkCheck); +}; + +// Unshift should *always* be something directly out of read() +Readable$5.prototype.unshift = function (chunk) { + return readableAddChunk$4(this, chunk, null, true, false); +}; + +function readableAddChunk$4(stream, chunk, encoding, addToFront, skipChunkCheck) { + var state = stream._readableState; + if (chunk === null) { + state.reading = false; + onEofChunk$4(stream, state); + } else { + var er; + if (!skipChunkCheck) er = chunkInvalid$4(state, chunk); + if (er) { + stream.emit('error', er); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer$c.prototype) { + chunk = _uint8ArrayToBuffer$1(chunk); + } + + if (addToFront) { + if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); + } else if (state.ended) { + stream.emit('error', new Error('stream.push() after EOF')); + } else { + state.reading = false; + if (state.decoder && !encoding) { + chunk = state.decoder.write(chunk); + if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore$4(stream, state); + } else { + addChunk(stream, state, chunk, false); + } + } + } else if (!addToFront) { + state.reading = false; + } + } + + return needMoreData$4(state); +} + +function addChunk(stream, state, chunk, addToFront) { + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable$4(stream); + } + maybeReadMore$4(stream, state); +} + +function chunkInvalid$4(state, chunk) { + var er; + if (!_isUint8Array$1(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData$4(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +} + +Readable$5.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; + +// backwards compatibility. +Readable$5.prototype.setEncoding = function (enc) { + if (!StringDecoder$5) StringDecoder$5 = string_decoder$4.StringDecoder; + this._readableState.decoder = new StringDecoder$5(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 8MB +var MAX_HWM$4 = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM$4) { + n = MAX_HWM$4; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + return n; +} + +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead$4(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; +} + +// you can override either this method, or the async _read(n) below. +Readable$5.prototype.read = function (n) { + debug$1('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + + if (n !== 0) state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug$1('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable$4(this);else emitReadable$4(this); + return null; + } + + n = howMuchToRead$4(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable$4(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug$1('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug$1('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug$1('reading or ended', doRead); + } else if (doRead) { + debug$1('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead$4(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList$4(n, state);else ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } else { + state.length -= n; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable$4(this); + } + + if (ret !== null) this.emit('data', ret); + + return ret; +}; + +function onEofChunk$4(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable$4(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable$4(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug$1('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) processNextickArgs.nextTick(emitReadable_$4, stream);else emitReadable_$4(stream); + } +} + +function emitReadable_$4(stream) { + debug$1('emit readable'); + stream.emit('readable'); + flow$4(stream); +} + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore$4(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + processNextickArgs.nextTick(maybeReadMore_$4, stream, state); + } +} + +function maybeReadMore_$4(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug$1('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable$5.prototype._read = function (n) { + this.emit('error', new Error('_read() is not implemented')); +}; + +Readable$5.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug$1('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; + + var endFn = doEnd ? onend : unpipe; + if (state.endEmitted) processNextickArgs.nextTick(endFn);else src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable, unpipeInfo) { + debug$1('onunpipe'); + if (readable === src) { + if (unpipeInfo && unpipeInfo.hasUnpiped === false) { + unpipeInfo.hasUnpiped = true; + cleanup(); + } + } + } + + function onend() { + debug$1('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain$4(src); + dest.on('drain', ondrain); + + var cleanedUp = false; + function cleanup() { + debug$1('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', unpipe); + src.removeListener('data', ondata); + + cleanedUp = true; + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug$1('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf$4(state.pipes, dest) !== -1) && !cleanedUp) { + debug$1('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug$1('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); + } + + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug$1('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug$1('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug$1('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain$4(src) { + return function () { + var state = src._readableState; + debug$1('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow$4(src); + } + }; +} + +Readable$5.prototype.unpipe = function (dest) { + var state = this._readableState; + var unpipeInfo = { hasUnpiped: false }; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + + if (!dest) dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this, unpipeInfo); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this, unpipeInfo); + }return this; + } + + // try to find the right one. + var index = indexOf$4(state.pipes, dest); + if (index === -1) return this; + + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + + dest.emit('unpipe', this, unpipeInfo); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable$5.prototype.on = function (ev, fn) { + var res = streamBrowser.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + processNextickArgs.nextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable$4(this); + } + } + } + + return res; +}; +Readable$5.prototype.addListener = Readable$5.prototype.on; + +function nReadingNextTick(self) { + debug$1('readable nexttick read 0'); + self.read(0); +} + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable$5.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug$1('resume'); + state.flowing = true; + resume$1(this, state); + } + return this; +}; + +function resume$1(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + processNextickArgs.nextTick(resume_$1, stream, state); + } +} + +function resume_$1(stream, state) { + if (!state.reading) { + debug$1('resume read 0'); + stream.read(0); + } + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow$4(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable$5.prototype.pause = function () { + debug$1('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug$1('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow$4(stream) { + var state = stream._readableState; + debug$1('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable$5.prototype.wrap = function (stream) { + var _this = this; + + var state = this._readableState; + var paused = false; + + stream.on('end', function () { + debug$1('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) _this.push(chunk); + } + + _this.push(null); + }); + + stream.on('data', function (chunk) { + debug$1('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = _this.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } + + // proxy certain important events. + for (var n = 0; n < kProxyEvents.length; n++) { + stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); + } + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + this._read = function (n) { + debug$1('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return this; +}; + +Object.defineProperty(Readable$5.prototype, 'readableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._readableState.highWaterMark; + } +}); + +// exposed for testing purposes only. +Readable$5._fromList = fromList$4; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList$4(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); + } + + return ret; +} + +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); + } else { + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); + } + return ret; +} + +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = Buffer$c.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +function endReadable$4(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + processNextickArgs.nextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } +} + +function indexOf$4(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} + +var _stream_transform$4 = Transform$4; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(Transform$4, _stream_duplex$4); + +function afterTransform$4(er, data) { + var ts = this._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) { + return this.emit('error', new Error('write callback called multiple times')); + } + + ts.writechunk = null; + ts.writecb = null; + + if (data != null) // single equals check for both `null` and `undefined` + this.push(data); + + cb(er); + + var rs = this._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + this._read(rs.highWaterMark); + } +} + +function Transform$4(options) { + if (!(this instanceof Transform$4)) return new Transform$4(options); + + _stream_duplex$4.call(this, options); + + this._transformState = { + afterTransform: afterTransform$4.bind(this), + needTransform: false, + transforming: false, + writecb: null, + writechunk: null, + writeencoding: null + }; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; + } + + // When the writable side finishes, then flush out anything remaining. + this.on('prefinish', prefinish$2); +} + +function prefinish$2() { + var _this = this; + + if (typeof this._flush === 'function') { + this._flush(function (er, data) { + done$4(_this, er, data); + }); + } else { + done$4(this, null, null); + } +} + +Transform$4.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return _stream_duplex$4.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform$4.prototype._transform = function (chunk, encoding, cb) { + throw new Error('_transform() is not implemented'); +}; + +Transform$4.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform$4.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +Transform$4.prototype._destroy = function (err, cb) { + var _this2 = this; + + _stream_duplex$4.prototype._destroy.call(this, err, function (err2) { + cb(err2); + _this2.emit('close'); + }); +}; + +function done$4(stream, er, data) { + if (er) return stream.emit('error', er); + + if (data != null) // single equals check for both `null` and `undefined` + stream.push(data); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0'); + + if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming'); + + return stream.push(null); +} + +var _stream_passthrough$4 = PassThrough$4; + + + +/*<replacement>*/ + +util.inherits = inherits_browser; +/*</replacement>*/ + +util.inherits(PassThrough$4, _stream_transform$4); + +function PassThrough$4(options) { + if (!(this instanceof PassThrough$4)) return new PassThrough$4(options); + + _stream_transform$4.call(this, options); +} + +PassThrough$4.prototype._transform = function (chunk, encoding, cb) { + cb(null, chunk); +}; + +var readableBrowser = createCommonjsModule(function (module, exports) { +exports = module.exports = _stream_readable$4; +exports.Stream = exports; +exports.Readable = exports; +exports.Writable = _stream_writable$4; +exports.Duplex = _stream_duplex$4; +exports.Transform = _stream_transform$4; +exports.PassThrough = _stream_passthrough$4; +}); +var readableBrowser_1 = readableBrowser.Stream; +var readableBrowser_2 = readableBrowser.Readable; +var readableBrowser_3 = readableBrowser.Writable; +var readableBrowser_4 = readableBrowser.Duplex; +var readableBrowser_5 = readableBrowser.Transform; +var readableBrowser_6 = readableBrowser.PassThrough; + +var toString$4 = Object.prototype.toString; + +var isModern = ( + typeof Buffer.alloc === 'function' && + typeof Buffer.allocUnsafe === 'function' && + typeof Buffer.from === 'function' +); + +function isArrayBuffer (input) { + return toString$4.call(input).slice(8, -1) === 'ArrayBuffer' +} + +function fromArrayBuffer (obj, byteOffset, length) { + byteOffset >>>= 0; + + var maxLength = obj.byteLength - byteOffset; + + if (maxLength < 0) { + throw new RangeError("'offset' is out of bounds") + } + + if (length === undefined) { + length = maxLength; + } else { + length >>>= 0; + + if (length > maxLength) { + throw new RangeError("'length' is out of bounds") + } + } + + return isModern + ? Buffer.from(obj.slice(byteOffset, byteOffset + length)) + : new Buffer(new Uint8Array(obj.slice(byteOffset, byteOffset + length))) +} + +function fromString (string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8'; + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding') + } + + return isModern + ? Buffer.from(string, encoding) + : new Buffer(string, encoding) +} + +function bufferFrom (value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number') + } + + if (isArrayBuffer(value)) { + return fromArrayBuffer(value, encodingOrOffset, length) + } + + if (typeof value === 'string') { + return fromString(value, encodingOrOffset) + } + + return isModern + ? Buffer.from(value) + : new Buffer(value) +} + +var bufferFrom_1 = bufferFrom; + +var typedarray = createCommonjsModule(function (module, exports) { +var undefined$1 = (void 0); // Paranoia + +// Beyond this value, index getters/setters (i.e. array[0], array[1]) are so slow to +// create, and consume so much memory, that the browser appears frozen. +var MAX_ARRAY_LENGTH = 1e5; + +// Approximations of internal ECMAScript conversion functions +var ECMAScript = (function() { + // Stash a copy in case other scripts modify these + var opts = Object.prototype.toString, + ophop = Object.prototype.hasOwnProperty; + + return { + // Class returns internal [[Class]] property, used to avoid cross-frame instanceof issues: + Class: function(v) { return opts.call(v).replace(/^\[object *|\]$/g, ''); }, + HasProperty: function(o, p) { return p in o; }, + HasOwnProperty: function(o, p) { return ophop.call(o, p); }, + IsCallable: function(o) { return typeof o === 'function'; }, + ToInt32: function(v) { return v >> 0; }, + ToUint32: function(v) { return v >>> 0; } + }; +}()); + +// Snapshot intrinsics +var LN2 = Math.LN2, + abs = Math.abs, + floor = Math.floor, + log = Math.log, + min = Math.min, + pow = Math.pow, + round = Math.round; + +// ES5: lock down object properties +function configureProperties(obj) { + if (getOwnPropNames && defineProp) { + var props = getOwnPropNames(obj), i; + for (i = 0; i < props.length; i += 1) { + defineProp(obj, props[i], { + value: obj[props[i]], + writable: false, + enumerable: false, + configurable: false + }); + } + } +} + +// emulate ES5 getter/setter API using legacy APIs +// http://blogs.msdn.com/b/ie/archive/2010/09/07/transitioning-existing-code-to-the-es5-getter-setter-apis.aspx +// (second clause tests for Object.defineProperty() in IE<9 that only supports extending DOM prototypes, but +// note that IE<9 does not support __defineGetter__ or __defineSetter__ so it just renders the method harmless) +var defineProp; +if (Object.defineProperty && (function() { + try { + Object.defineProperty({}, 'x', {}); + return true; + } catch (e) { + return false; + } + })()) { + defineProp = Object.defineProperty; +} else { + defineProp = function(o, p, desc) { + if (!o === Object(o)) throw new TypeError("Object.defineProperty called on non-object"); + if (ECMAScript.HasProperty(desc, 'get') && Object.prototype.__defineGetter__) { Object.prototype.__defineGetter__.call(o, p, desc.get); } + if (ECMAScript.HasProperty(desc, 'set') && Object.prototype.__defineSetter__) { Object.prototype.__defineSetter__.call(o, p, desc.set); } + if (ECMAScript.HasProperty(desc, 'value')) { o[p] = desc.value; } + return o; + }; +} + +var getOwnPropNames = Object.getOwnPropertyNames || function (o) { + if (o !== Object(o)) throw new TypeError("Object.getOwnPropertyNames called on non-object"); + var props = [], p; + for (p in o) { + if (ECMAScript.HasOwnProperty(o, p)) { + props.push(p); + } + } + return props; +}; + +// ES5: Make obj[index] an alias for obj._getter(index)/obj._setter(index, value) +// for index in 0 ... obj.length +function makeArrayAccessors(obj) { + if (!defineProp) { return; } + + if (obj.length > MAX_ARRAY_LENGTH) throw new RangeError("Array too large for polyfill"); + + function makeArrayAccessor(index) { + defineProp(obj, index, { + 'get': function() { return obj._getter(index); }, + 'set': function(v) { obj._setter(index, v); }, + enumerable: true, + configurable: false + }); + } + + var i; + for (i = 0; i < obj.length; i += 1) { + makeArrayAccessor(i); + } +} + +// Internal conversion functions: +// pack<Type>() - take a number (interpreted as Type), output a byte array +// unpack<Type>() - take a byte array, output a Type-like number + +function as_signed(value, bits) { var s = 32 - bits; return (value << s) >> s; } +function as_unsigned(value, bits) { var s = 32 - bits; return (value << s) >>> s; } + +function packI8(n) { return [n & 0xff]; } +function unpackI8(bytes) { return as_signed(bytes[0], 8); } + +function packU8(n) { return [n & 0xff]; } +function unpackU8(bytes) { return as_unsigned(bytes[0], 8); } + +function packU8Clamped(n) { n = round(Number(n)); return [n < 0 ? 0 : n > 0xff ? 0xff : n & 0xff]; } + +function packI16(n) { return [(n >> 8) & 0xff, n & 0xff]; } +function unpackI16(bytes) { return as_signed(bytes[0] << 8 | bytes[1], 16); } + +function packU16(n) { return [(n >> 8) & 0xff, n & 0xff]; } +function unpackU16(bytes) { return as_unsigned(bytes[0] << 8 | bytes[1], 16); } + +function packI32(n) { return [(n >> 24) & 0xff, (n >> 16) & 0xff, (n >> 8) & 0xff, n & 0xff]; } +function unpackI32(bytes) { return as_signed(bytes[0] << 24 | bytes[1] << 16 | bytes[2] << 8 | bytes[3], 32); } + +function packU32(n) { return [(n >> 24) & 0xff, (n >> 16) & 0xff, (n >> 8) & 0xff, n & 0xff]; } +function unpackU32(bytes) { return as_unsigned(bytes[0] << 24 | bytes[1] << 16 | bytes[2] << 8 | bytes[3], 32); } + +function packIEEE754(v, ebits, fbits) { + + var bias = (1 << (ebits - 1)) - 1, + s, e, f, i, bits, str, bytes; + + function roundToEven(n) { + var w = floor(n), f = n - w; + if (f < 0.5) + return w; + if (f > 0.5) + return w + 1; + return w % 2 ? w + 1 : w; + } + + // Compute sign, exponent, fraction + if (v !== v) { + // NaN + // http://dev.w3.org/2006/webapi/WebIDL/#es-type-mapping + e = (1 << ebits) - 1; f = pow(2, fbits - 1); s = 0; + } else if (v === Infinity || v === -Infinity) { + e = (1 << ebits) - 1; f = 0; s = (v < 0) ? 1 : 0; + } else if (v === 0) { + e = 0; f = 0; s = (1 / v === -Infinity) ? 1 : 0; + } else { + s = v < 0; + v = abs(v); + + if (v >= pow(2, 1 - bias)) { + e = min(floor(log(v) / LN2), 1023); + f = roundToEven(v / pow(2, e) * pow(2, fbits)); + if (f / pow(2, fbits) >= 2) { + e = e + 1; + f = 1; + } + if (e > bias) { + // Overflow + e = (1 << ebits) - 1; + f = 0; + } else { + // Normalized + e = e + bias; + f = f - pow(2, fbits); + } + } else { + // Denormalized + e = 0; + f = roundToEven(v / pow(2, 1 - bias - fbits)); + } + } + + // Pack sign, exponent, fraction + bits = []; + for (i = fbits; i; i -= 1) { bits.push(f % 2 ? 1 : 0); f = floor(f / 2); } + for (i = ebits; i; i -= 1) { bits.push(e % 2 ? 1 : 0); e = floor(e / 2); } + bits.push(s ? 1 : 0); + bits.reverse(); + str = bits.join(''); + + // Bits to bytes + bytes = []; + while (str.length) { + bytes.push(parseInt(str.substring(0, 8), 2)); + str = str.substring(8); + } + return bytes; +} + +function unpackIEEE754(bytes, ebits, fbits) { + + // Bytes to bits + var bits = [], i, j, b, str, + bias, s, e, f; + + for (i = bytes.length; i; i -= 1) { + b = bytes[i - 1]; + for (j = 8; j; j -= 1) { + bits.push(b % 2 ? 1 : 0); b = b >> 1; + } + } + bits.reverse(); + str = bits.join(''); + + // Unpack sign, exponent, fraction + bias = (1 << (ebits - 1)) - 1; + s = parseInt(str.substring(0, 1), 2) ? -1 : 1; + e = parseInt(str.substring(1, 1 + ebits), 2); + f = parseInt(str.substring(1 + ebits), 2); + + // Produce number + if (e === (1 << ebits) - 1) { + return f !== 0 ? NaN : s * Infinity; + } else if (e > 0) { + // Normalized + return s * pow(2, e - bias) * (1 + f / pow(2, fbits)); + } else if (f !== 0) { + // Denormalized + return s * pow(2, -(bias - 1)) * (f / pow(2, fbits)); + } else { + return s < 0 ? -0 : 0; + } +} + +function unpackF64(b) { return unpackIEEE754(b, 11, 52); } +function packF64(v) { return packIEEE754(v, 11, 52); } +function unpackF32(b) { return unpackIEEE754(b, 8, 23); } +function packF32(v) { return packIEEE754(v, 8, 23); } + + +// +// 3 The ArrayBuffer Type +// + +(function() { + + /** @constructor */ + var ArrayBuffer = function ArrayBuffer(length) { + length = ECMAScript.ToInt32(length); + if (length < 0) throw new RangeError('ArrayBuffer size is not a small enough positive integer'); + + this.byteLength = length; + this._bytes = []; + this._bytes.length = length; + + var i; + for (i = 0; i < this.byteLength; i += 1) { + this._bytes[i] = 0; + } + + configureProperties(this); + }; + + exports.ArrayBuffer = exports.ArrayBuffer || ArrayBuffer; + + // + // 4 The ArrayBufferView Type + // + + // NOTE: this constructor is not exported + /** @constructor */ + var ArrayBufferView = function ArrayBufferView() { + //this.buffer = null; + //this.byteOffset = 0; + //this.byteLength = 0; + }; + + // + // 5 The Typed Array View Types + // + + function makeConstructor(bytesPerElement, pack, unpack) { + // Each TypedArray type requires a distinct constructor instance with + // identical logic, which this produces. + + var ctor; + ctor = function(buffer, byteOffset, length) { + var array, sequence, i, s; + + if (!arguments.length || typeof arguments[0] === 'number') { + // Constructor(unsigned long length) + this.length = ECMAScript.ToInt32(arguments[0]); + if (length < 0) throw new RangeError('ArrayBufferView size is not a small enough positive integer'); + + this.byteLength = this.length * this.BYTES_PER_ELEMENT; + this.buffer = new ArrayBuffer(this.byteLength); + this.byteOffset = 0; + } else if (typeof arguments[0] === 'object' && arguments[0].constructor === ctor) { + // Constructor(TypedArray array) + array = arguments[0]; + + this.length = array.length; + this.byteLength = this.length * this.BYTES_PER_ELEMENT; + this.buffer = new ArrayBuffer(this.byteLength); + this.byteOffset = 0; + + for (i = 0; i < this.length; i += 1) { + this._setter(i, array._getter(i)); + } + } else if (typeof arguments[0] === 'object' && + !(arguments[0] instanceof ArrayBuffer || ECMAScript.Class(arguments[0]) === 'ArrayBuffer')) { + // Constructor(sequence<type> array) + sequence = arguments[0]; + + this.length = ECMAScript.ToUint32(sequence.length); + this.byteLength = this.length * this.BYTES_PER_ELEMENT; + this.buffer = new ArrayBuffer(this.byteLength); + this.byteOffset = 0; + + for (i = 0; i < this.length; i += 1) { + s = sequence[i]; + this._setter(i, Number(s)); + } + } else if (typeof arguments[0] === 'object' && + (arguments[0] instanceof ArrayBuffer || ECMAScript.Class(arguments[0]) === 'ArrayBuffer')) { + // Constructor(ArrayBuffer buffer, + // optional unsigned long byteOffset, optional unsigned long length) + this.buffer = buffer; + + this.byteOffset = ECMAScript.ToUint32(byteOffset); + if (this.byteOffset > this.buffer.byteLength) { + throw new RangeError("byteOffset out of range"); + } + + if (this.byteOffset % this.BYTES_PER_ELEMENT) { + // The given byteOffset must be a multiple of the element + // size of the specific type, otherwise an exception is raised. + throw new RangeError("ArrayBuffer length minus the byteOffset is not a multiple of the element size."); + } + + if (arguments.length < 3) { + this.byteLength = this.buffer.byteLength - this.byteOffset; + + if (this.byteLength % this.BYTES_PER_ELEMENT) { + throw new RangeError("length of buffer minus byteOffset not a multiple of the element size"); + } + this.length = this.byteLength / this.BYTES_PER_ELEMENT; + } else { + this.length = ECMAScript.ToUint32(length); + this.byteLength = this.length * this.BYTES_PER_ELEMENT; + } + + if ((this.byteOffset + this.byteLength) > this.buffer.byteLength) { + throw new RangeError("byteOffset and length reference an area beyond the end of the buffer"); + } + } else { + throw new TypeError("Unexpected argument type(s)"); + } + + this.constructor = ctor; + + configureProperties(this); + makeArrayAccessors(this); + }; + + ctor.prototype = new ArrayBufferView(); + ctor.prototype.BYTES_PER_ELEMENT = bytesPerElement; + ctor.prototype._pack = pack; + ctor.prototype._unpack = unpack; + ctor.BYTES_PER_ELEMENT = bytesPerElement; + + // getter type (unsigned long index); + ctor.prototype._getter = function(index) { + if (arguments.length < 1) throw new SyntaxError("Not enough arguments"); + + index = ECMAScript.ToUint32(index); + if (index >= this.length) { + return undefined$1; + } + + var bytes = [], i, o; + for (i = 0, o = this.byteOffset + index * this.BYTES_PER_ELEMENT; + i < this.BYTES_PER_ELEMENT; + i += 1, o += 1) { + bytes.push(this.buffer._bytes[o]); + } + return this._unpack(bytes); + }; + + // NONSTANDARD: convenience alias for getter: type get(unsigned long index); + ctor.prototype.get = ctor.prototype._getter; + + // setter void (unsigned long index, type value); + ctor.prototype._setter = function(index, value) { + if (arguments.length < 2) throw new SyntaxError("Not enough arguments"); + + index = ECMAScript.ToUint32(index); + if (index >= this.length) { + return undefined$1; + } + + var bytes = this._pack(value), i, o; + for (i = 0, o = this.byteOffset + index * this.BYTES_PER_ELEMENT; + i < this.BYTES_PER_ELEMENT; + i += 1, o += 1) { + this.buffer._bytes[o] = bytes[i]; + } + }; + + // void set(TypedArray array, optional unsigned long offset); + // void set(sequence<type> array, optional unsigned long offset); + ctor.prototype.set = function(index, value) { + if (arguments.length < 1) throw new SyntaxError("Not enough arguments"); + var array, sequence, offset, len, + i, s, d, + byteOffset, byteLength, tmp; + + if (typeof arguments[0] === 'object' && arguments[0].constructor === this.constructor) { + // void set(TypedArray array, optional unsigned long offset); + array = arguments[0]; + offset = ECMAScript.ToUint32(arguments[1]); + + if (offset + array.length > this.length) { + throw new RangeError("Offset plus length of array is out of range"); + } + + byteOffset = this.byteOffset + offset * this.BYTES_PER_ELEMENT; + byteLength = array.length * this.BYTES_PER_ELEMENT; + + if (array.buffer === this.buffer) { + tmp = []; + for (i = 0, s = array.byteOffset; i < byteLength; i += 1, s += 1) { + tmp[i] = array.buffer._bytes[s]; + } + for (i = 0, d = byteOffset; i < byteLength; i += 1, d += 1) { + this.buffer._bytes[d] = tmp[i]; + } + } else { + for (i = 0, s = array.byteOffset, d = byteOffset; + i < byteLength; i += 1, s += 1, d += 1) { + this.buffer._bytes[d] = array.buffer._bytes[s]; + } + } + } else if (typeof arguments[0] === 'object' && typeof arguments[0].length !== 'undefined') { + // void set(sequence<type> array, optional unsigned long offset); + sequence = arguments[0]; + len = ECMAScript.ToUint32(sequence.length); + offset = ECMAScript.ToUint32(arguments[1]); + + if (offset + len > this.length) { + throw new RangeError("Offset plus length of array is out of range"); + } + + for (i = 0; i < len; i += 1) { + s = sequence[i]; + this._setter(offset + i, Number(s)); + } + } else { + throw new TypeError("Unexpected argument type(s)"); + } + }; + + // TypedArray subarray(long begin, optional long end); + ctor.prototype.subarray = function(start, end) { + function clamp(v, min, max) { return v < min ? min : v > max ? max : v; } + + start = ECMAScript.ToInt32(start); + end = ECMAScript.ToInt32(end); + + if (arguments.length < 1) { start = 0; } + if (arguments.length < 2) { end = this.length; } + + if (start < 0) { start = this.length + start; } + if (end < 0) { end = this.length + end; } + + start = clamp(start, 0, this.length); + end = clamp(end, 0, this.length); + + var len = end - start; + if (len < 0) { + len = 0; + } + + return new this.constructor( + this.buffer, this.byteOffset + start * this.BYTES_PER_ELEMENT, len); + }; + + return ctor; + } + + var Int8Array = makeConstructor(1, packI8, unpackI8); + var Uint8Array = makeConstructor(1, packU8, unpackU8); + var Uint8ClampedArray = makeConstructor(1, packU8Clamped, unpackU8); + var Int16Array = makeConstructor(2, packI16, unpackI16); + var Uint16Array = makeConstructor(2, packU16, unpackU16); + var Int32Array = makeConstructor(4, packI32, unpackI32); + var Uint32Array = makeConstructor(4, packU32, unpackU32); + var Float32Array = makeConstructor(4, packF32, unpackF32); + var Float64Array = makeConstructor(8, packF64, unpackF64); + + exports.Int8Array = exports.Int8Array || Int8Array; + exports.Uint8Array = exports.Uint8Array || Uint8Array; + exports.Uint8ClampedArray = exports.Uint8ClampedArray || Uint8ClampedArray; + exports.Int16Array = exports.Int16Array || Int16Array; + exports.Uint16Array = exports.Uint16Array || Uint16Array; + exports.Int32Array = exports.Int32Array || Int32Array; + exports.Uint32Array = exports.Uint32Array || Uint32Array; + exports.Float32Array = exports.Float32Array || Float32Array; + exports.Float64Array = exports.Float64Array || Float64Array; +}()); + +// +// 6 The DataView View Type +// + +(function() { + function r(array, index) { + return ECMAScript.IsCallable(array.get) ? array.get(index) : array[index]; + } + + var IS_BIG_ENDIAN = (function() { + var u16array = new(exports.Uint16Array)([0x1234]), + u8array = new(exports.Uint8Array)(u16array.buffer); + return r(u8array, 0) === 0x12; + }()); + + // Constructor(ArrayBuffer buffer, + // optional unsigned long byteOffset, + // optional unsigned long byteLength) + /** @constructor */ + var DataView = function DataView(buffer, byteOffset, byteLength) { + if (arguments.length === 0) { + buffer = new exports.ArrayBuffer(0); + } else if (!(buffer instanceof exports.ArrayBuffer || ECMAScript.Class(buffer) === 'ArrayBuffer')) { + throw new TypeError("TypeError"); + } + + this.buffer = buffer || new exports.ArrayBuffer(0); + + this.byteOffset = ECMAScript.ToUint32(byteOffset); + if (this.byteOffset > this.buffer.byteLength) { + throw new RangeError("byteOffset out of range"); + } + + if (arguments.length < 3) { + this.byteLength = this.buffer.byteLength - this.byteOffset; + } else { + this.byteLength = ECMAScript.ToUint32(byteLength); + } + + if ((this.byteOffset + this.byteLength) > this.buffer.byteLength) { + throw new RangeError("byteOffset and length reference an area beyond the end of the buffer"); + } + + configureProperties(this); + }; + + function makeGetter(arrayType) { + return function(byteOffset, littleEndian) { + + byteOffset = ECMAScript.ToUint32(byteOffset); + + if (byteOffset + arrayType.BYTES_PER_ELEMENT > this.byteLength) { + throw new RangeError("Array index out of range"); + } + byteOffset += this.byteOffset; + + var uint8Array = new exports.Uint8Array(this.buffer, byteOffset, arrayType.BYTES_PER_ELEMENT), + bytes = [], i; + for (i = 0; i < arrayType.BYTES_PER_ELEMENT; i += 1) { + bytes.push(r(uint8Array, i)); + } + + if (Boolean(littleEndian) === Boolean(IS_BIG_ENDIAN)) { + bytes.reverse(); + } + + return r(new arrayType(new exports.Uint8Array(bytes).buffer), 0); + }; + } + + DataView.prototype.getUint8 = makeGetter(exports.Uint8Array); + DataView.prototype.getInt8 = makeGetter(exports.Int8Array); + DataView.prototype.getUint16 = makeGetter(exports.Uint16Array); + DataView.prototype.getInt16 = makeGetter(exports.Int16Array); + DataView.prototype.getUint32 = makeGetter(exports.Uint32Array); + DataView.prototype.getInt32 = makeGetter(exports.Int32Array); + DataView.prototype.getFloat32 = makeGetter(exports.Float32Array); + DataView.prototype.getFloat64 = makeGetter(exports.Float64Array); + + function makeSetter(arrayType) { + return function(byteOffset, value, littleEndian) { + + byteOffset = ECMAScript.ToUint32(byteOffset); + if (byteOffset + arrayType.BYTES_PER_ELEMENT > this.byteLength) { + throw new RangeError("Array index out of range"); + } + + // Get bytes + var typeArray = new arrayType([value]), + byteArray = new exports.Uint8Array(typeArray.buffer), + bytes = [], i, byteView; + + for (i = 0; i < arrayType.BYTES_PER_ELEMENT; i += 1) { + bytes.push(r(byteArray, i)); + } + + // Flip if necessary + if (Boolean(littleEndian) === Boolean(IS_BIG_ENDIAN)) { + bytes.reverse(); + } + + // Write them + byteView = new exports.Uint8Array(this.buffer, byteOffset, arrayType.BYTES_PER_ELEMENT); + byteView.set(bytes); + }; + } + + DataView.prototype.setUint8 = makeSetter(exports.Uint8Array); + DataView.prototype.setInt8 = makeSetter(exports.Int8Array); + DataView.prototype.setUint16 = makeSetter(exports.Uint16Array); + DataView.prototype.setInt16 = makeSetter(exports.Int16Array); + DataView.prototype.setUint32 = makeSetter(exports.Uint32Array); + DataView.prototype.setInt32 = makeSetter(exports.Int32Array); + DataView.prototype.setFloat32 = makeSetter(exports.Float32Array); + DataView.prototype.setFloat64 = makeSetter(exports.Float64Array); + + exports.DataView = exports.DataView || DataView; + +}()); +}); +var typedarray_1 = typedarray.ArrayBuffer; +var typedarray_2 = typedarray.Int8Array; +var typedarray_3 = typedarray.Uint8Array; +var typedarray_4 = typedarray.Uint8ClampedArray; +var typedarray_5 = typedarray.Int16Array; +var typedarray_6 = typedarray.Uint16Array; +var typedarray_7 = typedarray.Int32Array; +var typedarray_8 = typedarray.Uint32Array; +var typedarray_9 = typedarray.Float32Array; +var typedarray_10 = typedarray.Float64Array; +var typedarray_11 = typedarray.DataView; + +var Writable$5 = readableBrowser.Writable; + + + +if (typeof Uint8Array === 'undefined') { + var U8 = typedarray.Uint8Array; +} else { + var U8 = Uint8Array; +} + +function ConcatStream(opts, cb) { + if (!(this instanceof ConcatStream)) return new ConcatStream(opts, cb) + + if (typeof opts === 'function') { + cb = opts; + opts = {}; + } + if (!opts) opts = {}; + + var encoding = opts.encoding; + var shouldInferEncoding = false; + + if (!encoding) { + shouldInferEncoding = true; + } else { + encoding = String(encoding).toLowerCase(); + if (encoding === 'u8' || encoding === 'uint8') { + encoding = 'uint8array'; + } + } + + Writable$5.call(this, { objectMode: true }); + + this.encoding = encoding; + this.shouldInferEncoding = shouldInferEncoding; + + if (cb) this.on('finish', function () { cb(this.getBody()); }); + this.body = []; +} + +var concatStream = ConcatStream; +inherits_browser(ConcatStream, Writable$5); + +ConcatStream.prototype._write = function(chunk, enc, next) { + this.body.push(chunk); + next(); +}; + +ConcatStream.prototype.inferEncoding = function (buff) { + var firstBuffer = buff === undefined ? this.body[0] : buff; + if (Buffer.isBuffer(firstBuffer)) return 'buffer' + if (typeof Uint8Array !== 'undefined' && firstBuffer instanceof Uint8Array) return 'uint8array' + if (Array.isArray(firstBuffer)) return 'array' + if (typeof firstBuffer === 'string') return 'string' + if (Object.prototype.toString.call(firstBuffer) === "[object Object]") return 'object' + return 'buffer' +}; + +ConcatStream.prototype.getBody = function () { + if (!this.encoding && this.body.length === 0) return [] + if (this.shouldInferEncoding) this.encoding = this.inferEncoding(); + if (this.encoding === 'array') return arrayConcat(this.body) + if (this.encoding === 'string') return stringConcat(this.body) + if (this.encoding === 'buffer') return bufferConcat(this.body) + if (this.encoding === 'uint8array') return u8Concat(this.body) + return this.body +}; + +function isArrayish (arr) { + return /Array\]$/.test(Object.prototype.toString.call(arr)) +} + +function isBufferish (p) { + return typeof p === 'string' || isArrayish(p) || (p && typeof p.subarray === 'function') +} + +function stringConcat (parts) { + var strings = []; + for (var i = 0; i < parts.length; i++) { + var p = parts[i]; + if (typeof p === 'string') { + strings.push(p); + } else if (Buffer.isBuffer(p)) { + strings.push(p); + } else if (isBufferish(p)) { + strings.push(bufferFrom_1(p)); + } else { + strings.push(bufferFrom_1(String(p))); + } + } + if (Buffer.isBuffer(parts[0])) { + strings = Buffer.concat(strings); + strings = strings.toString('utf8'); + } else { + strings = strings.join(''); + } + return strings +} + +function bufferConcat (parts) { + var bufs = []; + for (var i = 0; i < parts.length; i++) { + var p = parts[i]; + if (Buffer.isBuffer(p)) { + bufs.push(p); + } else if (isBufferish(p)) { + bufs.push(bufferFrom_1(p)); + } else { + bufs.push(bufferFrom_1(String(p))); + } + } + return Buffer.concat(bufs) +} + +function arrayConcat (parts) { + var res = []; + for (var i = 0; i < parts.length; i++) { + res.push.apply(res, parts[i]); + } + return res +} + +function u8Concat (parts) { + var len = 0; + for (var i = 0; i < parts.length; i++) { + if (typeof parts[i] === 'string') { + parts[i] = bufferFrom_1(parts[i]); + } + len += parts[i].length; + } + var u8 = new U8(len); + for (var i = 0, offset = 0; i < parts.length; i++) { + var part = parts[i]; + for (var j = 0; j < part.length; j++) { + u8[offset++] = part[j]; + } + } + return u8 +} + +var toDate = function(date) { + if (!date) return new Date(); + if (typeof date === 'string') return new Date(date); + return date; +}; + +var Stat = function(opts) { + this.uid = opts.uid || 0; + this.gid = opts.gid || 0; + this.mode = opts.mode || 0; + this.size = opts.size || 0; + this.mtime = toDate(opts.mtime); + this.atime = toDate(opts.atime); + this.ctime = toDate(opts.ctime); + this.type = opts.type; + this.target = opts.target; + this.link = opts.link; + this.blob = opts.blob; +}; + +Stat.prototype.isDirectory = function() { + return this.type === 'directory'; +}; + +Stat.prototype.isFile = function() { + return this.type === 'file'; +}; + +Stat.prototype.isBlockDevice = function() { + return false; +}; + +Stat.prototype.isCharacterDevice = function() { + return false; +}; + +Stat.prototype.isSymbolicLink = function() { + return this.type === 'symlink'; +}; + +Stat.prototype.isFIFO = function() { + return false; +}; + +Stat.prototype.isSocket = function() { + return false; +}; + +var stat = function(opts) { + return new Stat(opts); +}; + +var hasKeys_1$2 = hasKeys$2; + +function hasKeys$2(source) { + return source !== null && + (typeof source === "object" || + typeof source === "function") +} + +var xtend$4 = extend$4; + +function extend$4() { + var target = {}; + + for (var i = 0; i < arguments.length; i++) { + var source = arguments[i]; + + if (!hasKeys_1$2(source)) { + continue + } + + for (var key in source) { + if (source.hasOwnProperty(key)) { + target[key] = source[key]; + } + } + } + + return target +} + +var ROOT = stat({ + type: 'directory', + mode: octal(777), + size: 4096 +}); + +var normalize = function(key) { + key = key[0] === '/' ? key : '/' + key; + key = path.normalize(key); + if (key === '/') return key; + return key[key.length-1] === '/' ? key.slice(0, -1) : key; +}; + +var prefix = function(key) { + var depth = key.split('/').length.toString(36); + return '0000000000'.slice(depth.length)+depth+key; +}; + +var paths = function(db) { + var that = {}; + + that.normalize = normalize; + + that.get = function(key, cb) { + key = normalize(key); + if (key === '/') return process.nextTick(cb.bind(null, null, ROOT, '/')); + db.get(prefix(key), {valueEncoding:'json'}, function(err, doc) { + if (err && err.notFound) return cb(errno_1$1.ENOENT(key), null, key); + if (err) return cb(err, null, key); + cb(null, stat(doc), key); + }); + }; + + that.writable = function(key, cb) { + key = normalize(key); + if (key === '/') return process.nextTick(cb.bind(null, errno_1$1.EPERM(key))); + that.follow(path.dirname(key), function(err, parent) { + if (err) return cb(err); + if (!parent.isDirectory()) return cb(errno_1$1.ENOTDIR(key)); + cb(null, key); + }); + }; + + that.list = function(key, cb) { + key = normalize(key); + + var start = prefix(key === '/' ? key : key + '/'); + var keys = db.createKeyStream({start: start, end: start+'\xff'}); + + cb = once_1(cb); + + keys.on('error', cb); + keys.pipe(concatStream({encoding:'object'}, function(files) { + files = files.map(function(file) { + return file.split('/').pop(); + }); + + cb(null, files); + })); + }; + + var resolve = function(dir, cb) { + var root = '/'; + var parts = dir.split('/').slice(1); + + var loop = function() { + that.get(path.join(root, parts.shift()), function(err, doc, key) { + if (err) return cb(err, doc, dir); + root = doc.target || key; + if (!parts.length) return cb(null, doc, key); + loop(); + }); + }; + + loop(); + }; + + that.follow = function(key, cb) { + resolve(normalize(key), function loop(err, doc, key) { + if (err) return cb(err, null, key); + if (doc.target) return that.get(doc.target, loop); + cb(null, stat(doc), key); + }); + }; + + that.update = function(key, opts, cb) { + that.get(key, function(err, doc, key) { + if (err) return cb(err); + if (key === '/') return cb(errno_1$1.EPERM(key)); + that.put(key, xtend$4(doc, opts), cb); + }); + }; + + that.put = function(key, opts, cb) { + that.writable(key, function(err, key) { + if (err) return cb(err); + db.put(prefix(key), stat(opts), {valueEncoding:'json'}, cb); + }); + }; + + that.del = function(key, cb) { + key = normalize(key); + if (key === '/') return process.nextTick(cb.bind(null, errno_1$1.EPERM(key))); + db.del(prefix(key), cb); + }; + + return that; +}; + +var watchers = function() { + var listeners = {}; + var that = new events.EventEmitter(); + + that.watch = function(key, cb) { + if (!listeners[key]) { + listeners[key] = new events.EventEmitter(); + listeners[key].setMaxListeners(0); + } + + if (cb) listeners[key].on('change', cb); + return listeners[key]; + }; + + that.watcher = function(key, cb) { + var watcher = new events.EventEmitter(); + var onchange = function() { + watcher.emit('change', 'change', key); + }; + + that.watch(key, onchange); + if (cb) watcher.on('change', cb); + watcher.close = function() { + that.unwatch(key, onchange); + }; + + return watcher; + }; + + that.unwatch = function(key, cb) { + if (!listeners[key]) return; + if (cb) listeners[key].removeListener('change', cb); + else listeners[key].removeAllListeners('change'); + if (!listeners[key].listeners('change').length) delete listeners[key]; }; + + that.change = function(key) { + if (listeners[key]) listeners[key].emit('change'); + that.emit('change', key); + }; + + that.cb = function(key, cb) { + return function(err, val) { + if (key) that.change(key); + if (cb) cb(err, val); + }; + }; + + return that; +}; + +var nextTick = function(cb, err, val) { + process.nextTick(function() { + cb(err, val); + }); +}; + +var noop$1 = function() {}; + +var levelFilesystem = function(db, opts) { + var fs = {}; + + db = levelSublevel(db); + + var bl = levelBlobs(db.sublevel('blobs'), opts); + var ps = paths(db.sublevel('stats')); + var links = db.sublevel('links'); + + var listeners = watchers(); + var fds = []; + + var now = Date.now(); + var inc = function() { + return ++now; + }; + + fs.mkdir = function(key, mode, cb) { + if (typeof mode === 'function') return fs.mkdir(key, null, mode); + if (!mode) mode = octal(777); + if (!cb) cb = noop$1; + + ps.follow(key, function(err, stat, key) { + if (err && err.code !== 'ENOENT') return cb(err); + if (stat) return cb(errno_1$1.EEXIST(key)); + + ps.put(key, { + type:'directory', + mode: mode, + size: 4096 + }, listeners.cb(key, cb)); + }); + }; + + fs.rmdir = function(key, cb) { + if (!cb) cb = noop$1; + ps.follow(key, function(err, stat, key) { + if (err) return cb(err); + fs.readdir(key, function(err, files) { + if (err) return cb(err); + if (files.length) return cb(errno_1$1.ENOTEMPTY(key)); + ps.del(key, listeners.cb(key, cb)); + }); + }); + + }; + + fs.readdir = function(key, cb) { + ps.follow(key, function(err, stat, key) { + if (err) return cb(err); + if (!stat) return cb(errno_1$1.ENOENT(key)); + if (!stat.isDirectory()) return cb(errno_1$1.ENOTDIR(key)); + ps.list(key, cb); + }); + }; + + var stat = function(key, lookup, cb) { + lookup(key, function(err, stat, key) { + if (err) return cb(err); + if (!stat.isFile()) return cb(null, stat); + var blob = stat && stat.blob || key; + bl.size(blob, function(err, size) { + if (err) return cb(err); + stat.size = size; + cb(null, stat); + }); + }); + }; + + fs.stat = function(key, cb) { + stat(key, ps.follow, cb); + }; + + fs.lstat = function(key, cb) { + stat(key, ps.get, cb); + }; + + fs.exists = function(key, cb) { + ps.follow(key, function(err) { + cb(!err); + }); + }; + + var chmod = function(key, lookup, mode, cb) { + if (!cb) cb = noop$1; + lookup(key, function(err, stat, key) { + if (err) return cb(err); + ps.update(key, {mode:mode}, listeners.cb(key, cb)); + }); + }; + + fs.chmod = function(key, mode, cb) { + chmod(key, ps.follow, mode, cb); + }; + + fs.lchmod = function(key, mode, cb) { + chmod(key, ps.get, mode, cb); + }; + + var chown = function(key, lookup, uid, gid, cb) { + if (!cb) cb = noop$1; + lookup(key, function(err, stat, key) { + if (err) return cb(err); + ps.update(key, {uid:uid, gid:gid}, listeners.cb(key, cb)); + }); + }; + + fs.chown = function(key, uid, gid, cb) { + chown(key, ps.follow, uid, gid, cb); + }; + + fs.lchown = function(key, uid, gid, cb) { + chown(key, ps.get, uid, gid, cb); + }; + + fs.utimes = function(key, atime, mtime, cb) { + if (!cb) cb = noop$1; + ps.follow(key, function(err, stat, key) { + if (err) return cb(err); + var upd = {}; + if (atime) upd.atime = atime; + if (mtime) upd.mtime = mtime; + ps.update(key, upd, listeners.cb(key, cb)); + }); + }; + + fs.rename = function(from, to, cb) { + if (!cb) cb = noop$1; + + ps.follow(from, function(err, statFrom, from) { + if (err) return cb(err); + + var rename = function() { + cb = listeners.cb(to, listeners.cb(from, cb)); + ps.put(to, statFrom, function(err) { + if (err) return cb(err); + ps.del(from, cb); + }); + }; + + ps.follow(to, function(err, statTo, to) { + if (err && err.code !== 'ENOENT') return cb(err); + if (!statTo) return rename(); + if (statFrom.isDirectory() !== statTo.isDirectory()) return cb(errno_1$1.EISDIR(from)); + + if (statTo.isDirectory()) { + fs.readdir(to, function(err, list) { + if (err) return cb(err); + if (list.length) return cb(errno_1$1.ENOTEMPTY(from)); + rename(); + }); + return; + } + + rename(); + }); + }); + }; + + fs.realpath = function(key, cache, cb) { + if (typeof cache === 'function') return fs.realpath(key, null, cache); + ps.follow(key, function(err, stat, key) { + if (err) return cb(err); + cb(null, key); + }); + }; + + fs.writeFile = function(key, data, opts, cb) { + if (typeof opts === 'function') return fs.writeFile(key, data, null, opts); + if (typeof opts === 'string') opts = {encoding:opts}; + if (!opts) opts = {}; + if (!cb) cb = noop$1; + + if (!Buffer.isBuffer(data)) data = new Buffer(data, opts.encoding || 'utf-8'); + + var flags = opts.flags || 'w'; + opts.append = flags[0] !== 'w'; + + ps.follow(key, function(err, stat, key) { + if (err && err.code !== 'ENOENT') return cb(err); + if (stat && stat.isDirectory()) return cb(errno_1$1.EISDIR(key)); + if (stat && flags[1] === 'x') return cb(errno_1$1.EEXIST(key)); + + var blob = stat && stat.blob || key; + ps.writable(key, function(err) { + if (err) return cb(err); + + bl.write(blob, data, opts, function(err) { + if (err) return cb(err); + + ps.put(key, { + ctime: stat && stat.ctime, + mtime: new Date(), + mode: opts.mode || octal(666), + type:'file' + }, listeners.cb(key, cb)); + }); + }); + }); + }; + + fs.appendFile = function(key, data, opts, cb) { + if (typeof opts === 'function') return fs.appendFile(key, data, null, opts); + if (typeof opts === 'string') opts = {encoding:opts}; + if (!opts) opts = {}; + + opts.flags = 'a'; + fs.writeFile(key, data, opts, cb); + }; + + fs.unlink = function(key, cb) { + if (!cb) cb = noop$1; + + ps.get(key, function(err, stat, key) { + if (err) return cb(err); + if (stat.isDirectory()) return cb(errno_1$1.EISDIR(key)); + + var clean = function(target) { + levelPeek(links, {start:target+'\xff', end:target+'\xff\xff'}, function(err) { + if (err) return bl.remove(target, cb); // no more links + cb(); + }); + }; + + var onlink = function() { + var target = stat.link.slice(0, stat.link.indexOf('\xff')); + links.del(stat.link, function(err) { + if (err) return cb(err); + clean(target); + }); + }; + + ps.del(key, listeners.cb(key, function(err) { + if (err) return cb(err); + if (stat.link) return onlink(); + links.del(key+'\xff', function(err) { + if (err) return cb(err); + clean(key); + }); + })); + }); + }; + + fs.readFile = function(key, opts, cb) { + if (typeof opts === 'function') return fs.readFile(key, null, opts); + if (typeof opts === 'string') opts = {encoding:opts}; + if (!opts) opts = {}; + + var encoding = opts.encoding || 'binary'; + var flag = opts.flag || 'r'; + + ps.follow(key, function(err, stat, key) { + if (err) return cb(err); + if (stat.isDirectory()) return cb(errno_1$1.EISDIR(key)); + + var blob = stat && stat.blob || key; + bl.read(blob, function(err, data) { + if (err) return cb(err); + cb(null, opts.encoding ? data.toString(opts.encoding) : data); + }); + }); + }; + + fs.createReadStream = function(key, opts) { + if (!opts) opts = {}; + + var closed = false; + var rs = fwdStream.readable(function(cb) { + ps.follow(key, function(err, stat, key) { + if (err) return cb(err); + if (stat.isDirectory()) return cb(errno_1$1.EISDIR(key)); + + var blob = stat && stat.blob || key; + var r = bl.createReadStream(blob, opts); + + rs.emit('open'); + r.on('end', function() { + process.nextTick(function() { + if (!closed) rs.emit('close'); + }); + }); + + cb(null, r); + }); + }); + + rs.on('close', function() { + closed = true; + }); + + return rs; + }; + + fs.createWriteStream = function(key, opts) { + if (!opts) opts = {}; + + var flags = opts.flags || 'w'; + var closed = false; + var mode = opts.mode || octal(666); + + opts.append = flags[0] === 'a'; + + var ws = fwdStream.writable(function(cb) { + ps.follow(key, function(err, stat, key) { + if (err && err.code !== 'ENOENT') return cb(err); + if (stat && stat.isDirectory()) return cb(errno_1$1.EISDIR(key)); + if (stat && flags[1] === 'x') return cb(errno_1$1.EEXIST(key)); + + var blob = stat && stat.blob || key; + ps.writable(blob, function(err) { + if (err) return cb(err); + + var ctime = stat ? stat.ctime : new Date(); + var s = { + ctime: ctime, + mtime: new Date(), + mode: mode, + type:'file' + }; + + ps.put(key, s, function(err) { + if (err) return cb(err); + + var w = bl.createWriteStream(blob, opts); + + ws.emit('open'); + w.on('finish', function() { + s.mtime = new Date(); + ps.put(key, s, function() { + listeners.change(key); + if (!closed) ws.emit('close'); + }); + }); + + cb(null, w); + }); + }); + }); + }); + + ws.on('close', function() { + closed = true; + }); + + return ws; + }; + + fs.truncate = function(key, len, cb) { + ps.follow(key, function(err, stat, key) { + if (err) return cb(err); + + var blob = stat && stat.blob || key; + bl.size(blob, function(err, size) { + if (err) return cb(err); + + ps.writable(key, function(err) { + if (err) return cb(err); + + cb = once_1(listeners.cb(key, cb)); + if (!len) return bl.remove(blob, cb); + + var ws = bl.createWriteStream(blob, { + start:size < len ? len-1 : len + }); + + ws.on('error', cb); + ws.on('finish', cb); + + if (size < len) ws.write(new Buffer([0])); + ws.end(); + }); + }); + }); + }; + + fs.watchFile = function(key, opts, cb) { + if (typeof opts === 'function') return fs.watchFile(key, null, opts); + return listeners.watch(ps.normalize(key), cb); + }; + + fs.unwatchFile = function(key, cb) { + listeners.unwatch(ps.normalize(key), cb); + }; + + fs.watch = function(key, opts, cb) { + if (typeof opts === 'function') return fs.watch(key, null, opts) + return listeners.watcher(ps.normalize(key), cb); + }; + + fs.notify = function(cb) { + listeners.on('change', cb); + }; + + fs.open = function(key, flags, mode, cb) { + if (typeof mode === 'function') return fs.open(key, flags, null, mode); + + ps.follow(key, function(err, stat, key) { + if (err && err.code !== 'ENOENT') return cb(err); + + var fl = flags[0]; + var plus = flags[1] === '+' || flags[2] === '+'; + var blob = stat && stat.blob || key; + + var f = { + key: key, + blob: blob, + mode: mode || octal(666), + readable: fl === 'r' || ((fl === 'w' || fl === 'a') && plus), + writable: fl === 'w' || fl === 'a' || (fl === 'r' && plus), + append: fl === 'a' + }; + + if (fl === 'r' && err) return cb(err); + if (flags[1] === 'x' && stat) return cb(errno_1$1.EEXIST(key)); + if (stat && stat.isDirectory()) return cb(errno_1$1.EISDIR(key)); + + bl.size(blob, function(err, size) { + if (err) return cb(err); + + if (f.append) f.writePos = size; + + ps.writable(key, function(err) { + if (err) return cb(err); + + var onready = function(err) { + if (err) return cb(err); + + var i = fds.indexOf(null); + if (i === -1) i = 10+fds.push(fds.length+10)-1; + + f.fd = i; + fds[i] = f; + listeners.change(key); + + cb(null, f.fd); + }; + + var ontruncate = function(err) { + if (err) return cb(err); + if (stat) return onready(); + ps.put(blob, {ctime:stat && stat.ctime, type:'file'}, onready); + }; + + if (!f.append && f.writable) return bl.remove(blob, ontruncate); + ontruncate(); + }); + }); + }); + }; + + fs.close = function(fd, cb) { + var f = fds[fd]; + if (!f) return nextTick(cb, errno_1$1.EBADF()); + + fds[fd] = null; + nextTick(listeners.cb(f.key, cb)); + }; + + fs.write = function(fd, buf, off, len, pos, cb) { + var f = fds[fd]; + if (!cb) cb = noop$1; + if (!f || !f.writable) return nextTick(cb, errno_1$1.EBADF()); + + if (pos === null) pos = f.writePos || 0; + + var slice = buf.slice(off, off+len); + f.writePos = pos + slice.length; + + bl.write(f.blob, slice, {start:pos, append:true}, function(err) { + if (err) return cb(err); + cb(null, len, buf); + }); + }; + + fs.read = function(fd, buf, off, len, pos, cb) { + var f = fds[fd]; + if (!cb) cb = noop$1; + if (!f || !f.readable) return nextTick(cb, errno_1$1.EBADF()); + + if (pos === null) pos = fs.readPos || 0; + + bl.read(f.blob, {start:pos, end:pos+len-1}, function(err, read) { + if (err) return cb(err); + var slice = read.slice(0, len); + slice.copy(buf, off); + fs.readPos = pos+slice.length; + cb(null, slice.length, buf); + }); + }; + + fs.fsync = function(fd, cb) { + var f = fds[fd]; + if (!cb) cb = noop$1; + if (!f || !f.writable) return nextTick(cb, errno_1$1.EBADF()); + + nextTick(cb); + }; + + fs.ftruncate = function(fd, len, cb) { + var f = fds[fd]; + if (!cb) cb = noop$1; + if (!f) return nextTick(cb, errno_1$1.EBADF()); + + fs.truncate(f.blob, len, cb); + }; + + fs.fchown = function(fd, uid, gid, cb) { + var f = fds[fd]; + if (!cb) cb = noop$1; + if (!f) return nextTick(cb, errno_1$1.EBADF()); + + fs.chown(f.key, uid, gid, cb); + }; + + fs.fchmod = function(fd, mode, cb) { + var f = fds[fd]; + if (!cb) cb = noop$1; + if (!f) return nextTick(cb, errno_1$1.EBADF()); + + fs.chmod(f.key, mode, cb); + }; + + fs.futimes = function(fd, atime, mtime, cb) { + var f = fds[fd]; + if (!cb) cb = noop$1; + if (!f) return nextTick(cb, errno_1$1.EBADF()); + + fs.utimes(f.key, atime, mtime, cb); + }; + + fs.fstat = function(fd, cb) { + var f = fds[fd]; + if (!f) return nextTick(cb, errno_1$1.EBADF()); + + fs.stat(f.key, cb); + }; + + fs.symlink = function(target, name, cb) { + if (!cb) cb = noop$1; + ps.follow(target, function(err, stat, target) { + if (err) return cb(err); + ps.get(name, function(err, stat) { + if (err && err.code !== 'ENOENT') return cb(err); + if (stat) return cb(errno_1$1.EEXIST(name)); + ps.put(name, {type:'symlink', target:target, mode:octal(777)}, cb); + }); + }); + }; + + fs.readlink = function(key, cb) { + ps.get(key, function(err, stat) { + if (err) return cb(err); + if (!stat.target) return cb(errno_1$1.EINVAL(key)); + cb(null, stat.target); + }); + }; + + fs.link = function(target, name, cb) { + if (!cb) cb = noop$1; + ps.follow(target, function(err, stat, target) { + if (err) return cb(err); + if (!stat.isFile()) return cb(errno_1$1.EINVAL(target)); + ps.get(name, function(err, st) { + if (err && err.code !== 'ENOENT') return cb(err); + if (st) return cb(errno_1$1.EEXIST(name)); + var link = target+'\xff'+inc(); + links.put(target+'\xff', target, function(err) { + if (err) return cb(err); + links.put(link, target, function(err) { + if (err) return cb(err); + ps.put(name, {type:'file', link:link, blob:target, mode:stat.mode}, cb); + }); + }); + }); + }); + }; + + return fs; +}; + +var db$1 = levelup('level-filesystem', {db:levelJs}); +var browserifyFs = levelFilesystem(db$1); + +export default browserifyFs; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/buffer-es6.js b/node_modules/rollup-plugin-node-polyfills/polyfills/buffer-es6.js new file mode 100644 index 0000000..7118c3b --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/buffer-es6.js @@ -0,0 +1,1981 @@ +var lookup = []; +var revLookup = []; +var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array; +var inited = false; +function init () { + inited = true; + var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i]; + revLookup[code.charCodeAt(i)] = i; + } + + revLookup['-'.charCodeAt(0)] = 62; + revLookup['_'.charCodeAt(0)] = 63; +} + +function toByteArray (b64) { + if (!inited) { + init(); + } + var i, j, l, tmp, placeHolders, arr; + var len = b64.length; + + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0; + + // base64 is 4/3 + up to two characters of the original data + arr = new Arr(len * 3 / 4 - placeHolders); + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? len - 4 : len; + + var L = 0; + + for (i = 0, j = 0; i < l; i += 4, j += 3) { + tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]; + arr[L++] = (tmp >> 16) & 0xFF; + arr[L++] = (tmp >> 8) & 0xFF; + arr[L++] = tmp & 0xFF; + } + + if (placeHolders === 2) { + tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4); + arr[L++] = tmp & 0xFF; + } else if (placeHolders === 1) { + tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2); + arr[L++] = (tmp >> 8) & 0xFF; + arr[L++] = tmp & 0xFF; + } + + return arr +} + +function tripletToBase64 (num) { + return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] +} + +function encodeChunk (uint8, start, end) { + var tmp; + var output = []; + for (var i = start; i < end; i += 3) { + tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]); + output.push(tripletToBase64(tmp)); + } + return output.join('') +} + +function fromByteArray (uint8) { + if (!inited) { + init(); + } + var tmp; + var len = uint8.length; + var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes + var output = ''; + var parts = []; + var maxChunkLength = 16383; // must be multiple of 3 + + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))); + } + + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1]; + output += lookup[tmp >> 2]; + output += lookup[(tmp << 4) & 0x3F]; + output += '=='; + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + (uint8[len - 1]); + output += lookup[tmp >> 10]; + output += lookup[(tmp >> 4) & 0x3F]; + output += lookup[(tmp << 2) & 0x3F]; + output += '='; + } + + parts.push(output); + + return parts.join('') +} + +function read (buffer, offset, isLE, mLen, nBytes) { + var e, m; + var eLen = nBytes * 8 - mLen - 1; + var eMax = (1 << eLen) - 1; + var eBias = eMax >> 1; + var nBits = -7; + var i = isLE ? (nBytes - 1) : 0; + var d = isLE ? -1 : 1; + var s = buffer[offset + i]; + + i += d; + + e = s & ((1 << (-nBits)) - 1); + s >>= (-nBits); + nBits += eLen; + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & ((1 << (-nBits)) - 1); + e >>= (-nBits); + nBits += mLen; + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias; + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen); + e = e - eBias; + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) +} + +function write (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c; + var eLen = nBytes * 8 - mLen - 1; + var eMax = (1 << eLen) - 1; + var eBias = eMax >> 1; + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0); + var i = isLE ? 0 : (nBytes - 1); + var d = isLE ? 1 : -1; + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0; + + value = Math.abs(value); + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0; + e = eMax; + } else { + e = Math.floor(Math.log(value) / Math.LN2); + if (value * (c = Math.pow(2, -e)) < 1) { + e--; + c *= 2; + } + if (e + eBias >= 1) { + value += rt / c; + } else { + value += rt * Math.pow(2, 1 - eBias); + } + if (value * c >= 2) { + e++; + c /= 2; + } + + if (e + eBias >= eMax) { + m = 0; + e = eMax; + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen); + e = e + eBias; + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); + e = 0; + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = (e << mLen) | m; + eLen += mLen; + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128; +} + +var toString = {}.toString; + +var isArray = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; + +/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> + * @license MIT + */ + +var INSPECT_MAX_BYTES = 50; + +/** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ +Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined + ? global.TYPED_ARRAY_SUPPORT + : true; + +/* + * Export kMaxLength after typed array support is determined. + */ +var _kMaxLength = kMaxLength(); + +function kMaxLength () { + return Buffer.TYPED_ARRAY_SUPPORT + ? 0x7fffffff + : 0x3fffffff +} + +function createBuffer (that, length) { + if (kMaxLength() < length) { + throw new RangeError('Invalid typed array length') + } + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = new Uint8Array(length); + that.__proto__ = Buffer.prototype; + } else { + // Fallback: Return an object instance of the Buffer class + if (that === null) { + that = new Buffer(length); + } + that.length = length; + } + + return that +} + +/** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + +function Buffer (arg, encodingOrOffset, length) { + if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { + return new Buffer(arg, encodingOrOffset, length) + } + + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new Error( + 'If encoding is specified then the first argument must be a string' + ) + } + return allocUnsafe(this, arg) + } + return from(this, arg, encodingOrOffset, length) +} + +Buffer.poolSize = 8192; // not used by this implementation + +// TODO: Legacy, not needed anymore. Remove in next major version. +Buffer._augment = function (arr) { + arr.__proto__ = Buffer.prototype; + return arr +}; + +function from (that, value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number') + } + + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + return fromArrayBuffer(that, value, encodingOrOffset, length) + } + + if (typeof value === 'string') { + return fromString(that, value, encodingOrOffset) + } + + return fromObject(that, value) +} + +/** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ +Buffer.from = function (value, encodingOrOffset, length) { + return from(null, value, encodingOrOffset, length) +}; + +if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype; + Buffer.__proto__ = Uint8Array; +} + +function assertSize (size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be a number') + } else if (size < 0) { + throw new RangeError('"size" argument must not be negative') + } +} + +function alloc (that, size, fill, encoding) { + assertSize(size); + if (size <= 0) { + return createBuffer(that, size) + } + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' + ? createBuffer(that, size).fill(fill, encoding) + : createBuffer(that, size).fill(fill) + } + return createBuffer(that, size) +} + +/** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ +Buffer.alloc = function (size, fill, encoding) { + return alloc(null, size, fill, encoding) +}; + +function allocUnsafe (that, size) { + assertSize(size); + that = createBuffer(that, size < 0 ? 0 : checked(size) | 0); + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < size; ++i) { + that[i] = 0; + } + } + return that +} + +/** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ +Buffer.allocUnsafe = function (size) { + return allocUnsafe(null, size) +}; +/** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ +Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(null, size) +}; + +function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8'; + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding') + } + + var length = byteLength(string, encoding) | 0; + that = createBuffer(that, length); + + var actual = that.write(string, encoding); + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + that = that.slice(0, actual); + } + + return that +} + +function fromArrayLike (that, array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0; + that = createBuffer(that, length); + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255; + } + return that +} + +function fromArrayBuffer (that, array, byteOffset, length) { + array.byteLength; // this throws if `array` is not a valid ArrayBuffer + + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('\'offset\' is out of bounds') + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('\'length\' is out of bounds') + } + + if (byteOffset === undefined && length === undefined) { + array = new Uint8Array(array); + } else if (length === undefined) { + array = new Uint8Array(array, byteOffset); + } else { + array = new Uint8Array(array, byteOffset, length); + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = array; + that.__proto__ = Buffer.prototype; + } else { + // Fallback: Return an object instance of the Buffer class + that = fromArrayLike(that, array); + } + return that +} + +function fromObject (that, obj) { + if (internalIsBuffer(obj)) { + var len = checked(obj.length) | 0; + that = createBuffer(that, len); + + if (that.length === 0) { + return that + } + + obj.copy(that, 0, 0, len); + return that + } + + if (obj) { + if ((typeof ArrayBuffer !== 'undefined' && + obj.buffer instanceof ArrayBuffer) || 'length' in obj) { + if (typeof obj.length !== 'number' || isnan(obj.length)) { + return createBuffer(that, 0) + } + return fromArrayLike(that, obj) + } + + if (obj.type === 'Buffer' && isArray(obj.data)) { + return fromArrayLike(that, obj.data) + } + } + + throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') +} + +function checked (length) { + // Note: cannot use `length < kMaxLength()` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength().toString(16) + ' bytes') + } + return length | 0 +} + +function SlowBuffer (length) { + if (+length != length) { // eslint-disable-line eqeqeq + length = 0; + } + return Buffer.alloc(+length) +} +Buffer.isBuffer = isBuffer; +function internalIsBuffer (b) { + return !!(b != null && b._isBuffer) +} + +Buffer.compare = function compare (a, b) { + if (!internalIsBuffer(a) || !internalIsBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } + + if (a === b) return 0 + + var x = a.length; + var y = b.length; + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i]; + y = b[i]; + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +}; + +Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } +}; + +Buffer.concat = function concat (list, length) { + if (!isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + + if (list.length === 0) { + return Buffer.alloc(0) + } + + var i; + if (length === undefined) { + length = 0; + for (i = 0; i < list.length; ++i) { + length += list[i].length; + } + } + + var buffer = Buffer.allocUnsafe(length); + var pos = 0; + for (i = 0; i < list.length; ++i) { + var buf = list[i]; + if (!internalIsBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + buf.copy(buffer, pos); + pos += buf.length; + } + return buffer +}; + +function byteLength (string, encoding) { + if (internalIsBuffer(string)) { + return string.length + } + if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && + (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { + return string.byteLength + } + if (typeof string !== 'string') { + string = '' + string; + } + + var len = string.length; + if (len === 0) return 0 + + // Use a for loop to avoid recursion + var loweredCase = false; + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len + case 'utf8': + case 'utf-8': + case undefined: + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) return utf8ToBytes(string).length // assume utf8 + encoding = ('' + encoding).toLowerCase(); + loweredCase = true; + } + } +} +Buffer.byteLength = byteLength; + +function slowToString (encoding, start, end) { + var loweredCase = false; + + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. + + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0; + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return '' + } + + if (end === undefined || end > this.length) { + end = this.length; + } + + if (end <= 0) { + return '' + } + + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0; + start >>>= 0; + + if (end <= start) { + return '' + } + + if (!encoding) encoding = 'utf8'; + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'latin1': + case 'binary': + return latin1Slice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase(); + loweredCase = true; + } + } +} + +// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect +// Buffer instances. +Buffer.prototype._isBuffer = true; + +function swap (b, n, m) { + var i = b[n]; + b[n] = b[m]; + b[m] = i; +} + +Buffer.prototype.swap16 = function swap16 () { + var len = this.length; + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits') + } + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1); + } + return this +}; + +Buffer.prototype.swap32 = function swap32 () { + var len = this.length; + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits') + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3); + swap(this, i + 1, i + 2); + } + return this +}; + +Buffer.prototype.swap64 = function swap64 () { + var len = this.length; + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits') + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7); + swap(this, i + 1, i + 6); + swap(this, i + 2, i + 5); + swap(this, i + 3, i + 4); + } + return this +}; + +Buffer.prototype.toString = function toString () { + var length = this.length | 0; + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) +}; + +Buffer.prototype.equals = function equals (b) { + if (!internalIsBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 +}; + +Buffer.prototype.inspect = function inspect () { + var str = ''; + var max = INSPECT_MAX_BYTES; + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' '); + if (this.length > max) str += ' ... '; + } + return '<Buffer ' + str + '>' +}; + +Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { + if (!internalIsBuffer(target)) { + throw new TypeError('Argument must be a Buffer') + } + + if (start === undefined) { + start = 0; + } + if (end === undefined) { + end = target ? target.length : 0; + } + if (thisStart === undefined) { + thisStart = 0; + } + if (thisEnd === undefined) { + thisEnd = this.length; + } + + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index') + } + + if (thisStart >= thisEnd && start >= end) { + return 0 + } + if (thisStart >= thisEnd) { + return -1 + } + if (start >= end) { + return 1 + } + + start >>>= 0; + end >>>= 0; + thisStart >>>= 0; + thisEnd >>>= 0; + + if (this === target) return 0 + + var x = thisEnd - thisStart; + var y = end - start; + var len = Math.min(x, y); + + var thisCopy = this.slice(thisStart, thisEnd); + var targetCopy = target.slice(start, end); + + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i]; + y = targetCopy[i]; + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +}; + +// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, +// OR the last index of `val` in `buffer` at offset <= `byteOffset`. +// +// Arguments: +// - buffer - a Buffer to search +// - val - a string, Buffer, or number +// - byteOffset - an index into `buffer`; will be clamped to an int32 +// - encoding - an optional encoding, relevant is val is a string +// - dir - true for indexOf, false for lastIndexOf +function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1 + + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset; + byteOffset = 0; + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff; + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000; + } + byteOffset = +byteOffset; // Coerce to Number. + if (isNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : (buffer.length - 1); + } + + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset; + if (byteOffset >= buffer.length) { + if (dir) return -1 + else byteOffset = buffer.length - 1; + } else if (byteOffset < 0) { + if (dir) byteOffset = 0; + else return -1 + } + + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding); + } + + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (internalIsBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1 + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir) + } else if (typeof val === 'number') { + val = val & 0xFF; // Search for a byte value [0-255] + if (Buffer.TYPED_ARRAY_SUPPORT && + typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) + } + } + return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) + } + + throw new TypeError('val must be string, number or Buffer') +} + +function arrayIndexOf (arr, val, byteOffset, encoding, dir) { + var indexSize = 1; + var arrLength = arr.length; + var valLength = val.length; + + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase(); + if (encoding === 'ucs2' || encoding === 'ucs-2' || + encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1 + } + indexSize = 2; + arrLength /= 2; + valLength /= 2; + byteOffset /= 2; + } + } + + function read (buf, i) { + if (indexSize === 1) { + return buf[i] + } else { + return buf.readUInt16BE(i * indexSize) + } + } + + var i; + if (dir) { + var foundIndex = -1; + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i; + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize + } else { + if (foundIndex !== -1) i -= i - foundIndex; + foundIndex = -1; + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength; + for (i = byteOffset; i >= 0; i--) { + var found = true; + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false; + break + } + } + if (found) return i + } + } + + return -1 +} + +Buffer.prototype.includes = function includes (val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1 +}; + +Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true) +}; + +Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false) +}; + +function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0; + var remaining = buf.length - offset; + if (!length) { + length = remaining; + } else { + length = Number(length); + if (length > remaining) { + length = remaining; + } + } + + // must be an even number of digits + var strLen = string.length; + if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') + + if (length > strLen / 2) { + length = strLen / 2; + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16); + if (isNaN(parsed)) return i + buf[offset + i] = parsed; + } + return i +} + +function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) +} + +function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) +} + +function latin1Write (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) +} + +function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) +} + +function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) +} + +Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8'; + length = this.length; + offset = 0; + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset; + length = this.length; + offset = 0; + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0; + if (isFinite(length)) { + length = length | 0; + if (encoding === undefined) encoding = 'utf8'; + } else { + encoding = length; + length = undefined; + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported' + ) + } + + var remaining = this.length - offset; + if (length === undefined || length > remaining) length = remaining; + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8'; + + var loweredCase = false; + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase(); + loweredCase = true; + } + } +}; + +Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } +}; + +function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return fromByteArray(buf) + } else { + return fromByteArray(buf.slice(start, end)) + } +} + +function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end); + var res = []; + + var i = start; + while (i < end) { + var firstByte = buf[i]; + var codePoint = null; + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1; + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint; + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte; + } + break + case 2: + secondByte = buf[i + 1]; + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F); + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint; + } + } + break + case 3: + secondByte = buf[i + 1]; + thirdByte = buf[i + 2]; + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F); + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint; + } + } + break + case 4: + secondByte = buf[i + 1]; + thirdByte = buf[i + 2]; + fourthByte = buf[i + 3]; + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F); + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint; + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD; + bytesPerSequence = 1; + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000; + res.push(codePoint >>> 10 & 0x3FF | 0xD800); + codePoint = 0xDC00 | codePoint & 0x3FF; + } + + res.push(codePoint); + i += bytesPerSequence; + } + + return decodeCodePointsArray(res) +} + +// Based on http://stackoverflow.com/a/22747272/680742, the browser with +// the lowest limit is Chrome, with 0x10000 args. +// We go 1 magnitude less, for safety +var MAX_ARGUMENTS_LENGTH = 0x1000; + +function decodeCodePointsArray (codePoints) { + var len = codePoints.length; + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = ''; + var i = 0; + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ); + } + return res +} + +function asciiSlice (buf, start, end) { + var ret = ''; + end = Math.min(buf.length, end); + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F); + } + return ret +} + +function latin1Slice (buf, start, end) { + var ret = ''; + end = Math.min(buf.length, end); + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]); + } + return ret +} + +function hexSlice (buf, start, end) { + var len = buf.length; + + if (!start || start < 0) start = 0; + if (!end || end < 0 || end > len) end = len; + + var out = ''; + for (var i = start; i < end; ++i) { + out += toHex(buf[i]); + } + return out +} + +function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end); + var res = ''; + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256); + } + return res +} + +Buffer.prototype.slice = function slice (start, end) { + var len = this.length; + start = ~~start; + end = end === undefined ? len : ~~end; + + if (start < 0) { + start += len; + if (start < 0) start = 0; + } else if (start > len) { + start = len; + } + + if (end < 0) { + end += len; + if (end < 0) end = 0; + } else if (end > len) { + end = len; + } + + if (end < start) end = start; + + var newBuf; + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = this.subarray(start, end); + newBuf.__proto__ = Buffer.prototype; + } else { + var sliceLen = end - start; + newBuf = new Buffer(sliceLen, undefined); + for (var i = 0; i < sliceLen; ++i) { + newBuf[i] = this[i + start]; + } + } + + return newBuf +}; + +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') +} + +Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var val = this[offset]; + var mul = 1; + var i = 0; + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul; + } + + return val +}; + +Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + checkOffset(offset, byteLength, this.length); + } + + var val = this[offset + --byteLength]; + var mul = 1; + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul; + } + + return val +}; + +Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length); + return this[offset] +}; + +Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + return this[offset] | (this[offset + 1] << 8) +}; + +Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + return (this[offset] << 8) | this[offset + 1] +}; + +Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) +}; + +Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) +}; + +Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var val = this[offset]; + var mul = 1; + var i = 0; + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul; + } + mul *= 0x80; + + if (val >= mul) val -= Math.pow(2, 8 * byteLength); + + return val +}; + +Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) checkOffset(offset, byteLength, this.length); + + var i = byteLength; + var mul = 1; + var val = this[offset + --i]; + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul; + } + mul *= 0x80; + + if (val >= mul) val -= Math.pow(2, 8 * byteLength); + + return val +}; + +Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length); + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) +}; + +Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + var val = this[offset] | (this[offset + 1] << 8); + return (val & 0x8000) ? val | 0xFFFF0000 : val +}; + +Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length); + var val = this[offset + 1] | (this[offset] << 8); + return (val & 0x8000) ? val | 0xFFFF0000 : val +}; + +Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) +}; + +Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) +}; + +Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + return read(this, offset, true, 23, 4) +}; + +Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length); + return read(this, offset, false, 23, 4) +}; + +Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length); + return read(this, offset, true, 52, 8) +}; + +Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length); + return read(this, offset, false, 52, 8) +}; + +function checkInt (buf, value, offset, ext, max, min) { + if (!internalIsBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') + if (offset + ext > buf.length) throw new RangeError('Index out of range') +} + +Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1; + checkInt(this, value, offset, byteLength, maxBytes, 0); + } + + var mul = 1; + var i = 0; + this[offset] = value & 0xFF; + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF; + } + + return offset + byteLength +}; + +Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + byteLength = byteLength | 0; + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1; + checkInt(this, value, offset, byteLength, maxBytes, 0); + } + + var i = byteLength - 1; + var mul = 1; + this[offset + i] = value & 0xFF; + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF; + } + + return offset + byteLength +}; + +Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0); + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value); + this[offset] = (value & 0xff); + return offset + 1 +}; + +function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1; + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8; + } +} + +Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff); + this[offset + 1] = (value >>> 8); + } else { + objectWriteUInt16(this, value, offset, true); + } + return offset + 2 +}; + +Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8); + this[offset + 1] = (value & 0xff); + } else { + objectWriteUInt16(this, value, offset, false); + } + return offset + 2 +}; + +function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1; + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff; + } +} + +Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24); + this[offset + 2] = (value >>> 16); + this[offset + 1] = (value >>> 8); + this[offset] = (value & 0xff); + } else { + objectWriteUInt32(this, value, offset, true); + } + return offset + 4 +}; + +Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24); + this[offset + 1] = (value >>> 16); + this[offset + 2] = (value >>> 8); + this[offset + 3] = (value & 0xff); + } else { + objectWriteUInt32(this, value, offset, false); + } + return offset + 4 +}; + +Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1); + + checkInt(this, value, offset, byteLength, limit - 1, -limit); + } + + var i = 0; + var mul = 1; + var sub = 0; + this[offset] = value & 0xFF; + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1; + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF; + } + + return offset + byteLength +}; + +Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1); + + checkInt(this, value, offset, byteLength, limit - 1, -limit); + } + + var i = byteLength - 1; + var mul = 1; + var sub = 0; + this[offset + i] = value & 0xFF; + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1; + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF; + } + + return offset + byteLength +}; + +Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80); + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value); + if (value < 0) value = 0xff + value + 1; + this[offset] = (value & 0xff); + return offset + 1 +}; + +Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff); + this[offset + 1] = (value >>> 8); + } else { + objectWriteUInt16(this, value, offset, true); + } + return offset + 2 +}; + +Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8); + this[offset + 1] = (value & 0xff); + } else { + objectWriteUInt16(this, value, offset, false); + } + return offset + 2 +}; + +Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff); + this[offset + 1] = (value >>> 8); + this[offset + 2] = (value >>> 16); + this[offset + 3] = (value >>> 24); + } else { + objectWriteUInt32(this, value, offset, true); + } + return offset + 4 +}; + +Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value; + offset = offset | 0; + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000); + if (value < 0) value = 0xffffffff + value + 1; + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24); + this[offset + 1] = (value >>> 16); + this[offset + 2] = (value >>> 8); + this[offset + 3] = (value & 0xff); + } else { + objectWriteUInt32(this, value, offset, false); + } + return offset + 4 +}; + +function checkIEEE754 (buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range') + if (offset < 0) throw new RangeError('Index out of range') +} + +function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4); + } + write(buf, value, offset, littleEndian, 23, 4); + return offset + 4 +} + +Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) +}; + +Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) +}; + +function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8); + } + write(buf, value, offset, littleEndian, 52, 8); + return offset + 8 +} + +Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) +}; + +Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) +}; + +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0; + if (!end && end !== 0) end = this.length; + if (targetStart >= target.length) targetStart = target.length; + if (!targetStart) targetStart = 0; + if (end > 0 && end < start) end = start; + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length; + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start; + } + + var len = end - start; + var i; + + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start]; + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; ++i) { + target[i + targetStart] = this[i + start]; + } + } else { + Uint8Array.prototype.set.call( + target, + this.subarray(start, start + len), + targetStart + ); + } + + return len +}; + +// Usage: +// buffer.fill(number[, offset[, end]]) +// buffer.fill(buffer[, offset[, end]]) +// buffer.fill(string[, offset[, end]][, encoding]) +Buffer.prototype.fill = function fill (val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start; + start = 0; + end = this.length; + } else if (typeof end === 'string') { + encoding = end; + end = this.length; + } + if (val.length === 1) { + var code = val.charCodeAt(0); + if (code < 256) { + val = code; + } + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string') + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + } else if (typeof val === 'number') { + val = val & 255; + } + + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index') + } + + if (end <= start) { + return this + } + + start = start >>> 0; + end = end === undefined ? this.length : end >>> 0; + + if (!val) val = 0; + + var i; + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val; + } + } else { + var bytes = internalIsBuffer(val) + ? val + : utf8ToBytes(new Buffer(val, encoding).toString()); + var len = bytes.length; + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len]; + } + } + + return this +}; + +// HELPER FUNCTIONS +// ================ + +var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g; + +function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, ''); + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '='; + } + return str +} + +function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') +} + +function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) +} + +function utf8ToBytes (string, units) { + units = units || Infinity; + var codePoint; + var length = string.length; + var leadSurrogate = null; + var bytes = []; + + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i); + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + continue + } + + // valid lead + leadSurrogate = codePoint; + + continue + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + leadSurrogate = codePoint; + continue + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000; + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD); + } + + leadSurrogate = null; + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint); + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ); + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ); + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ); + } else { + throw new Error('Invalid code point') + } + } + + return bytes +} + +function asciiToBytes (str) { + var byteArray = []; + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF); + } + return byteArray +} + +function utf16leToBytes (str, units) { + var c, hi, lo; + var byteArray = []; + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i); + hi = c >> 8; + lo = c % 256; + byteArray.push(lo); + byteArray.push(hi); + } + + return byteArray +} + + +function base64ToBytes (str) { + return toByteArray(base64clean(str)) +} + +function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i]; + } + return i +} + +function isnan (val) { + return val !== val // eslint-disable-line no-self-compare +} + + +// the following is from is-buffer, also by Feross Aboukhadijeh and with same lisence +// The _isBuffer check is for Safari 5-7 support, because it's missing +// Object.prototype.constructor. Remove this eventually +function isBuffer(obj) { + return obj != null && (!!obj._isBuffer || isFastBuffer(obj) || isSlowBuffer(obj)) +} + +function isFastBuffer (obj) { + return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) +} + +// For Node v0.10 support. Remove this eventually. +function isSlowBuffer (obj) { + return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isFastBuffer(obj.slice(0, 0)) +} + +export { Buffer, INSPECT_MAX_BYTES, SlowBuffer, isBuffer, _kMaxLength as kMaxLength }; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/console.js b/node_modules/rollup-plugin-node-polyfills/polyfills/console.js new file mode 100644 index 0000000..d819929 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/console.js @@ -0,0 +1,13 @@ +function noop(){} + +export default global.console ? global.console : { + log: noop, + info: noop, + warn: noop, + error: noop, + dir: noop, + assert: noop, + time: noop, + timeEnd: noop, + trace: noop +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/constants.js b/node_modules/rollup-plugin-node-polyfills/polyfills/constants.js new file mode 100644 index 0000000..943fae0 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/constants.js @@ -0,0 +1,488 @@ +export var RTLD_LAZY = 1; +export var RTLD_NOW = 2; +export var RTLD_GLOBAL = 8; +export var RTLD_LOCAL = 4; +export var E2BIG = 7; +export var EACCES = 13; +export var EADDRINUSE = 48; +export var EADDRNOTAVAIL = 49; +export var EAFNOSUPPORT = 47; +export var EAGAIN = 35; +export var EALREADY = 37; +export var EBADF = 9; +export var EBADMSG = 94; +export var EBUSY = 16; +export var ECANCELED = 89; +export var ECHILD = 10; +export var ECONNABORTED = 53; +export var ECONNREFUSED = 61; +export var ECONNRESET = 54; +export var EDEADLK = 11; +export var EDESTADDRREQ = 39; +export var EDOM = 33; +export var EDQUOT = 69; +export var EEXIST = 17; +export var EFAULT = 14; +export var EFBIG = 27; +export var EHOSTUNREACH = 65; +export var EIDRM = 90; +export var EILSEQ = 92; +export var EINPROGRESS = 36; +export var EINTR = 4; +export var EINVAL = 22; +export var EIO = 5; +export var EISCONN = 56; +export var EISDIR = 21; +export var ELOOP = 62; +export var EMFILE = 24; +export var EMLINK = 31; +export var EMSGSIZE = 40; +export var EMULTIHOP = 95; +export var ENAMETOOLONG = 63; +export var ENETDOWN = 50; +export var ENETRESET = 52; +export var ENETUNREACH = 51; +export var ENFILE = 23; +export var ENOBUFS = 55; +export var ENODATA = 96; +export var ENODEV = 19; +export var ENOENT = 2; +export var ENOEXEC = 8; +export var ENOLCK = 77; +export var ENOLINK = 97; +export var ENOMEM = 12; +export var ENOMSG = 91; +export var ENOPROTOOPT = 42; +export var ENOSPC = 28; +export var ENOSR = 98; +export var ENOSTR = 99; +export var ENOSYS = 78; +export var ENOTCONN = 57; +export var ENOTDIR = 20; +export var ENOTEMPTY = 66; +export var ENOTSOCK = 38; +export var ENOTSUP = 45; +export var ENOTTY = 25; +export var ENXIO = 6; +export var EOPNOTSUPP = 102; +export var EOVERFLOW = 84; +export var EPERM = 1; +export var EPIPE = 32; +export var EPROTO = 100; +export var EPROTONOSUPPORT = 43; +export var EPROTOTYPE = 41; +export var ERANGE = 34; +export var EROFS = 30; +export var ESPIPE = 29; +export var ESRCH = 3; +export var ESTALE = 70; +export var ETIME = 101; +export var ETIMEDOUT = 60; +export var ETXTBSY = 26; +export var EWOULDBLOCK = 35; +export var EXDEV = 18; +export var PRIORITY_LOW = 19; +export var PRIORITY_BELOW_NORMAL = 10; +export var PRIORITY_NORMAL = 0; +export var PRIORITY_ABOVE_NORMAL = -7; +export var PRIORITY_HIGH = -14; +export var PRIORITY_HIGHEST = -20; +export var SIGHUP = 1; +export var SIGINT = 2; +export var SIGQUIT = 3; +export var SIGILL = 4; +export var SIGTRAP = 5; +export var SIGABRT = 6; +export var SIGIOT = 6; +export var SIGBUS = 10; +export var SIGFPE = 8; +export var SIGKILL = 9; +export var SIGUSR1 = 30; +export var SIGSEGV = 11; +export var SIGUSR2 = 31; +export var SIGPIPE = 13; +export var SIGALRM = 14; +export var SIGTERM = 15; +export var SIGCHLD = 20; +export var SIGCONT = 19; +export var SIGSTOP = 17; +export var SIGTSTP = 18; +export var SIGTTIN = 21; +export var SIGTTOU = 22; +export var SIGURG = 16; +export var SIGXCPU = 24; +export var SIGXFSZ = 25; +export var SIGVTALRM = 26; +export var SIGPROF = 27; +export var SIGWINCH = 28; +export var SIGIO = 23; +export var SIGINFO = 29; +export var SIGSYS = 12; +export var UV_FS_SYMLINK_DIR = 1; +export var UV_FS_SYMLINK_JUNCTION = 2; +export var O_RDONLY = 0; +export var O_WRONLY = 1; +export var O_RDWR = 2; +export var UV_DIRENT_UNKNOWN = 0; +export var UV_DIRENT_FILE = 1; +export var UV_DIRENT_DIR = 2; +export var UV_DIRENT_LINK = 3; +export var UV_DIRENT_FIFO = 4; +export var UV_DIRENT_SOCKET = 5; +export var UV_DIRENT_CHAR = 6; +export var UV_DIRENT_BLOCK = 7; +export var S_IFMT = 61440; +export var S_IFREG = 32768; +export var S_IFDIR = 16384; +export var S_IFCHR = 8192; +export var S_IFBLK = 24576; +export var S_IFIFO = 4096; +export var S_IFLNK = 40960; +export var S_IFSOCK = 49152; +export var O_CREAT = 512; +export var O_EXCL = 2048; +export var O_NOCTTY = 131072; +export var O_TRUNC = 1024; +export var O_APPEND = 8; +export var O_DIRECTORY = 1048576; +export var O_NOFOLLOW = 256; +export var O_SYNC = 128; +export var O_DSYNC = 4194304; +export var O_SYMLINK = 2097152; +export var O_NONBLOCK = 4; +export var S_IRWXU = 448; +export var S_IRUSR = 256; +export var S_IWUSR = 128; +export var S_IXUSR = 64; +export var S_IRWXG = 56; +export var S_IRGRP = 32; +export var S_IWGRP = 16; +export var S_IXGRP = 8; +export var S_IRWXO = 7; +export var S_IROTH = 4; +export var S_IWOTH = 2; +export var S_IXOTH = 1; +export var F_OK = 0; +export var R_OK = 4; +export var W_OK = 2; +export var X_OK = 1; +export var UV_FS_COPYFILE_EXCL = 1; +export var COPYFILE_EXCL = 1; +export var UV_FS_COPYFILE_FICLONE = 2; +export var COPYFILE_FICLONE = 2; +export var UV_FS_COPYFILE_FICLONE_FORCE = 4; +export var COPYFILE_FICLONE_FORCE = 4; +export var OPENSSL_VERSION_NUMBER = 269488175; +export var SSL_OP_ALL = 2147485780; +export var SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION = 262144; +export var SSL_OP_CIPHER_SERVER_PREFERENCE = 4194304; +export var SSL_OP_CISCO_ANYCONNECT = 32768; +export var SSL_OP_COOKIE_EXCHANGE = 8192; +export var SSL_OP_CRYPTOPRO_TLSEXT_BUG = 2147483648; +export var SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS = 2048; +export var SSL_OP_EPHEMERAL_RSA = 0; +export var SSL_OP_LEGACY_SERVER_CONNECT = 4; +export var SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER = 0; +export var SSL_OP_MICROSOFT_SESS_ID_BUG = 0; +export var SSL_OP_MSIE_SSLV2_RSA_PADDING = 0; +export var SSL_OP_NETSCAPE_CA_DN_BUG = 0; +export var SSL_OP_NETSCAPE_CHALLENGE_BUG = 0; +export var SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG = 0; +export var SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG = 0; +export var SSL_OP_NO_COMPRESSION = 131072; +export var SSL_OP_NO_QUERY_MTU = 4096; +export var SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION = 65536; +export var SSL_OP_NO_SSLv2 = 0; +export var SSL_OP_NO_SSLv3 = 33554432; +export var SSL_OP_NO_TICKET = 16384; +export var SSL_OP_NO_TLSv1 = 67108864; +export var SSL_OP_NO_TLSv1_1 = 268435456; +export var SSL_OP_NO_TLSv1_2 = 134217728; +export var SSL_OP_PKCS1_CHECK_1 = 0; +export var SSL_OP_PKCS1_CHECK_2 = 0; +export var SSL_OP_SINGLE_DH_USE = 0; +export var SSL_OP_SINGLE_ECDH_USE = 0; +export var SSL_OP_SSLEAY_080_CLIENT_DH_BUG = 0; +export var SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG = 0; +export var SSL_OP_TLS_BLOCK_PADDING_BUG = 0; +export var SSL_OP_TLS_D5_BUG = 0; +export var SSL_OP_TLS_ROLLBACK_BUG = 8388608; +export var ENGINE_METHOD_RSA = 1; +export var ENGINE_METHOD_DSA = 2; +export var ENGINE_METHOD_DH = 4; +export var ENGINE_METHOD_RAND = 8; +export var ENGINE_METHOD_EC = 2048; +export var ENGINE_METHOD_CIPHERS = 64; +export var ENGINE_METHOD_DIGESTS = 128; +export var ENGINE_METHOD_PKEY_METHS = 512; +export var ENGINE_METHOD_PKEY_ASN1_METHS = 1024; +export var ENGINE_METHOD_ALL = 65535; +export var ENGINE_METHOD_NONE = 0; +export var DH_CHECK_P_NOT_SAFE_PRIME = 2; +export var DH_CHECK_P_NOT_PRIME = 1; +export var DH_UNABLE_TO_CHECK_GENERATOR = 4; +export var DH_NOT_SUITABLE_GENERATOR = 8; +export var ALPN_ENABLED = 1; +export var RSA_PKCS1_PADDING = 1; +export var RSA_SSLV23_PADDING = 2; +export var RSA_NO_PADDING = 3; +export var RSA_PKCS1_OAEP_PADDING = 4; +export var RSA_X931_PADDING = 5; +export var RSA_PKCS1_PSS_PADDING = 6; +export var RSA_PSS_SALTLEN_DIGEST = -1; +export var RSA_PSS_SALTLEN_MAX_SIGN = -2; +export var RSA_PSS_SALTLEN_AUTO = -2; +export var defaultCoreCipherList = "TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:TLS_AES_128_GCM_SHA256:ECDHE-RSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-ECDSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-SHA256:DHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA384:DHE-RSA-AES256-SHA384:ECDHE-RSA-AES256-SHA256:DHE-RSA-AES256-SHA256:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!RC4:!MD5:!PSK:!SRP:!CAMELLIA"; +export var TLS1_VERSION = 769; +export var TLS1_1_VERSION = 770; +export var TLS1_2_VERSION = 771; +export var TLS1_3_VERSION = 772; +export var POINT_CONVERSION_COMPRESSED = 2; +export var POINT_CONVERSION_UNCOMPRESSED = 4; +export var POINT_CONVERSION_HYBRID = 6; +export var defaultCipherList = "TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:TLS_AES_128_GCM_SHA256:ECDHE-RSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-ECDSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-SHA256:DHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA384:DHE-RSA-AES256-SHA384:ECDHE-RSA-AES256-SHA256:DHE-RSA-AES256-SHA256:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!RC4:!MD5:!PSK:!SRP:!CAMELLIA"; +export default { + RTLD_LAZY: RTLD_LAZY, + RTLD_NOW: RTLD_NOW, + RTLD_GLOBAL: RTLD_GLOBAL, + RTLD_LOCAL: RTLD_LOCAL, + E2BIG: E2BIG, + EACCES: EACCES, + EADDRINUSE: EADDRINUSE, + EADDRNOTAVAIL: EADDRNOTAVAIL, + EAFNOSUPPORT: EAFNOSUPPORT, + EAGAIN: EAGAIN, + EALREADY: EALREADY, + EBADF: EBADF, + EBADMSG: EBADMSG, + EBUSY: EBUSY, + ECANCELED: ECANCELED, + ECHILD: ECHILD, + ECONNABORTED: ECONNABORTED, + ECONNREFUSED: ECONNREFUSED, + ECONNRESET: ECONNRESET, + EDEADLK: EDEADLK, + EDESTADDRREQ: EDESTADDRREQ, + EDOM: EDOM, + EDQUOT: EDQUOT, + EEXIST: EEXIST, + EFAULT: EFAULT, + EFBIG: EFBIG, + EHOSTUNREACH: EHOSTUNREACH, + EIDRM: EIDRM, + EILSEQ: EILSEQ, + EINPROGRESS: EINPROGRESS, + EINTR: EINTR, + EINVAL: EINVAL, + EIO: EIO, + EISCONN: EISCONN, + EISDIR: EISDIR, + ELOOP: ELOOP, + EMFILE: EMFILE, + EMLINK: EMLINK, + EMSGSIZE: EMSGSIZE, + EMULTIHOP: EMULTIHOP, + ENAMETOOLONG: ENAMETOOLONG, + ENETDOWN: ENETDOWN, + ENETRESET: ENETRESET, + ENETUNREACH: ENETUNREACH, + ENFILE: ENFILE, + ENOBUFS: ENOBUFS, + ENODATA: ENODATA, + ENODEV: ENODEV, + ENOENT: ENOENT, + ENOEXEC: ENOEXEC, + ENOLCK: ENOLCK, + ENOLINK: ENOLINK, + ENOMEM: ENOMEM, + ENOMSG: ENOMSG, + ENOPROTOOPT: ENOPROTOOPT, + ENOSPC: ENOSPC, + ENOSR: ENOSR, + ENOSTR: ENOSTR, + ENOSYS: ENOSYS, + ENOTCONN: ENOTCONN, + ENOTDIR: ENOTDIR, + ENOTEMPTY: ENOTEMPTY, + ENOTSOCK: ENOTSOCK, + ENOTSUP: ENOTSUP, + ENOTTY: ENOTTY, + ENXIO: ENXIO, + EOPNOTSUPP: EOPNOTSUPP, + EOVERFLOW: EOVERFLOW, + EPERM: EPERM, + EPIPE: EPIPE, + EPROTO: EPROTO, + EPROTONOSUPPORT: EPROTONOSUPPORT, + EPROTOTYPE: EPROTOTYPE, + ERANGE: ERANGE, + EROFS: EROFS, + ESPIPE: ESPIPE, + ESRCH: ESRCH, + ESTALE: ESTALE, + ETIME: ETIME, + ETIMEDOUT: ETIMEDOUT, + ETXTBSY: ETXTBSY, + EWOULDBLOCK: EWOULDBLOCK, + EXDEV: EXDEV, + PRIORITY_LOW: PRIORITY_LOW, + PRIORITY_BELOW_NORMAL: PRIORITY_BELOW_NORMAL, + PRIORITY_NORMAL: PRIORITY_NORMAL, + PRIORITY_ABOVE_NORMAL: PRIORITY_ABOVE_NORMAL, + PRIORITY_HIGH: PRIORITY_HIGH, + PRIORITY_HIGHEST: PRIORITY_HIGHEST, + SIGHUP: SIGHUP, + SIGINT: SIGINT, + SIGQUIT: SIGQUIT, + SIGILL: SIGILL, + SIGTRAP: SIGTRAP, + SIGABRT: SIGABRT, + SIGIOT: SIGIOT, + SIGBUS: SIGBUS, + SIGFPE: SIGFPE, + SIGKILL: SIGKILL, + SIGUSR1: SIGUSR1, + SIGSEGV: SIGSEGV, + SIGUSR2: SIGUSR2, + SIGPIPE: SIGPIPE, + SIGALRM: SIGALRM, + SIGTERM: SIGTERM, + SIGCHLD: SIGCHLD, + SIGCONT: SIGCONT, + SIGSTOP: SIGSTOP, + SIGTSTP: SIGTSTP, + SIGTTIN: SIGTTIN, + SIGTTOU: SIGTTOU, + SIGURG: SIGURG, + SIGXCPU: SIGXCPU, + SIGXFSZ: SIGXFSZ, + SIGVTALRM: SIGVTALRM, + SIGPROF: SIGPROF, + SIGWINCH: SIGWINCH, + SIGIO: SIGIO, + SIGINFO: SIGINFO, + SIGSYS: SIGSYS, + UV_FS_SYMLINK_DIR: UV_FS_SYMLINK_DIR, + UV_FS_SYMLINK_JUNCTION: UV_FS_SYMLINK_JUNCTION, + O_RDONLY: O_RDONLY, + O_WRONLY: O_WRONLY, + O_RDWR: O_RDWR, + UV_DIRENT_UNKNOWN: UV_DIRENT_UNKNOWN, + UV_DIRENT_FILE: UV_DIRENT_FILE, + UV_DIRENT_DIR: UV_DIRENT_DIR, + UV_DIRENT_LINK: UV_DIRENT_LINK, + UV_DIRENT_FIFO: UV_DIRENT_FIFO, + UV_DIRENT_SOCKET: UV_DIRENT_SOCKET, + UV_DIRENT_CHAR: UV_DIRENT_CHAR, + UV_DIRENT_BLOCK: UV_DIRENT_BLOCK, + S_IFMT: S_IFMT, + S_IFREG: S_IFREG, + S_IFDIR: S_IFDIR, + S_IFCHR: S_IFCHR, + S_IFBLK: S_IFBLK, + S_IFIFO: S_IFIFO, + S_IFLNK: S_IFLNK, + S_IFSOCK: S_IFSOCK, + O_CREAT: O_CREAT, + O_EXCL: O_EXCL, + O_NOCTTY: O_NOCTTY, + O_TRUNC: O_TRUNC, + O_APPEND: O_APPEND, + O_DIRECTORY: O_DIRECTORY, + O_NOFOLLOW: O_NOFOLLOW, + O_SYNC: O_SYNC, + O_DSYNC: O_DSYNC, + O_SYMLINK: O_SYMLINK, + O_NONBLOCK: O_NONBLOCK, + S_IRWXU: S_IRWXU, + S_IRUSR: S_IRUSR, + S_IWUSR: S_IWUSR, + S_IXUSR: S_IXUSR, + S_IRWXG: S_IRWXG, + S_IRGRP: S_IRGRP, + S_IWGRP: S_IWGRP, + S_IXGRP: S_IXGRP, + S_IRWXO: S_IRWXO, + S_IROTH: S_IROTH, + S_IWOTH: S_IWOTH, + S_IXOTH: S_IXOTH, + F_OK: F_OK, + R_OK: R_OK, + W_OK: W_OK, + X_OK: X_OK, + UV_FS_COPYFILE_EXCL: UV_FS_COPYFILE_EXCL, + COPYFILE_EXCL: COPYFILE_EXCL, + UV_FS_COPYFILE_FICLONE: UV_FS_COPYFILE_FICLONE, + COPYFILE_FICLONE: COPYFILE_FICLONE, + UV_FS_COPYFILE_FICLONE_FORCE: UV_FS_COPYFILE_FICLONE_FORCE, + COPYFILE_FICLONE_FORCE: COPYFILE_FICLONE_FORCE, + OPENSSL_VERSION_NUMBER: OPENSSL_VERSION_NUMBER, + SSL_OP_ALL: SSL_OP_ALL, + SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION: SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION, + SSL_OP_CIPHER_SERVER_PREFERENCE: SSL_OP_CIPHER_SERVER_PREFERENCE, + SSL_OP_CISCO_ANYCONNECT: SSL_OP_CISCO_ANYCONNECT, + SSL_OP_COOKIE_EXCHANGE: SSL_OP_COOKIE_EXCHANGE, + SSL_OP_CRYPTOPRO_TLSEXT_BUG: SSL_OP_CRYPTOPRO_TLSEXT_BUG, + SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS: SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS, + SSL_OP_EPHEMERAL_RSA: SSL_OP_EPHEMERAL_RSA, + SSL_OP_LEGACY_SERVER_CONNECT: SSL_OP_LEGACY_SERVER_CONNECT, + SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER: SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER, + SSL_OP_MICROSOFT_SESS_ID_BUG: SSL_OP_MICROSOFT_SESS_ID_BUG, + SSL_OP_MSIE_SSLV2_RSA_PADDING: SSL_OP_MSIE_SSLV2_RSA_PADDING, + SSL_OP_NETSCAPE_CA_DN_BUG: SSL_OP_NETSCAPE_CA_DN_BUG, + SSL_OP_NETSCAPE_CHALLENGE_BUG: SSL_OP_NETSCAPE_CHALLENGE_BUG, + SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG: SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG, + SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG: SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG, + SSL_OP_NO_COMPRESSION: SSL_OP_NO_COMPRESSION, + SSL_OP_NO_QUERY_MTU: SSL_OP_NO_QUERY_MTU, + SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION: SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION, + SSL_OP_NO_SSLv2: SSL_OP_NO_SSLv2, + SSL_OP_NO_SSLv3: SSL_OP_NO_SSLv3, + SSL_OP_NO_TICKET: SSL_OP_NO_TICKET, + SSL_OP_NO_TLSv1: SSL_OP_NO_TLSv1, + SSL_OP_NO_TLSv1_1: SSL_OP_NO_TLSv1_1, + SSL_OP_NO_TLSv1_2: SSL_OP_NO_TLSv1_2, + SSL_OP_PKCS1_CHECK_1: SSL_OP_PKCS1_CHECK_1, + SSL_OP_PKCS1_CHECK_2: SSL_OP_PKCS1_CHECK_2, + SSL_OP_SINGLE_DH_USE: SSL_OP_SINGLE_DH_USE, + SSL_OP_SINGLE_ECDH_USE: SSL_OP_SINGLE_ECDH_USE, + SSL_OP_SSLEAY_080_CLIENT_DH_BUG: SSL_OP_SSLEAY_080_CLIENT_DH_BUG, + SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG: SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG, + SSL_OP_TLS_BLOCK_PADDING_BUG: SSL_OP_TLS_BLOCK_PADDING_BUG, + SSL_OP_TLS_D5_BUG: SSL_OP_TLS_D5_BUG, + SSL_OP_TLS_ROLLBACK_BUG: SSL_OP_TLS_ROLLBACK_BUG, + ENGINE_METHOD_RSA: ENGINE_METHOD_RSA, + ENGINE_METHOD_DSA: ENGINE_METHOD_DSA, + ENGINE_METHOD_DH: ENGINE_METHOD_DH, + ENGINE_METHOD_RAND: ENGINE_METHOD_RAND, + ENGINE_METHOD_EC: ENGINE_METHOD_EC, + ENGINE_METHOD_CIPHERS: ENGINE_METHOD_CIPHERS, + ENGINE_METHOD_DIGESTS: ENGINE_METHOD_DIGESTS, + ENGINE_METHOD_PKEY_METHS: ENGINE_METHOD_PKEY_METHS, + ENGINE_METHOD_PKEY_ASN1_METHS: ENGINE_METHOD_PKEY_ASN1_METHS, + ENGINE_METHOD_ALL: ENGINE_METHOD_ALL, + ENGINE_METHOD_NONE: ENGINE_METHOD_NONE, + DH_CHECK_P_NOT_SAFE_PRIME: DH_CHECK_P_NOT_SAFE_PRIME, + DH_CHECK_P_NOT_PRIME: DH_CHECK_P_NOT_PRIME, + DH_UNABLE_TO_CHECK_GENERATOR: DH_UNABLE_TO_CHECK_GENERATOR, + DH_NOT_SUITABLE_GENERATOR: DH_NOT_SUITABLE_GENERATOR, + ALPN_ENABLED: ALPN_ENABLED, + RSA_PKCS1_PADDING: RSA_PKCS1_PADDING, + RSA_SSLV23_PADDING: RSA_SSLV23_PADDING, + RSA_NO_PADDING: RSA_NO_PADDING, + RSA_PKCS1_OAEP_PADDING: RSA_PKCS1_OAEP_PADDING, + RSA_X931_PADDING: RSA_X931_PADDING, + RSA_PKCS1_PSS_PADDING: RSA_PKCS1_PSS_PADDING, + RSA_PSS_SALTLEN_DIGEST: RSA_PSS_SALTLEN_DIGEST, + RSA_PSS_SALTLEN_MAX_SIGN: RSA_PSS_SALTLEN_MAX_SIGN, + RSA_PSS_SALTLEN_AUTO: RSA_PSS_SALTLEN_AUTO, + defaultCoreCipherList: defaultCoreCipherList, + TLS1_VERSION: TLS1_VERSION, + TLS1_1_VERSION: TLS1_1_VERSION, + TLS1_2_VERSION: TLS1_2_VERSION, + TLS1_3_VERSION: TLS1_3_VERSION, + POINT_CONVERSION_COMPRESSED: POINT_CONVERSION_COMPRESSED, + POINT_CONVERSION_UNCOMPRESSED: POINT_CONVERSION_UNCOMPRESSED, + POINT_CONVERSION_HYBRID: POINT_CONVERSION_HYBRID, + defaultCipherList: defaultCipherList +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/crypto-browserify.js b/node_modules/rollup-plugin-node-polyfills/polyfills/crypto-browserify.js new file mode 100644 index 0000000..46b99cb --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/crypto-browserify.js @@ -0,0 +1,16432 @@ +import buffer$1 from 'buffer'; +import stream from 'stream'; +import string_decoder from 'string_decoder'; +import crypto$1 from 'crypto'; +import vm from 'vm'; + +var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; + +function createCommonjsModule(fn, module) { + return module = { exports: {} }, fn(module, module.exports), module.exports; +} + +function getCjsExportFromNamespace (n) { + return n && n['default'] || n; +} + +var safeBuffer = createCommonjsModule(function (module, exports) { +/* eslint-disable node/no-deprecated-api */ + +var Buffer = buffer$1.Buffer; + +// alternative to using Object.keys for old browsers +function copyProps (src, dst) { + for (var key in src) { + dst[key] = src[key]; + } +} +if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { + module.exports = buffer$1; +} else { + // Copy properties from require('buffer') + copyProps(buffer$1, exports); + exports.Buffer = SafeBuffer; +} + +function SafeBuffer (arg, encodingOrOffset, length) { + return Buffer(arg, encodingOrOffset, length) +} + +// Copy static methods from Buffer +copyProps(Buffer, SafeBuffer); + +SafeBuffer.from = function (arg, encodingOrOffset, length) { + if (typeof arg === 'number') { + throw new TypeError('Argument must not be a number') + } + return Buffer(arg, encodingOrOffset, length) +}; + +SafeBuffer.alloc = function (size, fill, encoding) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + var buf = Buffer(size); + if (fill !== undefined) { + if (typeof encoding === 'string') { + buf.fill(fill, encoding); + } else { + buf.fill(fill); + } + } else { + buf.fill(0); + } + return buf +}; + +SafeBuffer.allocUnsafe = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return Buffer(size) +}; + +SafeBuffer.allocUnsafeSlow = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return buffer$1.SlowBuffer(size) +}; +}); +var safeBuffer_1 = safeBuffer.Buffer; + +var browser = createCommonjsModule(function (module) { + +// limit of Crypto.getRandomValues() +// https://developer.mozilla.org/en-US/docs/Web/API/Crypto/getRandomValues +var MAX_BYTES = 65536; + +// Node supports requesting up to this number of bytes +// https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js#L48 +var MAX_UINT32 = 4294967295; + +function oldBrowser () { + throw new Error('Secure random number generation is not supported by this browser.\nUse Chrome, Firefox or Internet Explorer 11') +} + +var Buffer = safeBuffer.Buffer; +var crypto = commonjsGlobal.crypto || commonjsGlobal.msCrypto; + +if (crypto && crypto.getRandomValues) { + module.exports = randomBytes; +} else { + module.exports = oldBrowser; +} + +function randomBytes (size, cb) { + // phantomjs needs to throw + if (size > MAX_UINT32) throw new RangeError('requested too many random bytes') + + var bytes = Buffer.allocUnsafe(size); + + if (size > 0) { // getRandomValues fails on IE if size == 0 + if (size > MAX_BYTES) { // this is the max bytes crypto.getRandomValues + // can do at once see https://developer.mozilla.org/en-US/docs/Web/API/window.crypto.getRandomValues + for (var generated = 0; generated < size; generated += MAX_BYTES) { + // buffer.slice automatically checks if the end is past the end of + // the buffer so we don't have to here + crypto.getRandomValues(bytes.slice(generated, generated + MAX_BYTES)); + } + } else { + crypto.getRandomValues(bytes); + } + } + + if (typeof cb === 'function') { + return process.nextTick(function () { + cb(null, bytes); + }) + } + + return bytes +} +}); + +var inherits_browser = createCommonjsModule(function (module) { +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor; + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor; + var TempCtor = function () {}; + TempCtor.prototype = superCtor.prototype; + ctor.prototype = new TempCtor(); + ctor.prototype.constructor = ctor; + }; +} +}); + +var Buffer$1 = safeBuffer.Buffer; +var Transform = stream.Transform; + + +function throwIfNotStringOrBuffer (val, prefix) { + if (!Buffer$1.isBuffer(val) && typeof val !== 'string') { + throw new TypeError(prefix + ' must be a string or a buffer') + } +} + +function HashBase (blockSize) { + Transform.call(this); + + this._block = Buffer$1.allocUnsafe(blockSize); + this._blockSize = blockSize; + this._blockOffset = 0; + this._length = [0, 0, 0, 0]; + + this._finalized = false; +} + +inherits_browser(HashBase, Transform); + +HashBase.prototype._transform = function (chunk, encoding, callback) { + var error = null; + try { + this.update(chunk, encoding); + } catch (err) { + error = err; + } + + callback(error); +}; + +HashBase.prototype._flush = function (callback) { + var error = null; + try { + this.push(this.digest()); + } catch (err) { + error = err; + } + + callback(error); +}; + +HashBase.prototype.update = function (data, encoding) { + throwIfNotStringOrBuffer(data, 'Data'); + if (this._finalized) throw new Error('Digest already called') + if (!Buffer$1.isBuffer(data)) data = Buffer$1.from(data, encoding); + + // consume data + var block = this._block; + var offset = 0; + while (this._blockOffset + data.length - offset >= this._blockSize) { + for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]; + this._update(); + this._blockOffset = 0; + } + while (offset < data.length) block[this._blockOffset++] = data[offset++]; + + // update length + for (var j = 0, carry = data.length * 8; carry > 0; ++j) { + this._length[j] += carry; + carry = (this._length[j] / 0x0100000000) | 0; + if (carry > 0) this._length[j] -= 0x0100000000 * carry; + } + + return this +}; + +HashBase.prototype._update = function () { + throw new Error('_update is not implemented') +}; + +HashBase.prototype.digest = function (encoding) { + if (this._finalized) throw new Error('Digest already called') + this._finalized = true; + + var digest = this._digest(); + if (encoding !== undefined) digest = digest.toString(encoding); + + // reset state + this._block.fill(0); + this._blockOffset = 0; + for (var i = 0; i < 4; ++i) this._length[i] = 0; + + return digest +}; + +HashBase.prototype._digest = function () { + throw new Error('_digest is not implemented') +}; + +var hashBase = HashBase; + +var Buffer$2 = safeBuffer.Buffer; + +var ARRAY16 = new Array(16); + +function MD5 () { + hashBase.call(this, 64); + + // state + this._a = 0x67452301; + this._b = 0xefcdab89; + this._c = 0x98badcfe; + this._d = 0x10325476; +} + +inherits_browser(MD5, hashBase); + +MD5.prototype._update = function () { + var M = ARRAY16; + for (var i = 0; i < 16; ++i) M[i] = this._block.readInt32LE(i * 4); + + var a = this._a; + var b = this._b; + var c = this._c; + var d = this._d; + + a = fnF(a, b, c, d, M[0], 0xd76aa478, 7); + d = fnF(d, a, b, c, M[1], 0xe8c7b756, 12); + c = fnF(c, d, a, b, M[2], 0x242070db, 17); + b = fnF(b, c, d, a, M[3], 0xc1bdceee, 22); + a = fnF(a, b, c, d, M[4], 0xf57c0faf, 7); + d = fnF(d, a, b, c, M[5], 0x4787c62a, 12); + c = fnF(c, d, a, b, M[6], 0xa8304613, 17); + b = fnF(b, c, d, a, M[7], 0xfd469501, 22); + a = fnF(a, b, c, d, M[8], 0x698098d8, 7); + d = fnF(d, a, b, c, M[9], 0x8b44f7af, 12); + c = fnF(c, d, a, b, M[10], 0xffff5bb1, 17); + b = fnF(b, c, d, a, M[11], 0x895cd7be, 22); + a = fnF(a, b, c, d, M[12], 0x6b901122, 7); + d = fnF(d, a, b, c, M[13], 0xfd987193, 12); + c = fnF(c, d, a, b, M[14], 0xa679438e, 17); + b = fnF(b, c, d, a, M[15], 0x49b40821, 22); + + a = fnG(a, b, c, d, M[1], 0xf61e2562, 5); + d = fnG(d, a, b, c, M[6], 0xc040b340, 9); + c = fnG(c, d, a, b, M[11], 0x265e5a51, 14); + b = fnG(b, c, d, a, M[0], 0xe9b6c7aa, 20); + a = fnG(a, b, c, d, M[5], 0xd62f105d, 5); + d = fnG(d, a, b, c, M[10], 0x02441453, 9); + c = fnG(c, d, a, b, M[15], 0xd8a1e681, 14); + b = fnG(b, c, d, a, M[4], 0xe7d3fbc8, 20); + a = fnG(a, b, c, d, M[9], 0x21e1cde6, 5); + d = fnG(d, a, b, c, M[14], 0xc33707d6, 9); + c = fnG(c, d, a, b, M[3], 0xf4d50d87, 14); + b = fnG(b, c, d, a, M[8], 0x455a14ed, 20); + a = fnG(a, b, c, d, M[13], 0xa9e3e905, 5); + d = fnG(d, a, b, c, M[2], 0xfcefa3f8, 9); + c = fnG(c, d, a, b, M[7], 0x676f02d9, 14); + b = fnG(b, c, d, a, M[12], 0x8d2a4c8a, 20); + + a = fnH(a, b, c, d, M[5], 0xfffa3942, 4); + d = fnH(d, a, b, c, M[8], 0x8771f681, 11); + c = fnH(c, d, a, b, M[11], 0x6d9d6122, 16); + b = fnH(b, c, d, a, M[14], 0xfde5380c, 23); + a = fnH(a, b, c, d, M[1], 0xa4beea44, 4); + d = fnH(d, a, b, c, M[4], 0x4bdecfa9, 11); + c = fnH(c, d, a, b, M[7], 0xf6bb4b60, 16); + b = fnH(b, c, d, a, M[10], 0xbebfbc70, 23); + a = fnH(a, b, c, d, M[13], 0x289b7ec6, 4); + d = fnH(d, a, b, c, M[0], 0xeaa127fa, 11); + c = fnH(c, d, a, b, M[3], 0xd4ef3085, 16); + b = fnH(b, c, d, a, M[6], 0x04881d05, 23); + a = fnH(a, b, c, d, M[9], 0xd9d4d039, 4); + d = fnH(d, a, b, c, M[12], 0xe6db99e5, 11); + c = fnH(c, d, a, b, M[15], 0x1fa27cf8, 16); + b = fnH(b, c, d, a, M[2], 0xc4ac5665, 23); + + a = fnI(a, b, c, d, M[0], 0xf4292244, 6); + d = fnI(d, a, b, c, M[7], 0x432aff97, 10); + c = fnI(c, d, a, b, M[14], 0xab9423a7, 15); + b = fnI(b, c, d, a, M[5], 0xfc93a039, 21); + a = fnI(a, b, c, d, M[12], 0x655b59c3, 6); + d = fnI(d, a, b, c, M[3], 0x8f0ccc92, 10); + c = fnI(c, d, a, b, M[10], 0xffeff47d, 15); + b = fnI(b, c, d, a, M[1], 0x85845dd1, 21); + a = fnI(a, b, c, d, M[8], 0x6fa87e4f, 6); + d = fnI(d, a, b, c, M[15], 0xfe2ce6e0, 10); + c = fnI(c, d, a, b, M[6], 0xa3014314, 15); + b = fnI(b, c, d, a, M[13], 0x4e0811a1, 21); + a = fnI(a, b, c, d, M[4], 0xf7537e82, 6); + d = fnI(d, a, b, c, M[11], 0xbd3af235, 10); + c = fnI(c, d, a, b, M[2], 0x2ad7d2bb, 15); + b = fnI(b, c, d, a, M[9], 0xeb86d391, 21); + + this._a = (this._a + a) | 0; + this._b = (this._b + b) | 0; + this._c = (this._c + c) | 0; + this._d = (this._d + d) | 0; +}; + +MD5.prototype._digest = function () { + // create padding and handle blocks + this._block[this._blockOffset++] = 0x80; + if (this._blockOffset > 56) { + this._block.fill(0, this._blockOffset, 64); + this._update(); + this._blockOffset = 0; + } + + this._block.fill(0, this._blockOffset, 56); + this._block.writeUInt32LE(this._length[0], 56); + this._block.writeUInt32LE(this._length[1], 60); + this._update(); + + // produce result + var buffer = Buffer$2.allocUnsafe(16); + buffer.writeInt32LE(this._a, 0); + buffer.writeInt32LE(this._b, 4); + buffer.writeInt32LE(this._c, 8); + buffer.writeInt32LE(this._d, 12); + return buffer +}; + +function rotl (x, n) { + return (x << n) | (x >>> (32 - n)) +} + +function fnF (a, b, c, d, m, k, s) { + return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + b) | 0 +} + +function fnG (a, b, c, d, m, k, s) { + return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + b) | 0 +} + +function fnH (a, b, c, d, m, k, s) { + return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + b) | 0 +} + +function fnI (a, b, c, d, m, k, s) { + return (rotl((a + ((c ^ (b | (~d)))) + m + k) | 0, s) + b) | 0 +} + +var md5_js = MD5; + +var Buffer$3 = buffer$1.Buffer; + + + +var ARRAY16$1 = new Array(16); + +var zl = [ + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, + 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, + 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, + 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13 +]; + +var zr = [ + 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, + 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, + 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, + 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, + 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11 +]; + +var sl = [ + 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, + 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, + 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, + 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, + 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 +]; + +var sr = [ + 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, + 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, + 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, + 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, + 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 +]; + +var hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]; +var hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]; + +function RIPEMD160 () { + hashBase.call(this, 64); + + // state + this._a = 0x67452301; + this._b = 0xefcdab89; + this._c = 0x98badcfe; + this._d = 0x10325476; + this._e = 0xc3d2e1f0; +} + +inherits_browser(RIPEMD160, hashBase); + +RIPEMD160.prototype._update = function () { + var words = ARRAY16$1; + for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4); + + var al = this._a | 0; + var bl = this._b | 0; + var cl = this._c | 0; + var dl = this._d | 0; + var el = this._e | 0; + + var ar = this._a | 0; + var br = this._b | 0; + var cr = this._c | 0; + var dr = this._d | 0; + var er = this._e | 0; + + // computation + for (var i = 0; i < 80; i += 1) { + var tl; + var tr; + if (i < 16) { + tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i]); + tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i]); + } else if (i < 32) { + tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i]); + tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i]); + } else if (i < 48) { + tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i]); + tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i]); + } else if (i < 64) { + tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i]); + tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i]); + } else { // if (i<80) { + tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i]); + tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i]); + } + + al = el; + el = dl; + dl = rotl$1(cl, 10); + cl = bl; + bl = tl; + + ar = er; + er = dr; + dr = rotl$1(cr, 10); + cr = br; + br = tr; + } + + // update state + var t = (this._b + cl + dr) | 0; + this._b = (this._c + dl + er) | 0; + this._c = (this._d + el + ar) | 0; + this._d = (this._e + al + br) | 0; + this._e = (this._a + bl + cr) | 0; + this._a = t; +}; + +RIPEMD160.prototype._digest = function () { + // create padding and handle blocks + this._block[this._blockOffset++] = 0x80; + if (this._blockOffset > 56) { + this._block.fill(0, this._blockOffset, 64); + this._update(); + this._blockOffset = 0; + } + + this._block.fill(0, this._blockOffset, 56); + this._block.writeUInt32LE(this._length[0], 56); + this._block.writeUInt32LE(this._length[1], 60); + this._update(); + + // produce result + var buffer = Buffer$3.alloc ? Buffer$3.alloc(20) : new Buffer$3(20); + buffer.writeInt32LE(this._a, 0); + buffer.writeInt32LE(this._b, 4); + buffer.writeInt32LE(this._c, 8); + buffer.writeInt32LE(this._d, 12); + buffer.writeInt32LE(this._e, 16); + return buffer +}; + +function rotl$1 (x, n) { + return (x << n) | (x >>> (32 - n)) +} + +function fn1 (a, b, c, d, e, m, k, s) { + return (rotl$1((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0 +} + +function fn2 (a, b, c, d, e, m, k, s) { + return (rotl$1((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0 +} + +function fn3 (a, b, c, d, e, m, k, s) { + return (rotl$1((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0 +} + +function fn4 (a, b, c, d, e, m, k, s) { + return (rotl$1((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0 +} + +function fn5 (a, b, c, d, e, m, k, s) { + return (rotl$1((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0 +} + +var ripemd160 = RIPEMD160; + +var Buffer$4 = safeBuffer.Buffer; + +// prototype class for hash functions +function Hash (blockSize, finalSize) { + this._block = Buffer$4.alloc(blockSize); + this._finalSize = finalSize; + this._blockSize = blockSize; + this._len = 0; +} + +Hash.prototype.update = function (data, enc) { + if (typeof data === 'string') { + enc = enc || 'utf8'; + data = Buffer$4.from(data, enc); + } + + var block = this._block; + var blockSize = this._blockSize; + var length = data.length; + var accum = this._len; + + for (var offset = 0; offset < length;) { + var assigned = accum % blockSize; + var remainder = Math.min(length - offset, blockSize - assigned); + + for (var i = 0; i < remainder; i++) { + block[assigned + i] = data[offset + i]; + } + + accum += remainder; + offset += remainder; + + if ((accum % blockSize) === 0) { + this._update(block); + } + } + + this._len += length; + return this +}; + +Hash.prototype.digest = function (enc) { + var rem = this._len % this._blockSize; + + this._block[rem] = 0x80; + + // zero (rem + 1) trailing bits, where (rem + 1) is the smallest + // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize + this._block.fill(0, rem + 1); + + if (rem >= this._finalSize) { + this._update(this._block); + this._block.fill(0); + } + + var bits = this._len * 8; + + // uint32 + if (bits <= 0xffffffff) { + this._block.writeUInt32BE(bits, this._blockSize - 4); + + // uint64 + } else { + var lowBits = (bits & 0xffffffff) >>> 0; + var highBits = (bits - lowBits) / 0x100000000; + + this._block.writeUInt32BE(highBits, this._blockSize - 8); + this._block.writeUInt32BE(lowBits, this._blockSize - 4); + } + + this._update(this._block); + var hash = this._hash(); + + return enc ? hash.toString(enc) : hash +}; + +Hash.prototype._update = function () { + throw new Error('_update must be implemented by subclass') +}; + +var hash = Hash; + +/* + * A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined + * in FIPS PUB 180-1 + * This source code is derived from sha1.js of the same repository. + * The difference between SHA-0 and SHA-1 is just a bitwise rotate left + * operation was added. + */ + + + +var Buffer$5 = safeBuffer.Buffer; + +var K = [ + 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0 +]; + +var W = new Array(80); + +function Sha () { + this.init(); + this._w = W; + + hash.call(this, 64, 56); +} + +inherits_browser(Sha, hash); + +Sha.prototype.init = function () { + this._a = 0x67452301; + this._b = 0xefcdab89; + this._c = 0x98badcfe; + this._d = 0x10325476; + this._e = 0xc3d2e1f0; + + return this +}; + +function rotl5 (num) { + return (num << 5) | (num >>> 27) +} + +function rotl30 (num) { + return (num << 30) | (num >>> 2) +} + +function ft (s, b, c, d) { + if (s === 0) return (b & c) | ((~b) & d) + if (s === 2) return (b & c) | (b & d) | (c & d) + return b ^ c ^ d +} + +Sha.prototype._update = function (M) { + var W = this._w; + + var a = this._a | 0; + var b = this._b | 0; + var c = this._c | 0; + var d = this._d | 0; + var e = this._e | 0; + + for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4); + for (; i < 80; ++i) W[i] = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]; + + for (var j = 0; j < 80; ++j) { + var s = ~~(j / 20); + var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0; + + e = d; + d = c; + c = rotl30(b); + b = a; + a = t; + } + + this._a = (a + this._a) | 0; + this._b = (b + this._b) | 0; + this._c = (c + this._c) | 0; + this._d = (d + this._d) | 0; + this._e = (e + this._e) | 0; +}; + +Sha.prototype._hash = function () { + var H = Buffer$5.allocUnsafe(20); + + H.writeInt32BE(this._a | 0, 0); + H.writeInt32BE(this._b | 0, 4); + H.writeInt32BE(this._c | 0, 8); + H.writeInt32BE(this._d | 0, 12); + H.writeInt32BE(this._e | 0, 16); + + return H +}; + +var sha = Sha; + +/* + * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined + * in FIPS PUB 180-1 + * Version 2.1a Copyright Paul Johnston 2000 - 2002. + * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet + * Distributed under the BSD License + * See http://pajhome.org.uk/crypt/md5 for details. + */ + + + +var Buffer$6 = safeBuffer.Buffer; + +var K$1 = [ + 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0 +]; + +var W$1 = new Array(80); + +function Sha1 () { + this.init(); + this._w = W$1; + + hash.call(this, 64, 56); +} + +inherits_browser(Sha1, hash); + +Sha1.prototype.init = function () { + this._a = 0x67452301; + this._b = 0xefcdab89; + this._c = 0x98badcfe; + this._d = 0x10325476; + this._e = 0xc3d2e1f0; + + return this +}; + +function rotl1 (num) { + return (num << 1) | (num >>> 31) +} + +function rotl5$1 (num) { + return (num << 5) | (num >>> 27) +} + +function rotl30$1 (num) { + return (num << 30) | (num >>> 2) +} + +function ft$1 (s, b, c, d) { + if (s === 0) return (b & c) | ((~b) & d) + if (s === 2) return (b & c) | (b & d) | (c & d) + return b ^ c ^ d +} + +Sha1.prototype._update = function (M) { + var W = this._w; + + var a = this._a | 0; + var b = this._b | 0; + var c = this._c | 0; + var d = this._d | 0; + var e = this._e | 0; + + for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4); + for (; i < 80; ++i) W[i] = rotl1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]); + + for (var j = 0; j < 80; ++j) { + var s = ~~(j / 20); + var t = (rotl5$1(a) + ft$1(s, b, c, d) + e + W[j] + K$1[s]) | 0; + + e = d; + d = c; + c = rotl30$1(b); + b = a; + a = t; + } + + this._a = (a + this._a) | 0; + this._b = (b + this._b) | 0; + this._c = (c + this._c) | 0; + this._d = (d + this._d) | 0; + this._e = (e + this._e) | 0; +}; + +Sha1.prototype._hash = function () { + var H = Buffer$6.allocUnsafe(20); + + H.writeInt32BE(this._a | 0, 0); + H.writeInt32BE(this._b | 0, 4); + H.writeInt32BE(this._c | 0, 8); + H.writeInt32BE(this._d | 0, 12); + H.writeInt32BE(this._e | 0, 16); + + return H +}; + +var sha1 = Sha1; + +/** + * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined + * in FIPS 180-2 + * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009. + * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet + * + */ + + + +var Buffer$7 = safeBuffer.Buffer; + +var K$2 = [ + 0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5, + 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5, + 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3, + 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174, + 0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC, + 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA, + 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7, + 0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967, + 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13, + 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85, + 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3, + 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070, + 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5, + 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3, + 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208, + 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2 +]; + +var W$2 = new Array(64); + +function Sha256 () { + this.init(); + + this._w = W$2; // new Array(64) + + hash.call(this, 64, 56); +} + +inherits_browser(Sha256, hash); + +Sha256.prototype.init = function () { + this._a = 0x6a09e667; + this._b = 0xbb67ae85; + this._c = 0x3c6ef372; + this._d = 0xa54ff53a; + this._e = 0x510e527f; + this._f = 0x9b05688c; + this._g = 0x1f83d9ab; + this._h = 0x5be0cd19; + + return this +}; + +function ch (x, y, z) { + return z ^ (x & (y ^ z)) +} + +function maj (x, y, z) { + return (x & y) | (z & (x | y)) +} + +function sigma0 (x) { + return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10) +} + +function sigma1 (x) { + return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7) +} + +function gamma0 (x) { + return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3) +} + +function gamma1 (x) { + return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10) +} + +Sha256.prototype._update = function (M) { + var W = this._w; + + var a = this._a | 0; + var b = this._b | 0; + var c = this._c | 0; + var d = this._d | 0; + var e = this._e | 0; + var f = this._f | 0; + var g = this._g | 0; + var h = this._h | 0; + + for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4); + for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0; + + for (var j = 0; j < 64; ++j) { + var T1 = (h + sigma1(e) + ch(e, f, g) + K$2[j] + W[j]) | 0; + var T2 = (sigma0(a) + maj(a, b, c)) | 0; + + h = g; + g = f; + f = e; + e = (d + T1) | 0; + d = c; + c = b; + b = a; + a = (T1 + T2) | 0; + } + + this._a = (a + this._a) | 0; + this._b = (b + this._b) | 0; + this._c = (c + this._c) | 0; + this._d = (d + this._d) | 0; + this._e = (e + this._e) | 0; + this._f = (f + this._f) | 0; + this._g = (g + this._g) | 0; + this._h = (h + this._h) | 0; +}; + +Sha256.prototype._hash = function () { + var H = Buffer$7.allocUnsafe(32); + + H.writeInt32BE(this._a, 0); + H.writeInt32BE(this._b, 4); + H.writeInt32BE(this._c, 8); + H.writeInt32BE(this._d, 12); + H.writeInt32BE(this._e, 16); + H.writeInt32BE(this._f, 20); + H.writeInt32BE(this._g, 24); + H.writeInt32BE(this._h, 28); + + return H +}; + +var sha256 = Sha256; + +/** + * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined + * in FIPS 180-2 + * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009. + * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet + * + */ + + + + +var Buffer$8 = safeBuffer.Buffer; + +var W$3 = new Array(64); + +function Sha224 () { + this.init(); + + this._w = W$3; // new Array(64) + + hash.call(this, 64, 56); +} + +inherits_browser(Sha224, sha256); + +Sha224.prototype.init = function () { + this._a = 0xc1059ed8; + this._b = 0x367cd507; + this._c = 0x3070dd17; + this._d = 0xf70e5939; + this._e = 0xffc00b31; + this._f = 0x68581511; + this._g = 0x64f98fa7; + this._h = 0xbefa4fa4; + + return this +}; + +Sha224.prototype._hash = function () { + var H = Buffer$8.allocUnsafe(28); + + H.writeInt32BE(this._a, 0); + H.writeInt32BE(this._b, 4); + H.writeInt32BE(this._c, 8); + H.writeInt32BE(this._d, 12); + H.writeInt32BE(this._e, 16); + H.writeInt32BE(this._f, 20); + H.writeInt32BE(this._g, 24); + + return H +}; + +var sha224 = Sha224; + +var Buffer$9 = safeBuffer.Buffer; + +var K$3 = [ + 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd, + 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc, + 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019, + 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118, + 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe, + 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2, + 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1, + 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694, + 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3, + 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65, + 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483, + 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5, + 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210, + 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4, + 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725, + 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70, + 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926, + 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df, + 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8, + 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b, + 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001, + 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30, + 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910, + 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8, + 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53, + 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8, + 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb, + 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3, + 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60, + 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec, + 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9, + 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b, + 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207, + 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178, + 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6, + 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b, + 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493, + 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c, + 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a, + 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817 +]; + +var W$4 = new Array(160); + +function Sha512 () { + this.init(); + this._w = W$4; + + hash.call(this, 128, 112); +} + +inherits_browser(Sha512, hash); + +Sha512.prototype.init = function () { + this._ah = 0x6a09e667; + this._bh = 0xbb67ae85; + this._ch = 0x3c6ef372; + this._dh = 0xa54ff53a; + this._eh = 0x510e527f; + this._fh = 0x9b05688c; + this._gh = 0x1f83d9ab; + this._hh = 0x5be0cd19; + + this._al = 0xf3bcc908; + this._bl = 0x84caa73b; + this._cl = 0xfe94f82b; + this._dl = 0x5f1d36f1; + this._el = 0xade682d1; + this._fl = 0x2b3e6c1f; + this._gl = 0xfb41bd6b; + this._hl = 0x137e2179; + + return this +}; + +function Ch (x, y, z) { + return z ^ (x & (y ^ z)) +} + +function maj$1 (x, y, z) { + return (x & y) | (z & (x | y)) +} + +function sigma0$1 (x, xl) { + return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25) +} + +function sigma1$1 (x, xl) { + return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23) +} + +function Gamma0 (x, xl) { + return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7) +} + +function Gamma0l (x, xl) { + return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25) +} + +function Gamma1 (x, xl) { + return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6) +} + +function Gamma1l (x, xl) { + return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26) +} + +function getCarry (a, b) { + return (a >>> 0) < (b >>> 0) ? 1 : 0 +} + +Sha512.prototype._update = function (M) { + var W = this._w; + + var ah = this._ah | 0; + var bh = this._bh | 0; + var ch = this._ch | 0; + var dh = this._dh | 0; + var eh = this._eh | 0; + var fh = this._fh | 0; + var gh = this._gh | 0; + var hh = this._hh | 0; + + var al = this._al | 0; + var bl = this._bl | 0; + var cl = this._cl | 0; + var dl = this._dl | 0; + var el = this._el | 0; + var fl = this._fl | 0; + var gl = this._gl | 0; + var hl = this._hl | 0; + + for (var i = 0; i < 32; i += 2) { + W[i] = M.readInt32BE(i * 4); + W[i + 1] = M.readInt32BE(i * 4 + 4); + } + for (; i < 160; i += 2) { + var xh = W[i - 15 * 2]; + var xl = W[i - 15 * 2 + 1]; + var gamma0 = Gamma0(xh, xl); + var gamma0l = Gamma0l(xl, xh); + + xh = W[i - 2 * 2]; + xl = W[i - 2 * 2 + 1]; + var gamma1 = Gamma1(xh, xl); + var gamma1l = Gamma1l(xl, xh); + + // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16] + var Wi7h = W[i - 7 * 2]; + var Wi7l = W[i - 7 * 2 + 1]; + + var Wi16h = W[i - 16 * 2]; + var Wi16l = W[i - 16 * 2 + 1]; + + var Wil = (gamma0l + Wi7l) | 0; + var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0; + Wil = (Wil + gamma1l) | 0; + Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0; + Wil = (Wil + Wi16l) | 0; + Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0; + + W[i] = Wih; + W[i + 1] = Wil; + } + + for (var j = 0; j < 160; j += 2) { + Wih = W[j]; + Wil = W[j + 1]; + + var majh = maj$1(ah, bh, ch); + var majl = maj$1(al, bl, cl); + + var sigma0h = sigma0$1(ah, al); + var sigma0l = sigma0$1(al, ah); + var sigma1h = sigma1$1(eh, el); + var sigma1l = sigma1$1(el, eh); + + // t1 = h + sigma1 + ch + K[j] + W[j] + var Kih = K$3[j]; + var Kil = K$3[j + 1]; + + var chh = Ch(eh, fh, gh); + var chl = Ch(el, fl, gl); + + var t1l = (hl + sigma1l) | 0; + var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0; + t1l = (t1l + chl) | 0; + t1h = (t1h + chh + getCarry(t1l, chl)) | 0; + t1l = (t1l + Kil) | 0; + t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0; + t1l = (t1l + Wil) | 0; + t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0; + + // t2 = sigma0 + maj + var t2l = (sigma0l + majl) | 0; + var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0; + + hh = gh; + hl = gl; + gh = fh; + gl = fl; + fh = eh; + fl = el; + el = (dl + t1l) | 0; + eh = (dh + t1h + getCarry(el, dl)) | 0; + dh = ch; + dl = cl; + ch = bh; + cl = bl; + bh = ah; + bl = al; + al = (t1l + t2l) | 0; + ah = (t1h + t2h + getCarry(al, t1l)) | 0; + } + + this._al = (this._al + al) | 0; + this._bl = (this._bl + bl) | 0; + this._cl = (this._cl + cl) | 0; + this._dl = (this._dl + dl) | 0; + this._el = (this._el + el) | 0; + this._fl = (this._fl + fl) | 0; + this._gl = (this._gl + gl) | 0; + this._hl = (this._hl + hl) | 0; + + this._ah = (this._ah + ah + getCarry(this._al, al)) | 0; + this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0; + this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0; + this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0; + this._eh = (this._eh + eh + getCarry(this._el, el)) | 0; + this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0; + this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0; + this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0; +}; + +Sha512.prototype._hash = function () { + var H = Buffer$9.allocUnsafe(64); + + function writeInt64BE (h, l, offset) { + H.writeInt32BE(h, offset); + H.writeInt32BE(l, offset + 4); + } + + writeInt64BE(this._ah, this._al, 0); + writeInt64BE(this._bh, this._bl, 8); + writeInt64BE(this._ch, this._cl, 16); + writeInt64BE(this._dh, this._dl, 24); + writeInt64BE(this._eh, this._el, 32); + writeInt64BE(this._fh, this._fl, 40); + writeInt64BE(this._gh, this._gl, 48); + writeInt64BE(this._hh, this._hl, 56); + + return H +}; + +var sha512 = Sha512; + +var Buffer$a = safeBuffer.Buffer; + +var W$5 = new Array(160); + +function Sha384 () { + this.init(); + this._w = W$5; + + hash.call(this, 128, 112); +} + +inherits_browser(Sha384, sha512); + +Sha384.prototype.init = function () { + this._ah = 0xcbbb9d5d; + this._bh = 0x629a292a; + this._ch = 0x9159015a; + this._dh = 0x152fecd8; + this._eh = 0x67332667; + this._fh = 0x8eb44a87; + this._gh = 0xdb0c2e0d; + this._hh = 0x47b5481d; + + this._al = 0xc1059ed8; + this._bl = 0x367cd507; + this._cl = 0x3070dd17; + this._dl = 0xf70e5939; + this._el = 0xffc00b31; + this._fl = 0x68581511; + this._gl = 0x64f98fa7; + this._hl = 0xbefa4fa4; + + return this +}; + +Sha384.prototype._hash = function () { + var H = Buffer$a.allocUnsafe(48); + + function writeInt64BE (h, l, offset) { + H.writeInt32BE(h, offset); + H.writeInt32BE(l, offset + 4); + } + + writeInt64BE(this._ah, this._al, 0); + writeInt64BE(this._bh, this._bl, 8); + writeInt64BE(this._ch, this._cl, 16); + writeInt64BE(this._dh, this._dl, 24); + writeInt64BE(this._eh, this._el, 32); + writeInt64BE(this._fh, this._fl, 40); + + return H +}; + +var sha384 = Sha384; + +var sha_js = createCommonjsModule(function (module) { +var exports = module.exports = function SHA (algorithm) { + algorithm = algorithm.toLowerCase(); + + var Algorithm = exports[algorithm]; + if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)') + + return new Algorithm() +}; + +exports.sha = sha; +exports.sha1 = sha1; +exports.sha224 = sha224; +exports.sha256 = sha256; +exports.sha384 = sha384; +exports.sha512 = sha512; +}); + +var Buffer$b = safeBuffer.Buffer; +var Transform$1 = stream.Transform; +var StringDecoder = string_decoder.StringDecoder; + + +function CipherBase (hashMode) { + Transform$1.call(this); + this.hashMode = typeof hashMode === 'string'; + if (this.hashMode) { + this[hashMode] = this._finalOrDigest; + } else { + this.final = this._finalOrDigest; + } + if (this._final) { + this.__final = this._final; + this._final = null; + } + this._decoder = null; + this._encoding = null; +} +inherits_browser(CipherBase, Transform$1); + +CipherBase.prototype.update = function (data, inputEnc, outputEnc) { + if (typeof data === 'string') { + data = Buffer$b.from(data, inputEnc); + } + + var outData = this._update(data); + if (this.hashMode) return this + + if (outputEnc) { + outData = this._toString(outData, outputEnc); + } + + return outData +}; + +CipherBase.prototype.setAutoPadding = function () {}; +CipherBase.prototype.getAuthTag = function () { + throw new Error('trying to get auth tag in unsupported state') +}; + +CipherBase.prototype.setAuthTag = function () { + throw new Error('trying to set auth tag in unsupported state') +}; + +CipherBase.prototype.setAAD = function () { + throw new Error('trying to set aad in unsupported state') +}; + +CipherBase.prototype._transform = function (data, _, next) { + var err; + try { + if (this.hashMode) { + this._update(data); + } else { + this.push(this._update(data)); + } + } catch (e) { + err = e; + } finally { + next(err); + } +}; +CipherBase.prototype._flush = function (done) { + var err; + try { + this.push(this.__final()); + } catch (e) { + err = e; + } + + done(err); +}; +CipherBase.prototype._finalOrDigest = function (outputEnc) { + var outData = this.__final() || Buffer$b.alloc(0); + if (outputEnc) { + outData = this._toString(outData, outputEnc, true); + } + return outData +}; + +CipherBase.prototype._toString = function (value, enc, fin) { + if (!this._decoder) { + this._decoder = new StringDecoder(enc); + this._encoding = enc; + } + + if (this._encoding !== enc) throw new Error('can\'t switch encodings') + + var out = this._decoder.write(value); + if (fin) { + out += this._decoder.end(); + } + + return out +}; + +var cipherBase = CipherBase; + +function Hash$1 (hash) { + cipherBase.call(this, 'digest'); + + this._hash = hash; +} + +inherits_browser(Hash$1, cipherBase); + +Hash$1.prototype._update = function (data) { + this._hash.update(data); +}; + +Hash$1.prototype._final = function () { + return this._hash.digest() +}; + +var browser$1 = function createHash (alg) { + alg = alg.toLowerCase(); + if (alg === 'md5') return new md5_js() + if (alg === 'rmd160' || alg === 'ripemd160') return new ripemd160() + + return new Hash$1(sha_js(alg)) +}; + +var Buffer$c = safeBuffer.Buffer; + + + +var ZEROS = Buffer$c.alloc(128); +var blocksize = 64; + +function Hmac (alg, key) { + cipherBase.call(this, 'digest'); + if (typeof key === 'string') { + key = Buffer$c.from(key); + } + + this._alg = alg; + this._key = key; + + if (key.length > blocksize) { + key = alg(key); + } else if (key.length < blocksize) { + key = Buffer$c.concat([key, ZEROS], blocksize); + } + + var ipad = this._ipad = Buffer$c.allocUnsafe(blocksize); + var opad = this._opad = Buffer$c.allocUnsafe(blocksize); + + for (var i = 0; i < blocksize; i++) { + ipad[i] = key[i] ^ 0x36; + opad[i] = key[i] ^ 0x5C; + } + + this._hash = [ipad]; +} + +inherits_browser(Hmac, cipherBase); + +Hmac.prototype._update = function (data) { + this._hash.push(data); +}; + +Hmac.prototype._final = function () { + var h = this._alg(Buffer$c.concat(this._hash)); + return this._alg(Buffer$c.concat([this._opad, h])) +}; +var legacy = Hmac; + +var md5 = function (buffer) { + return new md5_js().update(buffer).digest() +}; + +var Buffer$d = safeBuffer.Buffer; + + + + + +var ZEROS$1 = Buffer$d.alloc(128); + +function Hmac$1 (alg, key) { + cipherBase.call(this, 'digest'); + if (typeof key === 'string') { + key = Buffer$d.from(key); + } + + var blocksize = (alg === 'sha512' || alg === 'sha384') ? 128 : 64; + + this._alg = alg; + this._key = key; + if (key.length > blocksize) { + var hash = alg === 'rmd160' ? new ripemd160() : sha_js(alg); + key = hash.update(key).digest(); + } else if (key.length < blocksize) { + key = Buffer$d.concat([key, ZEROS$1], blocksize); + } + + var ipad = this._ipad = Buffer$d.allocUnsafe(blocksize); + var opad = this._opad = Buffer$d.allocUnsafe(blocksize); + + for (var i = 0; i < blocksize; i++) { + ipad[i] = key[i] ^ 0x36; + opad[i] = key[i] ^ 0x5C; + } + this._hash = alg === 'rmd160' ? new ripemd160() : sha_js(alg); + this._hash.update(ipad); +} + +inherits_browser(Hmac$1, cipherBase); + +Hmac$1.prototype._update = function (data) { + this._hash.update(data); +}; + +Hmac$1.prototype._final = function () { + var h = this._hash.digest(); + var hash = this._alg === 'rmd160' ? new ripemd160() : sha_js(this._alg); + return hash.update(this._opad).update(h).digest() +}; + +var browser$2 = function createHmac (alg, key) { + alg = alg.toLowerCase(); + if (alg === 'rmd160' || alg === 'ripemd160') { + return new Hmac$1('rmd160', key) + } + if (alg === 'md5') { + return new legacy(md5, key) + } + return new Hmac$1(alg, key) +}; + +var sha224WithRSAEncryption = { + sign: "rsa", + hash: "sha224", + id: "302d300d06096086480165030402040500041c" +}; +var sha256WithRSAEncryption = { + sign: "rsa", + hash: "sha256", + id: "3031300d060960864801650304020105000420" +}; +var sha384WithRSAEncryption = { + sign: "rsa", + hash: "sha384", + id: "3041300d060960864801650304020205000430" +}; +var sha512WithRSAEncryption = { + sign: "rsa", + hash: "sha512", + id: "3051300d060960864801650304020305000440" +}; +var sha256$1 = { + sign: "ecdsa", + hash: "sha256", + id: "" +}; +var sha224$1 = { + sign: "ecdsa", + hash: "sha224", + id: "" +}; +var sha384$1 = { + sign: "ecdsa", + hash: "sha384", + id: "" +}; +var sha512$1 = { + sign: "ecdsa", + hash: "sha512", + id: "" +}; +var DSA = { + sign: "dsa", + hash: "sha1", + id: "" +}; +var ripemd160WithRSA = { + sign: "rsa", + hash: "rmd160", + id: "3021300906052b2403020105000414" +}; +var md5WithRSAEncryption = { + sign: "rsa", + hash: "md5", + id: "3020300c06082a864886f70d020505000410" +}; +var algorithms = { + sha224WithRSAEncryption: sha224WithRSAEncryption, + "RSA-SHA224": { + sign: "ecdsa/rsa", + hash: "sha224", + id: "302d300d06096086480165030402040500041c" +}, + sha256WithRSAEncryption: sha256WithRSAEncryption, + "RSA-SHA256": { + sign: "ecdsa/rsa", + hash: "sha256", + id: "3031300d060960864801650304020105000420" +}, + sha384WithRSAEncryption: sha384WithRSAEncryption, + "RSA-SHA384": { + sign: "ecdsa/rsa", + hash: "sha384", + id: "3041300d060960864801650304020205000430" +}, + sha512WithRSAEncryption: sha512WithRSAEncryption, + "RSA-SHA512": { + sign: "ecdsa/rsa", + hash: "sha512", + id: "3051300d060960864801650304020305000440" +}, + "RSA-SHA1": { + sign: "rsa", + hash: "sha1", + id: "3021300906052b0e03021a05000414" +}, + "ecdsa-with-SHA1": { + sign: "ecdsa", + hash: "sha1", + id: "" +}, + sha256: sha256$1, + sha224: sha224$1, + sha384: sha384$1, + sha512: sha512$1, + "DSA-SHA": { + sign: "dsa", + hash: "sha1", + id: "" +}, + "DSA-SHA1": { + sign: "dsa", + hash: "sha1", + id: "" +}, + DSA: DSA, + "DSA-WITH-SHA224": { + sign: "dsa", + hash: "sha224", + id: "" +}, + "DSA-SHA224": { + sign: "dsa", + hash: "sha224", + id: "" +}, + "DSA-WITH-SHA256": { + sign: "dsa", + hash: "sha256", + id: "" +}, + "DSA-SHA256": { + sign: "dsa", + hash: "sha256", + id: "" +}, + "DSA-WITH-SHA384": { + sign: "dsa", + hash: "sha384", + id: "" +}, + "DSA-SHA384": { + sign: "dsa", + hash: "sha384", + id: "" +}, + "DSA-WITH-SHA512": { + sign: "dsa", + hash: "sha512", + id: "" +}, + "DSA-SHA512": { + sign: "dsa", + hash: "sha512", + id: "" +}, + "DSA-RIPEMD160": { + sign: "dsa", + hash: "rmd160", + id: "" +}, + ripemd160WithRSA: ripemd160WithRSA, + "RSA-RIPEMD160": { + sign: "rsa", + hash: "rmd160", + id: "3021300906052b2403020105000414" +}, + md5WithRSAEncryption: md5WithRSAEncryption, + "RSA-MD5": { + sign: "rsa", + hash: "md5", + id: "3020300c06082a864886f70d020505000410" +} +}; + +var algorithms$1 = /*#__PURE__*/Object.freeze({ + sha224WithRSAEncryption: sha224WithRSAEncryption, + sha256WithRSAEncryption: sha256WithRSAEncryption, + sha384WithRSAEncryption: sha384WithRSAEncryption, + sha512WithRSAEncryption: sha512WithRSAEncryption, + sha256: sha256$1, + sha224: sha224$1, + sha384: sha384$1, + sha512: sha512$1, + DSA: DSA, + ripemd160WithRSA: ripemd160WithRSA, + md5WithRSAEncryption: md5WithRSAEncryption, + 'default': algorithms +}); + +var algorithms$2 = getCjsExportFromNamespace(algorithms$1); + +var algos = algorithms$2; + +var MAX_ALLOC = Math.pow(2, 30) - 1; // default in iojs + +function checkBuffer (buf, name) { + if (typeof buf !== 'string' && !Buffer.isBuffer(buf)) { + throw new TypeError(name + ' must be a buffer or string') + } +} + +var precondition = function (password, salt, iterations, keylen) { + checkBuffer(password, 'Password'); + checkBuffer(salt, 'Salt'); + + if (typeof iterations !== 'number') { + throw new TypeError('Iterations not a number') + } + + if (iterations < 0) { + throw new TypeError('Bad iterations') + } + + if (typeof keylen !== 'number') { + throw new TypeError('Key length not a number') + } + + if (keylen < 0 || keylen > MAX_ALLOC || keylen !== keylen) { /* eslint no-self-compare: 0 */ + throw new TypeError('Bad key length') + } +}; + +var defaultEncoding; +/* istanbul ignore next */ +if (process.browser) { + defaultEncoding = 'utf-8'; +} else { + var pVersionMajor = parseInt(process.version.split('.')[0].slice(1), 10); + + defaultEncoding = pVersionMajor >= 6 ? 'utf-8' : 'binary'; +} +var defaultEncoding_1 = defaultEncoding; + +var Buffer$e = safeBuffer.Buffer; +var ZEROS$2 = Buffer$e.alloc(128); +var sizes = { + md5: 16, + sha1: 20, + sha224: 28, + sha256: 32, + sha384: 48, + sha512: 64, + rmd160: 20, + ripemd160: 20 +}; + +function Hmac$2 (alg, key, saltLen) { + var hash = getDigest(alg); + var blocksize = (alg === 'sha512' || alg === 'sha384') ? 128 : 64; + + if (key.length > blocksize) { + key = hash(key); + } else if (key.length < blocksize) { + key = Buffer$e.concat([key, ZEROS$2], blocksize); + } + + var ipad = Buffer$e.allocUnsafe(blocksize + sizes[alg]); + var opad = Buffer$e.allocUnsafe(blocksize + sizes[alg]); + for (var i = 0; i < blocksize; i++) { + ipad[i] = key[i] ^ 0x36; + opad[i] = key[i] ^ 0x5C; + } + + var ipad1 = Buffer$e.allocUnsafe(blocksize + saltLen + 4); + ipad.copy(ipad1, 0, 0, blocksize); + this.ipad1 = ipad1; + this.ipad2 = ipad; + this.opad = opad; + this.alg = alg; + this.blocksize = blocksize; + this.hash = hash; + this.size = sizes[alg]; +} + +Hmac$2.prototype.run = function (data, ipad) { + data.copy(ipad, this.blocksize); + var h = this.hash(ipad); + h.copy(this.opad, this.blocksize); + return this.hash(this.opad) +}; + +function getDigest (alg) { + function shaFunc (data) { + return sha_js(alg).update(data).digest() + } + function rmd160Func (data) { + return new ripemd160().update(data).digest() + } + + if (alg === 'rmd160' || alg === 'ripemd160') return rmd160Func + if (alg === 'md5') return md5 + return shaFunc +} + +function pbkdf2 (password, salt, iterations, keylen, digest) { + precondition(password, salt, iterations, keylen); + + if (!Buffer$e.isBuffer(password)) password = Buffer$e.from(password, defaultEncoding_1); + if (!Buffer$e.isBuffer(salt)) salt = Buffer$e.from(salt, defaultEncoding_1); + + digest = digest || 'sha1'; + + var hmac = new Hmac$2(digest, password, salt.length); + + var DK = Buffer$e.allocUnsafe(keylen); + var block1 = Buffer$e.allocUnsafe(salt.length + 4); + salt.copy(block1, 0, 0, salt.length); + + var destPos = 0; + var hLen = sizes[digest]; + var l = Math.ceil(keylen / hLen); + + for (var i = 1; i <= l; i++) { + block1.writeUInt32BE(i, salt.length); + + var T = hmac.run(block1, hmac.ipad1); + var U = T; + + for (var j = 1; j < iterations; j++) { + U = hmac.run(U, hmac.ipad2); + for (var k = 0; k < hLen; k++) T[k] ^= U[k]; + } + + T.copy(DK, destPos); + destPos += hLen; + } + + return DK +} + +var syncBrowser = pbkdf2; + +var Buffer$f = safeBuffer.Buffer; + +var ZERO_BUF; +var subtle = commonjsGlobal.crypto && commonjsGlobal.crypto.subtle; +var toBrowser = { + 'sha': 'SHA-1', + 'sha-1': 'SHA-1', + 'sha1': 'SHA-1', + 'sha256': 'SHA-256', + 'sha-256': 'SHA-256', + 'sha384': 'SHA-384', + 'sha-384': 'SHA-384', + 'sha-512': 'SHA-512', + 'sha512': 'SHA-512' +}; +var checks = []; +function checkNative (algo) { + if (commonjsGlobal.process && !commonjsGlobal.process.browser) { + return Promise.resolve(false) + } + if (!subtle || !subtle.importKey || !subtle.deriveBits) { + return Promise.resolve(false) + } + if (checks[algo] !== undefined) { + return checks[algo] + } + ZERO_BUF = ZERO_BUF || Buffer$f.alloc(8); + var prom = browserPbkdf2(ZERO_BUF, ZERO_BUF, 10, 128, algo) + .then(function () { + return true + }).catch(function () { + return false + }); + checks[algo] = prom; + return prom +} + +function browserPbkdf2 (password, salt, iterations, length, algo) { + return subtle.importKey( + 'raw', password, {name: 'PBKDF2'}, false, ['deriveBits'] + ).then(function (key) { + return subtle.deriveBits({ + name: 'PBKDF2', + salt: salt, + iterations: iterations, + hash: { + name: algo + } + }, key, length << 3) + }).then(function (res) { + return Buffer$f.from(res) + }) +} + +function resolvePromise (promise, callback) { + promise.then(function (out) { + process.nextTick(function () { + callback(null, out); + }); + }, function (e) { + process.nextTick(function () { + callback(e); + }); + }); +} +var async = function (password, salt, iterations, keylen, digest, callback) { + if (typeof digest === 'function') { + callback = digest; + digest = undefined; + } + + digest = digest || 'sha1'; + var algo = toBrowser[digest.toLowerCase()]; + + if (!algo || typeof commonjsGlobal.Promise !== 'function') { + return process.nextTick(function () { + var out; + try { + out = syncBrowser(password, salt, iterations, keylen, digest); + } catch (e) { + return callback(e) + } + callback(null, out); + }) + } + + precondition(password, salt, iterations, keylen); + if (typeof callback !== 'function') throw new Error('No callback provided to pbkdf2') + if (!Buffer$f.isBuffer(password)) password = Buffer$f.from(password, defaultEncoding_1); + if (!Buffer$f.isBuffer(salt)) salt = Buffer$f.from(salt, defaultEncoding_1); + + resolvePromise(checkNative(algo).then(function (resp) { + if (resp) return browserPbkdf2(password, salt, iterations, keylen, algo) + + return syncBrowser(password, salt, iterations, keylen, digest) + }), callback); +}; + +var pbkdf2$1 = async; +var pbkdf2Sync = syncBrowser; + +var browser$3 = { + pbkdf2: pbkdf2$1, + pbkdf2Sync: pbkdf2Sync +}; + +var readUInt32BE = function readUInt32BE(bytes, off) { + var res = (bytes[0 + off] << 24) | + (bytes[1 + off] << 16) | + (bytes[2 + off] << 8) | + bytes[3 + off]; + return res >>> 0; +}; + +var writeUInt32BE = function writeUInt32BE(bytes, value, off) { + bytes[0 + off] = value >>> 24; + bytes[1 + off] = (value >>> 16) & 0xff; + bytes[2 + off] = (value >>> 8) & 0xff; + bytes[3 + off] = value & 0xff; +}; + +var ip = function ip(inL, inR, out, off) { + var outL = 0; + var outR = 0; + + for (var i = 6; i >= 0; i -= 2) { + for (var j = 0; j <= 24; j += 8) { + outL <<= 1; + outL |= (inR >>> (j + i)) & 1; + } + for (var j = 0; j <= 24; j += 8) { + outL <<= 1; + outL |= (inL >>> (j + i)) & 1; + } + } + + for (var i = 6; i >= 0; i -= 2) { + for (var j = 1; j <= 25; j += 8) { + outR <<= 1; + outR |= (inR >>> (j + i)) & 1; + } + for (var j = 1; j <= 25; j += 8) { + outR <<= 1; + outR |= (inL >>> (j + i)) & 1; + } + } + + out[off + 0] = outL >>> 0; + out[off + 1] = outR >>> 0; +}; + +var rip = function rip(inL, inR, out, off) { + var outL = 0; + var outR = 0; + + for (var i = 0; i < 4; i++) { + for (var j = 24; j >= 0; j -= 8) { + outL <<= 1; + outL |= (inR >>> (j + i)) & 1; + outL <<= 1; + outL |= (inL >>> (j + i)) & 1; + } + } + for (var i = 4; i < 8; i++) { + for (var j = 24; j >= 0; j -= 8) { + outR <<= 1; + outR |= (inR >>> (j + i)) & 1; + outR <<= 1; + outR |= (inL >>> (j + i)) & 1; + } + } + + out[off + 0] = outL >>> 0; + out[off + 1] = outR >>> 0; +}; + +var pc1 = function pc1(inL, inR, out, off) { + var outL = 0; + var outR = 0; + + // 7, 15, 23, 31, 39, 47, 55, 63 + // 6, 14, 22, 30, 39, 47, 55, 63 + // 5, 13, 21, 29, 39, 47, 55, 63 + // 4, 12, 20, 28 + for (var i = 7; i >= 5; i--) { + for (var j = 0; j <= 24; j += 8) { + outL <<= 1; + outL |= (inR >> (j + i)) & 1; + } + for (var j = 0; j <= 24; j += 8) { + outL <<= 1; + outL |= (inL >> (j + i)) & 1; + } + } + for (var j = 0; j <= 24; j += 8) { + outL <<= 1; + outL |= (inR >> (j + i)) & 1; + } + + // 1, 9, 17, 25, 33, 41, 49, 57 + // 2, 10, 18, 26, 34, 42, 50, 58 + // 3, 11, 19, 27, 35, 43, 51, 59 + // 36, 44, 52, 60 + for (var i = 1; i <= 3; i++) { + for (var j = 0; j <= 24; j += 8) { + outR <<= 1; + outR |= (inR >> (j + i)) & 1; + } + for (var j = 0; j <= 24; j += 8) { + outR <<= 1; + outR |= (inL >> (j + i)) & 1; + } + } + for (var j = 0; j <= 24; j += 8) { + outR <<= 1; + outR |= (inL >> (j + i)) & 1; + } + + out[off + 0] = outL >>> 0; + out[off + 1] = outR >>> 0; +}; + +var r28shl = function r28shl(num, shift) { + return ((num << shift) & 0xfffffff) | (num >>> (28 - shift)); +}; + +var pc2table = [ + // inL => outL + 14, 11, 17, 4, 27, 23, 25, 0, + 13, 22, 7, 18, 5, 9, 16, 24, + 2, 20, 12, 21, 1, 8, 15, 26, + + // inR => outR + 15, 4, 25, 19, 9, 1, 26, 16, + 5, 11, 23, 8, 12, 7, 17, 0, + 22, 3, 10, 14, 6, 20, 27, 24 +]; + +var pc2 = function pc2(inL, inR, out, off) { + var outL = 0; + var outR = 0; + + var len = pc2table.length >>> 1; + for (var i = 0; i < len; i++) { + outL <<= 1; + outL |= (inL >>> pc2table[i]) & 0x1; + } + for (var i = len; i < pc2table.length; i++) { + outR <<= 1; + outR |= (inR >>> pc2table[i]) & 0x1; + } + + out[off + 0] = outL >>> 0; + out[off + 1] = outR >>> 0; +}; + +var expand = function expand(r, out, off) { + var outL = 0; + var outR = 0; + + outL = ((r & 1) << 5) | (r >>> 27); + for (var i = 23; i >= 15; i -= 4) { + outL <<= 6; + outL |= (r >>> i) & 0x3f; + } + for (var i = 11; i >= 3; i -= 4) { + outR |= (r >>> i) & 0x3f; + outR <<= 6; + } + outR |= ((r & 0x1f) << 1) | (r >>> 31); + + out[off + 0] = outL >>> 0; + out[off + 1] = outR >>> 0; +}; + +var sTable = [ + 14, 0, 4, 15, 13, 7, 1, 4, 2, 14, 15, 2, 11, 13, 8, 1, + 3, 10, 10, 6, 6, 12, 12, 11, 5, 9, 9, 5, 0, 3, 7, 8, + 4, 15, 1, 12, 14, 8, 8, 2, 13, 4, 6, 9, 2, 1, 11, 7, + 15, 5, 12, 11, 9, 3, 7, 14, 3, 10, 10, 0, 5, 6, 0, 13, + + 15, 3, 1, 13, 8, 4, 14, 7, 6, 15, 11, 2, 3, 8, 4, 14, + 9, 12, 7, 0, 2, 1, 13, 10, 12, 6, 0, 9, 5, 11, 10, 5, + 0, 13, 14, 8, 7, 10, 11, 1, 10, 3, 4, 15, 13, 4, 1, 2, + 5, 11, 8, 6, 12, 7, 6, 12, 9, 0, 3, 5, 2, 14, 15, 9, + + 10, 13, 0, 7, 9, 0, 14, 9, 6, 3, 3, 4, 15, 6, 5, 10, + 1, 2, 13, 8, 12, 5, 7, 14, 11, 12, 4, 11, 2, 15, 8, 1, + 13, 1, 6, 10, 4, 13, 9, 0, 8, 6, 15, 9, 3, 8, 0, 7, + 11, 4, 1, 15, 2, 14, 12, 3, 5, 11, 10, 5, 14, 2, 7, 12, + + 7, 13, 13, 8, 14, 11, 3, 5, 0, 6, 6, 15, 9, 0, 10, 3, + 1, 4, 2, 7, 8, 2, 5, 12, 11, 1, 12, 10, 4, 14, 15, 9, + 10, 3, 6, 15, 9, 0, 0, 6, 12, 10, 11, 1, 7, 13, 13, 8, + 15, 9, 1, 4, 3, 5, 14, 11, 5, 12, 2, 7, 8, 2, 4, 14, + + 2, 14, 12, 11, 4, 2, 1, 12, 7, 4, 10, 7, 11, 13, 6, 1, + 8, 5, 5, 0, 3, 15, 15, 10, 13, 3, 0, 9, 14, 8, 9, 6, + 4, 11, 2, 8, 1, 12, 11, 7, 10, 1, 13, 14, 7, 2, 8, 13, + 15, 6, 9, 15, 12, 0, 5, 9, 6, 10, 3, 4, 0, 5, 14, 3, + + 12, 10, 1, 15, 10, 4, 15, 2, 9, 7, 2, 12, 6, 9, 8, 5, + 0, 6, 13, 1, 3, 13, 4, 14, 14, 0, 7, 11, 5, 3, 11, 8, + 9, 4, 14, 3, 15, 2, 5, 12, 2, 9, 8, 5, 12, 15, 3, 10, + 7, 11, 0, 14, 4, 1, 10, 7, 1, 6, 13, 0, 11, 8, 6, 13, + + 4, 13, 11, 0, 2, 11, 14, 7, 15, 4, 0, 9, 8, 1, 13, 10, + 3, 14, 12, 3, 9, 5, 7, 12, 5, 2, 10, 15, 6, 8, 1, 6, + 1, 6, 4, 11, 11, 13, 13, 8, 12, 1, 3, 4, 7, 10, 14, 7, + 10, 9, 15, 5, 6, 0, 8, 15, 0, 14, 5, 2, 9, 3, 2, 12, + + 13, 1, 2, 15, 8, 13, 4, 8, 6, 10, 15, 3, 11, 7, 1, 4, + 10, 12, 9, 5, 3, 6, 14, 11, 5, 0, 0, 14, 12, 9, 7, 2, + 7, 2, 11, 1, 4, 14, 1, 7, 9, 4, 12, 10, 14, 8, 2, 13, + 0, 15, 6, 12, 10, 9, 13, 0, 15, 3, 3, 5, 5, 6, 8, 11 +]; + +var substitute = function substitute(inL, inR) { + var out = 0; + for (var i = 0; i < 4; i++) { + var b = (inL >>> (18 - i * 6)) & 0x3f; + var sb = sTable[i * 0x40 + b]; + + out <<= 4; + out |= sb; + } + for (var i = 0; i < 4; i++) { + var b = (inR >>> (18 - i * 6)) & 0x3f; + var sb = sTable[4 * 0x40 + i * 0x40 + b]; + + out <<= 4; + out |= sb; + } + return out >>> 0; +}; + +var permuteTable = [ + 16, 25, 12, 11, 3, 20, 4, 15, 31, 17, 9, 6, 27, 14, 1, 22, + 30, 24, 8, 18, 0, 5, 29, 23, 13, 19, 2, 26, 10, 21, 28, 7 +]; + +var permute = function permute(num) { + var out = 0; + for (var i = 0; i < permuteTable.length; i++) { + out <<= 1; + out |= (num >>> permuteTable[i]) & 0x1; + } + return out >>> 0; +}; + +var padSplit = function padSplit(num, size, group) { + var str = num.toString(2); + while (str.length < size) + str = '0' + str; + + var out = []; + for (var i = 0; i < size; i += group) + out.push(str.slice(i, i + group)); + return out.join(' '); +}; + +var utils = { + readUInt32BE: readUInt32BE, + writeUInt32BE: writeUInt32BE, + ip: ip, + rip: rip, + pc1: pc1, + r28shl: r28shl, + pc2: pc2, + expand: expand, + substitute: substitute, + permute: permute, + padSplit: padSplit +}; + +var minimalisticAssert = assert; + +function assert(val, msg) { + if (!val) + throw new Error(msg || 'Assertion failed'); +} + +assert.equal = function assertEqual(l, r, msg) { + if (l != r) + throw new Error(msg || ('Assertion failed: ' + l + ' != ' + r)); +}; + +function Cipher(options) { + this.options = options; + + this.type = this.options.type; + this.blockSize = 8; + this._init(); + + this.buffer = new Array(this.blockSize); + this.bufferOff = 0; +} +var cipher = Cipher; + +Cipher.prototype._init = function _init() { + // Might be overrided +}; + +Cipher.prototype.update = function update(data) { + if (data.length === 0) + return []; + + if (this.type === 'decrypt') + return this._updateDecrypt(data); + else + return this._updateEncrypt(data); +}; + +Cipher.prototype._buffer = function _buffer(data, off) { + // Append data to buffer + var min = Math.min(this.buffer.length - this.bufferOff, data.length - off); + for (var i = 0; i < min; i++) + this.buffer[this.bufferOff + i] = data[off + i]; + this.bufferOff += min; + + // Shift next + return min; +}; + +Cipher.prototype._flushBuffer = function _flushBuffer(out, off) { + this._update(this.buffer, 0, out, off); + this.bufferOff = 0; + return this.blockSize; +}; + +Cipher.prototype._updateEncrypt = function _updateEncrypt(data) { + var inputOff = 0; + var outputOff = 0; + + var count = ((this.bufferOff + data.length) / this.blockSize) | 0; + var out = new Array(count * this.blockSize); + + if (this.bufferOff !== 0) { + inputOff += this._buffer(data, inputOff); + + if (this.bufferOff === this.buffer.length) + outputOff += this._flushBuffer(out, outputOff); + } + + // Write blocks + var max = data.length - ((data.length - inputOff) % this.blockSize); + for (; inputOff < max; inputOff += this.blockSize) { + this._update(data, inputOff, out, outputOff); + outputOff += this.blockSize; + } + + // Queue rest + for (; inputOff < data.length; inputOff++, this.bufferOff++) + this.buffer[this.bufferOff] = data[inputOff]; + + return out; +}; + +Cipher.prototype._updateDecrypt = function _updateDecrypt(data) { + var inputOff = 0; + var outputOff = 0; + + var count = Math.ceil((this.bufferOff + data.length) / this.blockSize) - 1; + var out = new Array(count * this.blockSize); + + // TODO(indutny): optimize it, this is far from optimal + for (; count > 0; count--) { + inputOff += this._buffer(data, inputOff); + outputOff += this._flushBuffer(out, outputOff); + } + + // Buffer rest of the input + inputOff += this._buffer(data, inputOff); + + return out; +}; + +Cipher.prototype.final = function final(buffer) { + var first; + if (buffer) + first = this.update(buffer); + + var last; + if (this.type === 'encrypt') + last = this._finalEncrypt(); + else + last = this._finalDecrypt(); + + if (first) + return first.concat(last); + else + return last; +}; + +Cipher.prototype._pad = function _pad(buffer, off) { + if (off === 0) + return false; + + while (off < buffer.length) + buffer[off++] = 0; + + return true; +}; + +Cipher.prototype._finalEncrypt = function _finalEncrypt() { + if (!this._pad(this.buffer, this.bufferOff)) + return []; + + var out = new Array(this.blockSize); + this._update(this.buffer, 0, out, 0); + return out; +}; + +Cipher.prototype._unpad = function _unpad(buffer) { + return buffer; +}; + +Cipher.prototype._finalDecrypt = function _finalDecrypt() { + minimalisticAssert.equal(this.bufferOff, this.blockSize, 'Not enough data to decrypt'); + var out = new Array(this.blockSize); + this._flushBuffer(out, 0); + + return this._unpad(out); +}; + +var utils$1 = des.utils; +var Cipher$1 = des.Cipher; + +function DESState() { + this.tmp = new Array(2); + this.keys = null; +} + +function DES(options) { + Cipher$1.call(this, options); + + var state = new DESState(); + this._desState = state; + + this.deriveKeys(state, options.key); +} +inherits_browser(DES, Cipher$1); +var des_1 = DES; + +DES.create = function create(options) { + return new DES(options); +}; + +var shiftTable = [ + 1, 1, 2, 2, 2, 2, 2, 2, + 1, 2, 2, 2, 2, 2, 2, 1 +]; + +DES.prototype.deriveKeys = function deriveKeys(state, key) { + state.keys = new Array(16 * 2); + + minimalisticAssert.equal(key.length, this.blockSize, 'Invalid key length'); + + var kL = utils$1.readUInt32BE(key, 0); + var kR = utils$1.readUInt32BE(key, 4); + + utils$1.pc1(kL, kR, state.tmp, 0); + kL = state.tmp[0]; + kR = state.tmp[1]; + for (var i = 0; i < state.keys.length; i += 2) { + var shift = shiftTable[i >>> 1]; + kL = utils$1.r28shl(kL, shift); + kR = utils$1.r28shl(kR, shift); + utils$1.pc2(kL, kR, state.keys, i); + } +}; + +DES.prototype._update = function _update(inp, inOff, out, outOff) { + var state = this._desState; + + var l = utils$1.readUInt32BE(inp, inOff); + var r = utils$1.readUInt32BE(inp, inOff + 4); + + // Initial Permutation + utils$1.ip(l, r, state.tmp, 0); + l = state.tmp[0]; + r = state.tmp[1]; + + if (this.type === 'encrypt') + this._encrypt(state, l, r, state.tmp, 0); + else + this._decrypt(state, l, r, state.tmp, 0); + + l = state.tmp[0]; + r = state.tmp[1]; + + utils$1.writeUInt32BE(out, l, outOff); + utils$1.writeUInt32BE(out, r, outOff + 4); +}; + +DES.prototype._pad = function _pad(buffer, off) { + var value = buffer.length - off; + for (var i = off; i < buffer.length; i++) + buffer[i] = value; + + return true; +}; + +DES.prototype._unpad = function _unpad(buffer) { + var pad = buffer[buffer.length - 1]; + for (var i = buffer.length - pad; i < buffer.length; i++) + minimalisticAssert.equal(buffer[i], pad); + + return buffer.slice(0, buffer.length - pad); +}; + +DES.prototype._encrypt = function _encrypt(state, lStart, rStart, out, off) { + var l = lStart; + var r = rStart; + + // Apply f() x16 times + for (var i = 0; i < state.keys.length; i += 2) { + var keyL = state.keys[i]; + var keyR = state.keys[i + 1]; + + // f(r, k) + utils$1.expand(r, state.tmp, 0); + + keyL ^= state.tmp[0]; + keyR ^= state.tmp[1]; + var s = utils$1.substitute(keyL, keyR); + var f = utils$1.permute(s); + + var t = r; + r = (l ^ f) >>> 0; + l = t; + } + + // Reverse Initial Permutation + utils$1.rip(r, l, out, off); +}; + +DES.prototype._decrypt = function _decrypt(state, lStart, rStart, out, off) { + var l = rStart; + var r = lStart; + + // Apply f() x16 times + for (var i = state.keys.length - 2; i >= 0; i -= 2) { + var keyL = state.keys[i]; + var keyR = state.keys[i + 1]; + + // f(r, k) + utils$1.expand(l, state.tmp, 0); + + keyL ^= state.tmp[0]; + keyR ^= state.tmp[1]; + var s = utils$1.substitute(keyL, keyR); + var f = utils$1.permute(s); + + var t = l; + l = (r ^ f) >>> 0; + r = t; + } + + // Reverse Initial Permutation + utils$1.rip(l, r, out, off); +}; + +var proto = {}; + +function CBCState(iv) { + minimalisticAssert.equal(iv.length, 8, 'Invalid IV length'); + + this.iv = new Array(8); + for (var i = 0; i < this.iv.length; i++) + this.iv[i] = iv[i]; +} + +function instantiate(Base) { + function CBC(options) { + Base.call(this, options); + this._cbcInit(); + } + inherits_browser(CBC, Base); + + var keys = Object.keys(proto); + for (var i = 0; i < keys.length; i++) { + var key = keys[i]; + CBC.prototype[key] = proto[key]; + } + + CBC.create = function create(options) { + return new CBC(options); + }; + + return CBC; +} + +var instantiate_1 = instantiate; + +proto._cbcInit = function _cbcInit() { + var state = new CBCState(this.options.iv); + this._cbcState = state; +}; + +proto._update = function _update(inp, inOff, out, outOff) { + var state = this._cbcState; + var superProto = this.constructor.super_.prototype; + + var iv = state.iv; + if (this.type === 'encrypt') { + for (var i = 0; i < this.blockSize; i++) + iv[i] ^= inp[inOff + i]; + + superProto._update.call(this, iv, 0, out, outOff); + + for (var i = 0; i < this.blockSize; i++) + iv[i] = out[outOff + i]; + } else { + superProto._update.call(this, inp, inOff, out, outOff); + + for (var i = 0; i < this.blockSize; i++) + out[outOff + i] ^= iv[i]; + + for (var i = 0; i < this.blockSize; i++) + iv[i] = inp[inOff + i]; + } +}; + +var cbc = { + instantiate: instantiate_1 +}; + +var Cipher$2 = des.Cipher; +var DES$1 = des.DES; + +function EDEState(type, key) { + minimalisticAssert.equal(key.length, 24, 'Invalid key length'); + + var k1 = key.slice(0, 8); + var k2 = key.slice(8, 16); + var k3 = key.slice(16, 24); + + if (type === 'encrypt') { + this.ciphers = [ + DES$1.create({ type: 'encrypt', key: k1 }), + DES$1.create({ type: 'decrypt', key: k2 }), + DES$1.create({ type: 'encrypt', key: k3 }) + ]; + } else { + this.ciphers = [ + DES$1.create({ type: 'decrypt', key: k3 }), + DES$1.create({ type: 'encrypt', key: k2 }), + DES$1.create({ type: 'decrypt', key: k1 }) + ]; + } +} + +function EDE(options) { + Cipher$2.call(this, options); + + var state = new EDEState(this.type, this.options.key); + this._edeState = state; +} +inherits_browser(EDE, Cipher$2); + +var ede = EDE; + +EDE.create = function create(options) { + return new EDE(options); +}; + +EDE.prototype._update = function _update(inp, inOff, out, outOff) { + var state = this._edeState; + + state.ciphers[0]._update(inp, inOff, out, outOff); + state.ciphers[1]._update(out, outOff, out, outOff); + state.ciphers[2]._update(out, outOff, out, outOff); +}; + +EDE.prototype._pad = DES$1.prototype._pad; +EDE.prototype._unpad = DES$1.prototype._unpad; + +var utils$2 = utils; +var Cipher$3 = cipher; +var DES$2 = des_1; +var CBC = cbc; +var EDE$1 = ede; + +var des = { + utils: utils$2, + Cipher: Cipher$3, + DES: DES$2, + CBC: CBC, + EDE: EDE$1 +}; + +var Buffer$g = safeBuffer.Buffer; + +var modes = { + 'des-ede3-cbc': des.CBC.instantiate(des.EDE), + 'des-ede3': des.EDE, + 'des-ede-cbc': des.CBC.instantiate(des.EDE), + 'des-ede': des.EDE, + 'des-cbc': des.CBC.instantiate(des.DES), + 'des-ecb': des.DES +}; +modes.des = modes['des-cbc']; +modes.des3 = modes['des-ede3-cbc']; +var browserifyDes = DES$3; +inherits_browser(DES$3, cipherBase); +function DES$3 (opts) { + cipherBase.call(this); + var modeName = opts.mode.toLowerCase(); + var mode = modes[modeName]; + var type; + if (opts.decrypt) { + type = 'decrypt'; + } else { + type = 'encrypt'; + } + var key = opts.key; + if (!Buffer$g.isBuffer(key)) { + key = Buffer$g.from(key); + } + if (modeName === 'des-ede' || modeName === 'des-ede-cbc') { + key = Buffer$g.concat([key, key.slice(0, 8)]); + } + var iv = opts.iv; + if (!Buffer$g.isBuffer(iv)) { + iv = Buffer$g.from(iv); + } + this._des = mode.create({ + key: key, + iv: iv, + type: type + }); +} +DES$3.prototype._update = function (data) { + return Buffer$g.from(this._des.update(data)) +}; +DES$3.prototype._final = function () { + return Buffer$g.from(this._des.final()) +}; + +var encrypt = function (self, block) { + return self._cipher.encryptBlock(block) +}; + +var decrypt = function (self, block) { + return self._cipher.decryptBlock(block) +}; + +var ecb = { + encrypt: encrypt, + decrypt: decrypt +}; + +var bufferXor = function xor (a, b) { + var length = Math.min(a.length, b.length); + var buffer = new Buffer(length); + + for (var i = 0; i < length; ++i) { + buffer[i] = a[i] ^ b[i]; + } + + return buffer +}; + +var encrypt$1 = function (self, block) { + var data = bufferXor(block, self._prev); + + self._prev = self._cipher.encryptBlock(data); + return self._prev +}; + +var decrypt$1 = function (self, block) { + var pad = self._prev; + + self._prev = block; + var out = self._cipher.decryptBlock(block); + + return bufferXor(out, pad) +}; + +var cbc$1 = { + encrypt: encrypt$1, + decrypt: decrypt$1 +}; + +var Buffer$h = safeBuffer.Buffer; + + +function encryptStart (self, data, decrypt) { + var len = data.length; + var out = bufferXor(data, self._cache); + self._cache = self._cache.slice(len); + self._prev = Buffer$h.concat([self._prev, decrypt ? data : out]); + return out +} + +var encrypt$2 = function (self, data, decrypt) { + var out = Buffer$h.allocUnsafe(0); + var len; + + while (data.length) { + if (self._cache.length === 0) { + self._cache = self._cipher.encryptBlock(self._prev); + self._prev = Buffer$h.allocUnsafe(0); + } + + if (self._cache.length <= data.length) { + len = self._cache.length; + out = Buffer$h.concat([out, encryptStart(self, data.slice(0, len), decrypt)]); + data = data.slice(len); + } else { + out = Buffer$h.concat([out, encryptStart(self, data, decrypt)]); + break + } + } + + return out +}; + +var cfb = { + encrypt: encrypt$2 +}; + +var Buffer$i = safeBuffer.Buffer; + +function encryptByte (self, byteParam, decrypt) { + var pad = self._cipher.encryptBlock(self._prev); + var out = pad[0] ^ byteParam; + + self._prev = Buffer$i.concat([ + self._prev.slice(1), + Buffer$i.from([decrypt ? byteParam : out]) + ]); + + return out +} + +var encrypt$3 = function (self, chunk, decrypt) { + var len = chunk.length; + var out = Buffer$i.allocUnsafe(len); + var i = -1; + + while (++i < len) { + out[i] = encryptByte(self, chunk[i], decrypt); + } + + return out +}; + +var cfb8 = { + encrypt: encrypt$3 +}; + +var Buffer$j = safeBuffer.Buffer; + +function encryptByte$1 (self, byteParam, decrypt) { + var pad; + var i = -1; + var len = 8; + var out = 0; + var bit, value; + while (++i < len) { + pad = self._cipher.encryptBlock(self._prev); + bit = (byteParam & (1 << (7 - i))) ? 0x80 : 0; + value = pad[0] ^ bit; + out += ((value & 0x80) >> (i % 8)); + self._prev = shiftIn(self._prev, decrypt ? bit : value); + } + return out +} + +function shiftIn (buffer, value) { + var len = buffer.length; + var i = -1; + var out = Buffer$j.allocUnsafe(buffer.length); + buffer = Buffer$j.concat([buffer, Buffer$j.from([value])]); + + while (++i < len) { + out[i] = buffer[i] << 1 | buffer[i + 1] >> (7); + } + + return out +} + +var encrypt$4 = function (self, chunk, decrypt) { + var len = chunk.length; + var out = Buffer$j.allocUnsafe(len); + var i = -1; + + while (++i < len) { + out[i] = encryptByte$1(self, chunk[i], decrypt); + } + + return out +}; + +var cfb1 = { + encrypt: encrypt$4 +}; + +function getBlock (self) { + self._prev = self._cipher.encryptBlock(self._prev); + return self._prev +} + +var encrypt$5 = function (self, chunk) { + while (self._cache.length < chunk.length) { + self._cache = Buffer.concat([self._cache, getBlock(self)]); + } + + var pad = self._cache.slice(0, chunk.length); + self._cache = self._cache.slice(chunk.length); + return bufferXor(chunk, pad) +}; + +var ofb = { + encrypt: encrypt$5 +}; + +function incr32 (iv) { + var len = iv.length; + var item; + while (len--) { + item = iv.readUInt8(len); + if (item === 255) { + iv.writeUInt8(0, len); + } else { + item++; + iv.writeUInt8(item, len); + break + } + } +} +var incr32_1 = incr32; + +var Buffer$k = safeBuffer.Buffer; + + +function getBlock$1 (self) { + var out = self._cipher.encryptBlockRaw(self._prev); + incr32_1(self._prev); + return out +} + +var blockSize = 16; +var encrypt$6 = function (self, chunk) { + var chunkNum = Math.ceil(chunk.length / blockSize); + var start = self._cache.length; + self._cache = Buffer$k.concat([ + self._cache, + Buffer$k.allocUnsafe(chunkNum * blockSize) + ]); + for (var i = 0; i < chunkNum; i++) { + var out = getBlock$1(self); + var offset = start + i * blockSize; + self._cache.writeUInt32BE(out[0], offset + 0); + self._cache.writeUInt32BE(out[1], offset + 4); + self._cache.writeUInt32BE(out[2], offset + 8); + self._cache.writeUInt32BE(out[3], offset + 12); + } + var pad = self._cache.slice(0, chunk.length); + self._cache = self._cache.slice(chunk.length); + return bufferXor(chunk, pad) +}; + +var ctr = { + encrypt: encrypt$6 +}; + +var aes128 = { + cipher: "AES", + key: 128, + iv: 16, + mode: "CBC", + type: "block" +}; +var aes192 = { + cipher: "AES", + key: 192, + iv: 16, + mode: "CBC", + type: "block" +}; +var aes256 = { + cipher: "AES", + key: 256, + iv: 16, + mode: "CBC", + type: "block" +}; +var list = { + "aes-128-ecb": { + cipher: "AES", + key: 128, + iv: 0, + mode: "ECB", + type: "block" +}, + "aes-192-ecb": { + cipher: "AES", + key: 192, + iv: 0, + mode: "ECB", + type: "block" +}, + "aes-256-ecb": { + cipher: "AES", + key: 256, + iv: 0, + mode: "ECB", + type: "block" +}, + "aes-128-cbc": { + cipher: "AES", + key: 128, + iv: 16, + mode: "CBC", + type: "block" +}, + "aes-192-cbc": { + cipher: "AES", + key: 192, + iv: 16, + mode: "CBC", + type: "block" +}, + "aes-256-cbc": { + cipher: "AES", + key: 256, + iv: 16, + mode: "CBC", + type: "block" +}, + aes128: aes128, + aes192: aes192, + aes256: aes256, + "aes-128-cfb": { + cipher: "AES", + key: 128, + iv: 16, + mode: "CFB", + type: "stream" +}, + "aes-192-cfb": { + cipher: "AES", + key: 192, + iv: 16, + mode: "CFB", + type: "stream" +}, + "aes-256-cfb": { + cipher: "AES", + key: 256, + iv: 16, + mode: "CFB", + type: "stream" +}, + "aes-128-cfb8": { + cipher: "AES", + key: 128, + iv: 16, + mode: "CFB8", + type: "stream" +}, + "aes-192-cfb8": { + cipher: "AES", + key: 192, + iv: 16, + mode: "CFB8", + type: "stream" +}, + "aes-256-cfb8": { + cipher: "AES", + key: 256, + iv: 16, + mode: "CFB8", + type: "stream" +}, + "aes-128-cfb1": { + cipher: "AES", + key: 128, + iv: 16, + mode: "CFB1", + type: "stream" +}, + "aes-192-cfb1": { + cipher: "AES", + key: 192, + iv: 16, + mode: "CFB1", + type: "stream" +}, + "aes-256-cfb1": { + cipher: "AES", + key: 256, + iv: 16, + mode: "CFB1", + type: "stream" +}, + "aes-128-ofb": { + cipher: "AES", + key: 128, + iv: 16, + mode: "OFB", + type: "stream" +}, + "aes-192-ofb": { + cipher: "AES", + key: 192, + iv: 16, + mode: "OFB", + type: "stream" +}, + "aes-256-ofb": { + cipher: "AES", + key: 256, + iv: 16, + mode: "OFB", + type: "stream" +}, + "aes-128-ctr": { + cipher: "AES", + key: 128, + iv: 16, + mode: "CTR", + type: "stream" +}, + "aes-192-ctr": { + cipher: "AES", + key: 192, + iv: 16, + mode: "CTR", + type: "stream" +}, + "aes-256-ctr": { + cipher: "AES", + key: 256, + iv: 16, + mode: "CTR", + type: "stream" +}, + "aes-128-gcm": { + cipher: "AES", + key: 128, + iv: 12, + mode: "GCM", + type: "auth" +}, + "aes-192-gcm": { + cipher: "AES", + key: 192, + iv: 12, + mode: "GCM", + type: "auth" +}, + "aes-256-gcm": { + cipher: "AES", + key: 256, + iv: 12, + mode: "GCM", + type: "auth" +} +}; + +var list$1 = /*#__PURE__*/Object.freeze({ + aes128: aes128, + aes192: aes192, + aes256: aes256, + 'default': list +}); + +var modes$1 = getCjsExportFromNamespace(list$1); + +var modeModules = { + ECB: ecb, + CBC: cbc$1, + CFB: cfb, + CFB8: cfb8, + CFB1: cfb1, + OFB: ofb, + CTR: ctr, + GCM: ctr +}; + + + +for (var key in modes$1) { + modes$1[key].module = modeModules[modes$1[key].mode]; +} + +var modes_1 = modes$1; + +// based on the aes implimentation in triple sec +// https://github.com/keybase/triplesec +// which is in turn based on the one from crypto-js +// https://code.google.com/p/crypto-js/ + +var Buffer$l = safeBuffer.Buffer; + +function asUInt32Array (buf) { + if (!Buffer$l.isBuffer(buf)) buf = Buffer$l.from(buf); + + var len = (buf.length / 4) | 0; + var out = new Array(len); + + for (var i = 0; i < len; i++) { + out[i] = buf.readUInt32BE(i * 4); + } + + return out +} + +function scrubVec (v) { + for (var i = 0; i < v.length; v++) { + v[i] = 0; + } +} + +function cryptBlock (M, keySchedule, SUB_MIX, SBOX, nRounds) { + var SUB_MIX0 = SUB_MIX[0]; + var SUB_MIX1 = SUB_MIX[1]; + var SUB_MIX2 = SUB_MIX[2]; + var SUB_MIX3 = SUB_MIX[3]; + + var s0 = M[0] ^ keySchedule[0]; + var s1 = M[1] ^ keySchedule[1]; + var s2 = M[2] ^ keySchedule[2]; + var s3 = M[3] ^ keySchedule[3]; + var t0, t1, t2, t3; + var ksRow = 4; + + for (var round = 1; round < nRounds; round++) { + t0 = SUB_MIX0[s0 >>> 24] ^ SUB_MIX1[(s1 >>> 16) & 0xff] ^ SUB_MIX2[(s2 >>> 8) & 0xff] ^ SUB_MIX3[s3 & 0xff] ^ keySchedule[ksRow++]; + t1 = SUB_MIX0[s1 >>> 24] ^ SUB_MIX1[(s2 >>> 16) & 0xff] ^ SUB_MIX2[(s3 >>> 8) & 0xff] ^ SUB_MIX3[s0 & 0xff] ^ keySchedule[ksRow++]; + t2 = SUB_MIX0[s2 >>> 24] ^ SUB_MIX1[(s3 >>> 16) & 0xff] ^ SUB_MIX2[(s0 >>> 8) & 0xff] ^ SUB_MIX3[s1 & 0xff] ^ keySchedule[ksRow++]; + t3 = SUB_MIX0[s3 >>> 24] ^ SUB_MIX1[(s0 >>> 16) & 0xff] ^ SUB_MIX2[(s1 >>> 8) & 0xff] ^ SUB_MIX3[s2 & 0xff] ^ keySchedule[ksRow++]; + s0 = t0; + s1 = t1; + s2 = t2; + s3 = t3; + } + + t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]; + t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]; + t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]; + t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]; + t0 = t0 >>> 0; + t1 = t1 >>> 0; + t2 = t2 >>> 0; + t3 = t3 >>> 0; + + return [t0, t1, t2, t3] +} + +// AES constants +var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]; +var G = (function () { + // Compute double table + var d = new Array(256); + for (var j = 0; j < 256; j++) { + if (j < 128) { + d[j] = j << 1; + } else { + d[j] = (j << 1) ^ 0x11b; + } + } + + var SBOX = []; + var INV_SBOX = []; + var SUB_MIX = [[], [], [], []]; + var INV_SUB_MIX = [[], [], [], []]; + + // Walk GF(2^8) + var x = 0; + var xi = 0; + for (var i = 0; i < 256; ++i) { + // Compute sbox + var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4); + sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63; + SBOX[x] = sx; + INV_SBOX[sx] = x; + + // Compute multiplication + var x2 = d[x]; + var x4 = d[x2]; + var x8 = d[x4]; + + // Compute sub bytes, mix columns tables + var t = (d[sx] * 0x101) ^ (sx * 0x1010100); + SUB_MIX[0][x] = (t << 24) | (t >>> 8); + SUB_MIX[1][x] = (t << 16) | (t >>> 16); + SUB_MIX[2][x] = (t << 8) | (t >>> 24); + SUB_MIX[3][x] = t; + + // Compute inv sub bytes, inv mix columns tables + t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100); + INV_SUB_MIX[0][sx] = (t << 24) | (t >>> 8); + INV_SUB_MIX[1][sx] = (t << 16) | (t >>> 16); + INV_SUB_MIX[2][sx] = (t << 8) | (t >>> 24); + INV_SUB_MIX[3][sx] = t; + + if (x === 0) { + x = xi = 1; + } else { + x = x2 ^ d[d[d[x8 ^ x2]]]; + xi ^= d[d[xi]]; + } + } + + return { + SBOX: SBOX, + INV_SBOX: INV_SBOX, + SUB_MIX: SUB_MIX, + INV_SUB_MIX: INV_SUB_MIX + } +})(); + +function AES (key) { + this._key = asUInt32Array(key); + this._reset(); +} + +AES.blockSize = 4 * 4; +AES.keySize = 256 / 8; +AES.prototype.blockSize = AES.blockSize; +AES.prototype.keySize = AES.keySize; +AES.prototype._reset = function () { + var keyWords = this._key; + var keySize = keyWords.length; + var nRounds = keySize + 6; + var ksRows = (nRounds + 1) * 4; + + var keySchedule = []; + for (var k = 0; k < keySize; k++) { + keySchedule[k] = keyWords[k]; + } + + for (k = keySize; k < ksRows; k++) { + var t = keySchedule[k - 1]; + + if (k % keySize === 0) { + t = (t << 8) | (t >>> 24); + t = + (G.SBOX[t >>> 24] << 24) | + (G.SBOX[(t >>> 16) & 0xff] << 16) | + (G.SBOX[(t >>> 8) & 0xff] << 8) | + (G.SBOX[t & 0xff]); + + t ^= RCON[(k / keySize) | 0] << 24; + } else if (keySize > 6 && k % keySize === 4) { + t = + (G.SBOX[t >>> 24] << 24) | + (G.SBOX[(t >>> 16) & 0xff] << 16) | + (G.SBOX[(t >>> 8) & 0xff] << 8) | + (G.SBOX[t & 0xff]); + } + + keySchedule[k] = keySchedule[k - keySize] ^ t; + } + + var invKeySchedule = []; + for (var ik = 0; ik < ksRows; ik++) { + var ksR = ksRows - ik; + var tt = keySchedule[ksR - (ik % 4 ? 0 : 4)]; + + if (ik < 4 || ksR <= 4) { + invKeySchedule[ik] = tt; + } else { + invKeySchedule[ik] = + G.INV_SUB_MIX[0][G.SBOX[tt >>> 24]] ^ + G.INV_SUB_MIX[1][G.SBOX[(tt >>> 16) & 0xff]] ^ + G.INV_SUB_MIX[2][G.SBOX[(tt >>> 8) & 0xff]] ^ + G.INV_SUB_MIX[3][G.SBOX[tt & 0xff]]; + } + } + + this._nRounds = nRounds; + this._keySchedule = keySchedule; + this._invKeySchedule = invKeySchedule; +}; + +AES.prototype.encryptBlockRaw = function (M) { + M = asUInt32Array(M); + return cryptBlock(M, this._keySchedule, G.SUB_MIX, G.SBOX, this._nRounds) +}; + +AES.prototype.encryptBlock = function (M) { + var out = this.encryptBlockRaw(M); + var buf = Buffer$l.allocUnsafe(16); + buf.writeUInt32BE(out[0], 0); + buf.writeUInt32BE(out[1], 4); + buf.writeUInt32BE(out[2], 8); + buf.writeUInt32BE(out[3], 12); + return buf +}; + +AES.prototype.decryptBlock = function (M) { + M = asUInt32Array(M); + + // swap + var m1 = M[1]; + M[1] = M[3]; + M[3] = m1; + + var out = cryptBlock(M, this._invKeySchedule, G.INV_SUB_MIX, G.INV_SBOX, this._nRounds); + var buf = Buffer$l.allocUnsafe(16); + buf.writeUInt32BE(out[0], 0); + buf.writeUInt32BE(out[3], 4); + buf.writeUInt32BE(out[2], 8); + buf.writeUInt32BE(out[1], 12); + return buf +}; + +AES.prototype.scrub = function () { + scrubVec(this._keySchedule); + scrubVec(this._invKeySchedule); + scrubVec(this._key); +}; + +var AES_1 = AES; + +var aes = { + AES: AES_1 +}; + +var Buffer$m = safeBuffer.Buffer; +var ZEROES = Buffer$m.alloc(16, 0); + +function toArray (buf) { + return [ + buf.readUInt32BE(0), + buf.readUInt32BE(4), + buf.readUInt32BE(8), + buf.readUInt32BE(12) + ] +} + +function fromArray (out) { + var buf = Buffer$m.allocUnsafe(16); + buf.writeUInt32BE(out[0] >>> 0, 0); + buf.writeUInt32BE(out[1] >>> 0, 4); + buf.writeUInt32BE(out[2] >>> 0, 8); + buf.writeUInt32BE(out[3] >>> 0, 12); + return buf +} + +function GHASH (key) { + this.h = key; + this.state = Buffer$m.alloc(16, 0); + this.cache = Buffer$m.allocUnsafe(0); +} + +// from http://bitwiseshiftleft.github.io/sjcl/doc/symbols/src/core_gcm.js.html +// by Juho Vähä-Herttua +GHASH.prototype.ghash = function (block) { + var i = -1; + while (++i < block.length) { + this.state[i] ^= block[i]; + } + this._multiply(); +}; + +GHASH.prototype._multiply = function () { + var Vi = toArray(this.h); + var Zi = [0, 0, 0, 0]; + var j, xi, lsbVi; + var i = -1; + while (++i < 128) { + xi = (this.state[~~(i / 8)] & (1 << (7 - (i % 8)))) !== 0; + if (xi) { + // Z_i+1 = Z_i ^ V_i + Zi[0] ^= Vi[0]; + Zi[1] ^= Vi[1]; + Zi[2] ^= Vi[2]; + Zi[3] ^= Vi[3]; + } + + // Store the value of LSB(V_i) + lsbVi = (Vi[3] & 1) !== 0; + + // V_i+1 = V_i >> 1 + for (j = 3; j > 0; j--) { + Vi[j] = (Vi[j] >>> 1) | ((Vi[j - 1] & 1) << 31); + } + Vi[0] = Vi[0] >>> 1; + + // If LSB(V_i) is 1, V_i+1 = (V_i >> 1) ^ R + if (lsbVi) { + Vi[0] = Vi[0] ^ (0xe1 << 24); + } + } + this.state = fromArray(Zi); +}; + +GHASH.prototype.update = function (buf) { + this.cache = Buffer$m.concat([this.cache, buf]); + var chunk; + while (this.cache.length >= 16) { + chunk = this.cache.slice(0, 16); + this.cache = this.cache.slice(16); + this.ghash(chunk); + } +}; + +GHASH.prototype.final = function (abl, bl) { + if (this.cache.length) { + this.ghash(Buffer$m.concat([this.cache, ZEROES], 16)); + } + + this.ghash(fromArray([0, abl, 0, bl])); + return this.state +}; + +var ghash = GHASH; + +var Buffer$n = safeBuffer.Buffer; + + + + + + +function xorTest (a, b) { + var out = 0; + if (a.length !== b.length) out++; + + var len = Math.min(a.length, b.length); + for (var i = 0; i < len; ++i) { + out += (a[i] ^ b[i]); + } + + return out +} + +function calcIv (self, iv, ck) { + if (iv.length === 12) { + self._finID = Buffer$n.concat([iv, Buffer$n.from([0, 0, 0, 1])]); + return Buffer$n.concat([iv, Buffer$n.from([0, 0, 0, 2])]) + } + var ghash$1 = new ghash(ck); + var len = iv.length; + var toPad = len % 16; + ghash$1.update(iv); + if (toPad) { + toPad = 16 - toPad; + ghash$1.update(Buffer$n.alloc(toPad, 0)); + } + ghash$1.update(Buffer$n.alloc(8, 0)); + var ivBits = len * 8; + var tail = Buffer$n.alloc(8); + tail.writeUIntBE(ivBits, 0, 8); + ghash$1.update(tail); + self._finID = ghash$1.state; + var out = Buffer$n.from(self._finID); + incr32_1(out); + return out +} +function StreamCipher (mode, key, iv, decrypt) { + cipherBase.call(this); + + var h = Buffer$n.alloc(4, 0); + + this._cipher = new aes.AES(key); + var ck = this._cipher.encryptBlock(h); + this._ghash = new ghash(ck); + iv = calcIv(this, iv, ck); + + this._prev = Buffer$n.from(iv); + this._cache = Buffer$n.allocUnsafe(0); + this._secCache = Buffer$n.allocUnsafe(0); + this._decrypt = decrypt; + this._alen = 0; + this._len = 0; + this._mode = mode; + + this._authTag = null; + this._called = false; +} + +inherits_browser(StreamCipher, cipherBase); + +StreamCipher.prototype._update = function (chunk) { + if (!this._called && this._alen) { + var rump = 16 - (this._alen % 16); + if (rump < 16) { + rump = Buffer$n.alloc(rump, 0); + this._ghash.update(rump); + } + } + + this._called = true; + var out = this._mode.encrypt(this, chunk); + if (this._decrypt) { + this._ghash.update(chunk); + } else { + this._ghash.update(out); + } + this._len += chunk.length; + return out +}; + +StreamCipher.prototype._final = function () { + if (this._decrypt && !this._authTag) throw new Error('Unsupported state or unable to authenticate data') + + var tag = bufferXor(this._ghash.final(this._alen * 8, this._len * 8), this._cipher.encryptBlock(this._finID)); + if (this._decrypt && xorTest(tag, this._authTag)) throw new Error('Unsupported state or unable to authenticate data') + + this._authTag = tag; + this._cipher.scrub(); +}; + +StreamCipher.prototype.getAuthTag = function getAuthTag () { + if (this._decrypt || !Buffer$n.isBuffer(this._authTag)) throw new Error('Attempting to get auth tag in unsupported state') + + return this._authTag +}; + +StreamCipher.prototype.setAuthTag = function setAuthTag (tag) { + if (!this._decrypt) throw new Error('Attempting to set auth tag in unsupported state') + + this._authTag = tag; +}; + +StreamCipher.prototype.setAAD = function setAAD (buf) { + if (this._called) throw new Error('Attempting to set AAD in unsupported state') + + this._ghash.update(buf); + this._alen += buf.length; +}; + +var authCipher = StreamCipher; + +var Buffer$o = safeBuffer.Buffer; + + + +function StreamCipher$1 (mode, key, iv, decrypt) { + cipherBase.call(this); + + this._cipher = new aes.AES(key); + this._prev = Buffer$o.from(iv); + this._cache = Buffer$o.allocUnsafe(0); + this._secCache = Buffer$o.allocUnsafe(0); + this._decrypt = decrypt; + this._mode = mode; +} + +inherits_browser(StreamCipher$1, cipherBase); + +StreamCipher$1.prototype._update = function (chunk) { + return this._mode.encrypt(this, chunk, this._decrypt) +}; + +StreamCipher$1.prototype._final = function () { + this._cipher.scrub(); +}; + +var streamCipher = StreamCipher$1; + +var Buffer$p = safeBuffer.Buffer; + + +/* eslint-disable camelcase */ +function EVP_BytesToKey (password, salt, keyBits, ivLen) { + if (!Buffer$p.isBuffer(password)) password = Buffer$p.from(password, 'binary'); + if (salt) { + if (!Buffer$p.isBuffer(salt)) salt = Buffer$p.from(salt, 'binary'); + if (salt.length !== 8) throw new RangeError('salt should be Buffer with 8 byte length') + } + + var keyLen = keyBits / 8; + var key = Buffer$p.alloc(keyLen); + var iv = Buffer$p.alloc(ivLen || 0); + var tmp = Buffer$p.alloc(0); + + while (keyLen > 0 || ivLen > 0) { + var hash = new md5_js(); + hash.update(tmp); + hash.update(password); + if (salt) hash.update(salt); + tmp = hash.digest(); + + var used = 0; + + if (keyLen > 0) { + var keyStart = key.length - keyLen; + used = Math.min(keyLen, tmp.length); + tmp.copy(key, keyStart, 0, used); + keyLen -= used; + } + + if (used < tmp.length && ivLen > 0) { + var ivStart = iv.length - ivLen; + var length = Math.min(ivLen, tmp.length - used); + tmp.copy(iv, ivStart, used, used + length); + ivLen -= length; + } + } + + tmp.fill(0); + return { key: key, iv: iv } +} + +var evp_bytestokey = EVP_BytesToKey; + +var Buffer$q = safeBuffer.Buffer; + + + + + + +function Cipher$4 (mode, key, iv) { + cipherBase.call(this); + + this._cache = new Splitter(); + this._cipher = new aes.AES(key); + this._prev = Buffer$q.from(iv); + this._mode = mode; + this._autopadding = true; +} + +inherits_browser(Cipher$4, cipherBase); + +Cipher$4.prototype._update = function (data) { + this._cache.add(data); + var chunk; + var thing; + var out = []; + + while ((chunk = this._cache.get())) { + thing = this._mode.encrypt(this, chunk); + out.push(thing); + } + + return Buffer$q.concat(out) +}; + +var PADDING = Buffer$q.alloc(16, 0x10); + +Cipher$4.prototype._final = function () { + var chunk = this._cache.flush(); + if (this._autopadding) { + chunk = this._mode.encrypt(this, chunk); + this._cipher.scrub(); + return chunk + } + + if (!chunk.equals(PADDING)) { + this._cipher.scrub(); + throw new Error('data not multiple of block length') + } +}; + +Cipher$4.prototype.setAutoPadding = function (setTo) { + this._autopadding = !!setTo; + return this +}; + +function Splitter () { + this.cache = Buffer$q.allocUnsafe(0); +} + +Splitter.prototype.add = function (data) { + this.cache = Buffer$q.concat([this.cache, data]); +}; + +Splitter.prototype.get = function () { + if (this.cache.length > 15) { + var out = this.cache.slice(0, 16); + this.cache = this.cache.slice(16); + return out + } + return null +}; + +Splitter.prototype.flush = function () { + var len = 16 - this.cache.length; + var padBuff = Buffer$q.allocUnsafe(len); + + var i = -1; + while (++i < len) { + padBuff.writeUInt8(len, i); + } + + return Buffer$q.concat([this.cache, padBuff]) +}; + +function createCipheriv (suite, password, iv) { + var config = modes_1[suite.toLowerCase()]; + if (!config) throw new TypeError('invalid suite type') + + if (typeof password === 'string') password = Buffer$q.from(password); + if (password.length !== config.key / 8) throw new TypeError('invalid key length ' + password.length) + + if (typeof iv === 'string') iv = Buffer$q.from(iv); + if (config.mode !== 'GCM' && iv.length !== config.iv) throw new TypeError('invalid iv length ' + iv.length) + + if (config.type === 'stream') { + return new streamCipher(config.module, password, iv) + } else if (config.type === 'auth') { + return new authCipher(config.module, password, iv) + } + + return new Cipher$4(config.module, password, iv) +} + +function createCipher (suite, password) { + var config = modes_1[suite.toLowerCase()]; + if (!config) throw new TypeError('invalid suite type') + + var keys = evp_bytestokey(password, false, config.key, config.iv); + return createCipheriv(suite, keys.key, keys.iv) +} + +var createCipheriv_1 = createCipheriv; +var createCipher_1 = createCipher; + +var encrypter = { + createCipheriv: createCipheriv_1, + createCipher: createCipher_1 +}; + +var Buffer$r = safeBuffer.Buffer; + + + + + + + +function Decipher (mode, key, iv) { + cipherBase.call(this); + + this._cache = new Splitter$1(); + this._last = void 0; + this._cipher = new aes.AES(key); + this._prev = Buffer$r.from(iv); + this._mode = mode; + this._autopadding = true; +} + +inherits_browser(Decipher, cipherBase); + +Decipher.prototype._update = function (data) { + this._cache.add(data); + var chunk; + var thing; + var out = []; + while ((chunk = this._cache.get(this._autopadding))) { + thing = this._mode.decrypt(this, chunk); + out.push(thing); + } + return Buffer$r.concat(out) +}; + +Decipher.prototype._final = function () { + var chunk = this._cache.flush(); + if (this._autopadding) { + return unpad(this._mode.decrypt(this, chunk)) + } else if (chunk) { + throw new Error('data not multiple of block length') + } +}; + +Decipher.prototype.setAutoPadding = function (setTo) { + this._autopadding = !!setTo; + return this +}; + +function Splitter$1 () { + this.cache = Buffer$r.allocUnsafe(0); +} + +Splitter$1.prototype.add = function (data) { + this.cache = Buffer$r.concat([this.cache, data]); +}; + +Splitter$1.prototype.get = function (autoPadding) { + var out; + if (autoPadding) { + if (this.cache.length > 16) { + out = this.cache.slice(0, 16); + this.cache = this.cache.slice(16); + return out + } + } else { + if (this.cache.length >= 16) { + out = this.cache.slice(0, 16); + this.cache = this.cache.slice(16); + return out + } + } + + return null +}; + +Splitter$1.prototype.flush = function () { + if (this.cache.length) return this.cache +}; + +function unpad (last) { + var padded = last[15]; + if (padded < 1 || padded > 16) { + throw new Error('unable to decrypt data') + } + var i = -1; + while (++i < padded) { + if (last[(i + (16 - padded))] !== padded) { + throw new Error('unable to decrypt data') + } + } + if (padded === 16) return + + return last.slice(0, 16 - padded) +} + +function createDecipheriv (suite, password, iv) { + var config = modes_1[suite.toLowerCase()]; + if (!config) throw new TypeError('invalid suite type') + + if (typeof iv === 'string') iv = Buffer$r.from(iv); + if (config.mode !== 'GCM' && iv.length !== config.iv) throw new TypeError('invalid iv length ' + iv.length) + + if (typeof password === 'string') password = Buffer$r.from(password); + if (password.length !== config.key / 8) throw new TypeError('invalid key length ' + password.length) + + if (config.type === 'stream') { + return new streamCipher(config.module, password, iv, true) + } else if (config.type === 'auth') { + return new authCipher(config.module, password, iv, true) + } + + return new Decipher(config.module, password, iv) +} + +function createDecipher (suite, password) { + var config = modes_1[suite.toLowerCase()]; + if (!config) throw new TypeError('invalid suite type') + + var keys = evp_bytestokey(password, false, config.key, config.iv); + return createDecipheriv(suite, keys.key, keys.iv) +} + +var createDecipher_1 = createDecipher; +var createDecipheriv_1 = createDecipheriv; + +var decrypter = { + createDecipher: createDecipher_1, + createDecipheriv: createDecipheriv_1 +}; + +var browser$4 = createCommonjsModule(function (module, exports) { +function getCiphers () { + return Object.keys(modes$1) +} + +exports.createCipher = exports.Cipher = encrypter.createCipher; +exports.createCipheriv = exports.Cipheriv = encrypter.createCipheriv; +exports.createDecipher = exports.Decipher = decrypter.createDecipher; +exports.createDecipheriv = exports.Decipheriv = decrypter.createDecipheriv; +exports.listCiphers = exports.getCiphers = getCiphers; +}); +var browser_1 = browser$4.createCipher; +var browser_2 = browser$4.Cipher; +var browser_3 = browser$4.createCipheriv; +var browser_4 = browser$4.Cipheriv; +var browser_5 = browser$4.createDecipher; +var browser_6 = browser$4.Decipher; +var browser_7 = browser$4.createDecipheriv; +var browser_8 = browser$4.Decipheriv; +var browser_9 = browser$4.listCiphers; +var browser_10 = browser$4.getCiphers; + +var modes$2 = createCommonjsModule(function (module, exports) { +exports['des-ecb'] = { + key: 8, + iv: 0 +}; +exports['des-cbc'] = exports.des = { + key: 8, + iv: 8 +}; +exports['des-ede3-cbc'] = exports.des3 = { + key: 24, + iv: 8 +}; +exports['des-ede3'] = { + key: 24, + iv: 0 +}; +exports['des-ede-cbc'] = { + key: 16, + iv: 8 +}; +exports['des-ede'] = { + key: 16, + iv: 0 +}; +}); +var modes_1$1 = modes$2.des; +var modes_2 = modes$2.des3; + +var browser$5 = createCommonjsModule(function (module, exports) { +function createCipher (suite, password) { + suite = suite.toLowerCase(); + + var keyLen, ivLen; + if (modes_1[suite]) { + keyLen = modes_1[suite].key; + ivLen = modes_1[suite].iv; + } else if (modes$2[suite]) { + keyLen = modes$2[suite].key * 8; + ivLen = modes$2[suite].iv; + } else { + throw new TypeError('invalid suite type') + } + + var keys = evp_bytestokey(password, false, keyLen, ivLen); + return createCipheriv(suite, keys.key, keys.iv) +} + +function createDecipher (suite, password) { + suite = suite.toLowerCase(); + + var keyLen, ivLen; + if (modes_1[suite]) { + keyLen = modes_1[suite].key; + ivLen = modes_1[suite].iv; + } else if (modes$2[suite]) { + keyLen = modes$2[suite].key * 8; + ivLen = modes$2[suite].iv; + } else { + throw new TypeError('invalid suite type') + } + + var keys = evp_bytestokey(password, false, keyLen, ivLen); + return createDecipheriv(suite, keys.key, keys.iv) +} + +function createCipheriv (suite, key, iv) { + suite = suite.toLowerCase(); + if (modes_1[suite]) return browser$4.createCipheriv(suite, key, iv) + if (modes$2[suite]) return new browserifyDes({ key: key, iv: iv, mode: suite }) + + throw new TypeError('invalid suite type') +} + +function createDecipheriv (suite, key, iv) { + suite = suite.toLowerCase(); + if (modes_1[suite]) return browser$4.createDecipheriv(suite, key, iv) + if (modes$2[suite]) return new browserifyDes({ key: key, iv: iv, mode: suite, decrypt: true }) + + throw new TypeError('invalid suite type') +} + +function getCiphers () { + return Object.keys(modes$2).concat(browser$4.getCiphers()) +} + +exports.createCipher = exports.Cipher = createCipher; +exports.createCipheriv = exports.Cipheriv = createCipheriv; +exports.createDecipher = exports.Decipher = createDecipher; +exports.createDecipheriv = exports.Decipheriv = createDecipheriv; +exports.listCiphers = exports.getCiphers = getCiphers; +}); +var browser_1$1 = browser$5.createCipher; +var browser_2$1 = browser$5.Cipher; +var browser_3$1 = browser$5.createCipheriv; +var browser_4$1 = browser$5.Cipheriv; +var browser_5$1 = browser$5.createDecipher; +var browser_6$1 = browser$5.Decipher; +var browser_7$1 = browser$5.createDecipheriv; +var browser_8$1 = browser$5.Decipheriv; +var browser_9$1 = browser$5.listCiphers; +var browser_10$1 = browser$5.getCiphers; + +var bn = createCommonjsModule(function (module) { +(function (module, exports) { + + // Utils + function assert (val, msg) { + if (!val) throw new Error(msg || 'Assertion failed'); + } + + // Could use `inherits` module, but don't want to move from single file + // architecture yet. + function inherits (ctor, superCtor) { + ctor.super_ = superCtor; + var TempCtor = function () {}; + TempCtor.prototype = superCtor.prototype; + ctor.prototype = new TempCtor(); + ctor.prototype.constructor = ctor; + } + + // BN + + function BN (number, base, endian) { + if (BN.isBN(number)) { + return number; + } + + this.negative = 0; + this.words = null; + this.length = 0; + + // Reduction context + this.red = null; + + if (number !== null) { + if (base === 'le' || base === 'be') { + endian = base; + base = 10; + } + + this._init(number || 0, base || 10, endian || 'be'); + } + } + if (typeof module === 'object') { + module.exports = BN; + } else { + exports.BN = BN; + } + + BN.BN = BN; + BN.wordSize = 26; + + var Buffer; + try { + Buffer = buffer$1.Buffer; + } catch (e) { + } + + BN.isBN = function isBN (num) { + if (num instanceof BN) { + return true; + } + + return num !== null && typeof num === 'object' && + num.constructor.wordSize === BN.wordSize && Array.isArray(num.words); + }; + + BN.max = function max (left, right) { + if (left.cmp(right) > 0) return left; + return right; + }; + + BN.min = function min (left, right) { + if (left.cmp(right) < 0) return left; + return right; + }; + + BN.prototype._init = function init (number, base, endian) { + if (typeof number === 'number') { + return this._initNumber(number, base, endian); + } + + if (typeof number === 'object') { + return this._initArray(number, base, endian); + } + + if (base === 'hex') { + base = 16; + } + assert(base === (base | 0) && base >= 2 && base <= 36); + + number = number.toString().replace(/\s+/g, ''); + var start = 0; + if (number[0] === '-') { + start++; + } + + if (base === 16) { + this._parseHex(number, start); + } else { + this._parseBase(number, base, start); + } + + if (number[0] === '-') { + this.negative = 1; + } + + this.strip(); + + if (endian !== 'le') return; + + this._initArray(this.toArray(), base, endian); + }; + + BN.prototype._initNumber = function _initNumber (number, base, endian) { + if (number < 0) { + this.negative = 1; + number = -number; + } + if (number < 0x4000000) { + this.words = [ number & 0x3ffffff ]; + this.length = 1; + } else if (number < 0x10000000000000) { + this.words = [ + number & 0x3ffffff, + (number / 0x4000000) & 0x3ffffff + ]; + this.length = 2; + } else { + assert(number < 0x20000000000000); // 2 ^ 53 (unsafe) + this.words = [ + number & 0x3ffffff, + (number / 0x4000000) & 0x3ffffff, + 1 + ]; + this.length = 3; + } + + if (endian !== 'le') return; + + // Reverse the bytes + this._initArray(this.toArray(), base, endian); + }; + + BN.prototype._initArray = function _initArray (number, base, endian) { + // Perhaps a Uint8Array + assert(typeof number.length === 'number'); + if (number.length <= 0) { + this.words = [ 0 ]; + this.length = 1; + return this; + } + + this.length = Math.ceil(number.length / 3); + this.words = new Array(this.length); + for (var i = 0; i < this.length; i++) { + this.words[i] = 0; + } + + var j, w; + var off = 0; + if (endian === 'be') { + for (i = number.length - 1, j = 0; i >= 0; i -= 3) { + w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16); + this.words[j] |= (w << off) & 0x3ffffff; + this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff; + off += 24; + if (off >= 26) { + off -= 26; + j++; + } + } + } else if (endian === 'le') { + for (i = 0, j = 0; i < number.length; i += 3) { + w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16); + this.words[j] |= (w << off) & 0x3ffffff; + this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff; + off += 24; + if (off >= 26) { + off -= 26; + j++; + } + } + } + return this.strip(); + }; + + function parseHex (str, start, end) { + var r = 0; + var len = Math.min(str.length, end); + for (var i = start; i < len; i++) { + var c = str.charCodeAt(i) - 48; + + r <<= 4; + + // 'a' - 'f' + if (c >= 49 && c <= 54) { + r |= c - 49 + 0xa; + + // 'A' - 'F' + } else if (c >= 17 && c <= 22) { + r |= c - 17 + 0xa; + + // '0' - '9' + } else { + r |= c & 0xf; + } + } + return r; + } + + BN.prototype._parseHex = function _parseHex (number, start) { + // Create possibly bigger array to ensure that it fits the number + this.length = Math.ceil((number.length - start) / 6); + this.words = new Array(this.length); + for (var i = 0; i < this.length; i++) { + this.words[i] = 0; + } + + var j, w; + // Scan 24-bit chunks and add them to the number + var off = 0; + for (i = number.length - 6, j = 0; i >= start; i -= 6) { + w = parseHex(number, i, i + 6); + this.words[j] |= (w << off) & 0x3ffffff; + // NOTE: `0x3fffff` is intentional here, 26bits max shift + 24bit hex limb + this.words[j + 1] |= w >>> (26 - off) & 0x3fffff; + off += 24; + if (off >= 26) { + off -= 26; + j++; + } + } + if (i + 6 !== start) { + w = parseHex(number, start, i + 6); + this.words[j] |= (w << off) & 0x3ffffff; + this.words[j + 1] |= w >>> (26 - off) & 0x3fffff; + } + this.strip(); + }; + + function parseBase (str, start, end, mul) { + var r = 0; + var len = Math.min(str.length, end); + for (var i = start; i < len; i++) { + var c = str.charCodeAt(i) - 48; + + r *= mul; + + // 'a' + if (c >= 49) { + r += c - 49 + 0xa; + + // 'A' + } else if (c >= 17) { + r += c - 17 + 0xa; + + // '0' - '9' + } else { + r += c; + } + } + return r; + } + + BN.prototype._parseBase = function _parseBase (number, base, start) { + // Initialize as zero + this.words = [ 0 ]; + this.length = 1; + + // Find length of limb in base + for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) { + limbLen++; + } + limbLen--; + limbPow = (limbPow / base) | 0; + + var total = number.length - start; + var mod = total % limbLen; + var end = Math.min(total, total - mod) + start; + + var word = 0; + for (var i = start; i < end; i += limbLen) { + word = parseBase(number, i, i + limbLen, base); + + this.imuln(limbPow); + if (this.words[0] + word < 0x4000000) { + this.words[0] += word; + } else { + this._iaddn(word); + } + } + + if (mod !== 0) { + var pow = 1; + word = parseBase(number, i, number.length, base); + + for (i = 0; i < mod; i++) { + pow *= base; + } + + this.imuln(pow); + if (this.words[0] + word < 0x4000000) { + this.words[0] += word; + } else { + this._iaddn(word); + } + } + }; + + BN.prototype.copy = function copy (dest) { + dest.words = new Array(this.length); + for (var i = 0; i < this.length; i++) { + dest.words[i] = this.words[i]; + } + dest.length = this.length; + dest.negative = this.negative; + dest.red = this.red; + }; + + BN.prototype.clone = function clone () { + var r = new BN(null); + this.copy(r); + return r; + }; + + BN.prototype._expand = function _expand (size) { + while (this.length < size) { + this.words[this.length++] = 0; + } + return this; + }; + + // Remove leading `0` from `this` + BN.prototype.strip = function strip () { + while (this.length > 1 && this.words[this.length - 1] === 0) { + this.length--; + } + return this._normSign(); + }; + + BN.prototype._normSign = function _normSign () { + // -0 = 0 + if (this.length === 1 && this.words[0] === 0) { + this.negative = 0; + } + return this; + }; + + BN.prototype.inspect = function inspect () { + return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>'; + }; + + /* + + var zeros = []; + var groupSizes = []; + var groupBases = []; + + var s = ''; + var i = -1; + while (++i < BN.wordSize) { + zeros[i] = s; + s += '0'; + } + groupSizes[0] = 0; + groupSizes[1] = 0; + groupBases[0] = 0; + groupBases[1] = 0; + var base = 2 - 1; + while (++base < 36 + 1) { + var groupSize = 0; + var groupBase = 1; + while (groupBase < (1 << BN.wordSize) / base) { + groupBase *= base; + groupSize += 1; + } + groupSizes[base] = groupSize; + groupBases[base] = groupBase; + } + + */ + + var zeros = [ + '', + '0', + '00', + '000', + '0000', + '00000', + '000000', + '0000000', + '00000000', + '000000000', + '0000000000', + '00000000000', + '000000000000', + '0000000000000', + '00000000000000', + '000000000000000', + '0000000000000000', + '00000000000000000', + '000000000000000000', + '0000000000000000000', + '00000000000000000000', + '000000000000000000000', + '0000000000000000000000', + '00000000000000000000000', + '000000000000000000000000', + '0000000000000000000000000' + ]; + + var groupSizes = [ + 0, 0, + 25, 16, 12, 11, 10, 9, 8, + 8, 7, 7, 7, 7, 6, 6, + 6, 6, 6, 6, 6, 5, 5, + 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5 + ]; + + var groupBases = [ + 0, 0, + 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216, + 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625, + 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632, + 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149, + 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176 + ]; + + BN.prototype.toString = function toString (base, padding) { + base = base || 10; + padding = padding | 0 || 1; + + var out; + if (base === 16 || base === 'hex') { + out = ''; + var off = 0; + var carry = 0; + for (var i = 0; i < this.length; i++) { + var w = this.words[i]; + var word = (((w << off) | carry) & 0xffffff).toString(16); + carry = (w >>> (24 - off)) & 0xffffff; + if (carry !== 0 || i !== this.length - 1) { + out = zeros[6 - word.length] + word + out; + } else { + out = word + out; + } + off += 2; + if (off >= 26) { + off -= 26; + i--; + } + } + if (carry !== 0) { + out = carry.toString(16) + out; + } + while (out.length % padding !== 0) { + out = '0' + out; + } + if (this.negative !== 0) { + out = '-' + out; + } + return out; + } + + if (base === (base | 0) && base >= 2 && base <= 36) { + // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base)); + var groupSize = groupSizes[base]; + // var groupBase = Math.pow(base, groupSize); + var groupBase = groupBases[base]; + out = ''; + var c = this.clone(); + c.negative = 0; + while (!c.isZero()) { + var r = c.modn(groupBase).toString(base); + c = c.idivn(groupBase); + + if (!c.isZero()) { + out = zeros[groupSize - r.length] + r + out; + } else { + out = r + out; + } + } + if (this.isZero()) { + out = '0' + out; + } + while (out.length % padding !== 0) { + out = '0' + out; + } + if (this.negative !== 0) { + out = '-' + out; + } + return out; + } + + assert(false, 'Base should be between 2 and 36'); + }; + + BN.prototype.toNumber = function toNumber () { + var ret = this.words[0]; + if (this.length === 2) { + ret += this.words[1] * 0x4000000; + } else if (this.length === 3 && this.words[2] === 0x01) { + // NOTE: at this stage it is known that the top bit is set + ret += 0x10000000000000 + (this.words[1] * 0x4000000); + } else if (this.length > 2) { + assert(false, 'Number can only safely store up to 53 bits'); + } + return (this.negative !== 0) ? -ret : ret; + }; + + BN.prototype.toJSON = function toJSON () { + return this.toString(16); + }; + + BN.prototype.toBuffer = function toBuffer (endian, length) { + assert(typeof Buffer !== 'undefined'); + return this.toArrayLike(Buffer, endian, length); + }; + + BN.prototype.toArray = function toArray (endian, length) { + return this.toArrayLike(Array, endian, length); + }; + + BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) { + var byteLength = this.byteLength(); + var reqLength = length || Math.max(1, byteLength); + assert(byteLength <= reqLength, 'byte array longer than desired length'); + assert(reqLength > 0, 'Requested array length <= 0'); + + this.strip(); + var littleEndian = endian === 'le'; + var res = new ArrayType(reqLength); + + var b, i; + var q = this.clone(); + if (!littleEndian) { + // Assume big-endian + for (i = 0; i < reqLength - byteLength; i++) { + res[i] = 0; + } + + for (i = 0; !q.isZero(); i++) { + b = q.andln(0xff); + q.iushrn(8); + + res[reqLength - i - 1] = b; + } + } else { + for (i = 0; !q.isZero(); i++) { + b = q.andln(0xff); + q.iushrn(8); + + res[i] = b; + } + + for (; i < reqLength; i++) { + res[i] = 0; + } + } + + return res; + }; + + if (Math.clz32) { + BN.prototype._countBits = function _countBits (w) { + return 32 - Math.clz32(w); + }; + } else { + BN.prototype._countBits = function _countBits (w) { + var t = w; + var r = 0; + if (t >= 0x1000) { + r += 13; + t >>>= 13; + } + if (t >= 0x40) { + r += 7; + t >>>= 7; + } + if (t >= 0x8) { + r += 4; + t >>>= 4; + } + if (t >= 0x02) { + r += 2; + t >>>= 2; + } + return r + t; + }; + } + + BN.prototype._zeroBits = function _zeroBits (w) { + // Short-cut + if (w === 0) return 26; + + var t = w; + var r = 0; + if ((t & 0x1fff) === 0) { + r += 13; + t >>>= 13; + } + if ((t & 0x7f) === 0) { + r += 7; + t >>>= 7; + } + if ((t & 0xf) === 0) { + r += 4; + t >>>= 4; + } + if ((t & 0x3) === 0) { + r += 2; + t >>>= 2; + } + if ((t & 0x1) === 0) { + r++; + } + return r; + }; + + // Return number of used bits in a BN + BN.prototype.bitLength = function bitLength () { + var w = this.words[this.length - 1]; + var hi = this._countBits(w); + return (this.length - 1) * 26 + hi; + }; + + function toBitArray (num) { + var w = new Array(num.bitLength()); + + for (var bit = 0; bit < w.length; bit++) { + var off = (bit / 26) | 0; + var wbit = bit % 26; + + w[bit] = (num.words[off] & (1 << wbit)) >>> wbit; + } + + return w; + } + + // Number of trailing zero bits + BN.prototype.zeroBits = function zeroBits () { + if (this.isZero()) return 0; + + var r = 0; + for (var i = 0; i < this.length; i++) { + var b = this._zeroBits(this.words[i]); + r += b; + if (b !== 26) break; + } + return r; + }; + + BN.prototype.byteLength = function byteLength () { + return Math.ceil(this.bitLength() / 8); + }; + + BN.prototype.toTwos = function toTwos (width) { + if (this.negative !== 0) { + return this.abs().inotn(width).iaddn(1); + } + return this.clone(); + }; + + BN.prototype.fromTwos = function fromTwos (width) { + if (this.testn(width - 1)) { + return this.notn(width).iaddn(1).ineg(); + } + return this.clone(); + }; + + BN.prototype.isNeg = function isNeg () { + return this.negative !== 0; + }; + + // Return negative clone of `this` + BN.prototype.neg = function neg () { + return this.clone().ineg(); + }; + + BN.prototype.ineg = function ineg () { + if (!this.isZero()) { + this.negative ^= 1; + } + + return this; + }; + + // Or `num` with `this` in-place + BN.prototype.iuor = function iuor (num) { + while (this.length < num.length) { + this.words[this.length++] = 0; + } + + for (var i = 0; i < num.length; i++) { + this.words[i] = this.words[i] | num.words[i]; + } + + return this.strip(); + }; + + BN.prototype.ior = function ior (num) { + assert((this.negative | num.negative) === 0); + return this.iuor(num); + }; + + // Or `num` with `this` + BN.prototype.or = function or (num) { + if (this.length > num.length) return this.clone().ior(num); + return num.clone().ior(this); + }; + + BN.prototype.uor = function uor (num) { + if (this.length > num.length) return this.clone().iuor(num); + return num.clone().iuor(this); + }; + + // And `num` with `this` in-place + BN.prototype.iuand = function iuand (num) { + // b = min-length(num, this) + var b; + if (this.length > num.length) { + b = num; + } else { + b = this; + } + + for (var i = 0; i < b.length; i++) { + this.words[i] = this.words[i] & num.words[i]; + } + + this.length = b.length; + + return this.strip(); + }; + + BN.prototype.iand = function iand (num) { + assert((this.negative | num.negative) === 0); + return this.iuand(num); + }; + + // And `num` with `this` + BN.prototype.and = function and (num) { + if (this.length > num.length) return this.clone().iand(num); + return num.clone().iand(this); + }; + + BN.prototype.uand = function uand (num) { + if (this.length > num.length) return this.clone().iuand(num); + return num.clone().iuand(this); + }; + + // Xor `num` with `this` in-place + BN.prototype.iuxor = function iuxor (num) { + // a.length > b.length + var a; + var b; + if (this.length > num.length) { + a = this; + b = num; + } else { + a = num; + b = this; + } + + for (var i = 0; i < b.length; i++) { + this.words[i] = a.words[i] ^ b.words[i]; + } + + if (this !== a) { + for (; i < a.length; i++) { + this.words[i] = a.words[i]; + } + } + + this.length = a.length; + + return this.strip(); + }; + + BN.prototype.ixor = function ixor (num) { + assert((this.negative | num.negative) === 0); + return this.iuxor(num); + }; + + // Xor `num` with `this` + BN.prototype.xor = function xor (num) { + if (this.length > num.length) return this.clone().ixor(num); + return num.clone().ixor(this); + }; + + BN.prototype.uxor = function uxor (num) { + if (this.length > num.length) return this.clone().iuxor(num); + return num.clone().iuxor(this); + }; + + // Not ``this`` with ``width`` bitwidth + BN.prototype.inotn = function inotn (width) { + assert(typeof width === 'number' && width >= 0); + + var bytesNeeded = Math.ceil(width / 26) | 0; + var bitsLeft = width % 26; + + // Extend the buffer with leading zeroes + this._expand(bytesNeeded); + + if (bitsLeft > 0) { + bytesNeeded--; + } + + // Handle complete words + for (var i = 0; i < bytesNeeded; i++) { + this.words[i] = ~this.words[i] & 0x3ffffff; + } + + // Handle the residue + if (bitsLeft > 0) { + this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft)); + } + + // And remove leading zeroes + return this.strip(); + }; + + BN.prototype.notn = function notn (width) { + return this.clone().inotn(width); + }; + + // Set `bit` of `this` + BN.prototype.setn = function setn (bit, val) { + assert(typeof bit === 'number' && bit >= 0); + + var off = (bit / 26) | 0; + var wbit = bit % 26; + + this._expand(off + 1); + + if (val) { + this.words[off] = this.words[off] | (1 << wbit); + } else { + this.words[off] = this.words[off] & ~(1 << wbit); + } + + return this.strip(); + }; + + // Add `num` to `this` in-place + BN.prototype.iadd = function iadd (num) { + var r; + + // negative + positive + if (this.negative !== 0 && num.negative === 0) { + this.negative = 0; + r = this.isub(num); + this.negative ^= 1; + return this._normSign(); + + // positive + negative + } else if (this.negative === 0 && num.negative !== 0) { + num.negative = 0; + r = this.isub(num); + num.negative = 1; + return r._normSign(); + } + + // a.length > b.length + var a, b; + if (this.length > num.length) { + a = this; + b = num; + } else { + a = num; + b = this; + } + + var carry = 0; + for (var i = 0; i < b.length; i++) { + r = (a.words[i] | 0) + (b.words[i] | 0) + carry; + this.words[i] = r & 0x3ffffff; + carry = r >>> 26; + } + for (; carry !== 0 && i < a.length; i++) { + r = (a.words[i] | 0) + carry; + this.words[i] = r & 0x3ffffff; + carry = r >>> 26; + } + + this.length = a.length; + if (carry !== 0) { + this.words[this.length] = carry; + this.length++; + // Copy the rest of the words + } else if (a !== this) { + for (; i < a.length; i++) { + this.words[i] = a.words[i]; + } + } + + return this; + }; + + // Add `num` to `this` + BN.prototype.add = function add (num) { + var res; + if (num.negative !== 0 && this.negative === 0) { + num.negative = 0; + res = this.sub(num); + num.negative ^= 1; + return res; + } else if (num.negative === 0 && this.negative !== 0) { + this.negative = 0; + res = num.sub(this); + this.negative = 1; + return res; + } + + if (this.length > num.length) return this.clone().iadd(num); + + return num.clone().iadd(this); + }; + + // Subtract `num` from `this` in-place + BN.prototype.isub = function isub (num) { + // this - (-num) = this + num + if (num.negative !== 0) { + num.negative = 0; + var r = this.iadd(num); + num.negative = 1; + return r._normSign(); + + // -this - num = -(this + num) + } else if (this.negative !== 0) { + this.negative = 0; + this.iadd(num); + this.negative = 1; + return this._normSign(); + } + + // At this point both numbers are positive + var cmp = this.cmp(num); + + // Optimization - zeroify + if (cmp === 0) { + this.negative = 0; + this.length = 1; + this.words[0] = 0; + return this; + } + + // a > b + var a, b; + if (cmp > 0) { + a = this; + b = num; + } else { + a = num; + b = this; + } + + var carry = 0; + for (var i = 0; i < b.length; i++) { + r = (a.words[i] | 0) - (b.words[i] | 0) + carry; + carry = r >> 26; + this.words[i] = r & 0x3ffffff; + } + for (; carry !== 0 && i < a.length; i++) { + r = (a.words[i] | 0) + carry; + carry = r >> 26; + this.words[i] = r & 0x3ffffff; + } + + // Copy rest of the words + if (carry === 0 && i < a.length && a !== this) { + for (; i < a.length; i++) { + this.words[i] = a.words[i]; + } + } + + this.length = Math.max(this.length, i); + + if (a !== this) { + this.negative = 1; + } + + return this.strip(); + }; + + // Subtract `num` from `this` + BN.prototype.sub = function sub (num) { + return this.clone().isub(num); + }; + + function smallMulTo (self, num, out) { + out.negative = num.negative ^ self.negative; + var len = (self.length + num.length) | 0; + out.length = len; + len = (len - 1) | 0; + + // Peel one iteration (compiler can't do it, because of code complexity) + var a = self.words[0] | 0; + var b = num.words[0] | 0; + var r = a * b; + + var lo = r & 0x3ffffff; + var carry = (r / 0x4000000) | 0; + out.words[0] = lo; + + for (var k = 1; k < len; k++) { + // Sum all words with the same `i + j = k` and accumulate `ncarry`, + // note that ncarry could be >= 0x3ffffff + var ncarry = carry >>> 26; + var rword = carry & 0x3ffffff; + var maxJ = Math.min(k, num.length - 1); + for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) { + var i = (k - j) | 0; + a = self.words[i] | 0; + b = num.words[j] | 0; + r = a * b + rword; + ncarry += (r / 0x4000000) | 0; + rword = r & 0x3ffffff; + } + out.words[k] = rword | 0; + carry = ncarry | 0; + } + if (carry !== 0) { + out.words[k] = carry | 0; + } else { + out.length--; + } + + return out.strip(); + } + + // TODO(indutny): it may be reasonable to omit it for users who don't need + // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit + // multiplication (like elliptic secp256k1). + var comb10MulTo = function comb10MulTo (self, num, out) { + var a = self.words; + var b = num.words; + var o = out.words; + var c = 0; + var lo; + var mid; + var hi; + var a0 = a[0] | 0; + var al0 = a0 & 0x1fff; + var ah0 = a0 >>> 13; + var a1 = a[1] | 0; + var al1 = a1 & 0x1fff; + var ah1 = a1 >>> 13; + var a2 = a[2] | 0; + var al2 = a2 & 0x1fff; + var ah2 = a2 >>> 13; + var a3 = a[3] | 0; + var al3 = a3 & 0x1fff; + var ah3 = a3 >>> 13; + var a4 = a[4] | 0; + var al4 = a4 & 0x1fff; + var ah4 = a4 >>> 13; + var a5 = a[5] | 0; + var al5 = a5 & 0x1fff; + var ah5 = a5 >>> 13; + var a6 = a[6] | 0; + var al6 = a6 & 0x1fff; + var ah6 = a6 >>> 13; + var a7 = a[7] | 0; + var al7 = a7 & 0x1fff; + var ah7 = a7 >>> 13; + var a8 = a[8] | 0; + var al8 = a8 & 0x1fff; + var ah8 = a8 >>> 13; + var a9 = a[9] | 0; + var al9 = a9 & 0x1fff; + var ah9 = a9 >>> 13; + var b0 = b[0] | 0; + var bl0 = b0 & 0x1fff; + var bh0 = b0 >>> 13; + var b1 = b[1] | 0; + var bl1 = b1 & 0x1fff; + var bh1 = b1 >>> 13; + var b2 = b[2] | 0; + var bl2 = b2 & 0x1fff; + var bh2 = b2 >>> 13; + var b3 = b[3] | 0; + var bl3 = b3 & 0x1fff; + var bh3 = b3 >>> 13; + var b4 = b[4] | 0; + var bl4 = b4 & 0x1fff; + var bh4 = b4 >>> 13; + var b5 = b[5] | 0; + var bl5 = b5 & 0x1fff; + var bh5 = b5 >>> 13; + var b6 = b[6] | 0; + var bl6 = b6 & 0x1fff; + var bh6 = b6 >>> 13; + var b7 = b[7] | 0; + var bl7 = b7 & 0x1fff; + var bh7 = b7 >>> 13; + var b8 = b[8] | 0; + var bl8 = b8 & 0x1fff; + var bh8 = b8 >>> 13; + var b9 = b[9] | 0; + var bl9 = b9 & 0x1fff; + var bh9 = b9 >>> 13; + + out.negative = self.negative ^ num.negative; + out.length = 19; + /* k = 0 */ + lo = Math.imul(al0, bl0); + mid = Math.imul(al0, bh0); + mid = (mid + Math.imul(ah0, bl0)) | 0; + hi = Math.imul(ah0, bh0); + var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0; + w0 &= 0x3ffffff; + /* k = 1 */ + lo = Math.imul(al1, bl0); + mid = Math.imul(al1, bh0); + mid = (mid + Math.imul(ah1, bl0)) | 0; + hi = Math.imul(ah1, bh0); + lo = (lo + Math.imul(al0, bl1)) | 0; + mid = (mid + Math.imul(al0, bh1)) | 0; + mid = (mid + Math.imul(ah0, bl1)) | 0; + hi = (hi + Math.imul(ah0, bh1)) | 0; + var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0; + w1 &= 0x3ffffff; + /* k = 2 */ + lo = Math.imul(al2, bl0); + mid = Math.imul(al2, bh0); + mid = (mid + Math.imul(ah2, bl0)) | 0; + hi = Math.imul(ah2, bh0); + lo = (lo + Math.imul(al1, bl1)) | 0; + mid = (mid + Math.imul(al1, bh1)) | 0; + mid = (mid + Math.imul(ah1, bl1)) | 0; + hi = (hi + Math.imul(ah1, bh1)) | 0; + lo = (lo + Math.imul(al0, bl2)) | 0; + mid = (mid + Math.imul(al0, bh2)) | 0; + mid = (mid + Math.imul(ah0, bl2)) | 0; + hi = (hi + Math.imul(ah0, bh2)) | 0; + var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0; + w2 &= 0x3ffffff; + /* k = 3 */ + lo = Math.imul(al3, bl0); + mid = Math.imul(al3, bh0); + mid = (mid + Math.imul(ah3, bl0)) | 0; + hi = Math.imul(ah3, bh0); + lo = (lo + Math.imul(al2, bl1)) | 0; + mid = (mid + Math.imul(al2, bh1)) | 0; + mid = (mid + Math.imul(ah2, bl1)) | 0; + hi = (hi + Math.imul(ah2, bh1)) | 0; + lo = (lo + Math.imul(al1, bl2)) | 0; + mid = (mid + Math.imul(al1, bh2)) | 0; + mid = (mid + Math.imul(ah1, bl2)) | 0; + hi = (hi + Math.imul(ah1, bh2)) | 0; + lo = (lo + Math.imul(al0, bl3)) | 0; + mid = (mid + Math.imul(al0, bh3)) | 0; + mid = (mid + Math.imul(ah0, bl3)) | 0; + hi = (hi + Math.imul(ah0, bh3)) | 0; + var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0; + w3 &= 0x3ffffff; + /* k = 4 */ + lo = Math.imul(al4, bl0); + mid = Math.imul(al4, bh0); + mid = (mid + Math.imul(ah4, bl0)) | 0; + hi = Math.imul(ah4, bh0); + lo = (lo + Math.imul(al3, bl1)) | 0; + mid = (mid + Math.imul(al3, bh1)) | 0; + mid = (mid + Math.imul(ah3, bl1)) | 0; + hi = (hi + Math.imul(ah3, bh1)) | 0; + lo = (lo + Math.imul(al2, bl2)) | 0; + mid = (mid + Math.imul(al2, bh2)) | 0; + mid = (mid + Math.imul(ah2, bl2)) | 0; + hi = (hi + Math.imul(ah2, bh2)) | 0; + lo = (lo + Math.imul(al1, bl3)) | 0; + mid = (mid + Math.imul(al1, bh3)) | 0; + mid = (mid + Math.imul(ah1, bl3)) | 0; + hi = (hi + Math.imul(ah1, bh3)) | 0; + lo = (lo + Math.imul(al0, bl4)) | 0; + mid = (mid + Math.imul(al0, bh4)) | 0; + mid = (mid + Math.imul(ah0, bl4)) | 0; + hi = (hi + Math.imul(ah0, bh4)) | 0; + var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0; + w4 &= 0x3ffffff; + /* k = 5 */ + lo = Math.imul(al5, bl0); + mid = Math.imul(al5, bh0); + mid = (mid + Math.imul(ah5, bl0)) | 0; + hi = Math.imul(ah5, bh0); + lo = (lo + Math.imul(al4, bl1)) | 0; + mid = (mid + Math.imul(al4, bh1)) | 0; + mid = (mid + Math.imul(ah4, bl1)) | 0; + hi = (hi + Math.imul(ah4, bh1)) | 0; + lo = (lo + Math.imul(al3, bl2)) | 0; + mid = (mid + Math.imul(al3, bh2)) | 0; + mid = (mid + Math.imul(ah3, bl2)) | 0; + hi = (hi + Math.imul(ah3, bh2)) | 0; + lo = (lo + Math.imul(al2, bl3)) | 0; + mid = (mid + Math.imul(al2, bh3)) | 0; + mid = (mid + Math.imul(ah2, bl3)) | 0; + hi = (hi + Math.imul(ah2, bh3)) | 0; + lo = (lo + Math.imul(al1, bl4)) | 0; + mid = (mid + Math.imul(al1, bh4)) | 0; + mid = (mid + Math.imul(ah1, bl4)) | 0; + hi = (hi + Math.imul(ah1, bh4)) | 0; + lo = (lo + Math.imul(al0, bl5)) | 0; + mid = (mid + Math.imul(al0, bh5)) | 0; + mid = (mid + Math.imul(ah0, bl5)) | 0; + hi = (hi + Math.imul(ah0, bh5)) | 0; + var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0; + w5 &= 0x3ffffff; + /* k = 6 */ + lo = Math.imul(al6, bl0); + mid = Math.imul(al6, bh0); + mid = (mid + Math.imul(ah6, bl0)) | 0; + hi = Math.imul(ah6, bh0); + lo = (lo + Math.imul(al5, bl1)) | 0; + mid = (mid + Math.imul(al5, bh1)) | 0; + mid = (mid + Math.imul(ah5, bl1)) | 0; + hi = (hi + Math.imul(ah5, bh1)) | 0; + lo = (lo + Math.imul(al4, bl2)) | 0; + mid = (mid + Math.imul(al4, bh2)) | 0; + mid = (mid + Math.imul(ah4, bl2)) | 0; + hi = (hi + Math.imul(ah4, bh2)) | 0; + lo = (lo + Math.imul(al3, bl3)) | 0; + mid = (mid + Math.imul(al3, bh3)) | 0; + mid = (mid + Math.imul(ah3, bl3)) | 0; + hi = (hi + Math.imul(ah3, bh3)) | 0; + lo = (lo + Math.imul(al2, bl4)) | 0; + mid = (mid + Math.imul(al2, bh4)) | 0; + mid = (mid + Math.imul(ah2, bl4)) | 0; + hi = (hi + Math.imul(ah2, bh4)) | 0; + lo = (lo + Math.imul(al1, bl5)) | 0; + mid = (mid + Math.imul(al1, bh5)) | 0; + mid = (mid + Math.imul(ah1, bl5)) | 0; + hi = (hi + Math.imul(ah1, bh5)) | 0; + lo = (lo + Math.imul(al0, bl6)) | 0; + mid = (mid + Math.imul(al0, bh6)) | 0; + mid = (mid + Math.imul(ah0, bl6)) | 0; + hi = (hi + Math.imul(ah0, bh6)) | 0; + var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0; + w6 &= 0x3ffffff; + /* k = 7 */ + lo = Math.imul(al7, bl0); + mid = Math.imul(al7, bh0); + mid = (mid + Math.imul(ah7, bl0)) | 0; + hi = Math.imul(ah7, bh0); + lo = (lo + Math.imul(al6, bl1)) | 0; + mid = (mid + Math.imul(al6, bh1)) | 0; + mid = (mid + Math.imul(ah6, bl1)) | 0; + hi = (hi + Math.imul(ah6, bh1)) | 0; + lo = (lo + Math.imul(al5, bl2)) | 0; + mid = (mid + Math.imul(al5, bh2)) | 0; + mid = (mid + Math.imul(ah5, bl2)) | 0; + hi = (hi + Math.imul(ah5, bh2)) | 0; + lo = (lo + Math.imul(al4, bl3)) | 0; + mid = (mid + Math.imul(al4, bh3)) | 0; + mid = (mid + Math.imul(ah4, bl3)) | 0; + hi = (hi + Math.imul(ah4, bh3)) | 0; + lo = (lo + Math.imul(al3, bl4)) | 0; + mid = (mid + Math.imul(al3, bh4)) | 0; + mid = (mid + Math.imul(ah3, bl4)) | 0; + hi = (hi + Math.imul(ah3, bh4)) | 0; + lo = (lo + Math.imul(al2, bl5)) | 0; + mid = (mid + Math.imul(al2, bh5)) | 0; + mid = (mid + Math.imul(ah2, bl5)) | 0; + hi = (hi + Math.imul(ah2, bh5)) | 0; + lo = (lo + Math.imul(al1, bl6)) | 0; + mid = (mid + Math.imul(al1, bh6)) | 0; + mid = (mid + Math.imul(ah1, bl6)) | 0; + hi = (hi + Math.imul(ah1, bh6)) | 0; + lo = (lo + Math.imul(al0, bl7)) | 0; + mid = (mid + Math.imul(al0, bh7)) | 0; + mid = (mid + Math.imul(ah0, bl7)) | 0; + hi = (hi + Math.imul(ah0, bh7)) | 0; + var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0; + w7 &= 0x3ffffff; + /* k = 8 */ + lo = Math.imul(al8, bl0); + mid = Math.imul(al8, bh0); + mid = (mid + Math.imul(ah8, bl0)) | 0; + hi = Math.imul(ah8, bh0); + lo = (lo + Math.imul(al7, bl1)) | 0; + mid = (mid + Math.imul(al7, bh1)) | 0; + mid = (mid + Math.imul(ah7, bl1)) | 0; + hi = (hi + Math.imul(ah7, bh1)) | 0; + lo = (lo + Math.imul(al6, bl2)) | 0; + mid = (mid + Math.imul(al6, bh2)) | 0; + mid = (mid + Math.imul(ah6, bl2)) | 0; + hi = (hi + Math.imul(ah6, bh2)) | 0; + lo = (lo + Math.imul(al5, bl3)) | 0; + mid = (mid + Math.imul(al5, bh3)) | 0; + mid = (mid + Math.imul(ah5, bl3)) | 0; + hi = (hi + Math.imul(ah5, bh3)) | 0; + lo = (lo + Math.imul(al4, bl4)) | 0; + mid = (mid + Math.imul(al4, bh4)) | 0; + mid = (mid + Math.imul(ah4, bl4)) | 0; + hi = (hi + Math.imul(ah4, bh4)) | 0; + lo = (lo + Math.imul(al3, bl5)) | 0; + mid = (mid + Math.imul(al3, bh5)) | 0; + mid = (mid + Math.imul(ah3, bl5)) | 0; + hi = (hi + Math.imul(ah3, bh5)) | 0; + lo = (lo + Math.imul(al2, bl6)) | 0; + mid = (mid + Math.imul(al2, bh6)) | 0; + mid = (mid + Math.imul(ah2, bl6)) | 0; + hi = (hi + Math.imul(ah2, bh6)) | 0; + lo = (lo + Math.imul(al1, bl7)) | 0; + mid = (mid + Math.imul(al1, bh7)) | 0; + mid = (mid + Math.imul(ah1, bl7)) | 0; + hi = (hi + Math.imul(ah1, bh7)) | 0; + lo = (lo + Math.imul(al0, bl8)) | 0; + mid = (mid + Math.imul(al0, bh8)) | 0; + mid = (mid + Math.imul(ah0, bl8)) | 0; + hi = (hi + Math.imul(ah0, bh8)) | 0; + var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0; + w8 &= 0x3ffffff; + /* k = 9 */ + lo = Math.imul(al9, bl0); + mid = Math.imul(al9, bh0); + mid = (mid + Math.imul(ah9, bl0)) | 0; + hi = Math.imul(ah9, bh0); + lo = (lo + Math.imul(al8, bl1)) | 0; + mid = (mid + Math.imul(al8, bh1)) | 0; + mid = (mid + Math.imul(ah8, bl1)) | 0; + hi = (hi + Math.imul(ah8, bh1)) | 0; + lo = (lo + Math.imul(al7, bl2)) | 0; + mid = (mid + Math.imul(al7, bh2)) | 0; + mid = (mid + Math.imul(ah7, bl2)) | 0; + hi = (hi + Math.imul(ah7, bh2)) | 0; + lo = (lo + Math.imul(al6, bl3)) | 0; + mid = (mid + Math.imul(al6, bh3)) | 0; + mid = (mid + Math.imul(ah6, bl3)) | 0; + hi = (hi + Math.imul(ah6, bh3)) | 0; + lo = (lo + Math.imul(al5, bl4)) | 0; + mid = (mid + Math.imul(al5, bh4)) | 0; + mid = (mid + Math.imul(ah5, bl4)) | 0; + hi = (hi + Math.imul(ah5, bh4)) | 0; + lo = (lo + Math.imul(al4, bl5)) | 0; + mid = (mid + Math.imul(al4, bh5)) | 0; + mid = (mid + Math.imul(ah4, bl5)) | 0; + hi = (hi + Math.imul(ah4, bh5)) | 0; + lo = (lo + Math.imul(al3, bl6)) | 0; + mid = (mid + Math.imul(al3, bh6)) | 0; + mid = (mid + Math.imul(ah3, bl6)) | 0; + hi = (hi + Math.imul(ah3, bh6)) | 0; + lo = (lo + Math.imul(al2, bl7)) | 0; + mid = (mid + Math.imul(al2, bh7)) | 0; + mid = (mid + Math.imul(ah2, bl7)) | 0; + hi = (hi + Math.imul(ah2, bh7)) | 0; + lo = (lo + Math.imul(al1, bl8)) | 0; + mid = (mid + Math.imul(al1, bh8)) | 0; + mid = (mid + Math.imul(ah1, bl8)) | 0; + hi = (hi + Math.imul(ah1, bh8)) | 0; + lo = (lo + Math.imul(al0, bl9)) | 0; + mid = (mid + Math.imul(al0, bh9)) | 0; + mid = (mid + Math.imul(ah0, bl9)) | 0; + hi = (hi + Math.imul(ah0, bh9)) | 0; + var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0; + w9 &= 0x3ffffff; + /* k = 10 */ + lo = Math.imul(al9, bl1); + mid = Math.imul(al9, bh1); + mid = (mid + Math.imul(ah9, bl1)) | 0; + hi = Math.imul(ah9, bh1); + lo = (lo + Math.imul(al8, bl2)) | 0; + mid = (mid + Math.imul(al8, bh2)) | 0; + mid = (mid + Math.imul(ah8, bl2)) | 0; + hi = (hi + Math.imul(ah8, bh2)) | 0; + lo = (lo + Math.imul(al7, bl3)) | 0; + mid = (mid + Math.imul(al7, bh3)) | 0; + mid = (mid + Math.imul(ah7, bl3)) | 0; + hi = (hi + Math.imul(ah7, bh3)) | 0; + lo = (lo + Math.imul(al6, bl4)) | 0; + mid = (mid + Math.imul(al6, bh4)) | 0; + mid = (mid + Math.imul(ah6, bl4)) | 0; + hi = (hi + Math.imul(ah6, bh4)) | 0; + lo = (lo + Math.imul(al5, bl5)) | 0; + mid = (mid + Math.imul(al5, bh5)) | 0; + mid = (mid + Math.imul(ah5, bl5)) | 0; + hi = (hi + Math.imul(ah5, bh5)) | 0; + lo = (lo + Math.imul(al4, bl6)) | 0; + mid = (mid + Math.imul(al4, bh6)) | 0; + mid = (mid + Math.imul(ah4, bl6)) | 0; + hi = (hi + Math.imul(ah4, bh6)) | 0; + lo = (lo + Math.imul(al3, bl7)) | 0; + mid = (mid + Math.imul(al3, bh7)) | 0; + mid = (mid + Math.imul(ah3, bl7)) | 0; + hi = (hi + Math.imul(ah3, bh7)) | 0; + lo = (lo + Math.imul(al2, bl8)) | 0; + mid = (mid + Math.imul(al2, bh8)) | 0; + mid = (mid + Math.imul(ah2, bl8)) | 0; + hi = (hi + Math.imul(ah2, bh8)) | 0; + lo = (lo + Math.imul(al1, bl9)) | 0; + mid = (mid + Math.imul(al1, bh9)) | 0; + mid = (mid + Math.imul(ah1, bl9)) | 0; + hi = (hi + Math.imul(ah1, bh9)) | 0; + var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0; + w10 &= 0x3ffffff; + /* k = 11 */ + lo = Math.imul(al9, bl2); + mid = Math.imul(al9, bh2); + mid = (mid + Math.imul(ah9, bl2)) | 0; + hi = Math.imul(ah9, bh2); + lo = (lo + Math.imul(al8, bl3)) | 0; + mid = (mid + Math.imul(al8, bh3)) | 0; + mid = (mid + Math.imul(ah8, bl3)) | 0; + hi = (hi + Math.imul(ah8, bh3)) | 0; + lo = (lo + Math.imul(al7, bl4)) | 0; + mid = (mid + Math.imul(al7, bh4)) | 0; + mid = (mid + Math.imul(ah7, bl4)) | 0; + hi = (hi + Math.imul(ah7, bh4)) | 0; + lo = (lo + Math.imul(al6, bl5)) | 0; + mid = (mid + Math.imul(al6, bh5)) | 0; + mid = (mid + Math.imul(ah6, bl5)) | 0; + hi = (hi + Math.imul(ah6, bh5)) | 0; + lo = (lo + Math.imul(al5, bl6)) | 0; + mid = (mid + Math.imul(al5, bh6)) | 0; + mid = (mid + Math.imul(ah5, bl6)) | 0; + hi = (hi + Math.imul(ah5, bh6)) | 0; + lo = (lo + Math.imul(al4, bl7)) | 0; + mid = (mid + Math.imul(al4, bh7)) | 0; + mid = (mid + Math.imul(ah4, bl7)) | 0; + hi = (hi + Math.imul(ah4, bh7)) | 0; + lo = (lo + Math.imul(al3, bl8)) | 0; + mid = (mid + Math.imul(al3, bh8)) | 0; + mid = (mid + Math.imul(ah3, bl8)) | 0; + hi = (hi + Math.imul(ah3, bh8)) | 0; + lo = (lo + Math.imul(al2, bl9)) | 0; + mid = (mid + Math.imul(al2, bh9)) | 0; + mid = (mid + Math.imul(ah2, bl9)) | 0; + hi = (hi + Math.imul(ah2, bh9)) | 0; + var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0; + w11 &= 0x3ffffff; + /* k = 12 */ + lo = Math.imul(al9, bl3); + mid = Math.imul(al9, bh3); + mid = (mid + Math.imul(ah9, bl3)) | 0; + hi = Math.imul(ah9, bh3); + lo = (lo + Math.imul(al8, bl4)) | 0; + mid = (mid + Math.imul(al8, bh4)) | 0; + mid = (mid + Math.imul(ah8, bl4)) | 0; + hi = (hi + Math.imul(ah8, bh4)) | 0; + lo = (lo + Math.imul(al7, bl5)) | 0; + mid = (mid + Math.imul(al7, bh5)) | 0; + mid = (mid + Math.imul(ah7, bl5)) | 0; + hi = (hi + Math.imul(ah7, bh5)) | 0; + lo = (lo + Math.imul(al6, bl6)) | 0; + mid = (mid + Math.imul(al6, bh6)) | 0; + mid = (mid + Math.imul(ah6, bl6)) | 0; + hi = (hi + Math.imul(ah6, bh6)) | 0; + lo = (lo + Math.imul(al5, bl7)) | 0; + mid = (mid + Math.imul(al5, bh7)) | 0; + mid = (mid + Math.imul(ah5, bl7)) | 0; + hi = (hi + Math.imul(ah5, bh7)) | 0; + lo = (lo + Math.imul(al4, bl8)) | 0; + mid = (mid + Math.imul(al4, bh8)) | 0; + mid = (mid + Math.imul(ah4, bl8)) | 0; + hi = (hi + Math.imul(ah4, bh8)) | 0; + lo = (lo + Math.imul(al3, bl9)) | 0; + mid = (mid + Math.imul(al3, bh9)) | 0; + mid = (mid + Math.imul(ah3, bl9)) | 0; + hi = (hi + Math.imul(ah3, bh9)) | 0; + var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0; + w12 &= 0x3ffffff; + /* k = 13 */ + lo = Math.imul(al9, bl4); + mid = Math.imul(al9, bh4); + mid = (mid + Math.imul(ah9, bl4)) | 0; + hi = Math.imul(ah9, bh4); + lo = (lo + Math.imul(al8, bl5)) | 0; + mid = (mid + Math.imul(al8, bh5)) | 0; + mid = (mid + Math.imul(ah8, bl5)) | 0; + hi = (hi + Math.imul(ah8, bh5)) | 0; + lo = (lo + Math.imul(al7, bl6)) | 0; + mid = (mid + Math.imul(al7, bh6)) | 0; + mid = (mid + Math.imul(ah7, bl6)) | 0; + hi = (hi + Math.imul(ah7, bh6)) | 0; + lo = (lo + Math.imul(al6, bl7)) | 0; + mid = (mid + Math.imul(al6, bh7)) | 0; + mid = (mid + Math.imul(ah6, bl7)) | 0; + hi = (hi + Math.imul(ah6, bh7)) | 0; + lo = (lo + Math.imul(al5, bl8)) | 0; + mid = (mid + Math.imul(al5, bh8)) | 0; + mid = (mid + Math.imul(ah5, bl8)) | 0; + hi = (hi + Math.imul(ah5, bh8)) | 0; + lo = (lo + Math.imul(al4, bl9)) | 0; + mid = (mid + Math.imul(al4, bh9)) | 0; + mid = (mid + Math.imul(ah4, bl9)) | 0; + hi = (hi + Math.imul(ah4, bh9)) | 0; + var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0; + w13 &= 0x3ffffff; + /* k = 14 */ + lo = Math.imul(al9, bl5); + mid = Math.imul(al9, bh5); + mid = (mid + Math.imul(ah9, bl5)) | 0; + hi = Math.imul(ah9, bh5); + lo = (lo + Math.imul(al8, bl6)) | 0; + mid = (mid + Math.imul(al8, bh6)) | 0; + mid = (mid + Math.imul(ah8, bl6)) | 0; + hi = (hi + Math.imul(ah8, bh6)) | 0; + lo = (lo + Math.imul(al7, bl7)) | 0; + mid = (mid + Math.imul(al7, bh7)) | 0; + mid = (mid + Math.imul(ah7, bl7)) | 0; + hi = (hi + Math.imul(ah7, bh7)) | 0; + lo = (lo + Math.imul(al6, bl8)) | 0; + mid = (mid + Math.imul(al6, bh8)) | 0; + mid = (mid + Math.imul(ah6, bl8)) | 0; + hi = (hi + Math.imul(ah6, bh8)) | 0; + lo = (lo + Math.imul(al5, bl9)) | 0; + mid = (mid + Math.imul(al5, bh9)) | 0; + mid = (mid + Math.imul(ah5, bl9)) | 0; + hi = (hi + Math.imul(ah5, bh9)) | 0; + var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0; + w14 &= 0x3ffffff; + /* k = 15 */ + lo = Math.imul(al9, bl6); + mid = Math.imul(al9, bh6); + mid = (mid + Math.imul(ah9, bl6)) | 0; + hi = Math.imul(ah9, bh6); + lo = (lo + Math.imul(al8, bl7)) | 0; + mid = (mid + Math.imul(al8, bh7)) | 0; + mid = (mid + Math.imul(ah8, bl7)) | 0; + hi = (hi + Math.imul(ah8, bh7)) | 0; + lo = (lo + Math.imul(al7, bl8)) | 0; + mid = (mid + Math.imul(al7, bh8)) | 0; + mid = (mid + Math.imul(ah7, bl8)) | 0; + hi = (hi + Math.imul(ah7, bh8)) | 0; + lo = (lo + Math.imul(al6, bl9)) | 0; + mid = (mid + Math.imul(al6, bh9)) | 0; + mid = (mid + Math.imul(ah6, bl9)) | 0; + hi = (hi + Math.imul(ah6, bh9)) | 0; + var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0; + w15 &= 0x3ffffff; + /* k = 16 */ + lo = Math.imul(al9, bl7); + mid = Math.imul(al9, bh7); + mid = (mid + Math.imul(ah9, bl7)) | 0; + hi = Math.imul(ah9, bh7); + lo = (lo + Math.imul(al8, bl8)) | 0; + mid = (mid + Math.imul(al8, bh8)) | 0; + mid = (mid + Math.imul(ah8, bl8)) | 0; + hi = (hi + Math.imul(ah8, bh8)) | 0; + lo = (lo + Math.imul(al7, bl9)) | 0; + mid = (mid + Math.imul(al7, bh9)) | 0; + mid = (mid + Math.imul(ah7, bl9)) | 0; + hi = (hi + Math.imul(ah7, bh9)) | 0; + var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0; + w16 &= 0x3ffffff; + /* k = 17 */ + lo = Math.imul(al9, bl8); + mid = Math.imul(al9, bh8); + mid = (mid + Math.imul(ah9, bl8)) | 0; + hi = Math.imul(ah9, bh8); + lo = (lo + Math.imul(al8, bl9)) | 0; + mid = (mid + Math.imul(al8, bh9)) | 0; + mid = (mid + Math.imul(ah8, bl9)) | 0; + hi = (hi + Math.imul(ah8, bh9)) | 0; + var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0; + w17 &= 0x3ffffff; + /* k = 18 */ + lo = Math.imul(al9, bl9); + mid = Math.imul(al9, bh9); + mid = (mid + Math.imul(ah9, bl9)) | 0; + hi = Math.imul(ah9, bh9); + var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0; + c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0; + w18 &= 0x3ffffff; + o[0] = w0; + o[1] = w1; + o[2] = w2; + o[3] = w3; + o[4] = w4; + o[5] = w5; + o[6] = w6; + o[7] = w7; + o[8] = w8; + o[9] = w9; + o[10] = w10; + o[11] = w11; + o[12] = w12; + o[13] = w13; + o[14] = w14; + o[15] = w15; + o[16] = w16; + o[17] = w17; + o[18] = w18; + if (c !== 0) { + o[19] = c; + out.length++; + } + return out; + }; + + // Polyfill comb + if (!Math.imul) { + comb10MulTo = smallMulTo; + } + + function bigMulTo (self, num, out) { + out.negative = num.negative ^ self.negative; + out.length = self.length + num.length; + + var carry = 0; + var hncarry = 0; + for (var k = 0; k < out.length - 1; k++) { + // Sum all words with the same `i + j = k` and accumulate `ncarry`, + // note that ncarry could be >= 0x3ffffff + var ncarry = hncarry; + hncarry = 0; + var rword = carry & 0x3ffffff; + var maxJ = Math.min(k, num.length - 1); + for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) { + var i = k - j; + var a = self.words[i] | 0; + var b = num.words[j] | 0; + var r = a * b; + + var lo = r & 0x3ffffff; + ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0; + lo = (lo + rword) | 0; + rword = lo & 0x3ffffff; + ncarry = (ncarry + (lo >>> 26)) | 0; + + hncarry += ncarry >>> 26; + ncarry &= 0x3ffffff; + } + out.words[k] = rword; + carry = ncarry; + ncarry = hncarry; + } + if (carry !== 0) { + out.words[k] = carry; + } else { + out.length--; + } + + return out.strip(); + } + + function jumboMulTo (self, num, out) { + var fftm = new FFTM(); + return fftm.mulp(self, num, out); + } + + BN.prototype.mulTo = function mulTo (num, out) { + var res; + var len = this.length + num.length; + if (this.length === 10 && num.length === 10) { + res = comb10MulTo(this, num, out); + } else if (len < 63) { + res = smallMulTo(this, num, out); + } else if (len < 1024) { + res = bigMulTo(this, num, out); + } else { + res = jumboMulTo(this, num, out); + } + + return res; + }; + + // Cooley-Tukey algorithm for FFT + // slightly revisited to rely on looping instead of recursion + + function FFTM (x, y) { + this.x = x; + this.y = y; + } + + FFTM.prototype.makeRBT = function makeRBT (N) { + var t = new Array(N); + var l = BN.prototype._countBits(N) - 1; + for (var i = 0; i < N; i++) { + t[i] = this.revBin(i, l, N); + } + + return t; + }; + + // Returns binary-reversed representation of `x` + FFTM.prototype.revBin = function revBin (x, l, N) { + if (x === 0 || x === N - 1) return x; + + var rb = 0; + for (var i = 0; i < l; i++) { + rb |= (x & 1) << (l - i - 1); + x >>= 1; + } + + return rb; + }; + + // Performs "tweedling" phase, therefore 'emulating' + // behaviour of the recursive algorithm + FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) { + for (var i = 0; i < N; i++) { + rtws[i] = rws[rbt[i]]; + itws[i] = iws[rbt[i]]; + } + }; + + FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) { + this.permute(rbt, rws, iws, rtws, itws, N); + + for (var s = 1; s < N; s <<= 1) { + var l = s << 1; + + var rtwdf = Math.cos(2 * Math.PI / l); + var itwdf = Math.sin(2 * Math.PI / l); + + for (var p = 0; p < N; p += l) { + var rtwdf_ = rtwdf; + var itwdf_ = itwdf; + + for (var j = 0; j < s; j++) { + var re = rtws[p + j]; + var ie = itws[p + j]; + + var ro = rtws[p + j + s]; + var io = itws[p + j + s]; + + var rx = rtwdf_ * ro - itwdf_ * io; + + io = rtwdf_ * io + itwdf_ * ro; + ro = rx; + + rtws[p + j] = re + ro; + itws[p + j] = ie + io; + + rtws[p + j + s] = re - ro; + itws[p + j + s] = ie - io; + + /* jshint maxdepth : false */ + if (j !== l) { + rx = rtwdf * rtwdf_ - itwdf * itwdf_; + + itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_; + rtwdf_ = rx; + } + } + } + } + }; + + FFTM.prototype.guessLen13b = function guessLen13b (n, m) { + var N = Math.max(m, n) | 1; + var odd = N & 1; + var i = 0; + for (N = N / 2 | 0; N; N = N >>> 1) { + i++; + } + + return 1 << i + 1 + odd; + }; + + FFTM.prototype.conjugate = function conjugate (rws, iws, N) { + if (N <= 1) return; + + for (var i = 0; i < N / 2; i++) { + var t = rws[i]; + + rws[i] = rws[N - i - 1]; + rws[N - i - 1] = t; + + t = iws[i]; + + iws[i] = -iws[N - i - 1]; + iws[N - i - 1] = -t; + } + }; + + FFTM.prototype.normalize13b = function normalize13b (ws, N) { + var carry = 0; + for (var i = 0; i < N / 2; i++) { + var w = Math.round(ws[2 * i + 1] / N) * 0x2000 + + Math.round(ws[2 * i] / N) + + carry; + + ws[i] = w & 0x3ffffff; + + if (w < 0x4000000) { + carry = 0; + } else { + carry = w / 0x4000000 | 0; + } + } + + return ws; + }; + + FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) { + var carry = 0; + for (var i = 0; i < len; i++) { + carry = carry + (ws[i] | 0); + + rws[2 * i] = carry & 0x1fff; carry = carry >>> 13; + rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13; + } + + // Pad with zeroes + for (i = 2 * len; i < N; ++i) { + rws[i] = 0; + } + + assert(carry === 0); + assert((carry & ~0x1fff) === 0); + }; + + FFTM.prototype.stub = function stub (N) { + var ph = new Array(N); + for (var i = 0; i < N; i++) { + ph[i] = 0; + } + + return ph; + }; + + FFTM.prototype.mulp = function mulp (x, y, out) { + var N = 2 * this.guessLen13b(x.length, y.length); + + var rbt = this.makeRBT(N); + + var _ = this.stub(N); + + var rws = new Array(N); + var rwst = new Array(N); + var iwst = new Array(N); + + var nrws = new Array(N); + var nrwst = new Array(N); + var niwst = new Array(N); + + var rmws = out.words; + rmws.length = N; + + this.convert13b(x.words, x.length, rws, N); + this.convert13b(y.words, y.length, nrws, N); + + this.transform(rws, _, rwst, iwst, N, rbt); + this.transform(nrws, _, nrwst, niwst, N, rbt); + + for (var i = 0; i < N; i++) { + var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i]; + iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i]; + rwst[i] = rx; + } + + this.conjugate(rwst, iwst, N); + this.transform(rwst, iwst, rmws, _, N, rbt); + this.conjugate(rmws, _, N); + this.normalize13b(rmws, N); + + out.negative = x.negative ^ y.negative; + out.length = x.length + y.length; + return out.strip(); + }; + + // Multiply `this` by `num` + BN.prototype.mul = function mul (num) { + var out = new BN(null); + out.words = new Array(this.length + num.length); + return this.mulTo(num, out); + }; + + // Multiply employing FFT + BN.prototype.mulf = function mulf (num) { + var out = new BN(null); + out.words = new Array(this.length + num.length); + return jumboMulTo(this, num, out); + }; + + // In-place Multiplication + BN.prototype.imul = function imul (num) { + return this.clone().mulTo(num, this); + }; + + BN.prototype.imuln = function imuln (num) { + assert(typeof num === 'number'); + assert(num < 0x4000000); + + // Carry + var carry = 0; + for (var i = 0; i < this.length; i++) { + var w = (this.words[i] | 0) * num; + var lo = (w & 0x3ffffff) + (carry & 0x3ffffff); + carry >>= 26; + carry += (w / 0x4000000) | 0; + // NOTE: lo is 27bit maximum + carry += lo >>> 26; + this.words[i] = lo & 0x3ffffff; + } + + if (carry !== 0) { + this.words[i] = carry; + this.length++; + } + + return this; + }; + + BN.prototype.muln = function muln (num) { + return this.clone().imuln(num); + }; + + // `this` * `this` + BN.prototype.sqr = function sqr () { + return this.mul(this); + }; + + // `this` * `this` in-place + BN.prototype.isqr = function isqr () { + return this.imul(this.clone()); + }; + + // Math.pow(`this`, `num`) + BN.prototype.pow = function pow (num) { + var w = toBitArray(num); + if (w.length === 0) return new BN(1); + + // Skip leading zeroes + var res = this; + for (var i = 0; i < w.length; i++, res = res.sqr()) { + if (w[i] !== 0) break; + } + + if (++i < w.length) { + for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) { + if (w[i] === 0) continue; + + res = res.mul(q); + } + } + + return res; + }; + + // Shift-left in-place + BN.prototype.iushln = function iushln (bits) { + assert(typeof bits === 'number' && bits >= 0); + var r = bits % 26; + var s = (bits - r) / 26; + var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r); + var i; + + if (r !== 0) { + var carry = 0; + + for (i = 0; i < this.length; i++) { + var newCarry = this.words[i] & carryMask; + var c = ((this.words[i] | 0) - newCarry) << r; + this.words[i] = c | carry; + carry = newCarry >>> (26 - r); + } + + if (carry) { + this.words[i] = carry; + this.length++; + } + } + + if (s !== 0) { + for (i = this.length - 1; i >= 0; i--) { + this.words[i + s] = this.words[i]; + } + + for (i = 0; i < s; i++) { + this.words[i] = 0; + } + + this.length += s; + } + + return this.strip(); + }; + + BN.prototype.ishln = function ishln (bits) { + // TODO(indutny): implement me + assert(this.negative === 0); + return this.iushln(bits); + }; + + // Shift-right in-place + // NOTE: `hint` is a lowest bit before trailing zeroes + // NOTE: if `extended` is present - it will be filled with destroyed bits + BN.prototype.iushrn = function iushrn (bits, hint, extended) { + assert(typeof bits === 'number' && bits >= 0); + var h; + if (hint) { + h = (hint - (hint % 26)) / 26; + } else { + h = 0; + } + + var r = bits % 26; + var s = Math.min((bits - r) / 26, this.length); + var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r); + var maskedWords = extended; + + h -= s; + h = Math.max(0, h); + + // Extended mode, copy masked part + if (maskedWords) { + for (var i = 0; i < s; i++) { + maskedWords.words[i] = this.words[i]; + } + maskedWords.length = s; + } + + if (s === 0) ; else if (this.length > s) { + this.length -= s; + for (i = 0; i < this.length; i++) { + this.words[i] = this.words[i + s]; + } + } else { + this.words[0] = 0; + this.length = 1; + } + + var carry = 0; + for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) { + var word = this.words[i] | 0; + this.words[i] = (carry << (26 - r)) | (word >>> r); + carry = word & mask; + } + + // Push carried bits as a mask + if (maskedWords && carry !== 0) { + maskedWords.words[maskedWords.length++] = carry; + } + + if (this.length === 0) { + this.words[0] = 0; + this.length = 1; + } + + return this.strip(); + }; + + BN.prototype.ishrn = function ishrn (bits, hint, extended) { + // TODO(indutny): implement me + assert(this.negative === 0); + return this.iushrn(bits, hint, extended); + }; + + // Shift-left + BN.prototype.shln = function shln (bits) { + return this.clone().ishln(bits); + }; + + BN.prototype.ushln = function ushln (bits) { + return this.clone().iushln(bits); + }; + + // Shift-right + BN.prototype.shrn = function shrn (bits) { + return this.clone().ishrn(bits); + }; + + BN.prototype.ushrn = function ushrn (bits) { + return this.clone().iushrn(bits); + }; + + // Test if n bit is set + BN.prototype.testn = function testn (bit) { + assert(typeof bit === 'number' && bit >= 0); + var r = bit % 26; + var s = (bit - r) / 26; + var q = 1 << r; + + // Fast case: bit is much higher than all existing words + if (this.length <= s) return false; + + // Check bit and return + var w = this.words[s]; + + return !!(w & q); + }; + + // Return only lowers bits of number (in-place) + BN.prototype.imaskn = function imaskn (bits) { + assert(typeof bits === 'number' && bits >= 0); + var r = bits % 26; + var s = (bits - r) / 26; + + assert(this.negative === 0, 'imaskn works only with positive numbers'); + + if (this.length <= s) { + return this; + } + + if (r !== 0) { + s++; + } + this.length = Math.min(s, this.length); + + if (r !== 0) { + var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r); + this.words[this.length - 1] &= mask; + } + + return this.strip(); + }; + + // Return only lowers bits of number + BN.prototype.maskn = function maskn (bits) { + return this.clone().imaskn(bits); + }; + + // Add plain number `num` to `this` + BN.prototype.iaddn = function iaddn (num) { + assert(typeof num === 'number'); + assert(num < 0x4000000); + if (num < 0) return this.isubn(-num); + + // Possible sign change + if (this.negative !== 0) { + if (this.length === 1 && (this.words[0] | 0) < num) { + this.words[0] = num - (this.words[0] | 0); + this.negative = 0; + return this; + } + + this.negative = 0; + this.isubn(num); + this.negative = 1; + return this; + } + + // Add without checks + return this._iaddn(num); + }; + + BN.prototype._iaddn = function _iaddn (num) { + this.words[0] += num; + + // Carry + for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) { + this.words[i] -= 0x4000000; + if (i === this.length - 1) { + this.words[i + 1] = 1; + } else { + this.words[i + 1]++; + } + } + this.length = Math.max(this.length, i + 1); + + return this; + }; + + // Subtract plain number `num` from `this` + BN.prototype.isubn = function isubn (num) { + assert(typeof num === 'number'); + assert(num < 0x4000000); + if (num < 0) return this.iaddn(-num); + + if (this.negative !== 0) { + this.negative = 0; + this.iaddn(num); + this.negative = 1; + return this; + } + + this.words[0] -= num; + + if (this.length === 1 && this.words[0] < 0) { + this.words[0] = -this.words[0]; + this.negative = 1; + } else { + // Carry + for (var i = 0; i < this.length && this.words[i] < 0; i++) { + this.words[i] += 0x4000000; + this.words[i + 1] -= 1; + } + } + + return this.strip(); + }; + + BN.prototype.addn = function addn (num) { + return this.clone().iaddn(num); + }; + + BN.prototype.subn = function subn (num) { + return this.clone().isubn(num); + }; + + BN.prototype.iabs = function iabs () { + this.negative = 0; + + return this; + }; + + BN.prototype.abs = function abs () { + return this.clone().iabs(); + }; + + BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) { + var len = num.length + shift; + var i; + + this._expand(len); + + var w; + var carry = 0; + for (i = 0; i < num.length; i++) { + w = (this.words[i + shift] | 0) + carry; + var right = (num.words[i] | 0) * mul; + w -= right & 0x3ffffff; + carry = (w >> 26) - ((right / 0x4000000) | 0); + this.words[i + shift] = w & 0x3ffffff; + } + for (; i < this.length - shift; i++) { + w = (this.words[i + shift] | 0) + carry; + carry = w >> 26; + this.words[i + shift] = w & 0x3ffffff; + } + + if (carry === 0) return this.strip(); + + // Subtraction overflow + assert(carry === -1); + carry = 0; + for (i = 0; i < this.length; i++) { + w = -(this.words[i] | 0) + carry; + carry = w >> 26; + this.words[i] = w & 0x3ffffff; + } + this.negative = 1; + + return this.strip(); + }; + + BN.prototype._wordDiv = function _wordDiv (num, mode) { + var shift = this.length - num.length; + + var a = this.clone(); + var b = num; + + // Normalize + var bhi = b.words[b.length - 1] | 0; + var bhiBits = this._countBits(bhi); + shift = 26 - bhiBits; + if (shift !== 0) { + b = b.ushln(shift); + a.iushln(shift); + bhi = b.words[b.length - 1] | 0; + } + + // Initialize quotient + var m = a.length - b.length; + var q; + + if (mode !== 'mod') { + q = new BN(null); + q.length = m + 1; + q.words = new Array(q.length); + for (var i = 0; i < q.length; i++) { + q.words[i] = 0; + } + } + + var diff = a.clone()._ishlnsubmul(b, 1, m); + if (diff.negative === 0) { + a = diff; + if (q) { + q.words[m] = 1; + } + } + + for (var j = m - 1; j >= 0; j--) { + var qj = (a.words[b.length + j] | 0) * 0x4000000 + + (a.words[b.length + j - 1] | 0); + + // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max + // (0x7ffffff) + qj = Math.min((qj / bhi) | 0, 0x3ffffff); + + a._ishlnsubmul(b, qj, j); + while (a.negative !== 0) { + qj--; + a.negative = 0; + a._ishlnsubmul(b, 1, j); + if (!a.isZero()) { + a.negative ^= 1; + } + } + if (q) { + q.words[j] = qj; + } + } + if (q) { + q.strip(); + } + a.strip(); + + // Denormalize + if (mode !== 'div' && shift !== 0) { + a.iushrn(shift); + } + + return { + div: q || null, + mod: a + }; + }; + + // NOTE: 1) `mode` can be set to `mod` to request mod only, + // to `div` to request div only, or be absent to + // request both div & mod + // 2) `positive` is true if unsigned mod is requested + BN.prototype.divmod = function divmod (num, mode, positive) { + assert(!num.isZero()); + + if (this.isZero()) { + return { + div: new BN(0), + mod: new BN(0) + }; + } + + var div, mod, res; + if (this.negative !== 0 && num.negative === 0) { + res = this.neg().divmod(num, mode); + + if (mode !== 'mod') { + div = res.div.neg(); + } + + if (mode !== 'div') { + mod = res.mod.neg(); + if (positive && mod.negative !== 0) { + mod.iadd(num); + } + } + + return { + div: div, + mod: mod + }; + } + + if (this.negative === 0 && num.negative !== 0) { + res = this.divmod(num.neg(), mode); + + if (mode !== 'mod') { + div = res.div.neg(); + } + + return { + div: div, + mod: res.mod + }; + } + + if ((this.negative & num.negative) !== 0) { + res = this.neg().divmod(num.neg(), mode); + + if (mode !== 'div') { + mod = res.mod.neg(); + if (positive && mod.negative !== 0) { + mod.isub(num); + } + } + + return { + div: res.div, + mod: mod + }; + } + + // Both numbers are positive at this point + + // Strip both numbers to approximate shift value + if (num.length > this.length || this.cmp(num) < 0) { + return { + div: new BN(0), + mod: this + }; + } + + // Very short reduction + if (num.length === 1) { + if (mode === 'div') { + return { + div: this.divn(num.words[0]), + mod: null + }; + } + + if (mode === 'mod') { + return { + div: null, + mod: new BN(this.modn(num.words[0])) + }; + } + + return { + div: this.divn(num.words[0]), + mod: new BN(this.modn(num.words[0])) + }; + } + + return this._wordDiv(num, mode); + }; + + // Find `this` / `num` + BN.prototype.div = function div (num) { + return this.divmod(num, 'div', false).div; + }; + + // Find `this` % `num` + BN.prototype.mod = function mod (num) { + return this.divmod(num, 'mod', false).mod; + }; + + BN.prototype.umod = function umod (num) { + return this.divmod(num, 'mod', true).mod; + }; + + // Find Round(`this` / `num`) + BN.prototype.divRound = function divRound (num) { + var dm = this.divmod(num); + + // Fast case - exact division + if (dm.mod.isZero()) return dm.div; + + var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod; + + var half = num.ushrn(1); + var r2 = num.andln(1); + var cmp = mod.cmp(half); + + // Round down + if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div; + + // Round up + return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1); + }; + + BN.prototype.modn = function modn (num) { + assert(num <= 0x3ffffff); + var p = (1 << 26) % num; + + var acc = 0; + for (var i = this.length - 1; i >= 0; i--) { + acc = (p * acc + (this.words[i] | 0)) % num; + } + + return acc; + }; + + // In-place division by number + BN.prototype.idivn = function idivn (num) { + assert(num <= 0x3ffffff); + + var carry = 0; + for (var i = this.length - 1; i >= 0; i--) { + var w = (this.words[i] | 0) + carry * 0x4000000; + this.words[i] = (w / num) | 0; + carry = w % num; + } + + return this.strip(); + }; + + BN.prototype.divn = function divn (num) { + return this.clone().idivn(num); + }; + + BN.prototype.egcd = function egcd (p) { + assert(p.negative === 0); + assert(!p.isZero()); + + var x = this; + var y = p.clone(); + + if (x.negative !== 0) { + x = x.umod(p); + } else { + x = x.clone(); + } + + // A * x + B * y = x + var A = new BN(1); + var B = new BN(0); + + // C * x + D * y = y + var C = new BN(0); + var D = new BN(1); + + var g = 0; + + while (x.isEven() && y.isEven()) { + x.iushrn(1); + y.iushrn(1); + ++g; + } + + var yp = y.clone(); + var xp = x.clone(); + + while (!x.isZero()) { + for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1); + if (i > 0) { + x.iushrn(i); + while (i-- > 0) { + if (A.isOdd() || B.isOdd()) { + A.iadd(yp); + B.isub(xp); + } + + A.iushrn(1); + B.iushrn(1); + } + } + + for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1); + if (j > 0) { + y.iushrn(j); + while (j-- > 0) { + if (C.isOdd() || D.isOdd()) { + C.iadd(yp); + D.isub(xp); + } + + C.iushrn(1); + D.iushrn(1); + } + } + + if (x.cmp(y) >= 0) { + x.isub(y); + A.isub(C); + B.isub(D); + } else { + y.isub(x); + C.isub(A); + D.isub(B); + } + } + + return { + a: C, + b: D, + gcd: y.iushln(g) + }; + }; + + // This is reduced incarnation of the binary EEA + // above, designated to invert members of the + // _prime_ fields F(p) at a maximal speed + BN.prototype._invmp = function _invmp (p) { + assert(p.negative === 0); + assert(!p.isZero()); + + var a = this; + var b = p.clone(); + + if (a.negative !== 0) { + a = a.umod(p); + } else { + a = a.clone(); + } + + var x1 = new BN(1); + var x2 = new BN(0); + + var delta = b.clone(); + + while (a.cmpn(1) > 0 && b.cmpn(1) > 0) { + for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1); + if (i > 0) { + a.iushrn(i); + while (i-- > 0) { + if (x1.isOdd()) { + x1.iadd(delta); + } + + x1.iushrn(1); + } + } + + for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1); + if (j > 0) { + b.iushrn(j); + while (j-- > 0) { + if (x2.isOdd()) { + x2.iadd(delta); + } + + x2.iushrn(1); + } + } + + if (a.cmp(b) >= 0) { + a.isub(b); + x1.isub(x2); + } else { + b.isub(a); + x2.isub(x1); + } + } + + var res; + if (a.cmpn(1) === 0) { + res = x1; + } else { + res = x2; + } + + if (res.cmpn(0) < 0) { + res.iadd(p); + } + + return res; + }; + + BN.prototype.gcd = function gcd (num) { + if (this.isZero()) return num.abs(); + if (num.isZero()) return this.abs(); + + var a = this.clone(); + var b = num.clone(); + a.negative = 0; + b.negative = 0; + + // Remove common factor of two + for (var shift = 0; a.isEven() && b.isEven(); shift++) { + a.iushrn(1); + b.iushrn(1); + } + + do { + while (a.isEven()) { + a.iushrn(1); + } + while (b.isEven()) { + b.iushrn(1); + } + + var r = a.cmp(b); + if (r < 0) { + // Swap `a` and `b` to make `a` always bigger than `b` + var t = a; + a = b; + b = t; + } else if (r === 0 || b.cmpn(1) === 0) { + break; + } + + a.isub(b); + } while (true); + + return b.iushln(shift); + }; + + // Invert number in the field F(num) + BN.prototype.invm = function invm (num) { + return this.egcd(num).a.umod(num); + }; + + BN.prototype.isEven = function isEven () { + return (this.words[0] & 1) === 0; + }; + + BN.prototype.isOdd = function isOdd () { + return (this.words[0] & 1) === 1; + }; + + // And first word and num + BN.prototype.andln = function andln (num) { + return this.words[0] & num; + }; + + // Increment at the bit position in-line + BN.prototype.bincn = function bincn (bit) { + assert(typeof bit === 'number'); + var r = bit % 26; + var s = (bit - r) / 26; + var q = 1 << r; + + // Fast case: bit is much higher than all existing words + if (this.length <= s) { + this._expand(s + 1); + this.words[s] |= q; + return this; + } + + // Add bit and propagate, if needed + var carry = q; + for (var i = s; carry !== 0 && i < this.length; i++) { + var w = this.words[i] | 0; + w += carry; + carry = w >>> 26; + w &= 0x3ffffff; + this.words[i] = w; + } + if (carry !== 0) { + this.words[i] = carry; + this.length++; + } + return this; + }; + + BN.prototype.isZero = function isZero () { + return this.length === 1 && this.words[0] === 0; + }; + + BN.prototype.cmpn = function cmpn (num) { + var negative = num < 0; + + if (this.negative !== 0 && !negative) return -1; + if (this.negative === 0 && negative) return 1; + + this.strip(); + + var res; + if (this.length > 1) { + res = 1; + } else { + if (negative) { + num = -num; + } + + assert(num <= 0x3ffffff, 'Number is too big'); + + var w = this.words[0] | 0; + res = w === num ? 0 : w < num ? -1 : 1; + } + if (this.negative !== 0) return -res | 0; + return res; + }; + + // Compare two numbers and return: + // 1 - if `this` > `num` + // 0 - if `this` == `num` + // -1 - if `this` < `num` + BN.prototype.cmp = function cmp (num) { + if (this.negative !== 0 && num.negative === 0) return -1; + if (this.negative === 0 && num.negative !== 0) return 1; + + var res = this.ucmp(num); + if (this.negative !== 0) return -res | 0; + return res; + }; + + // Unsigned comparison + BN.prototype.ucmp = function ucmp (num) { + // At this point both numbers have the same sign + if (this.length > num.length) return 1; + if (this.length < num.length) return -1; + + var res = 0; + for (var i = this.length - 1; i >= 0; i--) { + var a = this.words[i] | 0; + var b = num.words[i] | 0; + + if (a === b) continue; + if (a < b) { + res = -1; + } else if (a > b) { + res = 1; + } + break; + } + return res; + }; + + BN.prototype.gtn = function gtn (num) { + return this.cmpn(num) === 1; + }; + + BN.prototype.gt = function gt (num) { + return this.cmp(num) === 1; + }; + + BN.prototype.gten = function gten (num) { + return this.cmpn(num) >= 0; + }; + + BN.prototype.gte = function gte (num) { + return this.cmp(num) >= 0; + }; + + BN.prototype.ltn = function ltn (num) { + return this.cmpn(num) === -1; + }; + + BN.prototype.lt = function lt (num) { + return this.cmp(num) === -1; + }; + + BN.prototype.lten = function lten (num) { + return this.cmpn(num) <= 0; + }; + + BN.prototype.lte = function lte (num) { + return this.cmp(num) <= 0; + }; + + BN.prototype.eqn = function eqn (num) { + return this.cmpn(num) === 0; + }; + + BN.prototype.eq = function eq (num) { + return this.cmp(num) === 0; + }; + + // + // A reduce context, could be using montgomery or something better, depending + // on the `m` itself. + // + BN.red = function red (num) { + return new Red(num); + }; + + BN.prototype.toRed = function toRed (ctx) { + assert(!this.red, 'Already a number in reduction context'); + assert(this.negative === 0, 'red works only with positives'); + return ctx.convertTo(this)._forceRed(ctx); + }; + + BN.prototype.fromRed = function fromRed () { + assert(this.red, 'fromRed works only with numbers in reduction context'); + return this.red.convertFrom(this); + }; + + BN.prototype._forceRed = function _forceRed (ctx) { + this.red = ctx; + return this; + }; + + BN.prototype.forceRed = function forceRed (ctx) { + assert(!this.red, 'Already a number in reduction context'); + return this._forceRed(ctx); + }; + + BN.prototype.redAdd = function redAdd (num) { + assert(this.red, 'redAdd works only with red numbers'); + return this.red.add(this, num); + }; + + BN.prototype.redIAdd = function redIAdd (num) { + assert(this.red, 'redIAdd works only with red numbers'); + return this.red.iadd(this, num); + }; + + BN.prototype.redSub = function redSub (num) { + assert(this.red, 'redSub works only with red numbers'); + return this.red.sub(this, num); + }; + + BN.prototype.redISub = function redISub (num) { + assert(this.red, 'redISub works only with red numbers'); + return this.red.isub(this, num); + }; + + BN.prototype.redShl = function redShl (num) { + assert(this.red, 'redShl works only with red numbers'); + return this.red.shl(this, num); + }; + + BN.prototype.redMul = function redMul (num) { + assert(this.red, 'redMul works only with red numbers'); + this.red._verify2(this, num); + return this.red.mul(this, num); + }; + + BN.prototype.redIMul = function redIMul (num) { + assert(this.red, 'redMul works only with red numbers'); + this.red._verify2(this, num); + return this.red.imul(this, num); + }; + + BN.prototype.redSqr = function redSqr () { + assert(this.red, 'redSqr works only with red numbers'); + this.red._verify1(this); + return this.red.sqr(this); + }; + + BN.prototype.redISqr = function redISqr () { + assert(this.red, 'redISqr works only with red numbers'); + this.red._verify1(this); + return this.red.isqr(this); + }; + + // Square root over p + BN.prototype.redSqrt = function redSqrt () { + assert(this.red, 'redSqrt works only with red numbers'); + this.red._verify1(this); + return this.red.sqrt(this); + }; + + BN.prototype.redInvm = function redInvm () { + assert(this.red, 'redInvm works only with red numbers'); + this.red._verify1(this); + return this.red.invm(this); + }; + + // Return negative clone of `this` % `red modulo` + BN.prototype.redNeg = function redNeg () { + assert(this.red, 'redNeg works only with red numbers'); + this.red._verify1(this); + return this.red.neg(this); + }; + + BN.prototype.redPow = function redPow (num) { + assert(this.red && !num.red, 'redPow(normalNum)'); + this.red._verify1(this); + return this.red.pow(this, num); + }; + + // Prime numbers with efficient reduction + var primes = { + k256: null, + p224: null, + p192: null, + p25519: null + }; + + // Pseudo-Mersenne prime + function MPrime (name, p) { + // P = 2 ^ N - K + this.name = name; + this.p = new BN(p, 16); + this.n = this.p.bitLength(); + this.k = new BN(1).iushln(this.n).isub(this.p); + + this.tmp = this._tmp(); + } + + MPrime.prototype._tmp = function _tmp () { + var tmp = new BN(null); + tmp.words = new Array(Math.ceil(this.n / 13)); + return tmp; + }; + + MPrime.prototype.ireduce = function ireduce (num) { + // Assumes that `num` is less than `P^2` + // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P) + var r = num; + var rlen; + + do { + this.split(r, this.tmp); + r = this.imulK(r); + r = r.iadd(this.tmp); + rlen = r.bitLength(); + } while (rlen > this.n); + + var cmp = rlen < this.n ? -1 : r.ucmp(this.p); + if (cmp === 0) { + r.words[0] = 0; + r.length = 1; + } else if (cmp > 0) { + r.isub(this.p); + } else { + r.strip(); + } + + return r; + }; + + MPrime.prototype.split = function split (input, out) { + input.iushrn(this.n, 0, out); + }; + + MPrime.prototype.imulK = function imulK (num) { + return num.imul(this.k); + }; + + function K256 () { + MPrime.call( + this, + 'k256', + 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f'); + } + inherits(K256, MPrime); + + K256.prototype.split = function split (input, output) { + // 256 = 9 * 26 + 22 + var mask = 0x3fffff; + + var outLen = Math.min(input.length, 9); + for (var i = 0; i < outLen; i++) { + output.words[i] = input.words[i]; + } + output.length = outLen; + + if (input.length <= 9) { + input.words[0] = 0; + input.length = 1; + return; + } + + // Shift by 9 limbs + var prev = input.words[9]; + output.words[output.length++] = prev & mask; + + for (i = 10; i < input.length; i++) { + var next = input.words[i] | 0; + input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22); + prev = next; + } + prev >>>= 22; + input.words[i - 10] = prev; + if (prev === 0 && input.length > 10) { + input.length -= 10; + } else { + input.length -= 9; + } + }; + + K256.prototype.imulK = function imulK (num) { + // K = 0x1000003d1 = [ 0x40, 0x3d1 ] + num.words[num.length] = 0; + num.words[num.length + 1] = 0; + num.length += 2; + + // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390 + var lo = 0; + for (var i = 0; i < num.length; i++) { + var w = num.words[i] | 0; + lo += w * 0x3d1; + num.words[i] = lo & 0x3ffffff; + lo = w * 0x40 + ((lo / 0x4000000) | 0); + } + + // Fast length reduction + if (num.words[num.length - 1] === 0) { + num.length--; + if (num.words[num.length - 1] === 0) { + num.length--; + } + } + return num; + }; + + function P224 () { + MPrime.call( + this, + 'p224', + 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001'); + } + inherits(P224, MPrime); + + function P192 () { + MPrime.call( + this, + 'p192', + 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff'); + } + inherits(P192, MPrime); + + function P25519 () { + // 2 ^ 255 - 19 + MPrime.call( + this, + '25519', + '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed'); + } + inherits(P25519, MPrime); + + P25519.prototype.imulK = function imulK (num) { + // K = 0x13 + var carry = 0; + for (var i = 0; i < num.length; i++) { + var hi = (num.words[i] | 0) * 0x13 + carry; + var lo = hi & 0x3ffffff; + hi >>>= 26; + + num.words[i] = lo; + carry = hi; + } + if (carry !== 0) { + num.words[num.length++] = carry; + } + return num; + }; + + // Exported mostly for testing purposes, use plain name instead + BN._prime = function prime (name) { + // Cached version of prime + if (primes[name]) return primes[name]; + + var prime; + if (name === 'k256') { + prime = new K256(); + } else if (name === 'p224') { + prime = new P224(); + } else if (name === 'p192') { + prime = new P192(); + } else if (name === 'p25519') { + prime = new P25519(); + } else { + throw new Error('Unknown prime ' + name); + } + primes[name] = prime; + + return prime; + }; + + // + // Base reduction engine + // + function Red (m) { + if (typeof m === 'string') { + var prime = BN._prime(m); + this.m = prime.p; + this.prime = prime; + } else { + assert(m.gtn(1), 'modulus must be greater than 1'); + this.m = m; + this.prime = null; + } + } + + Red.prototype._verify1 = function _verify1 (a) { + assert(a.negative === 0, 'red works only with positives'); + assert(a.red, 'red works only with red numbers'); + }; + + Red.prototype._verify2 = function _verify2 (a, b) { + assert((a.negative | b.negative) === 0, 'red works only with positives'); + assert(a.red && a.red === b.red, + 'red works only with red numbers'); + }; + + Red.prototype.imod = function imod (a) { + if (this.prime) return this.prime.ireduce(a)._forceRed(this); + return a.umod(this.m)._forceRed(this); + }; + + Red.prototype.neg = function neg (a) { + if (a.isZero()) { + return a.clone(); + } + + return this.m.sub(a)._forceRed(this); + }; + + Red.prototype.add = function add (a, b) { + this._verify2(a, b); + + var res = a.add(b); + if (res.cmp(this.m) >= 0) { + res.isub(this.m); + } + return res._forceRed(this); + }; + + Red.prototype.iadd = function iadd (a, b) { + this._verify2(a, b); + + var res = a.iadd(b); + if (res.cmp(this.m) >= 0) { + res.isub(this.m); + } + return res; + }; + + Red.prototype.sub = function sub (a, b) { + this._verify2(a, b); + + var res = a.sub(b); + if (res.cmpn(0) < 0) { + res.iadd(this.m); + } + return res._forceRed(this); + }; + + Red.prototype.isub = function isub (a, b) { + this._verify2(a, b); + + var res = a.isub(b); + if (res.cmpn(0) < 0) { + res.iadd(this.m); + } + return res; + }; + + Red.prototype.shl = function shl (a, num) { + this._verify1(a); + return this.imod(a.ushln(num)); + }; + + Red.prototype.imul = function imul (a, b) { + this._verify2(a, b); + return this.imod(a.imul(b)); + }; + + Red.prototype.mul = function mul (a, b) { + this._verify2(a, b); + return this.imod(a.mul(b)); + }; + + Red.prototype.isqr = function isqr (a) { + return this.imul(a, a.clone()); + }; + + Red.prototype.sqr = function sqr (a) { + return this.mul(a, a); + }; + + Red.prototype.sqrt = function sqrt (a) { + if (a.isZero()) return a.clone(); + + var mod3 = this.m.andln(3); + assert(mod3 % 2 === 1); + + // Fast case + if (mod3 === 3) { + var pow = this.m.add(new BN(1)).iushrn(2); + return this.pow(a, pow); + } + + // Tonelli-Shanks algorithm (Totally unoptimized and slow) + // + // Find Q and S, that Q * 2 ^ S = (P - 1) + var q = this.m.subn(1); + var s = 0; + while (!q.isZero() && q.andln(1) === 0) { + s++; + q.iushrn(1); + } + assert(!q.isZero()); + + var one = new BN(1).toRed(this); + var nOne = one.redNeg(); + + // Find quadratic non-residue + // NOTE: Max is such because of generalized Riemann hypothesis. + var lpow = this.m.subn(1).iushrn(1); + var z = this.m.bitLength(); + z = new BN(2 * z * z).toRed(this); + + while (this.pow(z, lpow).cmp(nOne) !== 0) { + z.redIAdd(nOne); + } + + var c = this.pow(z, q); + var r = this.pow(a, q.addn(1).iushrn(1)); + var t = this.pow(a, q); + var m = s; + while (t.cmp(one) !== 0) { + var tmp = t; + for (var i = 0; tmp.cmp(one) !== 0; i++) { + tmp = tmp.redSqr(); + } + assert(i < m); + var b = this.pow(c, new BN(1).iushln(m - i - 1)); + + r = r.redMul(b); + c = b.redSqr(); + t = t.redMul(c); + m = i; + } + + return r; + }; + + Red.prototype.invm = function invm (a) { + var inv = a._invmp(this.m); + if (inv.negative !== 0) { + inv.negative = 0; + return this.imod(inv).redNeg(); + } else { + return this.imod(inv); + } + }; + + Red.prototype.pow = function pow (a, num) { + if (num.isZero()) return new BN(1).toRed(this); + if (num.cmpn(1) === 0) return a.clone(); + + var windowSize = 4; + var wnd = new Array(1 << windowSize); + wnd[0] = new BN(1).toRed(this); + wnd[1] = a; + for (var i = 2; i < wnd.length; i++) { + wnd[i] = this.mul(wnd[i - 1], a); + } + + var res = wnd[0]; + var current = 0; + var currentLen = 0; + var start = num.bitLength() % 26; + if (start === 0) { + start = 26; + } + + for (i = num.length - 1; i >= 0; i--) { + var word = num.words[i]; + for (var j = start - 1; j >= 0; j--) { + var bit = (word >> j) & 1; + if (res !== wnd[0]) { + res = this.sqr(res); + } + + if (bit === 0 && current === 0) { + currentLen = 0; + continue; + } + + current <<= 1; + current |= bit; + currentLen++; + if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue; + + res = this.mul(res, wnd[current]); + currentLen = 0; + current = 0; + } + start = 26; + } + + return res; + }; + + Red.prototype.convertTo = function convertTo (num) { + var r = num.umod(this.m); + + return r === num ? r.clone() : r; + }; + + Red.prototype.convertFrom = function convertFrom (num) { + var res = num.clone(); + res.red = null; + return res; + }; + + // + // Montgomery method engine + // + + BN.mont = function mont (num) { + return new Mont(num); + }; + + function Mont (m) { + Red.call(this, m); + + this.shift = this.m.bitLength(); + if (this.shift % 26 !== 0) { + this.shift += 26 - (this.shift % 26); + } + + this.r = new BN(1).iushln(this.shift); + this.r2 = this.imod(this.r.sqr()); + this.rinv = this.r._invmp(this.m); + + this.minv = this.rinv.mul(this.r).isubn(1).div(this.m); + this.minv = this.minv.umod(this.r); + this.minv = this.r.sub(this.minv); + } + inherits(Mont, Red); + + Mont.prototype.convertTo = function convertTo (num) { + return this.imod(num.ushln(this.shift)); + }; + + Mont.prototype.convertFrom = function convertFrom (num) { + var r = this.imod(num.mul(this.rinv)); + r.red = null; + return r; + }; + + Mont.prototype.imul = function imul (a, b) { + if (a.isZero() || b.isZero()) { + a.words[0] = 0; + a.length = 1; + return a; + } + + var t = a.imul(b); + var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m); + var u = t.isub(c).iushrn(this.shift); + var res = u; + + if (u.cmp(this.m) >= 0) { + res = u.isub(this.m); + } else if (u.cmpn(0) < 0) { + res = u.iadd(this.m); + } + + return res._forceRed(this); + }; + + Mont.prototype.mul = function mul (a, b) { + if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this); + + var t = a.mul(b); + var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m); + var u = t.isub(c).iushrn(this.shift); + var res = u; + if (u.cmp(this.m) >= 0) { + res = u.isub(this.m); + } else if (u.cmpn(0) < 0) { + res = u.iadd(this.m); + } + + return res._forceRed(this); + }; + + Mont.prototype.invm = function invm (a) { + // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R + var res = this.imod(a._invmp(this.m).mul(this.r2)); + return res._forceRed(this); + }; +})(module, commonjsGlobal); +}); + +var r; + +var brorand = function rand(len) { + if (!r) + r = new Rand(null); + + return r.generate(len); +}; + +function Rand(rand) { + this.rand = rand; +} +var Rand_1 = Rand; + +Rand.prototype.generate = function generate(len) { + return this._rand(len); +}; + +// Emulate crypto API using randy +Rand.prototype._rand = function _rand(n) { + if (this.rand.getBytes) + return this.rand.getBytes(n); + + var res = new Uint8Array(n); + for (var i = 0; i < res.length; i++) + res[i] = this.rand.getByte(); + return res; +}; + +if (typeof self === 'object') { + if (self.crypto && self.crypto.getRandomValues) { + // Modern browsers + Rand.prototype._rand = function _rand(n) { + var arr = new Uint8Array(n); + self.crypto.getRandomValues(arr); + return arr; + }; + } else if (self.msCrypto && self.msCrypto.getRandomValues) { + // IE + Rand.prototype._rand = function _rand(n) { + var arr = new Uint8Array(n); + self.msCrypto.getRandomValues(arr); + return arr; + }; + + // Safari's WebWorkers do not have `crypto` + } else if (typeof window === 'object') { + // Old junk + Rand.prototype._rand = function() { + throw new Error('Not implemented yet'); + }; + } +} else { + // Node.js or Web worker with no crypto support + try { + var crypto = crypto$1; + if (typeof crypto.randomBytes !== 'function') + throw new Error('Not supported'); + + Rand.prototype._rand = function _rand(n) { + return crypto.randomBytes(n); + }; + } catch (e) { + } +} +brorand.Rand = Rand_1; + +function MillerRabin(rand) { + this.rand = rand || new brorand.Rand(); +} +var mr = MillerRabin; + +MillerRabin.create = function create(rand) { + return new MillerRabin(rand); +}; + +MillerRabin.prototype._randbelow = function _randbelow(n) { + var len = n.bitLength(); + var min_bytes = Math.ceil(len / 8); + + // Generage random bytes until a number less than n is found. + // This ensures that 0..n-1 have an equal probability of being selected. + do + var a = new bn(this.rand.generate(min_bytes)); + while (a.cmp(n) >= 0); + + return a; +}; + +MillerRabin.prototype._randrange = function _randrange(start, stop) { + // Generate a random number greater than or equal to start and less than stop. + var size = stop.sub(start); + return start.add(this._randbelow(size)); +}; + +MillerRabin.prototype.test = function test(n, k, cb) { + var len = n.bitLength(); + var red = bn.mont(n); + var rone = new bn(1).toRed(red); + + if (!k) + k = Math.max(1, (len / 48) | 0); + + // Find d and s, (n - 1) = (2 ^ s) * d; + var n1 = n.subn(1); + for (var s = 0; !n1.testn(s); s++) {} + var d = n.shrn(s); + + var rn1 = n1.toRed(red); + + var prime = true; + for (; k > 0; k--) { + var a = this._randrange(new bn(2), n1); + if (cb) + cb(a); + + var x = a.toRed(red).redPow(d); + if (x.cmp(rone) === 0 || x.cmp(rn1) === 0) + continue; + + for (var i = 1; i < s; i++) { + x = x.redSqr(); + + if (x.cmp(rone) === 0) + return false; + if (x.cmp(rn1) === 0) + break; + } + + if (i === s) + return false; + } + + return prime; +}; + +MillerRabin.prototype.getDivisor = function getDivisor(n, k) { + var len = n.bitLength(); + var red = bn.mont(n); + var rone = new bn(1).toRed(red); + + if (!k) + k = Math.max(1, (len / 48) | 0); + + // Find d and s, (n - 1) = (2 ^ s) * d; + var n1 = n.subn(1); + for (var s = 0; !n1.testn(s); s++) {} + var d = n.shrn(s); + + var rn1 = n1.toRed(red); + + for (; k > 0; k--) { + var a = this._randrange(new bn(2), n1); + + var g = n.gcd(a); + if (g.cmpn(1) !== 0) + return g; + + var x = a.toRed(red).redPow(d); + if (x.cmp(rone) === 0 || x.cmp(rn1) === 0) + continue; + + for (var i = 1; i < s; i++) { + x = x.redSqr(); + + if (x.cmp(rone) === 0) + return x.fromRed().subn(1).gcd(n); + if (x.cmp(rn1) === 0) + break; + } + + if (i === s) { + x = x.redSqr(); + return x.fromRed().subn(1).gcd(n); + } + } + + return false; +}; + +var generatePrime = findPrime; +findPrime.simpleSieve = simpleSieve; +findPrime.fermatTest = fermatTest; + +var TWENTYFOUR = new bn(24); + +var millerRabin = new mr(); +var ONE = new bn(1); +var TWO = new bn(2); +var FIVE = new bn(5); +var SIXTEEN = new bn(16); +var EIGHT = new bn(8); +var TEN = new bn(10); +var THREE = new bn(3); +var SEVEN = new bn(7); +var ELEVEN = new bn(11); +var FOUR = new bn(4); +var TWELVE = new bn(12); +var primes = null; + +function _getPrimes() { + if (primes !== null) + return primes; + + var limit = 0x100000; + var res = []; + res[0] = 2; + for (var i = 1, k = 3; k < limit; k += 2) { + var sqrt = Math.ceil(Math.sqrt(k)); + for (var j = 0; j < i && res[j] <= sqrt; j++) + if (k % res[j] === 0) + break; + + if (i !== j && res[j] <= sqrt) + continue; + + res[i++] = k; + } + primes = res; + return res; +} + +function simpleSieve(p) { + var primes = _getPrimes(); + + for (var i = 0; i < primes.length; i++) + if (p.modn(primes[i]) === 0) { + if (p.cmpn(primes[i]) === 0) { + return true; + } else { + return false; + } + } + + return true; +} + +function fermatTest(p) { + var red = bn.mont(p); + return TWO.toRed(red).redPow(p.subn(1)).fromRed().cmpn(1) === 0; +} + +function findPrime(bits, gen) { + if (bits < 16) { + // this is what openssl does + if (gen === 2 || gen === 5) { + return new bn([0x8c, 0x7b]); + } else { + return new bn([0x8c, 0x27]); + } + } + gen = new bn(gen); + + var num, n2; + + while (true) { + num = new bn(browser(Math.ceil(bits / 8))); + while (num.bitLength() > bits) { + num.ishrn(1); + } + if (num.isEven()) { + num.iadd(ONE); + } + if (!num.testn(1)) { + num.iadd(TWO); + } + if (!gen.cmp(TWO)) { + while (num.mod(TWENTYFOUR).cmp(ELEVEN)) { + num.iadd(FOUR); + } + } else if (!gen.cmp(FIVE)) { + while (num.mod(TEN).cmp(THREE)) { + num.iadd(FOUR); + } + } + n2 = num.shrn(1); + if (simpleSieve(n2) && simpleSieve(num) && + fermatTest(n2) && fermatTest(num) && + millerRabin.test(n2) && millerRabin.test(num)) { + return num; + } + } + +} + +var modp1 = { + gen: "02", + prime: "ffffffffffffffffc90fdaa22168c234c4c6628b80dc1cd129024e088a67cc74020bbea63b139b22514a08798e3404ddef9519b3cd3a431b302b0a6df25f14374fe1356d6d51c245e485b576625e7ec6f44c42e9a63a3620ffffffffffffffff" +}; +var modp2 = { + gen: "02", + prime: "ffffffffffffffffc90fdaa22168c234c4c6628b80dc1cd129024e088a67cc74020bbea63b139b22514a08798e3404ddef9519b3cd3a431b302b0a6df25f14374fe1356d6d51c245e485b576625e7ec6f44c42e9a637ed6b0bff5cb6f406b7edee386bfb5a899fa5ae9f24117c4b1fe649286651ece65381ffffffffffffffff" +}; +var modp5 = { + gen: "02", + prime: "ffffffffffffffffc90fdaa22168c234c4c6628b80dc1cd129024e088a67cc74020bbea63b139b22514a08798e3404ddef9519b3cd3a431b302b0a6df25f14374fe1356d6d51c245e485b576625e7ec6f44c42e9a637ed6b0bff5cb6f406b7edee386bfb5a899fa5ae9f24117c4b1fe649286651ece45b3dc2007cb8a163bf0598da48361c55d39a69163fa8fd24cf5f83655d23dca3ad961c62f356208552bb9ed529077096966d670c354e4abc9804f1746c08ca237327ffffffffffffffff" +}; +var modp14 = { + gen: "02", + prime: "ffffffffffffffffc90fdaa22168c234c4c6628b80dc1cd129024e088a67cc74020bbea63b139b22514a08798e3404ddef9519b3cd3a431b302b0a6df25f14374fe1356d6d51c245e485b576625e7ec6f44c42e9a637ed6b0bff5cb6f406b7edee386bfb5a899fa5ae9f24117c4b1fe649286651ece45b3dc2007cb8a163bf0598da48361c55d39a69163fa8fd24cf5f83655d23dca3ad961c62f356208552bb9ed529077096966d670c354e4abc9804f1746c08ca18217c32905e462e36ce3be39e772c180e86039b2783a2ec07a28fb5c55df06f4c52c9de2bcbf6955817183995497cea956ae515d2261898fa051015728e5a8aacaa68ffffffffffffffff" +}; +var modp15 = { + gen: "02", + prime: "ffffffffffffffffc90fdaa22168c234c4c6628b80dc1cd129024e088a67cc74020bbea63b139b22514a08798e3404ddef9519b3cd3a431b302b0a6df25f14374fe1356d6d51c245e485b576625e7ec6f44c42e9a637ed6b0bff5cb6f406b7edee386bfb5a899fa5ae9f24117c4b1fe649286651ece45b3dc2007cb8a163bf0598da48361c55d39a69163fa8fd24cf5f83655d23dca3ad961c62f356208552bb9ed529077096966d670c354e4abc9804f1746c08ca18217c32905e462e36ce3be39e772c180e86039b2783a2ec07a28fb5c55df06f4c52c9de2bcbf6955817183995497cea956ae515d2261898fa051015728e5a8aaac42dad33170d04507a33a85521abdf1cba64ecfb850458dbef0a8aea71575d060c7db3970f85a6e1e4c7abf5ae8cdb0933d71e8c94e04a25619dcee3d2261ad2ee6bf12ffa06d98a0864d87602733ec86a64521f2b18177b200cbbe117577a615d6c770988c0bad946e208e24fa074e5ab3143db5bfce0fd108e4b82d120a93ad2caffffffffffffffff" +}; +var modp16 = { + gen: "02", + prime: "ffffffffffffffffc90fdaa22168c234c4c6628b80dc1cd129024e088a67cc74020bbea63b139b22514a08798e3404ddef9519b3cd3a431b302b0a6df25f14374fe1356d6d51c245e485b576625e7ec6f44c42e9a637ed6b0bff5cb6f406b7edee386bfb5a899fa5ae9f24117c4b1fe649286651ece45b3dc2007cb8a163bf0598da48361c55d39a69163fa8fd24cf5f83655d23dca3ad961c62f356208552bb9ed529077096966d670c354e4abc9804f1746c08ca18217c32905e462e36ce3be39e772c180e86039b2783a2ec07a28fb5c55df06f4c52c9de2bcbf6955817183995497cea956ae515d2261898fa051015728e5a8aaac42dad33170d04507a33a85521abdf1cba64ecfb850458dbef0a8aea71575d060c7db3970f85a6e1e4c7abf5ae8cdb0933d71e8c94e04a25619dcee3d2261ad2ee6bf12ffa06d98a0864d87602733ec86a64521f2b18177b200cbbe117577a615d6c770988c0bad946e208e24fa074e5ab3143db5bfce0fd108e4b82d120a92108011a723c12a787e6d788719a10bdba5b2699c327186af4e23c1a946834b6150bda2583e9ca2ad44ce8dbbbc2db04de8ef92e8efc141fbecaa6287c59474e6bc05d99b2964fa090c3a2233ba186515be7ed1f612970cee2d7afb81bdd762170481cd0069127d5b05aa993b4ea988d8fddc186ffb7dc90a6c08f4df435c934063199ffffffffffffffff" +}; +var modp17 = { + gen: "02", + prime: "ffffffffffffffffc90fdaa22168c234c4c6628b80dc1cd129024e088a67cc74020bbea63b139b22514a08798e3404ddef9519b3cd3a431b302b0a6df25f14374fe1356d6d51c245e485b576625e7ec6f44c42e9a637ed6b0bff5cb6f406b7edee386bfb5a899fa5ae9f24117c4b1fe649286651ece45b3dc2007cb8a163bf0598da48361c55d39a69163fa8fd24cf5f83655d23dca3ad961c62f356208552bb9ed529077096966d670c354e4abc9804f1746c08ca18217c32905e462e36ce3be39e772c180e86039b2783a2ec07a28fb5c55df06f4c52c9de2bcbf6955817183995497cea956ae515d2261898fa051015728e5a8aaac42dad33170d04507a33a85521abdf1cba64ecfb850458dbef0a8aea71575d060c7db3970f85a6e1e4c7abf5ae8cdb0933d71e8c94e04a25619dcee3d2261ad2ee6bf12ffa06d98a0864d87602733ec86a64521f2b18177b200cbbe117577a615d6c770988c0bad946e208e24fa074e5ab3143db5bfce0fd108e4b82d120a92108011a723c12a787e6d788719a10bdba5b2699c327186af4e23c1a946834b6150bda2583e9ca2ad44ce8dbbbc2db04de8ef92e8efc141fbecaa6287c59474e6bc05d99b2964fa090c3a2233ba186515be7ed1f612970cee2d7afb81bdd762170481cd0069127d5b05aa993b4ea988d8fddc186ffb7dc90a6c08f4df435c93402849236c3fab4d27c7026c1d4dcb2602646dec9751e763dba37bdf8ff9406ad9e530ee5db382f413001aeb06a53ed9027d831179727b0865a8918da3edbebcf9b14ed44ce6cbaced4bb1bdb7f1447e6cc254b332051512bd7af426fb8f401378cd2bf5983ca01c64b92ecf032ea15d1721d03f482d7ce6e74fef6d55e702f46980c82b5a84031900b1c9e59e7c97fbec7e8f323a97a7e36cc88be0f1d45b7ff585ac54bd407b22b4154aacc8f6d7ebf48e1d814cc5ed20f8037e0a79715eef29be32806a1d58bb7c5da76f550aa3d8a1fbff0eb19ccb1a313d55cda56c9ec2ef29632387fe8d76e3c0468043e8f663f4860ee12bf2d5b0b7474d6e694f91e6dcc4024ffffffffffffffff" +}; +var modp18 = { + gen: "02", + prime: "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" +}; +var primes$1 = { + modp1: modp1, + modp2: modp2, + modp5: modp5, + modp14: modp14, + modp15: modp15, + modp16: modp16, + modp17: modp17, + modp18: modp18 +}; + +var primes$2 = /*#__PURE__*/Object.freeze({ + modp1: modp1, + modp2: modp2, + modp5: modp5, + modp14: modp14, + modp15: modp15, + modp16: modp16, + modp17: modp17, + modp18: modp18, + 'default': primes$1 +}); + +var millerRabin$1 = new mr(); +var TWENTYFOUR$1 = new bn(24); +var ELEVEN$1 = new bn(11); +var TEN$1 = new bn(10); +var THREE$1 = new bn(3); +var SEVEN$1 = new bn(7); + + +var dh = DH; + +function setPublicKey(pub, enc) { + enc = enc || 'utf8'; + if (!Buffer.isBuffer(pub)) { + pub = new Buffer(pub, enc); + } + this._pub = new bn(pub); + return this; +} + +function setPrivateKey(priv, enc) { + enc = enc || 'utf8'; + if (!Buffer.isBuffer(priv)) { + priv = new Buffer(priv, enc); + } + this._priv = new bn(priv); + return this; +} + +var primeCache = {}; +function checkPrime(prime, generator) { + var gen = generator.toString('hex'); + var hex = [gen, prime.toString(16)].join('_'); + if (hex in primeCache) { + return primeCache[hex]; + } + var error = 0; + + if (prime.isEven() || + !generatePrime.simpleSieve || + !generatePrime.fermatTest(prime) || + !millerRabin$1.test(prime)) { + //not a prime so +1 + error += 1; + + if (gen === '02' || gen === '05') { + // we'd be able to check the generator + // it would fail so +8 + error += 8; + } else { + //we wouldn't be able to test the generator + // so +4 + error += 4; + } + primeCache[hex] = error; + return error; + } + if (!millerRabin$1.test(prime.shrn(1))) { + //not a safe prime + error += 2; + } + var rem; + switch (gen) { + case '02': + if (prime.mod(TWENTYFOUR$1).cmp(ELEVEN$1)) { + // unsuidable generator + error += 8; + } + break; + case '05': + rem = prime.mod(TEN$1); + if (rem.cmp(THREE$1) && rem.cmp(SEVEN$1)) { + // prime mod 10 needs to equal 3 or 7 + error += 8; + } + break; + default: + error += 4; + } + primeCache[hex] = error; + return error; +} + +function DH(prime, generator, malleable) { + this.setGenerator(generator); + this.__prime = new bn(prime); + this._prime = bn.mont(this.__prime); + this._primeLen = prime.length; + this._pub = undefined; + this._priv = undefined; + this._primeCode = undefined; + if (malleable) { + this.setPublicKey = setPublicKey; + this.setPrivateKey = setPrivateKey; + } else { + this._primeCode = 8; + } +} +Object.defineProperty(DH.prototype, 'verifyError', { + enumerable: true, + get: function () { + if (typeof this._primeCode !== 'number') { + this._primeCode = checkPrime(this.__prime, this.__gen); + } + return this._primeCode; + } +}); +DH.prototype.generateKeys = function () { + if (!this._priv) { + this._priv = new bn(browser(this._primeLen)); + } + this._pub = this._gen.toRed(this._prime).redPow(this._priv).fromRed(); + return this.getPublicKey(); +}; + +DH.prototype.computeSecret = function (other) { + other = new bn(other); + other = other.toRed(this._prime); + var secret = other.redPow(this._priv).fromRed(); + var out = new Buffer(secret.toArray()); + var prime = this.getPrime(); + if (out.length < prime.length) { + var front = new Buffer(prime.length - out.length); + front.fill(0); + out = Buffer.concat([front, out]); + } + return out; +}; + +DH.prototype.getPublicKey = function getPublicKey(enc) { + return formatReturnValue(this._pub, enc); +}; + +DH.prototype.getPrivateKey = function getPrivateKey(enc) { + return formatReturnValue(this._priv, enc); +}; + +DH.prototype.getPrime = function (enc) { + return formatReturnValue(this.__prime, enc); +}; + +DH.prototype.getGenerator = function (enc) { + return formatReturnValue(this._gen, enc); +}; + +DH.prototype.setGenerator = function (gen, enc) { + enc = enc || 'utf8'; + if (!Buffer.isBuffer(gen)) { + gen = new Buffer(gen, enc); + } + this.__gen = gen; + this._gen = new bn(gen); + return this; +}; + +function formatReturnValue(bn, enc) { + var buf = new Buffer(bn.toArray()); + if (!enc) { + return buf; + } else { + return buf.toString(enc); + } +} + +var primes$3 = getCjsExportFromNamespace(primes$2); + +var browser$6 = createCommonjsModule(function (module, exports) { +function getDiffieHellman (mod) { + var prime = new Buffer(primes$3[mod].prime, 'hex'); + var gen = new Buffer(primes$3[mod].gen, 'hex'); + + return new dh(prime, gen) +} + +var ENCODINGS = { + 'binary': true, 'hex': true, 'base64': true +}; + +function createDiffieHellman (prime, enc, generator, genc) { + if (Buffer.isBuffer(enc) || ENCODINGS[enc] === undefined) { + return createDiffieHellman(prime, 'binary', enc, generator) + } + + enc = enc || 'binary'; + genc = genc || 'binary'; + generator = generator || new Buffer([2]); + + if (!Buffer.isBuffer(generator)) { + generator = new Buffer(generator, genc); + } + + if (typeof prime === 'number') { + return new dh(generatePrime(prime, generator), generator, true) + } + + if (!Buffer.isBuffer(prime)) { + prime = new Buffer(prime, enc); + } + + return new dh(prime, generator, true) +} + +exports.DiffieHellmanGroup = exports.createDiffieHellmanGroup = exports.getDiffieHellman = getDiffieHellman; +exports.createDiffieHellman = exports.DiffieHellman = createDiffieHellman; +}); +var browser_1$2 = browser$6.DiffieHellmanGroup; +var browser_2$2 = browser$6.createDiffieHellmanGroup; +var browser_3$2 = browser$6.getDiffieHellman; +var browser_4$2 = browser$6.createDiffieHellman; +var browser_5$2 = browser$6.DiffieHellman; + +var browserifyRsa = crt; +function blind(priv) { + var r = getr(priv); + var blinder = r.toRed(bn.mont(priv.modulus)) + .redPow(new bn(priv.publicExponent)).fromRed(); + return { + blinder: blinder, + unblinder:r.invm(priv.modulus) + }; +} +function crt(msg, priv) { + var blinds = blind(priv); + var len = priv.modulus.byteLength(); + var mod = bn.mont(priv.modulus); + var blinded = new bn(msg).mul(blinds.blinder).umod(priv.modulus); + var c1 = blinded.toRed(bn.mont(priv.prime1)); + var c2 = blinded.toRed(bn.mont(priv.prime2)); + var qinv = priv.coefficient; + var p = priv.prime1; + var q = priv.prime2; + var m1 = c1.redPow(priv.exponent1); + var m2 = c2.redPow(priv.exponent2); + m1 = m1.fromRed(); + m2 = m2.fromRed(); + var h = m1.isub(m2).imul(qinv).umod(p); + h.imul(q); + m2.iadd(h); + return new Buffer(m2.imul(blinds.unblinder).umod(priv.modulus).toArray(false, len)); +} +crt.getr = getr; +function getr(priv) { + var len = priv.modulus.byteLength(); + var r = new bn(browser(len)); + while (r.cmp(priv.modulus) >= 0 || !r.umod(priv.prime1) || !r.umod(priv.prime2)) { + r = new bn(browser(len)); + } + return r; +} + +var name = "elliptic"; +var version = "6.4.1"; +var description = "EC cryptography"; +var main = "lib/elliptic.js"; +var files = [ + "lib" +]; +var scripts = { + jscs: "jscs benchmarks/*.js lib/*.js lib/**/*.js lib/**/**/*.js test/index.js", + jshint: "jscs benchmarks/*.js lib/*.js lib/**/*.js lib/**/**/*.js test/index.js", + lint: "npm run jscs && npm run jshint", + unit: "istanbul test _mocha --reporter=spec test/index.js", + test: "npm run lint && npm run unit", + version: "grunt dist && git add dist/" +}; +var repository = { + type: "git", + url: "git@github.com:indutny/elliptic" +}; +var keywords = [ + "EC", + "Elliptic", + "curve", + "Cryptography" +]; +var author = "Fedor Indutny <fedor@indutny.com>"; +var license = "MIT"; +var bugs = { + url: "https://github.com/indutny/elliptic/issues" +}; +var homepage = "https://github.com/indutny/elliptic"; +var devDependencies = { + brfs: "^1.4.3", + coveralls: "^2.11.3", + grunt: "^0.4.5", + "grunt-browserify": "^5.0.0", + "grunt-cli": "^1.2.0", + "grunt-contrib-connect": "^1.0.0", + "grunt-contrib-copy": "^1.0.0", + "grunt-contrib-uglify": "^1.0.1", + "grunt-mocha-istanbul": "^3.0.1", + "grunt-saucelabs": "^8.6.2", + istanbul: "^0.4.2", + jscs: "^2.9.0", + jshint: "^2.6.0", + mocha: "^2.1.0" +}; +var dependencies = { + "bn.js": "^4.4.0", + brorand: "^1.0.1", + "hash.js": "^1.0.0", + "hmac-drbg": "^1.0.0", + inherits: "^2.0.1", + "minimalistic-assert": "^1.0.0", + "minimalistic-crypto-utils": "^1.0.0" +}; +var _resolved = "https://registry.npmjs.org/elliptic/-/elliptic-6.4.1.tgz"; +var _integrity = "sha512-BsXLz5sqX8OHcsh7CqBMztyXARmGQ3LWPtGjJi6DiJHq5C/qvi9P3OqgswKSDftbu8+IoI/QDTAm2fFnQ9SZSQ=="; +var _from = "elliptic@6.4.1"; +var _package = { + name: name, + version: version, + description: description, + main: main, + files: files, + scripts: scripts, + repository: repository, + keywords: keywords, + author: author, + license: license, + bugs: bugs, + homepage: homepage, + devDependencies: devDependencies, + dependencies: dependencies, + _resolved: _resolved, + _integrity: _integrity, + _from: _from +}; + +var _package$1 = /*#__PURE__*/Object.freeze({ + name: name, + version: version, + description: description, + main: main, + files: files, + scripts: scripts, + repository: repository, + keywords: keywords, + author: author, + license: license, + bugs: bugs, + homepage: homepage, + devDependencies: devDependencies, + dependencies: dependencies, + _resolved: _resolved, + _integrity: _integrity, + _from: _from, + 'default': _package +}); + +var utils_1 = createCommonjsModule(function (module, exports) { + +var utils = exports; + +function toArray(msg, enc) { + if (Array.isArray(msg)) + return msg.slice(); + if (!msg) + return []; + var res = []; + if (typeof msg !== 'string') { + for (var i = 0; i < msg.length; i++) + res[i] = msg[i] | 0; + return res; + } + if (enc === 'hex') { + msg = msg.replace(/[^a-z0-9]+/ig, ''); + if (msg.length % 2 !== 0) + msg = '0' + msg; + for (var i = 0; i < msg.length; i += 2) + res.push(parseInt(msg[i] + msg[i + 1], 16)); + } else { + for (var i = 0; i < msg.length; i++) { + var c = msg.charCodeAt(i); + var hi = c >> 8; + var lo = c & 0xff; + if (hi) + res.push(hi, lo); + else + res.push(lo); + } + } + return res; +} +utils.toArray = toArray; + +function zero2(word) { + if (word.length === 1) + return '0' + word; + else + return word; +} +utils.zero2 = zero2; + +function toHex(msg) { + var res = ''; + for (var i = 0; i < msg.length; i++) + res += zero2(msg[i].toString(16)); + return res; +} +utils.toHex = toHex; + +utils.encode = function encode(arr, enc) { + if (enc === 'hex') + return toHex(arr); + else + return arr; +}; +}); + +var utils_1$1 = createCommonjsModule(function (module, exports) { + +var utils = exports; + + + + +utils.assert = minimalisticAssert; +utils.toArray = utils_1.toArray; +utils.zero2 = utils_1.zero2; +utils.toHex = utils_1.toHex; +utils.encode = utils_1.encode; + +// Represent num in a w-NAF form +function getNAF(num, w) { + var naf = []; + var ws = 1 << (w + 1); + var k = num.clone(); + while (k.cmpn(1) >= 0) { + var z; + if (k.isOdd()) { + var mod = k.andln(ws - 1); + if (mod > (ws >> 1) - 1) + z = (ws >> 1) - mod; + else + z = mod; + k.isubn(z); + } else { + z = 0; + } + naf.push(z); + + // Optimization, shift by word if possible + var shift = (k.cmpn(0) !== 0 && k.andln(ws - 1) === 0) ? (w + 1) : 1; + for (var i = 1; i < shift; i++) + naf.push(0); + k.iushrn(shift); + } + + return naf; +} +utils.getNAF = getNAF; + +// Represent k1, k2 in a Joint Sparse Form +function getJSF(k1, k2) { + var jsf = [ + [], + [] + ]; + + k1 = k1.clone(); + k2 = k2.clone(); + var d1 = 0; + var d2 = 0; + while (k1.cmpn(-d1) > 0 || k2.cmpn(-d2) > 0) { + + // First phase + var m14 = (k1.andln(3) + d1) & 3; + var m24 = (k2.andln(3) + d2) & 3; + if (m14 === 3) + m14 = -1; + if (m24 === 3) + m24 = -1; + var u1; + if ((m14 & 1) === 0) { + u1 = 0; + } else { + var m8 = (k1.andln(7) + d1) & 7; + if ((m8 === 3 || m8 === 5) && m24 === 2) + u1 = -m14; + else + u1 = m14; + } + jsf[0].push(u1); + + var u2; + if ((m24 & 1) === 0) { + u2 = 0; + } else { + var m8 = (k2.andln(7) + d2) & 7; + if ((m8 === 3 || m8 === 5) && m14 === 2) + u2 = -m24; + else + u2 = m24; + } + jsf[1].push(u2); + + // Second phase + if (2 * d1 === u1 + 1) + d1 = 1 - d1; + if (2 * d2 === u2 + 1) + d2 = 1 - d2; + k1.iushrn(1); + k2.iushrn(1); + } + + return jsf; +} +utils.getJSF = getJSF; + +function cachedProperty(obj, name, computer) { + var key = '_' + name; + obj.prototype[name] = function cachedProperty() { + return this[key] !== undefined ? this[key] : + this[key] = computer.call(this); + }; +} +utils.cachedProperty = cachedProperty; + +function parseBytes(bytes) { + return typeof bytes === 'string' ? utils.toArray(bytes, 'hex') : + bytes; +} +utils.parseBytes = parseBytes; + +function intFromLE(bytes) { + return new bn(bytes, 'hex', 'le'); +} +utils.intFromLE = intFromLE; +}); + +var utils$3 = elliptic_1.utils; +var getNAF = utils$3.getNAF; +var getJSF = utils$3.getJSF; +var assert$1 = utils$3.assert; + +function BaseCurve(type, conf) { + this.type = type; + this.p = new bn(conf.p, 16); + + // Use Montgomery, when there is no fast reduction for the prime + this.red = conf.prime ? bn.red(conf.prime) : bn.mont(this.p); + + // Useful for many curves + this.zero = new bn(0).toRed(this.red); + this.one = new bn(1).toRed(this.red); + this.two = new bn(2).toRed(this.red); + + // Curve configuration, optional + this.n = conf.n && new bn(conf.n, 16); + this.g = conf.g && this.pointFromJSON(conf.g, conf.gRed); + + // Temporary arrays + this._wnafT1 = new Array(4); + this._wnafT2 = new Array(4); + this._wnafT3 = new Array(4); + this._wnafT4 = new Array(4); + + // Generalized Greg Maxwell's trick + var adjustCount = this.n && this.p.div(this.n); + if (!adjustCount || adjustCount.cmpn(100) > 0) { + this.redN = null; + } else { + this._maxwellTrick = true; + this.redN = this.n.toRed(this.red); + } +} +var base = BaseCurve; + +BaseCurve.prototype.point = function point() { + throw new Error('Not implemented'); +}; + +BaseCurve.prototype.validate = function validate() { + throw new Error('Not implemented'); +}; + +BaseCurve.prototype._fixedNafMul = function _fixedNafMul(p, k) { + assert$1(p.precomputed); + var doubles = p._getDoubles(); + + var naf = getNAF(k, 1); + var I = (1 << (doubles.step + 1)) - (doubles.step % 2 === 0 ? 2 : 1); + I /= 3; + + // Translate into more windowed form + var repr = []; + for (var j = 0; j < naf.length; j += doubles.step) { + var nafW = 0; + for (var k = j + doubles.step - 1; k >= j; k--) + nafW = (nafW << 1) + naf[k]; + repr.push(nafW); + } + + var a = this.jpoint(null, null, null); + var b = this.jpoint(null, null, null); + for (var i = I; i > 0; i--) { + for (var j = 0; j < repr.length; j++) { + var nafW = repr[j]; + if (nafW === i) + b = b.mixedAdd(doubles.points[j]); + else if (nafW === -i) + b = b.mixedAdd(doubles.points[j].neg()); + } + a = a.add(b); + } + return a.toP(); +}; + +BaseCurve.prototype._wnafMul = function _wnafMul(p, k) { + var w = 4; + + // Precompute window + var nafPoints = p._getNAFPoints(w); + w = nafPoints.wnd; + var wnd = nafPoints.points; + + // Get NAF form + var naf = getNAF(k, w); + + // Add `this`*(N+1) for every w-NAF index + var acc = this.jpoint(null, null, null); + for (var i = naf.length - 1; i >= 0; i--) { + // Count zeroes + for (var k = 0; i >= 0 && naf[i] === 0; i--) + k++; + if (i >= 0) + k++; + acc = acc.dblp(k); + + if (i < 0) + break; + var z = naf[i]; + assert$1(z !== 0); + if (p.type === 'affine') { + // J +- P + if (z > 0) + acc = acc.mixedAdd(wnd[(z - 1) >> 1]); + else + acc = acc.mixedAdd(wnd[(-z - 1) >> 1].neg()); + } else { + // J +- J + if (z > 0) + acc = acc.add(wnd[(z - 1) >> 1]); + else + acc = acc.add(wnd[(-z - 1) >> 1].neg()); + } + } + return p.type === 'affine' ? acc.toP() : acc; +}; + +BaseCurve.prototype._wnafMulAdd = function _wnafMulAdd(defW, + points, + coeffs, + len, + jacobianResult) { + var wndWidth = this._wnafT1; + var wnd = this._wnafT2; + var naf = this._wnafT3; + + // Fill all arrays + var max = 0; + for (var i = 0; i < len; i++) { + var p = points[i]; + var nafPoints = p._getNAFPoints(defW); + wndWidth[i] = nafPoints.wnd; + wnd[i] = nafPoints.points; + } + + // Comb small window NAFs + for (var i = len - 1; i >= 1; i -= 2) { + var a = i - 1; + var b = i; + if (wndWidth[a] !== 1 || wndWidth[b] !== 1) { + naf[a] = getNAF(coeffs[a], wndWidth[a]); + naf[b] = getNAF(coeffs[b], wndWidth[b]); + max = Math.max(naf[a].length, max); + max = Math.max(naf[b].length, max); + continue; + } + + var comb = [ + points[a], /* 1 */ + null, /* 3 */ + null, /* 5 */ + points[b] /* 7 */ + ]; + + // Try to avoid Projective points, if possible + if (points[a].y.cmp(points[b].y) === 0) { + comb[1] = points[a].add(points[b]); + comb[2] = points[a].toJ().mixedAdd(points[b].neg()); + } else if (points[a].y.cmp(points[b].y.redNeg()) === 0) { + comb[1] = points[a].toJ().mixedAdd(points[b]); + comb[2] = points[a].add(points[b].neg()); + } else { + comb[1] = points[a].toJ().mixedAdd(points[b]); + comb[2] = points[a].toJ().mixedAdd(points[b].neg()); + } + + var index = [ + -3, /* -1 -1 */ + -1, /* -1 0 */ + -5, /* -1 1 */ + -7, /* 0 -1 */ + 0, /* 0 0 */ + 7, /* 0 1 */ + 5, /* 1 -1 */ + 1, /* 1 0 */ + 3 /* 1 1 */ + ]; + + var jsf = getJSF(coeffs[a], coeffs[b]); + max = Math.max(jsf[0].length, max); + naf[a] = new Array(max); + naf[b] = new Array(max); + for (var j = 0; j < max; j++) { + var ja = jsf[0][j] | 0; + var jb = jsf[1][j] | 0; + + naf[a][j] = index[(ja + 1) * 3 + (jb + 1)]; + naf[b][j] = 0; + wnd[a] = comb; + } + } + + var acc = this.jpoint(null, null, null); + var tmp = this._wnafT4; + for (var i = max; i >= 0; i--) { + var k = 0; + + while (i >= 0) { + var zero = true; + for (var j = 0; j < len; j++) { + tmp[j] = naf[j][i] | 0; + if (tmp[j] !== 0) + zero = false; + } + if (!zero) + break; + k++; + i--; + } + if (i >= 0) + k++; + acc = acc.dblp(k); + if (i < 0) + break; + + for (var j = 0; j < len; j++) { + var z = tmp[j]; + var p; + if (z === 0) + continue; + else if (z > 0) + p = wnd[j][(z - 1) >> 1]; + else if (z < 0) + p = wnd[j][(-z - 1) >> 1].neg(); + + if (p.type === 'affine') + acc = acc.mixedAdd(p); + else + acc = acc.add(p); + } + } + // Zeroify references + for (var i = 0; i < len; i++) + wnd[i] = null; + + if (jacobianResult) + return acc; + else + return acc.toP(); +}; + +function BasePoint(curve, type) { + this.curve = curve; + this.type = type; + this.precomputed = null; +} +BaseCurve.BasePoint = BasePoint; + +BasePoint.prototype.eq = function eq(/*other*/) { + throw new Error('Not implemented'); +}; + +BasePoint.prototype.validate = function validate() { + return this.curve.validate(this); +}; + +BaseCurve.prototype.decodePoint = function decodePoint(bytes, enc) { + bytes = utils$3.toArray(bytes, enc); + + var len = this.p.byteLength(); + + // uncompressed, hybrid-odd, hybrid-even + if ((bytes[0] === 0x04 || bytes[0] === 0x06 || bytes[0] === 0x07) && + bytes.length - 1 === 2 * len) { + if (bytes[0] === 0x06) + assert$1(bytes[bytes.length - 1] % 2 === 0); + else if (bytes[0] === 0x07) + assert$1(bytes[bytes.length - 1] % 2 === 1); + + var res = this.point(bytes.slice(1, 1 + len), + bytes.slice(1 + len, 1 + 2 * len)); + + return res; + } else if ((bytes[0] === 0x02 || bytes[0] === 0x03) && + bytes.length - 1 === len) { + return this.pointFromX(bytes.slice(1, 1 + len), bytes[0] === 0x03); + } + throw new Error('Unknown point format'); +}; + +BasePoint.prototype.encodeCompressed = function encodeCompressed(enc) { + return this.encode(enc, true); +}; + +BasePoint.prototype._encode = function _encode(compact) { + var len = this.curve.p.byteLength(); + var x = this.getX().toArray('be', len); + + if (compact) + return [ this.getY().isEven() ? 0x02 : 0x03 ].concat(x); + + return [ 0x04 ].concat(x, this.getY().toArray('be', len)) ; +}; + +BasePoint.prototype.encode = function encode(enc, compact) { + return utils$3.encode(this._encode(compact), enc); +}; + +BasePoint.prototype.precompute = function precompute(power) { + if (this.precomputed) + return this; + + var precomputed = { + doubles: null, + naf: null, + beta: null + }; + precomputed.naf = this._getNAFPoints(8); + precomputed.doubles = this._getDoubles(4, power); + precomputed.beta = this._getBeta(); + this.precomputed = precomputed; + + return this; +}; + +BasePoint.prototype._hasDoubles = function _hasDoubles(k) { + if (!this.precomputed) + return false; + + var doubles = this.precomputed.doubles; + if (!doubles) + return false; + + return doubles.points.length >= Math.ceil((k.bitLength() + 1) / doubles.step); +}; + +BasePoint.prototype._getDoubles = function _getDoubles(step, power) { + if (this.precomputed && this.precomputed.doubles) + return this.precomputed.doubles; + + var doubles = [ this ]; + var acc = this; + for (var i = 0; i < power; i += step) { + for (var j = 0; j < step; j++) + acc = acc.dbl(); + doubles.push(acc); + } + return { + step: step, + points: doubles + }; +}; + +BasePoint.prototype._getNAFPoints = function _getNAFPoints(wnd) { + if (this.precomputed && this.precomputed.naf) + return this.precomputed.naf; + + var res = [ this ]; + var max = (1 << wnd) - 1; + var dbl = max === 1 ? null : this.dbl(); + for (var i = 1; i < max; i++) + res[i] = res[i - 1].add(dbl); + return { + wnd: wnd, + points: res + }; +}; + +BasePoint.prototype._getBeta = function _getBeta() { + return null; +}; + +BasePoint.prototype.dblp = function dblp(k) { + var r = this; + for (var i = 0; i < k; i++) + r = r.dbl(); + return r; +}; + +var Base = curve_1.base; + +var assert$2 = elliptic_1.utils.assert; + +function ShortCurve(conf) { + Base.call(this, 'short', conf); + + this.a = new bn(conf.a, 16).toRed(this.red); + this.b = new bn(conf.b, 16).toRed(this.red); + this.tinv = this.two.redInvm(); + + this.zeroA = this.a.fromRed().cmpn(0) === 0; + this.threeA = this.a.fromRed().sub(this.p).cmpn(-3) === 0; + + // If the curve is endomorphic, precalculate beta and lambda + this.endo = this._getEndomorphism(conf); + this._endoWnafT1 = new Array(4); + this._endoWnafT2 = new Array(4); +} +inherits_browser(ShortCurve, Base); +var short_1 = ShortCurve; + +ShortCurve.prototype._getEndomorphism = function _getEndomorphism(conf) { + // No efficient endomorphism + if (!this.zeroA || !this.g || !this.n || this.p.modn(3) !== 1) + return; + + // Compute beta and lambda, that lambda * P = (beta * Px; Py) + var beta; + var lambda; + if (conf.beta) { + beta = new bn(conf.beta, 16).toRed(this.red); + } else { + var betas = this._getEndoRoots(this.p); + // Choose the smallest beta + beta = betas[0].cmp(betas[1]) < 0 ? betas[0] : betas[1]; + beta = beta.toRed(this.red); + } + if (conf.lambda) { + lambda = new bn(conf.lambda, 16); + } else { + // Choose the lambda that is matching selected beta + var lambdas = this._getEndoRoots(this.n); + if (this.g.mul(lambdas[0]).x.cmp(this.g.x.redMul(beta)) === 0) { + lambda = lambdas[0]; + } else { + lambda = lambdas[1]; + assert$2(this.g.mul(lambda).x.cmp(this.g.x.redMul(beta)) === 0); + } + } + + // Get basis vectors, used for balanced length-two representation + var basis; + if (conf.basis) { + basis = conf.basis.map(function(vec) { + return { + a: new bn(vec.a, 16), + b: new bn(vec.b, 16) + }; + }); + } else { + basis = this._getEndoBasis(lambda); + } + + return { + beta: beta, + lambda: lambda, + basis: basis + }; +}; + +ShortCurve.prototype._getEndoRoots = function _getEndoRoots(num) { + // Find roots of for x^2 + x + 1 in F + // Root = (-1 +- Sqrt(-3)) / 2 + // + var red = num === this.p ? this.red : bn.mont(num); + var tinv = new bn(2).toRed(red).redInvm(); + var ntinv = tinv.redNeg(); + + var s = new bn(3).toRed(red).redNeg().redSqrt().redMul(tinv); + + var l1 = ntinv.redAdd(s).fromRed(); + var l2 = ntinv.redSub(s).fromRed(); + return [ l1, l2 ]; +}; + +ShortCurve.prototype._getEndoBasis = function _getEndoBasis(lambda) { + // aprxSqrt >= sqrt(this.n) + var aprxSqrt = this.n.ushrn(Math.floor(this.n.bitLength() / 2)); + + // 3.74 + // Run EGCD, until r(L + 1) < aprxSqrt + var u = lambda; + var v = this.n.clone(); + var x1 = new bn(1); + var y1 = new bn(0); + var x2 = new bn(0); + var y2 = new bn(1); + + // NOTE: all vectors are roots of: a + b * lambda = 0 (mod n) + var a0; + var b0; + // First vector + var a1; + var b1; + // Second vector + var a2; + var b2; + + var prevR; + var i = 0; + var r; + var x; + while (u.cmpn(0) !== 0) { + var q = v.div(u); + r = v.sub(q.mul(u)); + x = x2.sub(q.mul(x1)); + var y = y2.sub(q.mul(y1)); + + if (!a1 && r.cmp(aprxSqrt) < 0) { + a0 = prevR.neg(); + b0 = x1; + a1 = r.neg(); + b1 = x; + } else if (a1 && ++i === 2) { + break; + } + prevR = r; + + v = u; + u = r; + x2 = x1; + x1 = x; + y2 = y1; + y1 = y; + } + a2 = r.neg(); + b2 = x; + + var len1 = a1.sqr().add(b1.sqr()); + var len2 = a2.sqr().add(b2.sqr()); + if (len2.cmp(len1) >= 0) { + a2 = a0; + b2 = b0; + } + + // Normalize signs + if (a1.negative) { + a1 = a1.neg(); + b1 = b1.neg(); + } + if (a2.negative) { + a2 = a2.neg(); + b2 = b2.neg(); + } + + return [ + { a: a1, b: b1 }, + { a: a2, b: b2 } + ]; +}; + +ShortCurve.prototype._endoSplit = function _endoSplit(k) { + var basis = this.endo.basis; + var v1 = basis[0]; + var v2 = basis[1]; + + var c1 = v2.b.mul(k).divRound(this.n); + var c2 = v1.b.neg().mul(k).divRound(this.n); + + var p1 = c1.mul(v1.a); + var p2 = c2.mul(v2.a); + var q1 = c1.mul(v1.b); + var q2 = c2.mul(v2.b); + + // Calculate answer + var k1 = k.sub(p1).sub(p2); + var k2 = q1.add(q2).neg(); + return { k1: k1, k2: k2 }; +}; + +ShortCurve.prototype.pointFromX = function pointFromX(x, odd) { + x = new bn(x, 16); + if (!x.red) + x = x.toRed(this.red); + + var y2 = x.redSqr().redMul(x).redIAdd(x.redMul(this.a)).redIAdd(this.b); + var y = y2.redSqrt(); + if (y.redSqr().redSub(y2).cmp(this.zero) !== 0) + throw new Error('invalid point'); + + // XXX Is there any way to tell if the number is odd without converting it + // to non-red form? + var isOdd = y.fromRed().isOdd(); + if (odd && !isOdd || !odd && isOdd) + y = y.redNeg(); + + return this.point(x, y); +}; + +ShortCurve.prototype.validate = function validate(point) { + if (point.inf) + return true; + + var x = point.x; + var y = point.y; + + var ax = this.a.redMul(x); + var rhs = x.redSqr().redMul(x).redIAdd(ax).redIAdd(this.b); + return y.redSqr().redISub(rhs).cmpn(0) === 0; +}; + +ShortCurve.prototype._endoWnafMulAdd = + function _endoWnafMulAdd(points, coeffs, jacobianResult) { + var npoints = this._endoWnafT1; + var ncoeffs = this._endoWnafT2; + for (var i = 0; i < points.length; i++) { + var split = this._endoSplit(coeffs[i]); + var p = points[i]; + var beta = p._getBeta(); + + if (split.k1.negative) { + split.k1.ineg(); + p = p.neg(true); + } + if (split.k2.negative) { + split.k2.ineg(); + beta = beta.neg(true); + } + + npoints[i * 2] = p; + npoints[i * 2 + 1] = beta; + ncoeffs[i * 2] = split.k1; + ncoeffs[i * 2 + 1] = split.k2; + } + var res = this._wnafMulAdd(1, npoints, ncoeffs, i * 2, jacobianResult); + + // Clean-up references to points and coefficients + for (var j = 0; j < i * 2; j++) { + npoints[j] = null; + ncoeffs[j] = null; + } + return res; +}; + +function Point(curve, x, y, isRed) { + Base.BasePoint.call(this, curve, 'affine'); + if (x === null && y === null) { + this.x = null; + this.y = null; + this.inf = true; + } else { + this.x = new bn(x, 16); + this.y = new bn(y, 16); + // Force redgomery representation when loading from JSON + if (isRed) { + this.x.forceRed(this.curve.red); + this.y.forceRed(this.curve.red); + } + if (!this.x.red) + this.x = this.x.toRed(this.curve.red); + if (!this.y.red) + this.y = this.y.toRed(this.curve.red); + this.inf = false; + } +} +inherits_browser(Point, Base.BasePoint); + +ShortCurve.prototype.point = function point(x, y, isRed) { + return new Point(this, x, y, isRed); +}; + +ShortCurve.prototype.pointFromJSON = function pointFromJSON(obj, red) { + return Point.fromJSON(this, obj, red); +}; + +Point.prototype._getBeta = function _getBeta() { + if (!this.curve.endo) + return; + + var pre = this.precomputed; + if (pre && pre.beta) + return pre.beta; + + var beta = this.curve.point(this.x.redMul(this.curve.endo.beta), this.y); + if (pre) { + var curve = this.curve; + var endoMul = function(p) { + return curve.point(p.x.redMul(curve.endo.beta), p.y); + }; + pre.beta = beta; + beta.precomputed = { + beta: null, + naf: pre.naf && { + wnd: pre.naf.wnd, + points: pre.naf.points.map(endoMul) + }, + doubles: pre.doubles && { + step: pre.doubles.step, + points: pre.doubles.points.map(endoMul) + } + }; + } + return beta; +}; + +Point.prototype.toJSON = function toJSON() { + if (!this.precomputed) + return [ this.x, this.y ]; + + return [ this.x, this.y, this.precomputed && { + doubles: this.precomputed.doubles && { + step: this.precomputed.doubles.step, + points: this.precomputed.doubles.points.slice(1) + }, + naf: this.precomputed.naf && { + wnd: this.precomputed.naf.wnd, + points: this.precomputed.naf.points.slice(1) + } + } ]; +}; + +Point.fromJSON = function fromJSON(curve, obj, red) { + if (typeof obj === 'string') + obj = JSON.parse(obj); + var res = curve.point(obj[0], obj[1], red); + if (!obj[2]) + return res; + + function obj2point(obj) { + return curve.point(obj[0], obj[1], red); + } + + var pre = obj[2]; + res.precomputed = { + beta: null, + doubles: pre.doubles && { + step: pre.doubles.step, + points: [ res ].concat(pre.doubles.points.map(obj2point)) + }, + naf: pre.naf && { + wnd: pre.naf.wnd, + points: [ res ].concat(pre.naf.points.map(obj2point)) + } + }; + return res; +}; + +Point.prototype.inspect = function inspect() { + if (this.isInfinity()) + return '<EC Point Infinity>'; + return '<EC Point x: ' + this.x.fromRed().toString(16, 2) + + ' y: ' + this.y.fromRed().toString(16, 2) + '>'; +}; + +Point.prototype.isInfinity = function isInfinity() { + return this.inf; +}; + +Point.prototype.add = function add(p) { + // O + P = P + if (this.inf) + return p; + + // P + O = P + if (p.inf) + return this; + + // P + P = 2P + if (this.eq(p)) + return this.dbl(); + + // P + (-P) = O + if (this.neg().eq(p)) + return this.curve.point(null, null); + + // P + Q = O + if (this.x.cmp(p.x) === 0) + return this.curve.point(null, null); + + var c = this.y.redSub(p.y); + if (c.cmpn(0) !== 0) + c = c.redMul(this.x.redSub(p.x).redInvm()); + var nx = c.redSqr().redISub(this.x).redISub(p.x); + var ny = c.redMul(this.x.redSub(nx)).redISub(this.y); + return this.curve.point(nx, ny); +}; + +Point.prototype.dbl = function dbl() { + if (this.inf) + return this; + + // 2P = O + var ys1 = this.y.redAdd(this.y); + if (ys1.cmpn(0) === 0) + return this.curve.point(null, null); + + var a = this.curve.a; + + var x2 = this.x.redSqr(); + var dyinv = ys1.redInvm(); + var c = x2.redAdd(x2).redIAdd(x2).redIAdd(a).redMul(dyinv); + + var nx = c.redSqr().redISub(this.x.redAdd(this.x)); + var ny = c.redMul(this.x.redSub(nx)).redISub(this.y); + return this.curve.point(nx, ny); +}; + +Point.prototype.getX = function getX() { + return this.x.fromRed(); +}; + +Point.prototype.getY = function getY() { + return this.y.fromRed(); +}; + +Point.prototype.mul = function mul(k) { + k = new bn(k, 16); + + if (this._hasDoubles(k)) + return this.curve._fixedNafMul(this, k); + else if (this.curve.endo) + return this.curve._endoWnafMulAdd([ this ], [ k ]); + else + return this.curve._wnafMul(this, k); +}; + +Point.prototype.mulAdd = function mulAdd(k1, p2, k2) { + var points = [ this, p2 ]; + var coeffs = [ k1, k2 ]; + if (this.curve.endo) + return this.curve._endoWnafMulAdd(points, coeffs); + else + return this.curve._wnafMulAdd(1, points, coeffs, 2); +}; + +Point.prototype.jmulAdd = function jmulAdd(k1, p2, k2) { + var points = [ this, p2 ]; + var coeffs = [ k1, k2 ]; + if (this.curve.endo) + return this.curve._endoWnafMulAdd(points, coeffs, true); + else + return this.curve._wnafMulAdd(1, points, coeffs, 2, true); +}; + +Point.prototype.eq = function eq(p) { + return this === p || + this.inf === p.inf && + (this.inf || this.x.cmp(p.x) === 0 && this.y.cmp(p.y) === 0); +}; + +Point.prototype.neg = function neg(_precompute) { + if (this.inf) + return this; + + var res = this.curve.point(this.x, this.y.redNeg()); + if (_precompute && this.precomputed) { + var pre = this.precomputed; + var negate = function(p) { + return p.neg(); + }; + res.precomputed = { + naf: pre.naf && { + wnd: pre.naf.wnd, + points: pre.naf.points.map(negate) + }, + doubles: pre.doubles && { + step: pre.doubles.step, + points: pre.doubles.points.map(negate) + } + }; + } + return res; +}; + +Point.prototype.toJ = function toJ() { + if (this.inf) + return this.curve.jpoint(null, null, null); + + var res = this.curve.jpoint(this.x, this.y, this.curve.one); + return res; +}; + +function JPoint(curve, x, y, z) { + Base.BasePoint.call(this, curve, 'jacobian'); + if (x === null && y === null && z === null) { + this.x = this.curve.one; + this.y = this.curve.one; + this.z = new bn(0); + } else { + this.x = new bn(x, 16); + this.y = new bn(y, 16); + this.z = new bn(z, 16); + } + if (!this.x.red) + this.x = this.x.toRed(this.curve.red); + if (!this.y.red) + this.y = this.y.toRed(this.curve.red); + if (!this.z.red) + this.z = this.z.toRed(this.curve.red); + + this.zOne = this.z === this.curve.one; +} +inherits_browser(JPoint, Base.BasePoint); + +ShortCurve.prototype.jpoint = function jpoint(x, y, z) { + return new JPoint(this, x, y, z); +}; + +JPoint.prototype.toP = function toP() { + if (this.isInfinity()) + return this.curve.point(null, null); + + var zinv = this.z.redInvm(); + var zinv2 = zinv.redSqr(); + var ax = this.x.redMul(zinv2); + var ay = this.y.redMul(zinv2).redMul(zinv); + + return this.curve.point(ax, ay); +}; + +JPoint.prototype.neg = function neg() { + return this.curve.jpoint(this.x, this.y.redNeg(), this.z); +}; + +JPoint.prototype.add = function add(p) { + // O + P = P + if (this.isInfinity()) + return p; + + // P + O = P + if (p.isInfinity()) + return this; + + // 12M + 4S + 7A + var pz2 = p.z.redSqr(); + var z2 = this.z.redSqr(); + var u1 = this.x.redMul(pz2); + var u2 = p.x.redMul(z2); + var s1 = this.y.redMul(pz2.redMul(p.z)); + var s2 = p.y.redMul(z2.redMul(this.z)); + + var h = u1.redSub(u2); + var r = s1.redSub(s2); + if (h.cmpn(0) === 0) { + if (r.cmpn(0) !== 0) + return this.curve.jpoint(null, null, null); + else + return this.dbl(); + } + + var h2 = h.redSqr(); + var h3 = h2.redMul(h); + var v = u1.redMul(h2); + + var nx = r.redSqr().redIAdd(h3).redISub(v).redISub(v); + var ny = r.redMul(v.redISub(nx)).redISub(s1.redMul(h3)); + var nz = this.z.redMul(p.z).redMul(h); + + return this.curve.jpoint(nx, ny, nz); +}; + +JPoint.prototype.mixedAdd = function mixedAdd(p) { + // O + P = P + if (this.isInfinity()) + return p.toJ(); + + // P + O = P + if (p.isInfinity()) + return this; + + // 8M + 3S + 7A + var z2 = this.z.redSqr(); + var u1 = this.x; + var u2 = p.x.redMul(z2); + var s1 = this.y; + var s2 = p.y.redMul(z2).redMul(this.z); + + var h = u1.redSub(u2); + var r = s1.redSub(s2); + if (h.cmpn(0) === 0) { + if (r.cmpn(0) !== 0) + return this.curve.jpoint(null, null, null); + else + return this.dbl(); + } + + var h2 = h.redSqr(); + var h3 = h2.redMul(h); + var v = u1.redMul(h2); + + var nx = r.redSqr().redIAdd(h3).redISub(v).redISub(v); + var ny = r.redMul(v.redISub(nx)).redISub(s1.redMul(h3)); + var nz = this.z.redMul(h); + + return this.curve.jpoint(nx, ny, nz); +}; + +JPoint.prototype.dblp = function dblp(pow) { + if (pow === 0) + return this; + if (this.isInfinity()) + return this; + if (!pow) + return this.dbl(); + + if (this.curve.zeroA || this.curve.threeA) { + var r = this; + for (var i = 0; i < pow; i++) + r = r.dbl(); + return r; + } + + // 1M + 2S + 1A + N * (4S + 5M + 8A) + // N = 1 => 6M + 6S + 9A + var a = this.curve.a; + var tinv = this.curve.tinv; + + var jx = this.x; + var jy = this.y; + var jz = this.z; + var jz4 = jz.redSqr().redSqr(); + + // Reuse results + var jyd = jy.redAdd(jy); + for (var i = 0; i < pow; i++) { + var jx2 = jx.redSqr(); + var jyd2 = jyd.redSqr(); + var jyd4 = jyd2.redSqr(); + var c = jx2.redAdd(jx2).redIAdd(jx2).redIAdd(a.redMul(jz4)); + + var t1 = jx.redMul(jyd2); + var nx = c.redSqr().redISub(t1.redAdd(t1)); + var t2 = t1.redISub(nx); + var dny = c.redMul(t2); + dny = dny.redIAdd(dny).redISub(jyd4); + var nz = jyd.redMul(jz); + if (i + 1 < pow) + jz4 = jz4.redMul(jyd4); + + jx = nx; + jz = nz; + jyd = dny; + } + + return this.curve.jpoint(jx, jyd.redMul(tinv), jz); +}; + +JPoint.prototype.dbl = function dbl() { + if (this.isInfinity()) + return this; + + if (this.curve.zeroA) + return this._zeroDbl(); + else if (this.curve.threeA) + return this._threeDbl(); + else + return this._dbl(); +}; + +JPoint.prototype._zeroDbl = function _zeroDbl() { + var nx; + var ny; + var nz; + // Z = 1 + if (this.zOne) { + // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html + // #doubling-mdbl-2007-bl + // 1M + 5S + 14A + + // XX = X1^2 + var xx = this.x.redSqr(); + // YY = Y1^2 + var yy = this.y.redSqr(); + // YYYY = YY^2 + var yyyy = yy.redSqr(); + // S = 2 * ((X1 + YY)^2 - XX - YYYY) + var s = this.x.redAdd(yy).redSqr().redISub(xx).redISub(yyyy); + s = s.redIAdd(s); + // M = 3 * XX + a; a = 0 + var m = xx.redAdd(xx).redIAdd(xx); + // T = M ^ 2 - 2*S + var t = m.redSqr().redISub(s).redISub(s); + + // 8 * YYYY + var yyyy8 = yyyy.redIAdd(yyyy); + yyyy8 = yyyy8.redIAdd(yyyy8); + yyyy8 = yyyy8.redIAdd(yyyy8); + + // X3 = T + nx = t; + // Y3 = M * (S - T) - 8 * YYYY + ny = m.redMul(s.redISub(t)).redISub(yyyy8); + // Z3 = 2*Y1 + nz = this.y.redAdd(this.y); + } else { + // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html + // #doubling-dbl-2009-l + // 2M + 5S + 13A + + // A = X1^2 + var a = this.x.redSqr(); + // B = Y1^2 + var b = this.y.redSqr(); + // C = B^2 + var c = b.redSqr(); + // D = 2 * ((X1 + B)^2 - A - C) + var d = this.x.redAdd(b).redSqr().redISub(a).redISub(c); + d = d.redIAdd(d); + // E = 3 * A + var e = a.redAdd(a).redIAdd(a); + // F = E^2 + var f = e.redSqr(); + + // 8 * C + var c8 = c.redIAdd(c); + c8 = c8.redIAdd(c8); + c8 = c8.redIAdd(c8); + + // X3 = F - 2 * D + nx = f.redISub(d).redISub(d); + // Y3 = E * (D - X3) - 8 * C + ny = e.redMul(d.redISub(nx)).redISub(c8); + // Z3 = 2 * Y1 * Z1 + nz = this.y.redMul(this.z); + nz = nz.redIAdd(nz); + } + + return this.curve.jpoint(nx, ny, nz); +}; + +JPoint.prototype._threeDbl = function _threeDbl() { + var nx; + var ny; + var nz; + // Z = 1 + if (this.zOne) { + // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-3.html + // #doubling-mdbl-2007-bl + // 1M + 5S + 15A + + // XX = X1^2 + var xx = this.x.redSqr(); + // YY = Y1^2 + var yy = this.y.redSqr(); + // YYYY = YY^2 + var yyyy = yy.redSqr(); + // S = 2 * ((X1 + YY)^2 - XX - YYYY) + var s = this.x.redAdd(yy).redSqr().redISub(xx).redISub(yyyy); + s = s.redIAdd(s); + // M = 3 * XX + a + var m = xx.redAdd(xx).redIAdd(xx).redIAdd(this.curve.a); + // T = M^2 - 2 * S + var t = m.redSqr().redISub(s).redISub(s); + // X3 = T + nx = t; + // Y3 = M * (S - T) - 8 * YYYY + var yyyy8 = yyyy.redIAdd(yyyy); + yyyy8 = yyyy8.redIAdd(yyyy8); + yyyy8 = yyyy8.redIAdd(yyyy8); + ny = m.redMul(s.redISub(t)).redISub(yyyy8); + // Z3 = 2 * Y1 + nz = this.y.redAdd(this.y); + } else { + // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-3.html#doubling-dbl-2001-b + // 3M + 5S + + // delta = Z1^2 + var delta = this.z.redSqr(); + // gamma = Y1^2 + var gamma = this.y.redSqr(); + // beta = X1 * gamma + var beta = this.x.redMul(gamma); + // alpha = 3 * (X1 - delta) * (X1 + delta) + var alpha = this.x.redSub(delta).redMul(this.x.redAdd(delta)); + alpha = alpha.redAdd(alpha).redIAdd(alpha); + // X3 = alpha^2 - 8 * beta + var beta4 = beta.redIAdd(beta); + beta4 = beta4.redIAdd(beta4); + var beta8 = beta4.redAdd(beta4); + nx = alpha.redSqr().redISub(beta8); + // Z3 = (Y1 + Z1)^2 - gamma - delta + nz = this.y.redAdd(this.z).redSqr().redISub(gamma).redISub(delta); + // Y3 = alpha * (4 * beta - X3) - 8 * gamma^2 + var ggamma8 = gamma.redSqr(); + ggamma8 = ggamma8.redIAdd(ggamma8); + ggamma8 = ggamma8.redIAdd(ggamma8); + ggamma8 = ggamma8.redIAdd(ggamma8); + ny = alpha.redMul(beta4.redISub(nx)).redISub(ggamma8); + } + + return this.curve.jpoint(nx, ny, nz); +}; + +JPoint.prototype._dbl = function _dbl() { + var a = this.curve.a; + + // 4M + 6S + 10A + var jx = this.x; + var jy = this.y; + var jz = this.z; + var jz4 = jz.redSqr().redSqr(); + + var jx2 = jx.redSqr(); + var jy2 = jy.redSqr(); + + var c = jx2.redAdd(jx2).redIAdd(jx2).redIAdd(a.redMul(jz4)); + + var jxd4 = jx.redAdd(jx); + jxd4 = jxd4.redIAdd(jxd4); + var t1 = jxd4.redMul(jy2); + var nx = c.redSqr().redISub(t1.redAdd(t1)); + var t2 = t1.redISub(nx); + + var jyd8 = jy2.redSqr(); + jyd8 = jyd8.redIAdd(jyd8); + jyd8 = jyd8.redIAdd(jyd8); + jyd8 = jyd8.redIAdd(jyd8); + var ny = c.redMul(t2).redISub(jyd8); + var nz = jy.redAdd(jy).redMul(jz); + + return this.curve.jpoint(nx, ny, nz); +}; + +JPoint.prototype.trpl = function trpl() { + if (!this.curve.zeroA) + return this.dbl().add(this); + + // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html#tripling-tpl-2007-bl + // 5M + 10S + ... + + // XX = X1^2 + var xx = this.x.redSqr(); + // YY = Y1^2 + var yy = this.y.redSqr(); + // ZZ = Z1^2 + var zz = this.z.redSqr(); + // YYYY = YY^2 + var yyyy = yy.redSqr(); + // M = 3 * XX + a * ZZ2; a = 0 + var m = xx.redAdd(xx).redIAdd(xx); + // MM = M^2 + var mm = m.redSqr(); + // E = 6 * ((X1 + YY)^2 - XX - YYYY) - MM + var e = this.x.redAdd(yy).redSqr().redISub(xx).redISub(yyyy); + e = e.redIAdd(e); + e = e.redAdd(e).redIAdd(e); + e = e.redISub(mm); + // EE = E^2 + var ee = e.redSqr(); + // T = 16*YYYY + var t = yyyy.redIAdd(yyyy); + t = t.redIAdd(t); + t = t.redIAdd(t); + t = t.redIAdd(t); + // U = (M + E)^2 - MM - EE - T + var u = m.redIAdd(e).redSqr().redISub(mm).redISub(ee).redISub(t); + // X3 = 4 * (X1 * EE - 4 * YY * U) + var yyu4 = yy.redMul(u); + yyu4 = yyu4.redIAdd(yyu4); + yyu4 = yyu4.redIAdd(yyu4); + var nx = this.x.redMul(ee).redISub(yyu4); + nx = nx.redIAdd(nx); + nx = nx.redIAdd(nx); + // Y3 = 8 * Y1 * (U * (T - U) - E * EE) + var ny = this.y.redMul(u.redMul(t.redISub(u)).redISub(e.redMul(ee))); + ny = ny.redIAdd(ny); + ny = ny.redIAdd(ny); + ny = ny.redIAdd(ny); + // Z3 = (Z1 + E)^2 - ZZ - EE + var nz = this.z.redAdd(e).redSqr().redISub(zz).redISub(ee); + + return this.curve.jpoint(nx, ny, nz); +}; + +JPoint.prototype.mul = function mul(k, kbase) { + k = new bn(k, kbase); + + return this.curve._wnafMul(this, k); +}; + +JPoint.prototype.eq = function eq(p) { + if (p.type === 'affine') + return this.eq(p.toJ()); + + if (this === p) + return true; + + // x1 * z2^2 == x2 * z1^2 + var z2 = this.z.redSqr(); + var pz2 = p.z.redSqr(); + if (this.x.redMul(pz2).redISub(p.x.redMul(z2)).cmpn(0) !== 0) + return false; + + // y1 * z2^3 == y2 * z1^3 + var z3 = z2.redMul(this.z); + var pz3 = pz2.redMul(p.z); + return this.y.redMul(pz3).redISub(p.y.redMul(z3)).cmpn(0) === 0; +}; + +JPoint.prototype.eqXToP = function eqXToP(x) { + var zs = this.z.redSqr(); + var rx = x.toRed(this.curve.red).redMul(zs); + if (this.x.cmp(rx) === 0) + return true; + + var xc = x.clone(); + var t = this.curve.redN.redMul(zs); + for (;;) { + xc.iadd(this.curve.n); + if (xc.cmp(this.curve.p) >= 0) + return false; + + rx.redIAdd(t); + if (this.x.cmp(rx) === 0) + return true; + } +}; + +JPoint.prototype.inspect = function inspect() { + if (this.isInfinity()) + return '<EC JPoint Infinity>'; + return '<EC JPoint x: ' + this.x.toString(16, 2) + + ' y: ' + this.y.toString(16, 2) + + ' z: ' + this.z.toString(16, 2) + '>'; +}; + +JPoint.prototype.isInfinity = function isInfinity() { + // XXX This code assumes that zero is always zero in red + return this.z.cmpn(0) === 0; +}; + +var Base$1 = curve_1.base; + + +var utils$4 = elliptic_1.utils; + +function MontCurve(conf) { + Base$1.call(this, 'mont', conf); + + this.a = new bn(conf.a, 16).toRed(this.red); + this.b = new bn(conf.b, 16).toRed(this.red); + this.i4 = new bn(4).toRed(this.red).redInvm(); + this.two = new bn(2).toRed(this.red); + this.a24 = this.i4.redMul(this.a.redAdd(this.two)); +} +inherits_browser(MontCurve, Base$1); +var mont = MontCurve; + +MontCurve.prototype.validate = function validate(point) { + var x = point.normalize().x; + var x2 = x.redSqr(); + var rhs = x2.redMul(x).redAdd(x2.redMul(this.a)).redAdd(x); + var y = rhs.redSqrt(); + + return y.redSqr().cmp(rhs) === 0; +}; + +function Point$1(curve, x, z) { + Base$1.BasePoint.call(this, curve, 'projective'); + if (x === null && z === null) { + this.x = this.curve.one; + this.z = this.curve.zero; + } else { + this.x = new bn(x, 16); + this.z = new bn(z, 16); + if (!this.x.red) + this.x = this.x.toRed(this.curve.red); + if (!this.z.red) + this.z = this.z.toRed(this.curve.red); + } +} +inherits_browser(Point$1, Base$1.BasePoint); + +MontCurve.prototype.decodePoint = function decodePoint(bytes, enc) { + return this.point(utils$4.toArray(bytes, enc), 1); +}; + +MontCurve.prototype.point = function point(x, z) { + return new Point$1(this, x, z); +}; + +MontCurve.prototype.pointFromJSON = function pointFromJSON(obj) { + return Point$1.fromJSON(this, obj); +}; + +Point$1.prototype.precompute = function precompute() { + // No-op +}; + +Point$1.prototype._encode = function _encode() { + return this.getX().toArray('be', this.curve.p.byteLength()); +}; + +Point$1.fromJSON = function fromJSON(curve, obj) { + return new Point$1(curve, obj[0], obj[1] || curve.one); +}; + +Point$1.prototype.inspect = function inspect() { + if (this.isInfinity()) + return '<EC Point Infinity>'; + return '<EC Point x: ' + this.x.fromRed().toString(16, 2) + + ' z: ' + this.z.fromRed().toString(16, 2) + '>'; +}; + +Point$1.prototype.isInfinity = function isInfinity() { + // XXX This code assumes that zero is always zero in red + return this.z.cmpn(0) === 0; +}; + +Point$1.prototype.dbl = function dbl() { + // http://hyperelliptic.org/EFD/g1p/auto-montgom-xz.html#doubling-dbl-1987-m-3 + // 2M + 2S + 4A + + // A = X1 + Z1 + var a = this.x.redAdd(this.z); + // AA = A^2 + var aa = a.redSqr(); + // B = X1 - Z1 + var b = this.x.redSub(this.z); + // BB = B^2 + var bb = b.redSqr(); + // C = AA - BB + var c = aa.redSub(bb); + // X3 = AA * BB + var nx = aa.redMul(bb); + // Z3 = C * (BB + A24 * C) + var nz = c.redMul(bb.redAdd(this.curve.a24.redMul(c))); + return this.curve.point(nx, nz); +}; + +Point$1.prototype.add = function add() { + throw new Error('Not supported on Montgomery curve'); +}; + +Point$1.prototype.diffAdd = function diffAdd(p, diff) { + // http://hyperelliptic.org/EFD/g1p/auto-montgom-xz.html#diffadd-dadd-1987-m-3 + // 4M + 2S + 6A + + // A = X2 + Z2 + var a = this.x.redAdd(this.z); + // B = X2 - Z2 + var b = this.x.redSub(this.z); + // C = X3 + Z3 + var c = p.x.redAdd(p.z); + // D = X3 - Z3 + var d = p.x.redSub(p.z); + // DA = D * A + var da = d.redMul(a); + // CB = C * B + var cb = c.redMul(b); + // X5 = Z1 * (DA + CB)^2 + var nx = diff.z.redMul(da.redAdd(cb).redSqr()); + // Z5 = X1 * (DA - CB)^2 + var nz = diff.x.redMul(da.redISub(cb).redSqr()); + return this.curve.point(nx, nz); +}; + +Point$1.prototype.mul = function mul(k) { + var t = k.clone(); + var a = this; // (N / 2) * Q + Q + var b = this.curve.point(null, null); // (N / 2) * Q + var c = this; // Q + + for (var bits = []; t.cmpn(0) !== 0; t.iushrn(1)) + bits.push(t.andln(1)); + + for (var i = bits.length - 1; i >= 0; i--) { + if (bits[i] === 0) { + // N * Q + Q = ((N / 2) * Q + Q)) + (N / 2) * Q + a = a.diffAdd(b, c); + // N * Q = 2 * ((N / 2) * Q + Q)) + b = b.dbl(); + } else { + // N * Q = ((N / 2) * Q + Q) + ((N / 2) * Q) + b = a.diffAdd(b, c); + // N * Q + Q = 2 * ((N / 2) * Q + Q) + a = a.dbl(); + } + } + return b; +}; + +Point$1.prototype.mulAdd = function mulAdd() { + throw new Error('Not supported on Montgomery curve'); +}; + +Point$1.prototype.jumlAdd = function jumlAdd() { + throw new Error('Not supported on Montgomery curve'); +}; + +Point$1.prototype.eq = function eq(other) { + return this.getX().cmp(other.getX()) === 0; +}; + +Point$1.prototype.normalize = function normalize() { + this.x = this.x.redMul(this.z.redInvm()); + this.z = this.curve.one; + return this; +}; + +Point$1.prototype.getX = function getX() { + // Normalize coordinates + this.normalize(); + + return this.x.fromRed(); +}; + +var Base$2 = curve_1.base; + +var assert$3 = elliptic_1.utils.assert; + +function EdwardsCurve(conf) { + // NOTE: Important as we are creating point in Base.call() + this.twisted = (conf.a | 0) !== 1; + this.mOneA = this.twisted && (conf.a | 0) === -1; + this.extended = this.mOneA; + + Base$2.call(this, 'edwards', conf); + + this.a = new bn(conf.a, 16).umod(this.red.m); + this.a = this.a.toRed(this.red); + this.c = new bn(conf.c, 16).toRed(this.red); + this.c2 = this.c.redSqr(); + this.d = new bn(conf.d, 16).toRed(this.red); + this.dd = this.d.redAdd(this.d); + + assert$3(!this.twisted || this.c.fromRed().cmpn(1) === 0); + this.oneC = (conf.c | 0) === 1; +} +inherits_browser(EdwardsCurve, Base$2); +var edwards = EdwardsCurve; + +EdwardsCurve.prototype._mulA = function _mulA(num) { + if (this.mOneA) + return num.redNeg(); + else + return this.a.redMul(num); +}; + +EdwardsCurve.prototype._mulC = function _mulC(num) { + if (this.oneC) + return num; + else + return this.c.redMul(num); +}; + +// Just for compatibility with Short curve +EdwardsCurve.prototype.jpoint = function jpoint(x, y, z, t) { + return this.point(x, y, z, t); +}; + +EdwardsCurve.prototype.pointFromX = function pointFromX(x, odd) { + x = new bn(x, 16); + if (!x.red) + x = x.toRed(this.red); + + var x2 = x.redSqr(); + var rhs = this.c2.redSub(this.a.redMul(x2)); + var lhs = this.one.redSub(this.c2.redMul(this.d).redMul(x2)); + + var y2 = rhs.redMul(lhs.redInvm()); + var y = y2.redSqrt(); + if (y.redSqr().redSub(y2).cmp(this.zero) !== 0) + throw new Error('invalid point'); + + var isOdd = y.fromRed().isOdd(); + if (odd && !isOdd || !odd && isOdd) + y = y.redNeg(); + + return this.point(x, y); +}; + +EdwardsCurve.prototype.pointFromY = function pointFromY(y, odd) { + y = new bn(y, 16); + if (!y.red) + y = y.toRed(this.red); + + // x^2 = (y^2 - c^2) / (c^2 d y^2 - a) + var y2 = y.redSqr(); + var lhs = y2.redSub(this.c2); + var rhs = y2.redMul(this.d).redMul(this.c2).redSub(this.a); + var x2 = lhs.redMul(rhs.redInvm()); + + if (x2.cmp(this.zero) === 0) { + if (odd) + throw new Error('invalid point'); + else + return this.point(this.zero, y); + } + + var x = x2.redSqrt(); + if (x.redSqr().redSub(x2).cmp(this.zero) !== 0) + throw new Error('invalid point'); + + if (x.fromRed().isOdd() !== odd) + x = x.redNeg(); + + return this.point(x, y); +}; + +EdwardsCurve.prototype.validate = function validate(point) { + if (point.isInfinity()) + return true; + + // Curve: A * X^2 + Y^2 = C^2 * (1 + D * X^2 * Y^2) + point.normalize(); + + var x2 = point.x.redSqr(); + var y2 = point.y.redSqr(); + var lhs = x2.redMul(this.a).redAdd(y2); + var rhs = this.c2.redMul(this.one.redAdd(this.d.redMul(x2).redMul(y2))); + + return lhs.cmp(rhs) === 0; +}; + +function Point$2(curve, x, y, z, t) { + Base$2.BasePoint.call(this, curve, 'projective'); + if (x === null && y === null && z === null) { + this.x = this.curve.zero; + this.y = this.curve.one; + this.z = this.curve.one; + this.t = this.curve.zero; + this.zOne = true; + } else { + this.x = new bn(x, 16); + this.y = new bn(y, 16); + this.z = z ? new bn(z, 16) : this.curve.one; + this.t = t && new bn(t, 16); + if (!this.x.red) + this.x = this.x.toRed(this.curve.red); + if (!this.y.red) + this.y = this.y.toRed(this.curve.red); + if (!this.z.red) + this.z = this.z.toRed(this.curve.red); + if (this.t && !this.t.red) + this.t = this.t.toRed(this.curve.red); + this.zOne = this.z === this.curve.one; + + // Use extended coordinates + if (this.curve.extended && !this.t) { + this.t = this.x.redMul(this.y); + if (!this.zOne) + this.t = this.t.redMul(this.z.redInvm()); + } + } +} +inherits_browser(Point$2, Base$2.BasePoint); + +EdwardsCurve.prototype.pointFromJSON = function pointFromJSON(obj) { + return Point$2.fromJSON(this, obj); +}; + +EdwardsCurve.prototype.point = function point(x, y, z, t) { + return new Point$2(this, x, y, z, t); +}; + +Point$2.fromJSON = function fromJSON(curve, obj) { + return new Point$2(curve, obj[0], obj[1], obj[2]); +}; + +Point$2.prototype.inspect = function inspect() { + if (this.isInfinity()) + return '<EC Point Infinity>'; + return '<EC Point x: ' + this.x.fromRed().toString(16, 2) + + ' y: ' + this.y.fromRed().toString(16, 2) + + ' z: ' + this.z.fromRed().toString(16, 2) + '>'; +}; + +Point$2.prototype.isInfinity = function isInfinity() { + // XXX This code assumes that zero is always zero in red + return this.x.cmpn(0) === 0 && + (this.y.cmp(this.z) === 0 || + (this.zOne && this.y.cmp(this.curve.c) === 0)); +}; + +Point$2.prototype._extDbl = function _extDbl() { + // hyperelliptic.org/EFD/g1p/auto-twisted-extended-1.html + // #doubling-dbl-2008-hwcd + // 4M + 4S + + // A = X1^2 + var a = this.x.redSqr(); + // B = Y1^2 + var b = this.y.redSqr(); + // C = 2 * Z1^2 + var c = this.z.redSqr(); + c = c.redIAdd(c); + // D = a * A + var d = this.curve._mulA(a); + // E = (X1 + Y1)^2 - A - B + var e = this.x.redAdd(this.y).redSqr().redISub(a).redISub(b); + // G = D + B + var g = d.redAdd(b); + // F = G - C + var f = g.redSub(c); + // H = D - B + var h = d.redSub(b); + // X3 = E * F + var nx = e.redMul(f); + // Y3 = G * H + var ny = g.redMul(h); + // T3 = E * H + var nt = e.redMul(h); + // Z3 = F * G + var nz = f.redMul(g); + return this.curve.point(nx, ny, nz, nt); +}; + +Point$2.prototype._projDbl = function _projDbl() { + // hyperelliptic.org/EFD/g1p/auto-twisted-projective.html + // #doubling-dbl-2008-bbjlp + // #doubling-dbl-2007-bl + // and others + // Generally 3M + 4S or 2M + 4S + + // B = (X1 + Y1)^2 + var b = this.x.redAdd(this.y).redSqr(); + // C = X1^2 + var c = this.x.redSqr(); + // D = Y1^2 + var d = this.y.redSqr(); + + var nx; + var ny; + var nz; + if (this.curve.twisted) { + // E = a * C + var e = this.curve._mulA(c); + // F = E + D + var f = e.redAdd(d); + if (this.zOne) { + // X3 = (B - C - D) * (F - 2) + nx = b.redSub(c).redSub(d).redMul(f.redSub(this.curve.two)); + // Y3 = F * (E - D) + ny = f.redMul(e.redSub(d)); + // Z3 = F^2 - 2 * F + nz = f.redSqr().redSub(f).redSub(f); + } else { + // H = Z1^2 + var h = this.z.redSqr(); + // J = F - 2 * H + var j = f.redSub(h).redISub(h); + // X3 = (B-C-D)*J + nx = b.redSub(c).redISub(d).redMul(j); + // Y3 = F * (E - D) + ny = f.redMul(e.redSub(d)); + // Z3 = F * J + nz = f.redMul(j); + } + } else { + // E = C + D + var e = c.redAdd(d); + // H = (c * Z1)^2 + var h = this.curve._mulC(this.z).redSqr(); + // J = E - 2 * H + var j = e.redSub(h).redSub(h); + // X3 = c * (B - E) * J + nx = this.curve._mulC(b.redISub(e)).redMul(j); + // Y3 = c * E * (C - D) + ny = this.curve._mulC(e).redMul(c.redISub(d)); + // Z3 = E * J + nz = e.redMul(j); + } + return this.curve.point(nx, ny, nz); +}; + +Point$2.prototype.dbl = function dbl() { + if (this.isInfinity()) + return this; + + // Double in extended coordinates + if (this.curve.extended) + return this._extDbl(); + else + return this._projDbl(); +}; + +Point$2.prototype._extAdd = function _extAdd(p) { + // hyperelliptic.org/EFD/g1p/auto-twisted-extended-1.html + // #addition-add-2008-hwcd-3 + // 8M + + // A = (Y1 - X1) * (Y2 - X2) + var a = this.y.redSub(this.x).redMul(p.y.redSub(p.x)); + // B = (Y1 + X1) * (Y2 + X2) + var b = this.y.redAdd(this.x).redMul(p.y.redAdd(p.x)); + // C = T1 * k * T2 + var c = this.t.redMul(this.curve.dd).redMul(p.t); + // D = Z1 * 2 * Z2 + var d = this.z.redMul(p.z.redAdd(p.z)); + // E = B - A + var e = b.redSub(a); + // F = D - C + var f = d.redSub(c); + // G = D + C + var g = d.redAdd(c); + // H = B + A + var h = b.redAdd(a); + // X3 = E * F + var nx = e.redMul(f); + // Y3 = G * H + var ny = g.redMul(h); + // T3 = E * H + var nt = e.redMul(h); + // Z3 = F * G + var nz = f.redMul(g); + return this.curve.point(nx, ny, nz, nt); +}; + +Point$2.prototype._projAdd = function _projAdd(p) { + // hyperelliptic.org/EFD/g1p/auto-twisted-projective.html + // #addition-add-2008-bbjlp + // #addition-add-2007-bl + // 10M + 1S + + // A = Z1 * Z2 + var a = this.z.redMul(p.z); + // B = A^2 + var b = a.redSqr(); + // C = X1 * X2 + var c = this.x.redMul(p.x); + // D = Y1 * Y2 + var d = this.y.redMul(p.y); + // E = d * C * D + var e = this.curve.d.redMul(c).redMul(d); + // F = B - E + var f = b.redSub(e); + // G = B + E + var g = b.redAdd(e); + // X3 = A * F * ((X1 + Y1) * (X2 + Y2) - C - D) + var tmp = this.x.redAdd(this.y).redMul(p.x.redAdd(p.y)).redISub(c).redISub(d); + var nx = a.redMul(f).redMul(tmp); + var ny; + var nz; + if (this.curve.twisted) { + // Y3 = A * G * (D - a * C) + ny = a.redMul(g).redMul(d.redSub(this.curve._mulA(c))); + // Z3 = F * G + nz = f.redMul(g); + } else { + // Y3 = A * G * (D - C) + ny = a.redMul(g).redMul(d.redSub(c)); + // Z3 = c * F * G + nz = this.curve._mulC(f).redMul(g); + } + return this.curve.point(nx, ny, nz); +}; + +Point$2.prototype.add = function add(p) { + if (this.isInfinity()) + return p; + if (p.isInfinity()) + return this; + + if (this.curve.extended) + return this._extAdd(p); + else + return this._projAdd(p); +}; + +Point$2.prototype.mul = function mul(k) { + if (this._hasDoubles(k)) + return this.curve._fixedNafMul(this, k); + else + return this.curve._wnafMul(this, k); +}; + +Point$2.prototype.mulAdd = function mulAdd(k1, p, k2) { + return this.curve._wnafMulAdd(1, [ this, p ], [ k1, k2 ], 2, false); +}; + +Point$2.prototype.jmulAdd = function jmulAdd(k1, p, k2) { + return this.curve._wnafMulAdd(1, [ this, p ], [ k1, k2 ], 2, true); +}; + +Point$2.prototype.normalize = function normalize() { + if (this.zOne) + return this; + + // Normalize coordinates + var zi = this.z.redInvm(); + this.x = this.x.redMul(zi); + this.y = this.y.redMul(zi); + if (this.t) + this.t = this.t.redMul(zi); + this.z = this.curve.one; + this.zOne = true; + return this; +}; + +Point$2.prototype.neg = function neg() { + return this.curve.point(this.x.redNeg(), + this.y, + this.z, + this.t && this.t.redNeg()); +}; + +Point$2.prototype.getX = function getX() { + this.normalize(); + return this.x.fromRed(); +}; + +Point$2.prototype.getY = function getY() { + this.normalize(); + return this.y.fromRed(); +}; + +Point$2.prototype.eq = function eq(other) { + return this === other || + this.getX().cmp(other.getX()) === 0 && + this.getY().cmp(other.getY()) === 0; +}; + +Point$2.prototype.eqXToP = function eqXToP(x) { + var rx = x.toRed(this.curve.red).redMul(this.z); + if (this.x.cmp(rx) === 0) + return true; + + var xc = x.clone(); + var t = this.curve.redN.redMul(this.z); + for (;;) { + xc.iadd(this.curve.n); + if (xc.cmp(this.curve.p) >= 0) + return false; + + rx.redIAdd(t); + if (this.x.cmp(rx) === 0) + return true; + } +}; + +// Compatibility with BaseCurve +Point$2.prototype.toP = Point$2.prototype.normalize; +Point$2.prototype.mixedAdd = Point$2.prototype.add; + +var curve_1 = createCommonjsModule(function (module, exports) { + +var curve = exports; + +curve.base = base; +curve.short = short_1; +curve.mont = mont; +curve.edwards = edwards; +}); + +var inherits_1 = inherits_browser; + +function isSurrogatePair(msg, i) { + if ((msg.charCodeAt(i) & 0xFC00) !== 0xD800) { + return false; + } + if (i < 0 || i + 1 >= msg.length) { + return false; + } + return (msg.charCodeAt(i + 1) & 0xFC00) === 0xDC00; +} + +function toArray$1(msg, enc) { + if (Array.isArray(msg)) + return msg.slice(); + if (!msg) + return []; + var res = []; + if (typeof msg === 'string') { + if (!enc) { + // Inspired by stringToUtf8ByteArray() in closure-library by Google + // https://github.com/google/closure-library/blob/8598d87242af59aac233270742c8984e2b2bdbe0/closure/goog/crypt/crypt.js#L117-L143 + // Apache License 2.0 + // https://github.com/google/closure-library/blob/master/LICENSE + var p = 0; + for (var i = 0; i < msg.length; i++) { + var c = msg.charCodeAt(i); + if (c < 128) { + res[p++] = c; + } else if (c < 2048) { + res[p++] = (c >> 6) | 192; + res[p++] = (c & 63) | 128; + } else if (isSurrogatePair(msg, i)) { + c = 0x10000 + ((c & 0x03FF) << 10) + (msg.charCodeAt(++i) & 0x03FF); + res[p++] = (c >> 18) | 240; + res[p++] = ((c >> 12) & 63) | 128; + res[p++] = ((c >> 6) & 63) | 128; + res[p++] = (c & 63) | 128; + } else { + res[p++] = (c >> 12) | 224; + res[p++] = ((c >> 6) & 63) | 128; + res[p++] = (c & 63) | 128; + } + } + } else if (enc === 'hex') { + msg = msg.replace(/[^a-z0-9]+/ig, ''); + if (msg.length % 2 !== 0) + msg = '0' + msg; + for (i = 0; i < msg.length; i += 2) + res.push(parseInt(msg[i] + msg[i + 1], 16)); + } + } else { + for (i = 0; i < msg.length; i++) + res[i] = msg[i] | 0; + } + return res; +} +var toArray_1 = toArray$1; + +function toHex(msg) { + var res = ''; + for (var i = 0; i < msg.length; i++) + res += zero2(msg[i].toString(16)); + return res; +} +var toHex_1 = toHex; + +function htonl(w) { + var res = (w >>> 24) | + ((w >>> 8) & 0xff00) | + ((w << 8) & 0xff0000) | + ((w & 0xff) << 24); + return res >>> 0; +} +var htonl_1 = htonl; + +function toHex32(msg, endian) { + var res = ''; + for (var i = 0; i < msg.length; i++) { + var w = msg[i]; + if (endian === 'little') + w = htonl(w); + res += zero8(w.toString(16)); + } + return res; +} +var toHex32_1 = toHex32; + +function zero2(word) { + if (word.length === 1) + return '0' + word; + else + return word; +} +var zero2_1 = zero2; + +function zero8(word) { + if (word.length === 7) + return '0' + word; + else if (word.length === 6) + return '00' + word; + else if (word.length === 5) + return '000' + word; + else if (word.length === 4) + return '0000' + word; + else if (word.length === 3) + return '00000' + word; + else if (word.length === 2) + return '000000' + word; + else if (word.length === 1) + return '0000000' + word; + else + return word; +} +var zero8_1 = zero8; + +function join32(msg, start, end, endian) { + var len = end - start; + minimalisticAssert(len % 4 === 0); + var res = new Array(len / 4); + for (var i = 0, k = start; i < res.length; i++, k += 4) { + var w; + if (endian === 'big') + w = (msg[k] << 24) | (msg[k + 1] << 16) | (msg[k + 2] << 8) | msg[k + 3]; + else + w = (msg[k + 3] << 24) | (msg[k + 2] << 16) | (msg[k + 1] << 8) | msg[k]; + res[i] = w >>> 0; + } + return res; +} +var join32_1 = join32; + +function split32(msg, endian) { + var res = new Array(msg.length * 4); + for (var i = 0, k = 0; i < msg.length; i++, k += 4) { + var m = msg[i]; + if (endian === 'big') { + res[k] = m >>> 24; + res[k + 1] = (m >>> 16) & 0xff; + res[k + 2] = (m >>> 8) & 0xff; + res[k + 3] = m & 0xff; + } else { + res[k + 3] = m >>> 24; + res[k + 2] = (m >>> 16) & 0xff; + res[k + 1] = (m >>> 8) & 0xff; + res[k] = m & 0xff; + } + } + return res; +} +var split32_1 = split32; + +function rotr32(w, b) { + return (w >>> b) | (w << (32 - b)); +} +var rotr32_1 = rotr32; + +function rotl32(w, b) { + return (w << b) | (w >>> (32 - b)); +} +var rotl32_1 = rotl32; + +function sum32(a, b) { + return (a + b) >>> 0; +} +var sum32_1 = sum32; + +function sum32_3(a, b, c) { + return (a + b + c) >>> 0; +} +var sum32_3_1 = sum32_3; + +function sum32_4(a, b, c, d) { + return (a + b + c + d) >>> 0; +} +var sum32_4_1 = sum32_4; + +function sum32_5(a, b, c, d, e) { + return (a + b + c + d + e) >>> 0; +} +var sum32_5_1 = sum32_5; + +function sum64(buf, pos, ah, al) { + var bh = buf[pos]; + var bl = buf[pos + 1]; + + var lo = (al + bl) >>> 0; + var hi = (lo < al ? 1 : 0) + ah + bh; + buf[pos] = hi >>> 0; + buf[pos + 1] = lo; +} +var sum64_1 = sum64; + +function sum64_hi(ah, al, bh, bl) { + var lo = (al + bl) >>> 0; + var hi = (lo < al ? 1 : 0) + ah + bh; + return hi >>> 0; +} +var sum64_hi_1 = sum64_hi; + +function sum64_lo(ah, al, bh, bl) { + var lo = al + bl; + return lo >>> 0; +} +var sum64_lo_1 = sum64_lo; + +function sum64_4_hi(ah, al, bh, bl, ch, cl, dh, dl) { + var carry = 0; + var lo = al; + lo = (lo + bl) >>> 0; + carry += lo < al ? 1 : 0; + lo = (lo + cl) >>> 0; + carry += lo < cl ? 1 : 0; + lo = (lo + dl) >>> 0; + carry += lo < dl ? 1 : 0; + + var hi = ah + bh + ch + dh + carry; + return hi >>> 0; +} +var sum64_4_hi_1 = sum64_4_hi; + +function sum64_4_lo(ah, al, bh, bl, ch, cl, dh, dl) { + var lo = al + bl + cl + dl; + return lo >>> 0; +} +var sum64_4_lo_1 = sum64_4_lo; + +function sum64_5_hi(ah, al, bh, bl, ch, cl, dh, dl, eh, el) { + var carry = 0; + var lo = al; + lo = (lo + bl) >>> 0; + carry += lo < al ? 1 : 0; + lo = (lo + cl) >>> 0; + carry += lo < cl ? 1 : 0; + lo = (lo + dl) >>> 0; + carry += lo < dl ? 1 : 0; + lo = (lo + el) >>> 0; + carry += lo < el ? 1 : 0; + + var hi = ah + bh + ch + dh + eh + carry; + return hi >>> 0; +} +var sum64_5_hi_1 = sum64_5_hi; + +function sum64_5_lo(ah, al, bh, bl, ch, cl, dh, dl, eh, el) { + var lo = al + bl + cl + dl + el; + + return lo >>> 0; +} +var sum64_5_lo_1 = sum64_5_lo; + +function rotr64_hi(ah, al, num) { + var r = (al << (32 - num)) | (ah >>> num); + return r >>> 0; +} +var rotr64_hi_1 = rotr64_hi; + +function rotr64_lo(ah, al, num) { + var r = (ah << (32 - num)) | (al >>> num); + return r >>> 0; +} +var rotr64_lo_1 = rotr64_lo; + +function shr64_hi(ah, al, num) { + return ah >>> num; +} +var shr64_hi_1 = shr64_hi; + +function shr64_lo(ah, al, num) { + var r = (ah << (32 - num)) | (al >>> num); + return r >>> 0; +} +var shr64_lo_1 = shr64_lo; + +var utils$5 = { + inherits: inherits_1, + toArray: toArray_1, + toHex: toHex_1, + htonl: htonl_1, + toHex32: toHex32_1, + zero2: zero2_1, + zero8: zero8_1, + join32: join32_1, + split32: split32_1, + rotr32: rotr32_1, + rotl32: rotl32_1, + sum32: sum32_1, + sum32_3: sum32_3_1, + sum32_4: sum32_4_1, + sum32_5: sum32_5_1, + sum64: sum64_1, + sum64_hi: sum64_hi_1, + sum64_lo: sum64_lo_1, + sum64_4_hi: sum64_4_hi_1, + sum64_4_lo: sum64_4_lo_1, + sum64_5_hi: sum64_5_hi_1, + sum64_5_lo: sum64_5_lo_1, + rotr64_hi: rotr64_hi_1, + rotr64_lo: rotr64_lo_1, + shr64_hi: shr64_hi_1, + shr64_lo: shr64_lo_1 +}; + +function BlockHash() { + this.pending = null; + this.pendingTotal = 0; + this.blockSize = this.constructor.blockSize; + this.outSize = this.constructor.outSize; + this.hmacStrength = this.constructor.hmacStrength; + this.padLength = this.constructor.padLength / 8; + this.endian = 'big'; + + this._delta8 = this.blockSize / 8; + this._delta32 = this.blockSize / 32; +} +var BlockHash_1 = BlockHash; + +BlockHash.prototype.update = function update(msg, enc) { + // Convert message to array, pad it, and join into 32bit blocks + msg = utils$5.toArray(msg, enc); + if (!this.pending) + this.pending = msg; + else + this.pending = this.pending.concat(msg); + this.pendingTotal += msg.length; + + // Enough data, try updating + if (this.pending.length >= this._delta8) { + msg = this.pending; + + // Process pending data in blocks + var r = msg.length % this._delta8; + this.pending = msg.slice(msg.length - r, msg.length); + if (this.pending.length === 0) + this.pending = null; + + msg = utils$5.join32(msg, 0, msg.length - r, this.endian); + for (var i = 0; i < msg.length; i += this._delta32) + this._update(msg, i, i + this._delta32); + } + + return this; +}; + +BlockHash.prototype.digest = function digest(enc) { + this.update(this._pad()); + minimalisticAssert(this.pending === null); + + return this._digest(enc); +}; + +BlockHash.prototype._pad = function pad() { + var len = this.pendingTotal; + var bytes = this._delta8; + var k = bytes - ((len + this.padLength) % bytes); + var res = new Array(k + this.padLength); + res[0] = 0x80; + for (var i = 1; i < k; i++) + res[i] = 0; + + // Append length + len <<= 3; + if (this.endian === 'big') { + for (var t = 8; t < this.padLength; t++) + res[i++] = 0; + + res[i++] = 0; + res[i++] = 0; + res[i++] = 0; + res[i++] = 0; + res[i++] = (len >>> 24) & 0xff; + res[i++] = (len >>> 16) & 0xff; + res[i++] = (len >>> 8) & 0xff; + res[i++] = len & 0xff; + } else { + res[i++] = len & 0xff; + res[i++] = (len >>> 8) & 0xff; + res[i++] = (len >>> 16) & 0xff; + res[i++] = (len >>> 24) & 0xff; + res[i++] = 0; + res[i++] = 0; + res[i++] = 0; + res[i++] = 0; + + for (t = 8; t < this.padLength; t++) + res[i++] = 0; + } + + return res; +}; + +var common = { + BlockHash: BlockHash_1 +}; + +var rotr32$1 = utils$5.rotr32; + +function ft_1(s, x, y, z) { + if (s === 0) + return ch32(x, y, z); + if (s === 1 || s === 3) + return p32(x, y, z); + if (s === 2) + return maj32(x, y, z); +} +var ft_1_1 = ft_1; + +function ch32(x, y, z) { + return (x & y) ^ ((~x) & z); +} +var ch32_1 = ch32; + +function maj32(x, y, z) { + return (x & y) ^ (x & z) ^ (y & z); +} +var maj32_1 = maj32; + +function p32(x, y, z) { + return x ^ y ^ z; +} +var p32_1 = p32; + +function s0_256(x) { + return rotr32$1(x, 2) ^ rotr32$1(x, 13) ^ rotr32$1(x, 22); +} +var s0_256_1 = s0_256; + +function s1_256(x) { + return rotr32$1(x, 6) ^ rotr32$1(x, 11) ^ rotr32$1(x, 25); +} +var s1_256_1 = s1_256; + +function g0_256(x) { + return rotr32$1(x, 7) ^ rotr32$1(x, 18) ^ (x >>> 3); +} +var g0_256_1 = g0_256; + +function g1_256(x) { + return rotr32$1(x, 17) ^ rotr32$1(x, 19) ^ (x >>> 10); +} +var g1_256_1 = g1_256; + +var common$1 = { + ft_1: ft_1_1, + ch32: ch32_1, + maj32: maj32_1, + p32: p32_1, + s0_256: s0_256_1, + s1_256: s1_256_1, + g0_256: g0_256_1, + g1_256: g1_256_1 +}; + +var rotl32$1 = utils$5.rotl32; +var sum32$1 = utils$5.sum32; +var sum32_5$1 = utils$5.sum32_5; +var ft_1$1 = common$1.ft_1; +var BlockHash$1 = common.BlockHash; + +var sha1_K = [ + 0x5A827999, 0x6ED9EBA1, + 0x8F1BBCDC, 0xCA62C1D6 +]; + +function SHA1() { + if (!(this instanceof SHA1)) + return new SHA1(); + + BlockHash$1.call(this); + this.h = [ + 0x67452301, 0xefcdab89, 0x98badcfe, + 0x10325476, 0xc3d2e1f0 ]; + this.W = new Array(80); +} + +utils$5.inherits(SHA1, BlockHash$1); +var _1 = SHA1; + +SHA1.blockSize = 512; +SHA1.outSize = 160; +SHA1.hmacStrength = 80; +SHA1.padLength = 64; + +SHA1.prototype._update = function _update(msg, start) { + var W = this.W; + + for (var i = 0; i < 16; i++) + W[i] = msg[start + i]; + + for(; i < W.length; i++) + W[i] = rotl32$1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16], 1); + + var a = this.h[0]; + var b = this.h[1]; + var c = this.h[2]; + var d = this.h[3]; + var e = this.h[4]; + + for (i = 0; i < W.length; i++) { + var s = ~~(i / 20); + var t = sum32_5$1(rotl32$1(a, 5), ft_1$1(s, b, c, d), e, W[i], sha1_K[s]); + e = d; + d = c; + c = rotl32$1(b, 30); + b = a; + a = t; + } + + this.h[0] = sum32$1(this.h[0], a); + this.h[1] = sum32$1(this.h[1], b); + this.h[2] = sum32$1(this.h[2], c); + this.h[3] = sum32$1(this.h[3], d); + this.h[4] = sum32$1(this.h[4], e); +}; + +SHA1.prototype._digest = function digest(enc) { + if (enc === 'hex') + return utils$5.toHex32(this.h, 'big'); + else + return utils$5.split32(this.h, 'big'); +}; + +var sum32$2 = utils$5.sum32; +var sum32_4$1 = utils$5.sum32_4; +var sum32_5$2 = utils$5.sum32_5; +var ch32$1 = common$1.ch32; +var maj32$1 = common$1.maj32; +var s0_256$1 = common$1.s0_256; +var s1_256$1 = common$1.s1_256; +var g0_256$1 = common$1.g0_256; +var g1_256$1 = common$1.g1_256; + +var BlockHash$2 = common.BlockHash; + +var sha256_K = [ + 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, + 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, + 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, + 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, + 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, + 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, + 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, + 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, + 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, + 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, + 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, + 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, + 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, + 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, + 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, + 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 +]; + +function SHA256() { + if (!(this instanceof SHA256)) + return new SHA256(); + + BlockHash$2.call(this); + this.h = [ + 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, + 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19 + ]; + this.k = sha256_K; + this.W = new Array(64); +} +utils$5.inherits(SHA256, BlockHash$2); +var _256 = SHA256; + +SHA256.blockSize = 512; +SHA256.outSize = 256; +SHA256.hmacStrength = 192; +SHA256.padLength = 64; + +SHA256.prototype._update = function _update(msg, start) { + var W = this.W; + + for (var i = 0; i < 16; i++) + W[i] = msg[start + i]; + for (; i < W.length; i++) + W[i] = sum32_4$1(g1_256$1(W[i - 2]), W[i - 7], g0_256$1(W[i - 15]), W[i - 16]); + + var a = this.h[0]; + var b = this.h[1]; + var c = this.h[2]; + var d = this.h[3]; + var e = this.h[4]; + var f = this.h[5]; + var g = this.h[6]; + var h = this.h[7]; + + minimalisticAssert(this.k.length === W.length); + for (i = 0; i < W.length; i++) { + var T1 = sum32_5$2(h, s1_256$1(e), ch32$1(e, f, g), this.k[i], W[i]); + var T2 = sum32$2(s0_256$1(a), maj32$1(a, b, c)); + h = g; + g = f; + f = e; + e = sum32$2(d, T1); + d = c; + c = b; + b = a; + a = sum32$2(T1, T2); + } + + this.h[0] = sum32$2(this.h[0], a); + this.h[1] = sum32$2(this.h[1], b); + this.h[2] = sum32$2(this.h[2], c); + this.h[3] = sum32$2(this.h[3], d); + this.h[4] = sum32$2(this.h[4], e); + this.h[5] = sum32$2(this.h[5], f); + this.h[6] = sum32$2(this.h[6], g); + this.h[7] = sum32$2(this.h[7], h); +}; + +SHA256.prototype._digest = function digest(enc) { + if (enc === 'hex') + return utils$5.toHex32(this.h, 'big'); + else + return utils$5.split32(this.h, 'big'); +}; + +function SHA224() { + if (!(this instanceof SHA224)) + return new SHA224(); + + _256.call(this); + this.h = [ + 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, + 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4 ]; +} +utils$5.inherits(SHA224, _256); +var _224 = SHA224; + +SHA224.blockSize = 512; +SHA224.outSize = 224; +SHA224.hmacStrength = 192; +SHA224.padLength = 64; + +SHA224.prototype._digest = function digest(enc) { + // Just truncate output + if (enc === 'hex') + return utils$5.toHex32(this.h.slice(0, 7), 'big'); + else + return utils$5.split32(this.h.slice(0, 7), 'big'); +}; + +var rotr64_hi$1 = utils$5.rotr64_hi; +var rotr64_lo$1 = utils$5.rotr64_lo; +var shr64_hi$1 = utils$5.shr64_hi; +var shr64_lo$1 = utils$5.shr64_lo; +var sum64$1 = utils$5.sum64; +var sum64_hi$1 = utils$5.sum64_hi; +var sum64_lo$1 = utils$5.sum64_lo; +var sum64_4_hi$1 = utils$5.sum64_4_hi; +var sum64_4_lo$1 = utils$5.sum64_4_lo; +var sum64_5_hi$1 = utils$5.sum64_5_hi; +var sum64_5_lo$1 = utils$5.sum64_5_lo; + +var BlockHash$3 = common.BlockHash; + +var sha512_K = [ + 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd, + 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc, + 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019, + 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118, + 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe, + 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2, + 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1, + 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694, + 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3, + 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65, + 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483, + 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5, + 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210, + 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4, + 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725, + 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70, + 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926, + 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df, + 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8, + 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b, + 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001, + 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30, + 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910, + 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8, + 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53, + 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8, + 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb, + 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3, + 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60, + 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec, + 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9, + 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b, + 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207, + 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178, + 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6, + 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b, + 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493, + 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c, + 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a, + 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817 +]; + +function SHA512() { + if (!(this instanceof SHA512)) + return new SHA512(); + + BlockHash$3.call(this); + this.h = [ + 0x6a09e667, 0xf3bcc908, + 0xbb67ae85, 0x84caa73b, + 0x3c6ef372, 0xfe94f82b, + 0xa54ff53a, 0x5f1d36f1, + 0x510e527f, 0xade682d1, + 0x9b05688c, 0x2b3e6c1f, + 0x1f83d9ab, 0xfb41bd6b, + 0x5be0cd19, 0x137e2179 ]; + this.k = sha512_K; + this.W = new Array(160); +} +utils$5.inherits(SHA512, BlockHash$3); +var _512 = SHA512; + +SHA512.blockSize = 1024; +SHA512.outSize = 512; +SHA512.hmacStrength = 192; +SHA512.padLength = 128; + +SHA512.prototype._prepareBlock = function _prepareBlock(msg, start) { + var W = this.W; + + // 32 x 32bit words + for (var i = 0; i < 32; i++) + W[i] = msg[start + i]; + for (; i < W.length; i += 2) { + var c0_hi = g1_512_hi(W[i - 4], W[i - 3]); // i - 2 + var c0_lo = g1_512_lo(W[i - 4], W[i - 3]); + var c1_hi = W[i - 14]; // i - 7 + var c1_lo = W[i - 13]; + var c2_hi = g0_512_hi(W[i - 30], W[i - 29]); // i - 15 + var c2_lo = g0_512_lo(W[i - 30], W[i - 29]); + var c3_hi = W[i - 32]; // i - 16 + var c3_lo = W[i - 31]; + + W[i] = sum64_4_hi$1( + c0_hi, c0_lo, + c1_hi, c1_lo, + c2_hi, c2_lo, + c3_hi, c3_lo); + W[i + 1] = sum64_4_lo$1( + c0_hi, c0_lo, + c1_hi, c1_lo, + c2_hi, c2_lo, + c3_hi, c3_lo); + } +}; + +SHA512.prototype._update = function _update(msg, start) { + this._prepareBlock(msg, start); + + var W = this.W; + + var ah = this.h[0]; + var al = this.h[1]; + var bh = this.h[2]; + var bl = this.h[3]; + var ch = this.h[4]; + var cl = this.h[5]; + var dh = this.h[6]; + var dl = this.h[7]; + var eh = this.h[8]; + var el = this.h[9]; + var fh = this.h[10]; + var fl = this.h[11]; + var gh = this.h[12]; + var gl = this.h[13]; + var hh = this.h[14]; + var hl = this.h[15]; + + minimalisticAssert(this.k.length === W.length); + for (var i = 0; i < W.length; i += 2) { + var c0_hi = hh; + var c0_lo = hl; + var c1_hi = s1_512_hi(eh, el); + var c1_lo = s1_512_lo(eh, el); + var c2_hi = ch64_hi(eh, el, fh, fl, gh); + var c2_lo = ch64_lo(eh, el, fh, fl, gh, gl); + var c3_hi = this.k[i]; + var c3_lo = this.k[i + 1]; + var c4_hi = W[i]; + var c4_lo = W[i + 1]; + + var T1_hi = sum64_5_hi$1( + c0_hi, c0_lo, + c1_hi, c1_lo, + c2_hi, c2_lo, + c3_hi, c3_lo, + c4_hi, c4_lo); + var T1_lo = sum64_5_lo$1( + c0_hi, c0_lo, + c1_hi, c1_lo, + c2_hi, c2_lo, + c3_hi, c3_lo, + c4_hi, c4_lo); + + c0_hi = s0_512_hi(ah, al); + c0_lo = s0_512_lo(ah, al); + c1_hi = maj64_hi(ah, al, bh, bl, ch); + c1_lo = maj64_lo(ah, al, bh, bl, ch, cl); + + var T2_hi = sum64_hi$1(c0_hi, c0_lo, c1_hi, c1_lo); + var T2_lo = sum64_lo$1(c0_hi, c0_lo, c1_hi, c1_lo); + + hh = gh; + hl = gl; + + gh = fh; + gl = fl; + + fh = eh; + fl = el; + + eh = sum64_hi$1(dh, dl, T1_hi, T1_lo); + el = sum64_lo$1(dl, dl, T1_hi, T1_lo); + + dh = ch; + dl = cl; + + ch = bh; + cl = bl; + + bh = ah; + bl = al; + + ah = sum64_hi$1(T1_hi, T1_lo, T2_hi, T2_lo); + al = sum64_lo$1(T1_hi, T1_lo, T2_hi, T2_lo); + } + + sum64$1(this.h, 0, ah, al); + sum64$1(this.h, 2, bh, bl); + sum64$1(this.h, 4, ch, cl); + sum64$1(this.h, 6, dh, dl); + sum64$1(this.h, 8, eh, el); + sum64$1(this.h, 10, fh, fl); + sum64$1(this.h, 12, gh, gl); + sum64$1(this.h, 14, hh, hl); +}; + +SHA512.prototype._digest = function digest(enc) { + if (enc === 'hex') + return utils$5.toHex32(this.h, 'big'); + else + return utils$5.split32(this.h, 'big'); +}; + +function ch64_hi(xh, xl, yh, yl, zh) { + var r = (xh & yh) ^ ((~xh) & zh); + if (r < 0) + r += 0x100000000; + return r; +} + +function ch64_lo(xh, xl, yh, yl, zh, zl) { + var r = (xl & yl) ^ ((~xl) & zl); + if (r < 0) + r += 0x100000000; + return r; +} + +function maj64_hi(xh, xl, yh, yl, zh) { + var r = (xh & yh) ^ (xh & zh) ^ (yh & zh); + if (r < 0) + r += 0x100000000; + return r; +} + +function maj64_lo(xh, xl, yh, yl, zh, zl) { + var r = (xl & yl) ^ (xl & zl) ^ (yl & zl); + if (r < 0) + r += 0x100000000; + return r; +} + +function s0_512_hi(xh, xl) { + var c0_hi = rotr64_hi$1(xh, xl, 28); + var c1_hi = rotr64_hi$1(xl, xh, 2); // 34 + var c2_hi = rotr64_hi$1(xl, xh, 7); // 39 + + var r = c0_hi ^ c1_hi ^ c2_hi; + if (r < 0) + r += 0x100000000; + return r; +} + +function s0_512_lo(xh, xl) { + var c0_lo = rotr64_lo$1(xh, xl, 28); + var c1_lo = rotr64_lo$1(xl, xh, 2); // 34 + var c2_lo = rotr64_lo$1(xl, xh, 7); // 39 + + var r = c0_lo ^ c1_lo ^ c2_lo; + if (r < 0) + r += 0x100000000; + return r; +} + +function s1_512_hi(xh, xl) { + var c0_hi = rotr64_hi$1(xh, xl, 14); + var c1_hi = rotr64_hi$1(xh, xl, 18); + var c2_hi = rotr64_hi$1(xl, xh, 9); // 41 + + var r = c0_hi ^ c1_hi ^ c2_hi; + if (r < 0) + r += 0x100000000; + return r; +} + +function s1_512_lo(xh, xl) { + var c0_lo = rotr64_lo$1(xh, xl, 14); + var c1_lo = rotr64_lo$1(xh, xl, 18); + var c2_lo = rotr64_lo$1(xl, xh, 9); // 41 + + var r = c0_lo ^ c1_lo ^ c2_lo; + if (r < 0) + r += 0x100000000; + return r; +} + +function g0_512_hi(xh, xl) { + var c0_hi = rotr64_hi$1(xh, xl, 1); + var c1_hi = rotr64_hi$1(xh, xl, 8); + var c2_hi = shr64_hi$1(xh, xl, 7); + + var r = c0_hi ^ c1_hi ^ c2_hi; + if (r < 0) + r += 0x100000000; + return r; +} + +function g0_512_lo(xh, xl) { + var c0_lo = rotr64_lo$1(xh, xl, 1); + var c1_lo = rotr64_lo$1(xh, xl, 8); + var c2_lo = shr64_lo$1(xh, xl, 7); + + var r = c0_lo ^ c1_lo ^ c2_lo; + if (r < 0) + r += 0x100000000; + return r; +} + +function g1_512_hi(xh, xl) { + var c0_hi = rotr64_hi$1(xh, xl, 19); + var c1_hi = rotr64_hi$1(xl, xh, 29); // 61 + var c2_hi = shr64_hi$1(xh, xl, 6); + + var r = c0_hi ^ c1_hi ^ c2_hi; + if (r < 0) + r += 0x100000000; + return r; +} + +function g1_512_lo(xh, xl) { + var c0_lo = rotr64_lo$1(xh, xl, 19); + var c1_lo = rotr64_lo$1(xl, xh, 29); // 61 + var c2_lo = shr64_lo$1(xh, xl, 6); + + var r = c0_lo ^ c1_lo ^ c2_lo; + if (r < 0) + r += 0x100000000; + return r; +} + +function SHA384() { + if (!(this instanceof SHA384)) + return new SHA384(); + + _512.call(this); + this.h = [ + 0xcbbb9d5d, 0xc1059ed8, + 0x629a292a, 0x367cd507, + 0x9159015a, 0x3070dd17, + 0x152fecd8, 0xf70e5939, + 0x67332667, 0xffc00b31, + 0x8eb44a87, 0x68581511, + 0xdb0c2e0d, 0x64f98fa7, + 0x47b5481d, 0xbefa4fa4 ]; +} +utils$5.inherits(SHA384, _512); +var _384 = SHA384; + +SHA384.blockSize = 1024; +SHA384.outSize = 384; +SHA384.hmacStrength = 192; +SHA384.padLength = 128; + +SHA384.prototype._digest = function digest(enc) { + if (enc === 'hex') + return utils$5.toHex32(this.h.slice(0, 12), 'big'); + else + return utils$5.split32(this.h.slice(0, 12), 'big'); +}; + +var sha1$1 = _1; +var sha224$2 = _224; +var sha256$2 = _256; +var sha384$2 = _384; +var sha512$2 = _512; + +var sha$1 = { + sha1: sha1$1, + sha224: sha224$2, + sha256: sha256$2, + sha384: sha384$2, + sha512: sha512$2 +}; + +var rotl32$2 = utils$5.rotl32; +var sum32$3 = utils$5.sum32; +var sum32_3$1 = utils$5.sum32_3; +var sum32_4$2 = utils$5.sum32_4; +var BlockHash$4 = common.BlockHash; + +function RIPEMD160$1() { + if (!(this instanceof RIPEMD160$1)) + return new RIPEMD160$1(); + + BlockHash$4.call(this); + + this.h = [ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ]; + this.endian = 'little'; +} +utils$5.inherits(RIPEMD160$1, BlockHash$4); +var ripemd160$1 = RIPEMD160$1; + +RIPEMD160$1.blockSize = 512; +RIPEMD160$1.outSize = 160; +RIPEMD160$1.hmacStrength = 192; +RIPEMD160$1.padLength = 64; + +RIPEMD160$1.prototype._update = function update(msg, start) { + var A = this.h[0]; + var B = this.h[1]; + var C = this.h[2]; + var D = this.h[3]; + var E = this.h[4]; + var Ah = A; + var Bh = B; + var Ch = C; + var Dh = D; + var Eh = E; + for (var j = 0; j < 80; j++) { + var T = sum32$3( + rotl32$2( + sum32_4$2(A, f(j, B, C, D), msg[r$1[j] + start], K$4(j)), + s[j]), + E); + A = E; + E = D; + D = rotl32$2(C, 10); + C = B; + B = T; + T = sum32$3( + rotl32$2( + sum32_4$2(Ah, f(79 - j, Bh, Ch, Dh), msg[rh[j] + start], Kh(j)), + sh[j]), + Eh); + Ah = Eh; + Eh = Dh; + Dh = rotl32$2(Ch, 10); + Ch = Bh; + Bh = T; + } + T = sum32_3$1(this.h[1], C, Dh); + this.h[1] = sum32_3$1(this.h[2], D, Eh); + this.h[2] = sum32_3$1(this.h[3], E, Ah); + this.h[3] = sum32_3$1(this.h[4], A, Bh); + this.h[4] = sum32_3$1(this.h[0], B, Ch); + this.h[0] = T; +}; + +RIPEMD160$1.prototype._digest = function digest(enc) { + if (enc === 'hex') + return utils$5.toHex32(this.h, 'little'); + else + return utils$5.split32(this.h, 'little'); +}; + +function f(j, x, y, z) { + if (j <= 15) + return x ^ y ^ z; + else if (j <= 31) + return (x & y) | ((~x) & z); + else if (j <= 47) + return (x | (~y)) ^ z; + else if (j <= 63) + return (x & z) | (y & (~z)); + else + return x ^ (y | (~z)); +} + +function K$4(j) { + if (j <= 15) + return 0x00000000; + else if (j <= 31) + return 0x5a827999; + else if (j <= 47) + return 0x6ed9eba1; + else if (j <= 63) + return 0x8f1bbcdc; + else + return 0xa953fd4e; +} + +function Kh(j) { + if (j <= 15) + return 0x50a28be6; + else if (j <= 31) + return 0x5c4dd124; + else if (j <= 47) + return 0x6d703ef3; + else if (j <= 63) + return 0x7a6d76e9; + else + return 0x00000000; +} + +var r$1 = [ + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, + 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, + 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, + 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, + 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13 +]; + +var rh = [ + 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, + 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, + 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, + 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, + 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11 +]; + +var s = [ + 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, + 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, + 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, + 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, + 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 +]; + +var sh = [ + 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, + 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, + 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, + 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, + 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 +]; + +var ripemd = { + ripemd160: ripemd160$1 +}; + +function Hmac$3(hash, key, enc) { + if (!(this instanceof Hmac$3)) + return new Hmac$3(hash, key, enc); + this.Hash = hash; + this.blockSize = hash.blockSize / 8; + this.outSize = hash.outSize / 8; + this.inner = null; + this.outer = null; + + this._init(utils$5.toArray(key, enc)); +} +var hmac = Hmac$3; + +Hmac$3.prototype._init = function init(key) { + // Shorten key, if needed + if (key.length > this.blockSize) + key = new this.Hash().update(key).digest(); + minimalisticAssert(key.length <= this.blockSize); + + // Add padding to key + for (var i = key.length; i < this.blockSize; i++) + key.push(0); + + for (i = 0; i < key.length; i++) + key[i] ^= 0x36; + this.inner = new this.Hash().update(key); + + // 0x36 ^ 0x5c = 0x6a + for (i = 0; i < key.length; i++) + key[i] ^= 0x6a; + this.outer = new this.Hash().update(key); +}; + +Hmac$3.prototype.update = function update(msg, enc) { + this.inner.update(msg, enc); + return this; +}; + +Hmac$3.prototype.digest = function digest(enc) { + this.outer.update(this.inner.digest()); + return this.outer.digest(enc); +}; + +var hash_1 = createCommonjsModule(function (module, exports) { +var hash = exports; + +hash.utils = utils$5; +hash.common = common; +hash.sha = sha$1; +hash.ripemd = ripemd; +hash.hmac = hmac; + +// Proxy hash functions to the main object +hash.sha1 = hash.sha.sha1; +hash.sha256 = hash.sha.sha256; +hash.sha224 = hash.sha.sha224; +hash.sha384 = hash.sha.sha384; +hash.sha512 = hash.sha.sha512; +hash.ripemd160 = hash.ripemd.ripemd160; +}); + +var secp256k1 = { + doubles: { + step: 4, + points: [ + [ + 'e60fce93b59e9ec53011aabc21c23e97b2a31369b87a5ae9c44ee89e2a6dec0a', + 'f7e3507399e595929db99f34f57937101296891e44d23f0be1f32cce69616821' + ], + [ + '8282263212c609d9ea2a6e3e172de238d8c39cabd5ac1ca10646e23fd5f51508', + '11f8a8098557dfe45e8256e830b60ace62d613ac2f7b17bed31b6eaff6e26caf' + ], + [ + '175e159f728b865a72f99cc6c6fc846de0b93833fd2222ed73fce5b551e5b739', + 'd3506e0d9e3c79eba4ef97a51ff71f5eacb5955add24345c6efa6ffee9fed695' + ], + [ + '363d90d447b00c9c99ceac05b6262ee053441c7e55552ffe526bad8f83ff4640', + '4e273adfc732221953b445397f3363145b9a89008199ecb62003c7f3bee9de9' + ], + [ + '8b4b5f165df3c2be8c6244b5b745638843e4a781a15bcd1b69f79a55dffdf80c', + '4aad0a6f68d308b4b3fbd7813ab0da04f9e336546162ee56b3eff0c65fd4fd36' + ], + [ + '723cbaa6e5db996d6bf771c00bd548c7b700dbffa6c0e77bcb6115925232fcda', + '96e867b5595cc498a921137488824d6e2660a0653779494801dc069d9eb39f5f' + ], + [ + 'eebfa4d493bebf98ba5feec812c2d3b50947961237a919839a533eca0e7dd7fa', + '5d9a8ca3970ef0f269ee7edaf178089d9ae4cdc3a711f712ddfd4fdae1de8999' + ], + [ + '100f44da696e71672791d0a09b7bde459f1215a29b3c03bfefd7835b39a48db0', + 'cdd9e13192a00b772ec8f3300c090666b7ff4a18ff5195ac0fbd5cd62bc65a09' + ], + [ + 'e1031be262c7ed1b1dc9227a4a04c017a77f8d4464f3b3852c8acde6e534fd2d', + '9d7061928940405e6bb6a4176597535af292dd419e1ced79a44f18f29456a00d' + ], + [ + 'feea6cae46d55b530ac2839f143bd7ec5cf8b266a41d6af52d5e688d9094696d', + 'e57c6b6c97dce1bab06e4e12bf3ecd5c981c8957cc41442d3155debf18090088' + ], + [ + 'da67a91d91049cdcb367be4be6ffca3cfeed657d808583de33fa978bc1ec6cb1', + '9bacaa35481642bc41f463f7ec9780e5dec7adc508f740a17e9ea8e27a68be1d' + ], + [ + '53904faa0b334cdda6e000935ef22151ec08d0f7bb11069f57545ccc1a37b7c0', + '5bc087d0bc80106d88c9eccac20d3c1c13999981e14434699dcb096b022771c8' + ], + [ + '8e7bcd0bd35983a7719cca7764ca906779b53a043a9b8bcaeff959f43ad86047', + '10b7770b2a3da4b3940310420ca9514579e88e2e47fd68b3ea10047e8460372a' + ], + [ + '385eed34c1cdff21e6d0818689b81bde71a7f4f18397e6690a841e1599c43862', + '283bebc3e8ea23f56701de19e9ebf4576b304eec2086dc8cc0458fe5542e5453' + ], + [ + '6f9d9b803ecf191637c73a4413dfa180fddf84a5947fbc9c606ed86c3fac3a7', + '7c80c68e603059ba69b8e2a30e45c4d47ea4dd2f5c281002d86890603a842160' + ], + [ + '3322d401243c4e2582a2147c104d6ecbf774d163db0f5e5313b7e0e742d0e6bd', + '56e70797e9664ef5bfb019bc4ddaf9b72805f63ea2873af624f3a2e96c28b2a0' + ], + [ + '85672c7d2de0b7da2bd1770d89665868741b3f9af7643397721d74d28134ab83', + '7c481b9b5b43b2eb6374049bfa62c2e5e77f17fcc5298f44c8e3094f790313a6' + ], + [ + '948bf809b1988a46b06c9f1919413b10f9226c60f668832ffd959af60c82a0a', + '53a562856dcb6646dc6b74c5d1c3418c6d4dff08c97cd2bed4cb7f88d8c8e589' + ], + [ + '6260ce7f461801c34f067ce0f02873a8f1b0e44dfc69752accecd819f38fd8e8', + 'bc2da82b6fa5b571a7f09049776a1ef7ecd292238051c198c1a84e95b2b4ae17' + ], + [ + 'e5037de0afc1d8d43d8348414bbf4103043ec8f575bfdc432953cc8d2037fa2d', + '4571534baa94d3b5f9f98d09fb990bddbd5f5b03ec481f10e0e5dc841d755bda' + ], + [ + 'e06372b0f4a207adf5ea905e8f1771b4e7e8dbd1c6a6c5b725866a0ae4fce725', + '7a908974bce18cfe12a27bb2ad5a488cd7484a7787104870b27034f94eee31dd' + ], + [ + '213c7a715cd5d45358d0bbf9dc0ce02204b10bdde2a3f58540ad6908d0559754', + '4b6dad0b5ae462507013ad06245ba190bb4850f5f36a7eeddff2c27534b458f2' + ], + [ + '4e7c272a7af4b34e8dbb9352a5419a87e2838c70adc62cddf0cc3a3b08fbd53c', + '17749c766c9d0b18e16fd09f6def681b530b9614bff7dd33e0b3941817dcaae6' + ], + [ + 'fea74e3dbe778b1b10f238ad61686aa5c76e3db2be43057632427e2840fb27b6', + '6e0568db9b0b13297cf674deccb6af93126b596b973f7b77701d3db7f23cb96f' + ], + [ + '76e64113f677cf0e10a2570d599968d31544e179b760432952c02a4417bdde39', + 'c90ddf8dee4e95cf577066d70681f0d35e2a33d2b56d2032b4b1752d1901ac01' + ], + [ + 'c738c56b03b2abe1e8281baa743f8f9a8f7cc643df26cbee3ab150242bcbb891', + '893fb578951ad2537f718f2eacbfbbbb82314eef7880cfe917e735d9699a84c3' + ], + [ + 'd895626548b65b81e264c7637c972877d1d72e5f3a925014372e9f6588f6c14b', + 'febfaa38f2bc7eae728ec60818c340eb03428d632bb067e179363ed75d7d991f' + ], + [ + 'b8da94032a957518eb0f6433571e8761ceffc73693e84edd49150a564f676e03', + '2804dfa44805a1e4d7c99cc9762808b092cc584d95ff3b511488e4e74efdf6e7' + ], + [ + 'e80fea14441fb33a7d8adab9475d7fab2019effb5156a792f1a11778e3c0df5d', + 'eed1de7f638e00771e89768ca3ca94472d155e80af322ea9fcb4291b6ac9ec78' + ], + [ + 'a301697bdfcd704313ba48e51d567543f2a182031efd6915ddc07bbcc4e16070', + '7370f91cfb67e4f5081809fa25d40f9b1735dbf7c0a11a130c0d1a041e177ea1' + ], + [ + '90ad85b389d6b936463f9d0512678de208cc330b11307fffab7ac63e3fb04ed4', + 'e507a3620a38261affdcbd9427222b839aefabe1582894d991d4d48cb6ef150' + ], + [ + '8f68b9d2f63b5f339239c1ad981f162ee88c5678723ea3351b7b444c9ec4c0da', + '662a9f2dba063986de1d90c2b6be215dbbea2cfe95510bfdf23cbf79501fff82' + ], + [ + 'e4f3fb0176af85d65ff99ff9198c36091f48e86503681e3e6686fd5053231e11', + '1e63633ad0ef4f1c1661a6d0ea02b7286cc7e74ec951d1c9822c38576feb73bc' + ], + [ + '8c00fa9b18ebf331eb961537a45a4266c7034f2f0d4e1d0716fb6eae20eae29e', + 'efa47267fea521a1a9dc343a3736c974c2fadafa81e36c54e7d2a4c66702414b' + ], + [ + 'e7a26ce69dd4829f3e10cec0a9e98ed3143d084f308b92c0997fddfc60cb3e41', + '2a758e300fa7984b471b006a1aafbb18d0a6b2c0420e83e20e8a9421cf2cfd51' + ], + [ + 'b6459e0ee3662ec8d23540c223bcbdc571cbcb967d79424f3cf29eb3de6b80ef', + '67c876d06f3e06de1dadf16e5661db3c4b3ae6d48e35b2ff30bf0b61a71ba45' + ], + [ + 'd68a80c8280bb840793234aa118f06231d6f1fc67e73c5a5deda0f5b496943e8', + 'db8ba9fff4b586d00c4b1f9177b0e28b5b0e7b8f7845295a294c84266b133120' + ], + [ + '324aed7df65c804252dc0270907a30b09612aeb973449cea4095980fc28d3d5d', + '648a365774b61f2ff130c0c35aec1f4f19213b0c7e332843967224af96ab7c84' + ], + [ + '4df9c14919cde61f6d51dfdbe5fee5dceec4143ba8d1ca888e8bd373fd054c96', + '35ec51092d8728050974c23a1d85d4b5d506cdc288490192ebac06cad10d5d' + ], + [ + '9c3919a84a474870faed8a9c1cc66021523489054d7f0308cbfc99c8ac1f98cd', + 'ddb84f0f4a4ddd57584f044bf260e641905326f76c64c8e6be7e5e03d4fc599d' + ], + [ + '6057170b1dd12fdf8de05f281d8e06bb91e1493a8b91d4cc5a21382120a959e5', + '9a1af0b26a6a4807add9a2daf71df262465152bc3ee24c65e899be932385a2a8' + ], + [ + 'a576df8e23a08411421439a4518da31880cef0fba7d4df12b1a6973eecb94266', + '40a6bf20e76640b2c92b97afe58cd82c432e10a7f514d9f3ee8be11ae1b28ec8' + ], + [ + '7778a78c28dec3e30a05fe9629de8c38bb30d1f5cf9a3a208f763889be58ad71', + '34626d9ab5a5b22ff7098e12f2ff580087b38411ff24ac563b513fc1fd9f43ac' + ], + [ + '928955ee637a84463729fd30e7afd2ed5f96274e5ad7e5cb09eda9c06d903ac', + 'c25621003d3f42a827b78a13093a95eeac3d26efa8a8d83fc5180e935bcd091f' + ], + [ + '85d0fef3ec6db109399064f3a0e3b2855645b4a907ad354527aae75163d82751', + '1f03648413a38c0be29d496e582cf5663e8751e96877331582c237a24eb1f962' + ], + [ + 'ff2b0dce97eece97c1c9b6041798b85dfdfb6d8882da20308f5404824526087e', + '493d13fef524ba188af4c4dc54d07936c7b7ed6fb90e2ceb2c951e01f0c29907' + ], + [ + '827fbbe4b1e880ea9ed2b2e6301b212b57f1ee148cd6dd28780e5e2cf856e241', + 'c60f9c923c727b0b71bef2c67d1d12687ff7a63186903166d605b68baec293ec' + ], + [ + 'eaa649f21f51bdbae7be4ae34ce6e5217a58fdce7f47f9aa7f3b58fa2120e2b3', + 'be3279ed5bbbb03ac69a80f89879aa5a01a6b965f13f7e59d47a5305ba5ad93d' + ], + [ + 'e4a42d43c5cf169d9391df6decf42ee541b6d8f0c9a137401e23632dda34d24f', + '4d9f92e716d1c73526fc99ccfb8ad34ce886eedfa8d8e4f13a7f7131deba9414' + ], + [ + '1ec80fef360cbdd954160fadab352b6b92b53576a88fea4947173b9d4300bf19', + 'aeefe93756b5340d2f3a4958a7abbf5e0146e77f6295a07b671cdc1cc107cefd' + ], + [ + '146a778c04670c2f91b00af4680dfa8bce3490717d58ba889ddb5928366642be', + 'b318e0ec3354028add669827f9d4b2870aaa971d2f7e5ed1d0b297483d83efd0' + ], + [ + 'fa50c0f61d22e5f07e3acebb1aa07b128d0012209a28b9776d76a8793180eef9', + '6b84c6922397eba9b72cd2872281a68a5e683293a57a213b38cd8d7d3f4f2811' + ], + [ + 'da1d61d0ca721a11b1a5bf6b7d88e8421a288ab5d5bba5220e53d32b5f067ec2', + '8157f55a7c99306c79c0766161c91e2966a73899d279b48a655fba0f1ad836f1' + ], + [ + 'a8e282ff0c9706907215ff98e8fd416615311de0446f1e062a73b0610d064e13', + '7f97355b8db81c09abfb7f3c5b2515888b679a3e50dd6bd6cef7c73111f4cc0c' + ], + [ + '174a53b9c9a285872d39e56e6913cab15d59b1fa512508c022f382de8319497c', + 'ccc9dc37abfc9c1657b4155f2c47f9e6646b3a1d8cb9854383da13ac079afa73' + ], + [ + '959396981943785c3d3e57edf5018cdbe039e730e4918b3d884fdff09475b7ba', + '2e7e552888c331dd8ba0386a4b9cd6849c653f64c8709385e9b8abf87524f2fd' + ], + [ + 'd2a63a50ae401e56d645a1153b109a8fcca0a43d561fba2dbb51340c9d82b151', + 'e82d86fb6443fcb7565aee58b2948220a70f750af484ca52d4142174dcf89405' + ], + [ + '64587e2335471eb890ee7896d7cfdc866bacbdbd3839317b3436f9b45617e073', + 'd99fcdd5bf6902e2ae96dd6447c299a185b90a39133aeab358299e5e9faf6589' + ], + [ + '8481bde0e4e4d885b3a546d3e549de042f0aa6cea250e7fd358d6c86dd45e458', + '38ee7b8cba5404dd84a25bf39cecb2ca900a79c42b262e556d64b1b59779057e' + ], + [ + '13464a57a78102aa62b6979ae817f4637ffcfed3c4b1ce30bcd6303f6caf666b', + '69be159004614580ef7e433453ccb0ca48f300a81d0942e13f495a907f6ecc27' + ], + [ + 'bc4a9df5b713fe2e9aef430bcc1dc97a0cd9ccede2f28588cada3a0d2d83f366', + 'd3a81ca6e785c06383937adf4b798caa6e8a9fbfa547b16d758d666581f33c1' + ], + [ + '8c28a97bf8298bc0d23d8c749452a32e694b65e30a9472a3954ab30fe5324caa', + '40a30463a3305193378fedf31f7cc0eb7ae784f0451cb9459e71dc73cbef9482' + ], + [ + '8ea9666139527a8c1dd94ce4f071fd23c8b350c5a4bb33748c4ba111faccae0', + '620efabbc8ee2782e24e7c0cfb95c5d735b783be9cf0f8e955af34a30e62b945' + ], + [ + 'dd3625faef5ba06074669716bbd3788d89bdde815959968092f76cc4eb9a9787', + '7a188fa3520e30d461da2501045731ca941461982883395937f68d00c644a573' + ], + [ + 'f710d79d9eb962297e4f6232b40e8f7feb2bc63814614d692c12de752408221e', + 'ea98e67232d3b3295d3b535532115ccac8612c721851617526ae47a9c77bfc82' + ] + ] + }, + naf: { + wnd: 7, + points: [ + [ + 'f9308a019258c31049344f85f89d5229b531c845836f99b08601f113bce036f9', + '388f7b0f632de8140fe337e62a37f3566500a99934c2231b6cb9fd7584b8e672' + ], + [ + '2f8bde4d1a07209355b4a7250a5c5128e88b84bddc619ab7cba8d569b240efe4', + 'd8ac222636e5e3d6d4dba9dda6c9c426f788271bab0d6840dca87d3aa6ac62d6' + ], + [ + '5cbdf0646e5db4eaa398f365f2ea7a0e3d419b7e0330e39ce92bddedcac4f9bc', + '6aebca40ba255960a3178d6d861a54dba813d0b813fde7b5a5082628087264da' + ], + [ + 'acd484e2f0c7f65309ad178a9f559abde09796974c57e714c35f110dfc27ccbe', + 'cc338921b0a7d9fd64380971763b61e9add888a4375f8e0f05cc262ac64f9c37' + ], + [ + '774ae7f858a9411e5ef4246b70c65aac5649980be5c17891bbec17895da008cb', + 'd984a032eb6b5e190243dd56d7b7b365372db1e2dff9d6a8301d74c9c953c61b' + ], + [ + 'f28773c2d975288bc7d1d205c3748651b075fbc6610e58cddeeddf8f19405aa8', + 'ab0902e8d880a89758212eb65cdaf473a1a06da521fa91f29b5cb52db03ed81' + ], + [ + 'd7924d4f7d43ea965a465ae3095ff41131e5946f3c85f79e44adbcf8e27e080e', + '581e2872a86c72a683842ec228cc6defea40af2bd896d3a5c504dc9ff6a26b58' + ], + [ + 'defdea4cdb677750a420fee807eacf21eb9898ae79b9768766e4faa04a2d4a34', + '4211ab0694635168e997b0ead2a93daeced1f4a04a95c0f6cfb199f69e56eb77' + ], + [ + '2b4ea0a797a443d293ef5cff444f4979f06acfebd7e86d277475656138385b6c', + '85e89bc037945d93b343083b5a1c86131a01f60c50269763b570c854e5c09b7a' + ], + [ + '352bbf4a4cdd12564f93fa332ce333301d9ad40271f8107181340aef25be59d5', + '321eb4075348f534d59c18259dda3e1f4a1b3b2e71b1039c67bd3d8bcf81998c' + ], + [ + '2fa2104d6b38d11b0230010559879124e42ab8dfeff5ff29dc9cdadd4ecacc3f', + '2de1068295dd865b64569335bd5dd80181d70ecfc882648423ba76b532b7d67' + ], + [ + '9248279b09b4d68dab21a9b066edda83263c3d84e09572e269ca0cd7f5453714', + '73016f7bf234aade5d1aa71bdea2b1ff3fc0de2a887912ffe54a32ce97cb3402' + ], + [ + 'daed4f2be3a8bf278e70132fb0beb7522f570e144bf615c07e996d443dee8729', + 'a69dce4a7d6c98e8d4a1aca87ef8d7003f83c230f3afa726ab40e52290be1c55' + ], + [ + 'c44d12c7065d812e8acf28d7cbb19f9011ecd9e9fdf281b0e6a3b5e87d22e7db', + '2119a460ce326cdc76c45926c982fdac0e106e861edf61c5a039063f0e0e6482' + ], + [ + '6a245bf6dc698504c89a20cfded60853152b695336c28063b61c65cbd269e6b4', + 'e022cf42c2bd4a708b3f5126f16a24ad8b33ba48d0423b6efd5e6348100d8a82' + ], + [ + '1697ffa6fd9de627c077e3d2fe541084ce13300b0bec1146f95ae57f0d0bd6a5', + 'b9c398f186806f5d27561506e4557433a2cf15009e498ae7adee9d63d01b2396' + ], + [ + '605bdb019981718b986d0f07e834cb0d9deb8360ffb7f61df982345ef27a7479', + '2972d2de4f8d20681a78d93ec96fe23c26bfae84fb14db43b01e1e9056b8c49' + ], + [ + '62d14dab4150bf497402fdc45a215e10dcb01c354959b10cfe31c7e9d87ff33d', + '80fc06bd8cc5b01098088a1950eed0db01aa132967ab472235f5642483b25eaf' + ], + [ + '80c60ad0040f27dade5b4b06c408e56b2c50e9f56b9b8b425e555c2f86308b6f', + '1c38303f1cc5c30f26e66bad7fe72f70a65eed4cbe7024eb1aa01f56430bd57a' + ], + [ + '7a9375ad6167ad54aa74c6348cc54d344cc5dc9487d847049d5eabb0fa03c8fb', + 'd0e3fa9eca8726909559e0d79269046bdc59ea10c70ce2b02d499ec224dc7f7' + ], + [ + 'd528ecd9b696b54c907a9ed045447a79bb408ec39b68df504bb51f459bc3ffc9', + 'eecf41253136e5f99966f21881fd656ebc4345405c520dbc063465b521409933' + ], + [ + '49370a4b5f43412ea25f514e8ecdad05266115e4a7ecb1387231808f8b45963', + '758f3f41afd6ed428b3081b0512fd62a54c3f3afbb5b6764b653052a12949c9a' + ], + [ + '77f230936ee88cbbd73df930d64702ef881d811e0e1498e2f1c13eb1fc345d74', + '958ef42a7886b6400a08266e9ba1b37896c95330d97077cbbe8eb3c7671c60d6' + ], + [ + 'f2dac991cc4ce4b9ea44887e5c7c0bce58c80074ab9d4dbaeb28531b7739f530', + 'e0dedc9b3b2f8dad4da1f32dec2531df9eb5fbeb0598e4fd1a117dba703a3c37' + ], + [ + '463b3d9f662621fb1b4be8fbbe2520125a216cdfc9dae3debcba4850c690d45b', + '5ed430d78c296c3543114306dd8622d7c622e27c970a1de31cb377b01af7307e' + ], + [ + 'f16f804244e46e2a09232d4aff3b59976b98fac14328a2d1a32496b49998f247', + 'cedabd9b82203f7e13d206fcdf4e33d92a6c53c26e5cce26d6579962c4e31df6' + ], + [ + 'caf754272dc84563b0352b7a14311af55d245315ace27c65369e15f7151d41d1', + 'cb474660ef35f5f2a41b643fa5e460575f4fa9b7962232a5c32f908318a04476' + ], + [ + '2600ca4b282cb986f85d0f1709979d8b44a09c07cb86d7c124497bc86f082120', + '4119b88753c15bd6a693b03fcddbb45d5ac6be74ab5f0ef44b0be9475a7e4b40' + ], + [ + '7635ca72d7e8432c338ec53cd12220bc01c48685e24f7dc8c602a7746998e435', + '91b649609489d613d1d5e590f78e6d74ecfc061d57048bad9e76f302c5b9c61' + ], + [ + '754e3239f325570cdbbf4a87deee8a66b7f2b33479d468fbc1a50743bf56cc18', + '673fb86e5bda30fb3cd0ed304ea49a023ee33d0197a695d0c5d98093c536683' + ], + [ + 'e3e6bd1071a1e96aff57859c82d570f0330800661d1c952f9fe2694691d9b9e8', + '59c9e0bba394e76f40c0aa58379a3cb6a5a2283993e90c4167002af4920e37f5' + ], + [ + '186b483d056a033826ae73d88f732985c4ccb1f32ba35f4b4cc47fdcf04aa6eb', + '3b952d32c67cf77e2e17446e204180ab21fb8090895138b4a4a797f86e80888b' + ], + [ + 'df9d70a6b9876ce544c98561f4be4f725442e6d2b737d9c91a8321724ce0963f', + '55eb2dafd84d6ccd5f862b785dc39d4ab157222720ef9da217b8c45cf2ba2417' + ], + [ + '5edd5cc23c51e87a497ca815d5dce0f8ab52554f849ed8995de64c5f34ce7143', + 'efae9c8dbc14130661e8cec030c89ad0c13c66c0d17a2905cdc706ab7399a868' + ], + [ + '290798c2b6476830da12fe02287e9e777aa3fba1c355b17a722d362f84614fba', + 'e38da76dcd440621988d00bcf79af25d5b29c094db2a23146d003afd41943e7a' + ], + [ + 'af3c423a95d9f5b3054754efa150ac39cd29552fe360257362dfdecef4053b45', + 'f98a3fd831eb2b749a93b0e6f35cfb40c8cd5aa667a15581bc2feded498fd9c6' + ], + [ + '766dbb24d134e745cccaa28c99bf274906bb66b26dcf98df8d2fed50d884249a', + '744b1152eacbe5e38dcc887980da38b897584a65fa06cedd2c924f97cbac5996' + ], + [ + '59dbf46f8c94759ba21277c33784f41645f7b44f6c596a58ce92e666191abe3e', + 'c534ad44175fbc300f4ea6ce648309a042ce739a7919798cd85e216c4a307f6e' + ], + [ + 'f13ada95103c4537305e691e74e9a4a8dd647e711a95e73cb62dc6018cfd87b8', + 'e13817b44ee14de663bf4bc808341f326949e21a6a75c2570778419bdaf5733d' + ], + [ + '7754b4fa0e8aced06d4167a2c59cca4cda1869c06ebadfb6488550015a88522c', + '30e93e864e669d82224b967c3020b8fa8d1e4e350b6cbcc537a48b57841163a2' + ], + [ + '948dcadf5990e048aa3874d46abef9d701858f95de8041d2a6828c99e2262519', + 'e491a42537f6e597d5d28a3224b1bc25df9154efbd2ef1d2cbba2cae5347d57e' + ], + [ + '7962414450c76c1689c7b48f8202ec37fb224cf5ac0bfa1570328a8a3d7c77ab', + '100b610ec4ffb4760d5c1fc133ef6f6b12507a051f04ac5760afa5b29db83437' + ], + [ + '3514087834964b54b15b160644d915485a16977225b8847bb0dd085137ec47ca', + 'ef0afbb2056205448e1652c48e8127fc6039e77c15c2378b7e7d15a0de293311' + ], + [ + 'd3cc30ad6b483e4bc79ce2c9dd8bc54993e947eb8df787b442943d3f7b527eaf', + '8b378a22d827278d89c5e9be8f9508ae3c2ad46290358630afb34db04eede0a4' + ], + [ + '1624d84780732860ce1c78fcbfefe08b2b29823db913f6493975ba0ff4847610', + '68651cf9b6da903e0914448c6cd9d4ca896878f5282be4c8cc06e2a404078575' + ], + [ + '733ce80da955a8a26902c95633e62a985192474b5af207da6df7b4fd5fc61cd4', + 'f5435a2bd2badf7d485a4d8b8db9fcce3e1ef8e0201e4578c54673bc1dc5ea1d' + ], + [ + '15d9441254945064cf1a1c33bbd3b49f8966c5092171e699ef258dfab81c045c', + 'd56eb30b69463e7234f5137b73b84177434800bacebfc685fc37bbe9efe4070d' + ], + [ + 'a1d0fcf2ec9de675b612136e5ce70d271c21417c9d2b8aaaac138599d0717940', + 'edd77f50bcb5a3cab2e90737309667f2641462a54070f3d519212d39c197a629' + ], + [ + 'e22fbe15c0af8ccc5780c0735f84dbe9a790badee8245c06c7ca37331cb36980', + 'a855babad5cd60c88b430a69f53a1a7a38289154964799be43d06d77d31da06' + ], + [ + '311091dd9860e8e20ee13473c1155f5f69635e394704eaa74009452246cfa9b3', + '66db656f87d1f04fffd1f04788c06830871ec5a64feee685bd80f0b1286d8374' + ], + [ + '34c1fd04d301be89b31c0442d3e6ac24883928b45a9340781867d4232ec2dbdf', + '9414685e97b1b5954bd46f730174136d57f1ceeb487443dc5321857ba73abee' + ], + [ + 'f219ea5d6b54701c1c14de5b557eb42a8d13f3abbcd08affcc2a5e6b049b8d63', + '4cb95957e83d40b0f73af4544cccf6b1f4b08d3c07b27fb8d8c2962a400766d1' + ], + [ + 'd7b8740f74a8fbaab1f683db8f45de26543a5490bca627087236912469a0b448', + 'fa77968128d9c92ee1010f337ad4717eff15db5ed3c049b3411e0315eaa4593b' + ], + [ + '32d31c222f8f6f0ef86f7c98d3a3335ead5bcd32abdd94289fe4d3091aa824bf', + '5f3032f5892156e39ccd3d7915b9e1da2e6dac9e6f26e961118d14b8462e1661' + ], + [ + '7461f371914ab32671045a155d9831ea8793d77cd59592c4340f86cbc18347b5', + '8ec0ba238b96bec0cbdddcae0aa442542eee1ff50c986ea6b39847b3cc092ff6' + ], + [ + 'ee079adb1df1860074356a25aa38206a6d716b2c3e67453d287698bad7b2b2d6', + '8dc2412aafe3be5c4c5f37e0ecc5f9f6a446989af04c4e25ebaac479ec1c8c1e' + ], + [ + '16ec93e447ec83f0467b18302ee620f7e65de331874c9dc72bfd8616ba9da6b5', + '5e4631150e62fb40d0e8c2a7ca5804a39d58186a50e497139626778e25b0674d' + ], + [ + 'eaa5f980c245f6f038978290afa70b6bd8855897f98b6aa485b96065d537bd99', + 'f65f5d3e292c2e0819a528391c994624d784869d7e6ea67fb18041024edc07dc' + ], + [ + '78c9407544ac132692ee1910a02439958ae04877151342ea96c4b6b35a49f51', + 'f3e0319169eb9b85d5404795539a5e68fa1fbd583c064d2462b675f194a3ddb4' + ], + [ + '494f4be219a1a77016dcd838431aea0001cdc8ae7a6fc688726578d9702857a5', + '42242a969283a5f339ba7f075e36ba2af925ce30d767ed6e55f4b031880d562c' + ], + [ + 'a598a8030da6d86c6bc7f2f5144ea549d28211ea58faa70ebf4c1e665c1fe9b5', + '204b5d6f84822c307e4b4a7140737aec23fc63b65b35f86a10026dbd2d864e6b' + ], + [ + 'c41916365abb2b5d09192f5f2dbeafec208f020f12570a184dbadc3e58595997', + '4f14351d0087efa49d245b328984989d5caf9450f34bfc0ed16e96b58fa9913' + ], + [ + '841d6063a586fa475a724604da03bc5b92a2e0d2e0a36acfe4c73a5514742881', + '73867f59c0659e81904f9a1c7543698e62562d6744c169ce7a36de01a8d6154' + ], + [ + '5e95bb399a6971d376026947f89bde2f282b33810928be4ded112ac4d70e20d5', + '39f23f366809085beebfc71181313775a99c9aed7d8ba38b161384c746012865' + ], + [ + '36e4641a53948fd476c39f8a99fd974e5ec07564b5315d8bf99471bca0ef2f66', + 'd2424b1b1abe4eb8164227b085c9aa9456ea13493fd563e06fd51cf5694c78fc' + ], + [ + '336581ea7bfbbb290c191a2f507a41cf5643842170e914faeab27c2c579f726', + 'ead12168595fe1be99252129b6e56b3391f7ab1410cd1e0ef3dcdcabd2fda224' + ], + [ + '8ab89816dadfd6b6a1f2634fcf00ec8403781025ed6890c4849742706bd43ede', + '6fdcef09f2f6d0a044e654aef624136f503d459c3e89845858a47a9129cdd24e' + ], + [ + '1e33f1a746c9c5778133344d9299fcaa20b0938e8acff2544bb40284b8c5fb94', + '60660257dd11b3aa9c8ed618d24edff2306d320f1d03010e33a7d2057f3b3b6' + ], + [ + '85b7c1dcb3cec1b7ee7f30ded79dd20a0ed1f4cc18cbcfcfa410361fd8f08f31', + '3d98a9cdd026dd43f39048f25a8847f4fcafad1895d7a633c6fed3c35e999511' + ], + [ + '29df9fbd8d9e46509275f4b125d6d45d7fbe9a3b878a7af872a2800661ac5f51', + 'b4c4fe99c775a606e2d8862179139ffda61dc861c019e55cd2876eb2a27d84b' + ], + [ + 'a0b1cae06b0a847a3fea6e671aaf8adfdfe58ca2f768105c8082b2e449fce252', + 'ae434102edde0958ec4b19d917a6a28e6b72da1834aff0e650f049503a296cf2' + ], + [ + '4e8ceafb9b3e9a136dc7ff67e840295b499dfb3b2133e4ba113f2e4c0e121e5', + 'cf2174118c8b6d7a4b48f6d534ce5c79422c086a63460502b827ce62a326683c' + ], + [ + 'd24a44e047e19b6f5afb81c7ca2f69080a5076689a010919f42725c2b789a33b', + '6fb8d5591b466f8fc63db50f1c0f1c69013f996887b8244d2cdec417afea8fa3' + ], + [ + 'ea01606a7a6c9cdd249fdfcfacb99584001edd28abbab77b5104e98e8e3b35d4', + '322af4908c7312b0cfbfe369f7a7b3cdb7d4494bc2823700cfd652188a3ea98d' + ], + [ + 'af8addbf2b661c8a6c6328655eb96651252007d8c5ea31be4ad196de8ce2131f', + '6749e67c029b85f52a034eafd096836b2520818680e26ac8f3dfbcdb71749700' + ], + [ + 'e3ae1974566ca06cc516d47e0fb165a674a3dabcfca15e722f0e3450f45889', + '2aeabe7e4531510116217f07bf4d07300de97e4874f81f533420a72eeb0bd6a4' + ], + [ + '591ee355313d99721cf6993ffed1e3e301993ff3ed258802075ea8ced397e246', + 'b0ea558a113c30bea60fc4775460c7901ff0b053d25ca2bdeee98f1a4be5d196' + ], + [ + '11396d55fda54c49f19aa97318d8da61fa8584e47b084945077cf03255b52984', + '998c74a8cd45ac01289d5833a7beb4744ff536b01b257be4c5767bea93ea57a4' + ], + [ + '3c5d2a1ba39c5a1790000738c9e0c40b8dcdfd5468754b6405540157e017aa7a', + 'b2284279995a34e2f9d4de7396fc18b80f9b8b9fdd270f6661f79ca4c81bd257' + ], + [ + 'cc8704b8a60a0defa3a99a7299f2e9c3fbc395afb04ac078425ef8a1793cc030', + 'bdd46039feed17881d1e0862db347f8cf395b74fc4bcdc4e940b74e3ac1f1b13' + ], + [ + 'c533e4f7ea8555aacd9777ac5cad29b97dd4defccc53ee7ea204119b2889b197', + '6f0a256bc5efdf429a2fb6242f1a43a2d9b925bb4a4b3a26bb8e0f45eb596096' + ], + [ + 'c14f8f2ccb27d6f109f6d08d03cc96a69ba8c34eec07bbcf566d48e33da6593', + 'c359d6923bb398f7fd4473e16fe1c28475b740dd098075e6c0e8649113dc3a38' + ], + [ + 'a6cbc3046bc6a450bac24789fa17115a4c9739ed75f8f21ce441f72e0b90e6ef', + '21ae7f4680e889bb130619e2c0f95a360ceb573c70603139862afd617fa9b9f' + ], + [ + '347d6d9a02c48927ebfb86c1359b1caf130a3c0267d11ce6344b39f99d43cc38', + '60ea7f61a353524d1c987f6ecec92f086d565ab687870cb12689ff1e31c74448' + ], + [ + 'da6545d2181db8d983f7dcb375ef5866d47c67b1bf31c8cf855ef7437b72656a', + '49b96715ab6878a79e78f07ce5680c5d6673051b4935bd897fea824b77dc208a' + ], + [ + 'c40747cc9d012cb1a13b8148309c6de7ec25d6945d657146b9d5994b8feb1111', + '5ca560753be2a12fc6de6caf2cb489565db936156b9514e1bb5e83037e0fa2d4' + ], + [ + '4e42c8ec82c99798ccf3a610be870e78338c7f713348bd34c8203ef4037f3502', + '7571d74ee5e0fb92a7a8b33a07783341a5492144cc54bcc40a94473693606437' + ], + [ + '3775ab7089bc6af823aba2e1af70b236d251cadb0c86743287522a1b3b0dedea', + 'be52d107bcfa09d8bcb9736a828cfa7fac8db17bf7a76a2c42ad961409018cf7' + ], + [ + 'cee31cbf7e34ec379d94fb814d3d775ad954595d1314ba8846959e3e82f74e26', + '8fd64a14c06b589c26b947ae2bcf6bfa0149ef0be14ed4d80f448a01c43b1c6d' + ], + [ + 'b4f9eaea09b6917619f6ea6a4eb5464efddb58fd45b1ebefcdc1a01d08b47986', + '39e5c9925b5a54b07433a4f18c61726f8bb131c012ca542eb24a8ac07200682a' + ], + [ + 'd4263dfc3d2df923a0179a48966d30ce84e2515afc3dccc1b77907792ebcc60e', + '62dfaf07a0f78feb30e30d6295853ce189e127760ad6cf7fae164e122a208d54' + ], + [ + '48457524820fa65a4f8d35eb6930857c0032acc0a4a2de422233eeda897612c4', + '25a748ab367979d98733c38a1fa1c2e7dc6cc07db2d60a9ae7a76aaa49bd0f77' + ], + [ + 'dfeeef1881101f2cb11644f3a2afdfc2045e19919152923f367a1767c11cceda', + 'ecfb7056cf1de042f9420bab396793c0c390bde74b4bbdff16a83ae09a9a7517' + ], + [ + '6d7ef6b17543f8373c573f44e1f389835d89bcbc6062ced36c82df83b8fae859', + 'cd450ec335438986dfefa10c57fea9bcc521a0959b2d80bbf74b190dca712d10' + ], + [ + 'e75605d59102a5a2684500d3b991f2e3f3c88b93225547035af25af66e04541f', + 'f5c54754a8f71ee540b9b48728473e314f729ac5308b06938360990e2bfad125' + ], + [ + 'eb98660f4c4dfaa06a2be453d5020bc99a0c2e60abe388457dd43fefb1ed620c', + '6cb9a8876d9cb8520609af3add26cd20a0a7cd8a9411131ce85f44100099223e' + ], + [ + '13e87b027d8514d35939f2e6892b19922154596941888336dc3563e3b8dba942', + 'fef5a3c68059a6dec5d624114bf1e91aac2b9da568d6abeb2570d55646b8adf1' + ], + [ + 'ee163026e9fd6fe017c38f06a5be6fc125424b371ce2708e7bf4491691e5764a', + '1acb250f255dd61c43d94ccc670d0f58f49ae3fa15b96623e5430da0ad6c62b2' + ], + [ + 'b268f5ef9ad51e4d78de3a750c2dc89b1e626d43505867999932e5db33af3d80', + '5f310d4b3c99b9ebb19f77d41c1dee018cf0d34fd4191614003e945a1216e423' + ], + [ + 'ff07f3118a9df035e9fad85eb6c7bfe42b02f01ca99ceea3bf7ffdba93c4750d', + '438136d603e858a3a5c440c38eccbaddc1d2942114e2eddd4740d098ced1f0d8' + ], + [ + '8d8b9855c7c052a34146fd20ffb658bea4b9f69e0d825ebec16e8c3ce2b526a1', + 'cdb559eedc2d79f926baf44fb84ea4d44bcf50fee51d7ceb30e2e7f463036758' + ], + [ + '52db0b5384dfbf05bfa9d472d7ae26dfe4b851ceca91b1eba54263180da32b63', + 'c3b997d050ee5d423ebaf66a6db9f57b3180c902875679de924b69d84a7b375' + ], + [ + 'e62f9490d3d51da6395efd24e80919cc7d0f29c3f3fa48c6fff543becbd43352', + '6d89ad7ba4876b0b22c2ca280c682862f342c8591f1daf5170e07bfd9ccafa7d' + ], + [ + '7f30ea2476b399b4957509c88f77d0191afa2ff5cb7b14fd6d8e7d65aaab1193', + 'ca5ef7d4b231c94c3b15389a5f6311e9daff7bb67b103e9880ef4bff637acaec' + ], + [ + '5098ff1e1d9f14fb46a210fada6c903fef0fb7b4a1dd1d9ac60a0361800b7a00', + '9731141d81fc8f8084d37c6e7542006b3ee1b40d60dfe5362a5b132fd17ddc0' + ], + [ + '32b78c7de9ee512a72895be6b9cbefa6e2f3c4ccce445c96b9f2c81e2778ad58', + 'ee1849f513df71e32efc3896ee28260c73bb80547ae2275ba497237794c8753c' + ], + [ + 'e2cb74fddc8e9fbcd076eef2a7c72b0ce37d50f08269dfc074b581550547a4f7', + 'd3aa2ed71c9dd2247a62df062736eb0baddea9e36122d2be8641abcb005cc4a4' + ], + [ + '8438447566d4d7bedadc299496ab357426009a35f235cb141be0d99cd10ae3a8', + 'c4e1020916980a4da5d01ac5e6ad330734ef0d7906631c4f2390426b2edd791f' + ], + [ + '4162d488b89402039b584c6fc6c308870587d9c46f660b878ab65c82c711d67e', + '67163e903236289f776f22c25fb8a3afc1732f2b84b4e95dbda47ae5a0852649' + ], + [ + '3fad3fa84caf0f34f0f89bfd2dcf54fc175d767aec3e50684f3ba4a4bf5f683d', + 'cd1bc7cb6cc407bb2f0ca647c718a730cf71872e7d0d2a53fa20efcdfe61826' + ], + [ + '674f2600a3007a00568c1a7ce05d0816c1fb84bf1370798f1c69532faeb1a86b', + '299d21f9413f33b3edf43b257004580b70db57da0b182259e09eecc69e0d38a5' + ], + [ + 'd32f4da54ade74abb81b815ad1fb3b263d82d6c692714bcff87d29bd5ee9f08f', + 'f9429e738b8e53b968e99016c059707782e14f4535359d582fc416910b3eea87' + ], + [ + '30e4e670435385556e593657135845d36fbb6931f72b08cb1ed954f1e3ce3ff6', + '462f9bce619898638499350113bbc9b10a878d35da70740dc695a559eb88db7b' + ], + [ + 'be2062003c51cc3004682904330e4dee7f3dcd10b01e580bf1971b04d4cad297', + '62188bc49d61e5428573d48a74e1c655b1c61090905682a0d5558ed72dccb9bc' + ], + [ + '93144423ace3451ed29e0fb9ac2af211cb6e84a601df5993c419859fff5df04a', + '7c10dfb164c3425f5c71a3f9d7992038f1065224f72bb9d1d902a6d13037b47c' + ], + [ + 'b015f8044f5fcbdcf21ca26d6c34fb8197829205c7b7d2a7cb66418c157b112c', + 'ab8c1e086d04e813744a655b2df8d5f83b3cdc6faa3088c1d3aea1454e3a1d5f' + ], + [ + 'd5e9e1da649d97d89e4868117a465a3a4f8a18de57a140d36b3f2af341a21b52', + '4cb04437f391ed73111a13cc1d4dd0db1693465c2240480d8955e8592f27447a' + ], + [ + 'd3ae41047dd7ca065dbf8ed77b992439983005cd72e16d6f996a5316d36966bb', + 'bd1aeb21ad22ebb22a10f0303417c6d964f8cdd7df0aca614b10dc14d125ac46' + ], + [ + '463e2763d885f958fc66cdd22800f0a487197d0a82e377b49f80af87c897b065', + 'bfefacdb0e5d0fd7df3a311a94de062b26b80c61fbc97508b79992671ef7ca7f' + ], + [ + '7985fdfd127c0567c6f53ec1bb63ec3158e597c40bfe747c83cddfc910641917', + '603c12daf3d9862ef2b25fe1de289aed24ed291e0ec6708703a5bd567f32ed03' + ], + [ + '74a1ad6b5f76e39db2dd249410eac7f99e74c59cb83d2d0ed5ff1543da7703e9', + 'cc6157ef18c9c63cd6193d83631bbea0093e0968942e8c33d5737fd790e0db08' + ], + [ + '30682a50703375f602d416664ba19b7fc9bab42c72747463a71d0896b22f6da3', + '553e04f6b018b4fa6c8f39e7f311d3176290d0e0f19ca73f17714d9977a22ff8' + ], + [ + '9e2158f0d7c0d5f26c3791efefa79597654e7a2b2464f52b1ee6c1347769ef57', + '712fcdd1b9053f09003a3481fa7762e9ffd7c8ef35a38509e2fbf2629008373' + ], + [ + '176e26989a43c9cfeba4029c202538c28172e566e3c4fce7322857f3be327d66', + 'ed8cc9d04b29eb877d270b4878dc43c19aefd31f4eee09ee7b47834c1fa4b1c3' + ], + [ + '75d46efea3771e6e68abb89a13ad747ecf1892393dfc4f1b7004788c50374da8', + '9852390a99507679fd0b86fd2b39a868d7efc22151346e1a3ca4726586a6bed8' + ], + [ + '809a20c67d64900ffb698c4c825f6d5f2310fb0451c869345b7319f645605721', + '9e994980d9917e22b76b061927fa04143d096ccc54963e6a5ebfa5f3f8e286c1' + ], + [ + '1b38903a43f7f114ed4500b4eac7083fdefece1cf29c63528d563446f972c180', + '4036edc931a60ae889353f77fd53de4a2708b26b6f5da72ad3394119daf408f9' + ] + ] + } +}; + +var curves_1 = createCommonjsModule(function (module, exports) { + +var curves = exports; + + + + +var assert = elliptic_1.utils.assert; + +function PresetCurve(options) { + if (options.type === 'short') + this.curve = new elliptic_1.curve.short(options); + else if (options.type === 'edwards') + this.curve = new elliptic_1.curve.edwards(options); + else + this.curve = new elliptic_1.curve.mont(options); + this.g = this.curve.g; + this.n = this.curve.n; + this.hash = options.hash; + + assert(this.g.validate(), 'Invalid curve'); + assert(this.g.mul(this.n).isInfinity(), 'Invalid curve, G*N != O'); +} +curves.PresetCurve = PresetCurve; + +function defineCurve(name, options) { + Object.defineProperty(curves, name, { + configurable: true, + enumerable: true, + get: function() { + var curve = new PresetCurve(options); + Object.defineProperty(curves, name, { + configurable: true, + enumerable: true, + value: curve + }); + return curve; + } + }); +} + +defineCurve('p192', { + type: 'short', + prime: 'p192', + p: 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff', + a: 'ffffffff ffffffff ffffffff fffffffe ffffffff fffffffc', + b: '64210519 e59c80e7 0fa7e9ab 72243049 feb8deec c146b9b1', + n: 'ffffffff ffffffff ffffffff 99def836 146bc9b1 b4d22831', + hash: hash_1.sha256, + gRed: false, + g: [ + '188da80e b03090f6 7cbf20eb 43a18800 f4ff0afd 82ff1012', + '07192b95 ffc8da78 631011ed 6b24cdd5 73f977a1 1e794811' + ] +}); + +defineCurve('p224', { + type: 'short', + prime: 'p224', + p: 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001', + a: 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff fffffffe', + b: 'b4050a85 0c04b3ab f5413256 5044b0b7 d7bfd8ba 270b3943 2355ffb4', + n: 'ffffffff ffffffff ffffffff ffff16a2 e0b8f03e 13dd2945 5c5c2a3d', + hash: hash_1.sha256, + gRed: false, + g: [ + 'b70e0cbd 6bb4bf7f 321390b9 4a03c1d3 56c21122 343280d6 115c1d21', + 'bd376388 b5f723fb 4c22dfe6 cd4375a0 5a074764 44d58199 85007e34' + ] +}); + +defineCurve('p256', { + type: 'short', + prime: null, + p: 'ffffffff 00000001 00000000 00000000 00000000 ffffffff ffffffff ffffffff', + a: 'ffffffff 00000001 00000000 00000000 00000000 ffffffff ffffffff fffffffc', + b: '5ac635d8 aa3a93e7 b3ebbd55 769886bc 651d06b0 cc53b0f6 3bce3c3e 27d2604b', + n: 'ffffffff 00000000 ffffffff ffffffff bce6faad a7179e84 f3b9cac2 fc632551', + hash: hash_1.sha256, + gRed: false, + g: [ + '6b17d1f2 e12c4247 f8bce6e5 63a440f2 77037d81 2deb33a0 f4a13945 d898c296', + '4fe342e2 fe1a7f9b 8ee7eb4a 7c0f9e16 2bce3357 6b315ece cbb64068 37bf51f5' + ] +}); + +defineCurve('p384', { + type: 'short', + prime: null, + p: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' + + 'fffffffe ffffffff 00000000 00000000 ffffffff', + a: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' + + 'fffffffe ffffffff 00000000 00000000 fffffffc', + b: 'b3312fa7 e23ee7e4 988e056b e3f82d19 181d9c6e fe814112 0314088f ' + + '5013875a c656398d 8a2ed19d 2a85c8ed d3ec2aef', + n: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff c7634d81 ' + + 'f4372ddf 581a0db2 48b0a77a ecec196a ccc52973', + hash: hash_1.sha384, + gRed: false, + g: [ + 'aa87ca22 be8b0537 8eb1c71e f320ad74 6e1d3b62 8ba79b98 59f741e0 82542a38 ' + + '5502f25d bf55296c 3a545e38 72760ab7', + '3617de4a 96262c6f 5d9e98bf 9292dc29 f8f41dbd 289a147c e9da3113 b5f0b8c0 ' + + '0a60b1ce 1d7e819d 7a431d7c 90ea0e5f' + ] +}); + +defineCurve('p521', { + type: 'short', + prime: null, + p: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' + + 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' + + 'ffffffff ffffffff ffffffff ffffffff ffffffff', + a: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' + + 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' + + 'ffffffff ffffffff ffffffff ffffffff fffffffc', + b: '00000051 953eb961 8e1c9a1f 929a21a0 b68540ee a2da725b ' + + '99b315f3 b8b48991 8ef109e1 56193951 ec7e937b 1652c0bd ' + + '3bb1bf07 3573df88 3d2c34f1 ef451fd4 6b503f00', + n: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' + + 'ffffffff ffffffff fffffffa 51868783 bf2f966b 7fcc0148 ' + + 'f709a5d0 3bb5c9b8 899c47ae bb6fb71e 91386409', + hash: hash_1.sha512, + gRed: false, + g: [ + '000000c6 858e06b7 0404e9cd 9e3ecb66 2395b442 9c648139 ' + + '053fb521 f828af60 6b4d3dba a14b5e77 efe75928 fe1dc127 ' + + 'a2ffa8de 3348b3c1 856a429b f97e7e31 c2e5bd66', + '00000118 39296a78 9a3bc004 5c8a5fb4 2c7d1bd9 98f54449 ' + + '579b4468 17afbd17 273e662c 97ee7299 5ef42640 c550b901 ' + + '3fad0761 353c7086 a272c240 88be9476 9fd16650' + ] +}); + +defineCurve('curve25519', { + type: 'mont', + prime: 'p25519', + p: '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed', + a: '76d06', + b: '1', + n: '1000000000000000 0000000000000000 14def9dea2f79cd6 5812631a5cf5d3ed', + hash: hash_1.sha256, + gRed: false, + g: [ + '9' + ] +}); + +defineCurve('ed25519', { + type: 'edwards', + prime: 'p25519', + p: '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed', + a: '-1', + c: '1', + // -121665 * (121666^(-1)) (mod P) + d: '52036cee2b6ffe73 8cc740797779e898 00700a4d4141d8ab 75eb4dca135978a3', + n: '1000000000000000 0000000000000000 14def9dea2f79cd6 5812631a5cf5d3ed', + hash: hash_1.sha256, + gRed: false, + g: [ + '216936d3cd6e53fec0a4e231fdd6dc5c692cc7609525a7b2c9562d608f25d51a', + + // 4/5 + '6666666666666666666666666666666666666666666666666666666666666658' + ] +}); + +var pre; +try { + pre = secp256k1; +} catch (e) { + pre = undefined; +} + +defineCurve('secp256k1', { + type: 'short', + prime: 'k256', + p: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f', + a: '0', + b: '7', + n: 'ffffffff ffffffff ffffffff fffffffe baaedce6 af48a03b bfd25e8c d0364141', + h: '1', + hash: hash_1.sha256, + + // Precomputed endomorphism + beta: '7ae96a2b657c07106e64479eac3434e99cf0497512f58995c1396c28719501ee', + lambda: '5363ad4cc05c30e0a5261c028812645a122e22ea20816678df02967c1b23bd72', + basis: [ + { + a: '3086d221a7d46bcde86c90e49284eb15', + b: '-e4437ed6010e88286f547fa90abfe4c3' + }, + { + a: '114ca50f7a8e2f3f657c1108d9d44cfd8', + b: '3086d221a7d46bcde86c90e49284eb15' + } + ], + + gRed: false, + g: [ + '79be667ef9dcbbac55a06295ce870b07029bfcdb2dce28d959f2815b16f81798', + '483ada7726a3c4655da4fbfc0e1108a8fd17b448a68554199c47d08ffb10d4b8', + pre + ] +}); +}); + +function HmacDRBG(options) { + if (!(this instanceof HmacDRBG)) + return new HmacDRBG(options); + this.hash = options.hash; + this.predResist = !!options.predResist; + + this.outLen = this.hash.outSize; + this.minEntropy = options.minEntropy || this.hash.hmacStrength; + + this._reseed = null; + this.reseedInterval = null; + this.K = null; + this.V = null; + + var entropy = utils_1.toArray(options.entropy, options.entropyEnc || 'hex'); + var nonce = utils_1.toArray(options.nonce, options.nonceEnc || 'hex'); + var pers = utils_1.toArray(options.pers, options.persEnc || 'hex'); + minimalisticAssert(entropy.length >= (this.minEntropy / 8), + 'Not enough entropy. Minimum is: ' + this.minEntropy + ' bits'); + this._init(entropy, nonce, pers); +} +var hmacDrbg = HmacDRBG; + +HmacDRBG.prototype._init = function init(entropy, nonce, pers) { + var seed = entropy.concat(nonce).concat(pers); + + this.K = new Array(this.outLen / 8); + this.V = new Array(this.outLen / 8); + for (var i = 0; i < this.V.length; i++) { + this.K[i] = 0x00; + this.V[i] = 0x01; + } + + this._update(seed); + this._reseed = 1; + this.reseedInterval = 0x1000000000000; // 2^48 +}; + +HmacDRBG.prototype._hmac = function hmac() { + return new hash_1.hmac(this.hash, this.K); +}; + +HmacDRBG.prototype._update = function update(seed) { + var kmac = this._hmac() + .update(this.V) + .update([ 0x00 ]); + if (seed) + kmac = kmac.update(seed); + this.K = kmac.digest(); + this.V = this._hmac().update(this.V).digest(); + if (!seed) + return; + + this.K = this._hmac() + .update(this.V) + .update([ 0x01 ]) + .update(seed) + .digest(); + this.V = this._hmac().update(this.V).digest(); +}; + +HmacDRBG.prototype.reseed = function reseed(entropy, entropyEnc, add, addEnc) { + // Optional entropy enc + if (typeof entropyEnc !== 'string') { + addEnc = add; + add = entropyEnc; + entropyEnc = null; + } + + entropy = utils_1.toArray(entropy, entropyEnc); + add = utils_1.toArray(add, addEnc); + + minimalisticAssert(entropy.length >= (this.minEntropy / 8), + 'Not enough entropy. Minimum is: ' + this.minEntropy + ' bits'); + + this._update(entropy.concat(add || [])); + this._reseed = 1; +}; + +HmacDRBG.prototype.generate = function generate(len, enc, add, addEnc) { + if (this._reseed > this.reseedInterval) + throw new Error('Reseed is required'); + + // Optional encoding + if (typeof enc !== 'string') { + addEnc = add; + add = enc; + enc = null; + } + + // Optional additional data + if (add) { + add = utils_1.toArray(add, addEnc || 'hex'); + this._update(add); + } + + var temp = []; + while (temp.length < len) { + this.V = this._hmac().update(this.V).digest(); + temp = temp.concat(this.V); + } + + var res = temp.slice(0, len); + this._update(add); + this._reseed++; + return utils_1.encode(res, enc); +}; + +var utils$6 = elliptic_1.utils; +var assert$4 = utils$6.assert; + +function KeyPair(ec, options) { + this.ec = ec; + this.priv = null; + this.pub = null; + + // KeyPair(ec, { priv: ..., pub: ... }) + if (options.priv) + this._importPrivate(options.priv, options.privEnc); + if (options.pub) + this._importPublic(options.pub, options.pubEnc); +} +var key$1 = KeyPair; + +KeyPair.fromPublic = function fromPublic(ec, pub, enc) { + if (pub instanceof KeyPair) + return pub; + + return new KeyPair(ec, { + pub: pub, + pubEnc: enc + }); +}; + +KeyPair.fromPrivate = function fromPrivate(ec, priv, enc) { + if (priv instanceof KeyPair) + return priv; + + return new KeyPair(ec, { + priv: priv, + privEnc: enc + }); +}; + +KeyPair.prototype.validate = function validate() { + var pub = this.getPublic(); + + if (pub.isInfinity()) + return { result: false, reason: 'Invalid public key' }; + if (!pub.validate()) + return { result: false, reason: 'Public key is not a point' }; + if (!pub.mul(this.ec.curve.n).isInfinity()) + return { result: false, reason: 'Public key * N != O' }; + + return { result: true, reason: null }; +}; + +KeyPair.prototype.getPublic = function getPublic(compact, enc) { + // compact is optional argument + if (typeof compact === 'string') { + enc = compact; + compact = null; + } + + if (!this.pub) + this.pub = this.ec.g.mul(this.priv); + + if (!enc) + return this.pub; + + return this.pub.encode(enc, compact); +}; + +KeyPair.prototype.getPrivate = function getPrivate(enc) { + if (enc === 'hex') + return this.priv.toString(16, 2); + else + return this.priv; +}; + +KeyPair.prototype._importPrivate = function _importPrivate(key, enc) { + this.priv = new bn(key, enc || 16); + + // Ensure that the priv won't be bigger than n, otherwise we may fail + // in fixed multiplication method + this.priv = this.priv.umod(this.ec.curve.n); +}; + +KeyPair.prototype._importPublic = function _importPublic(key, enc) { + if (key.x || key.y) { + // Montgomery points only have an `x` coordinate. + // Weierstrass/Edwards points on the other hand have both `x` and + // `y` coordinates. + if (this.ec.curve.type === 'mont') { + assert$4(key.x, 'Need x coordinate'); + } else if (this.ec.curve.type === 'short' || + this.ec.curve.type === 'edwards') { + assert$4(key.x && key.y, 'Need both x and y coordinate'); + } + this.pub = this.ec.curve.point(key.x, key.y); + return; + } + this.pub = this.ec.curve.decodePoint(key, enc); +}; + +// ECDH +KeyPair.prototype.derive = function derive(pub) { + return pub.mul(this.priv).getX(); +}; + +// ECDSA +KeyPair.prototype.sign = function sign(msg, enc, options) { + return this.ec.sign(msg, this, enc, options); +}; + +KeyPair.prototype.verify = function verify(msg, signature) { + return this.ec.verify(msg, signature, this); +}; + +KeyPair.prototype.inspect = function inspect() { + return '<Key priv: ' + (this.priv && this.priv.toString(16, 2)) + + ' pub: ' + (this.pub && this.pub.inspect()) + ' >'; +}; + +var utils$7 = elliptic_1.utils; +var assert$5 = utils$7.assert; + +function Signature(options, enc) { + if (options instanceof Signature) + return options; + + if (this._importDER(options, enc)) + return; + + assert$5(options.r && options.s, 'Signature without r or s'); + this.r = new bn(options.r, 16); + this.s = new bn(options.s, 16); + if (options.recoveryParam === undefined) + this.recoveryParam = null; + else + this.recoveryParam = options.recoveryParam; +} +var signature = Signature; + +function Position() { + this.place = 0; +} + +function getLength(buf, p) { + var initial = buf[p.place++]; + if (!(initial & 0x80)) { + return initial; + } + var octetLen = initial & 0xf; + var val = 0; + for (var i = 0, off = p.place; i < octetLen; i++, off++) { + val <<= 8; + val |= buf[off]; + } + p.place = off; + return val; +} + +function rmPadding(buf) { + var i = 0; + var len = buf.length - 1; + while (!buf[i] && !(buf[i + 1] & 0x80) && i < len) { + i++; + } + if (i === 0) { + return buf; + } + return buf.slice(i); +} + +Signature.prototype._importDER = function _importDER(data, enc) { + data = utils$7.toArray(data, enc); + var p = new Position(); + if (data[p.place++] !== 0x30) { + return false; + } + var len = getLength(data, p); + if ((len + p.place) !== data.length) { + return false; + } + if (data[p.place++] !== 0x02) { + return false; + } + var rlen = getLength(data, p); + var r = data.slice(p.place, rlen + p.place); + p.place += rlen; + if (data[p.place++] !== 0x02) { + return false; + } + var slen = getLength(data, p); + if (data.length !== slen + p.place) { + return false; + } + var s = data.slice(p.place, slen + p.place); + if (r[0] === 0 && (r[1] & 0x80)) { + r = r.slice(1); + } + if (s[0] === 0 && (s[1] & 0x80)) { + s = s.slice(1); + } + + this.r = new bn(r); + this.s = new bn(s); + this.recoveryParam = null; + + return true; +}; + +function constructLength(arr, len) { + if (len < 0x80) { + arr.push(len); + return; + } + var octets = 1 + (Math.log(len) / Math.LN2 >>> 3); + arr.push(octets | 0x80); + while (--octets) { + arr.push((len >>> (octets << 3)) & 0xff); + } + arr.push(len); +} + +Signature.prototype.toDER = function toDER(enc) { + var r = this.r.toArray(); + var s = this.s.toArray(); + + // Pad values + if (r[0] & 0x80) + r = [ 0 ].concat(r); + // Pad values + if (s[0] & 0x80) + s = [ 0 ].concat(s); + + r = rmPadding(r); + s = rmPadding(s); + + while (!s[0] && !(s[1] & 0x80)) { + s = s.slice(1); + } + var arr = [ 0x02 ]; + constructLength(arr, r.length); + arr = arr.concat(r); + arr.push(0x02); + constructLength(arr, s.length); + var backHalf = arr.concat(s); + var res = [ 0x30 ]; + constructLength(res, backHalf.length); + res = res.concat(backHalf); + return utils$7.encode(res, enc); +}; + +var utils$8 = elliptic_1.utils; +var assert$6 = utils$8.assert; + + + + +function EC(options) { + if (!(this instanceof EC)) + return new EC(options); + + // Shortcut `elliptic.ec(curve-name)` + if (typeof options === 'string') { + assert$6(elliptic_1.curves.hasOwnProperty(options), 'Unknown curve ' + options); + + options = elliptic_1.curves[options]; + } + + // Shortcut for `elliptic.ec(elliptic.curves.curveName)` + if (options instanceof elliptic_1.curves.PresetCurve) + options = { curve: options }; + + this.curve = options.curve.curve; + this.n = this.curve.n; + this.nh = this.n.ushrn(1); + this.g = this.curve.g; + + // Point on curve + this.g = options.curve.g; + this.g.precompute(options.curve.n.bitLength() + 1); + + // Hash for function for DRBG + this.hash = options.hash || options.curve.hash; +} +var ec = EC; + +EC.prototype.keyPair = function keyPair(options) { + return new key$1(this, options); +}; + +EC.prototype.keyFromPrivate = function keyFromPrivate(priv, enc) { + return key$1.fromPrivate(this, priv, enc); +}; + +EC.prototype.keyFromPublic = function keyFromPublic(pub, enc) { + return key$1.fromPublic(this, pub, enc); +}; + +EC.prototype.genKeyPair = function genKeyPair(options) { + if (!options) + options = {}; + + // Instantiate Hmac_DRBG + var drbg = new hmacDrbg({ + hash: this.hash, + pers: options.pers, + persEnc: options.persEnc || 'utf8', + entropy: options.entropy || elliptic_1.rand(this.hash.hmacStrength), + entropyEnc: options.entropy && options.entropyEnc || 'utf8', + nonce: this.n.toArray() + }); + + var bytes = this.n.byteLength(); + var ns2 = this.n.sub(new bn(2)); + do { + var priv = new bn(drbg.generate(bytes)); + if (priv.cmp(ns2) > 0) + continue; + + priv.iaddn(1); + return this.keyFromPrivate(priv); + } while (true); +}; + +EC.prototype._truncateToN = function truncateToN(msg, truncOnly) { + var delta = msg.byteLength() * 8 - this.n.bitLength(); + if (delta > 0) + msg = msg.ushrn(delta); + if (!truncOnly && msg.cmp(this.n) >= 0) + return msg.sub(this.n); + else + return msg; +}; + +EC.prototype.sign = function sign(msg, key, enc, options) { + if (typeof enc === 'object') { + options = enc; + enc = null; + } + if (!options) + options = {}; + + key = this.keyFromPrivate(key, enc); + msg = this._truncateToN(new bn(msg, 16)); + + // Zero-extend key to provide enough entropy + var bytes = this.n.byteLength(); + var bkey = key.getPrivate().toArray('be', bytes); + + // Zero-extend nonce to have the same byte size as N + var nonce = msg.toArray('be', bytes); + + // Instantiate Hmac_DRBG + var drbg = new hmacDrbg({ + hash: this.hash, + entropy: bkey, + nonce: nonce, + pers: options.pers, + persEnc: options.persEnc || 'utf8' + }); + + // Number of bytes to generate + var ns1 = this.n.sub(new bn(1)); + + for (var iter = 0; true; iter++) { + var k = options.k ? + options.k(iter) : + new bn(drbg.generate(this.n.byteLength())); + k = this._truncateToN(k, true); + if (k.cmpn(1) <= 0 || k.cmp(ns1) >= 0) + continue; + + var kp = this.g.mul(k); + if (kp.isInfinity()) + continue; + + var kpX = kp.getX(); + var r = kpX.umod(this.n); + if (r.cmpn(0) === 0) + continue; + + var s = k.invm(this.n).mul(r.mul(key.getPrivate()).iadd(msg)); + s = s.umod(this.n); + if (s.cmpn(0) === 0) + continue; + + var recoveryParam = (kp.getY().isOdd() ? 1 : 0) | + (kpX.cmp(r) !== 0 ? 2 : 0); + + // Use complement of `s`, if it is > `n / 2` + if (options.canonical && s.cmp(this.nh) > 0) { + s = this.n.sub(s); + recoveryParam ^= 1; + } + + return new signature({ r: r, s: s, recoveryParam: recoveryParam }); + } +}; + +EC.prototype.verify = function verify(msg, signature$1, key, enc) { + msg = this._truncateToN(new bn(msg, 16)); + key = this.keyFromPublic(key, enc); + signature$1 = new signature(signature$1, 'hex'); + + // Perform primitive values validation + var r = signature$1.r; + var s = signature$1.s; + if (r.cmpn(1) < 0 || r.cmp(this.n) >= 0) + return false; + if (s.cmpn(1) < 0 || s.cmp(this.n) >= 0) + return false; + + // Validate signature + var sinv = s.invm(this.n); + var u1 = sinv.mul(msg).umod(this.n); + var u2 = sinv.mul(r).umod(this.n); + + if (!this.curve._maxwellTrick) { + var p = this.g.mulAdd(u1, key.getPublic(), u2); + if (p.isInfinity()) + return false; + + return p.getX().umod(this.n).cmp(r) === 0; + } + + // NOTE: Greg Maxwell's trick, inspired by: + // https://git.io/vad3K + + var p = this.g.jmulAdd(u1, key.getPublic(), u2); + if (p.isInfinity()) + return false; + + // Compare `p.x` of Jacobian point with `r`, + // this will do `p.x == r * p.z^2` instead of multiplying `p.x` by the + // inverse of `p.z^2` + return p.eqXToP(r); +}; + +EC.prototype.recoverPubKey = function(msg, signature$1, j, enc) { + assert$6((3 & j) === j, 'The recovery param is more than two bits'); + signature$1 = new signature(signature$1, enc); + + var n = this.n; + var e = new bn(msg); + var r = signature$1.r; + var s = signature$1.s; + + // A set LSB signifies that the y-coordinate is odd + var isYOdd = j & 1; + var isSecondKey = j >> 1; + if (r.cmp(this.curve.p.umod(this.curve.n)) >= 0 && isSecondKey) + throw new Error('Unable to find sencond key candinate'); + + // 1.1. Let x = r + jn. + if (isSecondKey) + r = this.curve.pointFromX(r.add(this.curve.n), isYOdd); + else + r = this.curve.pointFromX(r, isYOdd); + + var rInv = signature$1.r.invm(n); + var s1 = n.sub(e).mul(rInv).umod(n); + var s2 = s.mul(rInv).umod(n); + + // 1.6.1 Compute Q = r^-1 (sR - eG) + // Q = r^-1 (sR + -eG) + return this.g.mulAdd(s1, r, s2); +}; + +EC.prototype.getKeyRecoveryParam = function(e, signature$1, Q, enc) { + signature$1 = new signature(signature$1, enc); + if (signature$1.recoveryParam !== null) + return signature$1.recoveryParam; + + for (var i = 0; i < 4; i++) { + var Qprime; + try { + Qprime = this.recoverPubKey(e, signature$1, i); + } catch (e) { + continue; + } + + if (Qprime.eq(Q)) + return i; + } + throw new Error('Unable to find valid recovery factor'); +}; + +var utils$9 = elliptic_1.utils; +var assert$7 = utils$9.assert; +var parseBytes = utils$9.parseBytes; +var cachedProperty = utils$9.cachedProperty; + +/** +* @param {EDDSA} eddsa - instance +* @param {Object} params - public/private key parameters +* +* @param {Array<Byte>} [params.secret] - secret seed bytes +* @param {Point} [params.pub] - public key point (aka `A` in eddsa terms) +* @param {Array<Byte>} [params.pub] - public key point encoded as bytes +* +*/ +function KeyPair$1(eddsa, params) { + this.eddsa = eddsa; + this._secret = parseBytes(params.secret); + if (eddsa.isPoint(params.pub)) + this._pub = params.pub; + else + this._pubBytes = parseBytes(params.pub); +} + +KeyPair$1.fromPublic = function fromPublic(eddsa, pub) { + if (pub instanceof KeyPair$1) + return pub; + return new KeyPair$1(eddsa, { pub: pub }); +}; + +KeyPair$1.fromSecret = function fromSecret(eddsa, secret) { + if (secret instanceof KeyPair$1) + return secret; + return new KeyPair$1(eddsa, { secret: secret }); +}; + +KeyPair$1.prototype.secret = function secret() { + return this._secret; +}; + +cachedProperty(KeyPair$1, 'pubBytes', function pubBytes() { + return this.eddsa.encodePoint(this.pub()); +}); + +cachedProperty(KeyPair$1, 'pub', function pub() { + if (this._pubBytes) + return this.eddsa.decodePoint(this._pubBytes); + return this.eddsa.g.mul(this.priv()); +}); + +cachedProperty(KeyPair$1, 'privBytes', function privBytes() { + var eddsa = this.eddsa; + var hash = this.hash(); + var lastIx = eddsa.encodingLength - 1; + + var a = hash.slice(0, eddsa.encodingLength); + a[0] &= 248; + a[lastIx] &= 127; + a[lastIx] |= 64; + + return a; +}); + +cachedProperty(KeyPair$1, 'priv', function priv() { + return this.eddsa.decodeInt(this.privBytes()); +}); + +cachedProperty(KeyPair$1, 'hash', function hash() { + return this.eddsa.hash().update(this.secret()).digest(); +}); + +cachedProperty(KeyPair$1, 'messagePrefix', function messagePrefix() { + return this.hash().slice(this.eddsa.encodingLength); +}); + +KeyPair$1.prototype.sign = function sign(message) { + assert$7(this._secret, 'KeyPair can only verify'); + return this.eddsa.sign(message, this); +}; + +KeyPair$1.prototype.verify = function verify(message, sig) { + return this.eddsa.verify(message, sig, this); +}; + +KeyPair$1.prototype.getSecret = function getSecret(enc) { + assert$7(this._secret, 'KeyPair is public only'); + return utils$9.encode(this.secret(), enc); +}; + +KeyPair$1.prototype.getPublic = function getPublic(enc) { + return utils$9.encode(this.pubBytes(), enc); +}; + +var key$2 = KeyPair$1; + +var utils$a = elliptic_1.utils; +var assert$8 = utils$a.assert; +var cachedProperty$1 = utils$a.cachedProperty; +var parseBytes$1 = utils$a.parseBytes; + +/** +* @param {EDDSA} eddsa - eddsa instance +* @param {Array<Bytes>|Object} sig - +* @param {Array<Bytes>|Point} [sig.R] - R point as Point or bytes +* @param {Array<Bytes>|bn} [sig.S] - S scalar as bn or bytes +* @param {Array<Bytes>} [sig.Rencoded] - R point encoded +* @param {Array<Bytes>} [sig.Sencoded] - S scalar encoded +*/ +function Signature$1(eddsa, sig) { + this.eddsa = eddsa; + + if (typeof sig !== 'object') + sig = parseBytes$1(sig); + + if (Array.isArray(sig)) { + sig = { + R: sig.slice(0, eddsa.encodingLength), + S: sig.slice(eddsa.encodingLength) + }; + } + + assert$8(sig.R && sig.S, 'Signature without R or S'); + + if (eddsa.isPoint(sig.R)) + this._R = sig.R; + if (sig.S instanceof bn) + this._S = sig.S; + + this._Rencoded = Array.isArray(sig.R) ? sig.R : sig.Rencoded; + this._Sencoded = Array.isArray(sig.S) ? sig.S : sig.Sencoded; +} + +cachedProperty$1(Signature$1, 'S', function S() { + return this.eddsa.decodeInt(this.Sencoded()); +}); + +cachedProperty$1(Signature$1, 'R', function R() { + return this.eddsa.decodePoint(this.Rencoded()); +}); + +cachedProperty$1(Signature$1, 'Rencoded', function Rencoded() { + return this.eddsa.encodePoint(this.R()); +}); + +cachedProperty$1(Signature$1, 'Sencoded', function Sencoded() { + return this.eddsa.encodeInt(this.S()); +}); + +Signature$1.prototype.toBytes = function toBytes() { + return this.Rencoded().concat(this.Sencoded()); +}; + +Signature$1.prototype.toHex = function toHex() { + return utils$a.encode(this.toBytes(), 'hex').toUpperCase(); +}; + +var signature$1 = Signature$1; + +var utils$b = elliptic_1.utils; +var assert$9 = utils$b.assert; +var parseBytes$2 = utils$b.parseBytes; + + + +function EDDSA(curve) { + assert$9(curve === 'ed25519', 'only tested with ed25519 so far'); + + if (!(this instanceof EDDSA)) + return new EDDSA(curve); + + var curve = elliptic_1.curves[curve].curve; + this.curve = curve; + this.g = curve.g; + this.g.precompute(curve.n.bitLength() + 1); + + this.pointClass = curve.point().constructor; + this.encodingLength = Math.ceil(curve.n.bitLength() / 8); + this.hash = hash_1.sha512; +} + +var eddsa = EDDSA; + +/** +* @param {Array|String} message - message bytes +* @param {Array|String|KeyPair} secret - secret bytes or a keypair +* @returns {Signature} - signature +*/ +EDDSA.prototype.sign = function sign(message, secret) { + message = parseBytes$2(message); + var key = this.keyFromSecret(secret); + var r = this.hashInt(key.messagePrefix(), message); + var R = this.g.mul(r); + var Rencoded = this.encodePoint(R); + var s_ = this.hashInt(Rencoded, key.pubBytes(), message) + .mul(key.priv()); + var S = r.add(s_).umod(this.curve.n); + return this.makeSignature({ R: R, S: S, Rencoded: Rencoded }); +}; + +/** +* @param {Array} message - message bytes +* @param {Array|String|Signature} sig - sig bytes +* @param {Array|String|Point|KeyPair} pub - public key +* @returns {Boolean} - true if public key matches sig of message +*/ +EDDSA.prototype.verify = function verify(message, sig, pub) { + message = parseBytes$2(message); + sig = this.makeSignature(sig); + var key = this.keyFromPublic(pub); + var h = this.hashInt(sig.Rencoded(), key.pubBytes(), message); + var SG = this.g.mul(sig.S()); + var RplusAh = sig.R().add(key.pub().mul(h)); + return RplusAh.eq(SG); +}; + +EDDSA.prototype.hashInt = function hashInt() { + var hash = this.hash(); + for (var i = 0; i < arguments.length; i++) + hash.update(arguments[i]); + return utils$b.intFromLE(hash.digest()).umod(this.curve.n); +}; + +EDDSA.prototype.keyFromPublic = function keyFromPublic(pub) { + return key$2.fromPublic(this, pub); +}; + +EDDSA.prototype.keyFromSecret = function keyFromSecret(secret) { + return key$2.fromSecret(this, secret); +}; + +EDDSA.prototype.makeSignature = function makeSignature(sig) { + if (sig instanceof signature$1) + return sig; + return new signature$1(this, sig); +}; + +/** +* * https://tools.ietf.org/html/draft-josefsson-eddsa-ed25519-03#section-5.2 +* +* EDDSA defines methods for encoding and decoding points and integers. These are +* helper convenience methods, that pass along to utility functions implied +* parameters. +* +*/ +EDDSA.prototype.encodePoint = function encodePoint(point) { + var enc = point.getY().toArray('le', this.encodingLength); + enc[this.encodingLength - 1] |= point.getX().isOdd() ? 0x80 : 0; + return enc; +}; + +EDDSA.prototype.decodePoint = function decodePoint(bytes) { + bytes = utils$b.parseBytes(bytes); + + var lastIx = bytes.length - 1; + var normed = bytes.slice(0, lastIx).concat(bytes[lastIx] & ~0x80); + var xIsOdd = (bytes[lastIx] & 0x80) !== 0; + + var y = utils$b.intFromLE(normed); + return this.curve.pointFromY(y, xIsOdd); +}; + +EDDSA.prototype.encodeInt = function encodeInt(num) { + return num.toArray('le', this.encodingLength); +}; + +EDDSA.prototype.decodeInt = function decodeInt(bytes) { + return utils$b.intFromLE(bytes); +}; + +EDDSA.prototype.isPoint = function isPoint(val) { + return val instanceof this.pointClass; +}; + +var require$$0 = getCjsExportFromNamespace(_package$1); + +var elliptic_1 = createCommonjsModule(function (module, exports) { + +var elliptic = exports; + +elliptic.version = require$$0.version; +elliptic.utils = utils_1$1; +elliptic.rand = brorand; +elliptic.curve = curve_1; +elliptic.curves = curves_1; + +// Protocols +elliptic.ec = ec; +elliptic.eddsa = eddsa; +}); + +var api_1 = createCommonjsModule(function (module, exports) { +var api = exports; + +api.define = function define(name, body) { + return new Entity(name, body); +}; + +function Entity(name, body) { + this.name = name; + this.body = body; + + this.decoders = {}; + this.encoders = {}; +} +Entity.prototype._createNamed = function createNamed(base) { + var named; + try { + named = vm.runInThisContext( + '(function ' + this.name + '(entity) {\n' + + ' this._initNamed(entity);\n' + + '})' + ); + } catch (e) { + named = function (entity) { + this._initNamed(entity); + }; + } + inherits_browser(named, base); + named.prototype._initNamed = function initnamed(entity) { + base.call(this, entity); + }; + + return new named(this); +}; + +Entity.prototype._getDecoder = function _getDecoder(enc) { + enc = enc || 'der'; + // Lazily create decoder + if (!this.decoders.hasOwnProperty(enc)) + this.decoders[enc] = this._createNamed(asn1_1.decoders[enc]); + return this.decoders[enc]; +}; + +Entity.prototype.decode = function decode(data, enc, options) { + return this._getDecoder(enc).decode(data, options); +}; + +Entity.prototype._getEncoder = function _getEncoder(enc) { + enc = enc || 'der'; + // Lazily create encoder + if (!this.encoders.hasOwnProperty(enc)) + this.encoders[enc] = this._createNamed(asn1_1.encoders[enc]); + return this.encoders[enc]; +}; + +Entity.prototype.encode = function encode(data, enc, /* internal */ reporter) { + return this._getEncoder(enc).encode(data, reporter); +}; +}); + +function Reporter(options) { + this._reporterState = { + obj: null, + path: [], + options: options || {}, + errors: [] + }; +} +var Reporter_1 = Reporter; + +Reporter.prototype.isError = function isError(obj) { + return obj instanceof ReporterError; +}; + +Reporter.prototype.save = function save() { + var state = this._reporterState; + + return { obj: state.obj, pathLen: state.path.length }; +}; + +Reporter.prototype.restore = function restore(data) { + var state = this._reporterState; + + state.obj = data.obj; + state.path = state.path.slice(0, data.pathLen); +}; + +Reporter.prototype.enterKey = function enterKey(key) { + return this._reporterState.path.push(key); +}; + +Reporter.prototype.exitKey = function exitKey(index) { + var state = this._reporterState; + + state.path = state.path.slice(0, index - 1); +}; + +Reporter.prototype.leaveKey = function leaveKey(index, key, value) { + var state = this._reporterState; + + this.exitKey(index); + if (state.obj !== null) + state.obj[key] = value; +}; + +Reporter.prototype.path = function path() { + return this._reporterState.path.join('/'); +}; + +Reporter.prototype.enterObject = function enterObject() { + var state = this._reporterState; + + var prev = state.obj; + state.obj = {}; + return prev; +}; + +Reporter.prototype.leaveObject = function leaveObject(prev) { + var state = this._reporterState; + + var now = state.obj; + state.obj = prev; + return now; +}; + +Reporter.prototype.error = function error(msg) { + var err; + var state = this._reporterState; + + var inherited = msg instanceof ReporterError; + if (inherited) { + err = msg; + } else { + err = new ReporterError(state.path.map(function(elem) { + return '[' + JSON.stringify(elem) + ']'; + }).join(''), msg.message || msg, msg.stack); + } + + if (!state.options.partial) + throw err; + + if (!inherited) + state.errors.push(err); + + return err; +}; + +Reporter.prototype.wrapResult = function wrapResult(result) { + var state = this._reporterState; + if (!state.options.partial) + return result; + + return { + result: this.isError(result) ? null : result, + errors: state.errors + }; +}; + +function ReporterError(path, msg) { + this.path = path; + this.rethrow(msg); +}inherits_browser(ReporterError, Error); + +ReporterError.prototype.rethrow = function rethrow(msg) { + this.message = msg + ' at: ' + (this.path || '(shallow)'); + if (Error.captureStackTrace) + Error.captureStackTrace(this, ReporterError); + + if (!this.stack) { + try { + // IE only adds stack when thrown + throw new Error(this.message); + } catch (e) { + this.stack = e.stack; + } + } + return this; +}; + +var reporter = { + Reporter: Reporter_1 +}; + +var Reporter$1 = base_1.Reporter; +var Buffer$s = buffer$1.Buffer; + +function DecoderBuffer(base, options) { + Reporter$1.call(this, options); + if (!Buffer$s.isBuffer(base)) { + this.error('Input not Buffer'); + return; + } + + this.base = base; + this.offset = 0; + this.length = base.length; +} +inherits_browser(DecoderBuffer, Reporter$1); +var DecoderBuffer_1 = DecoderBuffer; + +DecoderBuffer.prototype.save = function save() { + return { offset: this.offset, reporter: Reporter$1.prototype.save.call(this) }; +}; + +DecoderBuffer.prototype.restore = function restore(save) { + // Return skipped data + var res = new DecoderBuffer(this.base); + res.offset = save.offset; + res.length = this.offset; + + this.offset = save.offset; + Reporter$1.prototype.restore.call(this, save.reporter); + + return res; +}; + +DecoderBuffer.prototype.isEmpty = function isEmpty() { + return this.offset === this.length; +}; + +DecoderBuffer.prototype.readUInt8 = function readUInt8(fail) { + if (this.offset + 1 <= this.length) + return this.base.readUInt8(this.offset++, true); + else + return this.error(fail || 'DecoderBuffer overrun'); +}; + +DecoderBuffer.prototype.skip = function skip(bytes, fail) { + if (!(this.offset + bytes <= this.length)) + return this.error(fail || 'DecoderBuffer overrun'); + + var res = new DecoderBuffer(this.base); + + // Share reporter state + res._reporterState = this._reporterState; + + res.offset = this.offset; + res.length = this.offset + bytes; + this.offset += bytes; + return res; +}; + +DecoderBuffer.prototype.raw = function raw(save) { + return this.base.slice(save ? save.offset : this.offset, this.length); +}; + +function EncoderBuffer(value, reporter) { + if (Array.isArray(value)) { + this.length = 0; + this.value = value.map(function(item) { + if (!(item instanceof EncoderBuffer)) + item = new EncoderBuffer(item, reporter); + this.length += item.length; + return item; + }, this); + } else if (typeof value === 'number') { + if (!(0 <= value && value <= 0xff)) + return reporter.error('non-byte EncoderBuffer value'); + this.value = value; + this.length = 1; + } else if (typeof value === 'string') { + this.value = value; + this.length = Buffer$s.byteLength(value); + } else if (Buffer$s.isBuffer(value)) { + this.value = value; + this.length = value.length; + } else { + return reporter.error('Unsupported type: ' + typeof value); + } +} +var EncoderBuffer_1 = EncoderBuffer; + +EncoderBuffer.prototype.join = function join(out, offset) { + if (!out) + out = new Buffer$s(this.length); + if (!offset) + offset = 0; + + if (this.length === 0) + return out; + + if (Array.isArray(this.value)) { + this.value.forEach(function(item) { + item.join(out, offset); + offset += item.length; + }); + } else { + if (typeof this.value === 'number') + out[offset] = this.value; + else if (typeof this.value === 'string') + out.write(this.value, offset); + else if (Buffer$s.isBuffer(this.value)) + this.value.copy(out, offset); + offset += this.length; + } + + return out; +}; + +var buffer = { + DecoderBuffer: DecoderBuffer_1, + EncoderBuffer: EncoderBuffer_1 +}; + +var Reporter$2 = base_1.Reporter; +var EncoderBuffer$1 = base_1.EncoderBuffer; +var DecoderBuffer$1 = base_1.DecoderBuffer; + + +// Supported tags +var tags = [ + 'seq', 'seqof', 'set', 'setof', 'objid', 'bool', + 'gentime', 'utctime', 'null_', 'enum', 'int', 'objDesc', + 'bitstr', 'bmpstr', 'charstr', 'genstr', 'graphstr', 'ia5str', 'iso646str', + 'numstr', 'octstr', 'printstr', 't61str', 'unistr', 'utf8str', 'videostr' +]; + +// Public methods list +var methods = [ + 'key', 'obj', 'use', 'optional', 'explicit', 'implicit', 'def', 'choice', + 'any', 'contains' +].concat(tags); + +// Overrided methods list +var overrided = [ + '_peekTag', '_decodeTag', '_use', + '_decodeStr', '_decodeObjid', '_decodeTime', + '_decodeNull', '_decodeInt', '_decodeBool', '_decodeList', + + '_encodeComposite', '_encodeStr', '_encodeObjid', '_encodeTime', + '_encodeNull', '_encodeInt', '_encodeBool' +]; + +function Node(enc, parent) { + var state = {}; + this._baseState = state; + + state.enc = enc; + + state.parent = parent || null; + state.children = null; + + // State + state.tag = null; + state.args = null; + state.reverseArgs = null; + state.choice = null; + state.optional = false; + state.any = false; + state.obj = false; + state.use = null; + state.useDecoder = null; + state.key = null; + state['default'] = null; + state.explicit = null; + state.implicit = null; + state.contains = null; + + // Should create new instance on each method + if (!state.parent) { + state.children = []; + this._wrap(); + } +} +var node = Node; + +var stateProps = [ + 'enc', 'parent', 'children', 'tag', 'args', 'reverseArgs', 'choice', + 'optional', 'any', 'obj', 'use', 'alteredUse', 'key', 'default', 'explicit', + 'implicit', 'contains' +]; + +Node.prototype.clone = function clone() { + var state = this._baseState; + var cstate = {}; + stateProps.forEach(function(prop) { + cstate[prop] = state[prop]; + }); + var res = new this.constructor(cstate.parent); + res._baseState = cstate; + return res; +}; + +Node.prototype._wrap = function wrap() { + var state = this._baseState; + methods.forEach(function(method) { + this[method] = function _wrappedMethod() { + var clone = new this.constructor(this); + state.children.push(clone); + return clone[method].apply(clone, arguments); + }; + }, this); +}; + +Node.prototype._init = function init(body) { + var state = this._baseState; + + minimalisticAssert(state.parent === null); + body.call(this); + + // Filter children + state.children = state.children.filter(function(child) { + return child._baseState.parent === this; + }, this); + minimalisticAssert.equal(state.children.length, 1, 'Root node can have only one child'); +}; + +Node.prototype._useArgs = function useArgs(args) { + var state = this._baseState; + + // Filter children and args + var children = args.filter(function(arg) { + return arg instanceof this.constructor; + }, this); + args = args.filter(function(arg) { + return !(arg instanceof this.constructor); + }, this); + + if (children.length !== 0) { + minimalisticAssert(state.children === null); + state.children = children; + + // Replace parent to maintain backward link + children.forEach(function(child) { + child._baseState.parent = this; + }, this); + } + if (args.length !== 0) { + minimalisticAssert(state.args === null); + state.args = args; + state.reverseArgs = args.map(function(arg) { + if (typeof arg !== 'object' || arg.constructor !== Object) + return arg; + + var res = {}; + Object.keys(arg).forEach(function(key) { + if (key == (key | 0)) + key |= 0; + var value = arg[key]; + res[value] = key; + }); + return res; + }); + } +}; + +// +// Overrided methods +// + +overrided.forEach(function(method) { + Node.prototype[method] = function _overrided() { + var state = this._baseState; + throw new Error(method + ' not implemented for encoding: ' + state.enc); + }; +}); + +// +// Public methods +// + +tags.forEach(function(tag) { + Node.prototype[tag] = function _tagMethod() { + var state = this._baseState; + var args = Array.prototype.slice.call(arguments); + + minimalisticAssert(state.tag === null); + state.tag = tag; + + this._useArgs(args); + + return this; + }; +}); + +Node.prototype.use = function use(item) { + minimalisticAssert(item); + var state = this._baseState; + + minimalisticAssert(state.use === null); + state.use = item; + + return this; +}; + +Node.prototype.optional = function optional() { + var state = this._baseState; + + state.optional = true; + + return this; +}; + +Node.prototype.def = function def(val) { + var state = this._baseState; + + minimalisticAssert(state['default'] === null); + state['default'] = val; + state.optional = true; + + return this; +}; + +Node.prototype.explicit = function explicit(num) { + var state = this._baseState; + + minimalisticAssert(state.explicit === null && state.implicit === null); + state.explicit = num; + + return this; +}; + +Node.prototype.implicit = function implicit(num) { + var state = this._baseState; + + minimalisticAssert(state.explicit === null && state.implicit === null); + state.implicit = num; + + return this; +}; + +Node.prototype.obj = function obj() { + var state = this._baseState; + var args = Array.prototype.slice.call(arguments); + + state.obj = true; + + if (args.length !== 0) + this._useArgs(args); + + return this; +}; + +Node.prototype.key = function key(newKey) { + var state = this._baseState; + + minimalisticAssert(state.key === null); + state.key = newKey; + + return this; +}; + +Node.prototype.any = function any() { + var state = this._baseState; + + state.any = true; + + return this; +}; + +Node.prototype.choice = function choice(obj) { + var state = this._baseState; + + minimalisticAssert(state.choice === null); + state.choice = obj; + this._useArgs(Object.keys(obj).map(function(key) { + return obj[key]; + })); + + return this; +}; + +Node.prototype.contains = function contains(item) { + var state = this._baseState; + + minimalisticAssert(state.use === null); + state.contains = item; + + return this; +}; + +// +// Decoding +// + +Node.prototype._decode = function decode(input, options) { + var state = this._baseState; + + // Decode root node + if (state.parent === null) + return input.wrapResult(state.children[0]._decode(input, options)); + + var result = state['default']; + var present = true; + + var prevKey = null; + if (state.key !== null) + prevKey = input.enterKey(state.key); + + // Check if tag is there + if (state.optional) { + var tag = null; + if (state.explicit !== null) + tag = state.explicit; + else if (state.implicit !== null) + tag = state.implicit; + else if (state.tag !== null) + tag = state.tag; + + if (tag === null && !state.any) { + // Trial and Error + var save = input.save(); + try { + if (state.choice === null) + this._decodeGeneric(state.tag, input, options); + else + this._decodeChoice(input, options); + present = true; + } catch (e) { + present = false; + } + input.restore(save); + } else { + present = this._peekTag(input, tag, state.any); + + if (input.isError(present)) + return present; + } + } + + // Push object on stack + var prevObj; + if (state.obj && present) + prevObj = input.enterObject(); + + if (present) { + // Unwrap explicit values + if (state.explicit !== null) { + var explicit = this._decodeTag(input, state.explicit); + if (input.isError(explicit)) + return explicit; + input = explicit; + } + + var start = input.offset; + + // Unwrap implicit and normal values + if (state.use === null && state.choice === null) { + if (state.any) + var save = input.save(); + var body = this._decodeTag( + input, + state.implicit !== null ? state.implicit : state.tag, + state.any + ); + if (input.isError(body)) + return body; + + if (state.any) + result = input.raw(save); + else + input = body; + } + + if (options && options.track && state.tag !== null) + options.track(input.path(), start, input.length, 'tagged'); + + if (options && options.track && state.tag !== null) + options.track(input.path(), input.offset, input.length, 'content'); + + // Select proper method for tag + if (state.any) + result = result; + else if (state.choice === null) + result = this._decodeGeneric(state.tag, input, options); + else + result = this._decodeChoice(input, options); + + if (input.isError(result)) + return result; + + // Decode children + if (!state.any && state.choice === null && state.children !== null) { + state.children.forEach(function decodeChildren(child) { + // NOTE: We are ignoring errors here, to let parser continue with other + // parts of encoded data + child._decode(input, options); + }); + } + + // Decode contained/encoded by schema, only in bit or octet strings + if (state.contains && (state.tag === 'octstr' || state.tag === 'bitstr')) { + var data = new DecoderBuffer$1(result); + result = this._getUse(state.contains, input._reporterState.obj) + ._decode(data, options); + } + } + + // Pop object + if (state.obj && present) + result = input.leaveObject(prevObj); + + // Set key + if (state.key !== null && (result !== null || present === true)) + input.leaveKey(prevKey, state.key, result); + else if (prevKey !== null) + input.exitKey(prevKey); + + return result; +}; + +Node.prototype._decodeGeneric = function decodeGeneric(tag, input, options) { + var state = this._baseState; + + if (tag === 'seq' || tag === 'set') + return null; + if (tag === 'seqof' || tag === 'setof') + return this._decodeList(input, tag, state.args[0], options); + else if (/str$/.test(tag)) + return this._decodeStr(input, tag, options); + else if (tag === 'objid' && state.args) + return this._decodeObjid(input, state.args[0], state.args[1], options); + else if (tag === 'objid') + return this._decodeObjid(input, null, null, options); + else if (tag === 'gentime' || tag === 'utctime') + return this._decodeTime(input, tag, options); + else if (tag === 'null_') + return this._decodeNull(input, options); + else if (tag === 'bool') + return this._decodeBool(input, options); + else if (tag === 'objDesc') + return this._decodeStr(input, tag, options); + else if (tag === 'int' || tag === 'enum') + return this._decodeInt(input, state.args && state.args[0], options); + + if (state.use !== null) { + return this._getUse(state.use, input._reporterState.obj) + ._decode(input, options); + } else { + return input.error('unknown tag: ' + tag); + } +}; + +Node.prototype._getUse = function _getUse(entity, obj) { + + var state = this._baseState; + // Create altered use decoder if implicit is set + state.useDecoder = this._use(entity, obj); + minimalisticAssert(state.useDecoder._baseState.parent === null); + state.useDecoder = state.useDecoder._baseState.children[0]; + if (state.implicit !== state.useDecoder._baseState.implicit) { + state.useDecoder = state.useDecoder.clone(); + state.useDecoder._baseState.implicit = state.implicit; + } + return state.useDecoder; +}; + +Node.prototype._decodeChoice = function decodeChoice(input, options) { + var state = this._baseState; + var result = null; + var match = false; + + Object.keys(state.choice).some(function(key) { + var save = input.save(); + var node = state.choice[key]; + try { + var value = node._decode(input, options); + if (input.isError(value)) + return false; + + result = { type: key, value: value }; + match = true; + } catch (e) { + input.restore(save); + return false; + } + return true; + }, this); + + if (!match) + return input.error('Choice not matched'); + + return result; +}; + +// +// Encoding +// + +Node.prototype._createEncoderBuffer = function createEncoderBuffer(data) { + return new EncoderBuffer$1(data, this.reporter); +}; + +Node.prototype._encode = function encode(data, reporter, parent) { + var state = this._baseState; + if (state['default'] !== null && state['default'] === data) + return; + + var result = this._encodeValue(data, reporter, parent); + if (result === undefined) + return; + + if (this._skipDefault(result, reporter, parent)) + return; + + return result; +}; + +Node.prototype._encodeValue = function encode(data, reporter, parent) { + var state = this._baseState; + + // Decode root node + if (state.parent === null) + return state.children[0]._encode(data, reporter || new Reporter$2()); + + var result = null; + + // Set reporter to share it with a child class + this.reporter = reporter; + + // Check if data is there + if (state.optional && data === undefined) { + if (state['default'] !== null) + data = state['default']; + else + return; + } + + // Encode children first + var content = null; + var primitive = false; + if (state.any) { + // Anything that was given is translated to buffer + result = this._createEncoderBuffer(data); + } else if (state.choice) { + result = this._encodeChoice(data, reporter); + } else if (state.contains) { + content = this._getUse(state.contains, parent)._encode(data, reporter); + primitive = true; + } else if (state.children) { + content = state.children.map(function(child) { + if (child._baseState.tag === 'null_') + return child._encode(null, reporter, data); + + if (child._baseState.key === null) + return reporter.error('Child should have a key'); + var prevKey = reporter.enterKey(child._baseState.key); + + if (typeof data !== 'object') + return reporter.error('Child expected, but input is not object'); + + var res = child._encode(data[child._baseState.key], reporter, data); + reporter.leaveKey(prevKey); + + return res; + }, this).filter(function(child) { + return child; + }); + content = this._createEncoderBuffer(content); + } else { + if (state.tag === 'seqof' || state.tag === 'setof') { + // TODO(indutny): this should be thrown on DSL level + if (!(state.args && state.args.length === 1)) + return reporter.error('Too many args for : ' + state.tag); + + if (!Array.isArray(data)) + return reporter.error('seqof/setof, but data is not Array'); + + var child = this.clone(); + child._baseState.implicit = null; + content = this._createEncoderBuffer(data.map(function(item) { + var state = this._baseState; + + return this._getUse(state.args[0], data)._encode(item, reporter); + }, child)); + } else if (state.use !== null) { + result = this._getUse(state.use, parent)._encode(data, reporter); + } else { + content = this._encodePrimitive(state.tag, data); + primitive = true; + } + } + + // Encode data itself + var result; + if (!state.any && state.choice === null) { + var tag = state.implicit !== null ? state.implicit : state.tag; + var cls = state.implicit === null ? 'universal' : 'context'; + + if (tag === null) { + if (state.use === null) + reporter.error('Tag could be omitted only for .use()'); + } else { + if (state.use === null) + result = this._encodeComposite(tag, primitive, cls, content); + } + } + + // Wrap in explicit + if (state.explicit !== null) + result = this._encodeComposite(state.explicit, false, 'context', result); + + return result; +}; + +Node.prototype._encodeChoice = function encodeChoice(data, reporter) { + var state = this._baseState; + + var node = state.choice[data.type]; + if (!node) { + minimalisticAssert( + false, + data.type + ' not found in ' + + JSON.stringify(Object.keys(state.choice))); + } + return node._encode(data.value, reporter); +}; + +Node.prototype._encodePrimitive = function encodePrimitive(tag, data) { + var state = this._baseState; + + if (/str$/.test(tag)) + return this._encodeStr(data, tag); + else if (tag === 'objid' && state.args) + return this._encodeObjid(data, state.reverseArgs[0], state.args[1]); + else if (tag === 'objid') + return this._encodeObjid(data, null, null); + else if (tag === 'gentime' || tag === 'utctime') + return this._encodeTime(data, tag); + else if (tag === 'null_') + return this._encodeNull(); + else if (tag === 'int' || tag === 'enum') + return this._encodeInt(data, state.args && state.reverseArgs[0]); + else if (tag === 'bool') + return this._encodeBool(data); + else if (tag === 'objDesc') + return this._encodeStr(data, tag); + else + throw new Error('Unsupported tag: ' + tag); +}; + +Node.prototype._isNumstr = function isNumstr(str) { + return /^[0-9 ]*$/.test(str); +}; + +Node.prototype._isPrintstr = function isPrintstr(str) { + return /^[A-Za-z0-9 '\(\)\+,\-\.\/:=\?]*$/.test(str); +}; + +var base_1 = createCommonjsModule(function (module, exports) { +var base = exports; + +base.Reporter = reporter.Reporter; +base.DecoderBuffer = buffer.DecoderBuffer; +base.EncoderBuffer = buffer.EncoderBuffer; +base.Node = node; +}); + +var der = createCommonjsModule(function (module, exports) { +exports.tagClass = { + 0: 'universal', + 1: 'application', + 2: 'context', + 3: 'private' +}; +exports.tagClassByName = constants_1._reverse(exports.tagClass); + +exports.tag = { + 0x00: 'end', + 0x01: 'bool', + 0x02: 'int', + 0x03: 'bitstr', + 0x04: 'octstr', + 0x05: 'null_', + 0x06: 'objid', + 0x07: 'objDesc', + 0x08: 'external', + 0x09: 'real', + 0x0a: 'enum', + 0x0b: 'embed', + 0x0c: 'utf8str', + 0x0d: 'relativeOid', + 0x10: 'seq', + 0x11: 'set', + 0x12: 'numstr', + 0x13: 'printstr', + 0x14: 't61str', + 0x15: 'videostr', + 0x16: 'ia5str', + 0x17: 'utctime', + 0x18: 'gentime', + 0x19: 'graphstr', + 0x1a: 'iso646str', + 0x1b: 'genstr', + 0x1c: 'unistr', + 0x1d: 'charstr', + 0x1e: 'bmpstr' +}; +exports.tagByName = constants_1._reverse(exports.tag); +}); +var der_1 = der.tagClass; +var der_2 = der.tagClassByName; +var der_3 = der.tag; +var der_4 = der.tagByName; + +var constants_1 = createCommonjsModule(function (module, exports) { +var constants = exports; + +// Helper +constants._reverse = function reverse(map) { + var res = {}; + + Object.keys(map).forEach(function(key) { + // Convert key to integer if it is stringified + if ((key | 0) == key) + key = key | 0; + + var value = map[key]; + res[value] = key; + }); + + return res; +}; + +constants.der = der; +}); + +var base$1 = asn1_1.base; +var bignum = asn1_1.bignum; + +// Import DER constants +var der$1 = asn1_1.constants.der; + +function DERDecoder(entity) { + this.enc = 'der'; + this.name = entity.name; + this.entity = entity; + + // Construct base tree + this.tree = new DERNode(); + this.tree._init(entity.body); +}var der_1$1 = DERDecoder; + +DERDecoder.prototype.decode = function decode(data, options) { + if (!(data instanceof base$1.DecoderBuffer)) + data = new base$1.DecoderBuffer(data, options); + + return this.tree._decode(data, options); +}; + +// Tree methods + +function DERNode(parent) { + base$1.Node.call(this, 'der', parent); +} +inherits_browser(DERNode, base$1.Node); + +DERNode.prototype._peekTag = function peekTag(buffer, tag, any) { + if (buffer.isEmpty()) + return false; + + var state = buffer.save(); + var decodedTag = derDecodeTag(buffer, 'Failed to peek tag: "' + tag + '"'); + if (buffer.isError(decodedTag)) + return decodedTag; + + buffer.restore(state); + + return decodedTag.tag === tag || decodedTag.tagStr === tag || + (decodedTag.tagStr + 'of') === tag || any; +}; + +DERNode.prototype._decodeTag = function decodeTag(buffer, tag, any) { + var decodedTag = derDecodeTag(buffer, + 'Failed to decode tag of "' + tag + '"'); + if (buffer.isError(decodedTag)) + return decodedTag; + + var len = derDecodeLen(buffer, + decodedTag.primitive, + 'Failed to get length of "' + tag + '"'); + + // Failure + if (buffer.isError(len)) + return len; + + if (!any && + decodedTag.tag !== tag && + decodedTag.tagStr !== tag && + decodedTag.tagStr + 'of' !== tag) { + return buffer.error('Failed to match tag: "' + tag + '"'); + } + + if (decodedTag.primitive || len !== null) + return buffer.skip(len, 'Failed to match body of: "' + tag + '"'); + + // Indefinite length... find END tag + var state = buffer.save(); + var res = this._skipUntilEnd( + buffer, + 'Failed to skip indefinite length body: "' + this.tag + '"'); + if (buffer.isError(res)) + return res; + + len = buffer.offset - state.offset; + buffer.restore(state); + return buffer.skip(len, 'Failed to match body of: "' + tag + '"'); +}; + +DERNode.prototype._skipUntilEnd = function skipUntilEnd(buffer, fail) { + while (true) { + var tag = derDecodeTag(buffer, fail); + if (buffer.isError(tag)) + return tag; + var len = derDecodeLen(buffer, tag.primitive, fail); + if (buffer.isError(len)) + return len; + + var res; + if (tag.primitive || len !== null) + res = buffer.skip(len); + else + res = this._skipUntilEnd(buffer, fail); + + // Failure + if (buffer.isError(res)) + return res; + + if (tag.tagStr === 'end') + break; + } +}; + +DERNode.prototype._decodeList = function decodeList(buffer, tag, decoder, + options) { + var result = []; + while (!buffer.isEmpty()) { + var possibleEnd = this._peekTag(buffer, 'end'); + if (buffer.isError(possibleEnd)) + return possibleEnd; + + var res = decoder.decode(buffer, 'der', options); + if (buffer.isError(res) && possibleEnd) + break; + result.push(res); + } + return result; +}; + +DERNode.prototype._decodeStr = function decodeStr(buffer, tag) { + if (tag === 'bitstr') { + var unused = buffer.readUInt8(); + if (buffer.isError(unused)) + return unused; + return { unused: unused, data: buffer.raw() }; + } else if (tag === 'bmpstr') { + var raw = buffer.raw(); + if (raw.length % 2 === 1) + return buffer.error('Decoding of string type: bmpstr length mismatch'); + + var str = ''; + for (var i = 0; i < raw.length / 2; i++) { + str += String.fromCharCode(raw.readUInt16BE(i * 2)); + } + return str; + } else if (tag === 'numstr') { + var numstr = buffer.raw().toString('ascii'); + if (!this._isNumstr(numstr)) { + return buffer.error('Decoding of string type: ' + + 'numstr unsupported characters'); + } + return numstr; + } else if (tag === 'octstr') { + return buffer.raw(); + } else if (tag === 'objDesc') { + return buffer.raw(); + } else if (tag === 'printstr') { + var printstr = buffer.raw().toString('ascii'); + if (!this._isPrintstr(printstr)) { + return buffer.error('Decoding of string type: ' + + 'printstr unsupported characters'); + } + return printstr; + } else if (/str$/.test(tag)) { + return buffer.raw().toString(); + } else { + return buffer.error('Decoding of string type: ' + tag + ' unsupported'); + } +}; + +DERNode.prototype._decodeObjid = function decodeObjid(buffer, values, relative) { + var result; + var identifiers = []; + var ident = 0; + while (!buffer.isEmpty()) { + var subident = buffer.readUInt8(); + ident <<= 7; + ident |= subident & 0x7f; + if ((subident & 0x80) === 0) { + identifiers.push(ident); + ident = 0; + } + } + if (subident & 0x80) + identifiers.push(ident); + + var first = (identifiers[0] / 40) | 0; + var second = identifiers[0] % 40; + + if (relative) + result = identifiers; + else + result = [first, second].concat(identifiers.slice(1)); + + if (values) { + var tmp = values[result.join(' ')]; + if (tmp === undefined) + tmp = values[result.join('.')]; + if (tmp !== undefined) + result = tmp; + } + + return result; +}; + +DERNode.prototype._decodeTime = function decodeTime(buffer, tag) { + var str = buffer.raw().toString(); + if (tag === 'gentime') { + var year = str.slice(0, 4) | 0; + var mon = str.slice(4, 6) | 0; + var day = str.slice(6, 8) | 0; + var hour = str.slice(8, 10) | 0; + var min = str.slice(10, 12) | 0; + var sec = str.slice(12, 14) | 0; + } else if (tag === 'utctime') { + var year = str.slice(0, 2) | 0; + var mon = str.slice(2, 4) | 0; + var day = str.slice(4, 6) | 0; + var hour = str.slice(6, 8) | 0; + var min = str.slice(8, 10) | 0; + var sec = str.slice(10, 12) | 0; + if (year < 70) + year = 2000 + year; + else + year = 1900 + year; + } else { + return buffer.error('Decoding ' + tag + ' time is not supported yet'); + } + + return Date.UTC(year, mon - 1, day, hour, min, sec, 0); +}; + +DERNode.prototype._decodeNull = function decodeNull(buffer) { + return null; +}; + +DERNode.prototype._decodeBool = function decodeBool(buffer) { + var res = buffer.readUInt8(); + if (buffer.isError(res)) + return res; + else + return res !== 0; +}; + +DERNode.prototype._decodeInt = function decodeInt(buffer, values) { + // Bigint, return as it is (assume big endian) + var raw = buffer.raw(); + var res = new bignum(raw); + + if (values) + res = values[res.toString(10)] || res; + + return res; +}; + +DERNode.prototype._use = function use(entity, obj) { + if (typeof entity === 'function') + entity = entity(obj); + return entity._getDecoder('der').tree; +}; + +// Utility methods + +function derDecodeTag(buf, fail) { + var tag = buf.readUInt8(fail); + if (buf.isError(tag)) + return tag; + + var cls = der$1.tagClass[tag >> 6]; + var primitive = (tag & 0x20) === 0; + + // Multi-octet tag - load + if ((tag & 0x1f) === 0x1f) { + var oct = tag; + tag = 0; + while ((oct & 0x80) === 0x80) { + oct = buf.readUInt8(fail); + if (buf.isError(oct)) + return oct; + + tag <<= 7; + tag |= oct & 0x7f; + } + } else { + tag &= 0x1f; + } + var tagStr = der$1.tag[tag]; + + return { + cls: cls, + primitive: primitive, + tag: tag, + tagStr: tagStr + }; +} + +function derDecodeLen(buf, primitive, fail) { + var len = buf.readUInt8(fail); + if (buf.isError(len)) + return len; + + // Indefinite form + if (!primitive && len === 0x80) + return null; + + // Definite form + if ((len & 0x80) === 0) { + // Short form + return len; + } + + // Long form + var num = len & 0x7f; + if (num > 4) + return buf.error('length octect is too long'); + + len = 0; + for (var i = 0; i < num; i++) { + len <<= 8; + var j = buf.readUInt8(fail); + if (buf.isError(j)) + return j; + len |= j; + } + + return len; +} + +var Buffer$t = buffer$1.Buffer; + + + +function PEMDecoder(entity) { + der_1$1.call(this, entity); + this.enc = 'pem'; +}inherits_browser(PEMDecoder, der_1$1); +var pem = PEMDecoder; + +PEMDecoder.prototype.decode = function decode(data, options) { + var lines = data.toString().split(/[\r\n]+/g); + + var label = options.label.toUpperCase(); + + var re = /^-----(BEGIN|END) ([^-]+)-----$/; + var start = -1; + var end = -1; + for (var i = 0; i < lines.length; i++) { + var match = lines[i].match(re); + if (match === null) + continue; + + if (match[2] !== label) + continue; + + if (start === -1) { + if (match[1] !== 'BEGIN') + break; + start = i; + } else { + if (match[1] !== 'END') + break; + end = i; + break; + } + } + if (start === -1 || end === -1) + throw new Error('PEM section not found for: ' + label); + + var base64 = lines.slice(start + 1, end).join(''); + // Remove excessive symbols + base64.replace(/[^a-z0-9\+\/=]+/gi, ''); + + var input = new Buffer$t(base64, 'base64'); + return der_1$1.prototype.decode.call(this, input, options); +}; + +var decoders_1 = createCommonjsModule(function (module, exports) { +var decoders = exports; + +decoders.der = der_1$1; +decoders.pem = pem; +}); + +var Buffer$u = buffer$1.Buffer; + + +var base$2 = asn1_1.base; + +// Import DER constants +var der$2 = asn1_1.constants.der; + +function DEREncoder(entity) { + this.enc = 'der'; + this.name = entity.name; + this.entity = entity; + + // Construct base tree + this.tree = new DERNode$1(); + this.tree._init(entity.body); +}var der_1$2 = DEREncoder; + +DEREncoder.prototype.encode = function encode(data, reporter) { + return this.tree._encode(data, reporter).join(); +}; + +// Tree methods + +function DERNode$1(parent) { + base$2.Node.call(this, 'der', parent); +} +inherits_browser(DERNode$1, base$2.Node); + +DERNode$1.prototype._encodeComposite = function encodeComposite(tag, + primitive, + cls, + content) { + var encodedTag = encodeTag(tag, primitive, cls, this.reporter); + + // Short form + if (content.length < 0x80) { + var header = new Buffer$u(2); + header[0] = encodedTag; + header[1] = content.length; + return this._createEncoderBuffer([ header, content ]); + } + + // Long form + // Count octets required to store length + var lenOctets = 1; + for (var i = content.length; i >= 0x100; i >>= 8) + lenOctets++; + + var header = new Buffer$u(1 + 1 + lenOctets); + header[0] = encodedTag; + header[1] = 0x80 | lenOctets; + + for (var i = 1 + lenOctets, j = content.length; j > 0; i--, j >>= 8) + header[i] = j & 0xff; + + return this._createEncoderBuffer([ header, content ]); +}; + +DERNode$1.prototype._encodeStr = function encodeStr(str, tag) { + if (tag === 'bitstr') { + return this._createEncoderBuffer([ str.unused | 0, str.data ]); + } else if (tag === 'bmpstr') { + var buf = new Buffer$u(str.length * 2); + for (var i = 0; i < str.length; i++) { + buf.writeUInt16BE(str.charCodeAt(i), i * 2); + } + return this._createEncoderBuffer(buf); + } else if (tag === 'numstr') { + if (!this._isNumstr(str)) { + return this.reporter.error('Encoding of string type: numstr supports ' + + 'only digits and space'); + } + return this._createEncoderBuffer(str); + } else if (tag === 'printstr') { + if (!this._isPrintstr(str)) { + return this.reporter.error('Encoding of string type: printstr supports ' + + 'only latin upper and lower case letters, ' + + 'digits, space, apostrophe, left and rigth ' + + 'parenthesis, plus sign, comma, hyphen, ' + + 'dot, slash, colon, equal sign, ' + + 'question mark'); + } + return this._createEncoderBuffer(str); + } else if (/str$/.test(tag)) { + return this._createEncoderBuffer(str); + } else if (tag === 'objDesc') { + return this._createEncoderBuffer(str); + } else { + return this.reporter.error('Encoding of string type: ' + tag + + ' unsupported'); + } +}; + +DERNode$1.prototype._encodeObjid = function encodeObjid(id, values, relative) { + if (typeof id === 'string') { + if (!values) + return this.reporter.error('string objid given, but no values map found'); + if (!values.hasOwnProperty(id)) + return this.reporter.error('objid not found in values map'); + id = values[id].split(/[\s\.]+/g); + for (var i = 0; i < id.length; i++) + id[i] |= 0; + } else if (Array.isArray(id)) { + id = id.slice(); + for (var i = 0; i < id.length; i++) + id[i] |= 0; + } + + if (!Array.isArray(id)) { + return this.reporter.error('objid() should be either array or string, ' + + 'got: ' + JSON.stringify(id)); + } + + if (!relative) { + if (id[1] >= 40) + return this.reporter.error('Second objid identifier OOB'); + id.splice(0, 2, id[0] * 40 + id[1]); + } + + // Count number of octets + var size = 0; + for (var i = 0; i < id.length; i++) { + var ident = id[i]; + for (size++; ident >= 0x80; ident >>= 7) + size++; + } + + var objid = new Buffer$u(size); + var offset = objid.length - 1; + for (var i = id.length - 1; i >= 0; i--) { + var ident = id[i]; + objid[offset--] = ident & 0x7f; + while ((ident >>= 7) > 0) + objid[offset--] = 0x80 | (ident & 0x7f); + } + + return this._createEncoderBuffer(objid); +}; + +function two(num) { + if (num < 10) + return '0' + num; + else + return num; +} + +DERNode$1.prototype._encodeTime = function encodeTime(time, tag) { + var str; + var date = new Date(time); + + if (tag === 'gentime') { + str = [ + two(date.getFullYear()), + two(date.getUTCMonth() + 1), + two(date.getUTCDate()), + two(date.getUTCHours()), + two(date.getUTCMinutes()), + two(date.getUTCSeconds()), + 'Z' + ].join(''); + } else if (tag === 'utctime') { + str = [ + two(date.getFullYear() % 100), + two(date.getUTCMonth() + 1), + two(date.getUTCDate()), + two(date.getUTCHours()), + two(date.getUTCMinutes()), + two(date.getUTCSeconds()), + 'Z' + ].join(''); + } else { + this.reporter.error('Encoding ' + tag + ' time is not supported yet'); + } + + return this._encodeStr(str, 'octstr'); +}; + +DERNode$1.prototype._encodeNull = function encodeNull() { + return this._createEncoderBuffer(''); +}; + +DERNode$1.prototype._encodeInt = function encodeInt(num, values) { + if (typeof num === 'string') { + if (!values) + return this.reporter.error('String int or enum given, but no values map'); + if (!values.hasOwnProperty(num)) { + return this.reporter.error('Values map doesn\'t contain: ' + + JSON.stringify(num)); + } + num = values[num]; + } + + // Bignum, assume big endian + if (typeof num !== 'number' && !Buffer$u.isBuffer(num)) { + var numArray = num.toArray(); + if (!num.sign && numArray[0] & 0x80) { + numArray.unshift(0); + } + num = new Buffer$u(numArray); + } + + if (Buffer$u.isBuffer(num)) { + var size = num.length; + if (num.length === 0) + size++; + + var out = new Buffer$u(size); + num.copy(out); + if (num.length === 0) + out[0] = 0; + return this._createEncoderBuffer(out); + } + + if (num < 0x80) + return this._createEncoderBuffer(num); + + if (num < 0x100) + return this._createEncoderBuffer([0, num]); + + var size = 1; + for (var i = num; i >= 0x100; i >>= 8) + size++; + + var out = new Array(size); + for (var i = out.length - 1; i >= 0; i--) { + out[i] = num & 0xff; + num >>= 8; + } + if(out[0] & 0x80) { + out.unshift(0); + } + + return this._createEncoderBuffer(new Buffer$u(out)); +}; + +DERNode$1.prototype._encodeBool = function encodeBool(value) { + return this._createEncoderBuffer(value ? 0xff : 0); +}; + +DERNode$1.prototype._use = function use(entity, obj) { + if (typeof entity === 'function') + entity = entity(obj); + return entity._getEncoder('der').tree; +}; + +DERNode$1.prototype._skipDefault = function skipDefault(dataBuffer, reporter, parent) { + var state = this._baseState; + var i; + if (state['default'] === null) + return false; + + var data = dataBuffer.join(); + if (state.defaultBuffer === undefined) + state.defaultBuffer = this._encodeValue(state['default'], reporter, parent).join(); + + if (data.length !== state.defaultBuffer.length) + return false; + + for (i=0; i < data.length; i++) + if (data[i] !== state.defaultBuffer[i]) + return false; + + return true; +}; + +// Utility methods + +function encodeTag(tag, primitive, cls, reporter) { + var res; + + if (tag === 'seqof') + tag = 'seq'; + else if (tag === 'setof') + tag = 'set'; + + if (der$2.tagByName.hasOwnProperty(tag)) + res = der$2.tagByName[tag]; + else if (typeof tag === 'number' && (tag | 0) === tag) + res = tag; + else + return reporter.error('Unknown tag: ' + tag); + + if (res >= 0x1f) + return reporter.error('Multi-octet tag encoding unsupported'); + + if (!primitive) + res |= 0x20; + + res |= (der$2.tagClassByName[cls || 'universal'] << 6); + + return res; +} + +function PEMEncoder(entity) { + der_1$2.call(this, entity); + this.enc = 'pem'; +}inherits_browser(PEMEncoder, der_1$2); +var pem$1 = PEMEncoder; + +PEMEncoder.prototype.encode = function encode(data, options) { + var buf = der_1$2.prototype.encode.call(this, data); + + var p = buf.toString('base64'); + var out = [ '-----BEGIN ' + options.label + '-----' ]; + for (var i = 0; i < p.length; i += 64) + out.push(p.slice(i, i + 64)); + out.push('-----END ' + options.label + '-----'); + return out.join('\n'); +}; + +var encoders_1 = createCommonjsModule(function (module, exports) { +var encoders = exports; + +encoders.der = der_1$2; +encoders.pem = pem$1; +}); + +var asn1_1 = createCommonjsModule(function (module, exports) { +var asn1 = exports; + +asn1.bignum = bn; + +asn1.define = api_1.define; +asn1.base = base_1; +asn1.constants = constants_1; +asn1.decoders = decoders_1; +asn1.encoders = encoders_1; +}); + +var Time = asn1_1.define('Time', function () { + this.choice({ + utcTime: this.utctime(), + generalTime: this.gentime() + }); +}); + +var AttributeTypeValue = asn1_1.define('AttributeTypeValue', function () { + this.seq().obj( + this.key('type').objid(), + this.key('value').any() + ); +}); + +var AlgorithmIdentifier = asn1_1.define('AlgorithmIdentifier', function () { + this.seq().obj( + this.key('algorithm').objid(), + this.key('parameters').optional(), + this.key('curve').objid().optional() + ); +}); + +var SubjectPublicKeyInfo = asn1_1.define('SubjectPublicKeyInfo', function () { + this.seq().obj( + this.key('algorithm').use(AlgorithmIdentifier), + this.key('subjectPublicKey').bitstr() + ); +}); + +var RelativeDistinguishedName = asn1_1.define('RelativeDistinguishedName', function () { + this.setof(AttributeTypeValue); +}); + +var RDNSequence = asn1_1.define('RDNSequence', function () { + this.seqof(RelativeDistinguishedName); +}); + +var Name = asn1_1.define('Name', function () { + this.choice({ + rdnSequence: this.use(RDNSequence) + }); +}); + +var Validity = asn1_1.define('Validity', function () { + this.seq().obj( + this.key('notBefore').use(Time), + this.key('notAfter').use(Time) + ); +}); + +var Extension = asn1_1.define('Extension', function () { + this.seq().obj( + this.key('extnID').objid(), + this.key('critical').bool().def(false), + this.key('extnValue').octstr() + ); +}); + +var TBSCertificate = asn1_1.define('TBSCertificate', function () { + this.seq().obj( + this.key('version').explicit(0).int().optional(), + this.key('serialNumber').int(), + this.key('signature').use(AlgorithmIdentifier), + this.key('issuer').use(Name), + this.key('validity').use(Validity), + this.key('subject').use(Name), + this.key('subjectPublicKeyInfo').use(SubjectPublicKeyInfo), + this.key('issuerUniqueID').implicit(1).bitstr().optional(), + this.key('subjectUniqueID').implicit(2).bitstr().optional(), + this.key('extensions').explicit(3).seqof(Extension).optional() + ); +}); + +var X509Certificate = asn1_1.define('X509Certificate', function () { + this.seq().obj( + this.key('tbsCertificate').use(TBSCertificate), + this.key('signatureAlgorithm').use(AlgorithmIdentifier), + this.key('signatureValue').bitstr() + ); +}); + +var certificate = X509Certificate; + +var certificate$1 = certificate; + +var RSAPrivateKey = asn1_1.define('RSAPrivateKey', function () { + this.seq().obj( + this.key('version').int(), + this.key('modulus').int(), + this.key('publicExponent').int(), + this.key('privateExponent').int(), + this.key('prime1').int(), + this.key('prime2').int(), + this.key('exponent1').int(), + this.key('exponent2').int(), + this.key('coefficient').int() + ); +}); +var RSAPrivateKey_1 = RSAPrivateKey; + +var RSAPublicKey = asn1_1.define('RSAPublicKey', function () { + this.seq().obj( + this.key('modulus').int(), + this.key('publicExponent').int() + ); +}); +var RSAPublicKey_1 = RSAPublicKey; + +var PublicKey = asn1_1.define('SubjectPublicKeyInfo', function () { + this.seq().obj( + this.key('algorithm').use(AlgorithmIdentifier$1), + this.key('subjectPublicKey').bitstr() + ); +}); +var PublicKey_1 = PublicKey; + +var AlgorithmIdentifier$1 = asn1_1.define('AlgorithmIdentifier', function () { + this.seq().obj( + this.key('algorithm').objid(), + this.key('none').null_().optional(), + this.key('curve').objid().optional(), + this.key('params').seq().obj( + this.key('p').int(), + this.key('q').int(), + this.key('g').int() + ).optional() + ); +}); + +var PrivateKeyInfo = asn1_1.define('PrivateKeyInfo', function () { + this.seq().obj( + this.key('version').int(), + this.key('algorithm').use(AlgorithmIdentifier$1), + this.key('subjectPrivateKey').octstr() + ); +}); +var PrivateKey = PrivateKeyInfo; +var EncryptedPrivateKeyInfo = asn1_1.define('EncryptedPrivateKeyInfo', function () { + this.seq().obj( + this.key('algorithm').seq().obj( + this.key('id').objid(), + this.key('decrypt').seq().obj( + this.key('kde').seq().obj( + this.key('id').objid(), + this.key('kdeparams').seq().obj( + this.key('salt').octstr(), + this.key('iters').int() + ) + ), + this.key('cipher').seq().obj( + this.key('algo').objid(), + this.key('iv').octstr() + ) + ) + ), + this.key('subjectPrivateKey').octstr() + ); +}); + +var EncryptedPrivateKey = EncryptedPrivateKeyInfo; + +var DSAPrivateKey = asn1_1.define('DSAPrivateKey', function () { + this.seq().obj( + this.key('version').int(), + this.key('p').int(), + this.key('q').int(), + this.key('g').int(), + this.key('pub_key').int(), + this.key('priv_key').int() + ); +}); +var DSAPrivateKey_1 = DSAPrivateKey; + +var DSAparam = asn1_1.define('DSAparam', function () { + this.int(); +}); + +var ECPrivateKey = asn1_1.define('ECPrivateKey', function () { + this.seq().obj( + this.key('version').int(), + this.key('privateKey').octstr(), + this.key('parameters').optional().explicit(0).use(ECParameters), + this.key('publicKey').optional().explicit(1).bitstr() + ); +}); +var ECPrivateKey_1 = ECPrivateKey; + +var ECParameters = asn1_1.define('ECParameters', function () { + this.choice({ + namedCurve: this.objid() + }); +}); + +var signature$2 = asn1_1.define('signature', function () { + this.seq().obj( + this.key('r').int(), + this.key('s').int() + ); +}); + +var asn1_1$1 = { + certificate: certificate$1, + RSAPrivateKey: RSAPrivateKey_1, + RSAPublicKey: RSAPublicKey_1, + PublicKey: PublicKey_1, + PrivateKey: PrivateKey, + EncryptedPrivateKey: EncryptedPrivateKey, + DSAPrivateKey: DSAPrivateKey_1, + DSAparam: DSAparam, + ECPrivateKey: ECPrivateKey_1, + signature: signature$2 +}; + +var aesid = { + "2.16.840.1.101.3.4.1.1": "aes-128-ecb", + "2.16.840.1.101.3.4.1.2": "aes-128-cbc", + "2.16.840.1.101.3.4.1.3": "aes-128-ofb", + "2.16.840.1.101.3.4.1.4": "aes-128-cfb", + "2.16.840.1.101.3.4.1.21": "aes-192-ecb", + "2.16.840.1.101.3.4.1.22": "aes-192-cbc", + "2.16.840.1.101.3.4.1.23": "aes-192-ofb", + "2.16.840.1.101.3.4.1.24": "aes-192-cfb", + "2.16.840.1.101.3.4.1.41": "aes-256-ecb", + "2.16.840.1.101.3.4.1.42": "aes-256-cbc", + "2.16.840.1.101.3.4.1.43": "aes-256-ofb", + "2.16.840.1.101.3.4.1.44": "aes-256-cfb" +}; + +var aesid$1 = /*#__PURE__*/Object.freeze({ + 'default': aesid +}); + +// adapted from https://github.com/apatil/pemstrip +var findProc = /Proc-Type: 4,ENCRYPTED[\n\r]+DEK-Info: AES-((?:128)|(?:192)|(?:256))-CBC,([0-9A-H]+)[\n\r]+([0-9A-z\n\r\+\/\=]+)[\n\r]+/m; +var startRegex = /^-----BEGIN ((?:.*? KEY)|CERTIFICATE)-----/m; +var fullRegex = /^-----BEGIN ((?:.*? KEY)|CERTIFICATE)-----([0-9A-z\n\r\+\/\=]+)-----END \1-----$/m; + + +var Buffer$v = safeBuffer.Buffer; +var fixProc = function (okey, password) { + var key = okey.toString(); + var match = key.match(findProc); + var decrypted; + if (!match) { + var match2 = key.match(fullRegex); + decrypted = new Buffer$v(match2[2].replace(/[\r\n]/g, ''), 'base64'); + } else { + var suite = 'aes' + match[1]; + var iv = Buffer$v.from(match[2], 'hex'); + var cipherText = Buffer$v.from(match[3].replace(/[\r\n]/g, ''), 'base64'); + var cipherKey = evp_bytestokey(password, iv.slice(0, 8), parseInt(match[1], 10)).key; + var out = []; + var cipher = browser$4.createDecipheriv(suite, cipherKey, iv); + out.push(cipher.update(cipherText)); + out.push(cipher.final()); + decrypted = Buffer$v.concat(out); + } + var tag = key.match(startRegex)[1]; + return { + tag: tag, + data: decrypted + } +}; + +var aesid$2 = getCjsExportFromNamespace(aesid$1); + +var Buffer$w = safeBuffer.Buffer; +var parseAsn1 = parseKeys; + +function parseKeys (buffer) { + var password; + if (typeof buffer === 'object' && !Buffer$w.isBuffer(buffer)) { + password = buffer.passphrase; + buffer = buffer.key; + } + if (typeof buffer === 'string') { + buffer = Buffer$w.from(buffer); + } + + var stripped = fixProc(buffer, password); + + var type = stripped.tag; + var data = stripped.data; + var subtype, ndata; + switch (type) { + case 'CERTIFICATE': + ndata = asn1_1$1.certificate.decode(data, 'der').tbsCertificate.subjectPublicKeyInfo; + // falls through + case 'PUBLIC KEY': + if (!ndata) { + ndata = asn1_1$1.PublicKey.decode(data, 'der'); + } + subtype = ndata.algorithm.algorithm.join('.'); + switch (subtype) { + case '1.2.840.113549.1.1.1': + return asn1_1$1.RSAPublicKey.decode(ndata.subjectPublicKey.data, 'der') + case '1.2.840.10045.2.1': + ndata.subjectPrivateKey = ndata.subjectPublicKey; + return { + type: 'ec', + data: ndata + } + case '1.2.840.10040.4.1': + ndata.algorithm.params.pub_key = asn1_1$1.DSAparam.decode(ndata.subjectPublicKey.data, 'der'); + return { + type: 'dsa', + data: ndata.algorithm.params + } + default: throw new Error('unknown key id ' + subtype) + } + throw new Error('unknown key type ' + type) + case 'ENCRYPTED PRIVATE KEY': + data = asn1_1$1.EncryptedPrivateKey.decode(data, 'der'); + data = decrypt$2(data, password); + // falls through + case 'PRIVATE KEY': + ndata = asn1_1$1.PrivateKey.decode(data, 'der'); + subtype = ndata.algorithm.algorithm.join('.'); + switch (subtype) { + case '1.2.840.113549.1.1.1': + return asn1_1$1.RSAPrivateKey.decode(ndata.subjectPrivateKey, 'der') + case '1.2.840.10045.2.1': + return { + curve: ndata.algorithm.curve, + privateKey: asn1_1$1.ECPrivateKey.decode(ndata.subjectPrivateKey, 'der').privateKey + } + case '1.2.840.10040.4.1': + ndata.algorithm.params.priv_key = asn1_1$1.DSAparam.decode(ndata.subjectPrivateKey, 'der'); + return { + type: 'dsa', + params: ndata.algorithm.params + } + default: throw new Error('unknown key id ' + subtype) + } + throw new Error('unknown key type ' + type) + case 'RSA PUBLIC KEY': + return asn1_1$1.RSAPublicKey.decode(data, 'der') + case 'RSA PRIVATE KEY': + return asn1_1$1.RSAPrivateKey.decode(data, 'der') + case 'DSA PRIVATE KEY': + return { + type: 'dsa', + params: asn1_1$1.DSAPrivateKey.decode(data, 'der') + } + case 'EC PRIVATE KEY': + data = asn1_1$1.ECPrivateKey.decode(data, 'der'); + return { + curve: data.parameters.value, + privateKey: data.privateKey + } + default: throw new Error('unknown key type ' + type) + } +} +parseKeys.signature = asn1_1$1.signature; +function decrypt$2 (data, password) { + var salt = data.algorithm.decrypt.kde.kdeparams.salt; + var iters = parseInt(data.algorithm.decrypt.kde.kdeparams.iters.toString(), 10); + var algo = aesid$2[data.algorithm.decrypt.cipher.algo.join('.')]; + var iv = data.algorithm.decrypt.cipher.iv; + var cipherText = data.subjectPrivateKey; + var keylen = parseInt(algo.split('-')[1], 10) / 8; + var key = browser$3.pbkdf2Sync(password, salt, iters, keylen, 'sha1'); + var cipher = browser$4.createDecipheriv(algo, key, iv); + var out = []; + out.push(cipher.update(cipherText)); + out.push(cipher.final()); + return Buffer$w.concat(out) +} + +var curves = { + "1.3.132.0.10": "secp256k1", + "1.3.132.0.33": "p224", + "1.2.840.10045.3.1.1": "p192", + "1.2.840.10045.3.1.7": "p256", + "1.3.132.0.34": "p384", + "1.3.132.0.35": "p521" +}; + +var curves$1 = /*#__PURE__*/Object.freeze({ + 'default': curves +}); + +var curves$2 = getCjsExportFromNamespace(curves$1); + +// much of this based on https://github.com/indutny/self-signed/blob/gh-pages/lib/rsa.js + + +var EC$1 = elliptic_1.ec; + + + + +function sign (hash, key, hashType, signType, tag) { + var priv = parseAsn1(key); + if (priv.curve) { + // rsa keys can be interpreted as ecdsa ones in openssl + if (signType !== 'ecdsa' && signType !== 'ecdsa/rsa') throw new Error('wrong private key type') + return ecSign(hash, priv) + } else if (priv.type === 'dsa') { + if (signType !== 'dsa') throw new Error('wrong private key type') + return dsaSign(hash, priv, hashType) + } else { + if (signType !== 'rsa' && signType !== 'ecdsa/rsa') throw new Error('wrong private key type') + } + hash = Buffer.concat([tag, hash]); + var len = priv.modulus.byteLength(); + var pad = [ 0, 1 ]; + while (hash.length + pad.length + 1 < len) pad.push(0xff); + pad.push(0x00); + var i = -1; + while (++i < hash.length) pad.push(hash[i]); + + var out = browserifyRsa(pad, priv); + return out +} + +function ecSign (hash, priv) { + var curveId = curves$2[priv.curve.join('.')]; + if (!curveId) throw new Error('unknown curve ' + priv.curve.join('.')) + + var curve = new EC$1(curveId); + var key = curve.keyFromPrivate(priv.privateKey); + var out = key.sign(hash); + + return new Buffer(out.toDER()) +} + +function dsaSign (hash, priv, algo) { + var x = priv.params.priv_key; + var p = priv.params.p; + var q = priv.params.q; + var g = priv.params.g; + var r = new bn(0); + var k; + var H = bits2int(hash, q).mod(q); + var s = false; + var kv = getKey(x, q, hash, algo); + while (s === false) { + k = makeKey(q, kv, algo); + r = makeR(g, k, p, q); + s = k.invm(q).imul(H.add(x.mul(r))).mod(q); + if (s.cmpn(0) === 0) { + s = false; + r = new bn(0); + } + } + return toDER(r, s) +} + +function toDER (r, s) { + r = r.toArray(); + s = s.toArray(); + + // Pad values + if (r[0] & 0x80) r = [ 0 ].concat(r); + if (s[0] & 0x80) s = [ 0 ].concat(s); + + var total = r.length + s.length + 4; + var res = [ 0x30, total, 0x02, r.length ]; + res = res.concat(r, [ 0x02, s.length ], s); + return new Buffer(res) +} + +function getKey (x, q, hash, algo) { + x = new Buffer(x.toArray()); + if (x.length < q.byteLength()) { + var zeros = new Buffer(q.byteLength() - x.length); + zeros.fill(0); + x = Buffer.concat([ zeros, x ]); + } + var hlen = hash.length; + var hbits = bits2octets(hash, q); + var v = new Buffer(hlen); + v.fill(1); + var k = new Buffer(hlen); + k.fill(0); + k = browser$2(algo, k).update(v).update(new Buffer([ 0 ])).update(x).update(hbits).digest(); + v = browser$2(algo, k).update(v).digest(); + k = browser$2(algo, k).update(v).update(new Buffer([ 1 ])).update(x).update(hbits).digest(); + v = browser$2(algo, k).update(v).digest(); + return { k: k, v: v } +} + +function bits2int (obits, q) { + var bits = new bn(obits); + var shift = (obits.length << 3) - q.bitLength(); + if (shift > 0) bits.ishrn(shift); + return bits +} + +function bits2octets (bits, q) { + bits = bits2int(bits, q); + bits = bits.mod(q); + var out = new Buffer(bits.toArray()); + if (out.length < q.byteLength()) { + var zeros = new Buffer(q.byteLength() - out.length); + zeros.fill(0); + out = Buffer.concat([ zeros, out ]); + } + return out +} + +function makeKey (q, kv, algo) { + var t; + var k; + + do { + t = new Buffer(0); + + while (t.length * 8 < q.bitLength()) { + kv.v = browser$2(algo, kv.k).update(kv.v).digest(); + t = Buffer.concat([ t, kv.v ]); + } + + k = bits2int(t, q); + kv.k = browser$2(algo, kv.k).update(kv.v).update(new Buffer([ 0 ])).digest(); + kv.v = browser$2(algo, kv.k).update(kv.v).digest(); + } while (k.cmp(q) !== -1) + + return k +} + +function makeR (g, k, p, q) { + return g.toRed(bn.mont(p)).redPow(k).fromRed().mod(q) +} + +var sign_1 = sign; +var getKey_1 = getKey; +var makeKey_1 = makeKey; +sign_1.getKey = getKey_1; +sign_1.makeKey = makeKey_1; + +// much of this based on https://github.com/indutny/self-signed/blob/gh-pages/lib/rsa.js + +var EC$2 = elliptic_1.ec; + + + +function verify (sig, hash, key, signType, tag) { + var pub = parseAsn1(key); + if (pub.type === 'ec') { + // rsa keys can be interpreted as ecdsa ones in openssl + if (signType !== 'ecdsa' && signType !== 'ecdsa/rsa') throw new Error('wrong public key type') + return ecVerify(sig, hash, pub) + } else if (pub.type === 'dsa') { + if (signType !== 'dsa') throw new Error('wrong public key type') + return dsaVerify(sig, hash, pub) + } else { + if (signType !== 'rsa' && signType !== 'ecdsa/rsa') throw new Error('wrong public key type') + } + hash = Buffer.concat([tag, hash]); + var len = pub.modulus.byteLength(); + var pad = [ 1 ]; + var padNum = 0; + while (hash.length + pad.length + 2 < len) { + pad.push(0xff); + padNum++; + } + pad.push(0x00); + var i = -1; + while (++i < hash.length) { + pad.push(hash[i]); + } + pad = new Buffer(pad); + var red = bn.mont(pub.modulus); + sig = new bn(sig).toRed(red); + + sig = sig.redPow(new bn(pub.publicExponent)); + sig = new Buffer(sig.fromRed().toArray()); + var out = padNum < 8 ? 1 : 0; + len = Math.min(sig.length, pad.length); + if (sig.length !== pad.length) out = 1; + + i = -1; + while (++i < len) out |= sig[i] ^ pad[i]; + return out === 0 +} + +function ecVerify (sig, hash, pub) { + var curveId = curves$2[pub.data.algorithm.curve.join('.')]; + if (!curveId) throw new Error('unknown curve ' + pub.data.algorithm.curve.join('.')) + + var curve = new EC$2(curveId); + var pubkey = pub.data.subjectPrivateKey.data; + + return curve.verify(hash, sig, pubkey) +} + +function dsaVerify (sig, hash, pub) { + var p = pub.data.p; + var q = pub.data.q; + var g = pub.data.g; + var y = pub.data.pub_key; + var unpacked = parseAsn1.signature.decode(sig, 'der'); + var s = unpacked.s; + var r = unpacked.r; + checkValue(s, q); + checkValue(r, q); + var montp = bn.mont(p); + var w = s.invm(q); + var v = g.toRed(montp) + .redPow(new bn(hash).mul(w).mod(q)) + .fromRed() + .mul(y.toRed(montp).redPow(r.mul(w).mod(q)).fromRed()) + .mod(p) + .mod(q); + return v.cmp(r) === 0 +} + +function checkValue (b, q) { + if (b.cmpn(0) <= 0) throw new Error('invalid sig') + if (b.cmp(q) >= q) throw new Error('invalid sig') +} + +var verify_1 = verify; + +Object.keys(algorithms$2).forEach(function (key) { + algorithms$2[key].id = new Buffer(algorithms$2[key].id, 'hex'); + algorithms$2[key.toLowerCase()] = algorithms$2[key]; +}); + +function Sign (algorithm) { + stream.Writable.call(this); + + var data = algorithms$2[algorithm]; + if (!data) throw new Error('Unknown message digest') + + this._hashType = data.hash; + this._hash = browser$1(data.hash); + this._tag = data.id; + this._signType = data.sign; +} +inherits_browser(Sign, stream.Writable); + +Sign.prototype._write = function _write (data, _, done) { + this._hash.update(data); + done(); +}; + +Sign.prototype.update = function update (data, enc) { + if (typeof data === 'string') data = new Buffer(data, enc); + + this._hash.update(data); + return this +}; + +Sign.prototype.sign = function signMethod (key, enc) { + this.end(); + var hash = this._hash.digest(); + var sig = sign_1(hash, key, this._hashType, this._signType, this._tag); + + return enc ? sig.toString(enc) : sig +}; + +function Verify (algorithm) { + stream.Writable.call(this); + + var data = algorithms$2[algorithm]; + if (!data) throw new Error('Unknown message digest') + + this._hash = browser$1(data.hash); + this._tag = data.id; + this._signType = data.sign; +} +inherits_browser(Verify, stream.Writable); + +Verify.prototype._write = function _write (data, _, done) { + this._hash.update(data); + done(); +}; + +Verify.prototype.update = function update (data, enc) { + if (typeof data === 'string') data = new Buffer(data, enc); + + this._hash.update(data); + return this +}; + +Verify.prototype.verify = function verifyMethod (key, sig, enc) { + if (typeof sig === 'string') sig = new Buffer(sig, enc); + + this.end(); + var hash = this._hash.digest(); + return verify_1(sig, hash, key, this._signType, this._tag) +}; + +function createSign (algorithm) { + return new Sign(algorithm) +} + +function createVerify (algorithm) { + return new Verify(algorithm) +} + +var browser$7 = { + Sign: createSign, + Verify: createVerify, + createSign: createSign, + createVerify: createVerify +}; + +var browser$8 = function createECDH (curve) { + return new ECDH(curve) +}; + +var aliases = { + secp256k1: { + name: 'secp256k1', + byteLength: 32 + }, + secp224r1: { + name: 'p224', + byteLength: 28 + }, + prime256v1: { + name: 'p256', + byteLength: 32 + }, + prime192v1: { + name: 'p192', + byteLength: 24 + }, + ed25519: { + name: 'ed25519', + byteLength: 32 + }, + secp384r1: { + name: 'p384', + byteLength: 48 + }, + secp521r1: { + name: 'p521', + byteLength: 66 + } +}; + +aliases.p224 = aliases.secp224r1; +aliases.p256 = aliases.secp256r1 = aliases.prime256v1; +aliases.p192 = aliases.secp192r1 = aliases.prime192v1; +aliases.p384 = aliases.secp384r1; +aliases.p521 = aliases.secp521r1; + +function ECDH (curve) { + this.curveType = aliases[curve]; + if (!this.curveType) { + this.curveType = { + name: curve + }; + } + this.curve = new elliptic_1.ec(this.curveType.name); // eslint-disable-line new-cap + this.keys = void 0; +} + +ECDH.prototype.generateKeys = function (enc, format) { + this.keys = this.curve.genKeyPair(); + return this.getPublicKey(enc, format) +}; + +ECDH.prototype.computeSecret = function (other, inenc, enc) { + inenc = inenc || 'utf8'; + if (!Buffer.isBuffer(other)) { + other = new Buffer(other, inenc); + } + var otherPub = this.curve.keyFromPublic(other).getPublic(); + var out = otherPub.mul(this.keys.getPrivate()).getX(); + return formatReturnValue$1(out, enc, this.curveType.byteLength) +}; + +ECDH.prototype.getPublicKey = function (enc, format) { + var key = this.keys.getPublic(format === 'compressed', true); + if (format === 'hybrid') { + if (key[key.length - 1] % 2) { + key[0] = 7; + } else { + key[0] = 6; + } + } + return formatReturnValue$1(key, enc) +}; + +ECDH.prototype.getPrivateKey = function (enc) { + return formatReturnValue$1(this.keys.getPrivate(), enc) +}; + +ECDH.prototype.setPublicKey = function (pub, enc) { + enc = enc || 'utf8'; + if (!Buffer.isBuffer(pub)) { + pub = new Buffer(pub, enc); + } + this.keys._importPublic(pub); + return this +}; + +ECDH.prototype.setPrivateKey = function (priv, enc) { + enc = enc || 'utf8'; + if (!Buffer.isBuffer(priv)) { + priv = new Buffer(priv, enc); + } + + var _priv = new bn(priv); + _priv = _priv.toString(16); + this.keys = this.curve.genKeyPair(); + this.keys._importPrivate(_priv); + return this +}; + +function formatReturnValue$1 (bn, enc, len) { + if (!Array.isArray(bn)) { + bn = bn.toArray(); + } + var buf = new Buffer(bn); + if (len && buf.length < len) { + var zeros = new Buffer(len - buf.length); + zeros.fill(0); + buf = Buffer.concat([zeros, buf]); + } + if (!enc) { + return buf + } else { + return buf.toString(enc) + } +} + +var Buffer$x = safeBuffer.Buffer; + +var mgf = function (seed, len) { + var t = Buffer$x.alloc(0); + var i = 0; + var c; + while (t.length < len) { + c = i2ops(i++); + t = Buffer$x.concat([t, browser$1('sha1').update(seed).update(c).digest()]); + } + return t.slice(0, len) +}; + +function i2ops (c) { + var out = Buffer$x.allocUnsafe(4); + out.writeUInt32BE(c, 0); + return out +} + +var xor = function xor (a, b) { + var len = a.length; + var i = -1; + while (++i < len) { + a[i] ^= b[i]; + } + return a +}; + +var Buffer$y = safeBuffer.Buffer; + +function withPublic (paddedMsg, key) { + return Buffer$y.from(paddedMsg + .toRed(bn.mont(key.modulus)) + .redPow(new bn(key.publicExponent)) + .fromRed() + .toArray()) +} + +var withPublic_1 = withPublic; + +var Buffer$z = safeBuffer.Buffer; + +var publicEncrypt = function publicEncrypt (publicKey, msg, reverse) { + var padding; + if (publicKey.padding) { + padding = publicKey.padding; + } else if (reverse) { + padding = 1; + } else { + padding = 4; + } + var key = parseAsn1(publicKey); + var paddedMsg; + if (padding === 4) { + paddedMsg = oaep(key, msg); + } else if (padding === 1) { + paddedMsg = pkcs1(key, msg, reverse); + } else if (padding === 3) { + paddedMsg = new bn(msg); + if (paddedMsg.cmp(key.modulus) >= 0) { + throw new Error('data too long for modulus') + } + } else { + throw new Error('unknown padding') + } + if (reverse) { + return browserifyRsa(paddedMsg, key) + } else { + return withPublic_1(paddedMsg, key) + } +}; + +function oaep (key, msg) { + var k = key.modulus.byteLength(); + var mLen = msg.length; + var iHash = browser$1('sha1').update(Buffer$z.alloc(0)).digest(); + var hLen = iHash.length; + var hLen2 = 2 * hLen; + if (mLen > k - hLen2 - 2) { + throw new Error('message too long') + } + var ps = Buffer$z.alloc(k - mLen - hLen2 - 2); + var dblen = k - hLen - 1; + var seed = browser(hLen); + var maskedDb = xor(Buffer$z.concat([iHash, ps, Buffer$z.alloc(1, 1), msg], dblen), mgf(seed, dblen)); + var maskedSeed = xor(seed, mgf(maskedDb, hLen)); + return new bn(Buffer$z.concat([Buffer$z.alloc(1), maskedSeed, maskedDb], k)) +} +function pkcs1 (key, msg, reverse) { + var mLen = msg.length; + var k = key.modulus.byteLength(); + if (mLen > k - 11) { + throw new Error('message too long') + } + var ps; + if (reverse) { + ps = Buffer$z.alloc(k - mLen - 3, 0xff); + } else { + ps = nonZero(k - mLen - 3); + } + return new bn(Buffer$z.concat([Buffer$z.from([0, reverse ? 1 : 2]), ps, Buffer$z.alloc(1), msg], k)) +} +function nonZero (len) { + var out = Buffer$z.allocUnsafe(len); + var i = 0; + var cache = browser(len * 2); + var cur = 0; + var num; + while (i < len) { + if (cur === cache.length) { + cache = browser(len * 2); + cur = 0; + } + num = cache[cur++]; + if (num) { + out[i++] = num; + } + } + return out +} + +var Buffer$A = safeBuffer.Buffer; + +var privateDecrypt = function privateDecrypt (privateKey, enc, reverse) { + var padding; + if (privateKey.padding) { + padding = privateKey.padding; + } else if (reverse) { + padding = 1; + } else { + padding = 4; + } + + var key = parseAsn1(privateKey); + var k = key.modulus.byteLength(); + if (enc.length > k || new bn(enc).cmp(key.modulus) >= 0) { + throw new Error('decryption error') + } + var msg; + if (reverse) { + msg = withPublic_1(new bn(enc), key); + } else { + msg = browserifyRsa(enc, key); + } + var zBuffer = Buffer$A.alloc(k - msg.length); + msg = Buffer$A.concat([zBuffer, msg], k); + if (padding === 4) { + return oaep$1(key, msg) + } else if (padding === 1) { + return pkcs1$1(key, msg, reverse) + } else if (padding === 3) { + return msg + } else { + throw new Error('unknown padding') + } +}; + +function oaep$1 (key, msg) { + var k = key.modulus.byteLength(); + var iHash = browser$1('sha1').update(Buffer$A.alloc(0)).digest(); + var hLen = iHash.length; + if (msg[0] !== 0) { + throw new Error('decryption error') + } + var maskedSeed = msg.slice(1, hLen + 1); + var maskedDb = msg.slice(hLen + 1); + var seed = xor(maskedSeed, mgf(maskedDb, hLen)); + var db = xor(maskedDb, mgf(seed, k - hLen - 1)); + if (compare(iHash, db.slice(0, hLen))) { + throw new Error('decryption error') + } + var i = hLen; + while (db[i] === 0) { + i++; + } + if (db[i++] !== 1) { + throw new Error('decryption error') + } + return db.slice(i) +} + +function pkcs1$1 (key, msg, reverse) { + var p1 = msg.slice(0, 2); + var i = 2; + var status = 0; + while (msg[i++] !== 0) { + if (i >= msg.length) { + status++; + break + } + } + var ps = msg.slice(2, i - 1); + + if ((p1.toString('hex') !== '0002' && !reverse) || (p1.toString('hex') !== '0001' && reverse)) { + status++; + } + if (ps.length < 8) { + status++; + } + if (status) { + throw new Error('decryption error') + } + return msg.slice(i) +} +function compare (a, b) { + a = Buffer$A.from(a); + b = Buffer$A.from(b); + var dif = 0; + var len = a.length; + if (a.length !== b.length) { + dif++; + len = Math.min(a.length, b.length); + } + var i = -1; + while (++i < len) { + dif += (a[i] ^ b[i]); + } + return dif +} + +var browser$9 = createCommonjsModule(function (module, exports) { +exports.publicEncrypt = publicEncrypt; +exports.privateDecrypt = privateDecrypt; + +exports.privateEncrypt = function privateEncrypt (key, buf) { + return exports.publicEncrypt(key, buf, true) +}; + +exports.publicDecrypt = function publicDecrypt (key, buf) { + return exports.privateDecrypt(key, buf, true) +}; +}); +var browser_1$3 = browser$9.publicEncrypt; +var browser_2$3 = browser$9.privateDecrypt; +var browser_3$3 = browser$9.privateEncrypt; +var browser_4$3 = browser$9.publicDecrypt; + +var browser$a = createCommonjsModule(function (module, exports) { + +function oldBrowser () { + throw new Error('secure random number generation not supported by this browser\nuse chrome, FireFox or Internet Explorer 11') +} + + +var Buffer = safeBuffer.Buffer; +var kBufferMaxLength = safeBuffer.kMaxLength; +var crypto = commonjsGlobal.crypto || commonjsGlobal.msCrypto; +var kMaxUint32 = Math.pow(2, 32) - 1; +function assertOffset (offset, length) { + if (typeof offset !== 'number' || offset !== offset) { // eslint-disable-line no-self-compare + throw new TypeError('offset must be a number') + } + + if (offset > kMaxUint32 || offset < 0) { + throw new TypeError('offset must be a uint32') + } + + if (offset > kBufferMaxLength || offset > length) { + throw new RangeError('offset out of range') + } +} + +function assertSize (size, offset, length) { + if (typeof size !== 'number' || size !== size) { // eslint-disable-line no-self-compare + throw new TypeError('size must be a number') + } + + if (size > kMaxUint32 || size < 0) { + throw new TypeError('size must be a uint32') + } + + if (size + offset > length || size > kBufferMaxLength) { + throw new RangeError('buffer too small') + } +} +if ((crypto && crypto.getRandomValues) || !process.browser) { + exports.randomFill = randomFill; + exports.randomFillSync = randomFillSync; +} else { + exports.randomFill = oldBrowser; + exports.randomFillSync = oldBrowser; +} +function randomFill (buf, offset, size, cb) { + if (!Buffer.isBuffer(buf) && !(buf instanceof commonjsGlobal.Uint8Array)) { + throw new TypeError('"buf" argument must be a Buffer or Uint8Array') + } + + if (typeof offset === 'function') { + cb = offset; + offset = 0; + size = buf.length; + } else if (typeof size === 'function') { + cb = size; + size = buf.length - offset; + } else if (typeof cb !== 'function') { + throw new TypeError('"cb" argument must be a function') + } + assertOffset(offset, buf.length); + assertSize(size, offset, buf.length); + return actualFill(buf, offset, size, cb) +} + +function actualFill (buf, offset, size, cb) { + if (process.browser) { + var ourBuf = buf.buffer; + var uint = new Uint8Array(ourBuf, offset, size); + crypto.getRandomValues(uint); + if (cb) { + process.nextTick(function () { + cb(null, buf); + }); + return + } + return buf + } + if (cb) { + browser(size, function (err, bytes) { + if (err) { + return cb(err) + } + bytes.copy(buf, offset); + cb(null, buf); + }); + return + } + var bytes = browser(size); + bytes.copy(buf, offset); + return buf +} +function randomFillSync (buf, offset, size) { + if (typeof offset === 'undefined') { + offset = 0; + } + if (!Buffer.isBuffer(buf) && !(buf instanceof commonjsGlobal.Uint8Array)) { + throw new TypeError('"buf" argument must be a Buffer or Uint8Array') + } + + assertOffset(offset, buf.length); + + if (size === undefined) size = buf.length - offset; + + assertSize(size, offset, buf.length); + + return actualFill(buf, offset, size) +} +}); +var browser_1$4 = browser$a.randomFill; +var browser_2$4 = browser$a.randomFillSync; + +var cryptoBrowserify = createCommonjsModule(function (module, exports) { + +exports.randomBytes = exports.rng = exports.pseudoRandomBytes = exports.prng = browser; +exports.createHash = exports.Hash = browser$1; +exports.createHmac = exports.Hmac = browser$2; + + +var algoKeys = Object.keys(algos); +var hashes = ['sha1', 'sha224', 'sha256', 'sha384', 'sha512', 'md5', 'rmd160'].concat(algoKeys); +exports.getHashes = function () { + return hashes +}; + + +exports.pbkdf2 = browser$3.pbkdf2; +exports.pbkdf2Sync = browser$3.pbkdf2Sync; + + + +exports.Cipher = browser$5.Cipher; +exports.createCipher = browser$5.createCipher; +exports.Cipheriv = browser$5.Cipheriv; +exports.createCipheriv = browser$5.createCipheriv; +exports.Decipher = browser$5.Decipher; +exports.createDecipher = browser$5.createDecipher; +exports.Decipheriv = browser$5.Decipheriv; +exports.createDecipheriv = browser$5.createDecipheriv; +exports.getCiphers = browser$5.getCiphers; +exports.listCiphers = browser$5.listCiphers; + + + +exports.DiffieHellmanGroup = browser$6.DiffieHellmanGroup; +exports.createDiffieHellmanGroup = browser$6.createDiffieHellmanGroup; +exports.getDiffieHellman = browser$6.getDiffieHellman; +exports.createDiffieHellman = browser$6.createDiffieHellman; +exports.DiffieHellman = browser$6.DiffieHellman; + + + +exports.createSign = browser$7.createSign; +exports.Sign = browser$7.Sign; +exports.createVerify = browser$7.createVerify; +exports.Verify = browser$7.Verify; + +exports.createECDH = browser$8; + + + +exports.publicEncrypt = browser$9.publicEncrypt; +exports.privateEncrypt = browser$9.privateEncrypt; +exports.publicDecrypt = browser$9.publicDecrypt; +exports.privateDecrypt = browser$9.privateDecrypt; + +// the least I can do is make error messages for the rest of the node.js/crypto api. +// ;[ +// 'createCredentials' +// ].forEach(function (name) { +// exports[name] = function () { +// throw new Error([ +// 'sorry, ' + name + ' is not implemented yet', +// 'we accept pull requests', +// 'https://github.com/crypto-browserify/crypto-browserify' +// ].join('\n')) +// } +// }) + + + +exports.randomFill = browser$a.randomFill; +exports.randomFillSync = browser$a.randomFillSync; + +exports.createCredentials = function () { + throw new Error([ + 'sorry, createCredentials is not implemented yet', + 'we accept pull requests', + 'https://github.com/crypto-browserify/crypto-browserify' + ].join('\n')) +}; + +exports.constants = { + 'DH_CHECK_P_NOT_SAFE_PRIME': 2, + 'DH_CHECK_P_NOT_PRIME': 1, + 'DH_UNABLE_TO_CHECK_GENERATOR': 4, + 'DH_NOT_SUITABLE_GENERATOR': 8, + 'NPN_ENABLED': 1, + 'ALPN_ENABLED': 1, + 'RSA_PKCS1_PADDING': 1, + 'RSA_SSLV23_PADDING': 2, + 'RSA_NO_PADDING': 3, + 'RSA_PKCS1_OAEP_PADDING': 4, + 'RSA_X931_PADDING': 5, + 'RSA_PKCS1_PSS_PADDING': 6, + 'POINT_CONVERSION_COMPRESSED': 2, + 'POINT_CONVERSION_UNCOMPRESSED': 4, + 'POINT_CONVERSION_HYBRID': 6 +}; +}); +var cryptoBrowserify_1 = cryptoBrowserify.randomBytes; +var cryptoBrowserify_2 = cryptoBrowserify.rng; +var cryptoBrowserify_3 = cryptoBrowserify.pseudoRandomBytes; +var cryptoBrowserify_4 = cryptoBrowserify.prng; +var cryptoBrowserify_5 = cryptoBrowserify.createHash; +var cryptoBrowserify_6 = cryptoBrowserify.Hash; +var cryptoBrowserify_7 = cryptoBrowserify.createHmac; +var cryptoBrowserify_8 = cryptoBrowserify.Hmac; +var cryptoBrowserify_9 = cryptoBrowserify.getHashes; +var cryptoBrowserify_10 = cryptoBrowserify.pbkdf2; +var cryptoBrowserify_11 = cryptoBrowserify.pbkdf2Sync; +var cryptoBrowserify_12 = cryptoBrowserify.Cipher; +var cryptoBrowserify_13 = cryptoBrowserify.createCipher; +var cryptoBrowserify_14 = cryptoBrowserify.Cipheriv; +var cryptoBrowserify_15 = cryptoBrowserify.createCipheriv; +var cryptoBrowserify_16 = cryptoBrowserify.Decipher; +var cryptoBrowserify_17 = cryptoBrowserify.createDecipher; +var cryptoBrowserify_18 = cryptoBrowserify.Decipheriv; +var cryptoBrowserify_19 = cryptoBrowserify.createDecipheriv; +var cryptoBrowserify_20 = cryptoBrowserify.getCiphers; +var cryptoBrowserify_21 = cryptoBrowserify.listCiphers; +var cryptoBrowserify_22 = cryptoBrowserify.DiffieHellmanGroup; +var cryptoBrowserify_23 = cryptoBrowserify.createDiffieHellmanGroup; +var cryptoBrowserify_24 = cryptoBrowserify.getDiffieHellman; +var cryptoBrowserify_25 = cryptoBrowserify.createDiffieHellman; +var cryptoBrowserify_26 = cryptoBrowserify.DiffieHellman; +var cryptoBrowserify_27 = cryptoBrowserify.createSign; +var cryptoBrowserify_28 = cryptoBrowserify.Sign; +var cryptoBrowserify_29 = cryptoBrowserify.createVerify; +var cryptoBrowserify_30 = cryptoBrowserify.Verify; +var cryptoBrowserify_31 = cryptoBrowserify.createECDH; +var cryptoBrowserify_32 = cryptoBrowserify.publicEncrypt; +var cryptoBrowserify_33 = cryptoBrowserify.privateEncrypt; +var cryptoBrowserify_34 = cryptoBrowserify.publicDecrypt; +var cryptoBrowserify_35 = cryptoBrowserify.privateDecrypt; +var cryptoBrowserify_36 = cryptoBrowserify.randomFill; +var cryptoBrowserify_37 = cryptoBrowserify.randomFillSync; +var cryptoBrowserify_38 = cryptoBrowserify.createCredentials; +var cryptoBrowserify_39 = cryptoBrowserify.constants; + +export default cryptoBrowserify; +export { cryptoBrowserify_12 as Cipher, cryptoBrowserify_14 as Cipheriv, cryptoBrowserify_16 as Decipher, cryptoBrowserify_18 as Decipheriv, cryptoBrowserify_26 as DiffieHellman, cryptoBrowserify_22 as DiffieHellmanGroup, cryptoBrowserify_6 as Hash, cryptoBrowserify_8 as Hmac, cryptoBrowserify_28 as Sign, cryptoBrowserify_30 as Verify, cryptoBrowserify_39 as constants, cryptoBrowserify_13 as createCipher, cryptoBrowserify_15 as createCipheriv, cryptoBrowserify_38 as createCredentials, cryptoBrowserify_17 as createDecipher, cryptoBrowserify_19 as createDecipheriv, cryptoBrowserify_25 as createDiffieHellman, cryptoBrowserify_23 as createDiffieHellmanGroup, cryptoBrowserify_31 as createECDH, cryptoBrowserify_5 as createHash, cryptoBrowserify_7 as createHmac, cryptoBrowserify_27 as createSign, cryptoBrowserify_29 as createVerify, cryptoBrowserify_20 as getCiphers, cryptoBrowserify_24 as getDiffieHellman, cryptoBrowserify_9 as getHashes, cryptoBrowserify_21 as listCiphers, cryptoBrowserify_10 as pbkdf2, cryptoBrowserify_11 as pbkdf2Sync, cryptoBrowserify_35 as privateDecrypt, cryptoBrowserify_33 as privateEncrypt, cryptoBrowserify_4 as prng, cryptoBrowserify_3 as pseudoRandomBytes, cryptoBrowserify_34 as publicDecrypt, cryptoBrowserify_32 as publicEncrypt, cryptoBrowserify_1 as randomBytes, cryptoBrowserify_36 as randomFill, cryptoBrowserify_37 as randomFillSync, cryptoBrowserify_2 as rng }; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/domain.js b/node_modules/rollup-plugin-node-polyfills/polyfills/domain.js new file mode 100644 index 0000000..dc751c8 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/domain.js @@ -0,0 +1,100 @@ +/* +<!-- LICENSEFILE/ --> + +<h1>License</h1> + +Unless stated otherwise all works are: + +<ul><li>Copyright © 2013+ <a href="http://bevry.me">Bevry Pty Ltd</a></li></ul> + +and licensed under: + +<ul><li><a href="http://spdx.org/licenses/MIT.html">MIT License</a></li></ul> + +<h2>MIT License</h2> + +<pre> +Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +</pre> + +<!-- /LICENSEFILE --> +*/ +/* +modified by Calvin Metcalf to adhere to how the node one works a little better +*/ +import {EventEmitter} from 'events'; +import inherits from './inherits'; +inherits(Domain, EventEmitter); +function createEmitError(d) { + return emitError; + function emitError(e) { + d.emit('error', e) + } +} + +export function Domain() { + EventEmitter.call(this); + this.__emitError = createEmitError(this); +} +Domain.prototype.add = function (emitter) { + emitter.on('error', this.__emitError); +} +Domain.prototype.remove = function(emitter) { + emitter.removeListener('error', this.__emitError) +} +Domain.prototype.bind = function(fn) { + var emitError = this.__emitError; + return function() { + var args = Array.prototype.slice.call(arguments) + try { + fn.apply(null, args) + } catch (err) { + emitError(err) + } + } +} +Domain.prototype.intercept = function(fn) { + var emitError = this.__emitError; + return function(err) { + if (err) { + emitError(err) + } else { + var args = Array.prototype.slice.call(arguments, 1) + try { + fn.apply(null, args) + } catch (err) { + emitError(err) + } + } + } +} +Domain.prototype.run = function(fn) { + var emitError = this.__emitError; + try { + fn() + } catch (err) { + emitError(err) + } + return this +} +Domain.prototype.dispose = function() { + this.removeAllListeners() + return this +} +Domain.prototype.enter = Domain.prototype.exit = function() { + return this +} +export function createDomain() { + return new Domain(); +} +export var create = createDomain; + +export default { + Domain: Domain, + createDomain: createDomain, + create: create +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/empty.js b/node_modules/rollup-plugin-node-polyfills/polyfills/empty.js new file mode 100644 index 0000000..ff8b4c5 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/empty.js @@ -0,0 +1 @@ +export default {}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/events.js b/node_modules/rollup-plugin-node-polyfills/polyfills/events.js new file mode 100644 index 0000000..38276ba --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/events.js @@ -0,0 +1,475 @@ +'use strict'; + +var domain; + +// This constructor is used to store event handlers. Instantiating this is +// faster than explicitly calling `Object.create(null)` to get a "clean" empty +// object (tested with v8 v4.9). +function EventHandlers() {} +EventHandlers.prototype = Object.create(null); + +function EventEmitter() { + EventEmitter.init.call(this); +} +export default EventEmitter; +export {EventEmitter}; + +// nodejs oddity +// require('events') === require('events').EventEmitter +EventEmitter.EventEmitter = EventEmitter + +EventEmitter.usingDomains = false; + +EventEmitter.prototype.domain = undefined; +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +EventEmitter.defaultMaxListeners = 10; + +EventEmitter.init = function() { + this.domain = null; + if (EventEmitter.usingDomains) { + // if there is an active domain, then attach to it. + if (domain.active && !(this instanceof domain.Domain)) { + this.domain = domain.active; + } + } + + if (!this._events || this._events === Object.getPrototypeOf(this)._events) { + this._events = new EventHandlers(); + this._eventsCount = 0; + } + + this._maxListeners = this._maxListeners || undefined; +}; + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) { + if (typeof n !== 'number' || n < 0 || isNaN(n)) + throw new TypeError('"n" argument must be a positive number'); + this._maxListeners = n; + return this; +}; + +function $getMaxListeners(that) { + if (that._maxListeners === undefined) + return EventEmitter.defaultMaxListeners; + return that._maxListeners; +} + +EventEmitter.prototype.getMaxListeners = function getMaxListeners() { + return $getMaxListeners(this); +}; + +// These standalone emit* functions are used to optimize calling of event +// handlers for fast cases because emit() itself often has a variable number of +// arguments and can be deoptimized because of that. These functions always have +// the same number of arguments and thus do not get deoptimized, so the code +// inside them can execute faster. +function emitNone(handler, isFn, self) { + if (isFn) + handler.call(self); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].call(self); + } +} +function emitOne(handler, isFn, self, arg1) { + if (isFn) + handler.call(self, arg1); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].call(self, arg1); + } +} +function emitTwo(handler, isFn, self, arg1, arg2) { + if (isFn) + handler.call(self, arg1, arg2); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].call(self, arg1, arg2); + } +} +function emitThree(handler, isFn, self, arg1, arg2, arg3) { + if (isFn) + handler.call(self, arg1, arg2, arg3); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].call(self, arg1, arg2, arg3); + } +} + +function emitMany(handler, isFn, self, args) { + if (isFn) + handler.apply(self, args); + else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + listeners[i].apply(self, args); + } +} + +EventEmitter.prototype.emit = function emit(type) { + var er, handler, len, args, i, events, domain; + var needDomainExit = false; + var doError = (type === 'error'); + + events = this._events; + if (events) + doError = (doError && events.error == null); + else if (!doError) + return false; + + domain = this.domain; + + // If there is no 'error' event listener then throw. + if (doError) { + er = arguments[1]; + if (domain) { + if (!er) + er = new Error('Uncaught, unspecified "error" event'); + er.domainEmitter = this; + er.domain = domain; + er.domainThrown = false; + domain.emit('error', er); + } else if (er instanceof Error) { + throw er; // Unhandled 'error' event + } else { + // At least give some kind of context to the user + var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); + err.context = er; + throw err; + } + return false; + } + + handler = events[type]; + + if (!handler) + return false; + + var isFn = typeof handler === 'function'; + len = arguments.length; + switch (len) { + // fast cases + case 1: + emitNone(handler, isFn, this); + break; + case 2: + emitOne(handler, isFn, this, arguments[1]); + break; + case 3: + emitTwo(handler, isFn, this, arguments[1], arguments[2]); + break; + case 4: + emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]); + break; + // slower + default: + args = new Array(len - 1); + for (i = 1; i < len; i++) + args[i - 1] = arguments[i]; + emitMany(handler, isFn, this, args); + } + + if (needDomainExit) + domain.exit(); + + return true; +}; + +function _addListener(target, type, listener, prepend) { + var m; + var events; + var existing; + + if (typeof listener !== 'function') + throw new TypeError('"listener" argument must be a function'); + + events = target._events; + if (!events) { + events = target._events = new EventHandlers(); + target._eventsCount = 0; + } else { + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (events.newListener) { + target.emit('newListener', type, + listener.listener ? listener.listener : listener); + + // Re-assign `events` because a newListener handler could have caused the + // this._events to be assigned to a new object + events = target._events; + } + existing = events[type]; + } + + if (!existing) { + // Optimize the case of one listener. Don't need the extra array object. + existing = events[type] = listener; + ++target._eventsCount; + } else { + if (typeof existing === 'function') { + // Adding the second element, need to change to array. + existing = events[type] = prepend ? [listener, existing] : + [existing, listener]; + } else { + // If we've already got an array, just append. + if (prepend) { + existing.unshift(listener); + } else { + existing.push(listener); + } + } + + // Check for listener leak + if (!existing.warned) { + m = $getMaxListeners(target); + if (m && m > 0 && existing.length > m) { + existing.warned = true; + var w = new Error('Possible EventEmitter memory leak detected. ' + + existing.length + ' ' + type + ' listeners added. ' + + 'Use emitter.setMaxListeners() to increase limit'); + w.name = 'MaxListenersExceededWarning'; + w.emitter = target; + w.type = type; + w.count = existing.length; + emitWarning(w); + } + } + } + + return target; +} +function emitWarning(e) { + typeof console.warn === 'function' ? console.warn(e) : console.log(e); +} +EventEmitter.prototype.addListener = function addListener(type, listener) { + return _addListener(this, type, listener, false); +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.prependListener = + function prependListener(type, listener) { + return _addListener(this, type, listener, true); + }; + +function _onceWrap(target, type, listener) { + var fired = false; + function g() { + target.removeListener(type, g); + if (!fired) { + fired = true; + listener.apply(target, arguments); + } + } + g.listener = listener; + return g; +} + +EventEmitter.prototype.once = function once(type, listener) { + if (typeof listener !== 'function') + throw new TypeError('"listener" argument must be a function'); + this.on(type, _onceWrap(this, type, listener)); + return this; +}; + +EventEmitter.prototype.prependOnceListener = + function prependOnceListener(type, listener) { + if (typeof listener !== 'function') + throw new TypeError('"listener" argument must be a function'); + this.prependListener(type, _onceWrap(this, type, listener)); + return this; + }; + +// emits a 'removeListener' event iff the listener was removed +EventEmitter.prototype.removeListener = + function removeListener(type, listener) { + var list, events, position, i, originalListener; + + if (typeof listener !== 'function') + throw new TypeError('"listener" argument must be a function'); + + events = this._events; + if (!events) + return this; + + list = events[type]; + if (!list) + return this; + + if (list === listener || (list.listener && list.listener === listener)) { + if (--this._eventsCount === 0) + this._events = new EventHandlers(); + else { + delete events[type]; + if (events.removeListener) + this.emit('removeListener', type, list.listener || listener); + } + } else if (typeof list !== 'function') { + position = -1; + + for (i = list.length; i-- > 0;) { + if (list[i] === listener || + (list[i].listener && list[i].listener === listener)) { + originalListener = list[i].listener; + position = i; + break; + } + } + + if (position < 0) + return this; + + if (list.length === 1) { + list[0] = undefined; + if (--this._eventsCount === 0) { + this._events = new EventHandlers(); + return this; + } else { + delete events[type]; + } + } else { + spliceOne(list, position); + } + + if (events.removeListener) + this.emit('removeListener', type, originalListener || listener); + } + + return this; + }; + +EventEmitter.prototype.removeAllListeners = + function removeAllListeners(type) { + var listeners, events; + + events = this._events; + if (!events) + return this; + + // not listening for removeListener, no need to emit + if (!events.removeListener) { + if (arguments.length === 0) { + this._events = new EventHandlers(); + this._eventsCount = 0; + } else if (events[type]) { + if (--this._eventsCount === 0) + this._events = new EventHandlers(); + else + delete events[type]; + } + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + var keys = Object.keys(events); + for (var i = 0, key; i < keys.length; ++i) { + key = keys[i]; + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = new EventHandlers(); + this._eventsCount = 0; + return this; + } + + listeners = events[type]; + + if (typeof listeners === 'function') { + this.removeListener(type, listeners); + } else if (listeners) { + // LIFO order + do { + this.removeListener(type, listeners[listeners.length - 1]); + } while (listeners[0]); + } + + return this; + }; + +EventEmitter.prototype.listeners = function listeners(type) { + var evlistener; + var ret; + var events = this._events; + + if (!events) + ret = []; + else { + evlistener = events[type]; + if (!evlistener) + ret = []; + else if (typeof evlistener === 'function') + ret = [evlistener.listener || evlistener]; + else + ret = unwrapListeners(evlistener); + } + + return ret; +}; + +EventEmitter.listenerCount = function(emitter, type) { + if (typeof emitter.listenerCount === 'function') { + return emitter.listenerCount(type); + } else { + return listenerCount.call(emitter, type); + } +}; + +EventEmitter.prototype.listenerCount = listenerCount; +function listenerCount(type) { + var events = this._events; + + if (events) { + var evlistener = events[type]; + + if (typeof evlistener === 'function') { + return 1; + } else if (evlistener) { + return evlistener.length; + } + } + + return 0; +} + +EventEmitter.prototype.eventNames = function eventNames() { + return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : []; +}; + +// About 1.5x faster than the two-arg version of Array#splice(). +function spliceOne(list, index) { + for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1) + list[i] = list[k]; + list.pop(); +} + +function arrayClone(arr, i) { + var copy = new Array(i); + while (i--) + copy[i] = arr[i]; + return copy; +} + +function unwrapListeners(arr) { + var ret = new Array(arr.length); + for (var i = 0; i < ret.length; ++i) { + ret[i] = arr[i].listener || arr[i]; + } + return ret; +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/global.js b/node_modules/rollup-plugin-node-polyfills/polyfills/global.js new file mode 100644 index 0000000..43aa025 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/global.js @@ -0,0 +1,3 @@ +export default (typeof global !== "undefined" ? global : + typeof self !== "undefined" ? self : + typeof window !== "undefined" ? window : {});
\ No newline at end of file diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/capability.js b/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/capability.js new file mode 100644 index 0000000..05210b9 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/capability.js @@ -0,0 +1,52 @@ +export var hasFetch = isFunction(global.fetch) && isFunction(global.ReadableStream) + +var _blobConstructor; +export function blobConstructor() { + if (typeof _blobConstructor !== 'undefined') { + return _blobConstructor; + } + try { + new global.Blob([new ArrayBuffer(1)]) + _blobConstructor = true + } catch (e) { + _blobConstructor = false + } + return _blobConstructor +} +var xhr; + +function checkTypeSupport(type) { + if (!xhr) { + xhr = new global.XMLHttpRequest() + // If location.host is empty, e.g. if this page/worker was loaded + // from a Blob, then use example.com to avoid an error + xhr.open('GET', global.location.host ? '/' : 'https://example.com') + } + try { + xhr.responseType = type + return xhr.responseType === type + } catch (e) { + return false + } + +} + +// For some strange reason, Safari 7.0 reports typeof global.ArrayBuffer === 'object'. +// Safari 7.1 appears to have fixed this bug. +var haveArrayBuffer = typeof global.ArrayBuffer !== 'undefined' +var haveSlice = haveArrayBuffer && isFunction(global.ArrayBuffer.prototype.slice) + +export var arraybuffer = haveArrayBuffer && checkTypeSupport('arraybuffer') + // These next two tests unavoidably show warnings in Chrome. Since fetch will always + // be used if it's available, just return false for these to avoid the warnings. +export var msstream = !hasFetch && haveSlice && checkTypeSupport('ms-stream') +export var mozchunkedarraybuffer = !hasFetch && haveArrayBuffer && + checkTypeSupport('moz-chunked-arraybuffer') +export var overrideMimeType = isFunction(xhr.overrideMimeType) +export var vbArray = isFunction(global.VBArray) + +function isFunction(value) { + return typeof value === 'function' +} + +xhr = null // Help gc diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/request.js b/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/request.js new file mode 100644 index 0000000..6e9b9e5 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/request.js @@ -0,0 +1,278 @@ +import * as capability from './capability'; +import {inherits} from 'util'; +import {IncomingMessage, readyStates as rStates} from './response'; +import {Writable} from 'stream'; +import toArrayBuffer from './to-arraybuffer'; + +function decideMode(preferBinary, useFetch) { + if (capability.hasFetch && useFetch) { + return 'fetch' + } else if (capability.mozchunkedarraybuffer) { + return 'moz-chunked-arraybuffer' + } else if (capability.msstream) { + return 'ms-stream' + } else if (capability.arraybuffer && preferBinary) { + return 'arraybuffer' + } else if (capability.vbArray && preferBinary) { + return 'text:vbarray' + } else { + return 'text' + } +} +export default ClientRequest; + +function ClientRequest(opts) { + var self = this + Writable.call(self) + + self._opts = opts + self._body = [] + self._headers = {} + if (opts.auth) + self.setHeader('Authorization', 'Basic ' + new Buffer(opts.auth).toString('base64')) + Object.keys(opts.headers).forEach(function(name) { + self.setHeader(name, opts.headers[name]) + }) + + var preferBinary + var useFetch = true + if (opts.mode === 'disable-fetch') { + // If the use of XHR should be preferred and includes preserving the 'content-type' header + useFetch = false + preferBinary = true + } else if (opts.mode === 'prefer-streaming') { + // If streaming is a high priority but binary compatibility and + // the accuracy of the 'content-type' header aren't + preferBinary = false + } else if (opts.mode === 'allow-wrong-content-type') { + // If streaming is more important than preserving the 'content-type' header + preferBinary = !capability.overrideMimeType + } else if (!opts.mode || opts.mode === 'default' || opts.mode === 'prefer-fast') { + // Use binary if text streaming may corrupt data or the content-type header, or for speed + preferBinary = true + } else { + throw new Error('Invalid value for opts.mode') + } + self._mode = decideMode(preferBinary, useFetch) + + self.on('finish', function() { + self._onFinish() + }) +} + +inherits(ClientRequest, Writable) +// Taken from http://www.w3.org/TR/XMLHttpRequest/#the-setrequestheader%28%29-method +var unsafeHeaders = [ + 'accept-charset', + 'accept-encoding', + 'access-control-request-headers', + 'access-control-request-method', + 'connection', + 'content-length', + 'cookie', + 'cookie2', + 'date', + 'dnt', + 'expect', + 'host', + 'keep-alive', + 'origin', + 'referer', + 'te', + 'trailer', + 'transfer-encoding', + 'upgrade', + 'user-agent', + 'via' +] +ClientRequest.prototype.setHeader = function(name, value) { + var self = this + var lowerName = name.toLowerCase() + // This check is not necessary, but it prevents warnings from browsers about setting unsafe + // headers. To be honest I'm not entirely sure hiding these warnings is a good thing, but + // http-browserify did it, so I will too. + if (unsafeHeaders.indexOf(lowerName) !== -1) + return + + self._headers[lowerName] = { + name: name, + value: value + } +} + +ClientRequest.prototype.getHeader = function(name) { + var self = this + return self._headers[name.toLowerCase()].value +} + +ClientRequest.prototype.removeHeader = function(name) { + var self = this + delete self._headers[name.toLowerCase()] +} + +ClientRequest.prototype._onFinish = function() { + var self = this + + if (self._destroyed) + return + var opts = self._opts + + var headersObj = self._headers + var body + if (opts.method === 'POST' || opts.method === 'PUT' || opts.method === 'PATCH') { + if (capability.blobConstructor()) { + body = new global.Blob(self._body.map(function(buffer) { + return toArrayBuffer(buffer) + }), { + type: (headersObj['content-type'] || {}).value || '' + }) + } else { + // get utf8 string + body = Buffer.concat(self._body).toString() + } + } + + if (self._mode === 'fetch') { + var headers = Object.keys(headersObj).map(function(name) { + return [headersObj[name].name, headersObj[name].value] + }) + + global.fetch(self._opts.url, { + method: self._opts.method, + headers: headers, + body: body, + mode: 'cors', + credentials: opts.withCredentials ? 'include' : 'same-origin' + }).then(function(response) { + self._fetchResponse = response + self._connect() + }, function(reason) { + self.emit('error', reason) + }) + } else { + var xhr = self._xhr = new global.XMLHttpRequest() + try { + xhr.open(self._opts.method, self._opts.url, true) + } catch (err) { + process.nextTick(function() { + self.emit('error', err) + }) + return + } + + // Can't set responseType on really old browsers + if ('responseType' in xhr) + xhr.responseType = self._mode.split(':')[0] + + if ('withCredentials' in xhr) + xhr.withCredentials = !!opts.withCredentials + + if (self._mode === 'text' && 'overrideMimeType' in xhr) + xhr.overrideMimeType('text/plain; charset=x-user-defined') + + Object.keys(headersObj).forEach(function(name) { + xhr.setRequestHeader(headersObj[name].name, headersObj[name].value) + }) + + self._response = null + xhr.onreadystatechange = function() { + switch (xhr.readyState) { + case rStates.LOADING: + case rStates.DONE: + self._onXHRProgress() + break + } + } + // Necessary for streaming in Firefox, since xhr.response is ONLY defined + // in onprogress, not in onreadystatechange with xhr.readyState = 3 + if (self._mode === 'moz-chunked-arraybuffer') { + xhr.onprogress = function() { + self._onXHRProgress() + } + } + + xhr.onerror = function() { + if (self._destroyed) + return + self.emit('error', new Error('XHR error')) + } + + try { + xhr.send(body) + } catch (err) { + process.nextTick(function() { + self.emit('error', err) + }) + return + } + } +} + +/** + * Checks if xhr.status is readable and non-zero, indicating no error. + * Even though the spec says it should be available in readyState 3, + * accessing it throws an exception in IE8 + */ +function statusValid(xhr) { + try { + var status = xhr.status + return (status !== null && status !== 0) + } catch (e) { + return false + } +} + +ClientRequest.prototype._onXHRProgress = function() { + var self = this + + if (!statusValid(self._xhr) || self._destroyed) + return + + if (!self._response) + self._connect() + + self._response._onXHRProgress() +} + +ClientRequest.prototype._connect = function() { + var self = this + + if (self._destroyed) + return + + self._response = new IncomingMessage(self._xhr, self._fetchResponse, self._mode) + self.emit('response', self._response) +} + +ClientRequest.prototype._write = function(chunk, encoding, cb) { + var self = this + + self._body.push(chunk) + cb() +} + +ClientRequest.prototype.abort = ClientRequest.prototype.destroy = function() { + var self = this + self._destroyed = true + if (self._response) + self._response._destroyed = true + if (self._xhr) + self._xhr.abort() + // Currently, there isn't a way to truly abort a fetch. + // If you like bikeshedding, see https://github.com/whatwg/fetch/issues/27 +} + +ClientRequest.prototype.end = function(data, encoding, cb) { + var self = this + if (typeof data === 'function') { + cb = data + data = undefined + } + + Writable.prototype.end.call(self, data, encoding, cb) +} + +ClientRequest.prototype.flushHeaders = function() {} +ClientRequest.prototype.setTimeout = function() {} +ClientRequest.prototype.setNoDelay = function() {} +ClientRequest.prototype.setSocketKeepAlive = function() {} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/response.js b/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/response.js new file mode 100644 index 0000000..459a3ef --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/response.js @@ -0,0 +1,185 @@ +import {overrideMimeType} from './capability'; +import {inherits} from 'util'; +import {Readable} from 'stream'; + +var rStates = { + UNSENT: 0, + OPENED: 1, + HEADERS_RECEIVED: 2, + LOADING: 3, + DONE: 4 +} +export { + rStates as readyStates +}; +export function IncomingMessage(xhr, response, mode) { + var self = this + Readable.call(self) + + self._mode = mode + self.headers = {} + self.rawHeaders = [] + self.trailers = {} + self.rawTrailers = [] + + // Fake the 'close' event, but only once 'end' fires + self.on('end', function() { + // The nextTick is necessary to prevent the 'request' module from causing an infinite loop + process.nextTick(function() { + self.emit('close') + }) + }) + var read; + if (mode === 'fetch') { + self._fetchResponse = response + + self.url = response.url + self.statusCode = response.status + self.statusMessage = response.statusText + // backwards compatible version of for (<item> of <iterable>): + // for (var <item>,_i,_it = <iterable>[Symbol.iterator](); <item> = (_i = _it.next()).value,!_i.done;) + for (var header, _i, _it = response.headers[Symbol.iterator](); header = (_i = _it.next()).value, !_i.done;) { + self.headers[header[0].toLowerCase()] = header[1] + self.rawHeaders.push(header[0], header[1]) + } + + // TODO: this doesn't respect backpressure. Once WritableStream is available, this can be fixed + var reader = response.body.getReader() + + read = function () { + reader.read().then(function(result) { + if (self._destroyed) + return + if (result.done) { + self.push(null) + return + } + self.push(new Buffer(result.value)) + read() + }) + } + read() + + } else { + self._xhr = xhr + self._pos = 0 + + self.url = xhr.responseURL + self.statusCode = xhr.status + self.statusMessage = xhr.statusText + var headers = xhr.getAllResponseHeaders().split(/\r?\n/) + headers.forEach(function(header) { + var matches = header.match(/^([^:]+):\s*(.*)/) + if (matches) { + var key = matches[1].toLowerCase() + if (key === 'set-cookie') { + if (self.headers[key] === undefined) { + self.headers[key] = [] + } + self.headers[key].push(matches[2]) + } else if (self.headers[key] !== undefined) { + self.headers[key] += ', ' + matches[2] + } else { + self.headers[key] = matches[2] + } + self.rawHeaders.push(matches[1], matches[2]) + } + }) + + self._charset = 'x-user-defined' + if (!overrideMimeType) { + var mimeType = self.rawHeaders['mime-type'] + if (mimeType) { + var charsetMatch = mimeType.match(/;\s*charset=([^;])(;|$)/) + if (charsetMatch) { + self._charset = charsetMatch[1].toLowerCase() + } + } + if (!self._charset) + self._charset = 'utf-8' // best guess + } + } +} + +inherits(IncomingMessage, Readable) + +IncomingMessage.prototype._read = function() {} + +IncomingMessage.prototype._onXHRProgress = function() { + var self = this + + var xhr = self._xhr + + var response = null + switch (self._mode) { + case 'text:vbarray': // For IE9 + if (xhr.readyState !== rStates.DONE) + break + try { + // This fails in IE8 + response = new global.VBArray(xhr.responseBody).toArray() + } catch (e) { + // pass + } + if (response !== null) { + self.push(new Buffer(response)) + break + } + // Falls through in IE8 + case 'text': + try { // This will fail when readyState = 3 in IE9. Switch mode and wait for readyState = 4 + response = xhr.responseText + } catch (e) { + self._mode = 'text:vbarray' + break + } + if (response.length > self._pos) { + var newData = response.substr(self._pos) + if (self._charset === 'x-user-defined') { + var buffer = new Buffer(newData.length) + for (var i = 0; i < newData.length; i++) + buffer[i] = newData.charCodeAt(i) & 0xff + + self.push(buffer) + } else { + self.push(newData, self._charset) + } + self._pos = response.length + } + break + case 'arraybuffer': + if (xhr.readyState !== rStates.DONE || !xhr.response) + break + response = xhr.response + self.push(new Buffer(new Uint8Array(response))) + break + case 'moz-chunked-arraybuffer': // take whole + response = xhr.response + if (xhr.readyState !== rStates.LOADING || !response) + break + self.push(new Buffer(new Uint8Array(response))) + break + case 'ms-stream': + response = xhr.response + if (xhr.readyState !== rStates.LOADING) + break + var reader = new global.MSStreamReader() + reader.onprogress = function() { + if (reader.result.byteLength > self._pos) { + self.push(new Buffer(new Uint8Array(reader.result.slice(self._pos)))) + self._pos = reader.result.byteLength + } + } + reader.onload = function() { + self.push(null) + } + // reader.onerror = ??? // TODO: this + reader.readAsArrayBuffer(response) + break + } + + // The ms-stream case handles end separately in reader.onload() + if (self._xhr.readyState === rStates.DONE && self._mode !== 'ms-stream') { + self.push(null) + } +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/to-arraybuffer.js b/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/to-arraybuffer.js new file mode 100644 index 0000000..b0a4671 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/http-lib/to-arraybuffer.js @@ -0,0 +1,30 @@ +// from https://github.com/jhiesey/to-arraybuffer/blob/6502d9850e70ba7935a7df4ad86b358fc216f9f0/index.js + +// MIT License +// Copyright (c) 2016 John Hiesey +import {isBuffer} from 'buffer'; +export default function (buf) { + // If the buffer is backed by a Uint8Array, a faster version will work + if (buf instanceof Uint8Array) { + // If the buffer isn't a subarray, return the underlying ArrayBuffer + if (buf.byteOffset === 0 && buf.byteLength === buf.buffer.byteLength) { + return buf.buffer + } else if (typeof buf.buffer.slice === 'function') { + // Otherwise we need to get a proper copy + return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength) + } + } + + if (isBuffer(buf)) { + // This is the slow version that will work with any Buffer + // implementation (even in old browsers) + var arrayCopy = new Uint8Array(buf.length) + var len = buf.length + for (var i = 0; i < len; i++) { + arrayCopy[i] = buf[i] + } + return arrayCopy.buffer + } else { + throw new Error('Argument must be a Buffer') + } +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/http.js b/node_modules/rollup-plugin-node-polyfills/polyfills/http.js new file mode 100644 index 0000000..acf1411 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/http.js @@ -0,0 +1,167 @@ +/* +this and http-lib folder + +The MIT License + +Copyright (c) 2015 John Hiesey + +Permission is hereby granted, free of charge, +to any person obtaining a copy of this software and +associated documentation files (the "Software"), to +deal in the Software without restriction, including +without limitation the rights to use, copy, modify, +merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom +the Software is furnished to do so, +subject to the following conditions: + +The above copyright notice and this permission notice +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +*/ +import ClientRequest from './http-lib/request'; +import {parse} from 'url'; + +export function request(opts, cb) { + if (typeof opts === 'string') + opts = parse(opts) + + + // Normally, the page is loaded from http or https, so not specifying a protocol + // will result in a (valid) protocol-relative url. However, this won't work if + // the protocol is something else, like 'file:' + var defaultProtocol = global.location.protocol.search(/^https?:$/) === -1 ? 'http:' : '' + + var protocol = opts.protocol || defaultProtocol + var host = opts.hostname || opts.host + var port = opts.port + var path = opts.path || '/' + + // Necessary for IPv6 addresses + if (host && host.indexOf(':') !== -1) + host = '[' + host + ']' + + // This may be a relative url. The browser should always be able to interpret it correctly. + opts.url = (host ? (protocol + '//' + host) : '') + (port ? ':' + port : '') + path + opts.method = (opts.method || 'GET').toUpperCase() + opts.headers = opts.headers || {} + + // Also valid opts.auth, opts.mode + + var req = new ClientRequest(opts) + if (cb) + req.on('response', cb) + return req +} + +export function get(opts, cb) { + var req = request(opts, cb) + req.end() + return req +} + +export function Agent() {} +Agent.defaultMaxSockets = 4 + +export var METHODS = [ + 'CHECKOUT', + 'CONNECT', + 'COPY', + 'DELETE', + 'GET', + 'HEAD', + 'LOCK', + 'M-SEARCH', + 'MERGE', + 'MKACTIVITY', + 'MKCOL', + 'MOVE', + 'NOTIFY', + 'OPTIONS', + 'PATCH', + 'POST', + 'PROPFIND', + 'PROPPATCH', + 'PURGE', + 'PUT', + 'REPORT', + 'SEARCH', + 'SUBSCRIBE', + 'TRACE', + 'UNLOCK', + 'UNSUBSCRIBE' +] +export var STATUS_CODES = { + 100: 'Continue', + 101: 'Switching Protocols', + 102: 'Processing', // RFC 2518, obsoleted by RFC 4918 + 200: 'OK', + 201: 'Created', + 202: 'Accepted', + 203: 'Non-Authoritative Information', + 204: 'No Content', + 205: 'Reset Content', + 206: 'Partial Content', + 207: 'Multi-Status', // RFC 4918 + 300: 'Multiple Choices', + 301: 'Moved Permanently', + 302: 'Moved Temporarily', + 303: 'See Other', + 304: 'Not Modified', + 305: 'Use Proxy', + 307: 'Temporary Redirect', + 400: 'Bad Request', + 401: 'Unauthorized', + 402: 'Payment Required', + 403: 'Forbidden', + 404: 'Not Found', + 405: 'Method Not Allowed', + 406: 'Not Acceptable', + 407: 'Proxy Authentication Required', + 408: 'Request Time-out', + 409: 'Conflict', + 410: 'Gone', + 411: 'Length Required', + 412: 'Precondition Failed', + 413: 'Request Entity Too Large', + 414: 'Request-URI Too Large', + 415: 'Unsupported Media Type', + 416: 'Requested Range Not Satisfiable', + 417: 'Expectation Failed', + 418: 'I\'m a teapot', // RFC 2324 + 422: 'Unprocessable Entity', // RFC 4918 + 423: 'Locked', // RFC 4918 + 424: 'Failed Dependency', // RFC 4918 + 425: 'Unordered Collection', // RFC 4918 + 426: 'Upgrade Required', // RFC 2817 + 428: 'Precondition Required', // RFC 6585 + 429: 'Too Many Requests', // RFC 6585 + 431: 'Request Header Fields Too Large', // RFC 6585 + 500: 'Internal Server Error', + 501: 'Not Implemented', + 502: 'Bad Gateway', + 503: 'Service Unavailable', + 504: 'Gateway Time-out', + 505: 'HTTP Version Not Supported', + 506: 'Variant Also Negotiates', // RFC 2295 + 507: 'Insufficient Storage', // RFC 4918 + 509: 'Bandwidth Limit Exceeded', + 510: 'Not Extended', // RFC 2774 + 511: 'Network Authentication Required' // RFC 6585 +}; + +export default { + request, + get, + Agent, + METHODS, + STATUS_CODES +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/inherits.js b/node_modules/rollup-plugin-node-polyfills/polyfills/inherits.js new file mode 100644 index 0000000..078a7e6 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/inherits.js @@ -0,0 +1,25 @@ + +var inherits; +if (typeof Object.create === 'function'){ + inherits = function inherits(ctor, superCtor) { + // implementation from standard node.js 'util' module + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + inherits = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} +export default inherits; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/os.js b/node_modules/rollup-plugin-node-polyfills/polyfills/os.js new file mode 100644 index 0000000..761bd02 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/os.js @@ -0,0 +1,113 @@ +/* +The MIT License (MIT) + +Copyright (c) 2016 CoderPuppy + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +*/ +var _endianness; +export function endianness() { + if (typeof _endianness === 'undefined') { + var a = new ArrayBuffer(2); + var b = new Uint8Array(a); + var c = new Uint16Array(a); + b[0] = 1; + b[1] = 2; + if (c[0] === 258) { + _endianness = 'BE'; + } else if (c[0] === 513){ + _endianness = 'LE'; + } else { + throw new Error('unable to figure out endianess'); + } + } + return _endianness; +} + +export function hostname() { + if (typeof global.location !== 'undefined') { + return global.location.hostname + } else return ''; +} + +export function loadavg() { + return []; +} + +export function uptime() { + return 0; +} + +export function freemem() { + return Number.MAX_VALUE; +} + +export function totalmem() { + return Number.MAX_VALUE; +} + +export function cpus() { + return []; +} + +export function type() { + return 'Browser'; +} + +export function release () { + if (typeof global.navigator !== 'undefined') { + return global.navigator.appVersion; + } + return ''; +} + +export function networkInterfaces(){} +export function getNetworkInterfaces(){} + +export function arch() { + return 'javascript'; +} + +export function platform() { + return 'browser'; +} + +export function tmpDir() { + return '/tmp'; +} +export var tmpdir = tmpDir; + +export var EOL = '\n'; +export default { + EOL: EOL, + tmpdir: tmpdir, + tmpDir: tmpDir, + networkInterfaces:networkInterfaces, + getNetworkInterfaces: getNetworkInterfaces, + release: release, + type: type, + cpus: cpus, + totalmem: totalmem, + freemem: freemem, + uptime: uptime, + loadavg: loadavg, + hostname: hostname, + endianness: endianness, +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/path.js b/node_modules/rollup-plugin-node-polyfills/polyfills/path.js new file mode 100644 index 0000000..57acd64 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/path.js @@ -0,0 +1,234 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// resolves . and .. elements in a path array with directory names there +// must be no slashes, empty elements, or device names (c:\) in the array +// (so also no leading and trailing slashes - it does not distinguish +// relative and absolute paths) +function normalizeArray(parts, allowAboveRoot) { + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = parts.length - 1; i >= 0; i--) { + var last = parts[i]; + if (last === '.') { + parts.splice(i, 1); + } else if (last === '..') { + parts.splice(i, 1); + up++; + } else if (up) { + parts.splice(i, 1); + up--; + } + } + + // if the path is allowed to go above the root, restore leading ..s + if (allowAboveRoot) { + for (; up--; up) { + parts.unshift('..'); + } + } + + return parts; +} + +// Split a filename into [root, dir, basename, ext], unix version +// 'root' is just a slash, or nothing. +var splitPathRe = + /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; +var splitPath = function(filename) { + return splitPathRe.exec(filename).slice(1); +}; + +// path.resolve([from ...], to) +// posix version +export function resolve() { + var resolvedPath = '', + resolvedAbsolute = false; + + for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { + var path = (i >= 0) ? arguments[i] : '/'; + + // Skip empty and invalid entries + if (typeof path !== 'string') { + throw new TypeError('Arguments to path.resolve must be strings'); + } else if (!path) { + continue; + } + + resolvedPath = path + '/' + resolvedPath; + resolvedAbsolute = path.charAt(0) === '/'; + } + + // At this point the path should be resolved to a full absolute path, but + // handle relative paths to be safe (might happen when process.cwd() fails) + + // Normalize the path + resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) { + return !!p; + }), !resolvedAbsolute).join('/'); + + return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; +}; + +// path.normalize(path) +// posix version +export function normalize(path) { + var isPathAbsolute = isAbsolute(path), + trailingSlash = substr(path, -1) === '/'; + + // Normalize the path + path = normalizeArray(filter(path.split('/'), function(p) { + return !!p; + }), !isPathAbsolute).join('/'); + + if (!path && !isPathAbsolute) { + path = '.'; + } + if (path && trailingSlash) { + path += '/'; + } + + return (isPathAbsolute ? '/' : '') + path; +}; + +// posix version +export function isAbsolute(path) { + return path.charAt(0) === '/'; +} + +// posix version +export function join() { + var paths = Array.prototype.slice.call(arguments, 0); + return normalize(filter(paths, function(p, index) { + if (typeof p !== 'string') { + throw new TypeError('Arguments to path.join must be strings'); + } + return p; + }).join('/')); +} + + +// path.relative(from, to) +// posix version +export function relative(from, to) { + from = resolve(from).substr(1); + to = resolve(to).substr(1); + + function trim(arr) { + var start = 0; + for (; start < arr.length; start++) { + if (arr[start] !== '') break; + } + + var end = arr.length - 1; + for (; end >= 0; end--) { + if (arr[end] !== '') break; + } + + if (start > end) return []; + return arr.slice(start, end - start + 1); + } + + var fromParts = trim(from.split('/')); + var toParts = trim(to.split('/')); + + var length = Math.min(fromParts.length, toParts.length); + var samePartsLength = length; + for (var i = 0; i < length; i++) { + if (fromParts[i] !== toParts[i]) { + samePartsLength = i; + break; + } + } + + var outputParts = []; + for (var i = samePartsLength; i < fromParts.length; i++) { + outputParts.push('..'); + } + + outputParts = outputParts.concat(toParts.slice(samePartsLength)); + + return outputParts.join('/'); +} + +export var sep = '/'; +export var delimiter = ':'; + +export function dirname(path) { + var result = splitPath(path), + root = result[0], + dir = result[1]; + + if (!root && !dir) { + // No dirname whatsoever + return '.'; + } + + if (dir) { + // It has a dirname, strip trailing slash + dir = dir.substr(0, dir.length - 1); + } + + return root + dir; +} + +export function basename(path, ext) { + var f = splitPath(path)[2]; + // TODO: make this comparison case-insensitive on windows? + if (ext && f.substr(-1 * ext.length) === ext) { + f = f.substr(0, f.length - ext.length); + } + return f; +} + + +export function extname(path) { + return splitPath(path)[3]; +} +export default { + extname: extname, + basename: basename, + dirname: dirname, + sep: sep, + delimiter: delimiter, + relative: relative, + join: join, + isAbsolute: isAbsolute, + normalize: normalize, + resolve: resolve +}; +function filter (xs, f) { + if (xs.filter) return xs.filter(f); + var res = []; + for (var i = 0; i < xs.length; i++) { + if (f(xs[i], i, xs)) res.push(xs[i]); + } + return res; +} + +// String.prototype.substr - negative index don't work in IE8 +var substr = 'ab'.substr(-1) === 'b' ? + function (str, start, len) { return str.substr(start, len) } : + function (str, start, len) { + if (start < 0) start = str.length + start; + return str.substr(start, len); + } +; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/process-es6.js b/node_modules/rollup-plugin-node-polyfills/polyfills/process-es6.js new file mode 100644 index 0000000..b7205a5 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/process-es6.js @@ -0,0 +1,224 @@ +// shim for using process in browser +// based off https://github.com/defunctzombie/node-process/blob/master/browser.js + +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); +} +var cachedSetTimeout = defaultSetTimout; +var cachedClearTimeout = defaultClearTimeout; +if (typeof global.setTimeout === 'function') { + cachedSetTimeout = setTimeout; +} +if (typeof global.clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; +} + +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + +} +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + +} +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} +function nextTick(fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +} +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +var title = 'browser'; +var platform = 'browser'; +var browser = true; +var env = {}; +var argv = []; +var version = ''; // empty string to avoid regexp issues +var versions = {}; +var release = {}; +var config = {}; + +function noop() {} + +var on = noop; +var addListener = noop; +var once = noop; +var off = noop; +var removeListener = noop; +var removeAllListeners = noop; +var emit = noop; + +function binding(name) { + throw new Error('process.binding is not supported'); +} + +function cwd () { return '/' } +function chdir (dir) { + throw new Error('process.chdir is not supported'); +}function umask() { return 0; } + +// from https://github.com/kumavis/browser-process-hrtime/blob/master/index.js +var performance = global.performance || {}; +var performanceNow = + performance.now || + performance.mozNow || + performance.msNow || + performance.oNow || + performance.webkitNow || + function(){ return (new Date()).getTime() }; + +// generate timestamp or delta +// see http://nodejs.org/api/process.html#process_process_hrtime +function hrtime(previousTimestamp){ + var clocktime = performanceNow.call(performance)*1e-3; + var seconds = Math.floor(clocktime); + var nanoseconds = Math.floor((clocktime%1)*1e9); + if (previousTimestamp) { + seconds = seconds - previousTimestamp[0]; + nanoseconds = nanoseconds - previousTimestamp[1]; + if (nanoseconds<0) { + seconds--; + nanoseconds += 1e9; + } + } + return [seconds,nanoseconds] +} + +var startTime = new Date(); +function uptime() { + var currentTime = new Date(); + var dif = currentTime - startTime; + return dif / 1000; +} + +var browser$1 = { + nextTick: nextTick, + title: title, + browser: browser, + env: env, + argv: argv, + version: version, + versions: versions, + on: on, + addListener: addListener, + once: once, + off: off, + removeListener: removeListener, + removeAllListeners: removeAllListeners, + emit: emit, + binding: binding, + cwd: cwd, + chdir: chdir, + umask: umask, + hrtime: hrtime, + platform: platform, + release: release, + config: config, + uptime: uptime +}; + +export default browser$1; +export { addListener, argv, binding, browser, chdir, config, cwd, emit, env, hrtime, nextTick, off, on, once, platform, release, removeAllListeners, removeListener, title, umask, uptime, version, versions }; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/punycode.js b/node_modules/rollup-plugin-node-polyfills/polyfills/punycode.js new file mode 100644 index 0000000..a1a4293 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/punycode.js @@ -0,0 +1,475 @@ +/*! https://mths.be/punycode v1.4.1 by @mathias */ + + +/** Highest positive signed 32-bit float value */ +var maxInt = 2147483647; // aka. 0x7FFFFFFF or 2^31-1 + +/** Bootstring parameters */ +var base = 36; +var tMin = 1; +var tMax = 26; +var skew = 38; +var damp = 700; +var initialBias = 72; +var initialN = 128; // 0x80 +var delimiter = '-'; // '\x2D' + +/** Regular expressions */ +var regexPunycode = /^xn--/; +var regexNonASCII = /[^\x20-\x7E]/; // unprintable ASCII chars + non-ASCII chars +var regexSeparators = /[\x2E\u3002\uFF0E\uFF61]/g; // RFC 3490 separators + +/** Error messages */ +var errors = { + 'overflow': 'Overflow: input needs wider integers to process', + 'not-basic': 'Illegal input >= 0x80 (not a basic code point)', + 'invalid-input': 'Invalid input' +}; + +/** Convenience shortcuts */ +var baseMinusTMin = base - tMin; +var floor = Math.floor; +var stringFromCharCode = String.fromCharCode; + +/*--------------------------------------------------------------------------*/ + +/** + * A generic error utility function. + * @private + * @param {String} type The error type. + * @returns {Error} Throws a `RangeError` with the applicable error message. + */ +function error(type) { + throw new RangeError(errors[type]); +} + +/** + * A generic `Array#map` utility function. + * @private + * @param {Array} array The array to iterate over. + * @param {Function} callback The function that gets called for every array + * item. + * @returns {Array} A new array of values returned by the callback function. + */ +function map(array, fn) { + var length = array.length; + var result = []; + while (length--) { + result[length] = fn(array[length]); + } + return result; +} + +/** + * A simple `Array#map`-like wrapper to work with domain name strings or email + * addresses. + * @private + * @param {String} domain The domain name or email address. + * @param {Function} callback The function that gets called for every + * character. + * @returns {Array} A new string of characters returned by the callback + * function. + */ +function mapDomain(string, fn) { + var parts = string.split('@'); + var result = ''; + if (parts.length > 1) { + // In email addresses, only the domain name should be punycoded. Leave + // the local part (i.e. everything up to `@`) intact. + result = parts[0] + '@'; + string = parts[1]; + } + // Avoid `split(regex)` for IE8 compatibility. See #17. + string = string.replace(regexSeparators, '\x2E'); + var labels = string.split('.'); + var encoded = map(labels, fn).join('.'); + return result + encoded; +} + +/** + * Creates an array containing the numeric code points of each Unicode + * character in the string. While JavaScript uses UCS-2 internally, + * this function will convert a pair of surrogate halves (each of which + * UCS-2 exposes as separate characters) into a single code point, + * matching UTF-16. + * @see `punycode.ucs2.encode` + * @see <https://mathiasbynens.be/notes/javascript-encoding> + * @memberOf punycode.ucs2 + * @name decode + * @param {String} string The Unicode input string (UCS-2). + * @returns {Array} The new array of code points. + */ +function ucs2decode(string) { + var output = [], + counter = 0, + length = string.length, + value, + extra; + while (counter < length) { + value = string.charCodeAt(counter++); + if (value >= 0xD800 && value <= 0xDBFF && counter < length) { + // high surrogate, and there is a next character + extra = string.charCodeAt(counter++); + if ((extra & 0xFC00) == 0xDC00) { // low surrogate + output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000); + } else { + // unmatched surrogate; only append this code unit, in case the next + // code unit is the high surrogate of a surrogate pair + output.push(value); + counter--; + } + } else { + output.push(value); + } + } + return output; +} + +/** + * Creates a string based on an array of numeric code points. + * @see `punycode.ucs2.decode` + * @memberOf punycode.ucs2 + * @name encode + * @param {Array} codePoints The array of numeric code points. + * @returns {String} The new Unicode string (UCS-2). + */ +function ucs2encode(array) { + return map(array, function(value) { + var output = ''; + if (value > 0xFFFF) { + value -= 0x10000; + output += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800); + value = 0xDC00 | value & 0x3FF; + } + output += stringFromCharCode(value); + return output; + }).join(''); +} + +/** + * Converts a basic code point into a digit/integer. + * @see `digitToBasic()` + * @private + * @param {Number} codePoint The basic numeric code point value. + * @returns {Number} The numeric value of a basic code point (for use in + * representing integers) in the range `0` to `base - 1`, or `base` if + * the code point does not represent a value. + */ +function basicToDigit(codePoint) { + if (codePoint - 48 < 10) { + return codePoint - 22; + } + if (codePoint - 65 < 26) { + return codePoint - 65; + } + if (codePoint - 97 < 26) { + return codePoint - 97; + } + return base; +} + +/** + * Converts a digit/integer into a basic code point. + * @see `basicToDigit()` + * @private + * @param {Number} digit The numeric value of a basic code point. + * @returns {Number} The basic code point whose value (when used for + * representing integers) is `digit`, which needs to be in the range + * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is + * used; else, the lowercase form is used. The behavior is undefined + * if `flag` is non-zero and `digit` has no uppercase form. + */ +function digitToBasic(digit, flag) { + // 0..25 map to ASCII a..z or A..Z + // 26..35 map to ASCII 0..9 + return digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5); +} + +/** + * Bias adaptation function as per section 3.4 of RFC 3492. + * https://tools.ietf.org/html/rfc3492#section-3.4 + * @private + */ +function adapt(delta, numPoints, firstTime) { + var k = 0; + delta = firstTime ? floor(delta / damp) : delta >> 1; + delta += floor(delta / numPoints); + for ( /* no initialization */ ; delta > baseMinusTMin * tMax >> 1; k += base) { + delta = floor(delta / baseMinusTMin); + } + return floor(k + (baseMinusTMin + 1) * delta / (delta + skew)); +} + +/** + * Converts a Punycode string of ASCII-only symbols to a string of Unicode + * symbols. + * @memberOf punycode + * @param {String} input The Punycode string of ASCII-only symbols. + * @returns {String} The resulting string of Unicode symbols. + */ +export function decode(input) { + // Don't use UCS-2 + var output = [], + inputLength = input.length, + out, + i = 0, + n = initialN, + bias = initialBias, + basic, + j, + index, + oldi, + w, + k, + digit, + t, + /** Cached calculation results */ + baseMinusT; + + // Handle the basic code points: let `basic` be the number of input code + // points before the last delimiter, or `0` if there is none, then copy + // the first basic code points to the output. + + basic = input.lastIndexOf(delimiter); + if (basic < 0) { + basic = 0; + } + + for (j = 0; j < basic; ++j) { + // if it's not a basic code point + if (input.charCodeAt(j) >= 0x80) { + error('not-basic'); + } + output.push(input.charCodeAt(j)); + } + + // Main decoding loop: start just after the last delimiter if any basic code + // points were copied; start at the beginning otherwise. + + for (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */ ) { + + // `index` is the index of the next character to be consumed. + // Decode a generalized variable-length integer into `delta`, + // which gets added to `i`. The overflow checking is easier + // if we increase `i` as we go, then subtract off its starting + // value at the end to obtain `delta`. + for (oldi = i, w = 1, k = base; /* no condition */ ; k += base) { + + if (index >= inputLength) { + error('invalid-input'); + } + + digit = basicToDigit(input.charCodeAt(index++)); + + if (digit >= base || digit > floor((maxInt - i) / w)) { + error('overflow'); + } + + i += digit * w; + t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); + + if (digit < t) { + break; + } + + baseMinusT = base - t; + if (w > floor(maxInt / baseMinusT)) { + error('overflow'); + } + + w *= baseMinusT; + + } + + out = output.length + 1; + bias = adapt(i - oldi, out, oldi == 0); + + // `i` was supposed to wrap around from `out` to `0`, + // incrementing `n` each time, so we'll fix that now: + if (floor(i / out) > maxInt - n) { + error('overflow'); + } + + n += floor(i / out); + i %= out; + + // Insert `n` at position `i` of the output + output.splice(i++, 0, n); + + } + + return ucs2encode(output); +} + +/** + * Converts a string of Unicode symbols (e.g. a domain name label) to a + * Punycode string of ASCII-only symbols. + * @memberOf punycode + * @param {String} input The string of Unicode symbols. + * @returns {String} The resulting Punycode string of ASCII-only symbols. + */ +export function encode(input) { + var n, + delta, + handledCPCount, + basicLength, + bias, + j, + m, + q, + k, + t, + currentValue, + output = [], + /** `inputLength` will hold the number of code points in `input`. */ + inputLength, + /** Cached calculation results */ + handledCPCountPlusOne, + baseMinusT, + qMinusT; + + // Convert the input in UCS-2 to Unicode + input = ucs2decode(input); + + // Cache the length + inputLength = input.length; + + // Initialize the state + n = initialN; + delta = 0; + bias = initialBias; + + // Handle the basic code points + for (j = 0; j < inputLength; ++j) { + currentValue = input[j]; + if (currentValue < 0x80) { + output.push(stringFromCharCode(currentValue)); + } + } + + handledCPCount = basicLength = output.length; + + // `handledCPCount` is the number of code points that have been handled; + // `basicLength` is the number of basic code points. + + // Finish the basic string - if it is not empty - with a delimiter + if (basicLength) { + output.push(delimiter); + } + + // Main encoding loop: + while (handledCPCount < inputLength) { + + // All non-basic code points < n have been handled already. Find the next + // larger one: + for (m = maxInt, j = 0; j < inputLength; ++j) { + currentValue = input[j]; + if (currentValue >= n && currentValue < m) { + m = currentValue; + } + } + + // Increase `delta` enough to advance the decoder's <n,i> state to <m,0>, + // but guard against overflow + handledCPCountPlusOne = handledCPCount + 1; + if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) { + error('overflow'); + } + + delta += (m - n) * handledCPCountPlusOne; + n = m; + + for (j = 0; j < inputLength; ++j) { + currentValue = input[j]; + + if (currentValue < n && ++delta > maxInt) { + error('overflow'); + } + + if (currentValue == n) { + // Represent delta as a generalized variable-length integer + for (q = delta, k = base; /* no condition */ ; k += base) { + t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); + if (q < t) { + break; + } + qMinusT = q - t; + baseMinusT = base - t; + output.push( + stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0)) + ); + q = floor(qMinusT / baseMinusT); + } + + output.push(stringFromCharCode(digitToBasic(q, 0))); + bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength); + delta = 0; + ++handledCPCount; + } + } + + ++delta; + ++n; + + } + return output.join(''); +} + +/** + * Converts a Punycode string representing a domain name or an email address + * to Unicode. Only the Punycoded parts of the input will be converted, i.e. + * it doesn't matter if you call it on a string that has already been + * converted to Unicode. + * @memberOf punycode + * @param {String} input The Punycoded domain name or email address to + * convert to Unicode. + * @returns {String} The Unicode representation of the given Punycode + * string. + */ +export function toUnicode(input) { + return mapDomain(input, function(string) { + return regexPunycode.test(string) ? + decode(string.slice(4).toLowerCase()) : + string; + }); +} + +/** + * Converts a Unicode string representing a domain name or an email address to + * Punycode. Only the non-ASCII parts of the domain name will be converted, + * i.e. it doesn't matter if you call it with a domain that's already in + * ASCII. + * @memberOf punycode + * @param {String} input The domain name or email address to convert, as a + * Unicode string. + * @returns {String} The Punycode representation of the given domain name or + * email address. + */ +export function toASCII(input) { + return mapDomain(input, function(string) { + return regexNonASCII.test(string) ? + 'xn--' + encode(string) : + string; + }); +} +export var version = '1.4.1'; +/** + * An object of methods to convert from JavaScript's internal character + * representation (UCS-2) to Unicode code points, and back. + * @see <https://mathiasbynens.be/notes/javascript-encoding> + * @memberOf punycode + * @type Object + */ + +export var ucs2 = { + decode: ucs2decode, + encode: ucs2encode +}; +export default { + version: version, + ucs2: ucs2, + toASCII: toASCII, + toUnicode: toUnicode, + encode: encode, + decode: decode +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/qs.js b/node_modules/rollup-plugin-node-polyfills/polyfills/qs.js new file mode 100644 index 0000000..8482354 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/qs.js @@ -0,0 +1,147 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + +// If obj.hasOwnProperty has been overridden, then calling +// obj.hasOwnProperty(prop) will break. +// See: https://github.com/joyent/node/issues/1707 +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} +var isArray = Array.isArray || function (xs) { + return Object.prototype.toString.call(xs) === '[object Array]'; +}; +function stringifyPrimitive(v) { + switch (typeof v) { + case 'string': + return v; + + case 'boolean': + return v ? 'true' : 'false'; + + case 'number': + return isFinite(v) ? v : ''; + + default: + return ''; + } +} + +export function stringify (obj, sep, eq, name) { + sep = sep || '&'; + eq = eq || '='; + if (obj === null) { + obj = undefined; + } + + if (typeof obj === 'object') { + return map(objectKeys(obj), function(k) { + var ks = encodeURIComponent(stringifyPrimitive(k)) + eq; + if (isArray(obj[k])) { + return map(obj[k], function(v) { + return ks + encodeURIComponent(stringifyPrimitive(v)); + }).join(sep); + } else { + return ks + encodeURIComponent(stringifyPrimitive(obj[k])); + } + }).join(sep); + + } + + if (!name) return ''; + return encodeURIComponent(stringifyPrimitive(name)) + eq + + encodeURIComponent(stringifyPrimitive(obj)); +}; + +function map (xs, f) { + if (xs.map) return xs.map(f); + var res = []; + for (var i = 0; i < xs.length; i++) { + res.push(f(xs[i], i)); + } + return res; +} + +var objectKeys = Object.keys || function (obj) { + var res = []; + for (var key in obj) { + if (Object.prototype.hasOwnProperty.call(obj, key)) res.push(key); + } + return res; +}; + +export function parse(qs, sep, eq, options) { + sep = sep || '&'; + eq = eq || '='; + var obj = {}; + + if (typeof qs !== 'string' || qs.length === 0) { + return obj; + } + + var regexp = /\+/g; + qs = qs.split(sep); + + var maxKeys = 1000; + if (options && typeof options.maxKeys === 'number') { + maxKeys = options.maxKeys; + } + + var len = qs.length; + // maxKeys <= 0 means that we should not limit keys count + if (maxKeys > 0 && len > maxKeys) { + len = maxKeys; + } + + for (var i = 0; i < len; ++i) { + var x = qs[i].replace(regexp, '%20'), + idx = x.indexOf(eq), + kstr, vstr, k, v; + + if (idx >= 0) { + kstr = x.substr(0, idx); + vstr = x.substr(idx + 1); + } else { + kstr = x; + vstr = ''; + } + + k = decodeURIComponent(kstr); + v = decodeURIComponent(vstr); + + if (!hasOwnProperty(obj, k)) { + obj[k] = v; + } else if (isArray(obj[k])) { + obj[k].push(v); + } else { + obj[k] = [obj[k], v]; + } + } + + return obj; +}; +export default { + encode: stringify, + stringify: stringify, + decode: parse, + parse: parse +} +export {stringify as encode, parse as decode}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/buffer-list.js b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/buffer-list.js new file mode 100644 index 0000000..822747f --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/buffer-list.js @@ -0,0 +1,59 @@ +import {Buffer} from 'buffer'; + +export default BufferList; + +function BufferList() { + this.head = null; + this.tail = null; + this.length = 0; +} + +BufferList.prototype.push = function (v) { + var entry = { data: v, next: null }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; +}; + +BufferList.prototype.unshift = function (v) { + var entry = { data: v, next: this.head }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; +}; + +BufferList.prototype.shift = function () { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; +}; + +BufferList.prototype.clear = function () { + this.head = this.tail = null; + this.length = 0; +}; + +BufferList.prototype.join = function (s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + while (p = p.next) { + ret += s + p.data; + }return ret; +}; + +BufferList.prototype.concat = function (n) { + if (this.length === 0) return Buffer.alloc(0); + if (this.length === 1) return this.head.data; + var ret = Buffer.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + while (p) { + p.data.copy(ret, i); + i += p.data.length; + p = p.next; + } + return ret; +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/duplex.js b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/duplex.js new file mode 100644 index 0000000..ecc01a7 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/duplex.js @@ -0,0 +1,45 @@ + +import {inherits} from 'util'; +import {nextTick} from 'process'; +import {Readable} from './readable'; +import {Writable} from './writable'; + + +inherits(Duplex, Readable); + +var keys = Object.keys(Writable.prototype); +for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; +} +export default Duplex; +export function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend); +} + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + nextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/passthrough.js b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/passthrough.js new file mode 100644 index 0000000..3436228 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/passthrough.js @@ -0,0 +1,15 @@ + +import {Transform} from './transform'; + +import {inherits} from 'util'; +inherits(PassThrough, Transform); +export default PassThrough; +export function PassThrough(options) { + if (!(this instanceof PassThrough)) return new PassThrough(options); + + Transform.call(this, options); +} + +PassThrough.prototype._transform = function (chunk, encoding, cb) { + cb(null, chunk); +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/readable.js b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/readable.js new file mode 100644 index 0000000..71b3be5 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/readable.js @@ -0,0 +1,896 @@ +'use strict'; + + +Readable.ReadableState = ReadableState; +import EventEmitter from 'events'; +import {inherits, debuglog} from 'util'; +import BufferList from './buffer-list'; +import {StringDecoder} from 'string_decoder'; +import {Duplex} from './duplex'; +import {nextTick} from 'process'; + +var debug = debuglog('stream'); +inherits(Readable, EventEmitter); + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') { + return emitter.prependListener(event, fn); + } else { + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) + emitter.on(event, fn); + else if (Array.isArray(emitter._events[event])) + emitter._events[event].unshift(fn); + else + emitter._events[event] = [fn, emitter._events[event]]; + } +} +function listenerCount (emitter, type) { + return emitter.listeners(type).length; +} +function ReadableState(options, stream) { + + options = options || {}; + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = ~ ~this.highWaterMark; + + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} +export default Readable; +export function Readable(options) { + + if (!(this instanceof Readable)) return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + if (options && typeof options.read === 'function') this._read = options.read; + + EventEmitter.call(this); +} + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; + + if (!state.objectMode && typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = Buffer.from(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk(this, state, chunk, encoding, false); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function (chunk) { + var state = this._readableState; + return readableAddChunk(this, state, chunk, '', true); +}; + +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; + +function readableAddChunk(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var _e = new Error('stream.unshift() after end event'); + stream.emit('error', _e); + } else { + var skipAdd; + if (state.decoder && !addToFront && !encoding) { + chunk = state.decoder.write(chunk); + skipAdd = !state.objectMode && chunk.length === 0; + } + + if (!addToFront) state.reading = false; + + // Don't add to the buffer if we've decoded to an empty string chunk and + // we're not in object mode + if (!skipAdd) { + // if we want the data now, just emit it. + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable(stream); + } + } + + maybeReadMore(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData(state); +} + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +} + +// backwards compatibility. +Readable.prototype.setEncoding = function (enc) { + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 8MB +var MAX_HWM = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + return n; +} + +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + + if (n !== 0) state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } else { + state.length -= n; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable(this); + } + + if (ret !== null) this.emit('data', ret); + + return ret; +}; + +function chunkInvalid(state, chunk) { + var er = null; + if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + +function onEofChunk(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) nextTick(emitReadable_, stream);else emitReadable_(stream); + } +} + +function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); +} + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + nextTick(maybeReadMore_, stream, state); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function (n) { + this.emit('error', new Error('not implemented')); +}; + +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false); + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) nextTick(endFn);else src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + debug('onunpipe'); + if (readable === src) { + cleanup(); + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + var cleanedUp = false; + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + src.removeListener('data', ondata); + + cleanedUp = true; + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (listenerCount(dest, 'error') === 0) dest.emit('error', er); + } + + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function () { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && src.listeners('data').length) { + state.flowing = true; + flow(src); + } + }; +} + +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + + if (!dest) dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var _i = 0; _i < len; _i++) { + dests[_i].emit('unpipe', this); + }return this; + } + + // try to find the right one. + var i = indexOf(state.pipes, dest); + if (i === -1) return this; + + state.pipes.splice(i, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function (ev, fn) { + var res = EventEmitter.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + nextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable(this, state); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); +} + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + resume(this, state); + } + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + nextTick(resume_, stream, state); + } +} + +function resume_(stream, state) { + if (!state.reading) { + debug('resume read 0'); + stream.read(0); + } + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function (stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function () { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } + + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach(events, function (ev) { + stream.on(ev, self.emit.bind(self, ev)); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function (n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); + } + + return ret; +} + +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); + } else { + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); + } + return ret; +} + +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = Buffer.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + nextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } +} + +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/transform.js b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/transform.js new file mode 100644 index 0000000..05c11a1 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/transform.js @@ -0,0 +1,174 @@ +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + + +import {Duplex} from './duplex'; + + +import {inherits} from 'util'; +inherits(Transform, Duplex); + +function TransformState(stream) { + this.afterTransform = function (er, data) { + return afterTransform(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; + this.writeencoding = null; +} + +function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) stream.push(data); + + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} +export default Transform; +export function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); + + Duplex.call(this, options); + + this._transformState = new TransformState(this); + + // when the writable side finishes, then flush out anything remaining. + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; + } + + this.once('prefinish', function () { + if (typeof this._flush === 'function') this._flush(function (er) { + done(stream, er); + });else done(stream); + }); +} + +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function (chunk, encoding, cb) { + throw new Error('Not implemented'); +}; + +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +function done(stream, er) { + if (er) return stream.emit('error', er); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var ts = stream._transformState; + + if (ws.length) throw new Error('Calling transform done when ws.length != 0'); + + if (ts.transforming) throw new Error('Calling transform done when still transforming'); + + return stream.push(null); +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/writable.js b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/writable.js new file mode 100644 index 0000000..f345a6b --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/readable-stream/writable.js @@ -0,0 +1,483 @@ +// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. + + +import {inherits, deprecate} from 'util'; +import {Buffer} from 'buffer'; +Writable.WritableState = WritableState; +import {EventEmitter} from 'events'; +import {Duplex} from './duplex'; +import {nextTick} from 'process'; +inherits(Writable, EventEmitter); + +function nop() {} + +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; +} + +function WritableState(options, stream) { + Object.defineProperty(this, 'buffer', { + get: deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.') + }); + options = options || {}; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + + // cast to ints. + this.highWaterMark = ~ ~this.highWaterMark; + + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.bufferedRequest = null; + this.lastBufferedRequest = null; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + + // count buffered requests + this.bufferedRequestCount = 0; + + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState.prototype.getBuffer = function writableStateGetBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; + } + return out; +}; + +export default Writable; +export function Writable(options) { + + // Writable ctor is applied to Duplexes, though they're not + // instanceof Writable, they're instanceof Readable. + if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options); + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + + if (typeof options.writev === 'function') this._writev = options.writev; + } + + EventEmitter.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); +}; + +function writeAfterEnd(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + nextTick(cb, er); +} + +// If we get something that is not a buffer, string, null, or undefined, +// and we're not in objectMode, then that's an error. +// Otherwise stream chunks are all considered to be of length=1, and the +// watermarks determine how many objects to keep in the buffer, rather than +// how many bytes or characters. +function validChunk(stream, state, chunk, cb) { + var valid = true; + var er = false; + // Always throw error if a null is written + // if we are not in object mode then throw + // if it is not a buffer, string, or undefined. + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + nextTick(cb, er); + valid = false; + } + return valid; +} + +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (Buffer.isBuffer(chunk)) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + + if (typeof cb !== 'function') cb = nop; + + if (state.ended) writeAfterEnd(this, cb);else if (validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, chunk, encoding, cb); + } + + return ret; +}; + +Writable.prototype.cork = function () { + var state = this._writableState; + + state.corked++; +}; + +Writable.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + } +}; + +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = Buffer.from(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, chunk, encoding, cb) { + chunk = decodeChunk(state, chunk, encoding); + + if (Buffer.isBuffer(chunk)) encoding = 'buffer'; + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = new WriteReq(chunk, encoding, cb); + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + if (sync) nextTick(cb, er);else cb(er); + + stream._writableState.errorEmitted = true; + stream.emit('error', er); +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state); + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } + + if (sync) { + /*<replacement>*/ + nextTick(afterWrite, stream, state, finished, cb); + /*</replacement>*/ + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + + var count = 0; + while (entry) { + buffer[count] = entry; + entry = entry.next; + count += 1; + } + + doWrite(stream, state, true, state.length, buffer, '', holder.finish); + + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequestCount = 0; + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new Error('not implemented')); +}; + +Writable.prototype._writev = null; + +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable(this, state, cb); +}; + +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} + +function prefinish(stream, state) { + if (!state.prefinished) { + state.prefinished = true; + stream.emit('prefinish'); + } +} + +function finishMaybe(stream, state) { + var need = needFinish(state); + if (need) { + if (state.pendingcb === 0) { + prefinish(stream, state); + state.finished = true; + stream.emit('finish'); + } else { + prefinish(stream, state); + } + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) nextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; +} + +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + + this.finish = function (err) { + var entry = _this.entry; + _this.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = _this; + } else { + state.corkedRequestsFree = _this; + } + }; +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/setimmediate.js b/node_modules/rollup-plugin-node-polyfills/polyfills/setimmediate.js new file mode 100644 index 0000000..f2d399d --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/setimmediate.js @@ -0,0 +1,185 @@ +/* +MIT Licence +Copyright (c) 2012 Barnesandnoble.com, llc, Donavon West, and Domenic Denicola +https://github.com/YuzuJS/setImmediate/blob/f1ccbfdf09cb93aadf77c4aa749ea554503b9234/LICENSE.txt +*/ + +var nextHandle = 1; // Spec says greater than zero +var tasksByHandle = {}; +var currentlyRunningATask = false; +var doc = global.document; +var registerImmediate; + +export function setImmediate(callback) { + // Callback can either be a function or a string + if (typeof callback !== "function") { + callback = new Function("" + callback); + } + // Copy function arguments + var args = new Array(arguments.length - 1); + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i + 1]; + } + // Store and register the task + var task = { callback: callback, args: args }; + tasksByHandle[nextHandle] = task; + registerImmediate(nextHandle); + return nextHandle++; +} + +export function clearImmediate(handle) { + delete tasksByHandle[handle]; +} + +function run(task) { + var callback = task.callback; + var args = task.args; + switch (args.length) { + case 0: + callback(); + break; + case 1: + callback(args[0]); + break; + case 2: + callback(args[0], args[1]); + break; + case 3: + callback(args[0], args[1], args[2]); + break; + default: + callback.apply(undefined, args); + break; + } +} + +function runIfPresent(handle) { + // From the spec: "Wait until any invocations of this algorithm started before this one have completed." + // So if we're currently running a task, we'll need to delay this invocation. + if (currentlyRunningATask) { + // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a + // "too much recursion" error. + setTimeout(runIfPresent, 0, handle); + } else { + var task = tasksByHandle[handle]; + if (task) { + currentlyRunningATask = true; + try { + run(task); + } finally { + clearImmediate(handle); + currentlyRunningATask = false; + } + } + } +} + +function installNextTickImplementation() { + registerImmediate = function(handle) { + process.nextTick(function () { runIfPresent(handle); }); + }; +} + +function canUsePostMessage() { + // The test against `importScripts` prevents this implementation from being installed inside a web worker, + // where `global.postMessage` means something completely different and can't be used for this purpose. + if (global.postMessage && !global.importScripts) { + var postMessageIsAsynchronous = true; + var oldOnMessage = global.onmessage; + global.onmessage = function() { + postMessageIsAsynchronous = false; + }; + global.postMessage("", "*"); + global.onmessage = oldOnMessage; + return postMessageIsAsynchronous; + } +} + +function installPostMessageImplementation() { + // Installs an event handler on `global` for the `message` event: see + // * https://developer.mozilla.org/en/DOM/window.postMessage + // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages + + var messagePrefix = "setImmediate$" + Math.random() + "$"; + var onGlobalMessage = function(event) { + if (event.source === global && + typeof event.data === "string" && + event.data.indexOf(messagePrefix) === 0) { + runIfPresent(+event.data.slice(messagePrefix.length)); + } + }; + + if (global.addEventListener) { + global.addEventListener("message", onGlobalMessage, false); + } else { + global.attachEvent("onmessage", onGlobalMessage); + } + + registerImmediate = function(handle) { + global.postMessage(messagePrefix + handle, "*"); + }; +} + +function installMessageChannelImplementation() { + var channel = new MessageChannel(); + channel.port1.onmessage = function(event) { + var handle = event.data; + runIfPresent(handle); + }; + + registerImmediate = function(handle) { + channel.port2.postMessage(handle); + }; +} + +function installReadyStateChangeImplementation() { + var html = doc.documentElement; + registerImmediate = function(handle) { + // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted + // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. + var script = doc.createElement("script"); + script.onreadystatechange = function () { + runIfPresent(handle); + script.onreadystatechange = null; + html.removeChild(script); + script = null; + }; + html.appendChild(script); + }; +} + +function installSetTimeoutImplementation() { + registerImmediate = function(handle) { + setTimeout(runIfPresent, 0, handle); + }; +} + +// If supported, we should attach to the prototype of global, since that is where setTimeout et al. live. +var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global); +attachTo = attachTo && attachTo.setTimeout ? attachTo : global; + +// Don't get fooled by e.g. browserify environments. +if ({}.toString.call(global.process) === "[object process]") { + // For Node.js before 0.9 + installNextTickImplementation(); + +} else if (canUsePostMessage()) { + // For non-IE10 modern browsers + installPostMessageImplementation(); + +} else if (global.MessageChannel) { + // For web workers, where supported + installMessageChannelImplementation(); + +} else if (doc && "onreadystatechange" in doc.createElement("script")) { + // For IE 6–8 + installReadyStateChangeImplementation(); + +} else { + // For older browsers + installSetTimeoutImplementation(); +} +export default { + setTimeout: setTimeout, + clearTimeout: clearTimeout +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/stream.js b/node_modules/rollup-plugin-node-polyfills/polyfills/stream.js new file mode 100644 index 0000000..8cf9974 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/stream.js @@ -0,0 +1,110 @@ +import EE from 'events'; +import {inherits} from 'util'; + +import {Duplex} from './readable-stream/duplex.js'; +import {Readable} from './readable-stream/readable.js'; +import {Writable} from './readable-stream/writable.js'; +import {Transform} from './readable-stream/transform.js'; +import {PassThrough} from './readable-stream/passthrough.js'; +inherits(Stream, EE); +Stream.Readable = Readable; +Stream.Writable = Writable; +Stream.Duplex = Duplex; +Stream.Transform = Transform; +Stream.PassThrough = PassThrough; + +// Backwards-compat with node 0.4.x +Stream.Stream = Stream; + +export default Stream; +export {Readable,Writable,Duplex,Transform,PassThrough,Stream} + +// old-style streams. Note that the pipe method (the only relevant +// part of this class) is overridden in the Readable class. + +function Stream() { + EE.call(this); +} + +Stream.prototype.pipe = function(dest, options) { + var source = this; + + function ondata(chunk) { + if (dest.writable) { + if (false === dest.write(chunk) && source.pause) { + source.pause(); + } + } + } + + source.on('data', ondata); + + function ondrain() { + if (source.readable && source.resume) { + source.resume(); + } + } + + dest.on('drain', ondrain); + + // If the 'end' option is not supplied, dest.end() will be called when + // source gets the 'end' or 'close' events. Only dest.end() once. + if (!dest._isStdio && (!options || options.end !== false)) { + source.on('end', onend); + source.on('close', onclose); + } + + var didOnEnd = false; + function onend() { + if (didOnEnd) return; + didOnEnd = true; + + dest.end(); + } + + + function onclose() { + if (didOnEnd) return; + didOnEnd = true; + + if (typeof dest.destroy === 'function') dest.destroy(); + } + + // don't leave dangling pipes when there are errors. + function onerror(er) { + cleanup(); + if (EE.listenerCount(this, 'error') === 0) { + throw er; // Unhandled stream error in pipe. + } + } + + source.on('error', onerror); + dest.on('error', onerror); + + // remove all the event listeners that were added. + function cleanup() { + source.removeListener('data', ondata); + dest.removeListener('drain', ondrain); + + source.removeListener('end', onend); + source.removeListener('close', onclose); + + source.removeListener('error', onerror); + dest.removeListener('error', onerror); + + source.removeListener('end', cleanup); + source.removeListener('close', cleanup); + + dest.removeListener('close', cleanup); + } + + source.on('end', cleanup); + source.on('close', cleanup); + + dest.on('close', cleanup); + + dest.emit('pipe', source); + + // Allow for unix-like usage: A.pipe(B).pipe(C) + return dest; +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/string-decoder.js b/node_modules/rollup-plugin-node-polyfills/polyfills/string-decoder.js new file mode 100644 index 0000000..6c99127 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/string-decoder.js @@ -0,0 +1,220 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +import {Buffer} from 'buffer'; +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + } + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +export function StringDecoder(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; + + +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; + } + + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} + +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/timers.js b/node_modules/rollup-plugin-node-polyfills/polyfills/timers.js new file mode 100644 index 0000000..1efe5f4 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/timers.js @@ -0,0 +1,76 @@ +// License https://jryans.mit-license.org/ + +import {setImmediate, clearImmediate} from './setimmediate'; +export {setImmediate, clearImmediate}; +// DOM APIs, for completeness +var apply = Function.prototype.apply; + +export function clearInterval(timeout) { + if (typeof timeout === 'number' && typeof global.clearInterval === 'function') { + global.clearInterval(timeout); + } else { + clearFn(timeout) + } +} +export function clearTimeout(timeout) { + if (typeof timeout === 'number' && typeof global.clearTimeout === 'function') { + global.clearTimeout(timeout); + } else { + clearFn(timeout) + } +} +function clearFn(timeout) { + if (timeout && typeof timeout.close === 'function') { + timeout.close(); + } +} +export function setTimeout() { + return new Timeout(apply.call(global.setTimeout, window, arguments), clearTimeout); +} +export function setInterval() { + return new Timeout(apply.call(global.setInterval, window, arguments), clearInterval); +} + +function Timeout(id) { + this._id = id; +} +Timeout.prototype.unref = Timeout.prototype.ref = function() {}; +Timeout.prototype.close = function() { + clearFn(this._id); +} + +// Does not start the time, just sets up the members needed. +export function enroll(item, msecs) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = msecs; +} + +export function unenroll(item) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = -1; +} +export var _unrefActive = active; +export function active(item) { + clearTimeout(item._idleTimeoutId); + + var msecs = item._idleTimeout; + if (msecs >= 0) { + item._idleTimeoutId = setTimeout(function onTimeout() { + if (item._onTimeout) + item._onTimeout(); + }, msecs); + } +} + +export default { + setImmediate: setImmediate, + clearImmediate: clearImmediate, + setTimeout: setTimeout, + clearTimeout: clearTimeout, + setInterval: setInterval, + clearInterval: clearInterval, + active: active, + unenroll: unenroll, + _unrefActive: _unrefActive, + enroll: enroll +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/tty.js b/node_modules/rollup-plugin-node-polyfills/polyfills/tty.js new file mode 100644 index 0000000..0eba81a --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/tty.js @@ -0,0 +1,20 @@ +// MIT lisence +// from https://github.com/substack/tty-browserify/blob/1ba769a6429d242f36226538835b4034bf6b7886/index.js + +export function isatty() { + return false; +} + +export function ReadStream() { + throw new Error('tty.ReadStream is not implemented'); +} + +export function WriteStream() { + throw new Error('tty.ReadStream is not implemented'); +} + +export default { + isatty: isatty, + ReadStream: ReadStream, + WriteStream: WriteStream +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/url.js b/node_modules/rollup-plugin-node-polyfills/polyfills/url.js new file mode 100644 index 0000000..21c9b47 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/url.js @@ -0,0 +1,745 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + +import {toASCII} from 'punycode'; +import {isObject,isString,isNullOrUndefined,isNull} from 'util'; +import {parse as qsParse,stringify as qsStringify} from 'querystring'; +export { + urlParse as parse, + urlResolve as resolve, + urlResolveObject as resolveObject, + urlFormat as format +}; +export default { + parse: urlParse, + resolve: urlResolve, + resolveObject: urlResolveObject, + format: urlFormat, + Url: Url +} +export function Url() { + this.protocol = null; + this.slashes = null; + this.auth = null; + this.host = null; + this.port = null; + this.hostname = null; + this.hash = null; + this.search = null; + this.query = null; + this.pathname = null; + this.path = null; + this.href = null; +} + +// Reference: RFC 3986, RFC 1808, RFC 2396 + +// define these here so at least they only have to be +// compiled once on the first module load. +var protocolPattern = /^([a-z0-9.+-]+:)/i, + portPattern = /:[0-9]*$/, + + // Special case for a simple path URL + simplePathPattern = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/, + + // RFC 2396: characters reserved for delimiting URLs. + // We actually just auto-escape these. + delims = ['<', '>', '"', '`', ' ', '\r', '\n', '\t'], + + // RFC 2396: characters not allowed for various reasons. + unwise = ['{', '}', '|', '\\', '^', '`'].concat(delims), + + // Allowed by RFCs, but cause of XSS attacks. Always escape these. + autoEscape = ['\''].concat(unwise), + // Characters that are never ever allowed in a hostname. + // Note that any invalid chars are also handled, but these + // are the ones that are *expected* to be seen, so we fast-path + // them. + nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape), + hostEndingChars = ['/', '?', '#'], + hostnameMaxLen = 255, + hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/, + hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/, + // protocols that can allow "unsafe" and "unwise" chars. + unsafeProtocol = { + 'javascript': true, + 'javascript:': true + }, + // protocols that never have a hostname. + hostlessProtocol = { + 'javascript': true, + 'javascript:': true + }, + // protocols that always contain a // bit. + slashedProtocol = { + 'http': true, + 'https': true, + 'ftp': true, + 'gopher': true, + 'file': true, + 'http:': true, + 'https:': true, + 'ftp:': true, + 'gopher:': true, + 'file:': true + }; + +function urlParse(url, parseQueryString, slashesDenoteHost) { + if (url && isObject(url) && url instanceof Url) return url; + + var u = new Url; + u.parse(url, parseQueryString, slashesDenoteHost); + return u; +} +Url.prototype.parse = function(url, parseQueryString, slashesDenoteHost) { + return parse(this, url, parseQueryString, slashesDenoteHost); +} + +function parse(self, url, parseQueryString, slashesDenoteHost) { + if (!isString(url)) { + throw new TypeError('Parameter \'url\' must be a string, not ' + typeof url); + } + + // Copy chrome, IE, opera backslash-handling behavior. + // Back slashes before the query string get converted to forward slashes + // See: https://code.google.com/p/chromium/issues/detail?id=25916 + var queryIndex = url.indexOf('?'), + splitter = + (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#', + uSplit = url.split(splitter), + slashRegex = /\\/g; + uSplit[0] = uSplit[0].replace(slashRegex, '/'); + url = uSplit.join(splitter); + + var rest = url; + + // trim before proceeding. + // This is to support parse stuff like " http://foo.com \n" + rest = rest.trim(); + + if (!slashesDenoteHost && url.split('#').length === 1) { + // Try fast path regexp + var simplePath = simplePathPattern.exec(rest); + if (simplePath) { + self.path = rest; + self.href = rest; + self.pathname = simplePath[1]; + if (simplePath[2]) { + self.search = simplePath[2]; + if (parseQueryString) { + self.query = qsParse(self.search.substr(1)); + } else { + self.query = self.search.substr(1); + } + } else if (parseQueryString) { + self.search = ''; + self.query = {}; + } + return self; + } + } + + var proto = protocolPattern.exec(rest); + if (proto) { + proto = proto[0]; + var lowerProto = proto.toLowerCase(); + self.protocol = lowerProto; + rest = rest.substr(proto.length); + } + + // figure out if it's got a host + // user@server is *always* interpreted as a hostname, and url + // resolution will treat //foo/bar as host=foo,path=bar because that's + // how the browser resolves relative URLs. + if (slashesDenoteHost || proto || rest.match(/^\/\/[^@\/]+@[^@\/]+/)) { + var slashes = rest.substr(0, 2) === '//'; + if (slashes && !(proto && hostlessProtocol[proto])) { + rest = rest.substr(2); + self.slashes = true; + } + } + var i, hec, l, p; + if (!hostlessProtocol[proto] && + (slashes || (proto && !slashedProtocol[proto]))) { + + // there's a hostname. + // the first instance of /, ?, ;, or # ends the host. + // + // If there is an @ in the hostname, then non-host chars *are* allowed + // to the left of the last @ sign, unless some host-ending character + // comes *before* the @-sign. + // URLs are obnoxious. + // + // ex: + // http://a@b@c/ => user:a@b host:c + // http://a@b?@c => user:a host:c path:/?@c + + // v0.12 TODO(isaacs): This is not quite how Chrome does things. + // Review our test case against browsers more comprehensively. + + // find the first instance of any hostEndingChars + var hostEnd = -1; + for (i = 0; i < hostEndingChars.length; i++) { + hec = rest.indexOf(hostEndingChars[i]); + if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) + hostEnd = hec; + } + + // at this point, either we have an explicit point where the + // auth portion cannot go past, or the last @ char is the decider. + var auth, atSign; + if (hostEnd === -1) { + // atSign can be anywhere. + atSign = rest.lastIndexOf('@'); + } else { + // atSign must be in auth portion. + // http://a@b/c@d => host:b auth:a path:/c@d + atSign = rest.lastIndexOf('@', hostEnd); + } + + // Now we have a portion which is definitely the auth. + // Pull that off. + if (atSign !== -1) { + auth = rest.slice(0, atSign); + rest = rest.slice(atSign + 1); + self.auth = decodeURIComponent(auth); + } + + // the host is the remaining to the left of the first non-host char + hostEnd = -1; + for (i = 0; i < nonHostChars.length; i++) { + hec = rest.indexOf(nonHostChars[i]); + if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) + hostEnd = hec; + } + // if we still have not hit it, then the entire thing is a host. + if (hostEnd === -1) + hostEnd = rest.length; + + self.host = rest.slice(0, hostEnd); + rest = rest.slice(hostEnd); + + // pull out port. + parseHost(self); + + // we've indicated that there is a hostname, + // so even if it's empty, it has to be present. + self.hostname = self.hostname || ''; + + // if hostname begins with [ and ends with ] + // assume that it's an IPv6 address. + var ipv6Hostname = self.hostname[0] === '[' && + self.hostname[self.hostname.length - 1] === ']'; + + // validate a little. + if (!ipv6Hostname) { + var hostparts = self.hostname.split(/\./); + for (i = 0, l = hostparts.length; i < l; i++) { + var part = hostparts[i]; + if (!part) continue; + if (!part.match(hostnamePartPattern)) { + var newpart = ''; + for (var j = 0, k = part.length; j < k; j++) { + if (part.charCodeAt(j) > 127) { + // we replace non-ASCII char with a temporary placeholder + // we need this to make sure size of hostname is not + // broken by replacing non-ASCII by nothing + newpart += 'x'; + } else { + newpart += part[j]; + } + } + // we test again with ASCII char only + if (!newpart.match(hostnamePartPattern)) { + var validParts = hostparts.slice(0, i); + var notHost = hostparts.slice(i + 1); + var bit = part.match(hostnamePartStart); + if (bit) { + validParts.push(bit[1]); + notHost.unshift(bit[2]); + } + if (notHost.length) { + rest = '/' + notHost.join('.') + rest; + } + self.hostname = validParts.join('.'); + break; + } + } + } + } + + if (self.hostname.length > hostnameMaxLen) { + self.hostname = ''; + } else { + // hostnames are always lower case. + self.hostname = self.hostname.toLowerCase(); + } + + if (!ipv6Hostname) { + // IDNA Support: Returns a punycoded representation of "domain". + // It only converts parts of the domain name that + // have non-ASCII characters, i.e. it doesn't matter if + // you call it with a domain that already is ASCII-only. + self.hostname = toASCII(self.hostname); + } + + p = self.port ? ':' + self.port : ''; + var h = self.hostname || ''; + self.host = h + p; + self.href += self.host; + + // strip [ and ] from the hostname + // the host field still retains them, though + if (ipv6Hostname) { + self.hostname = self.hostname.substr(1, self.hostname.length - 2); + if (rest[0] !== '/') { + rest = '/' + rest; + } + } + } + + // now rest is set to the post-host stuff. + // chop off any delim chars. + if (!unsafeProtocol[lowerProto]) { + + // First, make 100% sure that any "autoEscape" chars get + // escaped, even if encodeURIComponent doesn't think they + // need to be. + for (i = 0, l = autoEscape.length; i < l; i++) { + var ae = autoEscape[i]; + if (rest.indexOf(ae) === -1) + continue; + var esc = encodeURIComponent(ae); + if (esc === ae) { + esc = escape(ae); + } + rest = rest.split(ae).join(esc); + } + } + + + // chop off from the tail first. + var hash = rest.indexOf('#'); + if (hash !== -1) { + // got a fragment string. + self.hash = rest.substr(hash); + rest = rest.slice(0, hash); + } + var qm = rest.indexOf('?'); + if (qm !== -1) { + self.search = rest.substr(qm); + self.query = rest.substr(qm + 1); + if (parseQueryString) { + self.query = qsParse(self.query); + } + rest = rest.slice(0, qm); + } else if (parseQueryString) { + // no query string, but parseQueryString still requested + self.search = ''; + self.query = {}; + } + if (rest) self.pathname = rest; + if (slashedProtocol[lowerProto] && + self.hostname && !self.pathname) { + self.pathname = '/'; + } + + //to support http.request + if (self.pathname || self.search) { + p = self.pathname || ''; + var s = self.search || ''; + self.path = p + s; + } + + // finally, reconstruct the href based on what has been validated. + self.href = format(self); + return self; +} + +// format a parsed object into a url string +function urlFormat(obj) { + // ensure it's an object, and not a string url. + // If it's an obj, this is a no-op. + // this way, you can call url_format() on strings + // to clean up potentially wonky urls. + if (isString(obj)) obj = parse({}, obj); + return format(obj); +} + +function format(self) { + var auth = self.auth || ''; + if (auth) { + auth = encodeURIComponent(auth); + auth = auth.replace(/%3A/i, ':'); + auth += '@'; + } + + var protocol = self.protocol || '', + pathname = self.pathname || '', + hash = self.hash || '', + host = false, + query = ''; + + if (self.host) { + host = auth + self.host; + } else if (self.hostname) { + host = auth + (self.hostname.indexOf(':') === -1 ? + self.hostname : + '[' + this.hostname + ']'); + if (self.port) { + host += ':' + self.port; + } + } + + if (self.query && + isObject(self.query) && + Object.keys(self.query).length) { + query = qsStringify(self.query); + } + + var search = self.search || (query && ('?' + query)) || ''; + + if (protocol && protocol.substr(-1) !== ':') protocol += ':'; + + // only the slashedProtocols get the //. Not mailto:, xmpp:, etc. + // unless they had them to begin with. + if (self.slashes || + (!protocol || slashedProtocol[protocol]) && host !== false) { + host = '//' + (host || ''); + if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname; + } else if (!host) { + host = ''; + } + + if (hash && hash.charAt(0) !== '#') hash = '#' + hash; + if (search && search.charAt(0) !== '?') search = '?' + search; + + pathname = pathname.replace(/[?#]/g, function(match) { + return encodeURIComponent(match); + }); + search = search.replace('#', '%23'); + + return protocol + host + pathname + search + hash; +} + +Url.prototype.format = function() { + return format(this); +} + +function urlResolve(source, relative) { + return urlParse(source, false, true).resolve(relative); +} + +Url.prototype.resolve = function(relative) { + return this.resolveObject(urlParse(relative, false, true)).format(); +}; + +function urlResolveObject(source, relative) { + if (!source) return relative; + return urlParse(source, false, true).resolveObject(relative); +} + +Url.prototype.resolveObject = function(relative) { + if (isString(relative)) { + var rel = new Url(); + rel.parse(relative, false, true); + relative = rel; + } + + var result = new Url(); + var tkeys = Object.keys(this); + for (var tk = 0; tk < tkeys.length; tk++) { + var tkey = tkeys[tk]; + result[tkey] = this[tkey]; + } + + // hash is always overridden, no matter what. + // even href="" will remove it. + result.hash = relative.hash; + + // if the relative url is empty, then there's nothing left to do here. + if (relative.href === '') { + result.href = result.format(); + return result; + } + + // hrefs like //foo/bar always cut to the protocol. + if (relative.slashes && !relative.protocol) { + // take everything except the protocol from relative + var rkeys = Object.keys(relative); + for (var rk = 0; rk < rkeys.length; rk++) { + var rkey = rkeys[rk]; + if (rkey !== 'protocol') + result[rkey] = relative[rkey]; + } + + //urlParse appends trailing / to urls like http://www.example.com + if (slashedProtocol[result.protocol] && + result.hostname && !result.pathname) { + result.path = result.pathname = '/'; + } + + result.href = result.format(); + return result; + } + var relPath; + if (relative.protocol && relative.protocol !== result.protocol) { + // if it's a known url protocol, then changing + // the protocol does weird things + // first, if it's not file:, then we MUST have a host, + // and if there was a path + // to begin with, then we MUST have a path. + // if it is file:, then the host is dropped, + // because that's known to be hostless. + // anything else is assumed to be absolute. + if (!slashedProtocol[relative.protocol]) { + var keys = Object.keys(relative); + for (var v = 0; v < keys.length; v++) { + var k = keys[v]; + result[k] = relative[k]; + } + result.href = result.format(); + return result; + } + + result.protocol = relative.protocol; + if (!relative.host && !hostlessProtocol[relative.protocol]) { + relPath = (relative.pathname || '').split('/'); + while (relPath.length && !(relative.host = relPath.shift())); + if (!relative.host) relative.host = ''; + if (!relative.hostname) relative.hostname = ''; + if (relPath[0] !== '') relPath.unshift(''); + if (relPath.length < 2) relPath.unshift(''); + result.pathname = relPath.join('/'); + } else { + result.pathname = relative.pathname; + } + result.search = relative.search; + result.query = relative.query; + result.host = relative.host || ''; + result.auth = relative.auth; + result.hostname = relative.hostname || relative.host; + result.port = relative.port; + // to support http.request + if (result.pathname || result.search) { + var p = result.pathname || ''; + var s = result.search || ''; + result.path = p + s; + } + result.slashes = result.slashes || relative.slashes; + result.href = result.format(); + return result; + } + + var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'), + isRelAbs = ( + relative.host || + relative.pathname && relative.pathname.charAt(0) === '/' + ), + mustEndAbs = (isRelAbs || isSourceAbs || + (result.host && relative.pathname)), + removeAllDots = mustEndAbs, + srcPath = result.pathname && result.pathname.split('/') || [], + psychotic = result.protocol && !slashedProtocol[result.protocol]; + relPath = relative.pathname && relative.pathname.split('/') || []; + // if the url is a non-slashed url, then relative + // links like ../.. should be able + // to crawl up to the hostname, as well. This is strange. + // result.protocol has already been set by now. + // Later on, put the first path part into the host field. + if (psychotic) { + result.hostname = ''; + result.port = null; + if (result.host) { + if (srcPath[0] === '') srcPath[0] = result.host; + else srcPath.unshift(result.host); + } + result.host = ''; + if (relative.protocol) { + relative.hostname = null; + relative.port = null; + if (relative.host) { + if (relPath[0] === '') relPath[0] = relative.host; + else relPath.unshift(relative.host); + } + relative.host = null; + } + mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === ''); + } + var authInHost; + if (isRelAbs) { + // it's absolute. + result.host = (relative.host || relative.host === '') ? + relative.host : result.host; + result.hostname = (relative.hostname || relative.hostname === '') ? + relative.hostname : result.hostname; + result.search = relative.search; + result.query = relative.query; + srcPath = relPath; + // fall through to the dot-handling below. + } else if (relPath.length) { + // it's relative + // throw away the existing file, and take the new path instead. + if (!srcPath) srcPath = []; + srcPath.pop(); + srcPath = srcPath.concat(relPath); + result.search = relative.search; + result.query = relative.query; + } else if (!isNullOrUndefined(relative.search)) { + // just pull out the search. + // like href='?foo'. + // Put this after the other two cases because it simplifies the booleans + if (psychotic) { + result.hostname = result.host = srcPath.shift(); + //occationaly the auth can get stuck only in host + //this especially happens in cases like + //url.resolveObject('mailto:local1@domain1', 'local2@domain2') + authInHost = result.host && result.host.indexOf('@') > 0 ? + result.host.split('@') : false; + if (authInHost) { + result.auth = authInHost.shift(); + result.host = result.hostname = authInHost.shift(); + } + } + result.search = relative.search; + result.query = relative.query; + //to support http.request + if (!isNull(result.pathname) || !isNull(result.search)) { + result.path = (result.pathname ? result.pathname : '') + + (result.search ? result.search : ''); + } + result.href = result.format(); + return result; + } + + if (!srcPath.length) { + // no path at all. easy. + // we've already handled the other stuff above. + result.pathname = null; + //to support http.request + if (result.search) { + result.path = '/' + result.search; + } else { + result.path = null; + } + result.href = result.format(); + return result; + } + + // if a url ENDs in . or .., then it must get a trailing slash. + // however, if it ends in anything else non-slashy, + // then it must NOT get a trailing slash. + var last = srcPath.slice(-1)[0]; + var hasTrailingSlash = ( + (result.host || relative.host || srcPath.length > 1) && + (last === '.' || last === '..') || last === ''); + + // strip single dots, resolve double dots to parent dir + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = srcPath.length; i >= 0; i--) { + last = srcPath[i]; + if (last === '.') { + srcPath.splice(i, 1); + } else if (last === '..') { + srcPath.splice(i, 1); + up++; + } else if (up) { + srcPath.splice(i, 1); + up--; + } + } + + // if the path is allowed to go above the root, restore leading ..s + if (!mustEndAbs && !removeAllDots) { + for (; up--; up) { + srcPath.unshift('..'); + } + } + + if (mustEndAbs && srcPath[0] !== '' && + (!srcPath[0] || srcPath[0].charAt(0) !== '/')) { + srcPath.unshift(''); + } + + if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) { + srcPath.push(''); + } + + var isAbsolute = srcPath[0] === '' || + (srcPath[0] && srcPath[0].charAt(0) === '/'); + + // put the host back + if (psychotic) { + result.hostname = result.host = isAbsolute ? '' : + srcPath.length ? srcPath.shift() : ''; + //occationaly the auth can get stuck only in host + //this especially happens in cases like + //url.resolveObject('mailto:local1@domain1', 'local2@domain2') + authInHost = result.host && result.host.indexOf('@') > 0 ? + result.host.split('@') : false; + if (authInHost) { + result.auth = authInHost.shift(); + result.host = result.hostname = authInHost.shift(); + } + } + + mustEndAbs = mustEndAbs || (result.host && srcPath.length); + + if (mustEndAbs && !isAbsolute) { + srcPath.unshift(''); + } + + if (!srcPath.length) { + result.pathname = null; + result.path = null; + } else { + result.pathname = srcPath.join('/'); + } + + //to support request.http + if (!isNull(result.pathname) || !isNull(result.search)) { + result.path = (result.pathname ? result.pathname : '') + + (result.search ? result.search : ''); + } + result.auth = relative.auth || result.auth; + result.slashes = result.slashes || relative.slashes; + result.href = result.format(); + return result; +}; + +Url.prototype.parseHost = function() { + return parseHost(this); +}; + +function parseHost(self) { + var host = self.host; + var port = portPattern.exec(host); + if (port) { + port = port[0]; + if (port !== ':') { + self.port = port.substr(1); + } + host = host.substr(0, host.length - port.length); + } + if (host) self.hostname = host; +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/util.js b/node_modules/rollup-plugin-node-polyfills/polyfills/util.js new file mode 100644 index 0000000..2194380 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/util.js @@ -0,0 +1,598 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. +import process from 'process'; +var formatRegExp = /%[sdj%]/g; +export function format(f) { + if (!isString(f)) { + var objects = []; + for (var i = 0; i < arguments.length; i++) { + objects.push(inspect(arguments[i])); + } + return objects.join(' '); + } + + var i = 1; + var args = arguments; + var len = args.length; + var str = String(f).replace(formatRegExp, function(x) { + if (x === '%%') return '%'; + if (i >= len) return x; + switch (x) { + case '%s': return String(args[i++]); + case '%d': return Number(args[i++]); + case '%j': + try { + return JSON.stringify(args[i++]); + } catch (_) { + return '[Circular]'; + } + default: + return x; + } + }); + for (var x = args[i]; i < len; x = args[++i]) { + if (isNull(x) || !isObject(x)) { + str += ' ' + x; + } else { + str += ' ' + inspect(x); + } + } + return str; +}; + + +// Mark that a method should not be used. +// Returns a modified function which warns once by default. +// If --no-deprecation is set, then it is a no-op. +export function deprecate(fn, msg) { + // Allow for deprecating things in the process of starting up. + if (isUndefined(global.process)) { + return function() { + return deprecate(fn, msg).apply(this, arguments); + }; + } + + if (process.noDeprecation === true) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (process.throwDeprecation) { + throw new Error(msg); + } else if (process.traceDeprecation) { + console.trace(msg); + } else { + console.error(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +}; + + +var debugs = {}; +var debugEnviron; +export function debuglog(set) { + if (isUndefined(debugEnviron)) + debugEnviron = process.env.NODE_DEBUG || ''; + set = set.toUpperCase(); + if (!debugs[set]) { + if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { + var pid = 0; + debugs[set] = function() { + var msg = format.apply(null, arguments); + console.error('%s %d: %s', set, pid, msg); + }; + } else { + debugs[set] = function() {}; + } + } + return debugs[set]; +}; + + +/** + * Echos the value of a value. Trys to print the value out + * in the best way possible given the different types. + * + * @param {Object} obj The object to print out. + * @param {Object} opts Optional options object that alters the output. + */ +/* legacy: obj, showHidden, depth, colors*/ +export function inspect(obj, opts) { + // default options + var ctx = { + seen: [], + stylize: stylizeNoColor + }; + // legacy... + if (arguments.length >= 3) ctx.depth = arguments[2]; + if (arguments.length >= 4) ctx.colors = arguments[3]; + if (isBoolean(opts)) { + // legacy... + ctx.showHidden = opts; + } else if (opts) { + // got an "options" object + _extend(ctx, opts); + } + // set default options + if (isUndefined(ctx.showHidden)) ctx.showHidden = false; + if (isUndefined(ctx.depth)) ctx.depth = 2; + if (isUndefined(ctx.colors)) ctx.colors = false; + if (isUndefined(ctx.customInspect)) ctx.customInspect = true; + if (ctx.colors) ctx.stylize = stylizeWithColor; + return formatValue(ctx, obj, ctx.depth); +} + +// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics +inspect.colors = { + 'bold' : [1, 22], + 'italic' : [3, 23], + 'underline' : [4, 24], + 'inverse' : [7, 27], + 'white' : [37, 39], + 'grey' : [90, 39], + 'black' : [30, 39], + 'blue' : [34, 39], + 'cyan' : [36, 39], + 'green' : [32, 39], + 'magenta' : [35, 39], + 'red' : [31, 39], + 'yellow' : [33, 39] +}; + +// Don't use 'blue' not visible on cmd.exe +inspect.styles = { + 'special': 'cyan', + 'number': 'yellow', + 'boolean': 'yellow', + 'undefined': 'grey', + 'null': 'bold', + 'string': 'green', + 'date': 'magenta', + // "name": intentionally not styling + 'regexp': 'red' +}; + + +function stylizeWithColor(str, styleType) { + var style = inspect.styles[styleType]; + + if (style) { + return '\u001b[' + inspect.colors[style][0] + 'm' + str + + '\u001b[' + inspect.colors[style][1] + 'm'; + } else { + return str; + } +} + + +function stylizeNoColor(str, styleType) { + return str; +} + + +function arrayToHash(array) { + var hash = {}; + + array.forEach(function(val, idx) { + hash[val] = true; + }); + + return hash; +} + + +function formatValue(ctx, value, recurseTimes) { + // Provide a hook for user-specified inspect functions. + // Check that value is an object with an inspect function on it + if (ctx.customInspect && + value && + isFunction(value.inspect) && + // Filter out the util module, it's inspect function is special + value.inspect !== inspect && + // Also filter out any prototype objects using the circular check. + !(value.constructor && value.constructor.prototype === value)) { + var ret = value.inspect(recurseTimes, ctx); + if (!isString(ret)) { + ret = formatValue(ctx, ret, recurseTimes); + } + return ret; + } + + // Primitive types cannot have properties + var primitive = formatPrimitive(ctx, value); + if (primitive) { + return primitive; + } + + // Look up the keys of the object. + var keys = Object.keys(value); + var visibleKeys = arrayToHash(keys); + + if (ctx.showHidden) { + keys = Object.getOwnPropertyNames(value); + } + + // IE doesn't make error fields non-enumerable + // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx + if (isError(value) + && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { + return formatError(value); + } + + // Some type of object without properties can be shortcutted. + if (keys.length === 0) { + if (isFunction(value)) { + var name = value.name ? ': ' + value.name : ''; + return ctx.stylize('[Function' + name + ']', 'special'); + } + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } + if (isDate(value)) { + return ctx.stylize(Date.prototype.toString.call(value), 'date'); + } + if (isError(value)) { + return formatError(value); + } + } + + var base = '', array = false, braces = ['{', '}']; + + // Make Array say that they are Array + if (isArray(value)) { + array = true; + braces = ['[', ']']; + } + + // Make functions say that they are functions + if (isFunction(value)) { + var n = value.name ? ': ' + value.name : ''; + base = ' [Function' + n + ']'; + } + + // Make RegExps say that they are RegExps + if (isRegExp(value)) { + base = ' ' + RegExp.prototype.toString.call(value); + } + + // Make dates with properties first say the date + if (isDate(value)) { + base = ' ' + Date.prototype.toUTCString.call(value); + } + + // Make error with message first say the error + if (isError(value)) { + base = ' ' + formatError(value); + } + + if (keys.length === 0 && (!array || value.length == 0)) { + return braces[0] + base + braces[1]; + } + + if (recurseTimes < 0) { + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } else { + return ctx.stylize('[Object]', 'special'); + } + } + + ctx.seen.push(value); + + var output; + if (array) { + output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); + } else { + output = keys.map(function(key) { + return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); + }); + } + + ctx.seen.pop(); + + return reduceToSingleString(output, base, braces); +} + + +function formatPrimitive(ctx, value) { + if (isUndefined(value)) + return ctx.stylize('undefined', 'undefined'); + if (isString(value)) { + var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') + .replace(/'/g, "\\'") + .replace(/\\"/g, '"') + '\''; + return ctx.stylize(simple, 'string'); + } + if (isNumber(value)) + return ctx.stylize('' + value, 'number'); + if (isBoolean(value)) + return ctx.stylize('' + value, 'boolean'); + // For some reason typeof null is "object", so special case here. + if (isNull(value)) + return ctx.stylize('null', 'null'); +} + + +function formatError(value) { + return '[' + Error.prototype.toString.call(value) + ']'; +} + + +function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { + var output = []; + for (var i = 0, l = value.length; i < l; ++i) { + if (hasOwnProperty(value, String(i))) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + String(i), true)); + } else { + output.push(''); + } + } + keys.forEach(function(key) { + if (!key.match(/^\d+$/)) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + key, true)); + } + }); + return output; +} + + +function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { + var name, str, desc; + desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; + if (desc.get) { + if (desc.set) { + str = ctx.stylize('[Getter/Setter]', 'special'); + } else { + str = ctx.stylize('[Getter]', 'special'); + } + } else { + if (desc.set) { + str = ctx.stylize('[Setter]', 'special'); + } + } + if (!hasOwnProperty(visibleKeys, key)) { + name = '[' + key + ']'; + } + if (!str) { + if (ctx.seen.indexOf(desc.value) < 0) { + if (isNull(recurseTimes)) { + str = formatValue(ctx, desc.value, null); + } else { + str = formatValue(ctx, desc.value, recurseTimes - 1); + } + if (str.indexOf('\n') > -1) { + if (array) { + str = str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n').substr(2); + } else { + str = '\n' + str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n'); + } + } + } else { + str = ctx.stylize('[Circular]', 'special'); + } + } + if (isUndefined(name)) { + if (array && key.match(/^\d+$/)) { + return str; + } + name = JSON.stringify('' + key); + if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { + name = name.substr(1, name.length - 2); + name = ctx.stylize(name, 'name'); + } else { + name = name.replace(/'/g, "\\'") + .replace(/\\"/g, '"') + .replace(/(^"|"$)/g, "'"); + name = ctx.stylize(name, 'string'); + } + } + + return name + ': ' + str; +} + + +function reduceToSingleString(output, base, braces) { + var numLinesEst = 0; + var length = output.reduce(function(prev, cur) { + numLinesEst++; + if (cur.indexOf('\n') >= 0) numLinesEst++; + return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; + }, 0); + + if (length > 60) { + return braces[0] + + (base === '' ? '' : base + '\n ') + + ' ' + + output.join(',\n ') + + ' ' + + braces[1]; + } + + return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +} + + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. +export function isArray(ar) { + return Array.isArray(ar); +} + +export function isBoolean(arg) { + return typeof arg === 'boolean'; +} + +export function isNull(arg) { + return arg === null; +} + +export function isNullOrUndefined(arg) { + return arg == null; +} + +export function isNumber(arg) { + return typeof arg === 'number'; +} + +export function isString(arg) { + return typeof arg === 'string'; +} + +export function isSymbol(arg) { + return typeof arg === 'symbol'; +} + +export function isUndefined(arg) { + return arg === void 0; +} + +export function isRegExp(re) { + return isObject(re) && objectToString(re) === '[object RegExp]'; +} + +export function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} + +export function isDate(d) { + return isObject(d) && objectToString(d) === '[object Date]'; +} + +export function isError(e) { + return isObject(e) && + (objectToString(e) === '[object Error]' || e instanceof Error); +} + +export function isFunction(arg) { + return typeof arg === 'function'; +} + +export function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} + +export function isBuffer(maybeBuf) { + return Buffer.isBuffer(maybeBuf); +} + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + + +function pad(n) { + return n < 10 ? '0' + n.toString(10) : n.toString(10); +} + + +var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', + 'Oct', 'Nov', 'Dec']; + +// 26 Feb 16:19:34 +function timestamp() { + var d = new Date(); + var time = [pad(d.getHours()), + pad(d.getMinutes()), + pad(d.getSeconds())].join(':'); + return [d.getDate(), months[d.getMonth()], time].join(' '); +} + + +// log is just a thin wrapper to console.log that prepends a timestamp +export function log() { + console.log('%s - %s', timestamp(), format.apply(null, arguments)); +} + + +/** + * Inherit the prototype methods from one constructor into another. + * + * The Function.prototype.inherits from lang.js rewritten as a standalone + * function (not on Function.prototype). NOTE: If this file is to be loaded + * during bootstrapping this function needs to be rewritten using some native + * functions as prototype setup using normal JavaScript does not work as + * expected during bootstrapping (see mirror.js in r114903). + * + * @param {function} ctor Constructor function which needs to inherit the + * prototype. + * @param {function} superCtor Constructor function to inherit prototype from. + */ +import inherits from './inherits'; +export {inherits} + +export function _extend(origin, add) { + // Don't do anything if add isn't an object + if (!add || !isObject(add)) return origin; + + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; +}; + +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} + +export default { + inherits: inherits, + _extend: _extend, + log: log, + isBuffer: isBuffer, + isPrimitive: isPrimitive, + isFunction: isFunction, + isError: isError, + isDate: isDate, + isObject: isObject, + isRegExp: isRegExp, + isUndefined: isUndefined, + isSymbol: isSymbol, + isString: isString, + isNumber: isNumber, + isNullOrUndefined: isNullOrUndefined, + isNull: isNull, + isBoolean: isBoolean, + isArray: isArray, + inspect: inspect, + deprecate: deprecate, + format: format, + debuglog: debuglog +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/vm.js b/node_modules/rollup-plugin-node-polyfills/polyfills/vm.js new file mode 100644 index 0000000..9150657 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/vm.js @@ -0,0 +1,202 @@ +/* +from https://github.com/substack/vm-browserify/blob/bfd7c5f59edec856dc7efe0b77a4f6b2fa20f226/index.js + +MIT license no Copyright holder mentioned +*/ + + +function Object_keys(obj) { + if (Object.keys) return Object.keys(obj) + else { + var res = []; + for (var key in obj) res.push(key) + return res; + } +} + +function forEach(xs, fn) { + if (xs.forEach) return xs.forEach(fn) + else + for (var i = 0; i < xs.length; i++) { + fn(xs[i], i, xs); + } +} +var _defineProp; + +function defineProp(obj, name, value) { + if (typeof _defineProp !== 'function') { + _defineProp = createDefineProp; + } + _defineProp(obj, name, value); +} + +function createDefineProp() { + try { + Object.defineProperty({}, '_', {}); + return function(obj, name, value) { + Object.defineProperty(obj, name, { + writable: true, + enumerable: false, + configurable: true, + value: value + }) + }; + } catch (e) { + return function(obj, name, value) { + obj[name] = value; + }; + } +} + +var globals = ['Array', 'Boolean', 'Date', 'Error', 'EvalError', 'Function', + 'Infinity', 'JSON', 'Math', 'NaN', 'Number', 'Object', 'RangeError', + 'ReferenceError', 'RegExp', 'String', 'SyntaxError', 'TypeError', 'URIError', + 'decodeURI', 'decodeURIComponent', 'encodeURI', 'encodeURIComponent', 'escape', + 'eval', 'isFinite', 'isNaN', 'parseFloat', 'parseInt', 'undefined', 'unescape' +]; + +function Context() {} +Context.prototype = {}; + +export function Script(code) { + if (!(this instanceof Script)) return new Script(code); + this.code = code; +} +function otherRunInContext(code, context) { + var args = Object_keys(global); + args.push('with (this.__ctx__){return eval(this.__code__)}'); + var fn = Function.apply(null, args); + return fn.apply({ + __code__: code, + __ctx__: context + }); +} +Script.prototype.runInContext = function(context) { + if (!(context instanceof Context)) { + throw new TypeError('needs a \'context\' argument.'); + } + if (global.document) { + var iframe = global.document.createElement('iframe'); + if (!iframe.style) iframe.style = {}; + iframe.style.display = 'none'; + + global.document.body.appendChild(iframe); + + var win = iframe.contentWindow; + var wEval = win.eval, + wExecScript = win.execScript; + + if (!wEval && wExecScript) { + // win.eval() magically appears when this is called in IE: + wExecScript.call(win, 'null'); + wEval = win.eval; + } + + forEach(Object_keys(context), function(key) { + win[key] = context[key]; + }); + forEach(globals, function(key) { + if (context[key]) { + win[key] = context[key]; + } + }); + + var winKeys = Object_keys(win); + + var res = wEval.call(win, this.code); + + forEach(Object_keys(win), function(key) { + // Avoid copying circular objects like `top` and `window` by only + // updating existing context properties or new properties in the `win` + // that was only introduced after the eval. + if (key in context || indexOf(winKeys, key) === -1) { + context[key] = win[key]; + } + }); + + forEach(globals, function(key) { + if (!(key in context)) { + defineProp(context, key, win[key]); + } + }); + global.document.body.removeChild(iframe); + + return res; + } + return otherRunInContext(this.code, context); +}; + +Script.prototype.runInThisContext = function() { + var fn = new Function('code', 'return eval(code);'); + return fn.call(global, this.code); // maybe... +}; + +Script.prototype.runInNewContext = function(context) { + var ctx = createContext(context); + var res = this.runInContext(ctx); + if (context) { + forEach(Object_keys(ctx), function(key) { + context[key] = ctx[key]; + }); + } + + return res; +}; + + +export function createScript(code) { + return new Script(code); +} + +export function createContext(context) { + if (isContext(context)) { + return context; + } + var copy = new Context(); + if (typeof context === 'object') { + forEach(Object_keys(context), function(key) { + copy[key] = context[key]; + }); + } + return copy; +} +export function runInContext(code, contextifiedSandbox, options) { + var script = new Script(code, options); + return script.runInContext(contextifiedSandbox, options); +} +export function runInThisContext(code, options) { + var script = new Script(code, options); + return script.runInThisContext(options); +} +export function isContext(context) { + return context instanceof Context; +} +export function runInNewContext(code, sandbox, options) { + var script = new Script(code, options); + return script.runInNewContext(sandbox, options); +} +export default { + runInContext: runInContext, + isContext: isContext, + createContext: createContext, + createScript: createScript, + Script: Script, + runInThisContext: runInThisContext, + runInNewContext: runInNewContext +} + + +/* +from indexOf +@ author tjholowaychuk +@ license MIT +*/ +var _indexOf = [].indexOf; + +function indexOf(arr, obj){ + if (_indexOf) return arr.indexOf(obj); + for (var i = 0; i < arr.length; ++i) { + if (arr[i] === obj) return i; + } + return -1; +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/LICENSE b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/LICENSE new file mode 100644 index 0000000..d082ae3 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/LICENSE @@ -0,0 +1,21 @@ +(The MIT License) + +Copyright (C) 2014-2016 by Vitaly Puzrin + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/adler32.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/adler32.js new file mode 100644 index 0000000..ba82663 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/adler32.js @@ -0,0 +1,31 @@ + +// Note: adler32 takes 12% for level 0 and 2% for level 6. +// It doesn't worth to make additional optimizationa as in original. +// Small size is preferable. + +function adler32(adler, buf, len, pos) { + var s1 = (adler & 0xffff) |0, + s2 = ((adler >>> 16) & 0xffff) |0, + n = 0; + + while (len !== 0) { + // Set limit ~ twice less than 5552, to keep + // s2 in 31-bits, because we force signed ints. + // in other case %= will fail. + n = len > 2000 ? 2000 : len; + len -= n; + + do { + s1 = (s1 + buf[pos++]) |0; + s2 = (s2 + s1) |0; + } while (--n); + + s1 %= 65521; + s2 %= 65521; + } + + return (s1 | (s2 << 16)) |0; +} + + +export default adler32; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/binding.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/binding.js new file mode 100644 index 0000000..6db3717 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/binding.js @@ -0,0 +1,269 @@ +import msg from './messages'; +import zstream from './zstream'; +import {deflateInit2, deflateEnd, deflateReset, deflate} from './deflate'; +import {inflateInit2, inflate, inflateEnd, inflateReset} from './inflate'; +// import constants from './constants'; + + +// zlib modes +export var NONE = 0; +export var DEFLATE = 1; +export var INFLATE = 2; +export var GZIP = 3; +export var GUNZIP = 4; +export var DEFLATERAW = 5; +export var INFLATERAW = 6; +export var UNZIP = 7; +export var Z_NO_FLUSH= 0, + Z_PARTIAL_FLUSH= 1, + Z_SYNC_FLUSH= 2, + Z_FULL_FLUSH= 3, + Z_FINISH= 4, + Z_BLOCK= 5, + Z_TREES= 6, + + /* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + Z_OK= 0, + Z_STREAM_END= 1, + Z_NEED_DICT= 2, + Z_ERRNO= -1, + Z_STREAM_ERROR= -2, + Z_DATA_ERROR= -3, + //Z_MEM_ERROR: -4, + Z_BUF_ERROR= -5, + //Z_VERSION_ERROR: -6, + + /* compression levels */ + Z_NO_COMPRESSION= 0, + Z_BEST_SPEED= 1, + Z_BEST_COMPRESSION= 9, + Z_DEFAULT_COMPRESSION= -1, + + + Z_FILTERED= 1, + Z_HUFFMAN_ONLY= 2, + Z_RLE= 3, + Z_FIXED= 4, + Z_DEFAULT_STRATEGY= 0, + + /* Possible values of the data_type field (though see inflate()) */ + Z_BINARY= 0, + Z_TEXT= 1, + //Z_ASCII: 1, // = Z_TEXT (deprecated) + Z_UNKNOWN= 2, + + /* The deflate compression method */ + Z_DEFLATED= 8; +export function Zlib(mode) { + if (mode < DEFLATE || mode > UNZIP) + throw new TypeError('Bad argument'); + + this.mode = mode; + this.init_done = false; + this.write_in_progress = false; + this.pending_close = false; + this.windowBits = 0; + this.level = 0; + this.memLevel = 0; + this.strategy = 0; + this.dictionary = null; +} + +Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) { + this.windowBits = windowBits; + this.level = level; + this.memLevel = memLevel; + this.strategy = strategy; + // dictionary not supported. + + if (this.mode === GZIP || this.mode === GUNZIP) + this.windowBits += 16; + + if (this.mode === UNZIP) + this.windowBits += 32; + + if (this.mode === DEFLATERAW || this.mode === INFLATERAW) + this.windowBits = -this.windowBits; + + this.strm = new zstream(); + var status; + switch (this.mode) { + case DEFLATE: + case GZIP: + case DEFLATERAW: + status = deflateInit2( + this.strm, + this.level, + Z_DEFLATED, + this.windowBits, + this.memLevel, + this.strategy + ); + break; + case INFLATE: + case GUNZIP: + case INFLATERAW: + case UNZIP: + status = inflateInit2( + this.strm, + this.windowBits + ); + break; + default: + throw new Error('Unknown mode ' + this.mode); + } + + if (status !== Z_OK) { + this._error(status); + return; + } + + this.write_in_progress = false; + this.init_done = true; +}; + +Zlib.prototype.params = function() { + throw new Error('deflateParams Not supported'); +}; + +Zlib.prototype._writeCheck = function() { + if (!this.init_done) + throw new Error('write before init'); + + if (this.mode === NONE) + throw new Error('already finalized'); + + if (this.write_in_progress) + throw new Error('write already in progress'); + + if (this.pending_close) + throw new Error('close is pending'); +}; + +Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) { + this._writeCheck(); + this.write_in_progress = true; + + var self = this; + process.nextTick(function() { + self.write_in_progress = false; + var res = self._write(flush, input, in_off, in_len, out, out_off, out_len); + self.callback(res[0], res[1]); + + if (self.pending_close) + self.close(); + }); + + return this; +}; + +// set method for Node buffers, used by pako +function bufferSet(data, offset) { + for (var i = 0; i < data.length; i++) { + this[offset + i] = data[i]; + } +} + +Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) { + this._writeCheck(); + return this._write(flush, input, in_off, in_len, out, out_off, out_len); +}; + +Zlib.prototype._write = function(flush, input, in_off, in_len, out, out_off, out_len) { + this.write_in_progress = true; + + if (flush !== Z_NO_FLUSH && + flush !== Z_PARTIAL_FLUSH && + flush !== Z_SYNC_FLUSH && + flush !== Z_FULL_FLUSH && + flush !== Z_FINISH && + flush !== Z_BLOCK) { + throw new Error('Invalid flush value'); + } + + if (input == null) { + input = new Buffer(0); + in_len = 0; + in_off = 0; + } + + if (out._set) + out.set = out._set; + else + out.set = bufferSet; + + var strm = this.strm; + strm.avail_in = in_len; + strm.input = input; + strm.next_in = in_off; + strm.avail_out = out_len; + strm.output = out; + strm.next_out = out_off; + var status; + switch (this.mode) { + case DEFLATE: + case GZIP: + case DEFLATERAW: + status = deflate(strm, flush); + break; + case UNZIP: + case INFLATE: + case GUNZIP: + case INFLATERAW: + status = inflate(strm, flush); + break; + default: + throw new Error('Unknown mode ' + this.mode); + } + + if (status !== Z_STREAM_END && status !== Z_OK) { + this._error(status); + } + + this.write_in_progress = false; + return [strm.avail_in, strm.avail_out]; +}; + +Zlib.prototype.close = function() { + if (this.write_in_progress) { + this.pending_close = true; + return; + } + + this.pending_close = false; + + if (this.mode === DEFLATE || this.mode === GZIP || this.mode === DEFLATERAW) { + deflateEnd(this.strm); + } else { + inflateEnd(this.strm); + } + + this.mode = NONE; +}; +var status +Zlib.prototype.reset = function() { + switch (this.mode) { + case DEFLATE: + case DEFLATERAW: + status = deflateReset(this.strm); + break; + case INFLATE: + case INFLATERAW: + status = inflateReset(this.strm); + break; + } + + if (status !== Z_OK) { + this._error(status); + } +}; + +Zlib.prototype._error = function(status) { + this.onerror(msg[status] + ': ' + this.strm.msg, status); + + this.write_in_progress = false; + if (this.pending_close) + this.close(); +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/crc32.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/crc32.js new file mode 100644 index 0000000..6d897c1 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/crc32.js @@ -0,0 +1,40 @@ + +// Note: we can't get significant speed boost here. +// So write code to minimize size - no pregenerated tables +// and array tools dependencies. + + +// Use ordinary array, since untyped makes no boost here +function makeTable() { + var c, table = []; + + for (var n = 0; n < 256; n++) { + c = n; + for (var k = 0; k < 8; k++) { + c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); + } + table[n] = c; + } + + return table; +} + +// Create table on load. Just 255 signed longs. Not a problem. +var crcTable = makeTable(); + + +function crc32(crc, buf, len, pos) { + var t = crcTable, + end = pos + len; + + crc ^= -1; + + for (var i = pos; i < end; i++) { + crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; + } + + return (crc ^ (-1)); // >>> 0; +} + + +export default crc32; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/deflate.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/deflate.js new file mode 100644 index 0000000..4c73b02 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/deflate.js @@ -0,0 +1,1862 @@ + +import {Buf8,Buf16,arraySet} from './utils'; +import {_tr_flush_block, _tr_tally, _tr_init, _tr_align, _tr_stored_block} from './trees'; +import adler32 from './adler32'; +import crc32 from './crc32'; +import msg from './messages'; + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + + +/* Allowed flush values; see deflate() and inflate() below for details */ +var Z_NO_FLUSH = 0; +var Z_PARTIAL_FLUSH = 1; +//var Z_SYNC_FLUSH = 2; +var Z_FULL_FLUSH = 3; +var Z_FINISH = 4; +var Z_BLOCK = 5; +//var Z_TREES = 6; + + +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ +var Z_OK = 0; +var Z_STREAM_END = 1; +//var Z_NEED_DICT = 2; +//var Z_ERRNO = -1; +var Z_STREAM_ERROR = -2; +var Z_DATA_ERROR = -3; +//var Z_MEM_ERROR = -4; +var Z_BUF_ERROR = -5; +//var Z_VERSION_ERROR = -6; + + +/* compression levels */ +//var Z_NO_COMPRESSION = 0; +//var Z_BEST_SPEED = 1; +//var Z_BEST_COMPRESSION = 9; +var Z_DEFAULT_COMPRESSION = -1; + + +var Z_FILTERED = 1; +var Z_HUFFMAN_ONLY = 2; +var Z_RLE = 3; +var Z_FIXED = 4; +var Z_DEFAULT_STRATEGY = 0; + +/* Possible values of the data_type field (though see inflate()) */ +//var Z_BINARY = 0; +//var Z_TEXT = 1; +//var Z_ASCII = 1; // = Z_TEXT +var Z_UNKNOWN = 2; + + +/* The deflate compression method */ +var Z_DEFLATED = 8; + +/*============================================================================*/ + + +var MAX_MEM_LEVEL = 9; +/* Maximum value for memLevel in deflateInit2 */ +var MAX_WBITS = 15; +/* 32K LZ77 window */ +var DEF_MEM_LEVEL = 8; + + +var LENGTH_CODES = 29; +/* number of length codes, not counting the special END_BLOCK code */ +var LITERALS = 256; +/* number of literal bytes 0..255 */ +var L_CODES = LITERALS + 1 + LENGTH_CODES; +/* number of Literal or Length codes, including the END_BLOCK code */ +var D_CODES = 30; +/* number of distance codes */ +var BL_CODES = 19; +/* number of codes used to transfer the bit lengths */ +var HEAP_SIZE = 2 * L_CODES + 1; +/* maximum heap size */ +var MAX_BITS = 15; +/* All codes must not exceed MAX_BITS bits */ + +var MIN_MATCH = 3; +var MAX_MATCH = 258; +var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); + +var PRESET_DICT = 0x20; + +var INIT_STATE = 42; +var EXTRA_STATE = 69; +var NAME_STATE = 73; +var COMMENT_STATE = 91; +var HCRC_STATE = 103; +var BUSY_STATE = 113; +var FINISH_STATE = 666; + +var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ +var BS_BLOCK_DONE = 2; /* block flush performed */ +var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ +var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ + +var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. + +function err(strm, errorCode) { + strm.msg = msg[errorCode]; + return errorCode; +} + +function rank(f) { + return ((f) << 1) - ((f) > 4 ? 9 : 0); +} + +function zero(buf) { + var len = buf.length; + while (--len >= 0) { + buf[len] = 0; + } +} + + +/* ========================================================================= + * Flush as much pending output as possible. All deflate() output goes + * through this function so some applications may wish to modify it + * to avoid allocating a large strm->output buffer and copying into it. + * (See also read_buf()). + */ +function flush_pending(strm) { + var s = strm.state; + + //_tr_flush_bits(s); + var len = s.pending; + if (len > strm.avail_out) { + len = strm.avail_out; + } + if (len === 0) { + return; + } + + arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); + strm.next_out += len; + s.pending_out += len; + strm.total_out += len; + strm.avail_out -= len; + s.pending -= len; + if (s.pending === 0) { + s.pending_out = 0; + } +} + + +function flush_block_only(s, last) { + _tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); + s.block_start = s.strstart; + flush_pending(s.strm); +} + + +function put_byte(s, b) { + s.pending_buf[s.pending++] = b; +} + + +/* ========================================================================= + * Put a short in the pending buffer. The 16-bit value is put in MSB order. + * IN assertion: the stream state is correct and there is enough room in + * pending_buf. + */ +function putShortMSB(s, b) { + // put_byte(s, (Byte)(b >> 8)); + // put_byte(s, (Byte)(b & 0xff)); + s.pending_buf[s.pending++] = (b >>> 8) & 0xff; + s.pending_buf[s.pending++] = b & 0xff; +} + + +/* =========================================================================== + * Read a new buffer from the current input stream, update the adler32 + * and total number of bytes read. All deflate() input goes through + * this function so some applications may wish to modify it to avoid + * allocating a large strm->input buffer and copying from it. + * (See also flush_pending()). + */ +function read_buf(strm, buf, start, size) { + var len = strm.avail_in; + + if (len > size) { + len = size; + } + if (len === 0) { + return 0; + } + + strm.avail_in -= len; + + // zmemcpy(buf, strm->next_in, len); + arraySet(buf, strm.input, strm.next_in, len, start); + if (strm.state.wrap === 1) { + strm.adler = adler32(strm.adler, buf, len, start); + } else if (strm.state.wrap === 2) { + strm.adler = crc32(strm.adler, buf, len, start); + } + + strm.next_in += len; + strm.total_in += len; + + return len; +} + + +/* =========================================================================== + * Set match_start to the longest match starting at the given string and + * return its length. Matches shorter or equal to prev_length are discarded, + * in which case the result is equal to prev_length and match_start is + * garbage. + * IN assertions: cur_match is the head of the hash chain for the current + * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 + * OUT assertion: the match length is not greater than s->lookahead. + */ +function longest_match(s, cur_match) { + var chain_length = s.max_chain_length; /* max hash chain length */ + var scan = s.strstart; /* current string */ + var match; /* matched string */ + var len; /* length of current match */ + var best_len = s.prev_length; /* best match length so far */ + var nice_match = s.nice_match; /* stop if match long enough */ + var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? + s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0 /*NIL*/ ; + + var _win = s.window; // shortcut + + var wmask = s.w_mask; + var prev = s.prev; + + /* Stop when cur_match becomes <= limit. To simplify the code, + * we prevent matches with the string of window index 0. + */ + + var strend = s.strstart + MAX_MATCH; + var scan_end1 = _win[scan + best_len - 1]; + var scan_end = _win[scan + best_len]; + + /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. + * It is easy to get rid of this optimization if necessary. + */ + // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); + + /* Do not waste too much time if we already have a good match: */ + if (s.prev_length >= s.good_match) { + chain_length >>= 2; + } + /* Do not look for matches beyond the end of the input. This is necessary + * to make deflate deterministic. + */ + if (nice_match > s.lookahead) { + nice_match = s.lookahead; + } + + // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); + + do { + // Assert(cur_match < s->strstart, "no future"); + match = cur_match; + + /* Skip to next match if the match length cannot increase + * or if the match length is less than 2. Note that the checks below + * for insufficient lookahead only occur occasionally for performance + * reasons. Therefore uninitialized memory will be accessed, and + * conditional jumps will be made that depend on those values. + * However the length of the match is limited to the lookahead, so + * the output of deflate is not affected by the uninitialized values. + */ + + if (_win[match + best_len] !== scan_end || + _win[match + best_len - 1] !== scan_end1 || + _win[match] !== _win[scan] || + _win[++match] !== _win[scan + 1]) { + continue; + } + + /* The check at best_len-1 can be removed because it will be made + * again later. (This heuristic is not always a win.) + * It is not necessary to compare scan[2] and match[2] since they + * are always equal when the other bytes match, given that + * the hash keys are equal and that HASH_BITS >= 8. + */ + scan += 2; + match++; + // Assert(*scan == *match, "match[2]?"); + + /* We check for insufficient lookahead only every 8th comparison; + * the 256th check will be made at strstart+258. + */ + do { + /*jshint noempty:false*/ + } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && + scan < strend); + + // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); + + len = MAX_MATCH - (strend - scan); + scan = strend - MAX_MATCH; + + if (len > best_len) { + s.match_start = cur_match; + best_len = len; + if (len >= nice_match) { + break; + } + scan_end1 = _win[scan + best_len - 1]; + scan_end = _win[scan + best_len]; + } + } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); + + if (best_len <= s.lookahead) { + return best_len; + } + return s.lookahead; +} + + +/* =========================================================================== + * Fill the window when the lookahead becomes insufficient. + * Updates strstart and lookahead. + * + * IN assertion: lookahead < MIN_LOOKAHEAD + * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD + * At least one byte has been read, or avail_in == 0; reads are + * performed for at least two bytes (required for the zip translate_eol + * option -- not supported here). + */ +function fill_window(s) { + var _w_size = s.w_size; + var p, n, m, more, str; + + //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); + + do { + more = s.window_size - s.lookahead - s.strstart; + + // JS ints have 32 bit, block below not needed + /* Deal with !@#$% 64K limit: */ + //if (sizeof(int) <= 2) { + // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { + // more = wsize; + // + // } else if (more == (unsigned)(-1)) { + // /* Very unlikely, but possible on 16 bit machine if + // * strstart == 0 && lookahead == 1 (input done a byte at time) + // */ + // more--; + // } + //} + + + /* If the window is almost full and there is insufficient lookahead, + * move the upper half to the lower one to make room in the upper half. + */ + if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { + + arraySet(s.window, s.window, _w_size, _w_size, 0); + s.match_start -= _w_size; + s.strstart -= _w_size; + /* we now have strstart >= MAX_DIST */ + s.block_start -= _w_size; + + /* Slide the hash table (could be avoided with 32 bit values + at the expense of memory usage). We slide even when level == 0 + to keep the hash table consistent if we switch back to level > 0 + later. (Using level 0 permanently is not an optimal usage of + zlib, so we don't care about this pathological case.) + */ + + n = s.hash_size; + p = n; + do { + m = s.head[--p]; + s.head[p] = (m >= _w_size ? m - _w_size : 0); + } while (--n); + + n = _w_size; + p = n; + do { + m = s.prev[--p]; + s.prev[p] = (m >= _w_size ? m - _w_size : 0); + /* If n is not on any hash chain, prev[n] is garbage but + * its value will never be used. + */ + } while (--n); + + more += _w_size; + } + if (s.strm.avail_in === 0) { + break; + } + + /* If there was no sliding: + * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && + * more == window_size - lookahead - strstart + * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) + * => more >= window_size - 2*WSIZE + 2 + * In the BIG_MEM or MMAP case (not yet supported), + * window_size == input_size + MIN_LOOKAHEAD && + * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. + * Otherwise, window_size == 2*WSIZE so more >= 2. + * If there was sliding, more >= WSIZE. So in all cases, more >= 2. + */ + //Assert(more >= 2, "more < 2"); + n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); + s.lookahead += n; + + /* Initialize the hash value now that we have some input: */ + if (s.lookahead + s.insert >= MIN_MATCH) { + str = s.strstart - s.insert; + s.ins_h = s.window[str]; + + /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; + //#if MIN_MATCH != 3 + // Call update_hash() MIN_MATCH-3 more times + //#endif + while (s.insert) { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = str; + str++; + s.insert--; + if (s.lookahead + s.insert < MIN_MATCH) { + break; + } + } + } + /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, + * but this is not important since only literal bytes will be emitted. + */ + + } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); + + /* If the WIN_INIT bytes after the end of the current data have never been + * written, then zero those bytes in order to avoid memory check reports of + * the use of uninitialized (or uninitialised as Julian writes) bytes by + * the longest match routines. Update the high water mark for the next + * time through here. WIN_INIT is set to MAX_MATCH since the longest match + * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. + */ + // if (s.high_water < s.window_size) { + // var curr = s.strstart + s.lookahead; + // var init = 0; + // + // if (s.high_water < curr) { + // /* Previous high water mark below current data -- zero WIN_INIT + // * bytes or up to end of window, whichever is less. + // */ + // init = s.window_size - curr; + // if (init > WIN_INIT) + // init = WIN_INIT; + // zmemzero(s->window + curr, (unsigned)init); + // s->high_water = curr + init; + // } + // else if (s->high_water < (ulg)curr + WIN_INIT) { + // /* High water mark at or above current data, but below current data + // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up + // * to end of window, whichever is less. + // */ + // init = (ulg)curr + WIN_INIT - s->high_water; + // if (init > s->window_size - s->high_water) + // init = s->window_size - s->high_water; + // zmemzero(s->window + s->high_water, (unsigned)init); + // s->high_water += init; + // } + // } + // + // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, + // "not enough room for search"); +} + +/* =========================================================================== + * Copy without compression as much as possible from the input stream, return + * the current block state. + * This function does not insert new strings in the dictionary since + * uncompressible data is probably not useful. This function is used + * only for the level=0 compression option. + * NOTE: this function should be optimized to avoid extra copying from + * window to pending_buf. + */ +function deflate_stored(s, flush) { + /* Stored blocks are limited to 0xffff bytes, pending_buf is limited + * to pending_buf_size, and each stored block has a 5 byte header: + */ + var max_block_size = 0xffff; + + if (max_block_size > s.pending_buf_size - 5) { + max_block_size = s.pending_buf_size - 5; + } + + /* Copy as much as possible from input to output: */ + for (;;) { + /* Fill the window as much as possible: */ + if (s.lookahead <= 1) { + + //Assert(s->strstart < s->w_size+MAX_DIST(s) || + // s->block_start >= (long)s->w_size, "slide too late"); + // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || + // s.block_start >= s.w_size)) { + // throw new Error("slide too late"); + // } + + fill_window(s); + if (s.lookahead === 0 && flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + + if (s.lookahead === 0) { + break; + } + /* flush the current block */ + } + //Assert(s->block_start >= 0L, "block gone"); + // if (s.block_start < 0) throw new Error("block gone"); + + s.strstart += s.lookahead; + s.lookahead = 0; + + /* Emit a stored block if pending_buf will be full: */ + var max_start = s.block_start + max_block_size; + + if (s.strstart === 0 || s.strstart >= max_start) { + /* strstart == 0 is possible when wraparound on 16-bit machine */ + s.lookahead = s.strstart - max_start; + s.strstart = max_start; + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + + + } + /* Flush if we may have to slide, otherwise block_start may become + * negative and the data will be gone: + */ + if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + + s.insert = 0; + + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + + if (s.strstart > s.block_start) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_NEED_MORE; +} + +/* =========================================================================== + * Compress as much as possible from the input stream, return the current + * block state. + * This function does not perform lazy evaluation of matches and inserts + * new strings in the dictionary only for unmatched strings or for short + * matches. It is used only for the fast compression options. + */ +function deflate_fast(s, flush) { + var hash_head; /* head of the hash chain */ + var bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { + break; /* flush the current block */ + } + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0 /*NIL*/ ; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + * At this point we have always match_length < MIN_MATCH + */ + if (hash_head !== 0 /*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + } + if (s.match_length >= MIN_MATCH) { + // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only + + /*** _tr_tally_dist(s, s.strstart - s.match_start, + s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + + /* Insert new strings in the hash table only if the match length + * is not too large. This saves time but degrades compression. + */ + if (s.match_length <= s.max_lazy_match /*max_insert_length*/ && s.lookahead >= MIN_MATCH) { + s.match_length--; /* string at strstart already in table */ + do { + s.strstart++; + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + /* strstart never exceeds WSIZE-MAX_MATCH, so there are + * always MIN_MATCH bytes ahead. + */ + } while (--s.match_length !== 0); + s.strstart++; + } else { + s.strstart += s.match_length; + s.match_length = 0; + s.ins_h = s.window[s.strstart]; + /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; + + //#if MIN_MATCH != 3 + // Call UPDATE_HASH() MIN_MATCH-3 more times + //#endif + /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not + * matter since it will be recomputed at next deflate call. + */ + } + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s.window[s.strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +} + +/* =========================================================================== + * Same as above, but achieves better compression. We use a lazy + * evaluation for matches: a match is finally adopted only if there is + * no better match at the next window position. + */ +function deflate_slow(s, flush) { + var hash_head; /* head of hash chain */ + var bflush; /* set if current block must be flushed */ + + var max_insert; + + /* Process the input block. */ + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the next match, plus MIN_MATCH bytes to insert the + * string following the next match. + */ + if (s.lookahead < MIN_LOOKAHEAD) { + fill_window(s); + if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { + break; + } /* flush the current block */ + } + + /* Insert the string window[strstart .. strstart+2] in the + * dictionary, and set hash_head to the head of the hash chain: + */ + hash_head = 0 /*NIL*/ ; + if (s.lookahead >= MIN_MATCH) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + + /* Find the longest match, discarding those <= prev_length. + */ + s.prev_length = s.match_length; + s.prev_match = s.match_start; + s.match_length = MIN_MATCH - 1; + + if (hash_head !== 0 /*NIL*/ && s.prev_length < s.max_lazy_match && + s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD) /*MAX_DIST(s)*/ ) { + /* To simplify the code, we prevent matches with the string + * of window index 0 (in particular we have to avoid a match + * of the string with itself at the start of the input file). + */ + s.match_length = longest_match(s, hash_head); + /* longest_match() sets match_start */ + + if (s.match_length <= 5 && + (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096 /*TOO_FAR*/ ))) { + + /* If prev_match is also MIN_MATCH, match_start is garbage + * but we will ignore the current match anyway. + */ + s.match_length = MIN_MATCH - 1; + } + } + /* If there was a match at the previous step and the current + * match is not better, output the previous match: + */ + if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { + max_insert = s.strstart + s.lookahead - MIN_MATCH; + /* Do not insert strings in hash table beyond this. */ + + //check_match(s, s.strstart-1, s.prev_match, s.prev_length); + + /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, + s.prev_length - MIN_MATCH, bflush);***/ + bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); + /* Insert in hash table all strings up to the end of the match. + * strstart-1 and strstart are already inserted. If there is not + * enough lookahead, the last two strings are not inserted in + * the hash table. + */ + s.lookahead -= s.prev_length - 1; + s.prev_length -= 2; + do { + if (++s.strstart <= max_insert) { + /*** INSERT_STRING(s, s.strstart, hash_head); ***/ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; + hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; + s.head[s.ins_h] = s.strstart; + /***/ + } + } while (--s.prev_length !== 0); + s.match_available = 0; + s.match_length = MIN_MATCH - 1; + s.strstart++; + + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + } else if (s.match_available) { + /* If there was no match at the previous position, output a + * single literal. If there was a match but the current match + * is longer, truncate the previous match to a single literal. + */ + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + if (bflush) { + /*** FLUSH_BLOCK_ONLY(s, 0) ***/ + flush_block_only(s, false); + /***/ + } + s.strstart++; + s.lookahead--; + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + } else { + /* There is no previous match to compare with, wait for + * the next step to decide. + */ + s.match_available = 1; + s.strstart++; + s.lookahead--; + } + } + //Assert (flush != Z_NO_FLUSH, "no flush?"); + if (s.match_available) { + //Tracevv((stderr,"%c", s->window[s->strstart-1])); + /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart - 1]); + + s.match_available = 0; + } + s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + + return BS_BLOCK_DONE; +} + + +/* =========================================================================== + * For Z_RLE, simply look for runs of bytes, generate matches only of distance + * one. Do not maintain a hash table. (It will be regenerated if this run of + * deflate switches away from Z_RLE.) + */ +function deflate_rle(s, flush) { + var bflush; /* set if current block must be flushed */ + var prev; /* byte at distance one to match */ + var scan, strend; /* scan goes up to strend for length of run */ + + var _win = s.window; + + for (;;) { + /* Make sure that we always have enough lookahead, except + * at the end of the input file. We need MAX_MATCH bytes + * for the longest run, plus one for the unrolled loop. + */ + if (s.lookahead <= MAX_MATCH) { + fill_window(s); + if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + if (s.lookahead === 0) { + break; + } /* flush the current block */ + } + + /* See how many times the previous byte repeats */ + s.match_length = 0; + if (s.lookahead >= MIN_MATCH && s.strstart > 0) { + scan = s.strstart - 1; + prev = _win[scan]; + if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { + strend = s.strstart + MAX_MATCH; + do { + /*jshint noempty:false*/ + } while (prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + prev === _win[++scan] && prev === _win[++scan] && + scan < strend); + s.match_length = MAX_MATCH - (strend - scan); + if (s.match_length > s.lookahead) { + s.match_length = s.lookahead; + } + } + //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); + } + + /* Emit match if have run of MIN_MATCH or longer, else emit literal */ + if (s.match_length >= MIN_MATCH) { + //check_match(s, s.strstart, s.strstart - 1, s.match_length); + + /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ + bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH); + + s.lookahead -= s.match_length; + s.strstart += s.match_length; + s.match_length = 0; + } else { + /* No match, output a literal byte */ + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + + s.lookahead--; + s.strstart++; + } + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +} + +/* =========================================================================== + * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. + * (It will be regenerated if this run of deflate switches away from Huffman.) + */ +function deflate_huff(s, flush) { + var bflush; /* set if current block must be flushed */ + + for (;;) { + /* Make sure that we have a literal to write. */ + if (s.lookahead === 0) { + fill_window(s); + if (s.lookahead === 0) { + if (flush === Z_NO_FLUSH) { + return BS_NEED_MORE; + } + break; /* flush the current block */ + } + } + + /* Output a literal byte */ + s.match_length = 0; + //Tracevv((stderr,"%c", s->window[s->strstart])); + /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ + bflush = _tr_tally(s, 0, s.window[s.strstart]); + s.lookahead--; + s.strstart++; + if (bflush) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + } + s.insert = 0; + if (flush === Z_FINISH) { + /*** FLUSH_BLOCK(s, 1); ***/ + flush_block_only(s, true); + if (s.strm.avail_out === 0) { + return BS_FINISH_STARTED; + } + /***/ + return BS_FINISH_DONE; + } + if (s.last_lit) { + /*** FLUSH_BLOCK(s, 0); ***/ + flush_block_only(s, false); + if (s.strm.avail_out === 0) { + return BS_NEED_MORE; + } + /***/ + } + return BS_BLOCK_DONE; +} + +/* Values for max_lazy_match, good_match and max_chain_length, depending on + * the desired pack level (0..9). The values given below have been tuned to + * exclude worst case performance for pathological files. Better values may be + * found for specific files. + */ +function Config(good_length, max_lazy, nice_length, max_chain, func) { + this.good_length = good_length; + this.max_lazy = max_lazy; + this.nice_length = nice_length; + this.max_chain = max_chain; + this.func = func; +} + +var configuration_table; + +configuration_table = [ + /* good lazy nice chain */ + new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ + new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ + new Config(4, 5, 16, 8, deflate_fast), /* 2 */ + new Config(4, 6, 32, 32, deflate_fast), /* 3 */ + + new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ + new Config(8, 16, 32, 32, deflate_slow), /* 5 */ + new Config(8, 16, 128, 128, deflate_slow), /* 6 */ + new Config(8, 32, 128, 256, deflate_slow), /* 7 */ + new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ + new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ +]; + + +/* =========================================================================== + * Initialize the "longest match" routines for a new zlib stream + */ +function lm_init(s) { + s.window_size = 2 * s.w_size; + + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + + /* Set the default configuration parameters: + */ + s.max_lazy_match = configuration_table[s.level].max_lazy; + s.good_match = configuration_table[s.level].good_length; + s.nice_match = configuration_table[s.level].nice_length; + s.max_chain_length = configuration_table[s.level].max_chain; + + s.strstart = 0; + s.block_start = 0; + s.lookahead = 0; + s.insert = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + s.ins_h = 0; +} + + +function DeflateState() { + this.strm = null; /* pointer back to this zlib stream */ + this.status = 0; /* as the name implies */ + this.pending_buf = null; /* output still pending */ + this.pending_buf_size = 0; /* size of pending_buf */ + this.pending_out = 0; /* next pending byte to output to the stream */ + this.pending = 0; /* nb of bytes in the pending buffer */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.gzhead = null; /* gzip header information to write */ + this.gzindex = 0; /* where in extra, name, or comment */ + this.method = Z_DEFLATED; /* can only be DEFLATED */ + this.last_flush = -1; /* value of flush param for previous deflate call */ + + this.w_size = 0; /* LZ77 window size (32K by default) */ + this.w_bits = 0; /* log2(w_size) (8..16) */ + this.w_mask = 0; /* w_size - 1 */ + + this.window = null; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. + */ + + this.window_size = 0; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + this.prev = null; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + this.head = null; /* Heads of the hash chains or NIL. */ + + this.ins_h = 0; /* hash index of string to be inserted */ + this.hash_size = 0; /* number of elements in hash table */ + this.hash_bits = 0; /* log2(hash_size) */ + this.hash_mask = 0; /* hash_size-1 */ + + this.hash_shift = 0; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + this.block_start = 0; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + this.match_length = 0; /* length of best match */ + this.prev_match = 0; /* previous match */ + this.match_available = 0; /* set if previous match exists */ + this.strstart = 0; /* start of string to insert */ + this.match_start = 0; /* start of matching string */ + this.lookahead = 0; /* number of valid bytes ahead in window */ + + this.prev_length = 0; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + this.max_chain_length = 0; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + this.max_lazy_match = 0; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ + // That's alias to max_lazy_match, don't use directly + //this.max_insert_length = 0; + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + this.level = 0; /* compression level (1..9) */ + this.strategy = 0; /* favor or force Huffman coding*/ + + this.good_match = 0; + /* Use a faster search when the previous match is longer than this */ + + this.nice_match = 0; /* Stop searching when current match exceeds this */ + + /* used by c: */ + + /* Didn't use ct_data typedef below to suppress compiler warning */ + + // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + + // Use flat array of DOUBLE size, with interleaved fata, + // because JS does not support effective + this.dyn_ltree = new Buf16(HEAP_SIZE * 2); + this.dyn_dtree = new Buf16((2 * D_CODES + 1) * 2); + this.bl_tree = new Buf16((2 * BL_CODES + 1) * 2); + zero(this.dyn_ltree); + zero(this.dyn_dtree); + zero(this.bl_tree); + + this.l_desc = null; /* desc. for literal tree */ + this.d_desc = null; /* desc. for distance tree */ + this.bl_desc = null; /* desc. for bit length tree */ + + //ush bl_count[MAX_BITS+1]; + this.bl_count = new Buf16(MAX_BITS + 1); + /* number of codes at each bit length for an optimal tree */ + + //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + this.heap = new Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */ + zero(this.heap); + + this.heap_len = 0; /* number of elements in the heap */ + this.heap_max = 0; /* element of largest frequency */ + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all + */ + + this.depth = new Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; + zero(this.depth); + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + this.l_buf = 0; /* buffer index for literals or lengths */ + + this.lit_bufsize = 0; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + this.last_lit = 0; /* running index in l_buf */ + + this.d_buf = 0; + /* Buffer index for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + this.opt_len = 0; /* bit length of current block with optimal trees */ + this.static_len = 0; /* bit length of current block with static trees */ + this.matches = 0; /* number of string matches in current block */ + this.insert = 0; /* bytes at end of window left to insert */ + + + this.bi_buf = 0; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + this.bi_valid = 0; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + + // Used for window memory init. We safely ignore it for JS. That makes + // sense only for pointers and memory check tools. + //this.high_water = 0; + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ +} + + +export function deflateResetKeep(strm) { + var s; + + if (!strm || !strm.state) { + return err(strm, Z_STREAM_ERROR); + } + + strm.total_in = strm.total_out = 0; + strm.data_type = Z_UNKNOWN; + + s = strm.state; + s.pending = 0; + s.pending_out = 0; + + if (s.wrap < 0) { + s.wrap = -s.wrap; + /* was made negative by deflate(..., Z_FINISH); */ + } + s.status = (s.wrap ? INIT_STATE : BUSY_STATE); + strm.adler = (s.wrap === 2) ? + 0 // crc32(0, Z_NULL, 0) + : + 1; // adler32(0, Z_NULL, 0) + s.last_flush = Z_NO_FLUSH; + _tr_init(s); + return Z_OK; +} + + +export function deflateReset(strm) { + var ret = deflateResetKeep(strm); + if (ret === Z_OK) { + lm_init(strm.state); + } + return ret; +} + + +export function deflateSetHeader(strm, head) { + if (!strm || !strm.state) { + return Z_STREAM_ERROR; + } + if (strm.state.wrap !== 2) { + return Z_STREAM_ERROR; + } + strm.state.gzhead = head; + return Z_OK; +} + + +export function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { + if (!strm) { // === Z_NULL + return Z_STREAM_ERROR; + } + var wrap = 1; + + if (level === Z_DEFAULT_COMPRESSION) { + level = 6; + } + + if (windowBits < 0) { /* suppress zlib wrapper */ + wrap = 0; + windowBits = -windowBits; + } else if (windowBits > 15) { + wrap = 2; /* write gzip wrapper instead */ + windowBits -= 16; + } + + + if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || + windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || + strategy < 0 || strategy > Z_FIXED) { + return err(strm, Z_STREAM_ERROR); + } + + + if (windowBits === 8) { + windowBits = 9; + } + /* until 256-byte window bug fixed */ + + var s = new DeflateState(); + + strm.state = s; + s.strm = strm; + + s.wrap = wrap; + s.gzhead = null; + s.w_bits = windowBits; + s.w_size = 1 << s.w_bits; + s.w_mask = s.w_size - 1; + + s.hash_bits = memLevel + 7; + s.hash_size = 1 << s.hash_bits; + s.hash_mask = s.hash_size - 1; + s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); + + s.window = new Buf8(s.w_size * 2); + s.head = new Buf16(s.hash_size); + s.prev = new Buf16(s.w_size); + + // Don't need mem init magic for JS. + //s.high_water = 0; /* nothing written to s->window yet */ + + s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ + + s.pending_buf_size = s.lit_bufsize * 4; + + //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); + //s->pending_buf = (uchf *) overlay; + s.pending_buf = new Buf8(s.pending_buf_size); + + // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) + //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); + s.d_buf = 1 * s.lit_bufsize; + + //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; + s.l_buf = (1 + 2) * s.lit_bufsize; + + s.level = level; + s.strategy = strategy; + s.method = method; + + return deflateReset(strm); +} + +export function deflateInit(strm, level) { + return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); +} + + +export function deflate(strm, flush) { + var old_flush, s; + var beg, val; // for gzip header write only + + if (!strm || !strm.state || + flush > Z_BLOCK || flush < 0) { + return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; + } + + s = strm.state; + + if (!strm.output || + (!strm.input && strm.avail_in !== 0) || + (s.status === FINISH_STATE && flush !== Z_FINISH)) { + return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); + } + + s.strm = strm; /* just in case */ + old_flush = s.last_flush; + s.last_flush = flush; + + /* Write the header */ + if (s.status === INIT_STATE) { + if (s.wrap === 2) { + // GZIP header + strm.adler = 0; //crc32(0L, Z_NULL, 0); + put_byte(s, 31); + put_byte(s, 139); + put_byte(s, 8); + if (!s.gzhead) { // s->gzhead == Z_NULL + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, 0); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, OS_CODE); + s.status = BUSY_STATE; + } else { + put_byte(s, (s.gzhead.text ? 1 : 0) + + (s.gzhead.hcrc ? 2 : 0) + + (!s.gzhead.extra ? 0 : 4) + + (!s.gzhead.name ? 0 : 8) + + (!s.gzhead.comment ? 0 : 16) + ); + put_byte(s, s.gzhead.time & 0xff); + put_byte(s, (s.gzhead.time >> 8) & 0xff); + put_byte(s, (s.gzhead.time >> 16) & 0xff); + put_byte(s, (s.gzhead.time >> 24) & 0xff); + put_byte(s, s.level === 9 ? 2 : + (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? + 4 : 0)); + put_byte(s, s.gzhead.os & 0xff); + if (s.gzhead.extra && s.gzhead.extra.length) { + put_byte(s, s.gzhead.extra.length & 0xff); + put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); + } + if (s.gzhead.hcrc) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); + } + s.gzindex = 0; + s.status = EXTRA_STATE; + } + } else // DEFLATE header + { + var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; + var level_flags = -1; + + if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { + level_flags = 0; + } else if (s.level < 6) { + level_flags = 1; + } else if (s.level === 6) { + level_flags = 2; + } else { + level_flags = 3; + } + header |= (level_flags << 6); + if (s.strstart !== 0) { + header |= PRESET_DICT; + } + header += 31 - (header % 31); + + s.status = BUSY_STATE; + putShortMSB(s, header); + + /* Save the adler32 of the preset dictionary: */ + if (s.strstart !== 0) { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + strm.adler = 1; // adler32(0L, Z_NULL, 0); + } + } + + //#ifdef GZIP + if (s.status === EXTRA_STATE) { + if (s.gzhead.extra /* != Z_NULL*/ ) { + beg = s.pending; /* start of bytes to update crc */ + + while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + break; + } + } + put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); + s.gzindex++; + } + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (s.gzindex === s.gzhead.extra.length) { + s.gzindex = 0; + s.status = NAME_STATE; + } + } else { + s.status = NAME_STATE; + } + } + if (s.status === NAME_STATE) { + if (s.gzhead.name /* != Z_NULL*/ ) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.name.length) { + val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.gzindex = 0; + s.status = COMMENT_STATE; + } + } else { + s.status = COMMENT_STATE; + } + } + if (s.status === COMMENT_STATE) { + if (s.gzhead.comment /* != Z_NULL*/ ) { + beg = s.pending; /* start of bytes to update crc */ + //int val; + + do { + if (s.pending === s.pending_buf_size) { + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + flush_pending(strm); + beg = s.pending; + if (s.pending === s.pending_buf_size) { + val = 1; + break; + } + } + // JS specific: little magic to add zero terminator to end of string + if (s.gzindex < s.gzhead.comment.length) { + val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; + } else { + val = 0; + } + put_byte(s, val); + } while (val !== 0); + + if (s.gzhead.hcrc && s.pending > beg) { + strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); + } + if (val === 0) { + s.status = HCRC_STATE; + } + } else { + s.status = HCRC_STATE; + } + } + if (s.status === HCRC_STATE) { + if (s.gzhead.hcrc) { + if (s.pending + 2 > s.pending_buf_size) { + flush_pending(strm); + } + if (s.pending + 2 <= s.pending_buf_size) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + strm.adler = 0; //crc32(0L, Z_NULL, 0); + s.status = BUSY_STATE; + } + } else { + s.status = BUSY_STATE; + } + } + //#endif + + /* Flush as much pending output as possible */ + if (s.pending !== 0) { + flush_pending(strm); + if (strm.avail_out === 0) { + /* Since avail_out is 0, deflate will be called again with + * more output space, but possibly with both pending and + * avail_in equal to zero. There won't be anything to do, + * but this is not an error situation so make sure we + * return OK instead of BUF_ERROR at next call of deflate: + */ + s.last_flush = -1; + return Z_OK; + } + + /* Make sure there is something to do and avoid duplicate consecutive + * flushes. For repeated and useless calls with Z_FINISH, we keep + * returning Z_STREAM_END instead of Z_BUF_ERROR. + */ + } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && + flush !== Z_FINISH) { + return err(strm, Z_BUF_ERROR); + } + + /* User must not provide more input after the first FINISH: */ + if (s.status === FINISH_STATE && strm.avail_in !== 0) { + return err(strm, Z_BUF_ERROR); + } + + /* Start a new block or continue the current one. + */ + if (strm.avail_in !== 0 || s.lookahead !== 0 || + (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { + var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : + (s.strategy === Z_RLE ? deflate_rle(s, flush) : + configuration_table[s.level].func(s, flush)); + + if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { + s.status = FINISH_STATE; + } + if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { + if (strm.avail_out === 0) { + s.last_flush = -1; + /* avoid BUF_ERROR next call, see above */ + } + return Z_OK; + /* If flush != Z_NO_FLUSH && avail_out == 0, the next call + * of deflate should use the same flush parameter to make sure + * that the flush is complete. So we don't have to output an + * empty block here, this will be done at next call. This also + * ensures that for a very small output buffer, we emit at most + * one empty block. + */ + } + if (bstate === BS_BLOCK_DONE) { + if (flush === Z_PARTIAL_FLUSH) { + _tr_align(s); + } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ + + _tr_stored_block(s, 0, 0, false); + /* For a full flush, this empty block will be recognized + * as a special marker by inflate_sync(). + */ + if (flush === Z_FULL_FLUSH) { + /*** CLEAR_HASH(s); ***/ + /* forget history */ + zero(s.head); // Fill with NIL (= 0); + + if (s.lookahead === 0) { + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + } + } + flush_pending(strm); + if (strm.avail_out === 0) { + s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ + return Z_OK; + } + } + } + //Assert(strm->avail_out > 0, "bug2"); + //if (strm.avail_out <= 0) { throw new Error("bug2");} + + if (flush !== Z_FINISH) { + return Z_OK; + } + if (s.wrap <= 0) { + return Z_STREAM_END; + } + + /* Write the trailer */ + if (s.wrap === 2) { + put_byte(s, strm.adler & 0xff); + put_byte(s, (strm.adler >> 8) & 0xff); + put_byte(s, (strm.adler >> 16) & 0xff); + put_byte(s, (strm.adler >> 24) & 0xff); + put_byte(s, strm.total_in & 0xff); + put_byte(s, (strm.total_in >> 8) & 0xff); + put_byte(s, (strm.total_in >> 16) & 0xff); + put_byte(s, (strm.total_in >> 24) & 0xff); + } else { + putShortMSB(s, strm.adler >>> 16); + putShortMSB(s, strm.adler & 0xffff); + } + + flush_pending(strm); + /* If avail_out is zero, the application will call deflate again + * to flush the rest. + */ + if (s.wrap > 0) { + s.wrap = -s.wrap; + } + /* write the trailer only once! */ + return s.pending !== 0 ? Z_OK : Z_STREAM_END; +} + +export function deflateEnd(strm) { + var status; + + if (!strm /*== Z_NULL*/ || !strm.state /*== Z_NULL*/ ) { + return Z_STREAM_ERROR; + } + + status = strm.state.status; + if (status !== INIT_STATE && + status !== EXTRA_STATE && + status !== NAME_STATE && + status !== COMMENT_STATE && + status !== HCRC_STATE && + status !== BUSY_STATE && + status !== FINISH_STATE + ) { + return err(strm, Z_STREAM_ERROR); + } + + strm.state = null; + + return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; +} + + +/* ========================================================================= + * Initializes the compression dictionary from the given byte + * sequence without producing any compressed output. + */ +export function deflateSetDictionary(strm, dictionary) { + var dictLength = dictionary.length; + + var s; + var str, n; + var wrap; + var avail; + var next; + var input; + var tmpDict; + + if (!strm /*== Z_NULL*/ || !strm.state /*== Z_NULL*/ ) { + return Z_STREAM_ERROR; + } + + s = strm.state; + wrap = s.wrap; + + if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { + return Z_STREAM_ERROR; + } + + /* when using zlib wrappers, compute Adler-32 for provided dictionary */ + if (wrap === 1) { + /* adler32(strm->adler, dictionary, dictLength); */ + strm.adler = adler32(strm.adler, dictionary, dictLength, 0); + } + + s.wrap = 0; /* avoid computing Adler-32 in read_buf */ + + /* if dictionary would fill window, just replace the history */ + if (dictLength >= s.w_size) { + if (wrap === 0) { /* already empty otherwise */ + /*** CLEAR_HASH(s); ***/ + zero(s.head); // Fill with NIL (= 0); + s.strstart = 0; + s.block_start = 0; + s.insert = 0; + } + /* use the tail */ + // dictionary = dictionary.slice(dictLength - s.w_size); + tmpDict = new Buf8(s.w_size); + arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0); + dictionary = tmpDict; + dictLength = s.w_size; + } + /* insert dictionary into window and hash */ + avail = strm.avail_in; + next = strm.next_in; + input = strm.input; + strm.avail_in = dictLength; + strm.next_in = 0; + strm.input = dictionary; + fill_window(s); + while (s.lookahead >= MIN_MATCH) { + str = s.strstart; + n = s.lookahead - (MIN_MATCH - 1); + do { + /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ + s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; + + s.prev[str & s.w_mask] = s.head[s.ins_h]; + + s.head[s.ins_h] = str; + str++; + } while (--n); + s.strstart = str; + s.lookahead = MIN_MATCH - 1; + fill_window(s); + } + s.strstart += s.lookahead; + s.block_start = s.strstart; + s.insert = s.lookahead; + s.lookahead = 0; + s.match_length = s.prev_length = MIN_MATCH - 1; + s.match_available = 0; + strm.next_in = next; + strm.input = input; + strm.avail_in = avail; + s.wrap = wrap; + return Z_OK; +} + + +export var deflateInfo = 'pako deflate (from Nodeca project)'; + +/* Not implemented +exports.deflateBound = deflateBound; +exports.deflateCopy = deflateCopy; +exports.deflateParams = deflateParams; +exports.deflatePending = deflatePending; +exports.deflatePrime = deflatePrime; +exports.deflateTune = deflateTune; +*/ diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inffast.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inffast.js new file mode 100644 index 0000000..62afc5e --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inffast.js @@ -0,0 +1,325 @@ + +// See state defs from inflate.js +var BAD = 30; /* got a data error -- remain here until reset */ +var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ + +/* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state.mode === LEN + strm.avail_in >= 6 + strm.avail_out >= 258 + start >= strm.avail_out + state.bits < 8 + + On return, state.mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm.avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm.avail_out >= 258 for each loop to avoid checking for + output space. + */ +export default function inflate_fast(strm, start) { + var state; + var _in; /* local strm.input */ + var last; /* have enough input while in < last */ + var _out; /* local strm.output */ + var beg; /* inflate()'s initial strm.output */ + var end; /* while out < end, enough space available */ +//#ifdef INFLATE_STRICT + var dmax; /* maximum distance from zlib header */ +//#endif + var wsize; /* window size or zero if not using window */ + var whave; /* valid bytes in the window */ + var wnext; /* window write index */ + // Use `s_window` instead `window`, avoid conflict with instrumentation tools + var s_window; /* allocated sliding window, if wsize != 0 */ + var hold; /* local strm.hold */ + var bits; /* local strm.bits */ + var lcode; /* local strm.lencode */ + var dcode; /* local strm.distcode */ + var lmask; /* mask for first level of length codes */ + var dmask; /* mask for first level of distance codes */ + var here; /* retrieved table entry */ + var op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + var len; /* match length, unused bytes */ + var dist; /* match distance */ + var from; /* where to copy match from */ + var from_source; + + + var input, output; // JS specific, because we have no pointers + + /* copy state to local variables */ + state = strm.state; + //here = state.here; + _in = strm.next_in; + input = strm.input; + last = _in + (strm.avail_in - 5); + _out = strm.next_out; + output = strm.output; + beg = _out - (start - strm.avail_out); + end = _out + (strm.avail_out - 257); +//#ifdef INFLATE_STRICT + dmax = state.dmax; +//#endif + wsize = state.wsize; + whave = state.whave; + wnext = state.wnext; + s_window = state.window; + hold = state.hold; + bits = state.bits; + lcode = state.lencode; + dcode = state.distcode; + lmask = (1 << state.lenbits) - 1; + dmask = (1 << state.distbits) - 1; + + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + + top: + do { + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + + here = lcode[hold & lmask]; + + dolen: + for (;;) { // Goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + if (op === 0) { /* literal */ + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + output[_out++] = here & 0xffff/*here.val*/; + } + else if (op & 16) { /* length base */ + len = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + len += hold & ((1 << op) - 1); + hold >>>= op; + bits -= op; + } + //Tracevv((stderr, "inflate: length %u\n", len)); + if (bits < 15) { + hold += input[_in++] << bits; + bits += 8; + hold += input[_in++] << bits; + bits += 8; + } + here = dcode[hold & dmask]; + + dodist: + for (;;) { // goto emulation + op = here >>> 24/*here.bits*/; + hold >>>= op; + bits -= op; + op = (here >>> 16) & 0xff/*here.op*/; + + if (op & 16) { /* distance base */ + dist = here & 0xffff/*here.val*/; + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + if (bits < op) { + hold += input[_in++] << bits; + bits += 8; + } + } + dist += hold & ((1 << op) - 1); +//#ifdef INFLATE_STRICT + if (dist > dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break top; + } +//#endif + hold >>>= op; + bits -= op; + //Tracevv((stderr, "inflate: distance %u\n", dist)); + op = _out - beg; /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break top; + } + +// (!) This block is disabled in zlib defailts, +// don't enable it for binary compatibility +//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR +// if (len <= op - whave) { +// do { +// output[_out++] = 0; +// } while (--len); +// continue top; +// } +// len -= op - whave; +// do { +// output[_out++] = 0; +// } while (--op > whave); +// if (op === 0) { +// from = _out - dist; +// do { +// output[_out++] = output[from++]; +// } while (--len); +// continue top; +// } +//#endif + } + from = 0; // window index + from_source = s_window; + if (wnext === 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + else if (wnext < op) { /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + if (op < len) { /* some from end of window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = 0; + if (wnext < len) { /* some from start of window */ + op = wnext; + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + } + else { /* contiguous in window */ + from += wnext - op; + if (op < len) { /* some from window */ + len -= op; + do { + output[_out++] = s_window[from++]; + } while (--op); + from = _out - dist; /* rest from output */ + from_source = output; + } + } + while (len > 2) { + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + output[_out++] = from_source[from++]; + len -= 3; + } + if (len) { + output[_out++] = from_source[from++]; + if (len > 1) { + output[_out++] = from_source[from++]; + } + } + } + else { + from = _out - dist; /* copy direct from output */ + do { /* minimum length is three */ + output[_out++] = output[from++]; + output[_out++] = output[from++]; + output[_out++] = output[from++]; + len -= 3; + } while (len > 2); + if (len) { + output[_out++] = output[from++]; + if (len > 1) { + output[_out++] = output[from++]; + } + } + } + } + else if ((op & 64) === 0) { /* 2nd level distance code */ + here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dodist; + } + else { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break top; + } + + break; // need to emulate goto via "continue" + } + } + else if ((op & 64) === 0) { /* 2nd level length code */ + here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; + continue dolen; + } + else if (op & 32) { /* end-of-block */ + //Tracevv((stderr, "inflate: end of block\n")); + state.mode = TYPE; + break top; + } + else { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break top; + } + + break; // need to emulate goto via "continue" + } + } while (_in < last && _out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + _in -= len; + bits -= len << 3; + hold &= (1 << bits) - 1; + + /* update state and return */ + strm.next_in = _in; + strm.next_out = _out; + strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); + strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); + state.hold = hold; + state.bits = bits; + return; +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inflate.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inflate.js new file mode 100644 index 0000000..81218a0 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inflate.js @@ -0,0 +1,1650 @@ +'use strict'; + +import {Buf8,Buf16,Buf32,arraySet} from './utils'; +import adler32 from './adler32'; +import crc32 from './crc32'; +import inflate_fast from './inffast'; +import inflate_table from './inftrees'; + +var CODES = 0; +var LENS = 1; +var DISTS = 2; + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + + +/* Allowed flush values; see deflate() and inflate() below for details */ +//var Z_NO_FLUSH = 0; +//var Z_PARTIAL_FLUSH = 1; +//var Z_SYNC_FLUSH = 2; +//var Z_FULL_FLUSH = 3; +var Z_FINISH = 4; +var Z_BLOCK = 5; +var Z_TREES = 6; + + +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ +var Z_OK = 0; +var Z_STREAM_END = 1; +var Z_NEED_DICT = 2; +//var Z_ERRNO = -1; +var Z_STREAM_ERROR = -2; +var Z_DATA_ERROR = -3; +var Z_MEM_ERROR = -4; +var Z_BUF_ERROR = -5; +//var Z_VERSION_ERROR = -6; + +/* The deflate compression method */ +var Z_DEFLATED = 8; + + +/* STATES ====================================================================*/ +/* ===========================================================================*/ + + +var HEAD = 1; /* i: waiting for magic header */ +var FLAGS = 2; /* i: waiting for method and flags (gzip) */ +var TIME = 3; /* i: waiting for modification time (gzip) */ +var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ +var EXLEN = 5; /* i: waiting for extra length (gzip) */ +var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ +var NAME = 7; /* i: waiting for end of file name (gzip) */ +var COMMENT = 8; /* i: waiting for end of comment (gzip) */ +var HCRC = 9; /* i: waiting for header crc (gzip) */ +var DICTID = 10; /* i: waiting for dictionary check value */ +var DICT = 11; /* waiting for inflateSetDictionary() call */ +var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ +var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ +var STORED = 14; /* i: waiting for stored size (length and complement) */ +var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ +var COPY = 16; /* i/o: waiting for input or output to copy stored block */ +var TABLE = 17; /* i: waiting for dynamic block table lengths */ +var LENLENS = 18; /* i: waiting for code length code lengths */ +var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ +var LEN_ = 20; /* i: same as LEN below, but only first time in */ +var LEN = 21; /* i: waiting for length/lit/eob code */ +var LENEXT = 22; /* i: waiting for length extra bits */ +var DIST = 23; /* i: waiting for distance code */ +var DISTEXT = 24; /* i: waiting for distance extra bits */ +var MATCH = 25; /* o: waiting for output space to copy string */ +var LIT = 26; /* o: waiting for output space to write literal */ +var CHECK = 27; /* i: waiting for 32-bit check value */ +var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ +var DONE = 29; /* finished check, done -- remain here until reset */ +var BAD = 30; /* got a data error -- remain here until reset */ +var MEM = 31; /* got an inflate() memory error -- remain here until reset */ +var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ + +/* ===========================================================================*/ + + + +var ENOUGH_LENS = 852; +var ENOUGH_DISTS = 592; +//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + +var MAX_WBITS = 15; +/* 32K LZ77 window */ +var DEF_WBITS = MAX_WBITS; + + +function zswap32(q) { + return (((q >>> 24) & 0xff) + + ((q >>> 8) & 0xff00) + + ((q & 0xff00) << 8) + + ((q & 0xff) << 24)); +} + + +function InflateState() { + this.mode = 0; /* current inflate mode */ + this.last = false; /* true if processing last block */ + this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ + this.havedict = false; /* true if dictionary provided */ + this.flags = 0; /* gzip header method and flags (0 if zlib) */ + this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ + this.check = 0; /* protected copy of check value */ + this.total = 0; /* protected copy of output count */ + // TODO: may be {} + this.head = null; /* where to save gzip header information */ + + /* sliding window */ + this.wbits = 0; /* log base 2 of requested window size */ + this.wsize = 0; /* window size or zero if not using window */ + this.whave = 0; /* valid bytes in the window */ + this.wnext = 0; /* window write index */ + this.window = null; /* allocated sliding window, if needed */ + + /* bit accumulator */ + this.hold = 0; /* input bit accumulator */ + this.bits = 0; /* number of bits in "in" */ + + /* for string and stored block copying */ + this.length = 0; /* literal or length of data to copy */ + this.offset = 0; /* distance back to copy string from */ + + /* for table and code decoding */ + this.extra = 0; /* extra bits needed */ + + /* fixed and dynamic code tables */ + this.lencode = null; /* starting table for length/literal codes */ + this.distcode = null; /* starting table for distance codes */ + this.lenbits = 0; /* index bits for lencode */ + this.distbits = 0; /* index bits for distcode */ + + /* dynamic table building */ + this.ncode = 0; /* number of code length code lengths */ + this.nlen = 0; /* number of length code lengths */ + this.ndist = 0; /* number of distance code lengths */ + this.have = 0; /* number of code lengths in lens[] */ + this.next = null; /* next available space in codes[] */ + + this.lens = new Buf16(320); /* temporary storage for code lengths */ + this.work = new Buf16(288); /* work area for code table building */ + + /* + because we don't have pointers in js, we use lencode and distcode directly + as buffers so we don't need codes + */ + //this.codes = new Buf32(ENOUGH); /* space for code tables */ + this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ + this.distdyn = null; /* dynamic table for distance codes (JS specific) */ + this.sane = 0; /* if false, allow invalid distance too far */ + this.back = 0; /* bits back of last unprocessed length/lit */ + this.was = 0; /* initial length of match */ +} + +export function inflateResetKeep(strm) { + var state; + + if (!strm || !strm.state) { + return Z_STREAM_ERROR; + } + state = strm.state; + strm.total_in = strm.total_out = state.total = 0; + strm.msg = ''; /*Z_NULL*/ + if (state.wrap) { /* to support ill-conceived Java test suite */ + strm.adler = state.wrap & 1; + } + state.mode = HEAD; + state.last = 0; + state.havedict = 0; + state.dmax = 32768; + state.head = null /*Z_NULL*/ ; + state.hold = 0; + state.bits = 0; + //state.lencode = state.distcode = state.next = state.codes; + state.lencode = state.lendyn = new Buf32(ENOUGH_LENS); + state.distcode = state.distdyn = new Buf32(ENOUGH_DISTS); + + state.sane = 1; + state.back = -1; + //Tracev((stderr, "inflate: reset\n")); + return Z_OK; +} + +export function inflateReset(strm) { + var state; + + if (!strm || !strm.state) { + return Z_STREAM_ERROR; + } + state = strm.state; + state.wsize = 0; + state.whave = 0; + state.wnext = 0; + return inflateResetKeep(strm); + +} + +export function inflateReset2(strm, windowBits) { + var wrap; + var state; + + /* get the state */ + if (!strm || !strm.state) { + return Z_STREAM_ERROR; + } + state = strm.state; + + /* extract wrap request from windowBits parameter */ + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } else { + wrap = (windowBits >> 4) + 1; + if (windowBits < 48) { + windowBits &= 15; + } + } + + /* set number of window bits, free window if different */ + if (windowBits && (windowBits < 8 || windowBits > 15)) { + return Z_STREAM_ERROR; + } + if (state.window !== null && state.wbits !== windowBits) { + state.window = null; + } + + /* update state and reset the rest of it */ + state.wrap = wrap; + state.wbits = windowBits; + return inflateReset(strm); +} + +export function inflateInit2(strm, windowBits) { + var ret; + var state; + + if (!strm) { + return Z_STREAM_ERROR; + } + //strm.msg = Z_NULL; /* in case we return an error */ + + state = new InflateState(); + + //if (state === Z_NULL) return Z_MEM_ERROR; + //Tracev((stderr, "inflate: allocated\n")); + strm.state = state; + state.window = null /*Z_NULL*/ ; + ret = inflateReset2(strm, windowBits); + if (ret !== Z_OK) { + strm.state = null /*Z_NULL*/ ; + } + return ret; +} + +export function inflateInit(strm) { + return inflateInit2(strm, DEF_WBITS); +} + + +/* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ +var virgin = true; + +var lenfix, distfix; // We have no pointers in JS, so keep tables separate + +function fixedtables(state) { + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + var sym; + + lenfix = new Buf32(512); + distfix = new Buf32(32); + + /* literal/length table */ + sym = 0; + while (sym < 144) { + state.lens[sym++] = 8; + } + while (sym < 256) { + state.lens[sym++] = 9; + } + while (sym < 280) { + state.lens[sym++] = 7; + } + while (sym < 288) { + state.lens[sym++] = 8; + } + + inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { + bits: 9 + }); + + /* distance table */ + sym = 0; + while (sym < 32) { + state.lens[sym++] = 5; + } + + inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { + bits: 5 + }); + + /* do this just once */ + virgin = false; + } + + state.lencode = lenfix; + state.lenbits = 9; + state.distcode = distfix; + state.distbits = 5; +} + + +/* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ +function updatewindow(strm, src, end, copy) { + var dist; + var state = strm.state; + + /* if it hasn't been done already, allocate space for the window */ + if (state.window === null) { + state.wsize = 1 << state.wbits; + state.wnext = 0; + state.whave = 0; + + state.window = new Buf8(state.wsize); + } + + /* copy state->wsize or less output bytes into the circular window */ + if (copy >= state.wsize) { + arraySet(state.window, src, end - state.wsize, state.wsize, 0); + state.wnext = 0; + state.whave = state.wsize; + } else { + dist = state.wsize - state.wnext; + if (dist > copy) { + dist = copy; + } + //zmemcpy(state->window + state->wnext, end - copy, dist); + arraySet(state.window, src, end - copy, dist, state.wnext); + copy -= dist; + if (copy) { + //zmemcpy(state->window, end - copy, copy); + arraySet(state.window, src, end - copy, copy, 0); + state.wnext = copy; + state.whave = state.wsize; + } else { + state.wnext += dist; + if (state.wnext === state.wsize) { + state.wnext = 0; + } + if (state.whave < state.wsize) { + state.whave += dist; + } + } + } + return 0; +} + +export function inflate(strm, flush) { + var state; + var input, output; // input/output buffers + var next; /* next input INDEX */ + var put; /* next output INDEX */ + var have, left; /* available input and output */ + var hold; /* bit buffer */ + var bits; /* bits in bit buffer */ + var _in, _out; /* save starting available input and output */ + var copy; /* number of stored or match bytes to copy */ + var from; /* where to copy match bytes from */ + var from_source; + var here = 0; /* current decoding table entry */ + var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) + //var last; /* parent table entry */ + var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) + var len; /* length to copy for repeats, bits to drop */ + var ret; /* return code */ + var hbuf = new Buf8(4); /* buffer for gzip header crc calculation */ + var opts; + + var n; // temporary var for NEED_BITS + + var order = /* permutation of code lengths */ [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; + + + if (!strm || !strm.state || !strm.output || + (!strm.input && strm.avail_in !== 0)) { + return Z_STREAM_ERROR; + } + + state = strm.state; + if (state.mode === TYPE) { + state.mode = TYPEDO; + } /* skip check */ + + + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + _in = have; + _out = left; + ret = Z_OK; + + inf_leave: // goto emulation + for (;;) { + switch (state.mode) { + case HEAD: + if (state.wrap === 0) { + state.mode = TYPEDO; + break; + } + //=== NEEDBITS(16); + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ + state.check = 0 /*crc32(0L, Z_NULL, 0)*/ ; + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32(state.check, hbuf, 2, 0); + //===// + + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = FLAGS; + break; + } + state.flags = 0; /* expect zlib header */ + if (state.head) { + state.head.done = false; + } + if (!(state.wrap & 1) || /* check if zlib header allowed */ + (((hold & 0xff) /*BITS(8)*/ << 8) + (hold >> 8)) % 31) { + strm.msg = 'incorrect header check'; + state.mode = BAD; + break; + } + if ((hold & 0x0f) /*BITS(4)*/ !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// + len = (hold & 0x0f) /*BITS(4)*/ + 8; + if (state.wbits === 0) { + state.wbits = len; + } else if (len > state.wbits) { + strm.msg = 'invalid window size'; + state.mode = BAD; + break; + } + state.dmax = 1 << len; + //Tracev((stderr, "inflate: zlib header ok\n")); + strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/ ; + state.mode = hold & 0x200 ? DICTID : TYPE; + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + break; + case FLAGS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.flags = hold; + if ((state.flags & 0xff) !== Z_DEFLATED) { + strm.msg = 'unknown compression method'; + state.mode = BAD; + break; + } + if (state.flags & 0xe000) { + strm.msg = 'unknown header flags set'; + state.mode = BAD; + break; + } + if (state.head) { + state.head.text = ((hold >> 8) & 1); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = TIME; + /* falls through */ + case TIME: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.time = hold; + } + if (state.flags & 0x0200) { + //=== CRC4(state.check, hold) + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + hbuf[2] = (hold >>> 16) & 0xff; + hbuf[3] = (hold >>> 24) & 0xff; + state.check = crc32(state.check, hbuf, 4, 0); + //=== + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = OS; + /* falls through */ + case OS: + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (state.head) { + state.head.xflags = (hold & 0xff); + state.head.os = (hold >> 8); + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = EXLEN; + /* falls through */ + case EXLEN: + if (state.flags & 0x0400) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length = hold; + if (state.head) { + state.head.extra_len = hold; + } + if (state.flags & 0x0200) { + //=== CRC2(state.check, hold); + hbuf[0] = hold & 0xff; + hbuf[1] = (hold >>> 8) & 0xff; + state.check = crc32(state.check, hbuf, 2, 0); + //===// + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } else if (state.head) { + state.head.extra = null /*Z_NULL*/ ; + } + state.mode = EXTRA; + /* falls through */ + case EXTRA: + if (state.flags & 0x0400) { + copy = state.length; + if (copy > have) { + copy = have; + } + if (copy) { + if (state.head) { + len = state.head.extra_len - state.length; + if (!state.head.extra) { + // Use untyped array for more conveniend processing later + state.head.extra = new Array(state.head.extra_len); + } + arraySet( + state.head.extra, + input, + next, + // extra field is limited to 65536 bytes + // - no need for additional size check + copy, + /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ + len + ); + //zmemcpy(state.head.extra + len, next, + // len + copy > state.head.extra_max ? + // state.head.extra_max - len : copy); + } + if (state.flags & 0x0200) { + state.check = crc32(state.check, input, copy, next); + } + have -= copy; + next += copy; + state.length -= copy; + } + if (state.length) { + break inf_leave; + } + } + state.length = 0; + state.mode = NAME; + /* falls through */ + case NAME: + if (state.flags & 0x0800) { + if (have === 0) { + break inf_leave; + } + copy = 0; + do { + // TODO: 2 or 1 bytes? + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.name_max*/ )) { + state.head.name += String.fromCharCode(len); + } + } while (len && copy < have); + + if (state.flags & 0x0200) { + state.check = crc32(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { + break inf_leave; + } + } else if (state.head) { + state.head.name = null; + } + state.length = 0; + state.mode = COMMENT; + /* falls through */ + case COMMENT: + if (state.flags & 0x1000) { + if (have === 0) { + break inf_leave; + } + copy = 0; + do { + len = input[next + copy++]; + /* use constant limit because in js we should not preallocate memory */ + if (state.head && len && + (state.length < 65536 /*state.head.comm_max*/ )) { + state.head.comment += String.fromCharCode(len); + } + } while (len && copy < have); + if (state.flags & 0x0200) { + state.check = crc32(state.check, input, copy, next); + } + have -= copy; + next += copy; + if (len) { + break inf_leave; + } + } else if (state.head) { + state.head.comment = null; + } + state.mode = HCRC; + /* falls through */ + case HCRC: + if (state.flags & 0x0200) { + //=== NEEDBITS(16); */ + while (bits < 16) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.check & 0xffff)) { + strm.msg = 'header crc mismatch'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + } + if (state.head) { + state.head.hcrc = ((state.flags >> 9) & 1); + state.head.done = true; + } + strm.adler = state.check = 0; + state.mode = TYPE; + break; + case DICTID: + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + strm.adler = state.check = zswap32(hold); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = DICT; + /* falls through */ + case DICT: + if (state.havedict === 0) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + return Z_NEED_DICT; + } + strm.adler = state.check = 1 /*adler32(0L, Z_NULL, 0)*/ ; + state.mode = TYPE; + /* falls through */ + case TYPE: + if (flush === Z_BLOCK || flush === Z_TREES) { + break inf_leave; + } + /* falls through */ + case TYPEDO: + if (state.last) { + //--- BYTEBITS() ---// + hold >>>= bits & 7; + bits -= bits & 7; + //---// + state.mode = CHECK; + break; + } + //=== NEEDBITS(3); */ + while (bits < 3) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.last = (hold & 0x01) /*BITS(1)*/ ; + //--- DROPBITS(1) ---// + hold >>>= 1; + bits -= 1; + //---// + + switch ((hold & 0x03) /*BITS(2)*/ ) { + case 0: + /* stored block */ + //Tracev((stderr, "inflate: stored block%s\n", + // state.last ? " (last)" : "")); + state.mode = STORED; + break; + case 1: + /* fixed block */ + fixedtables(state); + //Tracev((stderr, "inflate: fixed codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = LEN_; /* decode codes */ + if (flush === Z_TREES) { + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break inf_leave; + } + break; + case 2: + /* dynamic block */ + //Tracev((stderr, "inflate: dynamic codes block%s\n", + // state.last ? " (last)" : "")); + state.mode = TABLE; + break; + case 3: + strm.msg = 'invalid block type'; + state.mode = BAD; + } + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + break; + case STORED: + //--- BYTEBITS() ---// /* go to byte boundary */ + hold >>>= bits & 7; + bits -= bits & 7; + //---// + //=== NEEDBITS(32); */ + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { + strm.msg = 'invalid stored block lengths'; + state.mode = BAD; + break; + } + state.length = hold & 0xffff; + //Tracev((stderr, "inflate: stored length %u\n", + // state.length)); + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + state.mode = COPY_; + if (flush === Z_TREES) { + break inf_leave; + } + /* falls through */ + case COPY_: + state.mode = COPY; + /* falls through */ + case COPY: + copy = state.length; + if (copy) { + if (copy > have) { + copy = have; + } + if (copy > left) { + copy = left; + } + if (copy === 0) { + break inf_leave; + } + //--- zmemcpy(put, next, copy); --- + arraySet(output, input, next, copy, put); + //---// + have -= copy; + next += copy; + left -= copy; + put += copy; + state.length -= copy; + break; + } + //Tracev((stderr, "inflate: stored end\n")); + state.mode = TYPE; + break; + case TABLE: + //=== NEEDBITS(14); */ + while (bits < 14) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.nlen = (hold & 0x1f) /*BITS(5)*/ + 257; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ndist = (hold & 0x1f) /*BITS(5)*/ + 1; + //--- DROPBITS(5) ---// + hold >>>= 5; + bits -= 5; + //---// + state.ncode = (hold & 0x0f) /*BITS(4)*/ + 4; + //--- DROPBITS(4) ---// + hold >>>= 4; + bits -= 4; + //---// + //#ifndef PKZIP_BUG_WORKAROUND + if (state.nlen > 286 || state.ndist > 30) { + strm.msg = 'too many length or distance symbols'; + state.mode = BAD; + break; + } + //#endif + //Tracev((stderr, "inflate: table sizes ok\n")); + state.have = 0; + state.mode = LENLENS; + /* falls through */ + case LENLENS: + while (state.have < state.ncode) { + //=== NEEDBITS(3); + while (bits < 3) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.lens[order[state.have++]] = (hold & 0x07); //BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } + while (state.have < 19) { + state.lens[order[state.have++]] = 0; + } + // We have separate tables & no pointers. 2 commented lines below not needed. + //state.next = state.codes; + //state.lencode = state.next; + // Switch to use dynamic table + state.lencode = state.lendyn; + state.lenbits = 7; + + opts = { + bits: state.lenbits + }; + ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); + state.lenbits = opts.bits; + + if (ret) { + strm.msg = 'invalid code lengths set'; + state.mode = BAD; + break; + } + //Tracev((stderr, "inflate: code lengths ok\n")); + state.have = 0; + state.mode = CODELENS; + /* falls through */ + case CODELENS: + while (state.have < state.nlen + state.ndist) { + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { + break; + } + //--- PULLBYTE() ---// + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_val < 16) { + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.lens[state.have++] = here_val; + } else { + if (here_val === 16) { + //=== NEEDBITS(here.bits + 2); + n = here_bits + 2; + while (bits < n) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + if (state.have === 0) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + len = state.lens[state.have - 1]; + copy = 3 + (hold & 0x03); //BITS(2); + //--- DROPBITS(2) ---// + hold >>>= 2; + bits -= 2; + //---// + } else if (here_val === 17) { + //=== NEEDBITS(here.bits + 3); + n = here_bits + 3; + while (bits < n) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 3 + (hold & 0x07); //BITS(3); + //--- DROPBITS(3) ---// + hold >>>= 3; + bits -= 3; + //---// + } else { + //=== NEEDBITS(here.bits + 7); + n = here_bits + 7; + while (bits < n) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + len = 0; + copy = 11 + (hold & 0x7f); //BITS(7); + //--- DROPBITS(7) ---// + hold >>>= 7; + bits -= 7; + //---// + } + if (state.have + copy > state.nlen + state.ndist) { + strm.msg = 'invalid bit length repeat'; + state.mode = BAD; + break; + } + while (copy--) { + state.lens[state.have++] = len; + } + } + } + + /* handle error breaks in while */ + if (state.mode === BAD) { + break; + } + + /* check for end-of-block code (better have one) */ + if (state.lens[256] === 0) { + strm.msg = 'invalid code -- missing end-of-block'; + state.mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + state.lenbits = 9; + + opts = { + bits: state.lenbits + }; + ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.lenbits = opts.bits; + // state.lencode = state.next; + + if (ret) { + strm.msg = 'invalid literal/lengths set'; + state.mode = BAD; + break; + } + + state.distbits = 6; + //state.distcode.copy(state.codes); + // Switch to use dynamic table + state.distcode = state.distdyn; + opts = { + bits: state.distbits + }; + ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); + // We have separate tables & no pointers. 2 commented lines below not needed. + // state.next_index = opts.table_index; + state.distbits = opts.bits; + // state.distcode = state.next; + + if (ret) { + strm.msg = 'invalid distances set'; + state.mode = BAD; + break; + } + //Tracev((stderr, 'inflate: codes ok\n')); + state.mode = LEN_; + if (flush === Z_TREES) { + break inf_leave; + } + /* falls through */ + case LEN_: + state.mode = LEN; + /* falls through */ + case LEN: + if (have >= 6 && left >= 258) { + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + inflate_fast(strm, _out); + //--- LOAD() --- + put = strm.next_out; + output = strm.output; + left = strm.avail_out; + next = strm.next_in; + input = strm.input; + have = strm.avail_in; + hold = state.hold; + bits = state.bits; + //--- + + if (state.mode === TYPE) { + state.back = -1; + } + break; + } + state.back = 0; + for (;;) { + here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if (here_bits <= bits) { + break; + } + //--- PULLBYTE() ---// + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if (here_op && (here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.lencode[last_val + + ((hold & ((1 << (last_bits + last_op)) - 1)) /*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { + break; + } + //--- PULLBYTE() ---// + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + state.length = here_val; + if (here_op === 0) { + //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + // "inflate: literal '%c'\n" : + // "inflate: literal 0x%02x\n", here.val)); + state.mode = LIT; + break; + } + if (here_op & 32) { + //Tracevv((stderr, "inflate: end of block\n")); + state.back = -1; + state.mode = TYPE; + break; + } + if (here_op & 64) { + strm.msg = 'invalid literal/length code'; + state.mode = BAD; + break; + } + state.extra = here_op & 15; + state.mode = LENEXT; + /* falls through */ + case LENEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.length += hold & ((1 << state.extra) - 1) /*BITS(state.extra)*/ ; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } + //Tracevv((stderr, "inflate: length %u\n", state.length)); + state.was = state.length; + state.mode = DIST; + /* falls through */ + case DIST: + for (;;) { + here = state.distcode[hold & ((1 << state.distbits) - 1)]; /*BITS(state.distbits)*/ + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((here_bits) <= bits) { + break; + } + //--- PULLBYTE() ---// + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + if ((here_op & 0xf0) === 0) { + last_bits = here_bits; + last_op = here_op; + last_val = here_val; + for (;;) { + here = state.distcode[last_val + + ((hold & ((1 << (last_bits + last_op)) - 1)) /*BITS(last.bits + last.op)*/ >> last_bits)]; + here_bits = here >>> 24; + here_op = (here >>> 16) & 0xff; + here_val = here & 0xffff; + + if ((last_bits + here_bits) <= bits) { + break; + } + //--- PULLBYTE() ---// + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + //---// + } + //--- DROPBITS(last.bits) ---// + hold >>>= last_bits; + bits -= last_bits; + //---// + state.back += last_bits; + } + //--- DROPBITS(here.bits) ---// + hold >>>= here_bits; + bits -= here_bits; + //---// + state.back += here_bits; + if (here_op & 64) { + strm.msg = 'invalid distance code'; + state.mode = BAD; + break; + } + state.offset = here_val; + state.extra = (here_op) & 15; + state.mode = DISTEXT; + /* falls through */ + case DISTEXT: + if (state.extra) { + //=== NEEDBITS(state.extra); + n = state.extra; + while (bits < n) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + state.offset += hold & ((1 << state.extra) - 1) /*BITS(state.extra)*/ ; + //--- DROPBITS(state.extra) ---// + hold >>>= state.extra; + bits -= state.extra; + //---// + state.back += state.extra; + } + //#ifdef INFLATE_STRICT + if (state.offset > state.dmax) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } + //#endif + //Tracevv((stderr, "inflate: distance %u\n", state.offset)); + state.mode = MATCH; + /* falls through */ + case MATCH: + if (left === 0) { + break inf_leave; + } + copy = _out - left; + if (state.offset > copy) { /* copy from window */ + copy = state.offset - copy; + if (copy > state.whave) { + if (state.sane) { + strm.msg = 'invalid distance too far back'; + state.mode = BAD; + break; + } + // (!) This block is disabled in zlib defailts, + // don't enable it for binary compatibility + //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + // Trace((stderr, "inflate.c too far\n")); + // copy -= state.whave; + // if (copy > state.length) { copy = state.length; } + // if (copy > left) { copy = left; } + // left -= copy; + // state.length -= copy; + // do { + // output[put++] = 0; + // } while (--copy); + // if (state.length === 0) { state.mode = LEN; } + // break; + //#endif + } + if (copy > state.wnext) { + copy -= state.wnext; + from = state.wsize - copy; + } else { + from = state.wnext - copy; + } + if (copy > state.length) { + copy = state.length; + } + from_source = state.window; + } else { /* copy from output */ + from_source = output; + from = put - state.offset; + copy = state.length; + } + if (copy > left) { + copy = left; + } + left -= copy; + state.length -= copy; + do { + output[put++] = from_source[from++]; + } while (--copy); + if (state.length === 0) { + state.mode = LEN; + } + break; + case LIT: + if (left === 0) { + break inf_leave; + } + output[put++] = state.length; + left--; + state.mode = LEN; + break; + case CHECK: + if (state.wrap) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + have--; + // Use '|' insdead of '+' to make sure that result is signed + hold |= input[next++] << bits; + bits += 8; + } + //===// + _out -= left; + strm.total_out += _out; + state.total += _out; + if (_out) { + strm.adler = state.check = + /*UPDATE(state.check, put - _out, _out);*/ + (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); + + } + _out = left; + // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too + if ((state.flags ? hold : zswap32(hold)) !== state.check) { + strm.msg = 'incorrect data check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: check matches trailer\n")); + } + state.mode = LENGTH; + /* falls through */ + case LENGTH: + if (state.wrap && state.flags) { + //=== NEEDBITS(32); + while (bits < 32) { + if (have === 0) { + break inf_leave; + } + have--; + hold += input[next++] << bits; + bits += 8; + } + //===// + if (hold !== (state.total & 0xffffffff)) { + strm.msg = 'incorrect length check'; + state.mode = BAD; + break; + } + //=== INITBITS(); + hold = 0; + bits = 0; + //===// + //Tracev((stderr, "inflate: length matches trailer\n")); + } + state.mode = DONE; + /* falls through */ + case DONE: + ret = Z_STREAM_END; + break inf_leave; + case BAD: + ret = Z_DATA_ERROR; + break inf_leave; + case MEM: + return Z_MEM_ERROR; + case SYNC: + /* falls through */ + default: + return Z_STREAM_ERROR; + } + } + + // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + + //--- RESTORE() --- + strm.next_out = put; + strm.avail_out = left; + strm.next_in = next; + strm.avail_in = have; + state.hold = hold; + state.bits = bits; + //--- + + if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && + (state.mode < CHECK || flush !== Z_FINISH))) { + if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { + state.mode = MEM; + return Z_MEM_ERROR; + } + } + _in -= strm.avail_in; + _out -= strm.avail_out; + strm.total_in += _in; + strm.total_out += _out; + state.total += _out; + if (state.wrap && _out) { + strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ + (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); + } + strm.data_type = state.bits + (state.last ? 64 : 0) + + (state.mode === TYPE ? 128 : 0) + + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); + if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { + ret = Z_BUF_ERROR; + } + return ret; +} + +export function inflateEnd(strm) { + + if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/ ) { + return Z_STREAM_ERROR; + } + + var state = strm.state; + if (state.window) { + state.window = null; + } + strm.state = null; + return Z_OK; +} + +export function inflateGetHeader(strm, head) { + var state; + + /* check state */ + if (!strm || !strm.state) { + return Z_STREAM_ERROR; + } + state = strm.state; + if ((state.wrap & 2) === 0) { + return Z_STREAM_ERROR; + } + + /* save header structure */ + state.head = head; + head.done = false; + return Z_OK; +} + +export function inflateSetDictionary(strm, dictionary) { + var dictLength = dictionary.length; + + var state; + var dictid; + var ret; + + /* check state */ + if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */ ) { + return Z_STREAM_ERROR; + } + state = strm.state; + + if (state.wrap !== 0 && state.mode !== DICT) { + return Z_STREAM_ERROR; + } + + /* check for correct dictionary identifier */ + if (state.mode === DICT) { + dictid = 1; /* adler32(0, null, 0)*/ + /* dictid = adler32(dictid, dictionary, dictLength); */ + dictid = adler32(dictid, dictionary, dictLength, 0); + if (dictid !== state.check) { + return Z_DATA_ERROR; + } + } + /* copy dictionary to window using updatewindow(), which will amend the + existing dictionary if appropriate */ + ret = updatewindow(strm, dictionary, dictLength, dictLength); + if (ret) { + state.mode = MEM; + return Z_MEM_ERROR; + } + state.havedict = 1; + // Tracev((stderr, "inflate: dictionary set\n")); + return Z_OK; +} + +export var inflateInfo = 'pako inflate (from Nodeca project)'; + +/* Not implemented +exports.inflateCopy = inflateCopy; +exports.inflateGetDictionary = inflateGetDictionary; +exports.inflateMark = inflateMark; +exports.inflatePrime = inflatePrime; +exports.inflateSync = inflateSync; +exports.inflateSyncPoint = inflateSyncPoint; +exports.inflateUndermine = inflateUndermine; +*/ diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inftrees.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inftrees.js new file mode 100644 index 0000000..a81df6f --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/inftrees.js @@ -0,0 +1,329 @@ +import {Buf16} from './utils'; +var MAXBITS = 15; +var ENOUGH_LENS = 852; +var ENOUGH_DISTS = 592; +//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); + +var CODES = 0; +var LENS = 1; +var DISTS = 2; + +var lbase = [ /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 +]; + +var lext = [ /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 +]; + +var dbase = [ /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0 +]; + +var dext = [ /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64 +]; + +export default function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { + var bits = opts.bits; + //here = opts.here; /* table entry for duplication */ + + var len = 0; /* a code's length in bits */ + var sym = 0; /* index of code symbols */ + var min = 0, + max = 0; /* minimum and maximum code lengths */ + var root = 0; /* number of index bits for root table */ + var curr = 0; /* number of index bits for current table */ + var drop = 0; /* code bits to drop for sub-table */ + var left = 0; /* number of prefix codes available */ + var used = 0; /* code entries in table used */ + var huff = 0; /* Huffman code */ + var incr; /* for incrementing code, index */ + var fill; /* index for replicating entries */ + var low; /* low bits for current root entry */ + var mask; /* mask for low root bits */ + var next; /* next available space in table */ + var base = null; /* base value table to use */ + var base_index = 0; + // var shoextra; /* extra bits table to use */ + var end; /* use base and extra for symbol > end */ + var count = new Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ + var offs = new Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ + var extra = null; + var extra_index = 0; + + var here_bits, here_op, here_val; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) { + count[len] = 0; + } + for (sym = 0; sym < codes; sym++) { + count[lens[lens_index + sym]]++; + } + + /* bound code lengths, force root to be within code lengths */ + root = bits; + for (max = MAXBITS; max >= 1; max--) { + if (count[max] !== 0) { + break; + } + } + if (root > max) { + root = max; + } + if (max === 0) { /* no symbols to code at all */ + //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ + //table.bits[opts.table_index] = 1; //here.bits = (var char)1; + //table.val[opts.table_index++] = 0; //here.val = (var short)0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + + //table.op[opts.table_index] = 64; + //table.bits[opts.table_index] = 1; + //table.val[opts.table_index++] = 0; + table[table_index++] = (1 << 24) | (64 << 16) | 0; + + opts.bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min < max; min++) { + if (count[min] !== 0) { + break; + } + } + if (root < min) { + root = min; + } + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) { + return -1; + } /* over-subscribed */ + } + if (left > 0 && (type === CODES || max !== 1)) { + return -1; /* incomplete set */ + } + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) { + offs[len + 1] = offs[len] + count[len]; + } + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) { + if (lens[lens_index + sym] !== 0) { + work[offs[lens[lens_index + sym]]++] = sym; + } + } + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + // poor man optimization - use if-else instead of switch, + // to avoid deopts in old v8 + if (type === CODES) { + base = extra = work; /* dummy value--not used */ + end = 19; + + } else if (type === LENS) { + base = lbase; + base_index -= 257; + extra = lext; + extra_index -= 257; + end = 256; + + } else { /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize opts for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = table_index; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = -1; /* trigger new sub-table when len > root */ + used = 1 << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if ((type === LENS && used > ENOUGH_LENS) || + (type === DISTS && used > ENOUGH_DISTS)) { + return 1; + } + + var i = 0; + /* process all codes and make table entries */ + for (;;) { + i++; + /* create table entry */ + here_bits = len - drop; + if (work[sym] < end) { + here_op = 0; + here_val = work[sym]; + } else if (work[sym] > end) { + here_op = extra[extra_index + work[sym]]; + here_val = base[base_index + work[sym]]; + } else { + here_op = 32 + 64; /* end of block */ + here_val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1 << (len - drop); + fill = 1 << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val | 0; + } while (fill !== 0); + + /* backwards increment the len-bit code huff */ + incr = 1 << (len - 1); + while (huff & incr) { + incr >>= 1; + } + if (incr !== 0) { + huff &= incr - 1; + huff += incr; + } else { + huff = 0; + } + + /* go to next symbol, update count, len */ + sym++; + if (--count[len] === 0) { + if (len === max) { + break; + } + len = lens[lens_index + work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) !== low) { + /* if first time, transition to sub-tables */ + if (drop === 0) { + drop = root; + } + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = 1 << curr; + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) { + break; + } + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1 << curr; + if ((type === LENS && used > ENOUGH_LENS) || + (type === DISTS && used > ENOUGH_DISTS)) { + return 1; + } + + /* point entry in root table to sub-table */ + low = huff & mask; + /*table.op[low] = curr; + table.bits[low] = root; + table.val[low] = next - opts.table_index;*/ + table[low] = (root << 24) | (curr << 16) | (next - table_index) | 0; + } + } + + /* fill in remaining table entry if code is incomplete (guaranteed to have + at most one remaining entry, since if the code is incomplete, the + maximum code length that was allowed to get this far is one bit) */ + if (huff !== 0) { + //table.op[next + huff] = 64; /* invalid code marker */ + //table.bits[next + huff] = len - drop; + //table.val[next + huff] = 0; + table[next + huff] = ((len - drop) << 24) | (64 << 16) | 0; + } + + /* set return parameters */ + //opts.table_index += used; + opts.bits = root; + return 0; +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/messages.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/messages.js new file mode 100644 index 0000000..f95cb70 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/messages.js @@ -0,0 +1,11 @@ +export default { + 2: 'need dictionary', /* Z_NEED_DICT 2 */ + 1: 'stream end', /* Z_STREAM_END 1 */ + 0: '', /* Z_OK 0 */ + '-1': 'file error', /* Z_ERRNO (-1) */ + '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ + '-3': 'data error', /* Z_DATA_ERROR (-3) */ + '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ + '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ + '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ +}; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/trees.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/trees.js new file mode 100644 index 0000000..ed5a34c --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/trees.js @@ -0,0 +1,1220 @@ +'use strict'; + +import {arraySet} from './utils'; + +/* Public constants ==========================================================*/ +/* ===========================================================================*/ + + +//var Z_FILTERED = 1; +//var Z_HUFFMAN_ONLY = 2; +//var Z_RLE = 3; +var Z_FIXED = 4; +//var Z_DEFAULT_STRATEGY = 0; + +/* Possible values of the data_type field (though see inflate()) */ +var Z_BINARY = 0; +var Z_TEXT = 1; +//var Z_ASCII = 1; // = Z_TEXT +var Z_UNKNOWN = 2; + +/*============================================================================*/ + + +function zero(buf) { + var len = buf.length; + while (--len >= 0) { + buf[len] = 0; + } +} + +// From zutil.h + +var STORED_BLOCK = 0; +var STATIC_TREES = 1; +var DYN_TREES = 2; +/* The three kinds of block type */ + +var MIN_MATCH = 3; +var MAX_MATCH = 258; +/* The minimum and maximum match lengths */ + +// From deflate.h +/* =========================================================================== + * Internal compression state. + */ + +var LENGTH_CODES = 29; +/* number of length codes, not counting the special END_BLOCK code */ + +var LITERALS = 256; +/* number of literal bytes 0..255 */ + +var L_CODES = LITERALS + 1 + LENGTH_CODES; +/* number of Literal or Length codes, including the END_BLOCK code */ + +var D_CODES = 30; +/* number of distance codes */ + +var BL_CODES = 19; +/* number of codes used to transfer the bit lengths */ + +var HEAP_SIZE = 2 * L_CODES + 1; +/* maximum heap size */ + +var MAX_BITS = 15; +/* All codes must not exceed MAX_BITS bits */ + +var Buf_size = 16; +/* size of bit buffer in bi_buf */ + + +/* =========================================================================== + * Constants + */ + +var MAX_BL_BITS = 7; +/* Bit length codes must not exceed MAX_BL_BITS bits */ + +var END_BLOCK = 256; +/* end of block literal code */ + +var REP_3_6 = 16; +/* repeat previous bit length 3-6 times (2 bits of repeat count) */ + +var REPZ_3_10 = 17; +/* repeat a zero length 3-10 times (3 bits of repeat count) */ + +var REPZ_11_138 = 18; +/* repeat a zero length 11-138 times (7 bits of repeat count) */ + +/* eslint-disable comma-spacing,array-bracket-spacing */ +var extra_lbits = /* extra bits for each length code */ [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0]; + +var extra_dbits = /* extra bits for each distance code */ [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13]; + +var extra_blbits = /* extra bits for each bit length code */ [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7]; + +var bl_order = [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; +/* eslint-enable comma-spacing,array-bracket-spacing */ + +/* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + +/* =========================================================================== + * Local data. These are initialized only once. + */ + +// We pre-fill arrays with 0 to avoid uninitialized gaps + +var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ + +// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 +var static_ltree = new Array((L_CODES + 2) * 2); +zero(static_ltree); +/* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + +var static_dtree = new Array(D_CODES * 2); +zero(static_dtree); +/* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + +var _dist_code = new Array(DIST_CODE_LEN); +zero(_dist_code); +/* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + +var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); +zero(_length_code); +/* length code for each normalized match length (0 == MIN_MATCH) */ + +var base_length = new Array(LENGTH_CODES); +zero(base_length); +/* First normalized length for each code (0 = MIN_MATCH) */ + +var base_dist = new Array(D_CODES); +zero(base_dist); +/* First normalized distance for each code (0 = distance of 1) */ + + +function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { + + this.static_tree = static_tree; /* static tree or NULL */ + this.extra_bits = extra_bits; /* extra bits for each code or NULL */ + this.extra_base = extra_base; /* base index for extra_bits */ + this.elems = elems; /* max number of elements in the tree */ + this.max_length = max_length; /* max bit length for the codes */ + + // show if `static_tree` has data or dummy - needed for monomorphic objects + this.has_stree = static_tree && static_tree.length; +} + + +var static_l_desc; +var static_d_desc; +var static_bl_desc; + + +function TreeDesc(dyn_tree, stat_desc) { + this.dyn_tree = dyn_tree; /* the dynamic tree */ + this.max_code = 0; /* largest code with non zero frequency */ + this.stat_desc = stat_desc; /* the corresponding static tree */ +} + + + +function d_code(dist) { + return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; +} + + +/* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ +function put_short(s, w) { + // put_byte(s, (uch)((w) & 0xff)); + // put_byte(s, (uch)((ush)(w) >> 8)); + s.pending_buf[s.pending++] = (w) & 0xff; + s.pending_buf[s.pending++] = (w >>> 8) & 0xff; +} + + +/* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ +function send_bits(s, value, length) { + if (s.bi_valid > (Buf_size - length)) { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + put_short(s, s.bi_buf); + s.bi_buf = value >> (Buf_size - s.bi_valid); + s.bi_valid += length - Buf_size; + } else { + s.bi_buf |= (value << s.bi_valid) & 0xffff; + s.bi_valid += length; + } +} + + +function send_code(s, c, tree) { + send_bits(s, tree[c * 2] /*.Code*/ , tree[c * 2 + 1] /*.Len*/ ); +} + + +/* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ +function bi_reverse(code, len) { + var res = 0; + do { + res |= code & 1; + code >>>= 1; + res <<= 1; + } while (--len > 0); + return res >>> 1; +} + + +/* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ +function bi_flush(s) { + if (s.bi_valid === 16) { + put_short(s, s.bi_buf); + s.bi_buf = 0; + s.bi_valid = 0; + + } else if (s.bi_valid >= 8) { + s.pending_buf[s.pending++] = s.bi_buf & 0xff; + s.bi_buf >>= 8; + s.bi_valid -= 8; + } +} + + +/* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ +function gen_bitlen(s, desc) { +// deflate_state *s; +// tree_desc *desc; /* the tree descriptor */ + var tree = desc.dyn_tree; + var max_code = desc.max_code; + var stree = desc.stat_desc.static_tree; + var has_stree = desc.stat_desc.has_stree; + var extra = desc.stat_desc.extra_bits; + var base = desc.stat_desc.extra_base; + var max_length = desc.stat_desc.max_length; + var h; /* heap index */ + var n, m; /* iterate over the tree elements */ + var bits; /* bit length */ + var xbits; /* extra bits */ + var f; /* frequency */ + var overflow = 0; /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS; bits++) { + s.bl_count[bits] = 0; + } + + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + tree[s.heap[s.heap_max] * 2 + 1] /*.Len*/ = 0; /* root of the heap */ + + for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { + n = s.heap[h]; + bits = tree[tree[n * 2 + 1] /*.Dad*/ * 2 + 1] /*.Len*/ + 1; + if (bits > max_length) { + bits = max_length; + overflow++; + } + tree[n * 2 + 1] /*.Len*/ = bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) { + continue; + } /* not a leaf node */ + + s.bl_count[bits]++; + xbits = 0; + if (n >= base) { + xbits = extra[n - base]; + } + f = tree[n * 2] /*.Freq*/ ; + s.opt_len += f * (bits + xbits); + if (has_stree) { + s.static_len += f * (stree[n * 2 + 1] /*.Len*/ + xbits); + } + } + if (overflow === 0) { + return; + } + + // Trace((stderr,"\nbit length overflow\n")); + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + do { + bits = max_length - 1; + while (s.bl_count[bits] === 0) { + bits--; + } + s.bl_count[bits]--; /* move one leaf down the tree */ + s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ + s.bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + overflow -= 2; + } while (overflow > 0); + + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + for (bits = max_length; bits !== 0; bits--) { + n = s.bl_count[bits]; + while (n !== 0) { + m = s.heap[--h]; + if (m > max_code) { + continue; + } + if (tree[m * 2 + 1] /*.Len*/ !== bits) { + // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s.opt_len += (bits - tree[m * 2 + 1] /*.Len*/ ) * tree[m * 2] /*.Freq*/ ; + tree[m * 2 + 1] /*.Len*/ = bits; + } + n--; + } + } +} + + +/* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ +function gen_codes(tree, max_code, bl_count) { +// ct_data *tree; /* the tree to decorate */ +// int max_code; /* largest code with non zero frequency */ +// ushf *bl_count; /* number of codes at each bit length */ + + var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ + var code = 0; /* running code value */ + var bits; /* bit index */ + var n; /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + for (bits = 1; bits <= MAX_BITS; bits++) { + next_code[bits] = code = (code + bl_count[bits - 1]) << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, + // "inconsistent bit counts"); + //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); + + for (n = 0; n <= max_code; n++) { + var len = tree[n * 2 + 1] /*.Len*/ ; + if (len === 0) { + continue; + } + /* Now reverse the bits */ + tree[n * 2] /*.Code*/ = bi_reverse(next_code[len]++, len); + + //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", + // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); + } +} + + +/* =========================================================================== + * Initialize the various 'constant' tables. + */ +function tr_static_init() { + var n; /* iterates over tree elements */ + var bits; /* bit counter */ + var length; /* length value */ + var code; /* code value */ + var dist; /* distance index */ + var bl_count = new Array(MAX_BITS + 1); + /* number of codes at each bit length for an optimal tree */ + + // do check in _tr_init() + //if (static_init_done) return; + + /* For some embedded targets, global variables are not initialized: */ + /*#ifdef NO_INIT_GLOBAL_POINTERS + static_l_desc.static_tree = static_ltree; + static_l_desc.extra_bits = extra_lbits; + static_d_desc.static_tree = static_dtree; + static_d_desc.extra_bits = extra_dbits; + static_bl_desc.extra_bits = extra_blbits; + #endif*/ + + /* Initialize the mapping length (0..255) -> length code (0..28) */ + length = 0; + for (code = 0; code < LENGTH_CODES - 1; code++) { + base_length[code] = length; + for (n = 0; n < (1 << extra_lbits[code]); n++) { + _length_code[length++] = code; + } + } + //Assert (length == 256, "tr_static_init: length != 256"); + /* Note that the length 255 (match length 258) can be represented + * in two different ways: code 284 + 5 bits or code 285, so we + * overwrite length_code[255] to use the best encoding: + */ + _length_code[length - 1] = code; + + /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ + dist = 0; + for (code = 0; code < 16; code++) { + base_dist[code] = dist; + for (n = 0; n < (1 << extra_dbits[code]); n++) { + _dist_code[dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: dist != 256"); + dist >>= 7; /* from now on, all distances are divided by 128 */ + for (; code < D_CODES; code++) { + base_dist[code] = dist << 7; + for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { + _dist_code[256 + dist++] = code; + } + } + //Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + for (bits = 0; bits <= MAX_BITS; bits++) { + bl_count[bits] = 0; + } + + n = 0; + while (n <= 143) { + static_ltree[n * 2 + 1] /*.Len*/ = 8; + n++; + bl_count[8]++; + } + while (n <= 255) { + static_ltree[n * 2 + 1] /*.Len*/ = 9; + n++; + bl_count[9]++; + } + while (n <= 279) { + static_ltree[n * 2 + 1] /*.Len*/ = 7; + n++; + bl_count[7]++; + } + while (n <= 287) { + static_ltree[n * 2 + 1] /*.Len*/ = 8; + n++; + bl_count[8]++; + } + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + gen_codes(static_ltree, L_CODES + 1, bl_count); + + /* The static distance tree is trivial: */ + for (n = 0; n < D_CODES; n++) { + static_dtree[n * 2 + 1] /*.Len*/ = 5; + static_dtree[n * 2] /*.Code*/ = bi_reverse(n, 5); + } + + // Now data ready and we can init static trees + static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); + static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); + static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); + + //static_init_done = true; +} + + +/* =========================================================================== + * Initialize a new block. + */ +function init_block(s) { + var n; /* iterates over tree elements */ + + /* Initialize the trees. */ + for (n = 0; n < L_CODES; n++) { + s.dyn_ltree[n * 2] /*.Freq*/ = 0; + } + for (n = 0; n < D_CODES; n++) { + s.dyn_dtree[n * 2] /*.Freq*/ = 0; + } + for (n = 0; n < BL_CODES; n++) { + s.bl_tree[n * 2] /*.Freq*/ = 0; + } + + s.dyn_ltree[END_BLOCK * 2] /*.Freq*/ = 1; + s.opt_len = s.static_len = 0; + s.last_lit = s.matches = 0; +} + + +/* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ +function bi_windup(s) { + if (s.bi_valid > 8) { + put_short(s, s.bi_buf); + } else if (s.bi_valid > 0) { + //put_byte(s, (Byte)s->bi_buf); + s.pending_buf[s.pending++] = s.bi_buf; + } + s.bi_buf = 0; + s.bi_valid = 0; +} + +/* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ +function copy_block(s, buf, len, header) { +//DeflateState *s; +//charf *buf; /* the input data */ +//unsigned len; /* its length */ +//int header; /* true if block header must be written */ + + bi_windup(s); /* align on byte boundary */ + + if (header) { + put_short(s, len); + put_short(s, ~len); + } + // while (len--) { + // put_byte(s, *buf++); + // } + arraySet(s.pending_buf, s.window, buf, len, s.pending); + s.pending += len; +} + +/* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ +function smaller(tree, n, m, depth) { + var _n2 = n * 2; + var _m2 = m * 2; + return (tree[_n2] /*.Freq*/ < tree[_m2] /*.Freq*/ || + (tree[_n2] /*.Freq*/ === tree[_m2] /*.Freq*/ && depth[n] <= depth[m])); +} + +/* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ +function pqdownheap(s, tree, k) +// deflate_state *s; +// ct_data *tree; /* the tree to restore */ +// int k; /* node to move down */ +{ + var v = s.heap[k]; + var j = k << 1; /* left son of k */ + while (j <= s.heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s.heap_len && + smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + if (smaller(tree, v, s.heap[j], s.depth)) { + break; + } + + /* Exchange v with the smallest son */ + s.heap[k] = s.heap[j]; + k = j; + + /* And continue down the tree, setting j to the left son of k */ + j <<= 1; + } + s.heap[k] = v; +} + + +// inlined manually +// var SMALLEST = 1; + +/* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ +function compress_block(s, ltree, dtree) +// deflate_state *s; +// const ct_data *ltree; /* literal tree */ +// const ct_data *dtree; /* distance tree */ +{ + var dist; /* distance of matched string */ + var lc; /* match length or unmatched char (if dist == 0) */ + var lx = 0; /* running index in l_buf */ + var code; /* the code to send */ + var extra; /* number of extra bits to send */ + + if (s.last_lit !== 0) { + do { + dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); + lc = s.pending_buf[s.l_buf + lx]; + lx++; + + if (dist === 0) { + send_code(s, lc, ltree); /* send a literal byte */ + //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code + LITERALS + 1, ltree); /* send the length code */ + extra = extra_lbits[code]; + if (extra !== 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); /* send the extra length bits */ + } + dist--; /* dist is now the match distance - 1 */ + code = d_code(dist); + //Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); /* send the distance code */ + extra = extra_dbits[code]; + if (extra !== 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); /* send the extra distance bits */ + } + } /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + // "pendingBuf overflow"); + + } while (lx < s.last_lit); + } + + send_code(s, END_BLOCK, ltree); +} + + +/* =========================================================================== + * Construct one Huffman tree and assigns the code bit strings and lengths. + * Update the total bit length for the current block. + * IN assertion: the field freq is set for all tree elements. + * OUT assertions: the fields len and code are set to the optimal bit length + * and corresponding code. The length opt_len is updated; static_len is + * also updated if stree is not null. The field max_code is set. + */ +function build_tree(s, desc) +// deflate_state *s; +// tree_desc *desc; /* the tree descriptor */ +{ + var tree = desc.dyn_tree; + var stree = desc.stat_desc.static_tree; + var has_stree = desc.stat_desc.has_stree; + var elems = desc.stat_desc.elems; + var n, m; /* iterate over heap elements */ + var max_code = -1; /* largest code with non zero frequency */ + var node; /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + s.heap_len = 0; + s.heap_max = HEAP_SIZE; + + for (n = 0; n < elems; n++) { + if (tree[n * 2] /*.Freq*/ !== 0) { + s.heap[++s.heap_len] = max_code = n; + s.depth[n] = 0; + + } else { + tree[n * 2 + 1] /*.Len*/ = 0; + } + } + + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + while (s.heap_len < 2) { + node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); + tree[node * 2] /*.Freq*/ = 1; + s.depth[node] = 0; + s.opt_len--; + + if (has_stree) { + s.static_len -= stree[node * 2 + 1] /*.Len*/ ; + } + /* node is 0 or 1 so it does not have extra bits */ + } + desc.max_code = max_code; + + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + for (n = (s.heap_len >> 1 /*int /2*/ ); n >= 1; n--) { + pqdownheap(s, tree, n); + } + + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + node = elems; /* next internal node of the tree */ + do { + //pqremove(s, tree, n); /* n = node of least frequency */ + /*** pqremove ***/ + n = s.heap[1 /*SMALLEST*/ ]; + s.heap[1 /*SMALLEST*/ ] = s.heap[s.heap_len--]; + pqdownheap(s, tree, 1 /*SMALLEST*/ ); + /***/ + + m = s.heap[1 /*SMALLEST*/ ]; /* m = node of next least frequency */ + + s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ + s.heap[--s.heap_max] = m; + + /* Create a new node father of n and m */ + tree[node * 2] /*.Freq*/ = tree[n * 2] /*.Freq*/ + tree[m * 2] /*.Freq*/ ; + s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; + tree[n * 2 + 1] /*.Dad*/ = tree[m * 2 + 1] /*.Dad*/ = node; + + /* and insert the new node in the heap */ + s.heap[1 /*SMALLEST*/ ] = node++; + pqdownheap(s, tree, 1 /*SMALLEST*/ ); + + } while (s.heap_len >= 2); + + s.heap[--s.heap_max] = s.heap[1 /*SMALLEST*/ ]; + + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + gen_bitlen(s, desc); + + /* The field len is now set, we can generate the bit codes */ + gen_codes(tree, max_code, s.bl_count); +} + + +/* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ +function scan_tree(s, tree, max_code) +// deflate_state *s; +// ct_data *tree; /* the tree to be scanned */ +// int max_code; /* and its largest code of non zero frequency */ +{ + var n; /* iterates over all tree elements */ + var prevlen = -1; /* last emitted length */ + var curlen; /* length of current code */ + + var nextlen = tree[0 * 2 + 1] /*.Len*/ ; /* length of next code */ + + var count = 0; /* repeat count of the current code */ + var max_count = 7; /* max repeat count */ + var min_count = 4; /* min repeat count */ + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + tree[(max_code + 1) * 2 + 1] /*.Len*/ = 0xffff; /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1] /*.Len*/ ; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + s.bl_tree[curlen * 2] /*.Freq*/ += count; + + } else if (curlen !== 0) { + + if (curlen !== prevlen) { + s.bl_tree[curlen * 2] /*.Freq*/ ++; + } + s.bl_tree[REP_3_6 * 2] /*.Freq*/ ++; + + } else if (count <= 10) { + s.bl_tree[REPZ_3_10 * 2] /*.Freq*/ ++; + + } else { + s.bl_tree[REPZ_11_138 * 2] /*.Freq*/ ++; + } + + count = 0; + prevlen = curlen; + + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } +} + + +/* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ +function send_tree(s, tree, max_code) +// deflate_state *s; +// ct_data *tree; /* the tree to be scanned */ +// int max_code; /* and its largest code of non zero frequency */ +{ + var n; /* iterates over all tree elements */ + var prevlen = -1; /* last emitted length */ + var curlen; /* length of current code */ + + var nextlen = tree[0 * 2 + 1] /*.Len*/ ; /* length of next code */ + + var count = 0; /* repeat count of the current code */ + var max_count = 7; /* max repeat count */ + var min_count = 4; /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ + /* guard already set */ + if (nextlen === 0) { + max_count = 138; + min_count = 3; + } + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; + nextlen = tree[(n + 1) * 2 + 1] /*.Len*/ ; + + if (++count < max_count && curlen === nextlen) { + continue; + + } else if (count < min_count) { + do { + send_code(s, curlen, s.bl_tree); + } while (--count !== 0); + + } else if (curlen !== 0) { + if (curlen !== prevlen) { + send_code(s, curlen, s.bl_tree); + count--; + } + //Assert(count >= 3 && count <= 6, " 3_6?"); + send_code(s, REP_3_6, s.bl_tree); + send_bits(s, count - 3, 2); + + } else if (count <= 10) { + send_code(s, REPZ_3_10, s.bl_tree); + send_bits(s, count - 3, 3); + + } else { + send_code(s, REPZ_11_138, s.bl_tree); + send_bits(s, count - 11, 7); + } + + count = 0; + prevlen = curlen; + if (nextlen === 0) { + max_count = 138; + min_count = 3; + + } else if (curlen === nextlen) { + max_count = 6; + min_count = 3; + + } else { + max_count = 7; + min_count = 4; + } + } +} + + +/* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ +function build_bl_tree(s) { + var max_blindex; /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + scan_tree(s, s.dyn_ltree, s.l_desc.max_code); + scan_tree(s, s.dyn_dtree, s.d_desc.max_code); + + /* Build the bit length tree: */ + build_tree(s, s.bl_desc); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { + if (s.bl_tree[bl_order[max_blindex] * 2 + 1] /*.Len*/ !== 0) { + break; + } + } + /* Update opt_len to include the bit length tree and counts */ + s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; + //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + // s->opt_len, s->static_len)); + + return max_blindex; +} + + +/* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ +function send_all_trees(s, lcodes, dcodes, blcodes) +// deflate_state *s; +// int lcodes, dcodes, blcodes; /* number of codes for each tree */ +{ + var rank; /* index in bl_order */ + + //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + // "too many codes"); + //Tracev((stderr, "\nbl counts: ")); + send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ + send_bits(s, dcodes - 1, 5); + send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ + for (rank = 0; rank < blcodes; rank++) { + //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1] /*.Len*/ , 3); + } + //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ + //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ + //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); +} + + +/* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ +function detect_data_type(s) { + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + var black_mask = 0xf3ffc07f; + var n; + + /* Check for non-textual ("black-listed") bytes. */ + for (n = 0; n <= 31; n++, black_mask >>>= 1) { + if ((black_mask & 1) && (s.dyn_ltree[n * 2] /*.Freq*/ !== 0)) { + return Z_BINARY; + } + } + + /* Check for textual ("white-listed") bytes. */ + if (s.dyn_ltree[9 * 2] /*.Freq*/ !== 0 || s.dyn_ltree[10 * 2] /*.Freq*/ !== 0 || + s.dyn_ltree[13 * 2] /*.Freq*/ !== 0) { + return Z_TEXT; + } + for (n = 32; n < LITERALS; n++) { + if (s.dyn_ltree[n * 2] /*.Freq*/ !== 0) { + return Z_TEXT; + } + } + + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + return Z_BINARY; +} + + +var static_init_done = false; + +/* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ +export function _tr_init(s) { + + if (!static_init_done) { + tr_static_init(); + static_init_done = true; + } + + s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); + s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); + s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); + + s.bi_buf = 0; + s.bi_valid = 0; + + /* Initialize the first block of the first file: */ + init_block(s); +} + + +/* =========================================================================== + * Send a stored block + */ +export function _tr_stored_block(s, buf, stored_len, last) +//DeflateState *s; +//charf *buf; /* input block */ +//ulg stored_len; /* length of input block */ +//int last; /* one if this is the last block for a file */ +{ + send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ + copy_block(s, buf, stored_len, true); /* with header */ +} + + +/* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + */ +export function _tr_align(s) { + send_bits(s, STATIC_TREES << 1, 3); + send_code(s, END_BLOCK, static_ltree); + bi_flush(s); +} + + +/* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ +export function _tr_flush_block(s, buf, stored_len, last) +//DeflateState *s; +//charf *buf; /* input block, or NULL if too old */ +//ulg stored_len; /* length of input block */ +//int last; /* one if this is the last block for a file */ +{ + var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ + var max_blindex = 0; /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + if (s.level > 0) { + + /* Check if the file is binary or text */ + if (s.strm.data_type === Z_UNKNOWN) { + s.strm.data_type = detect_data_type(s); + } + + /* Construct the literal and distance trees */ + build_tree(s, s.l_desc); + // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + + build_tree(s, s.d_desc); + // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + // s->static_len)); + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + max_blindex = build_bl_tree(s); + + /* Determine the best encoding. Compute the block lengths in bytes. */ + opt_lenb = (s.opt_len + 3 + 7) >>> 3; + static_lenb = (s.static_len + 3 + 7) >>> 3; + + // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + // s->last_lit)); + + if (static_lenb <= opt_lenb) { + opt_lenb = static_lenb; + } + + } else { + // Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ + } + + if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { + /* 4: two words for the lengths */ + + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block(s, buf, stored_len, last); + + } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { + + send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); + compress_block(s, static_ltree, static_dtree); + + } else { + send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); + send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); + compress_block(s, s.dyn_ltree, s.dyn_dtree); + } + // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + init_block(s); + + if (last) { + bi_windup(s); + } + // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + // s->compressed_len-7*last)); +} + +/* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ +export function _tr_tally(s, dist, lc) +// deflate_state *s; +// unsigned dist; /* distance of matched string */ +// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ +{ + //var out_length, in_length, dcode; + + s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; + s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; + + s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; + s.last_lit++; + + if (dist === 0) { + /* lc is the unmatched char */ + s.dyn_ltree[lc * 2] /*.Freq*/ ++; + } else { + s.matches++; + /* Here, lc is the match length - MIN_MATCH */ + dist--; /* dist = match distance - 1 */ + //Assert((ush)dist < (ush)MAX_DIST(s) && + // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2] /*.Freq*/ ++; + s.dyn_dtree[d_code(dist) * 2] /*.Freq*/ ++; + } + + // (!) This block is disabled in zlib defailts, + // don't enable it for binary compatibility + + //#ifdef TRUNCATE_BLOCK + // /* Try to guess if it is profitable to stop the current block here */ + // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { + // /* Compute an upper bound for the compressed length */ + // out_length = s.last_lit*8; + // in_length = s.strstart - s.block_start; + // + // for (dcode = 0; dcode < D_CODES; dcode++) { + // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); + // } + // out_length >>>= 3; + // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", + // // s->last_lit, in_length, out_length, + // // 100L - out_length*100L/in_length)); + // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { + // return true; + // } + // } + //#endif + + return (s.last_lit === s.lit_bufsize - 1); + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ +} diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/utils.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/utils.js new file mode 100644 index 0000000..c9f0df2 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/utils.js @@ -0,0 +1,73 @@ +'use strict'; + + +var TYPED_OK = (typeof Uint8Array !== 'undefined') && + (typeof Uint16Array !== 'undefined') && + (typeof Int32Array !== 'undefined'); + + +export function assign(obj /*from1, from2, from3, ...*/) { + var sources = Array.prototype.slice.call(arguments, 1); + while (sources.length) { + var source = sources.shift(); + if (!source) { continue; } + + if (typeof source !== 'object') { + throw new TypeError(source + 'must be non-object'); + } + + for (var p in source) { + if (source.hasOwnProperty(p)) { + obj[p] = source[p]; + } + } + } + + return obj; +} + + +// reduce buffer size, avoiding mem copy +export function shrinkBuf(buf, size) { + if (buf.length === size) { return buf; } + if (buf.subarray) { return buf.subarray(0, size); } + buf.length = size; + return buf; +} +export function arraySet(dest, src, src_offs, len, dest_offs) { + if (src.subarray && dest.subarray) { + dest.set(src.subarray(src_offs, src_offs + len), dest_offs); + return; + } + // Fallback to ordinary array + for (var i = 0; i < len; i++) { + dest[dest_offs + i] = src[src_offs + i]; + } +} +export function flattenChunks(chunks) { + var i, l, len, pos, chunk, result; + + // calculate data length + len = 0; + for (i = 0, l = chunks.length; i < l; i++) { + len += chunks[i].length; + } + + // join chunks + result = new Uint8Array(len); + pos = 0; + for (i = 0, l = chunks.length; i < l; i++) { + chunk = chunks[i]; + result.set(chunk, pos); + pos += chunk.length; + } + + return result; +} + + +export var Buf8 = Uint8Array; +export var Buf16 = Uint16Array; +export var Buf32 = Int32Array; +// Enable/Disable typed arrays use, for testing +// diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/zstream.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/zstream.js new file mode 100644 index 0000000..c20e957 --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib-lib/zstream.js @@ -0,0 +1,28 @@ + + +function ZStream() { + /* next input byte */ + this.input = null; // JS specific, because we have no pointers + this.next_in = 0; + /* number of bytes available at input */ + this.avail_in = 0; + /* total number of input bytes read so far */ + this.total_in = 0; + /* next output byte should be put there */ + this.output = null; // JS specific, because we have no pointers + this.next_out = 0; + /* remaining free space at output */ + this.avail_out = 0; + /* total number of bytes output so far */ + this.total_out = 0; + /* last error message, NULL if no error */ + this.msg = ''/*Z_NULL*/; + /* not visible by applications */ + this.state = null; + /* best guess about the data type: binary or text */ + this.data_type = 2/*Z_UNKNOWN*/; + /* adler32 value of the uncompressed data */ + this.adler = 0; +} + +export default ZStream; diff --git a/node_modules/rollup-plugin-node-polyfills/polyfills/zlib.js b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib.js new file mode 100644 index 0000000..907fd0a --- /dev/null +++ b/node_modules/rollup-plugin-node-polyfills/polyfills/zlib.js @@ -0,0 +1,635 @@ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +import {Transform} from 'stream'; +import * as _binding from './zlib-lib/binding'; +import {inherits} from 'util'; +function assert (a, msg) { + if (!a) { + throw new Error(msg); + } +} +var binding = {}; +Object.keys(_binding).forEach(function (key) { + binding[key] = _binding[key]; +}); +// zlib doesn't provide these, so kludge them in following the same +// const naming scheme zlib uses. +binding.Z_MIN_WINDOWBITS = 8; +binding.Z_MAX_WINDOWBITS = 15; +binding.Z_DEFAULT_WINDOWBITS = 15; + +// fewer than 64 bytes per chunk is stupid. +// technically it could work with as few as 8, but even 64 bytes +// is absurdly low. Usually a MB or more is best. +binding.Z_MIN_CHUNK = 64; +binding.Z_MAX_CHUNK = Infinity; +binding.Z_DEFAULT_CHUNK = (16 * 1024); + +binding.Z_MIN_MEMLEVEL = 1; +binding.Z_MAX_MEMLEVEL = 9; +binding.Z_DEFAULT_MEMLEVEL = 8; + +binding.Z_MIN_LEVEL = -1; +binding.Z_MAX_LEVEL = 9; +binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION; + + +// translation table for return codes. +export var codes = { + Z_OK: binding.Z_OK, + Z_STREAM_END: binding.Z_STREAM_END, + Z_NEED_DICT: binding.Z_NEED_DICT, + Z_ERRNO: binding.Z_ERRNO, + Z_STREAM_ERROR: binding.Z_STREAM_ERROR, + Z_DATA_ERROR: binding.Z_DATA_ERROR, + Z_MEM_ERROR: binding.Z_MEM_ERROR, + Z_BUF_ERROR: binding.Z_BUF_ERROR, + Z_VERSION_ERROR: binding.Z_VERSION_ERROR +}; + +Object.keys(codes).forEach(function(k) { + codes[codes[k]] = k; +}); + +export function createDeflate(o) { + return new Deflate(o); +} + +export function createInflate(o) { + return new Inflate(o); +} + +export function createDeflateRaw(o) { + return new DeflateRaw(o); +} + +export function createInflateRaw(o) { + return new InflateRaw(o); +} + +export function createGzip(o) { + return new Gzip(o); +} + +export function createGunzip(o) { + return new Gunzip(o); +} + +export function createUnzip(o) { + return new Unzip(o); +} + + +// Convenience methods. +// compress/decompress a string or buffer in one step. +export function deflate(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Deflate(opts), buffer, callback); +} + +export function deflateSync(buffer, opts) { + return zlibBufferSync(new Deflate(opts), buffer); +} + +export function gzip(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Gzip(opts), buffer, callback); +} + +export function gzipSync(buffer, opts) { + return zlibBufferSync(new Gzip(opts), buffer); +} + +export function deflateRaw(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new DeflateRaw(opts), buffer, callback); +} + +export function deflateRawSync(buffer, opts) { + return zlibBufferSync(new DeflateRaw(opts), buffer); +} + +export function unzip(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Unzip(opts), buffer, callback); +} + +export function unzipSync(buffer, opts) { + return zlibBufferSync(new Unzip(opts), buffer); +} + +export function inflate(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Inflate(opts), buffer, callback); +} + +export function inflateSync(buffer, opts) { + return zlibBufferSync(new Inflate(opts), buffer); +} + +export function gunzip(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new Gunzip(opts), buffer, callback); +} + +export function gunzipSync(buffer, opts) { + return zlibBufferSync(new Gunzip(opts), buffer); +} + +export function inflateRaw(buffer, opts, callback) { + if (typeof opts === 'function') { + callback = opts; + opts = {}; + } + return zlibBuffer(new InflateRaw(opts), buffer, callback); +} + +export function inflateRawSync(buffer, opts) { + return zlibBufferSync(new InflateRaw(opts), buffer); +} + +function zlibBuffer(engine, buffer, callback) { + var buffers = []; + var nread = 0; + + engine.on('error', onError); + engine.on('end', onEnd); + + engine.end(buffer); + flow(); + + function flow() { + var chunk; + while (null !== (chunk = engine.read())) { + buffers.push(chunk); + nread += chunk.length; + } + engine.once('readable', flow); + } + + function onError(err) { + engine.removeListener('end', onEnd); + engine.removeListener('readable', flow); + callback(err); + } + + function onEnd() { + var buf = Buffer.concat(buffers, nread); + buffers = []; + callback(null, buf); + engine.close(); + } +} + +function zlibBufferSync(engine, buffer) { + if (typeof buffer === 'string') + buffer = new Buffer(buffer); + if (!Buffer.isBuffer(buffer)) + throw new TypeError('Not a string or buffer'); + + var flushFlag = binding.Z_FINISH; + + return engine._processChunk(buffer, flushFlag); +} + +// generic zlib +// minimal 2-byte header +export function Deflate(opts) { + if (!(this instanceof Deflate)) return new Deflate(opts); + Zlib.call(this, opts, binding.DEFLATE); +} + +export function Inflate(opts) { + if (!(this instanceof Inflate)) return new Inflate(opts); + Zlib.call(this, opts, binding.INFLATE); +} + + + +// gzip - bigger header, same deflate compression +export function Gzip(opts) { + if (!(this instanceof Gzip)) return new Gzip(opts); + Zlib.call(this, opts, binding.GZIP); +} + +export function Gunzip(opts) { + if (!(this instanceof Gunzip)) return new Gunzip(opts); + Zlib.call(this, opts, binding.GUNZIP); +} + + + +// raw - no header +export function DeflateRaw(opts) { + if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts); + Zlib.call(this, opts, binding.DEFLATERAW); +} + +export function InflateRaw(opts) { + if (!(this instanceof InflateRaw)) return new InflateRaw(opts); + Zlib.call(this, opts, binding.INFLATERAW); +} + + +// auto-detect header. +export function Unzip(opts) { + if (!(this instanceof Unzip)) return new Unzip(opts); + Zlib.call(this, opts, binding.UNZIP); +} + + +// the Zlib class they all inherit from +// This thing manages the queue of requests, and returns +// true or false if there is anything in the queue when +// you call the .write() method. + +export function Zlib(opts, mode) { + this._opts = opts = opts || {}; + this._chunkSize = opts.chunkSize || binding.Z_DEFAULT_CHUNK; + + Transform.call(this, opts); + + if (opts.flush) { + if (opts.flush !== binding.Z_NO_FLUSH && + opts.flush !== binding.Z_PARTIAL_FLUSH && + opts.flush !== binding.Z_SYNC_FLUSH && + opts.flush !== binding.Z_FULL_FLUSH && + opts.flush !== binding.Z_FINISH && + opts.flush !== binding.Z_BLOCK) { + throw new Error('Invalid flush flag: ' + opts.flush); + } + } + this._flushFlag = opts.flush || binding.Z_NO_FLUSH; + + if (opts.chunkSize) { + if (opts.chunkSize < binding.Z_MIN_CHUNK || + opts.chunkSize > binding.Z_MAX_CHUNK) { + throw new Error('Invalid chunk size: ' + opts.chunkSize); + } + } + + if (opts.windowBits) { + if (opts.windowBits < binding.Z_MIN_WINDOWBITS || + opts.windowBits > binding.Z_MAX_WINDOWBITS) { + throw new Error('Invalid windowBits: ' + opts.windowBits); + } + } + + if (opts.level) { + if (opts.level < binding.Z_MIN_LEVEL || + opts.level > binding.Z_MAX_LEVEL) { + throw new Error('Invalid compression level: ' + opts.level); + } + } + + if (opts.memLevel) { + if (opts.memLevel < binding.Z_MIN_MEMLEVEL || + opts.memLevel > binding.Z_MAX_MEMLEVEL) { + throw new Error('Invalid memLevel: ' + opts.memLevel); + } + } + + if (opts.strategy) { + if (opts.strategy != binding.Z_FILTERED && + opts.strategy != binding.Z_HUFFMAN_ONLY && + opts.strategy != binding.Z_RLE && + opts.strategy != binding.Z_FIXED && + opts.strategy != binding.Z_DEFAULT_STRATEGY) { + throw new Error('Invalid strategy: ' + opts.strategy); + } + } + + if (opts.dictionary) { + if (!Buffer.isBuffer(opts.dictionary)) { + throw new Error('Invalid dictionary: it should be a Buffer instance'); + } + } + + this._binding = new binding.Zlib(mode); + + var self = this; + this._hadError = false; + this._binding.onerror = function(message, errno) { + // there is no way to cleanly recover. + // continuing only obscures problems. + self._binding = null; + self._hadError = true; + + var error = new Error(message); + error.errno = errno; + error.code = binding.codes[errno]; + self.emit('error', error); + }; + + var level = binding.Z_DEFAULT_COMPRESSION; + if (typeof opts.level === 'number') level = opts.level; + + var strategy = binding.Z_DEFAULT_STRATEGY; + if (typeof opts.strategy === 'number') strategy = opts.strategy; + + this._binding.init(opts.windowBits || binding.Z_DEFAULT_WINDOWBITS, + level, + opts.memLevel || binding.Z_DEFAULT_MEMLEVEL, + strategy, + opts.dictionary); + + this._buffer = new Buffer(this._chunkSize); + this._offset = 0; + this._closed = false; + this._level = level; + this._strategy = strategy; + + this.once('end', this.close); +} + +inherits(Zlib, Transform); + +Zlib.prototype.params = function(level, strategy, callback) { + if (level < binding.Z_MIN_LEVEL || + level > binding.Z_MAX_LEVEL) { + throw new RangeError('Invalid compression level: ' + level); + } + if (strategy != binding.Z_FILTERED && + strategy != binding.Z_HUFFMAN_ONLY && + strategy != binding.Z_RLE && + strategy != binding.Z_FIXED && + strategy != binding.Z_DEFAULT_STRATEGY) { + throw new TypeError('Invalid strategy: ' + strategy); + } + + if (this._level !== level || this._strategy !== strategy) { + var self = this; + this.flush(binding.Z_SYNC_FLUSH, function() { + self._binding.params(level, strategy); + if (!self._hadError) { + self._level = level; + self._strategy = strategy; + if (callback) callback(); + } + }); + } else { + process.nextTick(callback); + } +}; + +Zlib.prototype.reset = function() { + return this._binding.reset(); +}; + +// This is the _flush function called by the transform class, +// internally, when the last chunk has been written. +Zlib.prototype._flush = function(callback) { + this._transform(new Buffer(0), '', callback); +}; + +Zlib.prototype.flush = function(kind, callback) { + var ws = this._writableState; + + if (typeof kind === 'function' || (kind === void 0 && !callback)) { + callback = kind; + kind = binding.Z_FULL_FLUSH; + } + + if (ws.ended) { + if (callback) + process.nextTick(callback); + } else if (ws.ending) { + if (callback) + this.once('end', callback); + } else if (ws.needDrain) { + var self = this; + this.once('drain', function() { + self.flush(callback); + }); + } else { + this._flushFlag = kind; + this.write(new Buffer(0), '', callback); + } +}; + +Zlib.prototype.close = function(callback) { + if (callback) + process.nextTick(callback); + + if (this._closed) + return; + + this._closed = true; + + this._binding.close(); + + var self = this; + process.nextTick(function() { + self.emit('close'); + }); +}; + +Zlib.prototype._transform = function(chunk, encoding, cb) { + var flushFlag; + var ws = this._writableState; + var ending = ws.ending || ws.ended; + var last = ending && (!chunk || ws.length === chunk.length); + + if (!chunk === null && !Buffer.isBuffer(chunk)) + return cb(new Error('invalid input')); + + // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag. + // If it's explicitly flushing at some other time, then we use + // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression + // goodness. + if (last) + flushFlag = binding.Z_FINISH; + else { + flushFlag = this._flushFlag; + // once we've flushed the last of the queue, stop flushing and + // go back to the normal behavior. + if (chunk.length >= ws.length) { + this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH; + } + } + + this._processChunk(chunk, flushFlag, cb); +}; + +Zlib.prototype._processChunk = function(chunk, flushFlag, cb) { + var availInBefore = chunk && chunk.length; + var availOutBefore = this._chunkSize - this._offset; + var inOff = 0; + + var self = this; + + var async = typeof cb === 'function'; + + if (!async) { + var buffers = []; + var nread = 0; + + var error; + this.on('error', function(er) { + error = er; + }); + + do { + var res = this._binding.writeSync(flushFlag, + chunk, // in + inOff, // in_off + availInBefore, // in_len + this._buffer, // out + this._offset, //out_off + availOutBefore); // out_len + } while (!this._hadError && callback(res[0], res[1])); + + if (this._hadError) { + throw error; + } + + var buf = Buffer.concat(buffers, nread); + this.close(); + + return buf; + } + + var req = this._binding.write(flushFlag, + chunk, // in + inOff, // in_off + availInBefore, // in_len + this._buffer, // out + this._offset, //out_off + availOutBefore); // out_len + + req.buffer = chunk; + req.callback = callback; + + function callback(availInAfter, availOutAfter) { + if (self._hadError) + return; + + var have = availOutBefore - availOutAfter; + assert(have >= 0, 'have should not go down'); + + if (have > 0) { + var out = self._buffer.slice(self._offset, self._offset + have); + self._offset += have; + // serve some output to the consumer. + if (async) { + self.push(out); + } else { + buffers.push(out); + nread += out.length; + } + } + + // exhausted the output buffer, or used all the input create a new one. + if (availOutAfter === 0 || self._offset >= self._chunkSize) { + availOutBefore = self._chunkSize; + self._offset = 0; + self._buffer = new Buffer(self._chunkSize); + } + + if (availOutAfter === 0) { + // Not actually done. Need to reprocess. + // Also, update the availInBefore to the availInAfter value, + // so that if we have to hit it a third (fourth, etc.) time, + // it'll have the correct byte counts. + inOff += (availInBefore - availInAfter); + availInBefore = availInAfter; + + if (!async) + return true; + + var newReq = self._binding.write(flushFlag, + chunk, + inOff, + availInBefore, + self._buffer, + self._offset, + self._chunkSize); + newReq.callback = callback; // this same function + newReq.buffer = chunk; + return; + } + + if (!async) + return false; + + // finished with the chunk. + cb(); + } +}; + +inherits(Deflate, Zlib); +inherits(Inflate, Zlib); +inherits(Gzip, Zlib); +inherits(Gunzip, Zlib); +inherits(DeflateRaw, Zlib); +inherits(InflateRaw, Zlib); +inherits(Unzip, Zlib); +export default { + codes: codes, + createDeflate: createDeflate, + createInflate: createInflate, + createDeflateRaw: createDeflateRaw, + createInflateRaw: createInflateRaw, + createGzip: createGzip, + createGunzip: createGunzip, + createUnzip: createUnzip, + deflate: deflate, + deflateSync: deflateSync, + gzip: gzip, + gzipSync: gzipSync, + deflateRaw: deflateRaw, + deflateRawSync: deflateRawSync, + unzip: unzip, + unzipSync: unzipSync, + inflate: inflate, + inflateSync: inflateSync, + gunzip: gunzip, + gunzipSync: gunzipSync, + inflateRaw: inflateRaw, + inflateRawSync: inflateRawSync, + Deflate: Deflate, + Inflate: Inflate, + Gzip: Gzip, + Gunzip: Gunzip, + DeflateRaw: DeflateRaw, + InflateRaw: InflateRaw, + Unzip: Unzip, + Zlib: Zlib +}; |
